%% Copyright (c) 2014-2018, Loïc Hoguin %% %% Permission to use, copy, modify, and/or distribute this software for any %% purpose with or without fee is hereby granted, provided that the above %% copyright notice and this permission notice appear in all copies. %% %% THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES %% WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF %% MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR %% ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES %% WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN %% ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF %% OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. -module(sdl_texture). -export([create_from_file/2]). -export([create_from_surface/2]). -export([get_alpha_mod/1]). -export([get_blend_mode/1]). -export([get_color_mod/1]). -export([set_alpha_mod/2]). -export([set_blend_mode/2]). -export([set_color_mod/4]). -opaque texture() :: <<>>. -export_type([texture/0]). -spec create_from_file(sdl_renderer:renderer(), string()) -> {ok, texture()} | sdl:error(). create_from_file(Renderer, Filename) -> {ok, Surface} = sdl_surface:load(Filename), create_from_surface(Renderer, Surface). -spec create_from_surface(sdl_renderer:renderer(), sdl_surface:surface()) -> {ok, texture()} | sdl:error(). create_from_surface(Renderer, Surface) -> esdl2:create_texture_from_surface(Renderer, Surface), receive {'_nif_thread_ret_', Ret} -> Ret end. -spec get_alpha_mod(texture()) -> byte(). get_alpha_mod(Texture) -> esdl2:get_texture_alpha_mod(Texture), receive {'_nif_thread_ret_', Ret} -> {ok, Alpha} = Ret, Alpha end. -spec get_blend_mode(texture()) -> sdl_renderer:blend_mode(). get_blend_mode(Texture) -> esdl2:get_texture_blend_mode(Texture), receive {'_nif_thread_ret_', Ret} -> {ok, BlendMode} = Ret, BlendMode end. -spec get_color_mod(texture()) -> {byte(), byte(), byte()}. get_color_mod(Texture) -> esdl2:get_texture_color_mod(Texture), receive {'_nif_thread_ret_', Ret} -> {ok, Color} = Ret, Color end. -spec set_alpha_mod(texture(), byte()) -> ok | sdl:error(). set_alpha_mod(Texture, Alpha) -> esdl2:set_texture_alpha_mod(Texture, Alpha), receive {'_nif_thread_ret_', Ret} -> Ret end. -spec set_blend_mode(texture(), sdl_renderer:blend_mode()) -> ok | sdl:error(). set_blend_mode(Texture, BlendMode) -> esdl2:set_texture_blend_mode(Texture, BlendMode), receive {'_nif_thread_ret_', Ret} -> Ret end. -spec set_color_mod(texture(), byte(), byte(), byte()) -> ok | sdl:error(). set_color_mod(Texture, R, G, B) -> esdl2:set_texture_color_mod(Texture, R, G, B), receive {'_nif_thread_ret_', Ret} -> Ret end.