From 136d443b5c38bee96f5d995dfea3629ef07564c3 Mon Sep 17 00:00:00 2001
From: =?UTF-8?q?Lo=C3=AFc=20Hoguin?= <essen@ninenines.eu>
Date: Thu, 18 Jul 2019 09:59:28 +0200
Subject: Announce Ranch 2.0.0-rc.1

Adds Ranch 2.0 documentation and removes documentation for
very old Cowboy and Ranch, along with Erlang.mk documentation
which is available on its own website.
---
 docs/en/erlang.mk/1/guide/compat.asciidoc | 90 -------------------------------
 1 file changed, 90 deletions(-)
 delete mode 100644 docs/en/erlang.mk/1/guide/compat.asciidoc

(limited to 'docs/en/erlang.mk/1/guide/compat.asciidoc')

diff --git a/docs/en/erlang.mk/1/guide/compat.asciidoc b/docs/en/erlang.mk/1/guide/compat.asciidoc
deleted file mode 100644
index 8c8f935c..00000000
--- a/docs/en/erlang.mk/1/guide/compat.asciidoc
+++ /dev/null
@@ -1,90 +0,0 @@
-[[compat]]
-== Compatibility with other build tools
-
-Erlang.mk tries its best to be compatible with the other Erlang
-build tools. It can use dependencies written with other build
-tools in mind, and can also make your projects usable by those
-build tools as well. Erlang.mk is like the cool kid that gets
-along with everybody.
-
-In this chapter I will use the term _Rebar project_ to refer
-to a project built using Rebar 2, Rebar 3 or Mad. These three
-build tools are very similar and share the same configuration
-file.
-
-=== Rebar projects as Erlang.mk dependencies
-
-Erlang.mk comes with a feature called _Autoload_ which will
-use Rebar 2 to patch any Rebar project and make it compatible
-with Erlang.mk. This feature essentially patches Rebar out
-and adds a Makefile to the project that Erlang.mk can then
-use for building:
-
-_Autoload_ is documented in more details in the
-xref:deps[Packages and dependencies] chapter.
-
-=== Erlang.mk projects as Rebar dependencies
-
-Erlang.mk projects can be made compatible with the Rebar family
-of build tools pretty easily, as Erlang.mk will generate
-all the files they require for building.
-
-The Rebar family requires two files: a 'rebar.config' file
-containing compilation options and the list of dependencies,
-and the application resource file, found either at
-'ebin/$(PROJECT).app' or at 'src/$(PROJECT).app.src'.
-
-==== Rebar configuration
-
-Erlang.mk comes with a target that generates a 'rebar.config'
-file when invoked:
-
-[source,bash]
-$ make rebar.config
-
-Careful! This will build the file even if it already existed
-before.
-
-To build this file, Erlang.mk uses information it finds in
-the `DEPS` and `ERLC_OPTS` variables, among others. This
-means that the Rebar family builds your project much the
-same way as Erlang.mk.
-
-// @todo Sanity check chapter.
-Careful though! Different build tools have different fetching
-strategies. If some applications provide differing dependencies,
-they might be fetched differently by other build tools. Check
-the upcoming Sanity check chapter to find out how to detect such
-issues.
-
-You can automatically generate this file when you build
-your application, by making it a dependency of the `app`
-target:
-
-[source,make]
-----
-app:: rebar.config
-----
-
-Don't forget to commit the file when it changes!
-
-If you run into other issues, it's probably because you use a
-feature specific to Erlang.mk, like the `cp` fetch method.
-It could also be that we forgot to handle something! Sorry.
-We are of course interested to hear about any compatibility
-problems you may have, just open a ticket!
-
-==== Application resource file
-
-Erlang.mk has two ways to generate an application resource
-file: from the information found in the Makefile, or from
-the information found in the 'src/$(PROJECT).app.src' file.
-Needless to say, if you have this file in your repository,
-then you don't need to worry about compatibility with other
-build tools.
-
-If you don't, however, it's not much harder. Every time
-Erlang.mk will compile your application, it will produce
-a new 'ebin/$(PROJECT).app' file. Simply commit this file
-when it changes. It will only change when you modify the
-configuration, add or remove modules.
-- 
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