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author | James Fish <[email protected]> | 2013-11-18 20:32:47 +0000 |
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committer | James Fish <[email protected]> | 2013-11-18 23:19:37 +0000 |
commit | 1c474af8ee4c61c9cbbf6ef4e121d1d82af75151 (patch) | |
tree | f13c6bf6ccefe64d8f913a8c566a560edbf7a21d /examples/hello_world | |
parent | 5a25c7f7f2167b8cef03129553e56f422a9890f2 (diff) | |
download | cowboy-1c474af8ee4c61c9cbbf6ef4e121d1d82af75151.tar.gz cowboy-1c474af8ee4c61c9cbbf6ef4e121d1d82af75151.tar.bz2 cowboy-1c474af8ee4c61c9cbbf6ef4e121d1d82af75151.zip |
Fix loop handler keepalive race condition
Previously if a loop handler received the timeout message from a
previous request on the same connection the socket would be set to
{active, once} incorrectly - when a socket packet was already in the
message queue. This second packet would not be added to the buffer
before a Handler:info/3 call if a user message was in the message
queue before both socket packets.
Diffstat (limited to 'examples/hello_world')
0 files changed, 0 insertions, 0 deletions