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diff --git a/lib/stdlib/doc/src/io_protocol.xml b/lib/stdlib/doc/src/io_protocol.xml new file mode 100644 index 0000000000..1b75114031 --- /dev/null +++ b/lib/stdlib/doc/src/io_protocol.xml @@ -0,0 +1,861 @@ +<?xml version="1.0" encoding="latin1" ?> +<!DOCTYPE chapter SYSTEM "chapter.dtd"> + +<chapter> + <header> + <copyright> + <year>1999</year> + <year>2009</year> + <holder>Ericsson AB. All Rights Reserved.</holder> + </copyright> + <legalnotice> + The contents of this file are subject to the Erlang Public License, + Version 1.1, (the "License"); you may not use this file except in + compliance with the License. You should have received a copy of the + Erlang Public License along with this software. If not, it can be + retrieved online at http://www.erlang.org/. + + Software distributed under the License is distributed on an "AS IS" + basis, WITHOUT WARRANTY OF ANY KIND, either express or implied. See + the License for the specific language governing rights and limitations + under the License. + + </legalnotice> + + <title>The Erlang I/O-protocol</title> + <prepared>Patrik Nyblom</prepared> + <responsible></responsible> + <docno></docno> + <approved></approved> + <checked></checked> + <date>2009-02-25</date> + <rev>PA1</rev> + <file>io_protocol.xml</file> + </header> + + +<p>The I/O-protocol in Erlang specifies a way for a client to communicate +with an io_server and vice versa. The io_server is a process handling the +requests and that performs the requested task on i.e. a device. The +client is any Erlang process wishing to read or write data from/to the +device.</p> + +<p>The common I/O-protocol has been present in OTP since the +beginning, but has been fairly undocumented and has also somewhat +evolved over the years. In an addendum to Robert Virdings rationale +the original I/O-protocol is described. This document describes the +current I/O-protocol.</p> + +<p>The original I/O-protocol was simple and flexible. Demands for spacial +and execution time efficiency has triggered extensions to the protocol +over the years, making the protocol larger and somewhat less easy to +implement than the original. It can certainly be argumented that the +current protocol is to complex, but this text describes how it looks +today, not how it should have looked.</p> + +<p>The basic ideas from the original protocol still holds. The io_server +and client communicate with one single, rather simplistic protocol and +no server state is ever present in the client. Any io_server can be +used together with any client code and client code need not be aware +of the actual device the io_server communicates with.</p> + +<section> +<title>Protocol basics</title> + +<p>As described in Roberts paper, servers and clients communicate using +io_request/io_reply tuples as follows:</p> + +<p><em>{io_request, From, ReplyAs, Request}</em><br/> +<em>{io_reply, ReplyAs, Reply}</em></p> + +<p>The client sends an io_request to the io_server and the server +eventually sends a corresponding reply.</p> + +<list type="bulleted"> +<item>From is the pid() of the client, the process which the io_server +sends the reply to.</item> + +<item>ReplyAs can be any datum and is simply returned in the corresponding +io_reply. The io-module in the Erlang standard library simply uses the pid() +of the io_server as the ReplyAs datum, but a more complicated client +could have several outstanding io-requests to the same server and +would then use i.e. a ref() or something else to differentiate among +the incoming io_reply's. The ReplyAs element should be considered +opaque by the io_server. Note that the pid() of the server is not +explicitly present in the io_reply. The reply can be sent from any +process, not necessarily the actual io_server. The ReplyAs element is +the only thing that connects one io_request with an io_reply.</item> + +<item>Request and Reply are described below.</item> +</list> + +<p>When an io_server receives an io_request, it acts upon the actual +Request part and eventually sends an io_reply with the corresponding +Reply part.</p> +</section> +<section> +<title>Output requests</title> + +<p>To output characters on a device, the following Requests exist:</p> + +<p> +<em>{put_chars, Encoding, Characters}</em><br/> +<em>{put_chars, Encoding, Module, Function, Args}</em> +</p> +<list type="bulleted"> +<item>Encoding is either 'latin1' or 'unicode', meaning that the + characters are (in case of binaries) encoded as either UTF-8 or + iso-latin-1 (pure bytes). A well behaved io_server should also + return error if list elements contain integers > 255 when the + Encoding is set to latin1. Note that this does not in any way tell + how characters should be put on the actual device or how the + io_server should handle them. Different io_servers may handle the + characters however they want, this simply tells the io_server which + format the data is expected to have. In the Module/Function/argument + case, the Encoding tells which format the designated function + produces. Note that byte-oriented data is simplest sent using latin1 + Encoding</item> + +<item>Characters are the data to be put on the device. If encoding is + latin1, this is an iolist(). If encoding is unicode, this is an + Erlang standard mixed unicode list (one integer in a list per + character, characters in binaries represented as UTF-8).</item> + +<item>Module, Function, Args denotes a function which will be called to + produce the data (like io_lib:format), Args is a list of arguments + to the function. The function should produce data in the given + Encoding. The io_server should call the function as apply(Mod, Func, + Args) and will put the returned data on the device as if it was sent + in a {put_chars, Encoding, Characters} request. If the function + returns anything else than a binary or list or throws an exception, + an error should be sent back to the client.</item> +</list> + +<p>The server replies to the client with an io_reply where the Reply +element is one of:</p> +<p> +<em>ok</em><br/> +<em>{error, Error}</em> +</p> + +<list type="bulleted"> +<item>Error describes the error to the client, which may do whatever it + wants with it. The Erlang io-module typically returns it as is.</item> +</list> + +<p>For backward compatibility the following Requests should also be +handled by an io_server (these messages should not be present after +R15B of OTP):</p> +<p> +<em>{put_chars, Characters}</em><br/> +<em>{put_chars, Module, Function, Args}</em> +</p> + +<p>These should behave as {put_chars, latin1, Characters} and {put_chars, +latin1, Module, Function, Args} respectively. </p> +</section> +<section> +<title>Input Requests</title> + +<p>To read characters from a device, the following Requests exist:</p> + +<p><em>{get_until, Encoding, Prompt, Module, Function, ExtraArgs}</em></p> + +<list type="bulleted"> +<item>Encoding denotes how data is to be sent back to the client and + what data is sent to the function denoted by + Module/Function/Arity. If the function supplied returns data as a + list, the data is converted to this encoding. If however the + function supplied returns data in some other format, no conversion + can be done and it's up to the client supplied function to return + data in a proper way. If Encoding is latin1, lists of integers + 0..255 or binaries containing plain bytes are sent back to the + client when possible, if Encoding is unicode, lists with integers in + the whole unicode range or binaries encoded in UTF-8 are sent to the + client. The user supplied function will always see lists of integers, never + binaries, but the list may contain numbers > 255 if the Encoding is + 'unicode'.</item> + +<item>Prompt is a list of characters (not mixed, no binaries) or an atom() + to be output as a prompt for input on the device. The Prompt is + often ignored by the io_server and a Prompt set to '' should always + be ignored (and result in nothing being written to the device). </item> + +<item><p>Module, Function, ExtraArgs denotes a function and arguments to + determine when enough data is written. The function should take two + additional arguments, the last state, and a list of characters. The + function should return one of:</p> +<p> +<em>{done, Result, RestChars}</em><br/> +<em>{more, Continuation}</em> +</p> + <p>The Result can be any Erlang term, but if it is a list(), the + io_server may convert it to a binary() of appropriate format before + returning it to the client, if the server is set in binary mode (see + below).</p> + + <p>The function will be called with the data the io_server finds on + it's device, returning {done, Result, RestChars} when enough data is + read (in which case Result is sent to the client and RestChars are + kept in the io_server as a buffer for subsequent input) or {more, + Continuation}, indicating that more characters are needed to + complete the request. The Continuation will be sent as the state in + subsequent calls to the function when more characters are + available. When no more characters are available, the function + shall return {done,eof,Rest}. + The initial state is the empty list and the data when an + end of file is reached on the device is the atom 'eof'. An emulation + of the get_line request could be (inefficiently) implemented using + the following functions:</p> +<code> +-module(demo). +-export([until_newline/3, get_line/1]). + +until_newline(_ThisFar,eof,_MyStopCharacter) -> + {done,eof,[]}; +until_newline(ThisFar,CharList,MyStopCharacter) -> + case lists:splitwith(fun(X) -> X =/= MyStopCharacter end, CharList) of + {L,[]} -> + {more,ThisFar++L}; + {L2,[MyStopCharacter|Rest]} -> + {done,ThisFar++L2++[MyStopCharacter],Rest} + end. + +get_line(IoServer) -> + IoServer ! {io_request, self(), IoServer, {get_until, unicode, '', + ?MODULE, until_newline, [$\n]}}, + receive + {io_reply, IoServer, Data} -> + Data + end. +</code> + <p>Note especially that the last element in the Request tuple ([$\n]) + is appended to the argument list when the function is called. The + function should be called like + apply(Module, Function, [ State, Data | ExtraArgs ]) by the io_server</p> +</item> +</list> + +<p>A defined number of characters is requested using this Request:</p> +<p> +<em>{get_chars, Encoding, Prompt, N}</em> +</p> + +<list type="bulleted"> +<item>Encoding and Prompt as for get_until.</item> + +<item>N is the number of characters to be read from the device.</item> +</list> + +<p>A single line (like in the example above) is requested with this Request:</p> +<p> +<em>{get_line, Encoding, Prompt}</em> +</p> + +<list type="bulleted"> +<item>Encoding and prompt as above.</item> +</list> + +<p>Obviously, get_chars and get_line could be implemented with the +get_until request (and indeed was originally), but demands for +efficiency has made these additions necessary.</p> + +<p>The server replies to the client with an io_reply where the Reply +element is one of:</p> +<p> +<em>Data</em><br/> +<em>eof</em><br/> +<em>{error, Error}</em> +</p> + +<list type="bulleted"> +<item>Data is the characters read, in either list or binary form + (depending on the io_server mode, see below).</item> +<item>Error describes the error to the client, which may do whatever it + wants with it. The Erlang io-module typically returns it as is.</item> +<item>eof is returned when input end is reached and no more data is +available to the client process.</item> +</list> + +<p>For backward compatibility the following Requests should also be +handled by an io_server (these messages should not be present after +R15B of OTP):</p> + +<p> +<em>{get_until, Prompt, Module, Function, ExtraArgs}</em><br/> +<em>{get_chars, Prompt, N}</em><br/> +<em>{get_line, Prompt}</em><br/> +</p> + +<p>These should behave as {get_until, latin1, Prompt, Module, Function, +ExtraArgs}, {get_chars, latin1, Prompt, N} and {get_line, latin1, +Prompt} respectively.</p> +</section> +<section> +<title>I/O-server modes</title> + +<p>Demands for efficiency when reading data from an io_server has not +only lead to the addition of the get_line and get_chars requests, but +has also added the concept of io_server options. No options are +mandatory to implement, but all io_servers in the Erlang standard +libraries honor the 'binary' option, which allows the Data in the +io_reply to be binary instead of in list form <em>when possible</em>. +If the data is sent as a binary, Unicode data will be sent in the +standard Erlang unicode +format, i.e. UTF-8 (note that the function in get_until still gets +list data regardless of the io_server mode).</p> + +<p>Note that i.e. the <c>get_until</c> request allows for a function with the data specified as always being a list. Also the return value data from such a function can be of any type (as is indeed the case when an io:fread request is sent to an io_server). The client has to be prepared for data received as answers to those requests to be in a variety of forms, but the server should convert the results to binaries whenever possible (i.e. when the function supplied to get_until actually returns a list). The example shown later in this text does just that.</p> + +<p>An I/O-server in binary mode will affect the data sent to the client, +so that it has to be able to handle binary data. For convenience, it +is possible to set and retrieve the modes of an io_server using the +following I/O-requests:</p> + +<p> +<em>{setopts, Opts}</em> +</p> + + +<list type="bulleted"> +<item>Opts is a list of options in the format recognized by proplists (and + of course by the io_server itself).</item> +</list> +<p>As an example, the io_server for the interactive shell (in group.erl) +understands the following options:</p> +<p> +<em>{binary, bool()} (or 'binary'/'list')</em><br/> +<em>{echo, bool()}</em><br/> +<em>{expand_fun, fun()}</em><br/> +<em>{encoding, 'unicode'/'latin1'} (or 'unicode'/'latin1')</em> +</p> + +<p>- of which the 'binary' and 'encoding' options are common for all +io_servers in OTP, while 'echo' and 'expand' is valid only for this +io_server. It's worth noting that the 'unicode' option notifies how +characters are actually put on the physical device, i.e. if the +terminal per se is unicode aware, it does not affect how characters +are sent in the I/O-protocol, where each request contains encoding +information for the provided or returned data.</p> + +<p>The server should send one of the following as Reply:</p> +<p> +<em>ok</em><br/> +<em>{error, Error}</em> +</p> + +<p>An error (preferably enotsup) is to be expected if the option is +not supported by the io_server (like if an 'echo' option is sent in a +setopt Request to a plain file).</p> + +<p>To retrieve options, this message is used:</p> +<p> +<em>getopts</em> +</p> + +<p>The 'getopts' message requests a complete list of all options +supported by the io_server as well as their current values.</p> + +<p>The server replies:</p> +<p> +<em>OptList</em><br/> +<em>{error,Error}</em> +</p> + +<list type="bulleted"> +<item>OptList is a list of tuples {Option, Value} where Option is always + an atom.</item> +</list> +</section> +<section> +<title>Multiple I/O requests</title> + +<p>The Request element can in itself contain several Requests by using +the following format:</p> +<p> +<em>{requests, Requests}</em> +</p> +<list type="bulleted"> +<item>Requests is a list of valid Request tuples for the protocol, they + shall be executed in the order in which they appear in the list and + the execution should continue until one of the requests result in an + error or the list is consumed. The result of the last request is + sent back to the client.</item> +</list> + +<p>The server can for a list of requests send any of the valid results in +the reply:</p> + +<p> +<em>ok</em><br/> +<em>{ok, Data}</em><br/> +<em>{ok, Options}</em><br/> +<em>{error, Error}</em> +</p> +<p>- depending on the actual requests in the list.</p> +</section> +<section> +<title>Optional I/O-requests</title> + +<p>The following I/O request is optional to implement and a client +should be prepared for an error return:</p> +<p> +<em>{get_geometry, Geometry}</em> +</p> +<list type="bulleted"> +<item>Geometry is either the atom 'rows' or the atom 'columns'.</item> +</list> +<p>The server should send the Reply as:</p> +<p> +<em>{ok, N}</em><br/> +<em>{error, Error}</em> +</p> + +<list type="bulleted"> +<item>N is the number of character rows or columns the device has, if + applicable to the device the io_server handles, otherwise {error, + enotsup} is a good answer.</item> +</list> +</section> +<section> +<title>Unimplemented request types:</title> + +<p>If an io_server encounters a request it does not recognize (i.e. the +io_request tuple is in the expected format, but the actual Request is +unknown), the server should send a valid reply with the error tuple:</p> +<p> +<em>{error, request}</em> +</p> + +<p>This makes it possible to extend the protocol with optional messages +and for the clients to be somewhat backwards compatible.</p> +</section> +<section> +<title>An annotated and working example io_server:</title> + +<p>An io_server is any process capable of handling the protocol. There is +no generic io_server behavior, but could well be. The framework is +simple enough, a process handling incoming requests, usually both +io_requests and other device-specific requests (for i.e. positioning , +closing etc.).</p> + +<p>Our example io_server stores characters in an ets table, making up a +fairly crude ram-file (it is probably not useful, but working).</p> + +<p>The module begins with the usual directives, a function to start the +server and a main loop handling the requests:</p> + +<code> +-module(ets_io_server). + +-export([start_link/0, init/0, loop/1, until_newline/3, until_enough/3]). + +-define(CHARS_PER_REC, 10). + +-record(state, { + table, + position, % absolute + mode % binary | list + }). + +start_link() -> + spawn_link(?MODULE,init,[]). + +init() -> + Table = ets:new(noname,[ordered_set]), + ?MODULE:loop(#state{table = Table, position = 0, mode=list}). + +loop(State) -> + receive + {io_request, From, ReplyAs, Request} -> + case request(Request,State) of + {Tag, Reply, NewState} when Tag =:= ok; Tag =:= error -> + reply(From, ReplyAs, Reply), + ?MODULE:loop(NewState); + {stop, Reply, _NewState} -> + reply(From, ReplyAs, Reply), + exit(Reply) + end; + %% Private message + {From, rewind} -> + From ! {self(), ok}, + ?MODULE:loop(State#state{position = 0}); + _Unknown -> + ?MODULE:loop(State) + end. +</code> + +<p>The main loop receives messages from the client (which might be using +the io-module to send requests). For each request the function +request/2 is called and a reply is eventually sent using the reply/3 +function.</p> + +<p>The "private" message {From, rewind} results in the +current position in the pseudo-file to be reset to 0 (the beginning of +the "file"). This is a typical example of device-specific +messages not being part of the I/O-protocol. It is usually a bad idea +to embed such private messages in io_request tuples, as that might be +confusing to the reader.</p> + +<p>Let's look at the reply function first...</p> + +<code> + +reply(From, ReplyAs, Reply) -> + From ! {io_reply, ReplyAs, Reply}. + +</code> + +<p>Simple enough, it sends the io_reply tuple back to the client, +providing the ReplyAs element received in the request along with the +result of the request, as described above.</p> + +<p>Now look at the different requests we need to handle. First the +requests for writing characters:</p> + +<code> +request({put_chars, Encoding, Chars}, State) -> + put_chars(unicode:characters_to_list(Chars,Encoding),State); +request({put_chars, Encoding, Module, Function, Args}, State) -> + try + request({put_chars, Encoding, apply(Module, Function, Args)}, State) + catch + _:_ -> + {error, {error,Function}, State} + end; +</code> + +<p>The Encoding tells us how the characters in the message are +represented. We want to store the characters as lists in the +ets-table, so we convert them to lists using the +unicode:characters_to_list/2 function. The conversion function +conveniently accepts the encoding types unicode or latin1, so we can +use the Encoding parameter directly.</p> + +<p>When Module, Function and Arguments are provided, we simply apply it +and do the same thing with the result as if the data was provided +directly.</p> + +<p>Let's handle the requests for retrieving data too:</p> + +<code> +request({get_until, Encoding, _Prompt, M, F, As}, State) -> + get_until(Encoding, M, F, As, State); +request({get_chars, Encoding, _Prompt, N}, State) -> + %% To simplify the code, get_chars is implemented using get_until + get_until(Encoding, ?MODULE, until_enough, [N], State); +request({get_line, Encoding, _Prompt}, State) -> + %% To simplify the code, get_line is implemented using get_until + get_until(Encoding, ?MODULE, until_newline, [$\\n], State); +</code> + +<p>Here we have cheated a little by more or less only implementing +get_until and using internal helpers to implement get__chars and +get_line. In production code, this might be to inefficient, but that +of course depends on the frequency of the different requests. Before +we start actually implementing the functions put_chars/2 and +get_until/5, lets look into the few remaining requests:</p> + +<code> +request({get_geometry,_}, State) -> + {error, {error,enotsup}, State}; +request({setopts, Opts}, State) -> + setopts(Opts, State); +request(getopts, State) -> + getopts(State); +request({requests, Reqs}, State) -> + multi_request(Reqs, {ok, ok, State}); +</code> + +<p>The get_geometry request has no meaning for this io_server, so the +reply will be {error, enotsup}. The only option we handle is the +binary/list option, which is done in separate functions.</p> + +<p>The multi-request tag (requests) is handled in a separate loop +function applying the requests in the list one after another, +returning the last result.</p> + +<p>What's left is to handle backward compatibility and the file-module +(which uses the old requests until backward compatibility with pre-R13 +nodes is no longer needed). Note that the io_server will not work with +a simple file:write if these are not added:</p> + +<code> +request({put_chars,Chars}, State) -> + request({put_chars,latin1,Chars}, State); +request({put_chars,M,F,As}, State) -> + request({put_chars,latin1,M,F,As}, State); +request({get_chars,Prompt,N}, State) -> + request({get_chars,latin1,Prompt,N}, State); +request({get_line,Prompt}, State) -> + request({get_line,latin1,Prompt}, State); +request({get_until, Prompt,M,F,As}, State) -> + request({get_until,latin1,Prompt,M,F,As}, State); +</code> + +<p>Ok, what's left now is to return {error, request} if the request is +not recognized:</p> + +<code> +request(_Other, State) -> + {error, {error, request}, State}. +</code> + +<p>Let's move further and actually handle the different requests, first +the fairly generic multi-request type:</p> + +<code> +multi_request([R|Rs], {ok, _Res, State}) -> + multi_request(Rs, request(R, State)); +multi_request([_|_], Error) -> + Error; +multi_request([], Result) -> + Result. +</code> + +<p>We loop through the requests one at the time, stopping when we either +encounter an error or the list is exhausted. The last return value is +sent back to the client (it's first returned to the main loop and then +sent back by the function io_reply).</p> + +<p>The getopt and setopt requests is also simple to handle, we just +change or read our state record:</p> + +<code> +setopts(Opts0,State) -> + Opts = proplists:unfold( + proplists:substitute_negations( + [{list,binary}], + Opts0)), + case check_valid_opts(Opts) of + true -> + case proplists:get_value(binary, Opts) of + true -> + {ok,ok,State#state{mode=binary}}; + false -> + {ok,ok,State#state{mode=binary}}; + _ -> + {ok,ok,State} + end; + false -> + {error,{error,enotsup},State} + end. +check_valid_opts([]) -> + true; +check_valid_opts([{binary,Bool}|T]) when is_boolean(Bool) -> + check_valid_opts(T); +check_valid_opts(_) -> + false. + +getopts(#state{mode=M} = S) -> + {ok,[{binary, case M of + binary -> + true; + _ -> + false + end}],S}. +</code> + +<p>As a convention, all io_servers handle both {setopts, [binary]}, +{setopts, [list]} and {setopts,[{binary, bool()}]}, hence the trick +with proplists:substitute_negations/2 and proplists:unfold/1. If +invalid options are sent to us, we send {error,enotsup} back to the +client.</p> + +<p>The getopts request should return a list of {Option, Value} tuples, +which has the twofold function of providing both the current values +and the available options of this io_server. We have only one option, +and hence return that.</p> + +<p>So far our io_server has been fairly generic (except for the rewind +request handled in the main loop and the creation of an ets table). +Most io_servers contain code similar to what's above.</p> + +<p>To make the example runnable, we now start implementing the actual +reading and writing of the data to/from the ets-table. First the +put_chars function:</p> + +<code> +put_chars(Chars, #state{table = T, position = P} = State) -> + R = P div ?CHARS_PER_REC, + C = P rem ?CHARS_PER_REC, + [ apply_update(T,U) || U <- split_data(Chars, R, C) ], + {ok, ok, State#state{position = (P + length(Chars))}}. +</code> + +<p>We already have the data as (Unicode) lists and therefore just split +the list in runs of a predefined size and put each run in the +table at the current position (and forward). The functions +split_data/3 and apply_update/2 are implemented below.</p> + +<p>Now we want to read data from the table. The get_until function reads +data and applies the function until it says it's done. The result is +sent back to the client:</p> + +<code> +get_until(Encoding, Mod, Func, As, + #state{position = P, mode = M, table = T} = State) -> + case get_loop(Mod,Func,As,T,P,[]) of + {done,Data,_,NewP} when is_binary(Data); is_list(Data) -> + if + M =:= binary -> + {ok, + unicode:characters_to_binary(Data,unicode,Encoding), + State#state{position = NewP}}; + true -> + case check(Encoding, + unicode:characters_to_list(Data, unicode)) of + {error, _} = E -> + {error, E, State}; + List -> + {ok, List, + State#state{position = NewP}} + end + end; + {done,Data,_,NewP} -> + {ok, Data, State#state{position = NewP}}; + Error -> + {error, Error, State} + end. + +get_loop(M,F,A,T,P,C) -> + {NewP,L} = get(P,T), + case catch apply(M,F,[C,L|A]) of + {done, List, Rest} -> + {done, List, [], NewP - length(Rest)}; + {more, NewC} -> + get_loop(M,F,A,T,NewP,NewC); + _ -> + {error,F} + end. +</code> + +<p>Here we also handle the mode (binary or list) that can be set by +the setopts request. By default, all OTP io_servers send data back to +the client as lists, but switching mode to binary might increase +efficiency if the server handles it in an appropriate way. The +implementation of get_until is hard to get efficient as the supplied +function is defined to take lists as arguments, but get_chars and +get_line can be optimized for binary mode. This example does not +optimize anything however. It is important though that the returned +data is of the right type depending on the options set, so we convert +the lists to binaries in the correct encoding <em>if possible</em> +before returning. The function supplied in the get_until request may, +as it's final result return anything, so only functions actually +returning lists can get them converted to binaries. If the request +contained the encoding tag unicode, the lists can contain all unicode +codepoints and the binaries should be in UTF-8, if the encoding tag +was latin1, the client should only get characters in the range +0..255. The function check/2 takes care of not returning arbitrary +unicode codepoints in lists if the encoding was given as latin1. If +the function did not return a list, the check cannot be performed and +the result will be that of the supplied function untouched.</p> + +<p>Now we are more or less done. We implement the utility functions below +to actually manipulate the table:</p> + +<code> +check(unicode, List) -> + List; +check(latin1, List) -> + try + [ throw(not_unicode) || X <- List, + X > 255 ], + List + catch + throw:_ -> + {error,{cannot_convert, unicode, latin1}} + end. +</code> + +<p>The function check takes care of providing an error tuple if unicode +codepoints above 255 is to be returned if the client requested +latin1.</p> + +<p>The two functions until_newline/3 and until_enough/3 are helpers used +together with the get_until function to implement get_chars and +get_line (inefficiently):</p> + +<code> +until_newline([],eof,_MyStopCharacter) -> + {done,eof,[]}; +until_newline(ThisFar,eof,_MyStopCharacter) -> + {done,ThisFar,[]}; +until_newline(ThisFar,CharList,MyStopCharacter) -> + case lists:splitwith(fun(X) -> X =/= MyStopCharacter end, CharList) of + {L,[]} -> + {more,ThisFar++L}; + {L2,[MyStopCharacter|Rest]} -> + {done,ThisFar++L2++[MyStopCharacter],Rest} + end. + +until_enough([],eof,_N) -> + {done,eof,[]}; +until_enough(ThisFar,eof,_N) -> + {done,ThisFar,[]}; +until_enough(ThisFar,CharList,N) + when length(ThisFar) + length(CharList) >= N -> + {Res,Rest} = my_split(N,ThisFar ++ CharList, []), + {done,Res,Rest}; +until_enough(ThisFar,CharList,_N) -> + {more,ThisFar++CharList}. +</code> + +<p>As can be seen, the functions above are just the type of functions +that should be provided in get_until requests.</p> + +<p>Now we only need to read and write the table in an appropriate way to +complete the server:</p> + +<code> +get(P,Tab) -> + R = P div ?CHARS_PER_REC, + C = P rem ?CHARS_PER_REC, + case ets:lookup(Tab,R) of + [] -> + {P,eof}; + [{R,List}] -> + case my_split(C,List,[]) of + {_,[]} -> + {P+length(List),eof}; + {_,Data} -> + {P+length(Data),Data} + end + end. + +my_split(0,Left,Acc) -> + {lists:reverse(Acc),Left}; +my_split(_,[],Acc) -> + {lists:reverse(Acc),[]}; +my_split(N,[H|T],Acc) -> + my_split(N-1,T,[H|Acc]). + +split_data([],_,_) -> + []; +split_data(Chars, Row, Col) -> + {This,Left} = my_split(?CHARS_PER_REC - Col, Chars, []), + [ {Row, Col, This} | split_data(Left, Row + 1, 0) ]. + +apply_update(Table, {Row, Col, List}) -> + case ets:lookup(Table,Row) of + [] -> + ets:insert(Table,{Row, lists:duplicate(Col,0) ++ List}); + [{Row, OldData}] -> + {Part1,_} = my_split(Col,OldData,[]), + {_,Part2} = my_split(Col+length(List),OldData,[]), + ets:insert(Table,{Row, Part1 ++ List ++ Part2}) + end. +</code> + +<p>The table is read or written in chunks of ?CHARS_PER_REC, overwriting +when necessary. The implementation is obviously not efficient, it is +just working.</p> + +<p>This concludes the example. It is fully runnable and you can read or +write to the io_server by using i.e. the io_module or even the file +module. It's as simple as that to implement a fully fledged io_server +in Erlang.</p> +</section> +</chapter> + + |