// Copyright (c) 2014, Loïc Hoguin // // Permission to use, copy, modify, and/or distribute this software for any // purpose with or without fee is hereby granted, provided that the above // copyright notice and this permission notice appear in all copies. // // THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES // WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF // MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR // ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES // WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN // ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF // OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. #include "esdl2.h" #define INIT_FLAGS(F) \ F(timer, SDL_INIT_TIMER) \ F(audio, SDL_INIT_AUDIO) \ F(video, SDL_INIT_VIDEO) \ F(joystick, SDL_INIT_JOYSTICK) \ F(haptic, SDL_INIT_HAPTIC) \ F(game_controller, SDL_INIT_GAMECONTROLLER) \ F(events, SDL_INIT_EVENTS) \ F(everything, SDL_INIT_EVERYTHING) \ F(no_parachute, SDL_INIT_NOPARACHUTE) NIF_LIST_TO_FLAGS_FUNCTION(list_to_init_flags, Uint32, INIT_FLAGS) NIF_FUNCTION(init) { Uint32 flags = 0; BADARG_IF(!list_to_init_flags(env, argv[0], &flags)); if (SDL_Init(flags) == 0) return atom_ok; return sdl_error_tuple(env); } NIF_FUNCTION(init_subsystem) { Uint32 flags = 0; BADARG_IF(!list_to_init_flags(env, argv[0], &flags)); if (SDL_InitSubSystem(flags) == 0) return atom_ok; return sdl_error_tuple(env); } NIF_FUNCTION(quit) { SDL_Quit(); return atom_ok; } NIF_FUNCTION(quit_subsystem) { Uint32 flags = 0; BADARG_IF(!list_to_init_flags(env, argv[0], &flags)); SDL_QuitSubSystem(flags); return atom_ok; } NIF_FUNCTION(set_main_ready) { SDL_SetMainReady(); return atom_ok; } // @todo Implement the case where we want to receive a list of everything init. NIF_FUNCTION(was_init) { unsigned int length; Uint32 flags = 0; BADARG_IF(!enif_get_list_length(env, argv[0], &length)); BADARG_IF(length == 0); BADARG_IF(!list_to_init_flags(env, argv[0], &flags)); if (SDL_WasInit(flags)) return atom_true; return atom_false; }