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<title>esdl2.git/ebin, branch master</title>
<subtitle>SDL2 Erlang NIF.
</subtitle>
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<entry>
<title>Update Erlang.mk</title>
<updated>2024-06-14T08:22:08+00:00</updated>
<author>
<name>Loïc Hoguin</name>
<email>essen@ninenines.eu</email>
</author>
<published>2024-06-14T08:22:08+00:00</published>
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<entry>
<title>Initial work on the SDL_ttf functions</title>
<updated>2018-02-05T23:05:12+00:00</updated>
<author>
<name>Loïc Hoguin</name>
<email>essen@ninenines.eu</email>
</author>
<published>2018-02-05T23:05:12+00:00</published>
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<entry>
<title>Add many sdl_video functions</title>
<updated>2018-01-07T13:37:14+00:00</updated>
<author>
<name>Loïc Hoguin</name>
<email>essen@ninenines.eu</email>
</author>
<published>2018-01-07T13:37:14+00:00</published>
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<entry>
<title>Add a bunch of sdl_renderer functions</title>
<updated>2018-01-07T09:45:17+00:00</updated>
<author>
<name>Loïc Hoguin</name>
<email>essen@ninenines.eu</email>
</author>
<published>2018-01-07T09:45:17+00:00</published>
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<entry>
<title>Implement SDL_GetPlatform to get one more header done</title>
<updated>2018-01-05T20:58:55+00:00</updated>
<author>
<name>Loïc Hoguin</name>
<email>essen@ninenines.eu</email>
</author>
<published>2018-01-05T20:58:55+00:00</published>
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<entry>
<title>Add the remaining keyboard functions</title>
<updated>2018-01-05T15:32:06+00:00</updated>
<author>
<name>Loïc Hoguin</name>
<email>essen@ninenines.eu</email>
</author>
<published>2018-01-05T15:32:06+00:00</published>
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Also adds defines for all the keycode and scancode in SDL 2.0.7.
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Also adds defines for all the keycode and scancode in SDL 2.0.7.
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</entry>
<entry>
<title>Add many events and event functions</title>
<updated>2018-01-02T11:47:39+00:00</updated>
<author>
<name>Loïc Hoguin</name>
<email>essen@ninenines.eu</email>
</author>
<published>2018-01-02T11:47:39+00:00</published>
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<entry>
<title>Add everything from sdl_blend_mode.h</title>
<updated>2017-12-25T15:43:05+00:00</updated>
<author>
<name>Loïc Hoguin</name>
<email>essen@ninenines.eu</email>
</author>
<published>2017-12-25T15:42:35+00:00</published>
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<entry>
<title>Add sdl_cursor along with all its related functions</title>
<updated>2017-12-21T22:32:18+00:00</updated>
<author>
<name>Loïc Hoguin</name>
<email>essen@ninenines.eu</email>
</author>
<published>2017-12-21T22:32:18+00:00</published>
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</entry>
<entry>
<title>Add the sdl_mouse module implementing half of sdl_mouse.h</title>
<updated>2017-12-20T19:03:16+00:00</updated>
<author>
<name>Loïc Hoguin</name>
<email>essen@ninenines.eu</email>
</author>
<published>2017-12-20T19:03:16+00:00</published>
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<content type='text'>
The latter half will be part of sdl_cursor.

This depends on some changes to nif_helper. The sdl_gl part of
the code is probably slithly broken now, the dependency on the
window is gone. This will be resolved later on.
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The latter half will be part of sdl_cursor.

This depends on some changes to nif_helper. The sdl_gl part of
the code is probably slithly broken now, the dependency on the
window is gone. This will be resolved later on.
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