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authorRickard Green <[email protected]>2016-08-02 15:58:06 +0200
committerRickard Green <[email protected]>2016-08-29 16:26:24 +0200
commit9d0638216d35ca0f21c1eea20f8daa3992ac4f71 (patch)
treeb270d8f0226e88c376826584c4ea88ae377dff6f /erts/emulator/beam/beam_load.h
parent2fe03e832adb11c50bcfc62679cf17779b284124 (diff)
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Fix purge of code
Ensure that we cannot get any dangling pointers into code that has been purged. This is done by a two phase purge. At first phase all fun entries pointing into the code to purge are marked for purge. All processes trying to call these funs will be suspended and by this we avoid getting new direct references into the code. When all processes has been checked, these processes are resumed. The new purge strategy now also completely ignore the existence of indirect references to the code (funs). If such exist, they will cause bad fun exceptions to the caller, but will not prevent a soft purge or cause a kill of a process having such live references during a hard purge. This since it is impossible to give any guarantees that no processes in the system have such indirect references. Even when the system is completely clean from such references, new ones can appear via distribution and/or disk.
Diffstat (limited to 'erts/emulator/beam/beam_load.h')
-rw-r--r--erts/emulator/beam/beam_load.h4
1 files changed, 3 insertions, 1 deletions
diff --git a/erts/emulator/beam/beam_load.h b/erts/emulator/beam/beam_load.h
index d52f12e6d0..1200bb9c6f 100644
--- a/erts/emulator/beam/beam_load.h
+++ b/erts/emulator/beam/beam_load.h
@@ -121,8 +121,10 @@ typedef struct beam_code_header {
void erts_release_literal_area(struct ErtsLiteralArea_* literal_area);
int erts_is_module_native(BeamCodeHeader* code);
-
void erts_beam_bif_load_init(void);
+struct erl_fun_entry;
+void erts_purge_state_add_fun(struct erl_fun_entry *fe);
+Export *erts_suspend_process_on_pending_purge_lambda(Process *c_p);
/*
* Layout of the line table.