// Copyright (c) 2014, Loïc Hoguin // // Permission to use, copy, modify, and/or distribute this software for any // purpose with or without fee is hereby granted, provided that the above // copyright notice and this permission notice appear in all copies. // // THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES // WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF // MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR // ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES // WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN // ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF // OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. #include "esdl2.h" void dtor_Texture(ErlNifEnv* env, void* obj) { SDL_DestroyTexture(NIF_RES_GET(Texture, obj)); } // create_texture_from_surface NIF_CALL_HANDLER(thread_create_texture_from_surface) { SDL_Texture* texture; ERL_NIF_TERM term; texture = SDL_CreateTextureFromSurface(args[0], args[1]); if (!texture) return sdl_error_tuple(env); NIF_RES_TO_TERM(Texture, texture, term); return enif_make_tuple2(env, atom_ok, term ); } NIF_FUNCTION(create_texture_from_surface) { void* renderer_res; void* surface_res; BADARG_IF(!enif_get_resource(env, argv[0], res_Renderer, &renderer_res)); BADARG_IF(!enif_get_resource(env, argv[1], res_Surface, &surface_res)); return nif_thread_call(env, thread_create_texture_from_surface, 2, NIF_RES_GET(Renderer, renderer_res), NIF_RES_GET(Surface, surface_res)); } // get_texture_alpha_mod NIF_CALL_HANDLER(thread_get_texture_alpha_mod) { Uint8 alpha; if (SDL_GetTextureAlphaMod(args[0], &alpha)) return sdl_error_tuple(env); return enif_make_tuple2(env, atom_ok, enif_make_uint(env, alpha) ); } NIF_FUNCTION(get_texture_alpha_mod) { void* texture_res; BADARG_IF(!enif_get_resource(env, argv[0], res_Texture, &texture_res)); return nif_thread_call(env, thread_get_texture_alpha_mod, 1, NIF_RES_GET(Texture, texture_res)); } // get_texture_blend_mode NIF_CALL_HANDLER(thread_get_texture_blend_mode) { SDL_BlendMode mode; if (SDL_GetTextureBlendMode(args[0], &mode)) return sdl_error_tuple(env); return enif_make_tuple2(env, atom_ok, blend_mode_to_atom(mode) ); } NIF_FUNCTION(get_texture_blend_mode) { void* texture_res; BADARG_IF(!enif_get_resource(env, argv[0], res_Texture, &texture_res)); return nif_thread_call(env, thread_get_texture_blend_mode, 1, NIF_RES_GET(Texture, texture_res)); }