aboutsummaryrefslogtreecommitdiffstats
diff options
context:
space:
mode:
-rw-r--r--erts/emulator/Makefile.in20
1 files changed, 12 insertions, 8 deletions
diff --git a/erts/emulator/Makefile.in b/erts/emulator/Makefile.in
index 523130d01a..2a9a0a5c2f 100644
--- a/erts/emulator/Makefile.in
+++ b/erts/emulator/Makefile.in
@@ -414,13 +414,6 @@ else
UNIX_ONLY_BUILDS =
endif
-ifeq ($(TARGET), win32)
-TMPVAR := $(shell LANG=C $(PERL) utils/make_compiler_flags -o $(TTF_DIR)/erl_compile_flags.h -v CONFIG_H "N/A" -v CFLAGS "$(CFLAGS)" -v LDFLAGS "$(LDFLAGS)")
-else
-# We force this to be run every time this makefile is executed
-TMPVAR := $(shell LANG=C $(PERL) utils/make_compiler_flags -o $(TTF_DIR)/erl_compile_flags.h -f CONFIG_H "$(ERL_TOP)/erts/$(TARGET)/config.h" -v CFLAGS "$(CFLAGS)" -v LDFLAGS "$(LDFLAGS)")
-endif
-
.PHONY: all
ifdef VOID_EMULATOR
all:
@@ -499,6 +492,15 @@ release_docs_spec:
_create_dirs := $(shell mkdir -p $(CREATE_DIRS))
+
+# has to be run after _create_dirs
+ifeq ($(TARGET), win32)
+TMPVAR := $(shell LANG=C $(PERL) utils/make_compiler_flags -o $(TTF_DIR)/erl_compile_flags.h -v CONFIG_H "N/A" -v CFLAGS "$(CFLAGS)" -v LDFLAGS "$(LDFLAGS)")
+else
+# We force this to be run every time this makefile is executed
+TMPVAR := $(shell LANG=C $(PERL) utils/make_compiler_flags -o $(TTF_DIR)/erl_compile_flags.h -f CONFIG_H "$(ERL_TOP)/erts/$(TARGET)/config.h" -v CFLAGS "$(CFLAGS)" -v LDFLAGS "$(LDFLAGS)")
+endif
+
GENERATE =
HIPE_ASM =
@@ -1087,7 +1089,9 @@ BEAM_SRC=$(wildcard beam/*.c)
DRV_COMMON_SRC=$(wildcard drivers/common/*.c)
DRV_OSTYPE_SRC=$(wildcard drivers/$(ERLANG_OSTYPE)/*.c)
ALL_SYS_SRC=$(wildcard sys/$(ERLANG_OSTYPE)/*.c) $(wildcard sys/common/*.c)
-TARGET_SRC=$(wildcard $(TARGET)/*.c) $(wildcard $(TTF_DIR)/*.c)
+# We use $(shell ls) here instead of wildcard as $(wildcard ) resolved at
+# loadtime of the makefile and at that time these files are not generated yet.
+TARGET_SRC=$(shell ls $(TARGET)/*.c) $(shell ls $(TTF_DIR)/*.c)
# I do not want the -MG flag on windows, it does not work properly for a
# windows build.