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authorLoïc Hoguin <[email protected]>2013-01-03 16:01:49 +0100
committerLoïc Hoguin <[email protected]>2013-01-03 16:01:49 +0100
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Salvage the README and move parts into the guide
Diffstat (limited to 'guide/ws_handlers.md')
-rw-r--r--guide/ws_handlers.md43
1 files changed, 42 insertions, 1 deletions
diff --git a/guide/ws_handlers.md b/guide/ws_handlers.md
index fc5d953..226ada0 100644
--- a/guide/ws_handlers.md
+++ b/guide/ws_handlers.md
@@ -4,12 +4,18 @@ Websocket handlers
Purpose
-------
-Websockets are an extension to HTTP to emulate plain TCP connections
+Websocket is an extension to HTTP to emulate plain TCP connections
between the user's browser and the server. Requests that are upgraded
are then handled by websocket handlers.
Both sides of the socket can send data at any time asynchronously.
+Websocket is an IETF standard. Cowboy supports the standard and all
+the drafts that were previously implemented by browsers. Websocket
+is implemented by most browsers today, although for backward
+compatibility reasons a solution like [Bullet](https://github.com/extend/bullet)
+might be preferred.
+
Callbacks
---------
@@ -19,3 +25,38 @@ Usage
-----
@todo Explain how to use them.
+
+The following handler sends a message every second. It also echoes
+back what it receives.
+
+``` erlang
+-module(my_ws_handler).
+-behaviour(cowboy_websocket_handler).
+
+-export([init/3]).
+-export([websocket_init/3]).
+-export([websocket_handle/3]).
+-export([websocket_info/3]).
+-export([websocket_terminate/3]).
+
+init({tcp, http}, Req, Opts) ->
+ {upgrade, protocol, cowboy_websocket}.
+
+websocket_init(TransportName, Req, _Opts) ->
+ erlang:start_timer(1000, self(), <<"Hello!">>),
+ {ok, Req, undefined_state}.
+
+websocket_handle({text, Msg}, Req, State) ->
+ {reply, {text, << "That's what she said! ", Msg/binary >>}, Req, State};
+websocket_handle(_Data, Req, State) ->
+ {ok, Req, State}.
+
+websocket_info({timeout, _Ref, Msg}, Req, State) ->
+ erlang:start_timer(1000, self(), <<"How' you doin'?">>),
+ {reply, {text, Msg}, Req, State};
+websocket_info(_Info, Req, State) ->
+ {ok, Req, State}.
+
+websocket_terminate(_Reason, _Req, _State) ->
+ ok.
+```