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author | Dan Gudmundsson <[email protected]> | 2012-02-21 11:43:08 +0100 |
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committer | Dan Gudmundsson <[email protected]> | 2012-02-21 15:06:43 +0100 |
commit | f413a27b73d1e0ceaf0d31fc9615208f11645108 (patch) | |
tree | 5a40727d3f846829db0a06b8040f584e3a09e425 /lib/hipe/main/Makefile | |
parent | 5584462be1c6dce1990a9031c0e43a89e758a263 (diff) | |
download | otp-f413a27b73d1e0ceaf0d31fc9615208f11645108.tar.gz otp-f413a27b73d1e0ceaf0d31fc9615208f11645108.tar.bz2 otp-f413a27b73d1e0ceaf0d31fc9615208f11645108.zip |
[observer] Windows double buffer fixes
DC's and GC's is not double buffered by default on windows,
and there is a separate erase event which causes awful flickering
when constant updating a window.
Hack around wx (to be able to use wxBufferPaintDC),
to avoid flickering on windows.
This works on windows because there (and only there)
wxGC:create/1 also takes a memoryDC as argument.
Diffstat (limited to 'lib/hipe/main/Makefile')
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