Websocket handlers ================== Purpose ------- Websocket is an extension to HTTP to emulate plain TCP connections between the user's browser and the server. Requests that are upgraded are then handled by websocket handlers. Both sides of the socket can send data at any time asynchronously. Websocket is an IETF standard. Cowboy supports the standard and all the drafts that were previously implemented by browsers. Websocket is implemented by most browsers today, although for backward compatibility reasons a solution like [Bullet](https://github.com/extend/bullet) might be preferred. Callbacks --------- @todo Describe the callbacks. Usage ----- @todo Explain how to use them. The following handler sends a message every second. It also echoes back what it receives. ``` erlang -module(my_ws_handler). -behaviour(cowboy_websocket_handler). -export([init/3]). -export([websocket_init/3]). -export([websocket_handle/3]). -export([websocket_info/3]). -export([websocket_terminate/3]). init({tcp, http}, Req, Opts) -> {upgrade, protocol, cowboy_websocket}. websocket_init(TransportName, Req, _Opts) -> erlang:start_timer(1000, self(), <<"Hello!">>), {ok, Req, undefined_state}. websocket_handle({text, Msg}, Req, State) -> {reply, {text, << "That's what she said! ", Msg/binary >>}, Req, State}; websocket_handle(_Data, Req, State) -> {ok, Req, State}. websocket_info({timeout, _Ref, Msg}, Req, State) -> erlang:start_timer(1000, self(), <<"How' you doin'?">>), {reply, {text, Msg}, Req, State}; websocket_info(_Info, Req, State) -> {ok, Req, State}. websocket_terminate(_Reason, _Req, _State) -> ok. ```