[[websocket]] == Websocket This chapter describes how to use the Gun client for communicating with a Websocket server. // @todo recovering from connection failure, reconnecting to Websocket etc. === HTTP upgrade Websocket is a protocol built on top of HTTP. To use Websocket, you must first request for the connection to be upgraded. Only HTTP/1.1 connections can be upgraded to Websocket, so you might need to restrict the protocol to HTTP/1.1 if you are planning to use Websocket over TLS. You must use the `gun:ws_upgrade/2,3,4` function to upgrade to Websocket. This function can be called anytime after connection, so you can send HTTP requests before upgrading to Websocket. .Upgrade to Websocket [source,erlang] ---- gun:ws_upgrade(ConnPid, "/websocket"). ---- Gun will set all the necessary headers for performing the Websocket upgrade, but you can specify additional headers if needed. For example you can authenticate. .Upgrade to Websocket using HTTP authentication [source,erlang] ---- gun:ws_upgrade(ConnPid, "/websocket", [ {<<"authorization">>, "Basic dXNlcm5hbWU6cGFzc3dvcmQ="} ]). ---- You can pass the Websocket options as part of the `gun:open/2,3` call when opening the connection, or using the `gun:ws_upgrade/4`. The fourth argument is those same options. Gun can negotiate the protocol to be used for the Websocket connection. The `protocols` option can be given with a list of protocols accepted and the corresponding handler module. Note that the interface for handler modules is currently undocumented and must be set to `gun_ws_h`. .Upgrade to Websocket with protocol negotiation [source,erlang] ---- StreamRef = gun:ws_upgrade(ConnPid, "/websocket", [] #{protocols => [{<<"xmpp">>, gun_ws_h}]}). ---- The upgrade will fail if the server cannot satisfy the protocol negotiation. When the upgrade succeeds, a `gun_upgrade` message is sent. If the server does not understand Websocket or refused the upgrade, a `gun_response` message is sent. If Gun couldn't perform the upgrade due to an error (for example attempting to upgrade to Websocket on an HTTP/1.0 connection) then a `gun_error` message is sent. When the server does not understand Websocket, it may send a meaningful response which should be processed. In the following example we however ignore it: [source,erlang] ---- receive {gun_upgrade, ConnPid, StreamRef, [<<"websocket">>], Headers} -> upgrade_success(ConnPid, StreamRef); {gun_response, ConnPid, _, _, Status, Headers} -> exit({ws_upgrade_failed, Status, Headers}); {gun_error, ConnPid, StreamRef, Reason} -> exit({ws_upgrade_failed, Reason}) %% More clauses here as needed. after 1000 -> exit(timeout) end. ---- === Sending data Once the Websocket upgrade has completed successfully, you no longer have access to functions for performing requests. You can only send and receive Websocket messages. Use `gun:ws_send/3` to send messages to the server. .Send a text frame [source,erlang] ---- gun:ws_send(ConnPid, StreamRef, {text, "Hello!"}). ---- .Send a text frame, a binary frame and then close the connection [source,erlang] ---- gun:ws_send(ConnPid, StreamRef, [ {text, "Hello!"}, {binary, BinaryValue}, close ]). ---- Note that if you send a close frame, Gun will close the connection cleanly but may attempt to reconnect afterwards depending on the `retry` configuration. === Receiving data Gun sends an Erlang message to the owner process for every Websocket message it receives. [source,erlang] ---- receive {gun_ws, ConnPid, StreamRef, Frame} -> handle_frame(ConnPid, StreamRef, Frame) end. ----