From e68047c805927face88ef43fd6fdbc2a631b9d0a Mon Sep 17 00:00:00 2001 From: Dan Gudmundsson Date: Fri, 26 Feb 2010 14:18:20 +0100 Subject: Whitespace fixes --- lib/wx/c_src/gen/gl_fdefs.h | 2 +- lib/wx/c_src/gen/gl_finit.h | 2 +- lib/wx/c_src/gen/gl_funcs.cpp | 2732 ++++++++++++++++++++--------------------- lib/wx/c_src/gen/glu_finit.h | 2 +- lib/wx/src/gen/gl.erl | 8 +- lib/wx/src/gen/gl_debug.hrl | 2 +- lib/wx/src/gen/glu.erl | 12 +- 7 files changed, 1380 insertions(+), 1380 deletions(-) diff --git a/lib/wx/c_src/gen/gl_fdefs.h b/lib/wx/c_src/gen/gl_fdefs.h index f8851ddb83..2096f7a413 100644 --- a/lib/wx/c_src/gen/gl_fdefs.h +++ b/lib/wx/c_src/gen/gl_fdefs.h @@ -16,7 +16,7 @@ * * %CopyrightEnd% */ -/***** This file is generated do not edit ****/ +/***** This file is generated do not edit ****/ #ifdef WX_DEF_EXTS # define WXE_EXTERN diff --git a/lib/wx/c_src/gen/gl_finit.h b/lib/wx/c_src/gen/gl_finit.h index a22192d06a..ef29f05c4d 100644 --- a/lib/wx/c_src/gen/gl_finit.h +++ b/lib/wx/c_src/gen/gl_finit.h @@ -16,7 +16,7 @@ * * %CopyrightEnd% */ -/***** This file is generated do not edit ****/ +/***** This file is generated do not edit ****/ static struct { const char * name; diff --git a/lib/wx/c_src/gen/gl_funcs.cpp b/lib/wx/c_src/gen/gl_funcs.cpp index 41a5524891..95d3c23b23 100644 --- a/lib/wx/c_src/gen/gl_funcs.cpp +++ b/lib/wx/c_src/gen/gl_funcs.cpp @@ -16,7 +16,7 @@ * * %CopyrightEnd% */ -/***** This file is generated do not edit ****/ +/***** This file is generated do not edit ****/ #include #include @@ -41,10 +41,10 @@ void gl_dispatch(int op, char *bp,ErlDrvTermData caller,WXEBinRef *bins[]){ } }; - switch(op) + switch(op) { - case 5000: - wxe_tess_impl(bp, caller); + case 5000: + wxe_tess_impl(bp, caller); break; case WXE_BIN_INCR: driver_binary_inc_refc(bins[0]->bin); @@ -52,7 +52,7 @@ void gl_dispatch(int op, char *bp,ErlDrvTermData caller,WXEBinRef *bins[]){ case WXE_BIN_DECR: driver_binary_dec_refc(bins[0]->bin); break; -case 5010: { // gluBuild1DMipmapLevels +case 5010: { // gluBuild1DMipmapLevels GLenum *target = (GLenum *) bp; bp += 4; GLint *internalFormat = (GLint *) bp; bp += 4; GLsizei *width = (GLsizei *) bp; bp += 4; @@ -69,8 +69,8 @@ case 5010: { // gluBuild1DMipmapLevels rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6); driver_send_term(WXE_DRV_PORT,caller,rt,AP); -}; break; -case 5011: { // gluBuild1DMipmaps +}; break; +case 5011: { // gluBuild1DMipmaps GLenum *target = (GLenum *) bp; bp += 4; GLint *internalFormat = (GLint *) bp; bp += 4; GLsizei *width = (GLsizei *) bp; bp += 4; @@ -84,8 +84,8 @@ case 5011: { // gluBuild1DMipmaps rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6); driver_send_term(WXE_DRV_PORT,caller,rt,AP); -}; break; -case 5012: { // gluBuild2DMipmapLevels +}; break; +case 5012: { // gluBuild2DMipmapLevels GLenum *target = (GLenum *) bp; bp += 4; GLint *internalFormat = (GLint *) bp; bp += 4; GLsizei *width = (GLsizei *) bp; bp += 4; @@ -103,8 +103,8 @@ case 5012: { // gluBuild2DMipmapLevels rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6); driver_send_term(WXE_DRV_PORT,caller,rt,AP); -}; break; -case 5013: { // gluBuild2DMipmaps +}; break; +case 5013: { // gluBuild2DMipmaps GLenum *target = (GLenum *) bp; bp += 4; GLint *internalFormat = (GLint *) bp; bp += 4; GLsizei *width = (GLsizei *) bp; bp += 4; @@ -119,8 +119,8 @@ case 5013: { // gluBuild2DMipmaps rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6); driver_send_term(WXE_DRV_PORT,caller,rt,AP); -}; break; -case 5014: { // gluBuild3DMipmapLevels +}; break; +case 5014: { // gluBuild3DMipmapLevels GLenum *target = (GLenum *) bp; bp += 4; GLint *internalFormat = (GLint *) bp; bp += 4; GLsizei *width = (GLsizei *) bp; bp += 4; @@ -139,8 +139,8 @@ case 5014: { // gluBuild3DMipmapLevels rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6); driver_send_term(WXE_DRV_PORT,caller,rt,AP); -}; break; -case 5015: { // gluBuild3DMipmaps +}; break; +case 5015: { // gluBuild3DMipmaps GLenum *target = (GLenum *) bp; bp += 4; GLint *internalFormat = (GLint *) bp; bp += 4; GLsizei *width = (GLsizei *) bp; bp += 4; @@ -156,8 +156,8 @@ case 5015: { // gluBuild3DMipmaps rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6); driver_send_term(WXE_DRV_PORT,caller,rt,AP); -}; break; -case 5016: { // gluCheckExtension +}; break; +case 5016: { // gluCheckExtension int * extNameLen = (int *) bp; bp += 4; GLubyte * extName = (GLubyte *) bp; bp += (8-((*extNameLen*1+4)%8))%8; int * extStringLen = (int *) bp; bp += 4; @@ -169,8 +169,8 @@ case 5016: { // gluCheckExtension rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6); driver_send_term(WXE_DRV_PORT,caller,rt,AP); -}; break; -case 5017: { // gluCylinder +}; break; +case 5017: { // gluCylinder GLUquadric * quad = (GLUquadric *) * (GLuint64EXT *) bp; bp += 8; GLdouble *base = (GLdouble *) bp; bp += 8; GLdouble *top = (GLdouble *) bp; bp += 8; @@ -178,20 +178,20 @@ case 5017: { // gluCylinder GLint *slices = (GLint *) bp; bp += 4; GLint *stacks = (GLint *) bp; bp += 4; wegluCylinder(quad,*base,*top,*height,*slices,*stacks); -}; break; -case 5018: { // gluDeleteQuadric +}; break; +case 5018: { // gluDeleteQuadric GLUquadric * quad = (GLUquadric *) * (GLuint64EXT *) bp; bp += 8; wegluDeleteQuadric(quad); -}; break; -case 5019: { // gluDisk +}; break; +case 5019: { // gluDisk GLUquadric * quad = (GLUquadric *) * (GLuint64EXT *) bp; bp += 8; GLdouble *inner = (GLdouble *) bp; bp += 8; GLdouble *outer = (GLdouble *) bp; bp += 8; GLint *slices = (GLint *) bp; bp += 4; GLint *loops = (GLint *) bp; bp += 4; wegluDisk(quad,*inner,*outer,*slices,*loops); -}; break; -case 5020: { // gluErrorString +}; break; +case 5020: { // gluErrorString GLenum *error = (GLenum *) bp; bp += 4; const GLubyte * result = wegluErrorString(*error); int AP = 0; ErlDrvTermData rt[7]; @@ -200,8 +200,8 @@ case 5020: { // gluErrorString rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; if (AP != 7 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,7); driver_send_term(WXE_DRV_PORT,caller,rt,AP); -}; break; -case 5021: { // gluGetString +}; break; +case 5021: { // gluGetString GLenum *name = (GLenum *) bp; bp += 4; const GLubyte * result = wegluGetString(*name); int AP = 0; ErlDrvTermData rt[7]; @@ -210,8 +210,8 @@ case 5021: { // gluGetString rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; if (AP != 7 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,7); driver_send_term(WXE_DRV_PORT,caller,rt,AP); -}; break; -case 5022: { // gluLookAt +}; break; +case 5022: { // gluLookAt GLdouble *eyeX = (GLdouble *) bp; bp += 8; GLdouble *eyeY = (GLdouble *) bp; bp += 8; GLdouble *eyeZ = (GLdouble *) bp; bp += 8; @@ -222,8 +222,8 @@ case 5022: { // gluLookAt GLdouble *upY = (GLdouble *) bp; bp += 8; GLdouble *upZ = (GLdouble *) bp; bp += 8; wegluLookAt(*eyeX,*eyeY,*eyeZ,*centerX,*centerY,*centerZ,*upX,*upY,*upZ); -}; break; -case 5023: { // gluNewQuadric +}; break; +case 5023: { // gluNewQuadric GLUquadric * result = wegluNewQuadric(); int AP = 0; ErlDrvTermData rt[6]; rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_"); @@ -231,15 +231,15 @@ case 5023: { // gluNewQuadric rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6); driver_send_term(WXE_DRV_PORT,caller,rt,AP); -}; break; -case 5024: { // gluOrtho2D +}; break; +case 5024: { // gluOrtho2D GLdouble *left = (GLdouble *) bp; bp += 8; GLdouble *right = (GLdouble *) bp; bp += 8; GLdouble *bottom = (GLdouble *) bp; bp += 8; GLdouble *top = (GLdouble *) bp; bp += 8; wegluOrtho2D(*left,*right,*bottom,*top); -}; break; -case 5025: { // gluPartialDisk +}; break; +case 5025: { // gluPartialDisk GLUquadric * quad = (GLUquadric *) * (GLuint64EXT *) bp; bp += 8; GLdouble *inner = (GLdouble *) bp; bp += 8; GLdouble *outer = (GLdouble *) bp; bp += 8; @@ -248,23 +248,23 @@ case 5025: { // gluPartialDisk GLdouble *start = (GLdouble *) bp; bp += 8; GLdouble *sweep = (GLdouble *) bp; bp += 8; wegluPartialDisk(quad,*inner,*outer,*slices,*loops,*start,*sweep); -}; break; -case 5026: { // gluPerspective +}; break; +case 5026: { // gluPerspective GLdouble *fovy = (GLdouble *) bp; bp += 8; GLdouble *aspect = (GLdouble *) bp; bp += 8; GLdouble *zNear = (GLdouble *) bp; bp += 8; GLdouble *zFar = (GLdouble *) bp; bp += 8; wegluPerspective(*fovy,*aspect,*zNear,*zFar); -}; break; -case 5027: { // gluPickMatrix +}; break; +case 5027: { // gluPickMatrix GLdouble *x = (GLdouble *) bp; bp += 8; GLdouble *y = (GLdouble *) bp; bp += 8; GLdouble *delX = (GLdouble *) bp; bp += 8; GLdouble *delY = (GLdouble *) bp; bp += 8; GLint * viewport = (GLint *) bp; bp += 16; wegluPickMatrix(*x,*y,*delX,*delY,viewport); -}; break; -case 5028: { // gluProject +}; break; +case 5028: { // gluProject GLdouble *objX = (GLdouble *) bp; bp += 8; GLdouble *objY = (GLdouble *) bp; bp += 8; GLdouble *objZ = (GLdouble *) bp; bp += 8; @@ -285,28 +285,28 @@ case 5028: { // gluProject rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; if (AP != 14 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,14); driver_send_term(WXE_DRV_PORT,caller,rt,AP); -}; break; -case 5029: { // gluQuadricDrawStyle +}; break; +case 5029: { // gluQuadricDrawStyle GLUquadric * quad = (GLUquadric *) * (GLuint64EXT *) bp; bp += 8; GLenum *draw = (GLenum *) bp; bp += 4; wegluQuadricDrawStyle(quad,*draw); -}; break; -case 5030: { // gluQuadricNormals +}; break; +case 5030: { // gluQuadricNormals GLUquadric * quad = (GLUquadric *) * (GLuint64EXT *) bp; bp += 8; GLenum *normal = (GLenum *) bp; bp += 4; wegluQuadricNormals(quad,*normal); -}; break; -case 5031: { // gluQuadricOrientation +}; break; +case 5031: { // gluQuadricOrientation GLUquadric * quad = (GLUquadric *) * (GLuint64EXT *) bp; bp += 8; GLenum *orientation = (GLenum *) bp; bp += 4; wegluQuadricOrientation(quad,*orientation); -}; break; -case 5032: { // gluQuadricTexture +}; break; +case 5032: { // gluQuadricTexture GLUquadric * quad = (GLUquadric *) * (GLuint64EXT *) bp; bp += 8; GLboolean *texture = (GLboolean *) bp; bp += 1; wegluQuadricTexture(quad,*texture); -}; break; -case 5033: { // gluScaleImage +}; break; +case 5033: { // gluScaleImage GLenum *format = (GLenum *) bp; bp += 4; GLsizei *wIn = (GLsizei *) bp; bp += 4; GLsizei *hIn = (GLsizei *) bp; bp += 4; @@ -323,15 +323,15 @@ case 5033: { // gluScaleImage rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6); driver_send_term(WXE_DRV_PORT,caller,rt,AP); -}; break; -case 5034: { // gluSphere +}; break; +case 5034: { // gluSphere GLUquadric * quad = (GLUquadric *) * (GLuint64EXT *) bp; bp += 8; GLdouble *radius = (GLdouble *) bp; bp += 8; GLint *slices = (GLint *) bp; bp += 4; GLint *stacks = (GLint *) bp; bp += 4; wegluSphere(quad,*radius,*slices,*stacks); -}; break; -case 5035: { // gluUnProject +}; break; +case 5035: { // gluUnProject GLdouble *winX = (GLdouble *) bp; bp += 8; GLdouble *winY = (GLdouble *) bp; bp += 8; GLdouble *winZ = (GLdouble *) bp; bp += 8; @@ -352,8 +352,8 @@ case 5035: { // gluUnProject rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; if (AP != 14 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,14); driver_send_term(WXE_DRV_PORT,caller,rt,AP); -}; break; -case 5036: { // gluUnProject4 +}; break; +case 5036: { // gluUnProject4 GLdouble *winX = (GLdouble *) bp; bp += 8; GLdouble *winY = (GLdouble *) bp; bp += 8; GLdouble *winZ = (GLdouble *) bp; bp += 8; @@ -379,18 +379,18 @@ case 5036: { // gluUnProject4 rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; if (AP != 16 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,16); driver_send_term(WXE_DRV_PORT,caller,rt,AP); -}; break; -case 5037: { // glAccum +}; break; +case 5037: { // glAccum GLenum *op = (GLenum *) bp; bp += 4; GLfloat *value = (GLfloat *) bp; bp += 4; weglAccum(*op,*value); -}; break; -case 5038: { // glAlphaFunc +}; break; +case 5038: { // glAlphaFunc GLenum *func = (GLenum *) bp; bp += 4; GLclampf *ref = (GLclampf *) bp; bp += 4; weglAlphaFunc(*func,*ref); -}; break; -case 5039: { // glAreTexturesResident +}; break; +case 5039: { // glAreTexturesResident int * texturesLen = (int *) bp; bp += 4; GLuint * textures = (GLuint *) bp; bp += (8-((*texturesLen*4+4)%8))%8; GLboolean *residences; @@ -407,23 +407,23 @@ case 5039: { // glAreTexturesResident rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; if (AP != 11 + (*texturesLen)*2 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,11 + (*texturesLen)*2); driver_send_term(WXE_DRV_PORT,caller,rt,AP); - driver_free(rt); + driver_free(rt); driver_free(residences); -}; break; -case 5040: { // glArrayElement +}; break; +case 5040: { // glArrayElement GLint *i = (GLint *) bp; bp += 4; weglArrayElement(*i); -}; break; -case 5041: { // glBegin +}; break; +case 5041: { // glBegin GLenum *mode = (GLenum *) bp; bp += 4; weglBegin(*mode); -}; break; -case 5042: { // glBindTexture +}; break; +case 5042: { // glBindTexture GLenum *target = (GLenum *) bp; bp += 4; GLuint *texture = (GLuint *) bp; bp += 4; weglBindTexture(*target,*texture); -}; break; -case 5043: { // glBitmap +}; break; +case 5043: { // glBitmap GLsizei *width = (GLsizei *) bp; bp += 4; GLsizei *height = (GLsizei *) bp; bp += 4; GLfloat *xorig = (GLfloat *) bp; bp += 4; @@ -432,8 +432,8 @@ case 5043: { // glBitmap GLfloat *ymove = (GLfloat *) bp; bp += 4; GLubyte *bitmap = (GLubyte *) * (int *) bp; bp += 4; weglBitmap(*width,*height,*xorig,*yorig,*xmove,*ymove,bitmap); -}; break; -case 5044: { // glBitmap +}; break; +case 5044: { // glBitmap GLsizei *width = (GLsizei *) bp; bp += 4; GLsizei *height = (GLsizei *) bp; bp += 4; GLfloat *xorig = (GLfloat *) bp; bp += 4; @@ -442,156 +442,156 @@ case 5044: { // glBitmap GLfloat *ymove = (GLfloat *) bp; bp += 4; GLubyte *bitmap = (GLubyte *) bins[0]->base; weglBitmap(*width,*height,*xorig,*yorig,*xmove,*ymove,bitmap); -}; break; -case 5045: { // glBlendFunc +}; break; +case 5045: { // glBlendFunc GLenum *sfactor = (GLenum *) bp; bp += 4; GLenum *dfactor = (GLenum *) bp; bp += 4; weglBlendFunc(*sfactor,*dfactor); -}; break; -case 5046: { // glCallList +}; break; +case 5046: { // glCallList GLuint *list = (GLuint *) bp; bp += 4; weglCallList(*list); -}; break; -case 5047: { // glCallLists +}; break; +case 5047: { // glCallLists int * listsLen = (int *) bp; bp += 4; GLuint * lists = (GLuint *) bp; bp += (8-((*listsLen*4+4)%8))%8; weglCallLists(*listsLen,GL_UNSIGNED_INT,lists); -}; break; -case 5048: { // glClear +}; break; +case 5048: { // glClear GLbitfield *mask = (GLbitfield *) bp; bp += 4; weglClear(*mask); -}; break; -case 5049: { // glClearAccum +}; break; +case 5049: { // glClearAccum GLfloat *red = (GLfloat *) bp; bp += 4; GLfloat *green = (GLfloat *) bp; bp += 4; GLfloat *blue = (GLfloat *) bp; bp += 4; GLfloat *alpha = (GLfloat *) bp; bp += 4; weglClearAccum(*red,*green,*blue,*alpha); -}; break; -case 5050: { // glClearColor +}; break; +case 5050: { // glClearColor GLclampf *red = (GLclampf *) bp; bp += 4; GLclampf *green = (GLclampf *) bp; bp += 4; GLclampf *blue = (GLclampf *) bp; bp += 4; GLclampf *alpha = (GLclampf *) bp; bp += 4; weglClearColor(*red,*green,*blue,*alpha); -}; break; -case 5051: { // glClearDepth +}; break; +case 5051: { // glClearDepth GLclampd *depth = (GLclampd *) bp; bp += 8; weglClearDepth(*depth); -}; break; -case 5052: { // glClearIndex +}; break; +case 5052: { // glClearIndex GLfloat *c = (GLfloat *) bp; bp += 4; weglClearIndex(*c); -}; break; -case 5053: { // glClearStencil +}; break; +case 5053: { // glClearStencil GLint *s = (GLint *) bp; bp += 4; weglClearStencil(*s); -}; break; -case 5054: { // glClipPlane +}; break; +case 5054: { // glClipPlane GLenum *plane = (GLenum *) bp; bp += 4; bp += 4; GLdouble * equation = (GLdouble *) bp; bp += 32; weglClipPlane(*plane,equation); -}; break; -case 5055: { // glColor3bv +}; break; +case 5055: { // glColor3bv GLbyte *v = (GLbyte *) bp; bp += 1; weglColor3bv(v); -}; break; -case 5056: { // glColor3dv +}; break; +case 5056: { // glColor3dv GLdouble *v = (GLdouble *) bp; bp += 8; weglColor3dv(v); -}; break; -case 5057: { // glColor3fv +}; break; +case 5057: { // glColor3fv GLfloat *v = (GLfloat *) bp; bp += 4; weglColor3fv(v); -}; break; -case 5058: { // glColor3iv +}; break; +case 5058: { // glColor3iv GLint *v = (GLint *) bp; bp += 4; weglColor3iv(v); -}; break; -case 5059: { // glColor3sv +}; break; +case 5059: { // glColor3sv GLshort *v = (GLshort *) bp; bp += 2; weglColor3sv(v); -}; break; -case 5060: { // glColor3ubv +}; break; +case 5060: { // glColor3ubv GLubyte *v = (GLubyte *) bp; bp += 1; weglColor3ubv(v); -}; break; -case 5061: { // glColor3uiv +}; break; +case 5061: { // glColor3uiv GLuint *v = (GLuint *) bp; bp += 4; weglColor3uiv(v); -}; break; -case 5062: { // glColor3usv +}; break; +case 5062: { // glColor3usv GLushort *v = (GLushort *) bp; bp += 2; weglColor3usv(v); -}; break; -case 5063: { // glColor4bv +}; break; +case 5063: { // glColor4bv GLbyte *v = (GLbyte *) bp; bp += 1; weglColor4bv(v); -}; break; -case 5064: { // glColor4dv +}; break; +case 5064: { // glColor4dv GLdouble *v = (GLdouble *) bp; bp += 8; weglColor4dv(v); -}; break; -case 5065: { // glColor4fv +}; break; +case 5065: { // glColor4fv GLfloat *v = (GLfloat *) bp; bp += 4; weglColor4fv(v); -}; break; -case 5066: { // glColor4iv +}; break; +case 5066: { // glColor4iv GLint *v = (GLint *) bp; bp += 4; weglColor4iv(v); -}; break; -case 5067: { // glColor4sv +}; break; +case 5067: { // glColor4sv GLshort *v = (GLshort *) bp; bp += 2; weglColor4sv(v); -}; break; -case 5068: { // glColor4ubv +}; break; +case 5068: { // glColor4ubv GLubyte *v = (GLubyte *) bp; bp += 1; weglColor4ubv(v); -}; break; -case 5069: { // glColor4uiv +}; break; +case 5069: { // glColor4uiv GLuint *v = (GLuint *) bp; bp += 4; weglColor4uiv(v); -}; break; -case 5070: { // glColor4usv +}; break; +case 5070: { // glColor4usv GLushort *v = (GLushort *) bp; bp += 2; weglColor4usv(v); -}; break; -case 5071: { // glColorMask +}; break; +case 5071: { // glColorMask GLboolean *red = (GLboolean *) bp; bp += 1; GLboolean *green = (GLboolean *) bp; bp += 1; GLboolean *blue = (GLboolean *) bp; bp += 1; GLboolean *alpha = (GLboolean *) bp; bp += 1; weglColorMask(*red,*green,*blue,*alpha); -}; break; -case 5072: { // glColorMaterial +}; break; +case 5072: { // glColorMaterial GLenum *face = (GLenum *) bp; bp += 4; GLenum *mode = (GLenum *) bp; bp += 4; weglColorMaterial(*face,*mode); -}; break; -case 5073: { // glColorPointer +}; break; +case 5073: { // glColorPointer GLint *size = (GLint *) bp; bp += 4; GLenum *type = (GLenum *) bp; bp += 4; GLsizei *stride = (GLsizei *) bp; bp += 4; GLvoid *pointer = (GLvoid *) * (int *) bp; bp += 4; weglColorPointer(*size,*type,*stride,pointer); -}; break; -case 5074: { // glColorPointer +}; break; +case 5074: { // glColorPointer GLint *size = (GLint *) bp; bp += 4; GLenum *type = (GLenum *) bp; bp += 4; GLsizei *stride = (GLsizei *) bp; bp += 4; GLvoid *pointer = (GLvoid *) bins[0]->base; weglColorPointer(*size,*type,*stride,pointer); -}; break; -case 5075: { // glCopyPixels +}; break; +case 5075: { // glCopyPixels GLint *x = (GLint *) bp; bp += 4; GLint *y = (GLint *) bp; bp += 4; GLsizei *width = (GLsizei *) bp; bp += 4; GLsizei *height = (GLsizei *) bp; bp += 4; GLenum *type = (GLenum *) bp; bp += 4; weglCopyPixels(*x,*y,*width,*height,*type); -}; break; -case 5076: { // glCopyTexImage1D +}; break; +case 5076: { // glCopyTexImage1D GLenum *target = (GLenum *) bp; bp += 4; GLint *level = (GLint *) bp; bp += 4; GLenum *internalFormat = (GLenum *) bp; bp += 4; @@ -600,8 +600,8 @@ case 5076: { // glCopyTexImage1D GLsizei *width = (GLsizei *) bp; bp += 4; GLint *border = (GLint *) bp; bp += 4; weglCopyTexImage1D(*target,*level,*internalFormat,*x,*y,*width,*border); -}; break; -case 5077: { // glCopyTexImage2D +}; break; +case 5077: { // glCopyTexImage2D GLenum *target = (GLenum *) bp; bp += 4; GLint *level = (GLint *) bp; bp += 4; GLenum *internalFormat = (GLenum *) bp; bp += 4; @@ -611,8 +611,8 @@ case 5077: { // glCopyTexImage2D GLsizei *height = (GLsizei *) bp; bp += 4; GLint *border = (GLint *) bp; bp += 4; weglCopyTexImage2D(*target,*level,*internalFormat,*x,*y,*width,*height,*border); -}; break; -case 5078: { // glCopyTexSubImage1D +}; break; +case 5078: { // glCopyTexSubImage1D GLenum *target = (GLenum *) bp; bp += 4; GLint *level = (GLint *) bp; bp += 4; GLint *xoffset = (GLint *) bp; bp += 4; @@ -620,8 +620,8 @@ case 5078: { // glCopyTexSubImage1D GLint *y = (GLint *) bp; bp += 4; GLsizei *width = (GLsizei *) bp; bp += 4; weglCopyTexSubImage1D(*target,*level,*xoffset,*x,*y,*width); -}; break; -case 5079: { // glCopyTexSubImage2D +}; break; +case 5079: { // glCopyTexSubImage2D GLenum *target = (GLenum *) bp; bp += 4; GLint *level = (GLint *) bp; bp += 4; GLint *xoffset = (GLint *) bp; bp += 4; @@ -631,150 +631,150 @@ case 5079: { // glCopyTexSubImage2D GLsizei *width = (GLsizei *) bp; bp += 4; GLsizei *height = (GLsizei *) bp; bp += 4; weglCopyTexSubImage2D(*target,*level,*xoffset,*yoffset,*x,*y,*width,*height); -}; break; -case 5080: { // glCullFace +}; break; +case 5080: { // glCullFace GLenum *mode = (GLenum *) bp; bp += 4; weglCullFace(*mode); -}; break; -case 5081: { // glDeleteLists +}; break; +case 5081: { // glDeleteLists GLuint *list = (GLuint *) bp; bp += 4; GLsizei *range = (GLsizei *) bp; bp += 4; weglDeleteLists(*list,*range); -}; break; -case 5082: { // glDeleteTextures +}; break; +case 5082: { // glDeleteTextures int * texturesLen = (int *) bp; bp += 4; GLuint * textures = (GLuint *) bp; bp += (8-((*texturesLen*4+4)%8))%8; weglDeleteTextures(*texturesLen,textures); -}; break; -case 5083: { // glDepthFunc +}; break; +case 5083: { // glDepthFunc GLenum *func = (GLenum *) bp; bp += 4; weglDepthFunc(*func); -}; break; -case 5084: { // glDepthMask +}; break; +case 5084: { // glDepthMask GLboolean *flag = (GLboolean *) bp; bp += 1; weglDepthMask(*flag); -}; break; -case 5085: { // glDepthRange +}; break; +case 5085: { // glDepthRange GLclampd *zNear = (GLclampd *) bp; bp += 8; GLclampd *zFar = (GLclampd *) bp; bp += 8; weglDepthRange(*zNear,*zFar); -}; break; -case 5086: { // glDisable +}; break; +case 5086: { // glDisable GLenum *cap = (GLenum *) bp; bp += 4; weglDisable(*cap); -}; break; -case 5087: { // glDisableClientState +}; break; +case 5087: { // glDisableClientState GLenum *array = (GLenum *) bp; bp += 4; weglDisableClientState(*array); -}; break; -case 5088: { // glDrawArrays +}; break; +case 5088: { // glDrawArrays GLenum *mode = (GLenum *) bp; bp += 4; GLint *first = (GLint *) bp; bp += 4; GLsizei *count = (GLsizei *) bp; bp += 4; weglDrawArrays(*mode,*first,*count); -}; break; -case 5089: { // glDrawBuffer +}; break; +case 5089: { // glDrawBuffer GLenum *mode = (GLenum *) bp; bp += 4; weglDrawBuffer(*mode); -}; break; -case 5090: { // glDrawElements +}; break; +case 5090: { // glDrawElements GLenum *mode = (GLenum *) bp; bp += 4; GLsizei *count = (GLsizei *) bp; bp += 4; GLenum *type = (GLenum *) bp; bp += 4; GLvoid *indices = (GLvoid *) * (int *) bp; bp += 4; weglDrawElements(*mode,*count,*type,indices); -}; break; -case 5091: { // glDrawElements +}; break; +case 5091: { // glDrawElements GLenum *mode = (GLenum *) bp; bp += 4; GLsizei *count = (GLsizei *) bp; bp += 4; GLenum *type = (GLenum *) bp; bp += 4; GLvoid *indices = (GLvoid *) bins[0]->base; weglDrawElements(*mode,*count,*type,indices); -}; break; -case 5092: { // glDrawPixels +}; break; +case 5092: { // glDrawPixels GLsizei *width = (GLsizei *) bp; bp += 4; GLsizei *height = (GLsizei *) bp; bp += 4; GLenum *format = (GLenum *) bp; bp += 4; GLenum *type = (GLenum *) bp; bp += 4; GLvoid *pixels = (GLvoid *) * (int *) bp; bp += 4; weglDrawPixels(*width,*height,*format,*type,pixels); -}; break; -case 5093: { // glDrawPixels +}; break; +case 5093: { // glDrawPixels GLsizei *width = (GLsizei *) bp; bp += 4; GLsizei *height = (GLsizei *) bp; bp += 4; GLenum *format = (GLenum *) bp; bp += 4; GLenum *type = (GLenum *) bp; bp += 4; GLvoid *pixels = (GLvoid *) bins[0]->base; weglDrawPixels(*width,*height,*format,*type,pixels); -}; break; -case 5094: { // glEdgeFlagv +}; break; +case 5094: { // glEdgeFlagv GLboolean *flag = (GLboolean *) bp; bp += 1; weglEdgeFlagv(flag); -}; break; -case 5095: { // glEdgeFlagPointer +}; break; +case 5095: { // glEdgeFlagPointer GLsizei *stride = (GLsizei *) bp; bp += 4; GLvoid *pointer = (GLvoid *) * (int *) bp; bp += 4; weglEdgeFlagPointer(*stride,pointer); -}; break; -case 5096: { // glEdgeFlagPointer +}; break; +case 5096: { // glEdgeFlagPointer GLsizei *stride = (GLsizei *) bp; bp += 4; GLvoid *pointer = (GLvoid *) bins[0]->base; weglEdgeFlagPointer(*stride,pointer); -}; break; -case 5097: { // glEnable +}; break; +case 5097: { // glEnable GLenum *cap = (GLenum *) bp; bp += 4; weglEnable(*cap); -}; break; -case 5098: { // glEnableClientState +}; break; +case 5098: { // glEnableClientState GLenum *array = (GLenum *) bp; bp += 4; weglEnableClientState(*array); -}; break; -case 5099: { // glEnd +}; break; +case 5099: { // glEnd weglEnd(); -}; break; -case 5100: { // glEndList +}; break; +case 5100: { // glEndList weglEndList(); -}; break; -case 5101: { // glEvalCoord1dv +}; break; +case 5101: { // glEvalCoord1dv GLdouble *u = (GLdouble *) bp; bp += 8; weglEvalCoord1dv(u); -}; break; -case 5102: { // glEvalCoord1fv +}; break; +case 5102: { // glEvalCoord1fv GLfloat *u = (GLfloat *) bp; bp += 4; weglEvalCoord1fv(u); -}; break; -case 5103: { // glEvalCoord2dv +}; break; +case 5103: { // glEvalCoord2dv GLdouble *u = (GLdouble *) bp; bp += 8; weglEvalCoord2dv(u); -}; break; -case 5104: { // glEvalCoord2fv +}; break; +case 5104: { // glEvalCoord2fv GLfloat *u = (GLfloat *) bp; bp += 4; weglEvalCoord2fv(u); -}; break; -case 5105: { // glEvalMesh1 +}; break; +case 5105: { // glEvalMesh1 GLenum *mode = (GLenum *) bp; bp += 4; GLint *i1 = (GLint *) bp; bp += 4; GLint *i2 = (GLint *) bp; bp += 4; weglEvalMesh1(*mode,*i1,*i2); -}; break; -case 5106: { // glEvalMesh2 +}; break; +case 5106: { // glEvalMesh2 GLenum *mode = (GLenum *) bp; bp += 4; GLint *i1 = (GLint *) bp; bp += 4; GLint *i2 = (GLint *) bp; bp += 4; GLint *j1 = (GLint *) bp; bp += 4; GLint *j2 = (GLint *) bp; bp += 4; weglEvalMesh2(*mode,*i1,*i2,*j1,*j2); -}; break; -case 5107: { // glEvalPoint1 +}; break; +case 5107: { // glEvalPoint1 GLint *i = (GLint *) bp; bp += 4; weglEvalPoint1(*i); -}; break; -case 5108: { // glEvalPoint2 +}; break; +case 5108: { // glEvalPoint2 GLint *i = (GLint *) bp; bp += 4; GLint *j = (GLint *) bp; bp += 4; weglEvalPoint2(*i,*j); -}; break; -case 5109: { // glFeedbackBuffer +}; break; +case 5109: { // glFeedbackBuffer GLsizei *size = (GLsizei *) bp; bp += 4; GLenum *type = (GLenum *) bp; bp += 4; GLfloat *buffer = (GLfloat *) bins[0]->base; @@ -784,40 +784,40 @@ case 5109: { // glFeedbackBuffer rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "ok"); rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; driver_send_term(WXE_DRV_PORT,caller,rt,AP); -}; break; -case 5110: { // glFinish +}; break; +case 5110: { // glFinish weglFinish(); -}; break; -case 5111: { // glFlush +}; break; +case 5111: { // glFlush weglFlush(); -}; break; -case 5112: { // glFogf +}; break; +case 5112: { // glFogf GLenum *pname = (GLenum *) bp; bp += 4; GLfloat *param = (GLfloat *) bp; bp += 4; weglFogf(*pname,*param); -}; break; -case 5113: { // glFogfv +}; break; +case 5113: { // glFogfv GLenum *pname = (GLenum *) bp; bp += 4; int *paramsLen = (int *) bp; bp += 4; GLfloat *params = (GLfloat *) bp; bp += *paramsLen*4+((*paramsLen)+0)%2*4; weglFogfv(*pname,params); -}; break; -case 5114: { // glFogi +}; break; +case 5114: { // glFogi GLenum *pname = (GLenum *) bp; bp += 4; GLint *param = (GLint *) bp; bp += 4; weglFogi(*pname,*param); -}; break; -case 5115: { // glFogiv +}; break; +case 5115: { // glFogiv GLenum *pname = (GLenum *) bp; bp += 4; int *paramsLen = (int *) bp; bp += 4; GLint *params = (GLint *) bp; bp += *paramsLen*4+((*paramsLen)+0)%2*4; weglFogiv(*pname,params); -}; break; -case 5116: { // glFrontFace +}; break; +case 5116: { // glFrontFace GLenum *mode = (GLenum *) bp; bp += 4; weglFrontFace(*mode); -}; break; -case 5117: { // glFrustum +}; break; +case 5117: { // glFrustum GLdouble *left = (GLdouble *) bp; bp += 8; GLdouble *right = (GLdouble *) bp; bp += 8; GLdouble *bottom = (GLdouble *) bp; bp += 8; @@ -825,8 +825,8 @@ case 5117: { // glFrustum GLdouble *zNear = (GLdouble *) bp; bp += 8; GLdouble *zFar = (GLdouble *) bp; bp += 8; weglFrustum(*left,*right,*bottom,*top,*zNear,*zFar); -}; break; -case 5118: { // glGenLists +}; break; +case 5118: { // glGenLists GLsizei *range = (GLsizei *) bp; bp += 4; GLuint result = weglGenLists(*range); int AP = 0; ErlDrvTermData rt[6]; @@ -835,8 +835,8 @@ case 5118: { // glGenLists rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6); driver_send_term(WXE_DRV_PORT,caller,rt,AP); -}; break; -case 5119: { // glGenTextures +}; break; +case 5119: { // glGenTextures GLsizei *n = (GLsizei *) bp; bp += 4; GLuint *textures; textures = (GLuint *) driver_alloc(sizeof(GLuint) * *n); @@ -850,10 +850,10 @@ case 5119: { // glGenTextures rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; if (AP != 7 + (*n)*2 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,7 + (*n)*2); driver_send_term(WXE_DRV_PORT,caller,rt,AP); - driver_free(rt); + driver_free(rt); driver_free(textures); -}; break; -case 5120: { // glGetBooleanv +}; break; +case 5120: { // glGetBooleanv GLenum *pname = (GLenum *) bp; bp += 4; GLboolean params[16] = {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}; weglGetBooleanv(*pname,params); @@ -880,8 +880,8 @@ case 5120: { // glGetBooleanv rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; if (AP != 39 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,39); driver_send_term(WXE_DRV_PORT,caller,rt,AP); -}; break; -case 5121: { // glGetClipPlane +}; break; +case 5121: { // glGetClipPlane GLenum *plane = (GLenum *) bp; bp += 4; GLdouble equation[4] = {0.0,0.0,0.0,0.0}; weglGetClipPlane(*plane,equation); @@ -896,8 +896,8 @@ case 5121: { // glGetClipPlane rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; if (AP != 14 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,14); driver_send_term(WXE_DRV_PORT,caller,rt,AP); -}; break; -case 5122: { // glGetDoublev +}; break; +case 5122: { // glGetDoublev GLenum *pname = (GLenum *) bp; bp += 4; GLdouble params[16] = {0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0}; weglGetDoublev(*pname,params); @@ -924,8 +924,8 @@ case 5122: { // glGetDoublev rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; if (AP != 39 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,39); driver_send_term(WXE_DRV_PORT,caller,rt,AP); -}; break; -case 5123: { // glGetError +}; break; +case 5123: { // glGetError GLenum result = weglGetError(); int AP = 0; ErlDrvTermData rt[6]; rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_"); @@ -933,8 +933,8 @@ case 5123: { // glGetError rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6); driver_send_term(WXE_DRV_PORT,caller,rt,AP); -}; break; -case 5124: { // glGetFloatv +}; break; +case 5124: { // glGetFloatv GLenum *pname = (GLenum *) bp; bp += 4; GLfloat params[16] = {0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0}; weglGetFloatv(*pname,params); @@ -962,8 +962,8 @@ case 5124: { // glGetFloatv rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; if (AP != 39 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,39); driver_send_term(WXE_DRV_PORT,caller,rt,AP); -}; break; -case 5125: { // glGetIntegerv +}; break; +case 5125: { // glGetIntegerv GLenum *pname = (GLenum *) bp; bp += 4; GLint params[16] = {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}; weglGetIntegerv(*pname,params); @@ -990,8 +990,8 @@ case 5125: { // glGetIntegerv rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; if (AP != 39 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,39); driver_send_term(WXE_DRV_PORT,caller,rt,AP); -}; break; -case 5126: { // glGetLightfv +}; break; +case 5126: { // glGetLightfv GLenum *light = (GLenum *) bp; bp += 4; GLenum *pname = (GLenum *) bp; bp += 4; GLfloat params[4] = {0.0,0.0,0.0,0.0}; @@ -1008,8 +1008,8 @@ case 5126: { // glGetLightfv rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; if (AP != 14 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,14); driver_send_term(WXE_DRV_PORT,caller,rt,AP); -}; break; -case 5127: { // glGetLightiv +}; break; +case 5127: { // glGetLightiv GLenum *light = (GLenum *) bp; bp += 4; GLenum *pname = (GLenum *) bp; bp += 4; GLint params[4] = {0,0,0,0}; @@ -1025,8 +1025,8 @@ case 5127: { // glGetLightiv rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; if (AP != 14 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,14); driver_send_term(WXE_DRV_PORT,caller,rt,AP); -}; break; -case 5128: { // glGetMapdv +}; break; +case 5128: { // glGetMapdv GLenum *target = (GLenum *) bp; bp += 4; GLenum *query = (GLenum *) bp; bp += 4; GLdouble *v = (GLdouble *) bins[0]->base; @@ -1036,8 +1036,8 @@ case 5128: { // glGetMapdv rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "ok"); rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; driver_send_term(WXE_DRV_PORT,caller,rt,AP); -}; break; -case 5129: { // glGetMapfv +}; break; +case 5129: { // glGetMapfv GLenum *target = (GLenum *) bp; bp += 4; GLenum *query = (GLenum *) bp; bp += 4; GLfloat *v = (GLfloat *) bins[0]->base; @@ -1047,8 +1047,8 @@ case 5129: { // glGetMapfv rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "ok"); rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; driver_send_term(WXE_DRV_PORT,caller,rt,AP); -}; break; -case 5130: { // glGetMapiv +}; break; +case 5130: { // glGetMapiv GLenum *target = (GLenum *) bp; bp += 4; GLenum *query = (GLenum *) bp; bp += 4; GLint *v = (GLint *) bins[0]->base; @@ -1058,8 +1058,8 @@ case 5130: { // glGetMapiv rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "ok"); rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; driver_send_term(WXE_DRV_PORT,caller,rt,AP); -}; break; -case 5131: { // glGetMaterialfv +}; break; +case 5131: { // glGetMaterialfv GLenum *face = (GLenum *) bp; bp += 4; GLenum *pname = (GLenum *) bp; bp += 4; GLfloat params[4] = {0.0,0.0,0.0,0.0}; @@ -1076,8 +1076,8 @@ case 5131: { // glGetMaterialfv rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; if (AP != 14 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,14); driver_send_term(WXE_DRV_PORT,caller,rt,AP); -}; break; -case 5132: { // glGetMaterialiv +}; break; +case 5132: { // glGetMaterialiv GLenum *face = (GLenum *) bp; bp += 4; GLenum *pname = (GLenum *) bp; bp += 4; GLint params[4] = {0,0,0,0}; @@ -1093,8 +1093,8 @@ case 5132: { // glGetMaterialiv rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; if (AP != 14 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,14); driver_send_term(WXE_DRV_PORT,caller,rt,AP); -}; break; -case 5133: { // glGetPixelMapfv +}; break; +case 5133: { // glGetPixelMapfv GLenum *map = (GLenum *) bp; bp += 4; GLfloat *values = (GLfloat *) bins[0]->base; weglGetPixelMapfv(*map,values); @@ -1103,8 +1103,8 @@ case 5133: { // glGetPixelMapfv rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "ok"); rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; driver_send_term(WXE_DRV_PORT,caller,rt,AP); -}; break; -case 5134: { // glGetPixelMapuiv +}; break; +case 5134: { // glGetPixelMapuiv GLenum *map = (GLenum *) bp; bp += 4; GLuint *values = (GLuint *) bins[0]->base; weglGetPixelMapuiv(*map,values); @@ -1113,8 +1113,8 @@ case 5134: { // glGetPixelMapuiv rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "ok"); rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; driver_send_term(WXE_DRV_PORT,caller,rt,AP); -}; break; -case 5135: { // glGetPixelMapusv +}; break; +case 5135: { // glGetPixelMapusv GLenum *map = (GLenum *) bp; bp += 4; GLushort *values = (GLushort *) bins[0]->base; weglGetPixelMapusv(*map,values); @@ -1123,8 +1123,8 @@ case 5135: { // glGetPixelMapusv rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "ok"); rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; driver_send_term(WXE_DRV_PORT,caller,rt,AP); -}; break; -case 5136: { // glGetPolygonStipple +}; break; +case 5136: { // glGetPolygonStipple GLubyte mask[128]; weglGetPolygonStipple(mask); int AP = 0; ErlDrvTermData rt[8]; @@ -1136,8 +1136,8 @@ case 5136: { // glGetPolygonStipple if (AP != 8 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,8); driver_send_term(WXE_DRV_PORT,caller,rt,AP); driver_free_binary(BinCopy); -}; break; -case 5137: { // glGetString +}; break; +case 5137: { // glGetString GLenum *name = (GLenum *) bp; bp += 4; const GLubyte * result = weglGetString(*name); int AP = 0; ErlDrvTermData rt[7]; @@ -1146,8 +1146,8 @@ case 5137: { // glGetString rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; if (AP != 7 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,7); driver_send_term(WXE_DRV_PORT,caller,rt,AP); -}; break; -case 5138: { // glGetTexEnvfv +}; break; +case 5138: { // glGetTexEnvfv GLenum *target = (GLenum *) bp; bp += 4; GLenum *pname = (GLenum *) bp; bp += 4; GLfloat params[4] = {0.0,0.0,0.0,0.0}; @@ -1164,8 +1164,8 @@ case 5138: { // glGetTexEnvfv rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; if (AP != 14 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,14); driver_send_term(WXE_DRV_PORT,caller,rt,AP); -}; break; -case 5139: { // glGetTexEnviv +}; break; +case 5139: { // glGetTexEnviv GLenum *target = (GLenum *) bp; bp += 4; GLenum *pname = (GLenum *) bp; bp += 4; GLint params[4] = {0,0,0,0}; @@ -1181,8 +1181,8 @@ case 5139: { // glGetTexEnviv rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; if (AP != 14 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,14); driver_send_term(WXE_DRV_PORT,caller,rt,AP); -}; break; -case 5140: { // glGetTexGendv +}; break; +case 5140: { // glGetTexGendv GLenum *coord = (GLenum *) bp; bp += 4; GLenum *pname = (GLenum *) bp; bp += 4; GLdouble params[4] = {0.0,0.0,0.0,0.0}; @@ -1198,8 +1198,8 @@ case 5140: { // glGetTexGendv rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; if (AP != 14 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,14); driver_send_term(WXE_DRV_PORT,caller,rt,AP); -}; break; -case 5141: { // glGetTexGenfv +}; break; +case 5141: { // glGetTexGenfv GLenum *coord = (GLenum *) bp; bp += 4; GLenum *pname = (GLenum *) bp; bp += 4; GLfloat params[4] = {0.0,0.0,0.0,0.0}; @@ -1216,8 +1216,8 @@ case 5141: { // glGetTexGenfv rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; if (AP != 14 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,14); driver_send_term(WXE_DRV_PORT,caller,rt,AP); -}; break; -case 5142: { // glGetTexGeniv +}; break; +case 5142: { // glGetTexGeniv GLenum *coord = (GLenum *) bp; bp += 4; GLenum *pname = (GLenum *) bp; bp += 4; GLint params[4] = {0,0,0,0}; @@ -1233,8 +1233,8 @@ case 5142: { // glGetTexGeniv rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; if (AP != 14 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,14); driver_send_term(WXE_DRV_PORT,caller,rt,AP); -}; break; -case 5143: { // glGetTexImage +}; break; +case 5143: { // glGetTexImage GLenum *target = (GLenum *) bp; bp += 4; GLint *level = (GLint *) bp; bp += 4; GLenum *format = (GLenum *) bp; bp += 4; @@ -1246,8 +1246,8 @@ case 5143: { // glGetTexImage rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "ok"); rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; driver_send_term(WXE_DRV_PORT,caller,rt,AP); -}; break; -case 5144: { // glGetTexLevelParameterfv +}; break; +case 5144: { // glGetTexLevelParameterfv GLenum *target = (GLenum *) bp; bp += 4; GLint *level = (GLint *) bp; bp += 4; GLenum *pname = (GLenum *) bp; bp += 4; @@ -1262,8 +1262,8 @@ case 5144: { // glGetTexLevelParameterfv rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; if (AP != 8 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,8); driver_send_term(WXE_DRV_PORT,caller,rt,AP); -}; break; -case 5145: { // glGetTexLevelParameteriv +}; break; +case 5145: { // glGetTexLevelParameteriv GLenum *target = (GLenum *) bp; bp += 4; GLint *level = (GLint *) bp; bp += 4; GLenum *pname = (GLenum *) bp; bp += 4; @@ -1277,8 +1277,8 @@ case 5145: { // glGetTexLevelParameteriv rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; if (AP != 8 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,8); driver_send_term(WXE_DRV_PORT,caller,rt,AP); -}; break; -case 5146: { // glGetTexParameterfv +}; break; +case 5146: { // glGetTexParameterfv GLenum *target = (GLenum *) bp; bp += 4; GLenum *pname = (GLenum *) bp; bp += 4; GLfloat params[4] = {0.0,0.0,0.0,0.0}; @@ -1295,8 +1295,8 @@ case 5146: { // glGetTexParameterfv rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; if (AP != 14 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,14); driver_send_term(WXE_DRV_PORT,caller,rt,AP); -}; break; -case 5147: { // glGetTexParameteriv +}; break; +case 5147: { // glGetTexParameteriv GLenum *target = (GLenum *) bp; bp += 4; GLenum *pname = (GLenum *) bp; bp += 4; GLint params[4] = {0,0,0,0}; @@ -1312,64 +1312,64 @@ case 5147: { // glGetTexParameteriv rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; if (AP != 14 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,14); driver_send_term(WXE_DRV_PORT,caller,rt,AP); -}; break; -case 5148: { // glHint +}; break; +case 5148: { // glHint GLenum *target = (GLenum *) bp; bp += 4; GLenum *mode = (GLenum *) bp; bp += 4; weglHint(*target,*mode); -}; break; -case 5149: { // glIndexMask +}; break; +case 5149: { // glIndexMask GLuint *mask = (GLuint *) bp; bp += 4; weglIndexMask(*mask); -}; break; -case 5150: { // glIndexPointer +}; break; +case 5150: { // glIndexPointer GLenum *type = (GLenum *) bp; bp += 4; GLsizei *stride = (GLsizei *) bp; bp += 4; GLvoid *pointer = (GLvoid *) * (int *) bp; bp += 4; weglIndexPointer(*type,*stride,pointer); -}; break; -case 5151: { // glIndexPointer +}; break; +case 5151: { // glIndexPointer GLenum *type = (GLenum *) bp; bp += 4; GLsizei *stride = (GLsizei *) bp; bp += 4; GLvoid *pointer = (GLvoid *) bins[0]->base; weglIndexPointer(*type,*stride,pointer); -}; break; -case 5152: { // glIndexdv +}; break; +case 5152: { // glIndexdv GLdouble *c = (GLdouble *) bp; bp += 8; weglIndexdv(c); -}; break; -case 5153: { // glIndexfv +}; break; +case 5153: { // glIndexfv GLfloat *c = (GLfloat *) bp; bp += 4; weglIndexfv(c); -}; break; -case 5154: { // glIndexiv +}; break; +case 5154: { // glIndexiv GLint *c = (GLint *) bp; bp += 4; weglIndexiv(c); -}; break; -case 5155: { // glIndexsv +}; break; +case 5155: { // glIndexsv GLshort *c = (GLshort *) bp; bp += 2; weglIndexsv(c); -}; break; -case 5156: { // glIndexubv +}; break; +case 5156: { // glIndexubv GLubyte *c = (GLubyte *) bp; bp += 1; weglIndexubv(c); -}; break; -case 5157: { // glInitNames +}; break; +case 5157: { // glInitNames weglInitNames(); -}; break; -case 5158: { // glInterleavedArrays +}; break; +case 5158: { // glInterleavedArrays GLenum *format = (GLenum *) bp; bp += 4; GLsizei *stride = (GLsizei *) bp; bp += 4; GLvoid *pointer = (GLvoid *) * (int *) bp; bp += 4; weglInterleavedArrays(*format,*stride,pointer); -}; break; -case 5159: { // glInterleavedArrays +}; break; +case 5159: { // glInterleavedArrays GLenum *format = (GLenum *) bp; bp += 4; GLsizei *stride = (GLsizei *) bp; bp += 4; GLvoid *pointer = (GLvoid *) bins[0]->base; weglInterleavedArrays(*format,*stride,pointer); -}; break; -case 5160: { // glIsEnabled +}; break; +case 5160: { // glIsEnabled GLenum *cap = (GLenum *) bp; bp += 4; GLboolean result = weglIsEnabled(*cap); int AP = 0; ErlDrvTermData rt[6]; @@ -1378,8 +1378,8 @@ case 5160: { // glIsEnabled rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6); driver_send_term(WXE_DRV_PORT,caller,rt,AP); -}; break; -case 5161: { // glIsList +}; break; +case 5161: { // glIsList GLuint *list = (GLuint *) bp; bp += 4; GLboolean result = weglIsList(*list); int AP = 0; ErlDrvTermData rt[6]; @@ -1388,8 +1388,8 @@ case 5161: { // glIsList rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6); driver_send_term(WXE_DRV_PORT,caller,rt,AP); -}; break; -case 5162: { // glIsTexture +}; break; +case 5162: { // glIsTexture GLuint *texture = (GLuint *) bp; bp += 4; GLboolean result = weglIsTexture(*texture); int AP = 0; ErlDrvTermData rt[6]; @@ -1398,88 +1398,88 @@ case 5162: { // glIsTexture rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6); driver_send_term(WXE_DRV_PORT,caller,rt,AP); -}; break; -case 5163: { // glLightModelf +}; break; +case 5163: { // glLightModelf GLenum *pname = (GLenum *) bp; bp += 4; GLfloat *param = (GLfloat *) bp; bp += 4; weglLightModelf(*pname,*param); -}; break; -case 5164: { // glLightModelfv +}; break; +case 5164: { // glLightModelfv GLenum *pname = (GLenum *) bp; bp += 4; int *paramsLen = (int *) bp; bp += 4; GLfloat *params = (GLfloat *) bp; bp += *paramsLen*4+((*paramsLen)+0)%2*4; weglLightModelfv(*pname,params); -}; break; -case 5165: { // glLightModeli +}; break; +case 5165: { // glLightModeli GLenum *pname = (GLenum *) bp; bp += 4; GLint *param = (GLint *) bp; bp += 4; weglLightModeli(*pname,*param); -}; break; -case 5166: { // glLightModeliv +}; break; +case 5166: { // glLightModeliv GLenum *pname = (GLenum *) bp; bp += 4; int *paramsLen = (int *) bp; bp += 4; GLint *params = (GLint *) bp; bp += *paramsLen*4+((*paramsLen)+0)%2*4; weglLightModeliv(*pname,params); -}; break; -case 5167: { // glLightf +}; break; +case 5167: { // glLightf GLenum *light = (GLenum *) bp; bp += 4; GLenum *pname = (GLenum *) bp; bp += 4; GLfloat *param = (GLfloat *) bp; bp += 4; weglLightf(*light,*pname,*param); -}; break; -case 5168: { // glLightfv +}; break; +case 5168: { // glLightfv GLenum *light = (GLenum *) bp; bp += 4; GLenum *pname = (GLenum *) bp; bp += 4; int *paramsLen = (int *) bp; bp += 4; GLfloat *params = (GLfloat *) bp; bp += *paramsLen*4+((*paramsLen)+1)%2*4; weglLightfv(*light,*pname,params); -}; break; -case 5169: { // glLighti +}; break; +case 5169: { // glLighti GLenum *light = (GLenum *) bp; bp += 4; GLenum *pname = (GLenum *) bp; bp += 4; GLint *param = (GLint *) bp; bp += 4; weglLighti(*light,*pname,*param); -}; break; -case 5170: { // glLightiv +}; break; +case 5170: { // glLightiv GLenum *light = (GLenum *) bp; bp += 4; GLenum *pname = (GLenum *) bp; bp += 4; int *paramsLen = (int *) bp; bp += 4; GLint *params = (GLint *) bp; bp += *paramsLen*4+((*paramsLen)+1)%2*4; weglLightiv(*light,*pname,params); -}; break; -case 5171: { // glLineStipple +}; break; +case 5171: { // glLineStipple GLint *factor = (GLint *) bp; bp += 4; GLushort *pattern = (GLushort *) bp; bp += 2; weglLineStipple(*factor,*pattern); -}; break; -case 5172: { // glLineWidth +}; break; +case 5172: { // glLineWidth GLfloat *width = (GLfloat *) bp; bp += 4; weglLineWidth(*width); -}; break; -case 5173: { // glListBase +}; break; +case 5173: { // glListBase GLuint *base = (GLuint *) bp; bp += 4; weglListBase(*base); -}; break; -case 5174: { // glLoadIdentity +}; break; +case 5174: { // glLoadIdentity weglLoadIdentity(); -}; break; -case 5175: { // glLoadMatrixd +}; break; +case 5175: { // glLoadMatrixd GLdouble * m = (GLdouble *) bp; bp += 128; weglLoadMatrixd(m); -}; break; -case 5176: { // glLoadMatrixf +}; break; +case 5176: { // glLoadMatrixf GLfloat * m = (GLfloat *) bp; bp += 64; weglLoadMatrixf(m); -}; break; -case 5177: { // glLoadName +}; break; +case 5177: { // glLoadName GLuint *name = (GLuint *) bp; bp += 4; weglLoadName(*name); -}; break; -case 5178: { // glLogicOp +}; break; +case 5178: { // glLogicOp GLenum *opcode = (GLenum *) bp; bp += 4; weglLogicOp(*opcode); -}; break; -case 5179: { // glMap1d +}; break; +case 5179: { // glMap1d GLenum *target = (GLenum *) bp; bp += 4; bp += 4; GLdouble *u1 = (GLdouble *) bp; bp += 8; @@ -1488,8 +1488,8 @@ case 5179: { // glMap1d GLint *order = (GLint *) bp; bp += 4; GLdouble *points = (GLdouble *) bins[0]->base; weglMap1d(*target,*u1,*u2,*stride,*order,points); -}; break; -case 5180: { // glMap1f +}; break; +case 5180: { // glMap1f GLenum *target = (GLenum *) bp; bp += 4; GLfloat *u1 = (GLfloat *) bp; bp += 4; GLfloat *u2 = (GLfloat *) bp; bp += 4; @@ -1497,8 +1497,8 @@ case 5180: { // glMap1f GLint *order = (GLint *) bp; bp += 4; GLfloat *points = (GLfloat *) bins[0]->base; weglMap1f(*target,*u1,*u2,*stride,*order,points); -}; break; -case 5181: { // glMap2d +}; break; +case 5181: { // glMap2d GLenum *target = (GLenum *) bp; bp += 4; bp += 4; GLdouble *u1 = (GLdouble *) bp; bp += 8; @@ -1511,8 +1511,8 @@ case 5181: { // glMap2d GLint *vorder = (GLint *) bp; bp += 4; GLdouble *points = (GLdouble *) bins[0]->base; weglMap2d(*target,*u1,*u2,*ustride,*uorder,*v1,*v2,*vstride,*vorder,points); -}; break; -case 5182: { // glMap2f +}; break; +case 5182: { // glMap2f GLenum *target = (GLenum *) bp; bp += 4; GLfloat *u1 = (GLfloat *) bp; bp += 4; GLfloat *u2 = (GLfloat *) bp; bp += 4; @@ -1524,21 +1524,21 @@ case 5182: { // glMap2f GLint *vorder = (GLint *) bp; bp += 4; GLfloat *points = (GLfloat *) bins[0]->base; weglMap2f(*target,*u1,*u2,*ustride,*uorder,*v1,*v2,*vstride,*vorder,points); -}; break; -case 5183: { // glMapGrid1d +}; break; +case 5183: { // glMapGrid1d GLint *un = (GLint *) bp; bp += 4; bp += 4; GLdouble *u1 = (GLdouble *) bp; bp += 8; GLdouble *u2 = (GLdouble *) bp; bp += 8; weglMapGrid1d(*un,*u1,*u2); -}; break; -case 5184: { // glMapGrid1f +}; break; +case 5184: { // glMapGrid1f GLint *un = (GLint *) bp; bp += 4; GLfloat *u1 = (GLfloat *) bp; bp += 4; GLfloat *u2 = (GLfloat *) bp; bp += 4; weglMapGrid1f(*un,*u1,*u2); -}; break; -case 5185: { // glMapGrid2d +}; break; +case 5185: { // glMapGrid2d GLint *un = (GLint *) bp; bp += 4; bp += 4; GLdouble *u1 = (GLdouble *) bp; bp += 8; @@ -1548,8 +1548,8 @@ case 5185: { // glMapGrid2d GLdouble *v1 = (GLdouble *) bp; bp += 8; GLdouble *v2 = (GLdouble *) bp; bp += 8; weglMapGrid2d(*un,*u1,*u2,*vn,*v1,*v2); -}; break; -case 5186: { // glMapGrid2f +}; break; +case 5186: { // glMapGrid2f GLint *un = (GLint *) bp; bp += 4; GLfloat *u1 = (GLfloat *) bp; bp += 4; GLfloat *u2 = (GLfloat *) bp; bp += 4; @@ -1557,83 +1557,83 @@ case 5186: { // glMapGrid2f GLfloat *v1 = (GLfloat *) bp; bp += 4; GLfloat *v2 = (GLfloat *) bp; bp += 4; weglMapGrid2f(*un,*u1,*u2,*vn,*v1,*v2); -}; break; -case 5187: { // glMaterialf +}; break; +case 5187: { // glMaterialf GLenum *face = (GLenum *) bp; bp += 4; GLenum *pname = (GLenum *) bp; bp += 4; GLfloat *param = (GLfloat *) bp; bp += 4; weglMaterialf(*face,*pname,*param); -}; break; -case 5188: { // glMaterialfv +}; break; +case 5188: { // glMaterialfv GLenum *face = (GLenum *) bp; bp += 4; GLenum *pname = (GLenum *) bp; bp += 4; int *paramsLen = (int *) bp; bp += 4; GLfloat *params = (GLfloat *) bp; bp += *paramsLen*4+((*paramsLen)+1)%2*4; weglMaterialfv(*face,*pname,params); -}; break; -case 5189: { // glMateriali +}; break; +case 5189: { // glMateriali GLenum *face = (GLenum *) bp; bp += 4; GLenum *pname = (GLenum *) bp; bp += 4; GLint *param = (GLint *) bp; bp += 4; weglMateriali(*face,*pname,*param); -}; break; -case 5190: { // glMaterialiv +}; break; +case 5190: { // glMaterialiv GLenum *face = (GLenum *) bp; bp += 4; GLenum *pname = (GLenum *) bp; bp += 4; int *paramsLen = (int *) bp; bp += 4; GLint *params = (GLint *) bp; bp += *paramsLen*4+((*paramsLen)+1)%2*4; weglMaterialiv(*face,*pname,params); -}; break; -case 5191: { // glMatrixMode +}; break; +case 5191: { // glMatrixMode GLenum *mode = (GLenum *) bp; bp += 4; weglMatrixMode(*mode); -}; break; -case 5192: { // glMultMatrixd +}; break; +case 5192: { // glMultMatrixd GLdouble * m = (GLdouble *) bp; bp += 128; weglMultMatrixd(m); -}; break; -case 5193: { // glMultMatrixf +}; break; +case 5193: { // glMultMatrixf GLfloat * m = (GLfloat *) bp; bp += 64; weglMultMatrixf(m); -}; break; -case 5194: { // glNewList +}; break; +case 5194: { // glNewList GLuint *list = (GLuint *) bp; bp += 4; GLenum *mode = (GLenum *) bp; bp += 4; weglNewList(*list,*mode); -}; break; -case 5195: { // glNormal3bv +}; break; +case 5195: { // glNormal3bv GLbyte *v = (GLbyte *) bp; bp += 1; weglNormal3bv(v); -}; break; -case 5196: { // glNormal3dv +}; break; +case 5196: { // glNormal3dv GLdouble *v = (GLdouble *) bp; bp += 8; weglNormal3dv(v); -}; break; -case 5197: { // glNormal3fv +}; break; +case 5197: { // glNormal3fv GLfloat *v = (GLfloat *) bp; bp += 4; weglNormal3fv(v); -}; break; -case 5198: { // glNormal3iv +}; break; +case 5198: { // glNormal3iv GLint *v = (GLint *) bp; bp += 4; weglNormal3iv(v); -}; break; -case 5199: { // glNormal3sv +}; break; +case 5199: { // glNormal3sv GLshort *v = (GLshort *) bp; bp += 2; weglNormal3sv(v); -}; break; -case 5200: { // glNormalPointer +}; break; +case 5200: { // glNormalPointer GLenum *type = (GLenum *) bp; bp += 4; GLsizei *stride = (GLsizei *) bp; bp += 4; GLvoid *pointer = (GLvoid *) * (int *) bp; bp += 4; weglNormalPointer(*type,*stride,pointer); -}; break; -case 5201: { // glNormalPointer +}; break; +case 5201: { // glNormalPointer GLenum *type = (GLenum *) bp; bp += 4; GLsizei *stride = (GLsizei *) bp; bp += 4; GLvoid *pointer = (GLvoid *) bins[0]->base; weglNormalPointer(*type,*stride,pointer); -}; break; -case 5202: { // glOrtho +}; break; +case 5202: { // glOrtho GLdouble *left = (GLdouble *) bp; bp += 8; GLdouble *right = (GLdouble *) bp; bp += 8; GLdouble *bottom = (GLdouble *) bp; bp += 8; @@ -1641,159 +1641,159 @@ case 5202: { // glOrtho GLdouble *zNear = (GLdouble *) bp; bp += 8; GLdouble *zFar = (GLdouble *) bp; bp += 8; weglOrtho(*left,*right,*bottom,*top,*zNear,*zFar); -}; break; -case 5203: { // glPassThrough +}; break; +case 5203: { // glPassThrough GLfloat *token = (GLfloat *) bp; bp += 4; weglPassThrough(*token); -}; break; -case 5204: { // glPixelMapfv +}; break; +case 5204: { // glPixelMapfv GLenum *map = (GLenum *) bp; bp += 4; GLsizei *mapsize = (GLsizei *) bp; bp += 4; GLfloat *values = (GLfloat *) bins[0]->base; weglPixelMapfv(*map,*mapsize,values); -}; break; -case 5205: { // glPixelMapuiv +}; break; +case 5205: { // glPixelMapuiv GLenum *map = (GLenum *) bp; bp += 4; GLsizei *mapsize = (GLsizei *) bp; bp += 4; GLuint *values = (GLuint *) bins[0]->base; weglPixelMapuiv(*map,*mapsize,values); -}; break; -case 5206: { // glPixelMapusv +}; break; +case 5206: { // glPixelMapusv GLenum *map = (GLenum *) bp; bp += 4; GLsizei *mapsize = (GLsizei *) bp; bp += 4; GLushort *values = (GLushort *) bins[0]->base; weglPixelMapusv(*map,*mapsize,values); -}; break; -case 5207: { // glPixelStoref +}; break; +case 5207: { // glPixelStoref GLenum *pname = (GLenum *) bp; bp += 4; GLfloat *param = (GLfloat *) bp; bp += 4; weglPixelStoref(*pname,*param); -}; break; -case 5208: { // glPixelStorei +}; break; +case 5208: { // glPixelStorei GLenum *pname = (GLenum *) bp; bp += 4; GLint *param = (GLint *) bp; bp += 4; weglPixelStorei(*pname,*param); -}; break; -case 5209: { // glPixelTransferf +}; break; +case 5209: { // glPixelTransferf GLenum *pname = (GLenum *) bp; bp += 4; GLfloat *param = (GLfloat *) bp; bp += 4; weglPixelTransferf(*pname,*param); -}; break; -case 5210: { // glPixelTransferi +}; break; +case 5210: { // glPixelTransferi GLenum *pname = (GLenum *) bp; bp += 4; GLint *param = (GLint *) bp; bp += 4; weglPixelTransferi(*pname,*param); -}; break; -case 5211: { // glPixelZoom +}; break; +case 5211: { // glPixelZoom GLfloat *xfactor = (GLfloat *) bp; bp += 4; GLfloat *yfactor = (GLfloat *) bp; bp += 4; weglPixelZoom(*xfactor,*yfactor); -}; break; -case 5212: { // glPointSize +}; break; +case 5212: { // glPointSize GLfloat *size = (GLfloat *) bp; bp += 4; weglPointSize(*size); -}; break; -case 5213: { // glPolygonMode +}; break; +case 5213: { // glPolygonMode GLenum *face = (GLenum *) bp; bp += 4; GLenum *mode = (GLenum *) bp; bp += 4; weglPolygonMode(*face,*mode); -}; break; -case 5214: { // glPolygonOffset +}; break; +case 5214: { // glPolygonOffset GLfloat *factor = (GLfloat *) bp; bp += 4; GLfloat *units = (GLfloat *) bp; bp += 4; weglPolygonOffset(*factor,*units); -}; break; -case 5215: { // glPolygonStipple +}; break; +case 5215: { // glPolygonStipple GLubyte *mask = (GLubyte *) bins[0]->base; weglPolygonStipple(mask); -}; break; -case 5216: { // glPopAttrib +}; break; +case 5216: { // glPopAttrib weglPopAttrib(); -}; break; -case 5217: { // glPopClientAttrib +}; break; +case 5217: { // glPopClientAttrib weglPopClientAttrib(); -}; break; -case 5218: { // glPopMatrix +}; break; +case 5218: { // glPopMatrix weglPopMatrix(); -}; break; -case 5219: { // glPopName +}; break; +case 5219: { // glPopName weglPopName(); -}; break; -case 5220: { // glPrioritizeTextures +}; break; +case 5220: { // glPrioritizeTextures int * texturesLen = (int *) bp; bp += 4; GLuint * textures = (GLuint *) bp; bp += (8-((*texturesLen*4+4)%8))%8; int * prioritiesLen = (int *) bp; bp += 4; GLclampf * priorities = (GLclampf *) bp; bp += (8-((*prioritiesLen*4+4)%8))%8; weglPrioritizeTextures(*texturesLen,textures,priorities); -}; break; -case 5221: { // glPushAttrib +}; break; +case 5221: { // glPushAttrib GLbitfield *mask = (GLbitfield *) bp; bp += 4; weglPushAttrib(*mask); -}; break; -case 5222: { // glPushClientAttrib +}; break; +case 5222: { // glPushClientAttrib GLbitfield *mask = (GLbitfield *) bp; bp += 4; weglPushClientAttrib(*mask); -}; break; -case 5223: { // glPushMatrix +}; break; +case 5223: { // glPushMatrix weglPushMatrix(); -}; break; -case 5224: { // glPushName +}; break; +case 5224: { // glPushName GLuint *name = (GLuint *) bp; bp += 4; weglPushName(*name); -}; break; -case 5225: { // glRasterPos2dv +}; break; +case 5225: { // glRasterPos2dv GLdouble *v = (GLdouble *) bp; bp += 8; weglRasterPos2dv(v); -}; break; -case 5226: { // glRasterPos2fv +}; break; +case 5226: { // glRasterPos2fv GLfloat *v = (GLfloat *) bp; bp += 4; weglRasterPos2fv(v); -}; break; -case 5227: { // glRasterPos2iv +}; break; +case 5227: { // glRasterPos2iv GLint *v = (GLint *) bp; bp += 4; weglRasterPos2iv(v); -}; break; -case 5228: { // glRasterPos2sv +}; break; +case 5228: { // glRasterPos2sv GLshort *v = (GLshort *) bp; bp += 2; weglRasterPos2sv(v); -}; break; -case 5229: { // glRasterPos3dv +}; break; +case 5229: { // glRasterPos3dv GLdouble *v = (GLdouble *) bp; bp += 8; weglRasterPos3dv(v); -}; break; -case 5230: { // glRasterPos3fv +}; break; +case 5230: { // glRasterPos3fv GLfloat *v = (GLfloat *) bp; bp += 4; weglRasterPos3fv(v); -}; break; -case 5231: { // glRasterPos3iv +}; break; +case 5231: { // glRasterPos3iv GLint *v = (GLint *) bp; bp += 4; weglRasterPos3iv(v); -}; break; -case 5232: { // glRasterPos3sv +}; break; +case 5232: { // glRasterPos3sv GLshort *v = (GLshort *) bp; bp += 2; weglRasterPos3sv(v); -}; break; -case 5233: { // glRasterPos4dv +}; break; +case 5233: { // glRasterPos4dv GLdouble *v = (GLdouble *) bp; bp += 8; weglRasterPos4dv(v); -}; break; -case 5234: { // glRasterPos4fv +}; break; +case 5234: { // glRasterPos4fv GLfloat *v = (GLfloat *) bp; bp += 4; weglRasterPos4fv(v); -}; break; -case 5235: { // glRasterPos4iv +}; break; +case 5235: { // glRasterPos4iv GLint *v = (GLint *) bp; bp += 4; weglRasterPos4iv(v); -}; break; -case 5236: { // glRasterPos4sv +}; break; +case 5236: { // glRasterPos4sv GLshort *v = (GLshort *) bp; bp += 2; weglRasterPos4sv(v); -}; break; -case 5237: { // glReadBuffer +}; break; +case 5237: { // glReadBuffer GLenum *mode = (GLenum *) bp; bp += 4; weglReadBuffer(*mode); -}; break; -case 5238: { // glReadPixels +}; break; +case 5238: { // glReadPixels GLint *x = (GLint *) bp; bp += 4; GLint *y = (GLint *) bp; bp += 4; GLsizei *width = (GLsizei *) bp; bp += 4; @@ -1807,56 +1807,56 @@ case 5238: { // glReadPixels rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "ok"); rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; driver_send_term(WXE_DRV_PORT,caller,rt,AP); -}; break; -case 5239: { // glRectd +}; break; +case 5239: { // glRectd GLdouble *x1 = (GLdouble *) bp; bp += 8; GLdouble *y1 = (GLdouble *) bp; bp += 8; GLdouble *x2 = (GLdouble *) bp; bp += 8; GLdouble *y2 = (GLdouble *) bp; bp += 8; weglRectd(*x1,*y1,*x2,*y2); -}; break; -case 5240: { // glRectdv +}; break; +case 5240: { // glRectdv GLdouble * v1 = (GLdouble *) bp; bp += 16; GLdouble * v2 = (GLdouble *) bp; bp += 16; weglRectdv(v1,v2); -}; break; -case 5241: { // glRectf +}; break; +case 5241: { // glRectf GLfloat *x1 = (GLfloat *) bp; bp += 4; GLfloat *y1 = (GLfloat *) bp; bp += 4; GLfloat *x2 = (GLfloat *) bp; bp += 4; GLfloat *y2 = (GLfloat *) bp; bp += 4; weglRectf(*x1,*y1,*x2,*y2); -}; break; -case 5242: { // glRectfv +}; break; +case 5242: { // glRectfv GLfloat * v1 = (GLfloat *) bp; bp += 8; GLfloat * v2 = (GLfloat *) bp; bp += 8; weglRectfv(v1,v2); -}; break; -case 5243: { // glRecti +}; break; +case 5243: { // glRecti GLint *x1 = (GLint *) bp; bp += 4; GLint *y1 = (GLint *) bp; bp += 4; GLint *x2 = (GLint *) bp; bp += 4; GLint *y2 = (GLint *) bp; bp += 4; weglRecti(*x1,*y1,*x2,*y2); -}; break; -case 5244: { // glRectiv +}; break; +case 5244: { // glRectiv GLint * v1 = (GLint *) bp; bp += 8; GLint * v2 = (GLint *) bp; bp += 8; weglRectiv(v1,v2); -}; break; -case 5245: { // glRects +}; break; +case 5245: { // glRects GLshort *x1 = (GLshort *) bp; bp += 2; GLshort *y1 = (GLshort *) bp; bp += 2; GLshort *x2 = (GLshort *) bp; bp += 2; GLshort *y2 = (GLshort *) bp; bp += 2; weglRects(*x1,*y1,*x2,*y2); -}; break; -case 5246: { // glRectsv +}; break; +case 5246: { // glRectsv GLshort * v1 = (GLshort *) bp; bp += 4; GLshort * v2 = (GLshort *) bp; bp += 4; weglRectsv(v1,v2); -}; break; -case 5247: { // glRenderMode +}; break; +case 5247: { // glRenderMode GLenum *mode = (GLenum *) bp; bp += 4; GLint result = weglRenderMode(*mode); int AP = 0; ErlDrvTermData rt[6]; @@ -1865,41 +1865,41 @@ case 5247: { // glRenderMode rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6); driver_send_term(WXE_DRV_PORT,caller,rt,AP); -}; break; -case 5248: { // glRotated +}; break; +case 5248: { // glRotated GLdouble *angle = (GLdouble *) bp; bp += 8; GLdouble *x = (GLdouble *) bp; bp += 8; GLdouble *y = (GLdouble *) bp; bp += 8; GLdouble *z = (GLdouble *) bp; bp += 8; weglRotated(*angle,*x,*y,*z); -}; break; -case 5249: { // glRotatef +}; break; +case 5249: { // glRotatef GLfloat *angle = (GLfloat *) bp; bp += 4; GLfloat *x = (GLfloat *) bp; bp += 4; GLfloat *y = (GLfloat *) bp; bp += 4; GLfloat *z = (GLfloat *) bp; bp += 4; weglRotatef(*angle,*x,*y,*z); -}; break; -case 5250: { // glScaled +}; break; +case 5250: { // glScaled GLdouble *x = (GLdouble *) bp; bp += 8; GLdouble *y = (GLdouble *) bp; bp += 8; GLdouble *z = (GLdouble *) bp; bp += 8; weglScaled(*x,*y,*z); -}; break; -case 5251: { // glScalef +}; break; +case 5251: { // glScalef GLfloat *x = (GLfloat *) bp; bp += 4; GLfloat *y = (GLfloat *) bp; bp += 4; GLfloat *z = (GLfloat *) bp; bp += 4; weglScalef(*x,*y,*z); -}; break; -case 5252: { // glScissor +}; break; +case 5252: { // glScissor GLint *x = (GLint *) bp; bp += 4; GLint *y = (GLint *) bp; bp += 4; GLsizei *width = (GLsizei *) bp; bp += 4; GLsizei *height = (GLsizei *) bp; bp += 4; weglScissor(*x,*y,*width,*height); -}; break; -case 5253: { // glSelectBuffer +}; break; +case 5253: { // glSelectBuffer GLsizei *size = (GLsizei *) bp; bp += 4; GLuint *buffer = (GLuint *) bins[0]->base; weglSelectBuffer(*size,buffer); @@ -1908,171 +1908,171 @@ case 5253: { // glSelectBuffer rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "ok"); rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; driver_send_term(WXE_DRV_PORT,caller,rt,AP); -}; break; -case 5254: { // glShadeModel +}; break; +case 5254: { // glShadeModel GLenum *mode = (GLenum *) bp; bp += 4; weglShadeModel(*mode); -}; break; -case 5255: { // glStencilFunc +}; break; +case 5255: { // glStencilFunc GLenum *func = (GLenum *) bp; bp += 4; GLint *ref = (GLint *) bp; bp += 4; GLuint *mask = (GLuint *) bp; bp += 4; weglStencilFunc(*func,*ref,*mask); -}; break; -case 5256: { // glStencilMask +}; break; +case 5256: { // glStencilMask GLuint *mask = (GLuint *) bp; bp += 4; weglStencilMask(*mask); -}; break; -case 5257: { // glStencilOp +}; break; +case 5257: { // glStencilOp GLenum *fail = (GLenum *) bp; bp += 4; GLenum *zfail = (GLenum *) bp; bp += 4; GLenum *zpass = (GLenum *) bp; bp += 4; weglStencilOp(*fail,*zfail,*zpass); -}; break; -case 5258: { // glTexCoord1dv +}; break; +case 5258: { // glTexCoord1dv GLdouble *v = (GLdouble *) bp; bp += 8; weglTexCoord1dv(v); -}; break; -case 5259: { // glTexCoord1fv +}; break; +case 5259: { // glTexCoord1fv GLfloat *v = (GLfloat *) bp; bp += 4; weglTexCoord1fv(v); -}; break; -case 5260: { // glTexCoord1iv +}; break; +case 5260: { // glTexCoord1iv GLint *v = (GLint *) bp; bp += 4; weglTexCoord1iv(v); -}; break; -case 5261: { // glTexCoord1sv +}; break; +case 5261: { // glTexCoord1sv GLshort *v = (GLshort *) bp; bp += 2; weglTexCoord1sv(v); -}; break; -case 5262: { // glTexCoord2dv +}; break; +case 5262: { // glTexCoord2dv GLdouble *v = (GLdouble *) bp; bp += 8; weglTexCoord2dv(v); -}; break; -case 5263: { // glTexCoord2fv +}; break; +case 5263: { // glTexCoord2fv GLfloat *v = (GLfloat *) bp; bp += 4; weglTexCoord2fv(v); -}; break; -case 5264: { // glTexCoord2iv +}; break; +case 5264: { // glTexCoord2iv GLint *v = (GLint *) bp; bp += 4; weglTexCoord2iv(v); -}; break; -case 5265: { // glTexCoord2sv +}; break; +case 5265: { // glTexCoord2sv GLshort *v = (GLshort *) bp; bp += 2; weglTexCoord2sv(v); -}; break; -case 5266: { // glTexCoord3dv +}; break; +case 5266: { // glTexCoord3dv GLdouble *v = (GLdouble *) bp; bp += 8; weglTexCoord3dv(v); -}; break; -case 5267: { // glTexCoord3fv +}; break; +case 5267: { // glTexCoord3fv GLfloat *v = (GLfloat *) bp; bp += 4; weglTexCoord3fv(v); -}; break; -case 5268: { // glTexCoord3iv +}; break; +case 5268: { // glTexCoord3iv GLint *v = (GLint *) bp; bp += 4; weglTexCoord3iv(v); -}; break; -case 5269: { // glTexCoord3sv +}; break; +case 5269: { // glTexCoord3sv GLshort *v = (GLshort *) bp; bp += 2; weglTexCoord3sv(v); -}; break; -case 5270: { // glTexCoord4dv +}; break; +case 5270: { // glTexCoord4dv GLdouble *v = (GLdouble *) bp; bp += 8; weglTexCoord4dv(v); -}; break; -case 5271: { // glTexCoord4fv +}; break; +case 5271: { // glTexCoord4fv GLfloat *v = (GLfloat *) bp; bp += 4; weglTexCoord4fv(v); -}; break; -case 5272: { // glTexCoord4iv +}; break; +case 5272: { // glTexCoord4iv GLint *v = (GLint *) bp; bp += 4; weglTexCoord4iv(v); -}; break; -case 5273: { // glTexCoord4sv +}; break; +case 5273: { // glTexCoord4sv GLshort *v = (GLshort *) bp; bp += 2; weglTexCoord4sv(v); -}; break; -case 5274: { // glTexCoordPointer +}; break; +case 5274: { // glTexCoordPointer GLint *size = (GLint *) bp; bp += 4; GLenum *type = (GLenum *) bp; bp += 4; GLsizei *stride = (GLsizei *) bp; bp += 4; GLvoid *pointer = (GLvoid *) * (int *) bp; bp += 4; weglTexCoordPointer(*size,*type,*stride,pointer); -}; break; -case 5275: { // glTexCoordPointer +}; break; +case 5275: { // glTexCoordPointer GLint *size = (GLint *) bp; bp += 4; GLenum *type = (GLenum *) bp; bp += 4; GLsizei *stride = (GLsizei *) bp; bp += 4; GLvoid *pointer = (GLvoid *) bins[0]->base; weglTexCoordPointer(*size,*type,*stride,pointer); -}; break; -case 5276: { // glTexEnvf +}; break; +case 5276: { // glTexEnvf GLenum *target = (GLenum *) bp; bp += 4; GLenum *pname = (GLenum *) bp; bp += 4; GLfloat *param = (GLfloat *) bp; bp += 4; weglTexEnvf(*target,*pname,*param); -}; break; -case 5277: { // glTexEnvfv +}; break; +case 5277: { // glTexEnvfv GLenum *target = (GLenum *) bp; bp += 4; GLenum *pname = (GLenum *) bp; bp += 4; int *paramsLen = (int *) bp; bp += 4; GLfloat *params = (GLfloat *) bp; bp += *paramsLen*4+((*paramsLen)+1)%2*4; weglTexEnvfv(*target,*pname,params); -}; break; -case 5278: { // glTexEnvi +}; break; +case 5278: { // glTexEnvi GLenum *target = (GLenum *) bp; bp += 4; GLenum *pname = (GLenum *) bp; bp += 4; GLint *param = (GLint *) bp; bp += 4; weglTexEnvi(*target,*pname,*param); -}; break; -case 5279: { // glTexEnviv +}; break; +case 5279: { // glTexEnviv GLenum *target = (GLenum *) bp; bp += 4; GLenum *pname = (GLenum *) bp; bp += 4; int *paramsLen = (int *) bp; bp += 4; GLint *params = (GLint *) bp; bp += *paramsLen*4+((*paramsLen)+1)%2*4; weglTexEnviv(*target,*pname,params); -}; break; -case 5280: { // glTexGend +}; break; +case 5280: { // glTexGend GLenum *coord = (GLenum *) bp; bp += 4; GLenum *pname = (GLenum *) bp; bp += 4; GLdouble *param = (GLdouble *) bp; bp += 8; weglTexGend(*coord,*pname,*param); -}; break; -case 5281: { // glTexGendv +}; break; +case 5281: { // glTexGendv GLenum *coord = (GLenum *) bp; bp += 4; GLenum *pname = (GLenum *) bp; bp += 4; int *paramsLen = (int *) bp; bp += 8; GLdouble *params = (GLdouble *) bp; bp += *paramsLen*8; weglTexGendv(*coord,*pname,params); -}; break; -case 5282: { // glTexGenf +}; break; +case 5282: { // glTexGenf GLenum *coord = (GLenum *) bp; bp += 4; GLenum *pname = (GLenum *) bp; bp += 4; GLfloat *param = (GLfloat *) bp; bp += 4; weglTexGenf(*coord,*pname,*param); -}; break; -case 5283: { // glTexGenfv +}; break; +case 5283: { // glTexGenfv GLenum *coord = (GLenum *) bp; bp += 4; GLenum *pname = (GLenum *) bp; bp += 4; int *paramsLen = (int *) bp; bp += 4; GLfloat *params = (GLfloat *) bp; bp += *paramsLen*4+((*paramsLen)+1)%2*4; weglTexGenfv(*coord,*pname,params); -}; break; -case 5284: { // glTexGeni +}; break; +case 5284: { // glTexGeni GLenum *coord = (GLenum *) bp; bp += 4; GLenum *pname = (GLenum *) bp; bp += 4; GLint *param = (GLint *) bp; bp += 4; weglTexGeni(*coord,*pname,*param); -}; break; -case 5285: { // glTexGeniv +}; break; +case 5285: { // glTexGeniv GLenum *coord = (GLenum *) bp; bp += 4; GLenum *pname = (GLenum *) bp; bp += 4; int *paramsLen = (int *) bp; bp += 4; GLint *params = (GLint *) bp; bp += *paramsLen*4+((*paramsLen)+1)%2*4; weglTexGeniv(*coord,*pname,params); -}; break; -case 5286: { // glTexImage1D +}; break; +case 5286: { // glTexImage1D GLenum *target = (GLenum *) bp; bp += 4; GLint *level = (GLint *) bp; bp += 4; GLint *internalformat = (GLint *) bp; bp += 4; @@ -2082,8 +2082,8 @@ case 5286: { // glTexImage1D GLenum *type = (GLenum *) bp; bp += 4; GLvoid *pixels = (GLvoid *) * (int *) bp; bp += 4; weglTexImage1D(*target,*level,*internalformat,*width,*border,*format,*type,pixels); -}; break; -case 5287: { // glTexImage1D +}; break; +case 5287: { // glTexImage1D GLenum *target = (GLenum *) bp; bp += 4; GLint *level = (GLint *) bp; bp += 4; GLint *internalformat = (GLint *) bp; bp += 4; @@ -2093,8 +2093,8 @@ case 5287: { // glTexImage1D GLenum *type = (GLenum *) bp; bp += 4; GLvoid *pixels = (GLvoid *) bins[0]->base; weglTexImage1D(*target,*level,*internalformat,*width,*border,*format,*type,pixels); -}; break; -case 5288: { // glTexImage2D +}; break; +case 5288: { // glTexImage2D GLenum *target = (GLenum *) bp; bp += 4; GLint *level = (GLint *) bp; bp += 4; GLint *internalformat = (GLint *) bp; bp += 4; @@ -2105,8 +2105,8 @@ case 5288: { // glTexImage2D GLenum *type = (GLenum *) bp; bp += 4; GLvoid *pixels = (GLvoid *) * (int *) bp; bp += 4; weglTexImage2D(*target,*level,*internalformat,*width,*height,*border,*format,*type,pixels); -}; break; -case 5289: { // glTexImage2D +}; break; +case 5289: { // glTexImage2D GLenum *target = (GLenum *) bp; bp += 4; GLint *level = (GLint *) bp; bp += 4; GLint *internalformat = (GLint *) bp; bp += 4; @@ -2117,34 +2117,34 @@ case 5289: { // glTexImage2D GLenum *type = (GLenum *) bp; bp += 4; GLvoid *pixels = (GLvoid *) bins[0]->base; weglTexImage2D(*target,*level,*internalformat,*width,*height,*border,*format,*type,pixels); -}; break; -case 5290: { // glTexParameterf +}; break; +case 5290: { // glTexParameterf GLenum *target = (GLenum *) bp; bp += 4; GLenum *pname = (GLenum *) bp; bp += 4; GLfloat *param = (GLfloat *) bp; bp += 4; weglTexParameterf(*target,*pname,*param); -}; break; -case 5291: { // glTexParameterfv +}; break; +case 5291: { // glTexParameterfv GLenum *target = (GLenum *) bp; bp += 4; GLenum *pname = (GLenum *) bp; bp += 4; int *paramsLen = (int *) bp; bp += 4; GLfloat *params = (GLfloat *) bp; bp += *paramsLen*4+((*paramsLen)+1)%2*4; weglTexParameterfv(*target,*pname,params); -}; break; -case 5292: { // glTexParameteri +}; break; +case 5292: { // glTexParameteri GLenum *target = (GLenum *) bp; bp += 4; GLenum *pname = (GLenum *) bp; bp += 4; GLint *param = (GLint *) bp; bp += 4; weglTexParameteri(*target,*pname,*param); -}; break; -case 5293: { // glTexParameteriv +}; break; +case 5293: { // glTexParameteriv GLenum *target = (GLenum *) bp; bp += 4; GLenum *pname = (GLenum *) bp; bp += 4; int *paramsLen = (int *) bp; bp += 4; GLint *params = (GLint *) bp; bp += *paramsLen*4+((*paramsLen)+1)%2*4; weglTexParameteriv(*target,*pname,params); -}; break; -case 5294: { // glTexSubImage1D +}; break; +case 5294: { // glTexSubImage1D GLenum *target = (GLenum *) bp; bp += 4; GLint *level = (GLint *) bp; bp += 4; GLint *xoffset = (GLint *) bp; bp += 4; @@ -2153,8 +2153,8 @@ case 5294: { // glTexSubImage1D GLenum *type = (GLenum *) bp; bp += 4; GLvoid *pixels = (GLvoid *) * (int *) bp; bp += 4; weglTexSubImage1D(*target,*level,*xoffset,*width,*format,*type,pixels); -}; break; -case 5295: { // glTexSubImage1D +}; break; +case 5295: { // glTexSubImage1D GLenum *target = (GLenum *) bp; bp += 4; GLint *level = (GLint *) bp; bp += 4; GLint *xoffset = (GLint *) bp; bp += 4; @@ -2163,8 +2163,8 @@ case 5295: { // glTexSubImage1D GLenum *type = (GLenum *) bp; bp += 4; GLvoid *pixels = (GLvoid *) bins[0]->base; weglTexSubImage1D(*target,*level,*xoffset,*width,*format,*type,pixels); -}; break; -case 5296: { // glTexSubImage2D +}; break; +case 5296: { // glTexSubImage2D GLenum *target = (GLenum *) bp; bp += 4; GLint *level = (GLint *) bp; bp += 4; GLint *xoffset = (GLint *) bp; bp += 4; @@ -2175,8 +2175,8 @@ case 5296: { // glTexSubImage2D GLenum *type = (GLenum *) bp; bp += 4; GLvoid *pixels = (GLvoid *) * (int *) bp; bp += 4; weglTexSubImage2D(*target,*level,*xoffset,*yoffset,*width,*height,*format,*type,pixels); -}; break; -case 5297: { // glTexSubImage2D +}; break; +case 5297: { // glTexSubImage2D GLenum *target = (GLenum *) bp; bp += 4; GLint *level = (GLint *) bp; bp += 4; GLint *xoffset = (GLint *) bp; bp += 4; @@ -2187,100 +2187,100 @@ case 5297: { // glTexSubImage2D GLenum *type = (GLenum *) bp; bp += 4; GLvoid *pixels = (GLvoid *) bins[0]->base; weglTexSubImage2D(*target,*level,*xoffset,*yoffset,*width,*height,*format,*type,pixels); -}; break; -case 5298: { // glTranslated +}; break; +case 5298: { // glTranslated GLdouble *x = (GLdouble *) bp; bp += 8; GLdouble *y = (GLdouble *) bp; bp += 8; GLdouble *z = (GLdouble *) bp; bp += 8; weglTranslated(*x,*y,*z); -}; break; -case 5299: { // glTranslatef +}; break; +case 5299: { // glTranslatef GLfloat *x = (GLfloat *) bp; bp += 4; GLfloat *y = (GLfloat *) bp; bp += 4; GLfloat *z = (GLfloat *) bp; bp += 4; weglTranslatef(*x,*y,*z); -}; break; -case 5300: { // glVertex2dv +}; break; +case 5300: { // glVertex2dv GLdouble *v = (GLdouble *) bp; bp += 8; weglVertex2dv(v); -}; break; -case 5301: { // glVertex2fv +}; break; +case 5301: { // glVertex2fv GLfloat *v = (GLfloat *) bp; bp += 4; weglVertex2fv(v); -}; break; -case 5302: { // glVertex2iv +}; break; +case 5302: { // glVertex2iv GLint *v = (GLint *) bp; bp += 4; weglVertex2iv(v); -}; break; -case 5303: { // glVertex2sv +}; break; +case 5303: { // glVertex2sv GLshort *v = (GLshort *) bp; bp += 2; weglVertex2sv(v); -}; break; -case 5304: { // glVertex3dv +}; break; +case 5304: { // glVertex3dv GLdouble *v = (GLdouble *) bp; bp += 8; weglVertex3dv(v); -}; break; -case 5305: { // glVertex3fv +}; break; +case 5305: { // glVertex3fv GLfloat *v = (GLfloat *) bp; bp += 4; weglVertex3fv(v); -}; break; -case 5306: { // glVertex3iv +}; break; +case 5306: { // glVertex3iv GLint *v = (GLint *) bp; bp += 4; weglVertex3iv(v); -}; break; -case 5307: { // glVertex3sv +}; break; +case 5307: { // glVertex3sv GLshort *v = (GLshort *) bp; bp += 2; weglVertex3sv(v); -}; break; -case 5308: { // glVertex4dv +}; break; +case 5308: { // glVertex4dv GLdouble *v = (GLdouble *) bp; bp += 8; weglVertex4dv(v); -}; break; -case 5309: { // glVertex4fv +}; break; +case 5309: { // glVertex4fv GLfloat *v = (GLfloat *) bp; bp += 4; weglVertex4fv(v); -}; break; -case 5310: { // glVertex4iv +}; break; +case 5310: { // glVertex4iv GLint *v = (GLint *) bp; bp += 4; weglVertex4iv(v); -}; break; -case 5311: { // glVertex4sv +}; break; +case 5311: { // glVertex4sv GLshort *v = (GLshort *) bp; bp += 2; weglVertex4sv(v); -}; break; -case 5312: { // glVertexPointer +}; break; +case 5312: { // glVertexPointer GLint *size = (GLint *) bp; bp += 4; GLenum *type = (GLenum *) bp; bp += 4; GLsizei *stride = (GLsizei *) bp; bp += 4; GLvoid *pointer = (GLvoid *) * (int *) bp; bp += 4; weglVertexPointer(*size,*type,*stride,pointer); -}; break; -case 5313: { // glVertexPointer +}; break; +case 5313: { // glVertexPointer GLint *size = (GLint *) bp; bp += 4; GLenum *type = (GLenum *) bp; bp += 4; GLsizei *stride = (GLsizei *) bp; bp += 4; GLvoid *pointer = (GLvoid *) bins[0]->base; weglVertexPointer(*size,*type,*stride,pointer); -}; break; -case 5314: { // glViewport +}; break; +case 5314: { // glViewport GLint *x = (GLint *) bp; bp += 4; GLint *y = (GLint *) bp; bp += 4; GLsizei *width = (GLsizei *) bp; bp += 4; GLsizei *height = (GLsizei *) bp; bp += 4; weglViewport(*x,*y,*width,*height); -}; break; -case 5315: { // glBlendColor +}; break; +case 5315: { // glBlendColor GLclampf *red = (GLclampf *) bp; bp += 4; GLclampf *green = (GLclampf *) bp; bp += 4; GLclampf *blue = (GLclampf *) bp; bp += 4; GLclampf *alpha = (GLclampf *) bp; bp += 4; weglBlendColor(*red,*green,*blue,*alpha); -}; break; -case 5316: { // glBlendEquation +}; break; +case 5316: { // glBlendEquation GLenum *mode = (GLenum *) bp; bp += 4; weglBlendEquation(*mode); -}; break; -case 5317: { // glDrawRangeElements +}; break; +case 5317: { // glDrawRangeElements GLenum *mode = (GLenum *) bp; bp += 4; GLuint *start = (GLuint *) bp; bp += 4; GLuint *end = (GLuint *) bp; bp += 4; @@ -2288,8 +2288,8 @@ case 5317: { // glDrawRangeElements GLenum *type = (GLenum *) bp; bp += 4; GLvoid *indices = (GLvoid *) * (int *) bp; bp += 4; weglDrawRangeElements(*mode,*start,*end,*count,*type,indices); -}; break; -case 5318: { // glDrawRangeElements +}; break; +case 5318: { // glDrawRangeElements GLenum *mode = (GLenum *) bp; bp += 4; GLuint *start = (GLuint *) bp; bp += 4; GLuint *end = (GLuint *) bp; bp += 4; @@ -2297,8 +2297,8 @@ case 5318: { // glDrawRangeElements GLenum *type = (GLenum *) bp; bp += 4; GLvoid *indices = (GLvoid *) bins[0]->base; weglDrawRangeElements(*mode,*start,*end,*count,*type,indices); -}; break; -case 5319: { // glTexImage3D +}; break; +case 5319: { // glTexImage3D GLenum *target = (GLenum *) bp; bp += 4; GLint *level = (GLint *) bp; bp += 4; GLint *internalformat = (GLint *) bp; bp += 4; @@ -2310,8 +2310,8 @@ case 5319: { // glTexImage3D GLenum *type = (GLenum *) bp; bp += 4; GLvoid *pixels = (GLvoid *) * (int *) bp; bp += 4; weglTexImage3D(*target,*level,*internalformat,*width,*height,*depth,*border,*format,*type,pixels); -}; break; -case 5320: { // glTexImage3D +}; break; +case 5320: { // glTexImage3D GLenum *target = (GLenum *) bp; bp += 4; GLint *level = (GLint *) bp; bp += 4; GLint *internalformat = (GLint *) bp; bp += 4; @@ -2323,8 +2323,8 @@ case 5320: { // glTexImage3D GLenum *type = (GLenum *) bp; bp += 4; GLvoid *pixels = (GLvoid *) bins[0]->base; weglTexImage3D(*target,*level,*internalformat,*width,*height,*depth,*border,*format,*type,pixels); -}; break; -case 5321: { // glTexSubImage3D +}; break; +case 5321: { // glTexSubImage3D GLenum *target = (GLenum *) bp; bp += 4; GLint *level = (GLint *) bp; bp += 4; GLint *xoffset = (GLint *) bp; bp += 4; @@ -2337,8 +2337,8 @@ case 5321: { // glTexSubImage3D GLenum *type = (GLenum *) bp; bp += 4; GLvoid *pixels = (GLvoid *) * (int *) bp; bp += 4; weglTexSubImage3D(*target,*level,*xoffset,*yoffset,*zoffset,*width,*height,*depth,*format,*type,pixels); -}; break; -case 5322: { // glTexSubImage3D +}; break; +case 5322: { // glTexSubImage3D GLenum *target = (GLenum *) bp; bp += 4; GLint *level = (GLint *) bp; bp += 4; GLint *xoffset = (GLint *) bp; bp += 4; @@ -2351,8 +2351,8 @@ case 5322: { // glTexSubImage3D GLenum *type = (GLenum *) bp; bp += 4; GLvoid *pixels = (GLvoid *) bins[0]->base; weglTexSubImage3D(*target,*level,*xoffset,*yoffset,*zoffset,*width,*height,*depth,*format,*type,pixels); -}; break; -case 5323: { // glCopyTexSubImage3D +}; break; +case 5323: { // glCopyTexSubImage3D GLenum *target = (GLenum *) bp; bp += 4; GLint *level = (GLint *) bp; bp += 4; GLint *xoffset = (GLint *) bp; bp += 4; @@ -2363,8 +2363,8 @@ case 5323: { // glCopyTexSubImage3D GLsizei *width = (GLsizei *) bp; bp += 4; GLsizei *height = (GLsizei *) bp; bp += 4; weglCopyTexSubImage3D(*target,*level,*xoffset,*yoffset,*zoffset,*x,*y,*width,*height); -}; break; -case 5324: { // glColorTable +}; break; +case 5324: { // glColorTable GLenum *target = (GLenum *) bp; bp += 4; GLenum *internalformat = (GLenum *) bp; bp += 4; GLsizei *width = (GLsizei *) bp; bp += 4; @@ -2372,8 +2372,8 @@ case 5324: { // glColorTable GLenum *type = (GLenum *) bp; bp += 4; GLvoid *table = (GLvoid *) * (int *) bp; bp += 4; weglColorTable(*target,*internalformat,*width,*format,*type,table); -}; break; -case 5325: { // glColorTable +}; break; +case 5325: { // glColorTable GLenum *target = (GLenum *) bp; bp += 4; GLenum *internalformat = (GLenum *) bp; bp += 4; GLsizei *width = (GLsizei *) bp; bp += 4; @@ -2381,28 +2381,28 @@ case 5325: { // glColorTable GLenum *type = (GLenum *) bp; bp += 4; GLvoid *table = (GLvoid *) bins[0]->base; weglColorTable(*target,*internalformat,*width,*format,*type,table); -}; break; -case 5326: { // glColorTableParameterfv +}; break; +case 5326: { // glColorTableParameterfv GLenum *target = (GLenum *) bp; bp += 4; GLenum *pname = (GLenum *) bp; bp += 4; GLfloat * params = (GLfloat *) bp; bp += 16; weglColorTableParameterfv(*target,*pname,params); -}; break; -case 5327: { // glColorTableParameteriv +}; break; +case 5327: { // glColorTableParameteriv GLenum *target = (GLenum *) bp; bp += 4; GLenum *pname = (GLenum *) bp; bp += 4; GLint * params = (GLint *) bp; bp += 16; weglColorTableParameteriv(*target,*pname,params); -}; break; -case 5328: { // glCopyColorTable +}; break; +case 5328: { // glCopyColorTable GLenum *target = (GLenum *) bp; bp += 4; GLenum *internalformat = (GLenum *) bp; bp += 4; GLint *x = (GLint *) bp; bp += 4; GLint *y = (GLint *) bp; bp += 4; GLsizei *width = (GLsizei *) bp; bp += 4; weglCopyColorTable(*target,*internalformat,*x,*y,*width); -}; break; -case 5329: { // glGetColorTable +}; break; +case 5329: { // glGetColorTable GLenum *target = (GLenum *) bp; bp += 4; GLenum *format = (GLenum *) bp; bp += 4; GLenum *type = (GLenum *) bp; bp += 4; @@ -2413,8 +2413,8 @@ case 5329: { // glGetColorTable rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "ok"); rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; driver_send_term(WXE_DRV_PORT,caller,rt,AP); -}; break; -case 5330: { // glGetColorTableParameterfv +}; break; +case 5330: { // glGetColorTableParameterfv GLenum *target = (GLenum *) bp; bp += 4; GLenum *pname = (GLenum *) bp; bp += 4; GLfloat params[4] = {0.0,0.0,0.0,0.0}; @@ -2431,8 +2431,8 @@ case 5330: { // glGetColorTableParameterfv rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; if (AP != 14 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,14); driver_send_term(WXE_DRV_PORT,caller,rt,AP); -}; break; -case 5331: { // glGetColorTableParameteriv +}; break; +case 5331: { // glGetColorTableParameteriv GLenum *target = (GLenum *) bp; bp += 4; GLenum *pname = (GLenum *) bp; bp += 4; GLint params[4] = {0,0,0,0}; @@ -2448,8 +2448,8 @@ case 5331: { // glGetColorTableParameteriv rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; if (AP != 14 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,14); driver_send_term(WXE_DRV_PORT,caller,rt,AP); -}; break; -case 5332: { // glColorSubTable +}; break; +case 5332: { // glColorSubTable GLenum *target = (GLenum *) bp; bp += 4; GLsizei *start = (GLsizei *) bp; bp += 4; GLsizei *count = (GLsizei *) bp; bp += 4; @@ -2457,8 +2457,8 @@ case 5332: { // glColorSubTable GLenum *type = (GLenum *) bp; bp += 4; GLvoid *data = (GLvoid *) * (int *) bp; bp += 4; weglColorSubTable(*target,*start,*count,*format,*type,data); -}; break; -case 5333: { // glColorSubTable +}; break; +case 5333: { // glColorSubTable GLenum *target = (GLenum *) bp; bp += 4; GLsizei *start = (GLsizei *) bp; bp += 4; GLsizei *count = (GLsizei *) bp; bp += 4; @@ -2466,16 +2466,16 @@ case 5333: { // glColorSubTable GLenum *type = (GLenum *) bp; bp += 4; GLvoid *data = (GLvoid *) bins[0]->base; weglColorSubTable(*target,*start,*count,*format,*type,data); -}; break; -case 5334: { // glCopyColorSubTable +}; break; +case 5334: { // glCopyColorSubTable GLenum *target = (GLenum *) bp; bp += 4; GLsizei *start = (GLsizei *) bp; bp += 4; GLint *x = (GLint *) bp; bp += 4; GLint *y = (GLint *) bp; bp += 4; GLsizei *width = (GLsizei *) bp; bp += 4; weglCopyColorSubTable(*target,*start,*x,*y,*width); -}; break; -case 5335: { // glConvolutionFilter1D +}; break; +case 5335: { // glConvolutionFilter1D GLenum *target = (GLenum *) bp; bp += 4; GLenum *internalformat = (GLenum *) bp; bp += 4; GLsizei *width = (GLsizei *) bp; bp += 4; @@ -2483,8 +2483,8 @@ case 5335: { // glConvolutionFilter1D GLenum *type = (GLenum *) bp; bp += 4; GLvoid *image = (GLvoid *) * (int *) bp; bp += 4; weglConvolutionFilter1D(*target,*internalformat,*width,*format,*type,image); -}; break; -case 5336: { // glConvolutionFilter1D +}; break; +case 5336: { // glConvolutionFilter1D GLenum *target = (GLenum *) bp; bp += 4; GLenum *internalformat = (GLenum *) bp; bp += 4; GLsizei *width = (GLsizei *) bp; bp += 4; @@ -2492,8 +2492,8 @@ case 5336: { // glConvolutionFilter1D GLenum *type = (GLenum *) bp; bp += 4; GLvoid *image = (GLvoid *) bins[0]->base; weglConvolutionFilter1D(*target,*internalformat,*width,*format,*type,image); -}; break; -case 5337: { // glConvolutionFilter2D +}; break; +case 5337: { // glConvolutionFilter2D GLenum *target = (GLenum *) bp; bp += 4; GLenum *internalformat = (GLenum *) bp; bp += 4; GLsizei *width = (GLsizei *) bp; bp += 4; @@ -2502,8 +2502,8 @@ case 5337: { // glConvolutionFilter2D GLenum *type = (GLenum *) bp; bp += 4; GLvoid *image = (GLvoid *) * (int *) bp; bp += 4; weglConvolutionFilter2D(*target,*internalformat,*width,*height,*format,*type,image); -}; break; -case 5338: { // glConvolutionFilter2D +}; break; +case 5338: { // glConvolutionFilter2D GLenum *target = (GLenum *) bp; bp += 4; GLenum *internalformat = (GLenum *) bp; bp += 4; GLsizei *width = (GLsizei *) bp; bp += 4; @@ -2512,30 +2512,30 @@ case 5338: { // glConvolutionFilter2D GLenum *type = (GLenum *) bp; bp += 4; GLvoid *image = (GLvoid *) bins[0]->base; weglConvolutionFilter2D(*target,*internalformat,*width,*height,*format,*type,image); -}; break; -case 5339: { // glConvolutionParameterfv +}; break; +case 5339: { // glConvolutionParameterfv GLenum *target = (GLenum *) bp; bp += 4; GLenum *pname = (GLenum *) bp; bp += 4; int *paramsLen = (int *) bp; bp += 4; GLfloat *params = (GLfloat *) bp; bp += *paramsLen*4+((*paramsLen)+1)%2*4; weglConvolutionParameterfv(*target,*pname,params); -}; break; -case 5340: { // glConvolutionParameteriv +}; break; +case 5340: { // glConvolutionParameteriv GLenum *target = (GLenum *) bp; bp += 4; GLenum *pname = (GLenum *) bp; bp += 4; int *paramsLen = (int *) bp; bp += 4; GLint *params = (GLint *) bp; bp += *paramsLen*4+((*paramsLen)+1)%2*4; weglConvolutionParameteriv(*target,*pname,params); -}; break; -case 5341: { // glCopyConvolutionFilter1D +}; break; +case 5341: { // glCopyConvolutionFilter1D GLenum *target = (GLenum *) bp; bp += 4; GLenum *internalformat = (GLenum *) bp; bp += 4; GLint *x = (GLint *) bp; bp += 4; GLint *y = (GLint *) bp; bp += 4; GLsizei *width = (GLsizei *) bp; bp += 4; weglCopyConvolutionFilter1D(*target,*internalformat,*x,*y,*width); -}; break; -case 5342: { // glCopyConvolutionFilter2D +}; break; +case 5342: { // glCopyConvolutionFilter2D GLenum *target = (GLenum *) bp; bp += 4; GLenum *internalformat = (GLenum *) bp; bp += 4; GLint *x = (GLint *) bp; bp += 4; @@ -2543,8 +2543,8 @@ case 5342: { // glCopyConvolutionFilter2D GLsizei *width = (GLsizei *) bp; bp += 4; GLsizei *height = (GLsizei *) bp; bp += 4; weglCopyConvolutionFilter2D(*target,*internalformat,*x,*y,*width,*height); -}; break; -case 5343: { // glGetConvolutionFilter +}; break; +case 5343: { // glGetConvolutionFilter GLenum *target = (GLenum *) bp; bp += 4; GLenum *format = (GLenum *) bp; bp += 4; GLenum *type = (GLenum *) bp; bp += 4; @@ -2555,8 +2555,8 @@ case 5343: { // glGetConvolutionFilter rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "ok"); rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; driver_send_term(WXE_DRV_PORT,caller,rt,AP); -}; break; -case 5344: { // glGetConvolutionParameterfv +}; break; +case 5344: { // glGetConvolutionParameterfv GLenum *target = (GLenum *) bp; bp += 4; GLenum *pname = (GLenum *) bp; bp += 4; GLfloat params[4] = {0.0,0.0,0.0,0.0}; @@ -2573,8 +2573,8 @@ case 5344: { // glGetConvolutionParameterfv rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; if (AP != 14 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,14); driver_send_term(WXE_DRV_PORT,caller,rt,AP); -}; break; -case 5345: { // glGetConvolutionParameteriv +}; break; +case 5345: { // glGetConvolutionParameteriv GLenum *target = (GLenum *) bp; bp += 4; GLenum *pname = (GLenum *) bp; bp += 4; GLint params[4] = {0,0,0,0}; @@ -2590,8 +2590,8 @@ case 5345: { // glGetConvolutionParameteriv rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; if (AP != 14 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,14); driver_send_term(WXE_DRV_PORT,caller,rt,AP); -}; break; -case 5346: { // glSeparableFilter2D +}; break; +case 5346: { // glSeparableFilter2D GLenum *target = (GLenum *) bp; bp += 4; GLenum *internalformat = (GLenum *) bp; bp += 4; GLsizei *width = (GLsizei *) bp; bp += 4; @@ -2601,8 +2601,8 @@ case 5346: { // glSeparableFilter2D GLvoid *row = (GLvoid *) * (int *) bp; bp += 4; GLvoid *column = (GLvoid *) * (int *) bp; bp += 4; weglSeparableFilter2D(*target,*internalformat,*width,*height,*format,*type,row,column); -}; break; -case 5347: { // glSeparableFilter2D +}; break; +case 5347: { // glSeparableFilter2D GLenum *target = (GLenum *) bp; bp += 4; GLenum *internalformat = (GLenum *) bp; bp += 4; GLsizei *width = (GLsizei *) bp; bp += 4; @@ -2612,8 +2612,8 @@ case 5347: { // glSeparableFilter2D GLvoid *row = (GLvoid *) bins[0]->base; GLvoid *column = (GLvoid *) bins[1]->base; weglSeparableFilter2D(*target,*internalformat,*width,*height,*format,*type,row,column); -}; break; -case 5348: { // glGetHistogram +}; break; +case 5348: { // glGetHistogram GLenum *target = (GLenum *) bp; bp += 4; GLboolean *reset = (GLboolean *) bp; bp += 1; bp += 3; @@ -2626,8 +2626,8 @@ case 5348: { // glGetHistogram rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "ok"); rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; driver_send_term(WXE_DRV_PORT,caller,rt,AP); -}; break; -case 5349: { // glGetHistogramParameterfv +}; break; +case 5349: { // glGetHistogramParameterfv GLenum *target = (GLenum *) bp; bp += 4; GLenum *pname = (GLenum *) bp; bp += 4; GLfloat params[1] = {0.0}; @@ -2641,8 +2641,8 @@ case 5349: { // glGetHistogramParameterfv rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; if (AP != 8 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,8); driver_send_term(WXE_DRV_PORT,caller,rt,AP); -}; break; -case 5350: { // glGetHistogramParameteriv +}; break; +case 5350: { // glGetHistogramParameteriv GLenum *target = (GLenum *) bp; bp += 4; GLenum *pname = (GLenum *) bp; bp += 4; GLint params[1] = {0}; @@ -2655,8 +2655,8 @@ case 5350: { // glGetHistogramParameteriv rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; if (AP != 8 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,8); driver_send_term(WXE_DRV_PORT,caller,rt,AP); -}; break; -case 5351: { // glGetMinmax +}; break; +case 5351: { // glGetMinmax GLenum *target = (GLenum *) bp; bp += 4; GLboolean *reset = (GLboolean *) bp; bp += 1; bp += 3; @@ -2669,8 +2669,8 @@ case 5351: { // glGetMinmax rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "ok"); rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; driver_send_term(WXE_DRV_PORT,caller,rt,AP); -}; break; -case 5352: { // glGetMinmaxParameterfv +}; break; +case 5352: { // glGetMinmaxParameterfv GLenum *target = (GLenum *) bp; bp += 4; GLenum *pname = (GLenum *) bp; bp += 4; GLfloat params[1] = {0.0}; @@ -2684,8 +2684,8 @@ case 5352: { // glGetMinmaxParameterfv rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; if (AP != 8 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,8); driver_send_term(WXE_DRV_PORT,caller,rt,AP); -}; break; -case 5353: { // glGetMinmaxParameteriv +}; break; +case 5353: { // glGetMinmaxParameteriv GLenum *target = (GLenum *) bp; bp += 4; GLenum *pname = (GLenum *) bp; bp += 4; GLint params[1] = {0}; @@ -2698,38 +2698,38 @@ case 5353: { // glGetMinmaxParameteriv rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; if (AP != 8 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,8); driver_send_term(WXE_DRV_PORT,caller,rt,AP); -}; break; -case 5354: { // glHistogram +}; break; +case 5354: { // glHistogram GLenum *target = (GLenum *) bp; bp += 4; GLsizei *width = (GLsizei *) bp; bp += 4; GLenum *internalformat = (GLenum *) bp; bp += 4; GLboolean *sink = (GLboolean *) bp; bp += 1; weglHistogram(*target,*width,*internalformat,*sink); -}; break; -case 5355: { // glMinmax +}; break; +case 5355: { // glMinmax GLenum *target = (GLenum *) bp; bp += 4; GLenum *internalformat = (GLenum *) bp; bp += 4; GLboolean *sink = (GLboolean *) bp; bp += 1; weglMinmax(*target,*internalformat,*sink); -}; break; -case 5356: { // glResetHistogram +}; break; +case 5356: { // glResetHistogram GLenum *target = (GLenum *) bp; bp += 4; weglResetHistogram(*target); -}; break; -case 5357: { // glResetMinmax +}; break; +case 5357: { // glResetMinmax GLenum *target = (GLenum *) bp; bp += 4; weglResetMinmax(*target); -}; break; -case 5358: { // glActiveTexture +}; break; +case 5358: { // glActiveTexture GLenum *texture = (GLenum *) bp; bp += 4; weglActiveTexture(*texture); -}; break; -case 5359: { // glSampleCoverage +}; break; +case 5359: { // glSampleCoverage GLclampf *value = (GLclampf *) bp; bp += 4; GLboolean *invert = (GLboolean *) bp; bp += 1; weglSampleCoverage(*value,*invert); -}; break; -case 5360: { // glCompressedTexImage3D +}; break; +case 5360: { // glCompressedTexImage3D GLenum *target = (GLenum *) bp; bp += 4; GLint *level = (GLint *) bp; bp += 4; GLenum *internalformat = (GLenum *) bp; bp += 4; @@ -2740,8 +2740,8 @@ case 5360: { // glCompressedTexImage3D GLsizei *imageSize = (GLsizei *) bp; bp += 4; GLvoid *data = (GLvoid *) * (int *) bp; bp += 4; weglCompressedTexImage3D(*target,*level,*internalformat,*width,*height,*depth,*border,*imageSize,data); -}; break; -case 5361: { // glCompressedTexImage3D +}; break; +case 5361: { // glCompressedTexImage3D GLenum *target = (GLenum *) bp; bp += 4; GLint *level = (GLint *) bp; bp += 4; GLenum *internalformat = (GLenum *) bp; bp += 4; @@ -2752,8 +2752,8 @@ case 5361: { // glCompressedTexImage3D GLsizei *imageSize = (GLsizei *) bp; bp += 4; GLvoid *data = (GLvoid *) bins[0]->base; weglCompressedTexImage3D(*target,*level,*internalformat,*width,*height,*depth,*border,*imageSize,data); -}; break; -case 5362: { // glCompressedTexImage2D +}; break; +case 5362: { // glCompressedTexImage2D GLenum *target = (GLenum *) bp; bp += 4; GLint *level = (GLint *) bp; bp += 4; GLenum *internalformat = (GLenum *) bp; bp += 4; @@ -2763,8 +2763,8 @@ case 5362: { // glCompressedTexImage2D GLsizei *imageSize = (GLsizei *) bp; bp += 4; GLvoid *data = (GLvoid *) * (int *) bp; bp += 4; weglCompressedTexImage2D(*target,*level,*internalformat,*width,*height,*border,*imageSize,data); -}; break; -case 5363: { // glCompressedTexImage2D +}; break; +case 5363: { // glCompressedTexImage2D GLenum *target = (GLenum *) bp; bp += 4; GLint *level = (GLint *) bp; bp += 4; GLenum *internalformat = (GLenum *) bp; bp += 4; @@ -2774,8 +2774,8 @@ case 5363: { // glCompressedTexImage2D GLsizei *imageSize = (GLsizei *) bp; bp += 4; GLvoid *data = (GLvoid *) bins[0]->base; weglCompressedTexImage2D(*target,*level,*internalformat,*width,*height,*border,*imageSize,data); -}; break; -case 5364: { // glCompressedTexImage1D +}; break; +case 5364: { // glCompressedTexImage1D GLenum *target = (GLenum *) bp; bp += 4; GLint *level = (GLint *) bp; bp += 4; GLenum *internalformat = (GLenum *) bp; bp += 4; @@ -2784,8 +2784,8 @@ case 5364: { // glCompressedTexImage1D GLsizei *imageSize = (GLsizei *) bp; bp += 4; GLvoid *data = (GLvoid *) * (int *) bp; bp += 4; weglCompressedTexImage1D(*target,*level,*internalformat,*width,*border,*imageSize,data); -}; break; -case 5365: { // glCompressedTexImage1D +}; break; +case 5365: { // glCompressedTexImage1D GLenum *target = (GLenum *) bp; bp += 4; GLint *level = (GLint *) bp; bp += 4; GLenum *internalformat = (GLenum *) bp; bp += 4; @@ -2794,8 +2794,8 @@ case 5365: { // glCompressedTexImage1D GLsizei *imageSize = (GLsizei *) bp; bp += 4; GLvoid *data = (GLvoid *) bins[0]->base; weglCompressedTexImage1D(*target,*level,*internalformat,*width,*border,*imageSize,data); -}; break; -case 5366: { // glCompressedTexSubImage3D +}; break; +case 5366: { // glCompressedTexSubImage3D GLenum *target = (GLenum *) bp; bp += 4; GLint *level = (GLint *) bp; bp += 4; GLint *xoffset = (GLint *) bp; bp += 4; @@ -2808,8 +2808,8 @@ case 5366: { // glCompressedTexSubImage3D GLsizei *imageSize = (GLsizei *) bp; bp += 4; GLvoid *data = (GLvoid *) * (int *) bp; bp += 4; weglCompressedTexSubImage3D(*target,*level,*xoffset,*yoffset,*zoffset,*width,*height,*depth,*format,*imageSize,data); -}; break; -case 5367: { // glCompressedTexSubImage3D +}; break; +case 5367: { // glCompressedTexSubImage3D GLenum *target = (GLenum *) bp; bp += 4; GLint *level = (GLint *) bp; bp += 4; GLint *xoffset = (GLint *) bp; bp += 4; @@ -2822,8 +2822,8 @@ case 5367: { // glCompressedTexSubImage3D GLsizei *imageSize = (GLsizei *) bp; bp += 4; GLvoid *data = (GLvoid *) bins[0]->base; weglCompressedTexSubImage3D(*target,*level,*xoffset,*yoffset,*zoffset,*width,*height,*depth,*format,*imageSize,data); -}; break; -case 5368: { // glCompressedTexSubImage2D +}; break; +case 5368: { // glCompressedTexSubImage2D GLenum *target = (GLenum *) bp; bp += 4; GLint *level = (GLint *) bp; bp += 4; GLint *xoffset = (GLint *) bp; bp += 4; @@ -2834,8 +2834,8 @@ case 5368: { // glCompressedTexSubImage2D GLsizei *imageSize = (GLsizei *) bp; bp += 4; GLvoid *data = (GLvoid *) * (int *) bp; bp += 4; weglCompressedTexSubImage2D(*target,*level,*xoffset,*yoffset,*width,*height,*format,*imageSize,data); -}; break; -case 5369: { // glCompressedTexSubImage2D +}; break; +case 5369: { // glCompressedTexSubImage2D GLenum *target = (GLenum *) bp; bp += 4; GLint *level = (GLint *) bp; bp += 4; GLint *xoffset = (GLint *) bp; bp += 4; @@ -2846,8 +2846,8 @@ case 5369: { // glCompressedTexSubImage2D GLsizei *imageSize = (GLsizei *) bp; bp += 4; GLvoid *data = (GLvoid *) bins[0]->base; weglCompressedTexSubImage2D(*target,*level,*xoffset,*yoffset,*width,*height,*format,*imageSize,data); -}; break; -case 5370: { // glCompressedTexSubImage1D +}; break; +case 5370: { // glCompressedTexSubImage1D GLenum *target = (GLenum *) bp; bp += 4; GLint *level = (GLint *) bp; bp += 4; GLint *xoffset = (GLint *) bp; bp += 4; @@ -2856,8 +2856,8 @@ case 5370: { // glCompressedTexSubImage1D GLsizei *imageSize = (GLsizei *) bp; bp += 4; GLvoid *data = (GLvoid *) * (int *) bp; bp += 4; weglCompressedTexSubImage1D(*target,*level,*xoffset,*width,*format,*imageSize,data); -}; break; -case 5371: { // glCompressedTexSubImage1D +}; break; +case 5371: { // glCompressedTexSubImage1D GLenum *target = (GLenum *) bp; bp += 4; GLint *level = (GLint *) bp; bp += 4; GLint *xoffset = (GLint *) bp; bp += 4; @@ -2866,8 +2866,8 @@ case 5371: { // glCompressedTexSubImage1D GLsizei *imageSize = (GLsizei *) bp; bp += 4; GLvoid *data = (GLvoid *) bins[0]->base; weglCompressedTexSubImage1D(*target,*level,*xoffset,*width,*format,*imageSize,data); -}; break; -case 5372: { // glGetCompressedTexImage +}; break; +case 5372: { // glGetCompressedTexImage GLenum *target = (GLenum *) bp; bp += 4; GLint *level = (GLint *) bp; bp += 4; GLvoid *img = (GLvoid *) bins[0]->base; @@ -2877,247 +2877,247 @@ case 5372: { // glGetCompressedTexImage rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "ok"); rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; driver_send_term(WXE_DRV_PORT,caller,rt,AP); -}; break; -case 5373: { // glClientActiveTexture +}; break; +case 5373: { // glClientActiveTexture GLenum *texture = (GLenum *) bp; bp += 4; weglClientActiveTexture(*texture); -}; break; -case 5374: { // glMultiTexCoord1dv +}; break; +case 5374: { // glMultiTexCoord1dv GLenum *target = (GLenum *) bp; bp += 4; bp += 4; GLdouble *v = (GLdouble *) bp; bp += 8; weglMultiTexCoord1dv(*target,v); -}; break; -case 5375: { // glMultiTexCoord1fv +}; break; +case 5375: { // glMultiTexCoord1fv GLenum *target = (GLenum *) bp; bp += 4; GLfloat *v = (GLfloat *) bp; bp += 4; weglMultiTexCoord1fv(*target,v); -}; break; -case 5376: { // glMultiTexCoord1iv +}; break; +case 5376: { // glMultiTexCoord1iv GLenum *target = (GLenum *) bp; bp += 4; GLint *v = (GLint *) bp; bp += 4; weglMultiTexCoord1iv(*target,v); -}; break; -case 5377: { // glMultiTexCoord1sv +}; break; +case 5377: { // glMultiTexCoord1sv GLenum *target = (GLenum *) bp; bp += 4; GLshort *v = (GLshort *) bp; bp += 2; weglMultiTexCoord1sv(*target,v); -}; break; -case 5378: { // glMultiTexCoord2dv +}; break; +case 5378: { // glMultiTexCoord2dv GLenum *target = (GLenum *) bp; bp += 4; bp += 4; GLdouble *v = (GLdouble *) bp; bp += 8; weglMultiTexCoord2dv(*target,v); -}; break; -case 5379: { // glMultiTexCoord2fv +}; break; +case 5379: { // glMultiTexCoord2fv GLenum *target = (GLenum *) bp; bp += 4; GLfloat *v = (GLfloat *) bp; bp += 4; weglMultiTexCoord2fv(*target,v); -}; break; -case 5380: { // glMultiTexCoord2iv +}; break; +case 5380: { // glMultiTexCoord2iv GLenum *target = (GLenum *) bp; bp += 4; GLint *v = (GLint *) bp; bp += 4; weglMultiTexCoord2iv(*target,v); -}; break; -case 5381: { // glMultiTexCoord2sv +}; break; +case 5381: { // glMultiTexCoord2sv GLenum *target = (GLenum *) bp; bp += 4; GLshort *v = (GLshort *) bp; bp += 2; weglMultiTexCoord2sv(*target,v); -}; break; -case 5382: { // glMultiTexCoord3dv +}; break; +case 5382: { // glMultiTexCoord3dv GLenum *target = (GLenum *) bp; bp += 4; bp += 4; GLdouble *v = (GLdouble *) bp; bp += 8; weglMultiTexCoord3dv(*target,v); -}; break; -case 5383: { // glMultiTexCoord3fv +}; break; +case 5383: { // glMultiTexCoord3fv GLenum *target = (GLenum *) bp; bp += 4; GLfloat *v = (GLfloat *) bp; bp += 4; weglMultiTexCoord3fv(*target,v); -}; break; -case 5384: { // glMultiTexCoord3iv +}; break; +case 5384: { // glMultiTexCoord3iv GLenum *target = (GLenum *) bp; bp += 4; GLint *v = (GLint *) bp; bp += 4; weglMultiTexCoord3iv(*target,v); -}; break; -case 5385: { // glMultiTexCoord3sv +}; break; +case 5385: { // glMultiTexCoord3sv GLenum *target = (GLenum *) bp; bp += 4; GLshort *v = (GLshort *) bp; bp += 2; weglMultiTexCoord3sv(*target,v); -}; break; -case 5386: { // glMultiTexCoord4dv +}; break; +case 5386: { // glMultiTexCoord4dv GLenum *target = (GLenum *) bp; bp += 4; bp += 4; GLdouble *v = (GLdouble *) bp; bp += 8; weglMultiTexCoord4dv(*target,v); -}; break; -case 5387: { // glMultiTexCoord4fv +}; break; +case 5387: { // glMultiTexCoord4fv GLenum *target = (GLenum *) bp; bp += 4; GLfloat *v = (GLfloat *) bp; bp += 4; weglMultiTexCoord4fv(*target,v); -}; break; -case 5388: { // glMultiTexCoord4iv +}; break; +case 5388: { // glMultiTexCoord4iv GLenum *target = (GLenum *) bp; bp += 4; GLint *v = (GLint *) bp; bp += 4; weglMultiTexCoord4iv(*target,v); -}; break; -case 5389: { // glMultiTexCoord4sv +}; break; +case 5389: { // glMultiTexCoord4sv GLenum *target = (GLenum *) bp; bp += 4; GLshort *v = (GLshort *) bp; bp += 2; weglMultiTexCoord4sv(*target,v); -}; break; -case 5390: { // glLoadTransposeMatrixf +}; break; +case 5390: { // glLoadTransposeMatrixf GLfloat * m = (GLfloat *) bp; bp += 64; weglLoadTransposeMatrixf(m); -}; break; -case 5391: { // glLoadTransposeMatrixd +}; break; +case 5391: { // glLoadTransposeMatrixd GLdouble * m = (GLdouble *) bp; bp += 128; weglLoadTransposeMatrixd(m); -}; break; -case 5392: { // glMultTransposeMatrixf +}; break; +case 5392: { // glMultTransposeMatrixf GLfloat * m = (GLfloat *) bp; bp += 64; weglMultTransposeMatrixf(m); -}; break; -case 5393: { // glMultTransposeMatrixd +}; break; +case 5393: { // glMultTransposeMatrixd GLdouble * m = (GLdouble *) bp; bp += 128; weglMultTransposeMatrixd(m); -}; break; -case 5394: { // glBlendFuncSeparate +}; break; +case 5394: { // glBlendFuncSeparate GLenum *sfactorRGB = (GLenum *) bp; bp += 4; GLenum *dfactorRGB = (GLenum *) bp; bp += 4; GLenum *sfactorAlpha = (GLenum *) bp; bp += 4; GLenum *dfactorAlpha = (GLenum *) bp; bp += 4; weglBlendFuncSeparate(*sfactorRGB,*dfactorRGB,*sfactorAlpha,*dfactorAlpha); -}; break; -case 5395: { // glMultiDrawArrays +}; break; +case 5395: { // glMultiDrawArrays GLenum *mode = (GLenum *) bp; bp += 4; int * firstLen = (int *) bp; bp += 4; GLint * first = (GLint *) bp; bp += (8-((*firstLen*4+0)%8))%8; int * countLen = (int *) bp; bp += 4; GLsizei * count = (GLsizei *) bp; bp += (8-((*countLen*4+4)%8))%8; weglMultiDrawArrays(*mode,first,count,*firstLen); -}; break; -case 5396: { // glPointParameterf +}; break; +case 5396: { // glPointParameterf GLenum *pname = (GLenum *) bp; bp += 4; GLfloat *param = (GLfloat *) bp; bp += 4; weglPointParameterf(*pname,*param); -}; break; -case 5397: { // glPointParameterfv +}; break; +case 5397: { // glPointParameterfv GLenum *pname = (GLenum *) bp; bp += 4; int *paramsLen = (int *) bp; bp += 4; GLfloat *params = (GLfloat *) bp; bp += *paramsLen*4+((*paramsLen)+0)%2*4; weglPointParameterfv(*pname,params); -}; break; -case 5398: { // glPointParameteri +}; break; +case 5398: { // glPointParameteri GLenum *pname = (GLenum *) bp; bp += 4; GLint *param = (GLint *) bp; bp += 4; weglPointParameteri(*pname,*param); -}; break; -case 5399: { // glPointParameteriv +}; break; +case 5399: { // glPointParameteriv GLenum *pname = (GLenum *) bp; bp += 4; int *paramsLen = (int *) bp; bp += 4; GLint *params = (GLint *) bp; bp += *paramsLen*4+((*paramsLen)+0)%2*4; weglPointParameteriv(*pname,params); -}; break; -case 5400: { // glFogCoordfv +}; break; +case 5400: { // glFogCoordfv GLfloat *coord = (GLfloat *) bp; bp += 4; weglFogCoordfv(coord); -}; break; -case 5401: { // glFogCoorddv +}; break; +case 5401: { // glFogCoorddv GLdouble *coord = (GLdouble *) bp; bp += 8; weglFogCoorddv(coord); -}; break; -case 5402: { // glFogCoordPointer +}; break; +case 5402: { // glFogCoordPointer GLenum *type = (GLenum *) bp; bp += 4; GLsizei *stride = (GLsizei *) bp; bp += 4; GLvoid *pointer = (GLvoid *) * (int *) bp; bp += 4; weglFogCoordPointer(*type,*stride,pointer); -}; break; -case 5403: { // glFogCoordPointer +}; break; +case 5403: { // glFogCoordPointer GLenum *type = (GLenum *) bp; bp += 4; GLsizei *stride = (GLsizei *) bp; bp += 4; GLvoid *pointer = (GLvoid *) bins[0]->base; weglFogCoordPointer(*type,*stride,pointer); -}; break; -case 5404: { // glSecondaryColor3bv +}; break; +case 5404: { // glSecondaryColor3bv GLbyte *v = (GLbyte *) bp; bp += 1; weglSecondaryColor3bv(v); -}; break; -case 5405: { // glSecondaryColor3dv +}; break; +case 5405: { // glSecondaryColor3dv GLdouble *v = (GLdouble *) bp; bp += 8; weglSecondaryColor3dv(v); -}; break; -case 5406: { // glSecondaryColor3fv +}; break; +case 5406: { // glSecondaryColor3fv GLfloat *v = (GLfloat *) bp; bp += 4; weglSecondaryColor3fv(v); -}; break; -case 5407: { // glSecondaryColor3iv +}; break; +case 5407: { // glSecondaryColor3iv GLint *v = (GLint *) bp; bp += 4; weglSecondaryColor3iv(v); -}; break; -case 5408: { // glSecondaryColor3sv +}; break; +case 5408: { // glSecondaryColor3sv GLshort *v = (GLshort *) bp; bp += 2; weglSecondaryColor3sv(v); -}; break; -case 5409: { // glSecondaryColor3ubv +}; break; +case 5409: { // glSecondaryColor3ubv GLubyte *v = (GLubyte *) bp; bp += 1; weglSecondaryColor3ubv(v); -}; break; -case 5410: { // glSecondaryColor3uiv +}; break; +case 5410: { // glSecondaryColor3uiv GLuint *v = (GLuint *) bp; bp += 4; weglSecondaryColor3uiv(v); -}; break; -case 5411: { // glSecondaryColor3usv +}; break; +case 5411: { // glSecondaryColor3usv GLushort *v = (GLushort *) bp; bp += 2; weglSecondaryColor3usv(v); -}; break; -case 5412: { // glSecondaryColorPointer +}; break; +case 5412: { // glSecondaryColorPointer GLint *size = (GLint *) bp; bp += 4; GLenum *type = (GLenum *) bp; bp += 4; GLsizei *stride = (GLsizei *) bp; bp += 4; GLvoid *pointer = (GLvoid *) * (int *) bp; bp += 4; weglSecondaryColorPointer(*size,*type,*stride,pointer); -}; break; -case 5413: { // glSecondaryColorPointer +}; break; +case 5413: { // glSecondaryColorPointer GLint *size = (GLint *) bp; bp += 4; GLenum *type = (GLenum *) bp; bp += 4; GLsizei *stride = (GLsizei *) bp; bp += 4; GLvoid *pointer = (GLvoid *) bins[0]->base; weglSecondaryColorPointer(*size,*type,*stride,pointer); -}; break; -case 5414: { // glWindowPos2dv +}; break; +case 5414: { // glWindowPos2dv GLdouble *v = (GLdouble *) bp; bp += 8; weglWindowPos2dv(v); -}; break; -case 5415: { // glWindowPos2fv +}; break; +case 5415: { // glWindowPos2fv GLfloat *v = (GLfloat *) bp; bp += 4; weglWindowPos2fv(v); -}; break; -case 5416: { // glWindowPos2iv +}; break; +case 5416: { // glWindowPos2iv GLint *v = (GLint *) bp; bp += 4; weglWindowPos2iv(v); -}; break; -case 5417: { // glWindowPos2sv +}; break; +case 5417: { // glWindowPos2sv GLshort *v = (GLshort *) bp; bp += 2; weglWindowPos2sv(v); -}; break; -case 5418: { // glWindowPos3dv +}; break; +case 5418: { // glWindowPos3dv GLdouble *v = (GLdouble *) bp; bp += 8; weglWindowPos3dv(v); -}; break; -case 5419: { // glWindowPos3fv +}; break; +case 5419: { // glWindowPos3fv GLfloat *v = (GLfloat *) bp; bp += 4; weglWindowPos3fv(v); -}; break; -case 5420: { // glWindowPos3iv +}; break; +case 5420: { // glWindowPos3iv GLint *v = (GLint *) bp; bp += 4; weglWindowPos3iv(v); -}; break; -case 5421: { // glWindowPos3sv +}; break; +case 5421: { // glWindowPos3sv GLshort *v = (GLshort *) bp; bp += 2; weglWindowPos3sv(v); -}; break; -case 5422: { // glGenQueries +}; break; +case 5422: { // glGenQueries GLsizei *n = (GLsizei *) bp; bp += 4; GLuint *ids; ids = (GLuint *) driver_alloc(sizeof(GLuint) * *n); @@ -3131,15 +3131,15 @@ case 5422: { // glGenQueries rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; if (AP != 7 + (*n)*2 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,7 + (*n)*2); driver_send_term(WXE_DRV_PORT,caller,rt,AP); - driver_free(rt); + driver_free(rt); driver_free(ids); -}; break; -case 5423: { // glDeleteQueries +}; break; +case 5423: { // glDeleteQueries int * idsLen = (int *) bp; bp += 4; GLuint * ids = (GLuint *) bp; bp += (8-((*idsLen*4+4)%8))%8; weglDeleteQueries(*idsLen,ids); -}; break; -case 5424: { // glIsQuery +}; break; +case 5424: { // glIsQuery GLuint *id = (GLuint *) bp; bp += 4; GLboolean result = weglIsQuery(*id); int AP = 0; ErlDrvTermData rt[6]; @@ -3148,17 +3148,17 @@ case 5424: { // glIsQuery rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6); driver_send_term(WXE_DRV_PORT,caller,rt,AP); -}; break; -case 5425: { // glBeginQuery +}; break; +case 5425: { // glBeginQuery GLenum *target = (GLenum *) bp; bp += 4; GLuint *id = (GLuint *) bp; bp += 4; weglBeginQuery(*target,*id); -}; break; -case 5426: { // glEndQuery +}; break; +case 5426: { // glEndQuery GLenum *target = (GLenum *) bp; bp += 4; weglEndQuery(*target); -}; break; -case 5427: { // glGetQueryiv +}; break; +case 5427: { // glGetQueryiv GLenum *target = (GLenum *) bp; bp += 4; GLenum *pname = (GLenum *) bp; bp += 4; GLint params[1] = {0}; @@ -3169,8 +3169,8 @@ case 5427: { // glGetQueryiv rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6); driver_send_term(WXE_DRV_PORT,caller,rt,AP); -}; break; -case 5428: { // glGetQueryObjectiv +}; break; +case 5428: { // glGetQueryObjectiv GLuint *id = (GLuint *) bp; bp += 4; GLenum *pname = (GLenum *) bp; bp += 4; GLint params[1] = {0}; @@ -3181,8 +3181,8 @@ case 5428: { // glGetQueryObjectiv rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6); driver_send_term(WXE_DRV_PORT,caller,rt,AP); -}; break; -case 5429: { // glGetQueryObjectuiv +}; break; +case 5429: { // glGetQueryObjectuiv GLuint *id = (GLuint *) bp; bp += 4; GLenum *pname = (GLenum *) bp; bp += 4; GLuint params[1] = {0}; @@ -3193,18 +3193,18 @@ case 5429: { // glGetQueryObjectuiv rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6); driver_send_term(WXE_DRV_PORT,caller,rt,AP); -}; break; -case 5430: { // glBindBuffer +}; break; +case 5430: { // glBindBuffer GLenum *target = (GLenum *) bp; bp += 4; GLuint *buffer = (GLuint *) bp; bp += 4; weglBindBuffer(*target,*buffer); -}; break; -case 5431: { // glDeleteBuffers +}; break; +case 5431: { // glDeleteBuffers int * buffersLen = (int *) bp; bp += 4; GLuint * buffers = (GLuint *) bp; bp += (8-((*buffersLen*4+4)%8))%8; weglDeleteBuffers(*buffersLen,buffers); -}; break; -case 5432: { // glGenBuffers +}; break; +case 5432: { // glGenBuffers GLsizei *n = (GLsizei *) bp; bp += 4; GLuint *buffers; buffers = (GLuint *) driver_alloc(sizeof(GLuint) * *n); @@ -3218,10 +3218,10 @@ case 5432: { // glGenBuffers rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; if (AP != 7 + (*n)*2 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,7 + (*n)*2); driver_send_term(WXE_DRV_PORT,caller,rt,AP); - driver_free(rt); + driver_free(rt); driver_free(buffers); -}; break; -case 5433: { // glIsBuffer +}; break; +case 5433: { // glIsBuffer GLuint *buffer = (GLuint *) bp; bp += 4; GLboolean result = weglIsBuffer(*buffer); int AP = 0; ErlDrvTermData rt[6]; @@ -3230,40 +3230,40 @@ case 5433: { // glIsBuffer rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6); driver_send_term(WXE_DRV_PORT,caller,rt,AP); -}; break; -case 5434: { // glBufferData +}; break; +case 5434: { // glBufferData GLenum *target = (GLenum *) bp; bp += 4; bp += 4; GLsizeiptr size = (GLsizeiptr) * (GLuint64EXT *) bp; bp += 8; GLvoid *data = (GLvoid *) * (int *) bp; bp += 4; GLenum *usage = (GLenum *) bp; bp += 4; weglBufferData(*target,size,data,*usage); -}; break; -case 5435: { // glBufferData +}; break; +case 5435: { // glBufferData GLenum *target = (GLenum *) bp; bp += 4; bp += 4; GLsizeiptr size = (GLsizeiptr) * (GLuint64EXT *) bp; bp += 8; GLvoid *data = (GLvoid *) bins[0]->base; GLenum *usage = (GLenum *) bp; bp += 4; weglBufferData(*target,size,data,*usage); -}; break; -case 5436: { // glBufferSubData +}; break; +case 5436: { // glBufferSubData GLenum *target = (GLenum *) bp; bp += 4; bp += 4; GLintptr offset = (GLintptr) * (GLuint64EXT *) bp; bp += 8; GLsizeiptr size = (GLsizeiptr) * (GLuint64EXT *) bp; bp += 8; GLvoid *data = (GLvoid *) * (int *) bp; bp += 4; weglBufferSubData(*target,offset,size,data); -}; break; -case 5437: { // glBufferSubData +}; break; +case 5437: { // glBufferSubData GLenum *target = (GLenum *) bp; bp += 4; bp += 4; GLintptr offset = (GLintptr) * (GLuint64EXT *) bp; bp += 8; GLsizeiptr size = (GLsizeiptr) * (GLuint64EXT *) bp; bp += 8; GLvoid *data = (GLvoid *) bins[0]->base; weglBufferSubData(*target,offset,size,data); -}; break; -case 5438: { // glGetBufferSubData +}; break; +case 5438: { // glGetBufferSubData GLenum *target = (GLenum *) bp; bp += 4; bp += 4; GLintptr offset = (GLintptr) * (GLuint64EXT *) bp; bp += 8; @@ -3275,8 +3275,8 @@ case 5438: { // glGetBufferSubData rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "ok"); rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; driver_send_term(WXE_DRV_PORT,caller,rt,AP); -}; break; -case 5439: { // glGetBufferParameteriv +}; break; +case 5439: { // glGetBufferParameteriv GLenum *target = (GLenum *) bp; bp += 4; GLenum *pname = (GLenum *) bp; bp += 4; GLint params[1] = {0}; @@ -3287,53 +3287,53 @@ case 5439: { // glGetBufferParameteriv rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6); driver_send_term(WXE_DRV_PORT,caller,rt,AP); -}; break; -case 5440: { // glBlendEquationSeparate +}; break; +case 5440: { // glBlendEquationSeparate GLenum *modeRGB = (GLenum *) bp; bp += 4; GLenum *modeAlpha = (GLenum *) bp; bp += 4; weglBlendEquationSeparate(*modeRGB,*modeAlpha); -}; break; -case 5441: { // glDrawBuffers +}; break; +case 5441: { // glDrawBuffers int * bufsLen = (int *) bp; bp += 4; GLenum * bufs = (GLenum *) bp; bp += (8-((*bufsLen*4+4)%8))%8; weglDrawBuffers(*bufsLen,bufs); -}; break; -case 5442: { // glStencilOpSeparate +}; break; +case 5442: { // glStencilOpSeparate GLenum *face = (GLenum *) bp; bp += 4; GLenum *sfail = (GLenum *) bp; bp += 4; GLenum *dpfail = (GLenum *) bp; bp += 4; GLenum *dppass = (GLenum *) bp; bp += 4; weglStencilOpSeparate(*face,*sfail,*dpfail,*dppass); -}; break; -case 5443: { // glStencilFuncSeparate +}; break; +case 5443: { // glStencilFuncSeparate GLenum *frontfunc = (GLenum *) bp; bp += 4; GLenum *backfunc = (GLenum *) bp; bp += 4; GLint *ref = (GLint *) bp; bp += 4; GLuint *mask = (GLuint *) bp; bp += 4; weglStencilFuncSeparate(*frontfunc,*backfunc,*ref,*mask); -}; break; -case 5444: { // glStencilMaskSeparate +}; break; +case 5444: { // glStencilMaskSeparate GLenum *face = (GLenum *) bp; bp += 4; GLuint *mask = (GLuint *) bp; bp += 4; weglStencilMaskSeparate(*face,*mask); -}; break; -case 5445: { // glAttachShader +}; break; +case 5445: { // glAttachShader GLuint *program = (GLuint *) bp; bp += 4; GLuint *shader = (GLuint *) bp; bp += 4; weglAttachShader(*program,*shader); -}; break; -case 5446: { // glBindAttribLocation +}; break; +case 5446: { // glBindAttribLocation GLuint *program = (GLuint *) bp; bp += 4; GLuint *index = (GLuint *) bp; bp += 4; GLchar *name = (GLchar *) bp; int nameLen = strlen((char *)name); bp += nameLen+1+((8-((1+nameLen+0)%8))%8); weglBindAttribLocation(*program,*index,name); -}; break; -case 5447: { // glCompileShader +}; break; +case 5447: { // glCompileShader GLuint *shader = (GLuint *) bp; bp += 4; weglCompileShader(*shader); -}; break; -case 5448: { // glCreateProgram +}; break; +case 5448: { // glCreateProgram GLuint result = weglCreateProgram(); int AP = 0; ErlDrvTermData rt[6]; rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_"); @@ -3341,8 +3341,8 @@ case 5448: { // glCreateProgram rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6); driver_send_term(WXE_DRV_PORT,caller,rt,AP); -}; break; -case 5449: { // glCreateShader +}; break; +case 5449: { // glCreateShader GLenum *type = (GLenum *) bp; bp += 4; GLuint result = weglCreateShader(*type); int AP = 0; ErlDrvTermData rt[6]; @@ -3351,29 +3351,29 @@ case 5449: { // glCreateShader rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6); driver_send_term(WXE_DRV_PORT,caller,rt,AP); -}; break; -case 5450: { // glDeleteProgram +}; break; +case 5450: { // glDeleteProgram GLuint *program = (GLuint *) bp; bp += 4; weglDeleteProgram(*program); -}; break; -case 5451: { // glDeleteShader +}; break; +case 5451: { // glDeleteShader GLuint *shader = (GLuint *) bp; bp += 4; weglDeleteShader(*shader); -}; break; -case 5452: { // glDetachShader +}; break; +case 5452: { // glDetachShader GLuint *program = (GLuint *) bp; bp += 4; GLuint *shader = (GLuint *) bp; bp += 4; weglDetachShader(*program,*shader); -}; break; -case 5453: { // glDisableVertexAttribArray +}; break; +case 5453: { // glDisableVertexAttribArray GLuint *index = (GLuint *) bp; bp += 4; weglDisableVertexAttribArray(*index); -}; break; -case 5454: { // glEnableVertexAttribArray +}; break; +case 5454: { // glEnableVertexAttribArray GLuint *index = (GLuint *) bp; bp += 4; weglEnableVertexAttribArray(*index); -}; break; -case 5455: { // glGetActiveAttrib +}; break; +case 5455: { // glGetActiveAttrib GLuint *program = (GLuint *) bp; bp += 4; GLuint *index = (GLuint *) bp; bp += 4; GLsizei *bufSize = (GLsizei *) bp; bp += 4; @@ -3393,8 +3393,8 @@ case 5455: { // glGetActiveAttrib if (AP != 13 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,13); driver_send_term(WXE_DRV_PORT,caller,rt,AP); driver_free(name); -}; break; -case 5456: { // glGetActiveUniform +}; break; +case 5456: { // glGetActiveUniform GLuint *program = (GLuint *) bp; bp += 4; GLuint *index = (GLuint *) bp; bp += 4; GLsizei *bufSize = (GLsizei *) bp; bp += 4; @@ -3414,8 +3414,8 @@ case 5456: { // glGetActiveUniform if (AP != 13 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,13); driver_send_term(WXE_DRV_PORT,caller,rt,AP); driver_free(name); -}; break; -case 5457: { // glGetAttachedShaders +}; break; +case 5457: { // glGetAttachedShaders GLuint *program = (GLuint *) bp; bp += 4; GLsizei *maxCount = (GLsizei *) bp; bp += 4; GLsizei count[1] = {0}; @@ -3431,10 +3431,10 @@ case 5457: { // glGetAttachedShaders rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; if (AP != 7 + (*count)*2 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,7 + (*count)*2); driver_send_term(WXE_DRV_PORT,caller,rt,AP); - driver_free(rt); + driver_free(rt); driver_free(obj); -}; break; -case 5458: { // glGetAttribLocation +}; break; +case 5458: { // glGetAttribLocation GLuint *program = (GLuint *) bp; bp += 4; GLchar *name = (GLchar *) bp; int nameLen = strlen((char *)name); bp += nameLen+1+((8-((1+nameLen+4)%8))%8); @@ -3445,8 +3445,8 @@ case 5458: { // glGetAttribLocation rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6); driver_send_term(WXE_DRV_PORT,caller,rt,AP); -}; break; -case 5459: { // glGetProgramiv +}; break; +case 5459: { // glGetProgramiv GLuint *program = (GLuint *) bp; bp += 4; GLenum *pname = (GLenum *) bp; bp += 4; GLint params[1] = {0}; @@ -3457,8 +3457,8 @@ case 5459: { // glGetProgramiv rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6); driver_send_term(WXE_DRV_PORT,caller,rt,AP); -}; break; -case 5460: { // glGetProgramInfoLog +}; break; +case 5460: { // glGetProgramInfoLog GLuint *program = (GLuint *) bp; bp += 4; GLsizei *bufSize = (GLsizei *) bp; bp += 4; GLsizei length[1] = {0}; @@ -3472,8 +3472,8 @@ case 5460: { // glGetProgramInfoLog if (AP != 7 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,7); driver_send_term(WXE_DRV_PORT,caller,rt,AP); driver_free(infoLog); -}; break; -case 5461: { // glGetShaderiv +}; break; +case 5461: { // glGetShaderiv GLuint *shader = (GLuint *) bp; bp += 4; GLenum *pname = (GLenum *) bp; bp += 4; GLint params[1] = {0}; @@ -3484,8 +3484,8 @@ case 5461: { // glGetShaderiv rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6); driver_send_term(WXE_DRV_PORT,caller,rt,AP); -}; break; -case 5462: { // glGetShaderInfoLog +}; break; +case 5462: { // glGetShaderInfoLog GLuint *shader = (GLuint *) bp; bp += 4; GLsizei *bufSize = (GLsizei *) bp; bp += 4; GLsizei length[1] = {0}; @@ -3499,8 +3499,8 @@ case 5462: { // glGetShaderInfoLog if (AP != 7 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,7); driver_send_term(WXE_DRV_PORT,caller,rt,AP); driver_free(infoLog); -}; break; -case 5463: { // glGetShaderSource +}; break; +case 5463: { // glGetShaderSource GLuint *shader = (GLuint *) bp; bp += 4; GLsizei *bufSize = (GLsizei *) bp; bp += 4; GLsizei length[1] = {0}; @@ -3514,8 +3514,8 @@ case 5463: { // glGetShaderSource if (AP != 7 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,7); driver_send_term(WXE_DRV_PORT,caller,rt,AP); driver_free(source); -}; break; -case 5464: { // glGetUniformLocation +}; break; +case 5464: { // glGetUniformLocation GLuint *program = (GLuint *) bp; bp += 4; GLchar *name = (GLchar *) bp; int nameLen = strlen((char *)name); bp += nameLen+1+((8-((1+nameLen+4)%8))%8); @@ -3526,8 +3526,8 @@ case 5464: { // glGetUniformLocation rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6); driver_send_term(WXE_DRV_PORT,caller,rt,AP); -}; break; -case 5465: { // glGetUniformfv +}; break; +case 5465: { // glGetUniformfv GLuint *program = (GLuint *) bp; bp += 4; GLint *location = (GLint *) bp; bp += 4; GLfloat params[16] = {0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0}; @@ -3556,8 +3556,8 @@ case 5465: { // glGetUniformfv rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; if (AP != 38 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,38); driver_send_term(WXE_DRV_PORT,caller,rt,AP); -}; break; -case 5466: { // glGetUniformiv +}; break; +case 5466: { // glGetUniformiv GLuint *program = (GLuint *) bp; bp += 4; GLint *location = (GLint *) bp; bp += 4; GLint params[16] = {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}; @@ -3585,8 +3585,8 @@ case 5466: { // glGetUniformiv rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; if (AP != 38 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,38); driver_send_term(WXE_DRV_PORT,caller,rt,AP); -}; break; -case 5467: { // glGetVertexAttribdv +}; break; +case 5467: { // glGetVertexAttribdv GLuint *index = (GLuint *) bp; bp += 4; GLenum *pname = (GLenum *) bp; bp += 4; GLdouble params[4] = {0.0,0.0,0.0,0.0}; @@ -3602,8 +3602,8 @@ case 5467: { // glGetVertexAttribdv rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; if (AP != 14 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,14); driver_send_term(WXE_DRV_PORT,caller,rt,AP); -}; break; -case 5468: { // glGetVertexAttribfv +}; break; +case 5468: { // glGetVertexAttribfv GLuint *index = (GLuint *) bp; bp += 4; GLenum *pname = (GLenum *) bp; bp += 4; GLfloat params[4] = {0.0,0.0,0.0,0.0}; @@ -3620,8 +3620,8 @@ case 5468: { // glGetVertexAttribfv rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; if (AP != 14 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,14); driver_send_term(WXE_DRV_PORT,caller,rt,AP); -}; break; -case 5469: { // glGetVertexAttribiv +}; break; +case 5469: { // glGetVertexAttribiv GLuint *index = (GLuint *) bp; bp += 4; GLenum *pname = (GLenum *) bp; bp += 4; GLint params[4] = {0,0,0,0}; @@ -3637,8 +3637,8 @@ case 5469: { // glGetVertexAttribiv rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; if (AP != 14 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,14); driver_send_term(WXE_DRV_PORT,caller,rt,AP); -}; break; -case 5470: { // glIsProgram +}; break; +case 5470: { // glIsProgram GLuint *program = (GLuint *) bp; bp += 4; GLboolean result = weglIsProgram(*program); int AP = 0; ErlDrvTermData rt[6]; @@ -3647,8 +3647,8 @@ case 5470: { // glIsProgram rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6); driver_send_term(WXE_DRV_PORT,caller,rt,AP); -}; break; -case 5471: { // glIsShader +}; break; +case 5471: { // glIsShader GLuint *shader = (GLuint *) bp; bp += 4; GLboolean result = weglIsShader(*shader); int AP = 0; ErlDrvTermData rt[6]; @@ -3657,275 +3657,275 @@ case 5471: { // glIsShader rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6); driver_send_term(WXE_DRV_PORT,caller,rt,AP); -}; break; -case 5472: { // glLinkProgram +}; break; +case 5472: { // glLinkProgram GLuint *program = (GLuint *) bp; bp += 4; weglLinkProgram(*program); -}; break; -case 5473: { // glShaderSource +}; break; +case 5473: { // glShaderSource GLuint *shader = (GLuint *) bp; bp += 4; int * stringLen = (int *) bp; bp += 4; int * stringTotSize = (int *) bp; bp += 4; GLchar **string; - string = (GLchar **) driver_alloc(sizeof(GLchar *) * *stringLen); + string = (GLchar **) driver_alloc(sizeof(GLchar *) * *stringLen); for(int i=0;i<*stringLen;i++) { string[i] = (GLchar *) bp; bp += 1+strlen(bp);}; bp += (8 - ((0 + *stringTotSize) % 8)) % 8; weglShaderSource(*shader,*stringLen,(const GLchar **) string,NULL); driver_free(string); -}; break; -case 5474: { // glUseProgram +}; break; +case 5474: { // glUseProgram GLuint *program = (GLuint *) bp; bp += 4; weglUseProgram(*program); -}; break; -case 5475: { // glUniform1f +}; break; +case 5475: { // glUniform1f GLint *location = (GLint *) bp; bp += 4; GLfloat *v0 = (GLfloat *) bp; bp += 4; weglUniform1f(*location,*v0); -}; break; -case 5476: { // glUniform2f +}; break; +case 5476: { // glUniform2f GLint *location = (GLint *) bp; bp += 4; GLfloat *v0 = (GLfloat *) bp; bp += 4; GLfloat *v1 = (GLfloat *) bp; bp += 4; weglUniform2f(*location,*v0,*v1); -}; break; -case 5477: { // glUniform3f +}; break; +case 5477: { // glUniform3f GLint *location = (GLint *) bp; bp += 4; GLfloat *v0 = (GLfloat *) bp; bp += 4; GLfloat *v1 = (GLfloat *) bp; bp += 4; GLfloat *v2 = (GLfloat *) bp; bp += 4; weglUniform3f(*location,*v0,*v1,*v2); -}; break; -case 5478: { // glUniform4f +}; break; +case 5478: { // glUniform4f GLint *location = (GLint *) bp; bp += 4; GLfloat *v0 = (GLfloat *) bp; bp += 4; GLfloat *v1 = (GLfloat *) bp; bp += 4; GLfloat *v2 = (GLfloat *) bp; bp += 4; GLfloat *v3 = (GLfloat *) bp; bp += 4; weglUniform4f(*location,*v0,*v1,*v2,*v3); -}; break; -case 5479: { // glUniform1i +}; break; +case 5479: { // glUniform1i GLint *location = (GLint *) bp; bp += 4; GLint *v0 = (GLint *) bp; bp += 4; weglUniform1i(*location,*v0); -}; break; -case 5480: { // glUniform2i +}; break; +case 5480: { // glUniform2i GLint *location = (GLint *) bp; bp += 4; GLint *v0 = (GLint *) bp; bp += 4; GLint *v1 = (GLint *) bp; bp += 4; weglUniform2i(*location,*v0,*v1); -}; break; -case 5481: { // glUniform3i +}; break; +case 5481: { // glUniform3i GLint *location = (GLint *) bp; bp += 4; GLint *v0 = (GLint *) bp; bp += 4; GLint *v1 = (GLint *) bp; bp += 4; GLint *v2 = (GLint *) bp; bp += 4; weglUniform3i(*location,*v0,*v1,*v2); -}; break; -case 5482: { // glUniform4i +}; break; +case 5482: { // glUniform4i GLint *location = (GLint *) bp; bp += 4; GLint *v0 = (GLint *) bp; bp += 4; GLint *v1 = (GLint *) bp; bp += 4; GLint *v2 = (GLint *) bp; bp += 4; GLint *v3 = (GLint *) bp; bp += 4; weglUniform4i(*location,*v0,*v1,*v2,*v3); -}; break; -case 5483: { // glUniform1fv +}; break; +case 5483: { // glUniform1fv GLint *location = (GLint *) bp; bp += 4; int * valueLen = (int *) bp; bp += 4; GLfloat * value = (GLfloat *) bp; bp += (8-((*valueLen*4+0)%8))%8; weglUniform1fv(*location,*valueLen,value); -}; break; -case 5484: { // glUniform2fv +}; break; +case 5484: { // glUniform2fv GLint *location = (GLint *) bp; bp += 4; int *valueLen = (int *) bp; bp += 4; GLfloat * value = (GLfloat *) bp; bp += *valueLen*8; weglUniform2fv(*location,*valueLen,value); -}; break; -case 5485: { // glUniform3fv +}; break; +case 5485: { // glUniform3fv GLint *location = (GLint *) bp; bp += 4; int *valueLen = (int *) bp; bp += 4; GLfloat * value = (GLfloat *) bp; bp += *valueLen*12; weglUniform3fv(*location,*valueLen,value); -}; break; -case 5486: { // glUniform4fv +}; break; +case 5486: { // glUniform4fv GLint *location = (GLint *) bp; bp += 4; int *valueLen = (int *) bp; bp += 4; GLfloat * value = (GLfloat *) bp; bp += *valueLen*16; weglUniform4fv(*location,*valueLen,value); -}; break; -case 5487: { // glUniform1iv +}; break; +case 5487: { // glUniform1iv GLint *location = (GLint *) bp; bp += 4; int * valueLen = (int *) bp; bp += 4; GLint * value = (GLint *) bp; bp += (8-((*valueLen*4+0)%8))%8; weglUniform1iv(*location,*valueLen,value); -}; break; -case 5488: { // glUniform2iv +}; break; +case 5488: { // glUniform2iv GLint *location = (GLint *) bp; bp += 4; int *valueLen = (int *) bp; bp += 4; GLint * value = (GLint *) bp; bp += *valueLen*8; weglUniform2iv(*location,*valueLen,value); -}; break; -case 5489: { // glUniform3iv +}; break; +case 5489: { // glUniform3iv GLint *location = (GLint *) bp; bp += 4; int *valueLen = (int *) bp; bp += 4; GLint * value = (GLint *) bp; bp += *valueLen*12; weglUniform3iv(*location,*valueLen,value); -}; break; -case 5490: { // glUniform4iv +}; break; +case 5490: { // glUniform4iv GLint *location = (GLint *) bp; bp += 4; int *valueLen = (int *) bp; bp += 4; GLint * value = (GLint *) bp; bp += *valueLen*16; weglUniform4iv(*location,*valueLen,value); -}; break; -case 5491: { // glUniformMatrix2fv +}; break; +case 5491: { // glUniformMatrix2fv GLint *location = (GLint *) bp; bp += 4; GLboolean *transpose = (GLboolean *) bp; bp += 1; bp += 3; int *valueLen = (int *) bp; bp += 4; GLfloat * value = (GLfloat *) bp; bp += *valueLen*16; weglUniformMatrix2fv(*location,*valueLen,*transpose,value); -}; break; -case 5492: { // glUniformMatrix3fv +}; break; +case 5492: { // glUniformMatrix3fv GLint *location = (GLint *) bp; bp += 4; GLboolean *transpose = (GLboolean *) bp; bp += 1; bp += 3; int *valueLen = (int *) bp; bp += 4; GLfloat * value = (GLfloat *) bp; bp += *valueLen*36; weglUniformMatrix3fv(*location,*valueLen,*transpose,value); -}; break; -case 5493: { // glUniformMatrix4fv +}; break; +case 5493: { // glUniformMatrix4fv GLint *location = (GLint *) bp; bp += 4; GLboolean *transpose = (GLboolean *) bp; bp += 1; bp += 3; int *valueLen = (int *) bp; bp += 4; GLfloat * value = (GLfloat *) bp; bp += *valueLen*64; weglUniformMatrix4fv(*location,*valueLen,*transpose,value); -}; break; -case 5494: { // glValidateProgram +}; break; +case 5494: { // glValidateProgram GLuint *program = (GLuint *) bp; bp += 4; weglValidateProgram(*program); -}; break; -case 5495: { // glVertexAttrib1dv +}; break; +case 5495: { // glVertexAttrib1dv GLuint *index = (GLuint *) bp; bp += 4; bp += 4; GLdouble *v = (GLdouble *) bp; bp += 8; weglVertexAttrib1dv(*index,v); -}; break; -case 5496: { // glVertexAttrib1fv +}; break; +case 5496: { // glVertexAttrib1fv GLuint *index = (GLuint *) bp; bp += 4; GLfloat *v = (GLfloat *) bp; bp += 4; weglVertexAttrib1fv(*index,v); -}; break; -case 5497: { // glVertexAttrib1sv +}; break; +case 5497: { // glVertexAttrib1sv GLuint *index = (GLuint *) bp; bp += 4; GLshort *v = (GLshort *) bp; bp += 2; weglVertexAttrib1sv(*index,v); -}; break; -case 5498: { // glVertexAttrib2dv +}; break; +case 5498: { // glVertexAttrib2dv GLuint *index = (GLuint *) bp; bp += 4; bp += 4; GLdouble *v = (GLdouble *) bp; bp += 8; weglVertexAttrib2dv(*index,v); -}; break; -case 5499: { // glVertexAttrib2fv +}; break; +case 5499: { // glVertexAttrib2fv GLuint *index = (GLuint *) bp; bp += 4; GLfloat *v = (GLfloat *) bp; bp += 4; weglVertexAttrib2fv(*index,v); -}; break; -case 5500: { // glVertexAttrib2sv +}; break; +case 5500: { // glVertexAttrib2sv GLuint *index = (GLuint *) bp; bp += 4; GLshort *v = (GLshort *) bp; bp += 2; weglVertexAttrib2sv(*index,v); -}; break; -case 5501: { // glVertexAttrib3dv +}; break; +case 5501: { // glVertexAttrib3dv GLuint *index = (GLuint *) bp; bp += 4; bp += 4; GLdouble *v = (GLdouble *) bp; bp += 8; weglVertexAttrib3dv(*index,v); -}; break; -case 5502: { // glVertexAttrib3fv +}; break; +case 5502: { // glVertexAttrib3fv GLuint *index = (GLuint *) bp; bp += 4; GLfloat *v = (GLfloat *) bp; bp += 4; weglVertexAttrib3fv(*index,v); -}; break; -case 5503: { // glVertexAttrib3sv +}; break; +case 5503: { // glVertexAttrib3sv GLuint *index = (GLuint *) bp; bp += 4; GLshort *v = (GLshort *) bp; bp += 2; weglVertexAttrib3sv(*index,v); -}; break; -case 5504: { // glVertexAttrib4Nbv +}; break; +case 5504: { // glVertexAttrib4Nbv GLuint *index = (GLuint *) bp; bp += 4; GLbyte * v = (GLbyte *) bp; bp += 4; weglVertexAttrib4Nbv(*index,v); -}; break; -case 5505: { // glVertexAttrib4Niv +}; break; +case 5505: { // glVertexAttrib4Niv GLuint *index = (GLuint *) bp; bp += 4; GLint * v = (GLint *) bp; bp += 16; weglVertexAttrib4Niv(*index,v); -}; break; -case 5506: { // glVertexAttrib4Nsv +}; break; +case 5506: { // glVertexAttrib4Nsv GLuint *index = (GLuint *) bp; bp += 4; GLshort * v = (GLshort *) bp; bp += 8; weglVertexAttrib4Nsv(*index,v); -}; break; -case 5507: { // glVertexAttrib4Nubv +}; break; +case 5507: { // glVertexAttrib4Nubv GLuint *index = (GLuint *) bp; bp += 4; GLubyte * v = (GLubyte *) bp; bp += 4; weglVertexAttrib4Nubv(*index,v); -}; break; -case 5508: { // glVertexAttrib4Nuiv +}; break; +case 5508: { // glVertexAttrib4Nuiv GLuint *index = (GLuint *) bp; bp += 4; GLuint * v = (GLuint *) bp; bp += 16; weglVertexAttrib4Nuiv(*index,v); -}; break; -case 5509: { // glVertexAttrib4Nusv +}; break; +case 5509: { // glVertexAttrib4Nusv GLuint *index = (GLuint *) bp; bp += 4; GLushort * v = (GLushort *) bp; bp += 8; weglVertexAttrib4Nusv(*index,v); -}; break; -case 5510: { // glVertexAttrib4bv +}; break; +case 5510: { // glVertexAttrib4bv GLuint *index = (GLuint *) bp; bp += 4; GLbyte * v = (GLbyte *) bp; bp += 4; weglVertexAttrib4bv(*index,v); -}; break; -case 5511: { // glVertexAttrib4dv +}; break; +case 5511: { // glVertexAttrib4dv GLuint *index = (GLuint *) bp; bp += 4; bp += 4; GLdouble * v = (GLdouble *) bp; bp += 32; weglVertexAttrib4dv(*index,v); -}; break; -case 5512: { // glVertexAttrib4fv +}; break; +case 5512: { // glVertexAttrib4fv GLuint *index = (GLuint *) bp; bp += 4; GLfloat * v = (GLfloat *) bp; bp += 16; weglVertexAttrib4fv(*index,v); -}; break; -case 5513: { // glVertexAttrib4iv +}; break; +case 5513: { // glVertexAttrib4iv GLuint *index = (GLuint *) bp; bp += 4; GLint * v = (GLint *) bp; bp += 16; weglVertexAttrib4iv(*index,v); -}; break; -case 5514: { // glVertexAttrib4sv +}; break; +case 5514: { // glVertexAttrib4sv GLuint *index = (GLuint *) bp; bp += 4; GLshort * v = (GLshort *) bp; bp += 8; weglVertexAttrib4sv(*index,v); -}; break; -case 5515: { // glVertexAttrib4ubv +}; break; +case 5515: { // glVertexAttrib4ubv GLuint *index = (GLuint *) bp; bp += 4; GLubyte * v = (GLubyte *) bp; bp += 4; weglVertexAttrib4ubv(*index,v); -}; break; -case 5516: { // glVertexAttrib4uiv +}; break; +case 5516: { // glVertexAttrib4uiv GLuint *index = (GLuint *) bp; bp += 4; GLuint * v = (GLuint *) bp; bp += 16; weglVertexAttrib4uiv(*index,v); -}; break; -case 5517: { // glVertexAttrib4usv +}; break; +case 5517: { // glVertexAttrib4usv GLuint *index = (GLuint *) bp; bp += 4; GLushort * v = (GLushort *) bp; bp += 8; weglVertexAttrib4usv(*index,v); -}; break; -case 5518: { // glVertexAttribPointer +}; break; +case 5518: { // glVertexAttribPointer GLuint *index = (GLuint *) bp; bp += 4; GLint *size = (GLint *) bp; bp += 4; GLenum *type = (GLenum *) bp; bp += 4; @@ -3934,8 +3934,8 @@ case 5518: { // glVertexAttribPointer GLsizei *stride = (GLsizei *) bp; bp += 4; GLvoid *pointer = (GLvoid *) * (int *) bp; bp += 4; weglVertexAttribPointer(*index,*size,*type,*normalized,*stride,pointer); -}; break; -case 5519: { // glVertexAttribPointer +}; break; +case 5519: { // glVertexAttribPointer GLuint *index = (GLuint *) bp; bp += 4; GLint *size = (GLint *) bp; bp += 4; GLenum *type = (GLenum *) bp; bp += 4; @@ -3944,64 +3944,64 @@ case 5519: { // glVertexAttribPointer GLsizei *stride = (GLsizei *) bp; bp += 4; GLvoid *pointer = (GLvoid *) bins[0]->base; weglVertexAttribPointer(*index,*size,*type,*normalized,*stride,pointer); -}; break; -case 5520: { // glUniformMatrix2x3fv +}; break; +case 5520: { // glUniformMatrix2x3fv GLint *location = (GLint *) bp; bp += 4; GLboolean *transpose = (GLboolean *) bp; bp += 1; bp += 3; int *valueLen = (int *) bp; bp += 4; GLfloat * value = (GLfloat *) bp; bp += *valueLen*24; weglUniformMatrix2x3fv(*location,*valueLen,*transpose,value); -}; break; -case 5521: { // glUniformMatrix3x2fv +}; break; +case 5521: { // glUniformMatrix3x2fv GLint *location = (GLint *) bp; bp += 4; GLboolean *transpose = (GLboolean *) bp; bp += 1; bp += 3; int *valueLen = (int *) bp; bp += 4; GLfloat * value = (GLfloat *) bp; bp += *valueLen*24; weglUniformMatrix3x2fv(*location,*valueLen,*transpose,value); -}; break; -case 5522: { // glUniformMatrix2x4fv +}; break; +case 5522: { // glUniformMatrix2x4fv GLint *location = (GLint *) bp; bp += 4; GLboolean *transpose = (GLboolean *) bp; bp += 1; bp += 3; int *valueLen = (int *) bp; bp += 4; GLfloat * value = (GLfloat *) bp; bp += *valueLen*32; weglUniformMatrix2x4fv(*location,*valueLen,*transpose,value); -}; break; -case 5523: { // glUniformMatrix4x2fv +}; break; +case 5523: { // glUniformMatrix4x2fv GLint *location = (GLint *) bp; bp += 4; GLboolean *transpose = (GLboolean *) bp; bp += 1; bp += 3; int *valueLen = (int *) bp; bp += 4; GLfloat * value = (GLfloat *) bp; bp += *valueLen*32; weglUniformMatrix4x2fv(*location,*valueLen,*transpose,value); -}; break; -case 5524: { // glUniformMatrix3x4fv +}; break; +case 5524: { // glUniformMatrix3x4fv GLint *location = (GLint *) bp; bp += 4; GLboolean *transpose = (GLboolean *) bp; bp += 1; bp += 3; int *valueLen = (int *) bp; bp += 4; GLfloat * value = (GLfloat *) bp; bp += *valueLen*48; weglUniformMatrix3x4fv(*location,*valueLen,*transpose,value); -}; break; -case 5525: { // glUniformMatrix4x3fv +}; break; +case 5525: { // glUniformMatrix4x3fv GLint *location = (GLint *) bp; bp += 4; GLboolean *transpose = (GLboolean *) bp; bp += 1; bp += 3; int *valueLen = (int *) bp; bp += 4; GLfloat * value = (GLfloat *) bp; bp += *valueLen*48; weglUniformMatrix4x3fv(*location,*valueLen,*transpose,value); -}; break; -case 5526: { // glColorMaski +}; break; +case 5526: { // glColorMaski GLuint *index = (GLuint *) bp; bp += 4; GLboolean *r = (GLboolean *) bp; bp += 1; GLboolean *g = (GLboolean *) bp; bp += 1; GLboolean *b = (GLboolean *) bp; bp += 1; GLboolean *a = (GLboolean *) bp; bp += 1; weglColorMaski(*index,*r,*g,*b,*a); -}; break; -case 5527: { // glGetBooleani_v +}; break; +case 5527: { // glGetBooleani_v GLenum *target = (GLenum *) bp; bp += 4; GLuint *index = (GLuint *) bp; bp += 4; GLboolean data[16] = {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}; @@ -4029,8 +4029,8 @@ case 5527: { // glGetBooleani_v rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; if (AP != 39 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,39); driver_send_term(WXE_DRV_PORT,caller,rt,AP); -}; break; -case 5528: { // glGetIntegeri_v +}; break; +case 5528: { // glGetIntegeri_v GLenum *target = (GLenum *) bp; bp += 4; GLuint *index = (GLuint *) bp; bp += 4; GLint data[16] = {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}; @@ -4058,18 +4058,18 @@ case 5528: { // glGetIntegeri_v rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; if (AP != 39 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,39); driver_send_term(WXE_DRV_PORT,caller,rt,AP); -}; break; -case 5529: { // glEnablei +}; break; +case 5529: { // glEnablei GLenum *target = (GLenum *) bp; bp += 4; GLuint *index = (GLuint *) bp; bp += 4; weglEnablei(*target,*index); -}; break; -case 5530: { // glDisablei +}; break; +case 5530: { // glDisablei GLenum *target = (GLenum *) bp; bp += 4; GLuint *index = (GLuint *) bp; bp += 4; weglDisablei(*target,*index); -}; break; -case 5531: { // glIsEnabledi +}; break; +case 5531: { // glIsEnabledi GLenum *target = (GLenum *) bp; bp += 4; GLuint *index = (GLuint *) bp; bp += 4; GLboolean result = weglIsEnabledi(*target,*index); @@ -4079,15 +4079,15 @@ case 5531: { // glIsEnabledi rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6); driver_send_term(WXE_DRV_PORT,caller,rt,AP); -}; break; -case 5532: { // glBeginTransformFeedback +}; break; +case 5532: { // glBeginTransformFeedback GLenum *primitiveMode = (GLenum *) bp; bp += 4; weglBeginTransformFeedback(*primitiveMode); -}; break; -case 5533: { // glEndTransformFeedback +}; break; +case 5533: { // glEndTransformFeedback weglEndTransformFeedback(); -}; break; -case 5534: { // glBindBufferRange +}; break; +case 5534: { // glBindBufferRange GLenum *target = (GLenum *) bp; bp += 4; GLuint *index = (GLuint *) bp; bp += 4; GLuint *buffer = (GLuint *) bp; bp += 4; @@ -4095,27 +4095,27 @@ case 5534: { // glBindBufferRange GLintptr offset = (GLintptr) * (GLuint64EXT *) bp; bp += 8; GLsizeiptr size = (GLsizeiptr) * (GLuint64EXT *) bp; bp += 8; weglBindBufferRange(*target,*index,*buffer,offset,size); -}; break; -case 5535: { // glBindBufferBase +}; break; +case 5535: { // glBindBufferBase GLenum *target = (GLenum *) bp; bp += 4; GLuint *index = (GLuint *) bp; bp += 4; GLuint *buffer = (GLuint *) bp; bp += 4; weglBindBufferBase(*target,*index,*buffer); -}; break; -case 5536: { // glTransformFeedbackVaryings +}; break; +case 5536: { // glTransformFeedbackVaryings GLuint *program = (GLuint *) bp; bp += 4; int * varyingsLen = (int *) bp; bp += 4; int * varyingsTotSize = (int *) bp; bp += 4; GLchar **varyings; - varyings = (GLchar **) driver_alloc(sizeof(GLchar *) * *varyingsLen); + varyings = (GLchar **) driver_alloc(sizeof(GLchar *) * *varyingsLen); for(int i=0;i<*varyingsLen;i++) { varyings[i] = (GLchar *) bp; bp += 1+strlen(bp);}; bp += (8 - ((0 + *varyingsTotSize) % 8)) % 8; GLenum *bufferMode = (GLenum *) bp; bp += 4; weglTransformFeedbackVaryings(*program,*varyingsLen,(const GLchar **) varyings,*bufferMode); driver_free(varyings); -}; break; -case 5537: { // glGetTransformFeedbackVarying +}; break; +case 5537: { // glGetTransformFeedbackVarying GLuint *program = (GLuint *) bp; bp += 4; GLuint *index = (GLuint *) bp; bp += 4; GLsizei *bufSize = (GLsizei *) bp; bp += 4; @@ -4135,37 +4135,37 @@ case 5537: { // glGetTransformFeedbackVarying if (AP != 13 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,13); driver_send_term(WXE_DRV_PORT,caller,rt,AP); driver_free(name); -}; break; -case 5538: { // glClampColor +}; break; +case 5538: { // glClampColor GLenum *target = (GLenum *) bp; bp += 4; GLenum *clamp = (GLenum *) bp; bp += 4; weglClampColor(*target,*clamp); -}; break; -case 5539: { // glBeginConditionalRender +}; break; +case 5539: { // glBeginConditionalRender GLuint *id = (GLuint *) bp; bp += 4; GLenum *mode = (GLenum *) bp; bp += 4; weglBeginConditionalRender(*id,*mode); -}; break; -case 5540: { // glEndConditionalRender +}; break; +case 5540: { // glEndConditionalRender weglEndConditionalRender(); -}; break; -case 5541: { // glVertexAttribIPointer +}; break; +case 5541: { // glVertexAttribIPointer GLuint *index = (GLuint *) bp; bp += 4; GLint *size = (GLint *) bp; bp += 4; GLenum *type = (GLenum *) bp; bp += 4; GLsizei *stride = (GLsizei *) bp; bp += 4; GLvoid *pointer = (GLvoid *) * (int *) bp; bp += 4; weglVertexAttribIPointer(*index,*size,*type,*stride,pointer); -}; break; -case 5542: { // glVertexAttribIPointer +}; break; +case 5542: { // glVertexAttribIPointer GLuint *index = (GLuint *) bp; bp += 4; GLint *size = (GLint *) bp; bp += 4; GLenum *type = (GLenum *) bp; bp += 4; GLsizei *stride = (GLsizei *) bp; bp += 4; GLvoid *pointer = (GLvoid *) bins[0]->base; weglVertexAttribIPointer(*index,*size,*type,*stride,pointer); -}; break; -case 5543: { // glGetVertexAttribIiv +}; break; +case 5543: { // glGetVertexAttribIiv GLuint *index = (GLuint *) bp; bp += 4; GLenum *pname = (GLenum *) bp; bp += 4; GLint params[4] = {0,0,0,0}; @@ -4181,8 +4181,8 @@ case 5543: { // glGetVertexAttribIiv rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; if (AP != 14 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,14); driver_send_term(WXE_DRV_PORT,caller,rt,AP); -}; break; -case 5544: { // glGetVertexAttribIuiv +}; break; +case 5544: { // glGetVertexAttribIuiv GLuint *index = (GLuint *) bp; bp += 4; GLenum *pname = (GLenum *) bp; bp += 4; GLuint params[4] = {0,0,0,0}; @@ -4198,8 +4198,8 @@ case 5544: { // glGetVertexAttribIuiv rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; if (AP != 14 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,14); driver_send_term(WXE_DRV_PORT,caller,rt,AP); -}; break; -case 5545: { // glGetUniformuiv +}; break; +case 5545: { // glGetUniformuiv GLuint *program = (GLuint *) bp; bp += 4; GLint *location = (GLint *) bp; bp += 4; GLuint params[16] = {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}; @@ -4227,15 +4227,15 @@ case 5545: { // glGetUniformuiv rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; if (AP != 38 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,38); driver_send_term(WXE_DRV_PORT,caller,rt,AP); -}; break; -case 5546: { // glBindFragDataLocation +}; break; +case 5546: { // glBindFragDataLocation GLuint *program = (GLuint *) bp; bp += 4; GLuint *color = (GLuint *) bp; bp += 4; GLchar *name = (GLchar *) bp; int nameLen = strlen((char *)name); bp += nameLen+1+((8-((1+nameLen+0)%8))%8); weglBindFragDataLocation(*program,*color,name); -}; break; -case 5547: { // glGetFragDataLocation +}; break; +case 5547: { // glGetFragDataLocation GLuint *program = (GLuint *) bp; bp += 4; GLchar *name = (GLchar *) bp; int nameLen = strlen((char *)name); bp += nameLen+1+((8-((1+nameLen+4)%8))%8); @@ -4246,72 +4246,72 @@ case 5547: { // glGetFragDataLocation rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6); driver_send_term(WXE_DRV_PORT,caller,rt,AP); -}; break; -case 5548: { // glUniform1ui +}; break; +case 5548: { // glUniform1ui GLint *location = (GLint *) bp; bp += 4; GLuint *v0 = (GLuint *) bp; bp += 4; weglUniform1ui(*location,*v0); -}; break; -case 5549: { // glUniform2ui +}; break; +case 5549: { // glUniform2ui GLint *location = (GLint *) bp; bp += 4; GLuint *v0 = (GLuint *) bp; bp += 4; GLuint *v1 = (GLuint *) bp; bp += 4; weglUniform2ui(*location,*v0,*v1); -}; break; -case 5550: { // glUniform3ui +}; break; +case 5550: { // glUniform3ui GLint *location = (GLint *) bp; bp += 4; GLuint *v0 = (GLuint *) bp; bp += 4; GLuint *v1 = (GLuint *) bp; bp += 4; GLuint *v2 = (GLuint *) bp; bp += 4; weglUniform3ui(*location,*v0,*v1,*v2); -}; break; -case 5551: { // glUniform4ui +}; break; +case 5551: { // glUniform4ui GLint *location = (GLint *) bp; bp += 4; GLuint *v0 = (GLuint *) bp; bp += 4; GLuint *v1 = (GLuint *) bp; bp += 4; GLuint *v2 = (GLuint *) bp; bp += 4; GLuint *v3 = (GLuint *) bp; bp += 4; weglUniform4ui(*location,*v0,*v1,*v2,*v3); -}; break; -case 5552: { // glUniform1uiv +}; break; +case 5552: { // glUniform1uiv GLint *location = (GLint *) bp; bp += 4; int * valueLen = (int *) bp; bp += 4; GLuint * value = (GLuint *) bp; bp += (8-((*valueLen*4+0)%8))%8; weglUniform1uiv(*location,*valueLen,value); -}; break; -case 5553: { // glUniform2uiv +}; break; +case 5553: { // glUniform2uiv GLint *location = (GLint *) bp; bp += 4; int *valueLen = (int *) bp; bp += 4; GLuint * value = (GLuint *) bp; bp += *valueLen*8; weglUniform2uiv(*location,*valueLen,value); -}; break; -case 5554: { // glUniform3uiv +}; break; +case 5554: { // glUniform3uiv GLint *location = (GLint *) bp; bp += 4; int *valueLen = (int *) bp; bp += 4; GLuint * value = (GLuint *) bp; bp += *valueLen*12; weglUniform3uiv(*location,*valueLen,value); -}; break; -case 5555: { // glUniform4uiv +}; break; +case 5555: { // glUniform4uiv GLint *location = (GLint *) bp; bp += 4; int *valueLen = (int *) bp; bp += 4; GLuint * value = (GLuint *) bp; bp += *valueLen*16; weglUniform4uiv(*location,*valueLen,value); -}; break; -case 5556: { // glTexParameterIiv +}; break; +case 5556: { // glTexParameterIiv GLenum *target = (GLenum *) bp; bp += 4; GLenum *pname = (GLenum *) bp; bp += 4; int *paramsLen = (int *) bp; bp += 4; GLint *params = (GLint *) bp; bp += *paramsLen*4+((*paramsLen)+1)%2*4; weglTexParameterIiv(*target,*pname,params); -}; break; -case 5557: { // glTexParameterIuiv +}; break; +case 5557: { // glTexParameterIuiv GLenum *target = (GLenum *) bp; bp += 4; GLenum *pname = (GLenum *) bp; bp += 4; int *paramsLen = (int *) bp; bp += 4; GLuint *params = (GLuint *) bp; bp += *paramsLen*4+((*paramsLen)+1)%2*4; weglTexParameterIuiv(*target,*pname,params); -}; break; -case 5558: { // glGetTexParameterIiv +}; break; +case 5558: { // glGetTexParameterIiv GLenum *target = (GLenum *) bp; bp += 4; GLenum *pname = (GLenum *) bp; bp += 4; GLint params[4] = {0,0,0,0}; @@ -4327,8 +4327,8 @@ case 5558: { // glGetTexParameterIiv rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; if (AP != 14 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,14); driver_send_term(WXE_DRV_PORT,caller,rt,AP); -}; break; -case 5559: { // glGetTexParameterIuiv +}; break; +case 5559: { // glGetTexParameterIuiv GLenum *target = (GLenum *) bp; bp += 4; GLenum *pname = (GLenum *) bp; bp += 4; GLuint params[4] = {0,0,0,0}; @@ -4344,36 +4344,36 @@ case 5559: { // glGetTexParameterIuiv rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; if (AP != 14 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,14); driver_send_term(WXE_DRV_PORT,caller,rt,AP); -}; break; -case 5560: { // glClearBufferiv +}; break; +case 5560: { // glClearBufferiv GLenum *buffer = (GLenum *) bp; bp += 4; GLint *drawbuffer = (GLint *) bp; bp += 4; int *valueLen = (int *) bp; bp += 4; GLint *value = (GLint *) bp; bp += *valueLen*4+((*valueLen)+1)%2*4; weglClearBufferiv(*buffer,*drawbuffer,value); -}; break; -case 5561: { // glClearBufferuiv +}; break; +case 5561: { // glClearBufferuiv GLenum *buffer = (GLenum *) bp; bp += 4; GLint *drawbuffer = (GLint *) bp; bp += 4; int *valueLen = (int *) bp; bp += 4; GLuint *value = (GLuint *) bp; bp += *valueLen*4+((*valueLen)+1)%2*4; weglClearBufferuiv(*buffer,*drawbuffer,value); -}; break; -case 5562: { // glClearBufferfv +}; break; +case 5562: { // glClearBufferfv GLenum *buffer = (GLenum *) bp; bp += 4; GLint *drawbuffer = (GLint *) bp; bp += 4; int *valueLen = (int *) bp; bp += 4; GLfloat *value = (GLfloat *) bp; bp += *valueLen*4+((*valueLen)+1)%2*4; weglClearBufferfv(*buffer,*drawbuffer,value); -}; break; -case 5563: { // glClearBufferfi +}; break; +case 5563: { // glClearBufferfi GLenum *buffer = (GLenum *) bp; bp += 4; GLint *drawbuffer = (GLint *) bp; bp += 4; GLfloat *depth = (GLfloat *) bp; bp += 4; GLint *stencil = (GLint *) bp; bp += 4; weglClearBufferfi(*buffer,*drawbuffer,*depth,*stencil); -}; break; -case 5564: { // glGetStringi +}; break; +case 5564: { // glGetStringi GLenum *name = (GLenum *) bp; bp += 4; GLuint *index = (GLuint *) bp; bp += 4; const GLubyte * result = weglGetStringi(*name,*index); @@ -4383,197 +4383,197 @@ case 5564: { // glGetStringi rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; if (AP != 7 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,7); driver_send_term(WXE_DRV_PORT,caller,rt,AP); -}; break; -case 5565: { // glVertexAttribI1iv +}; break; +case 5565: { // glVertexAttribI1iv GLuint *index = (GLuint *) bp; bp += 4; GLint *v = (GLint *) bp; bp += 4; weglVertexAttribI1iv(*index,v); -}; break; -case 5566: { // glVertexAttribI2iv +}; break; +case 5566: { // glVertexAttribI2iv GLuint *index = (GLuint *) bp; bp += 4; GLint *v = (GLint *) bp; bp += 4; weglVertexAttribI2iv(*index,v); -}; break; -case 5567: { // glVertexAttribI3iv +}; break; +case 5567: { // glVertexAttribI3iv GLuint *index = (GLuint *) bp; bp += 4; GLint *v = (GLint *) bp; bp += 4; weglVertexAttribI3iv(*index,v); -}; break; -case 5568: { // glVertexAttribI4iv +}; break; +case 5568: { // glVertexAttribI4iv GLuint *index = (GLuint *) bp; bp += 4; GLint * v = (GLint *) bp; bp += 16; weglVertexAttribI4iv(*index,v); -}; break; -case 5569: { // glVertexAttribI1uiv +}; break; +case 5569: { // glVertexAttribI1uiv GLuint *index = (GLuint *) bp; bp += 4; GLuint *v = (GLuint *) bp; bp += 4; weglVertexAttribI1uiv(*index,v); -}; break; -case 5570: { // glVertexAttribI2uiv +}; break; +case 5570: { // glVertexAttribI2uiv GLuint *index = (GLuint *) bp; bp += 4; GLuint *v = (GLuint *) bp; bp += 4; weglVertexAttribI2uiv(*index,v); -}; break; -case 5571: { // glVertexAttribI3uiv +}; break; +case 5571: { // glVertexAttribI3uiv GLuint *index = (GLuint *) bp; bp += 4; GLuint *v = (GLuint *) bp; bp += 4; weglVertexAttribI3uiv(*index,v); -}; break; -case 5572: { // glVertexAttribI4uiv +}; break; +case 5572: { // glVertexAttribI4uiv GLuint *index = (GLuint *) bp; bp += 4; GLuint * v = (GLuint *) bp; bp += 16; weglVertexAttribI4uiv(*index,v); -}; break; -case 5573: { // glVertexAttribI4bv +}; break; +case 5573: { // glVertexAttribI4bv GLuint *index = (GLuint *) bp; bp += 4; GLbyte * v = (GLbyte *) bp; bp += 4; weglVertexAttribI4bv(*index,v); -}; break; -case 5574: { // glVertexAttribI4sv +}; break; +case 5574: { // glVertexAttribI4sv GLuint *index = (GLuint *) bp; bp += 4; GLshort * v = (GLshort *) bp; bp += 8; weglVertexAttribI4sv(*index,v); -}; break; -case 5575: { // glVertexAttribI4ubv +}; break; +case 5575: { // glVertexAttribI4ubv GLuint *index = (GLuint *) bp; bp += 4; GLubyte * v = (GLubyte *) bp; bp += 4; weglVertexAttribI4ubv(*index,v); -}; break; -case 5576: { // glVertexAttribI4usv +}; break; +case 5576: { // glVertexAttribI4usv GLuint *index = (GLuint *) bp; bp += 4; GLushort * v = (GLushort *) bp; bp += 8; weglVertexAttribI4usv(*index,v); -}; break; -case 5577: { // glDrawArraysInstanced +}; break; +case 5577: { // glDrawArraysInstanced GLenum *mode = (GLenum *) bp; bp += 4; GLint *first = (GLint *) bp; bp += 4; GLsizei *count = (GLsizei *) bp; bp += 4; GLsizei *primcount = (GLsizei *) bp; bp += 4; weglDrawArraysInstanced(*mode,*first,*count,*primcount); -}; break; -case 5578: { // glDrawElementsInstanced +}; break; +case 5578: { // glDrawElementsInstanced GLenum *mode = (GLenum *) bp; bp += 4; GLsizei *count = (GLsizei *) bp; bp += 4; GLenum *type = (GLenum *) bp; bp += 4; GLvoid *indices = (GLvoid *) * (int *) bp; bp += 4; GLsizei *primcount = (GLsizei *) bp; bp += 4; weglDrawElementsInstanced(*mode,*count,*type,indices,*primcount); -}; break; -case 5579: { // glDrawElementsInstanced +}; break; +case 5579: { // glDrawElementsInstanced GLenum *mode = (GLenum *) bp; bp += 4; GLsizei *count = (GLsizei *) bp; bp += 4; GLenum *type = (GLenum *) bp; bp += 4; GLvoid *indices = (GLvoid *) bins[0]->base; GLsizei *primcount = (GLsizei *) bp; bp += 4; weglDrawElementsInstanced(*mode,*count,*type,indices,*primcount); -}; break; -case 5580: { // glTexBuffer +}; break; +case 5580: { // glTexBuffer GLenum *target = (GLenum *) bp; bp += 4; GLenum *internalformat = (GLenum *) bp; bp += 4; GLuint *buffer = (GLuint *) bp; bp += 4; weglTexBuffer(*target,*internalformat,*buffer); -}; break; -case 5581: { // glPrimitiveRestartIndex +}; break; +case 5581: { // glPrimitiveRestartIndex GLuint *index = (GLuint *) bp; bp += 4; weglPrimitiveRestartIndex(*index); -}; break; -case 5582: { // glLoadTransposeMatrixfARB +}; break; +case 5582: { // glLoadTransposeMatrixfARB GLfloat * m = (GLfloat *) bp; bp += 64; weglLoadTransposeMatrixfARB(m); -}; break; -case 5583: { // glLoadTransposeMatrixdARB +}; break; +case 5583: { // glLoadTransposeMatrixdARB GLdouble * m = (GLdouble *) bp; bp += 128; weglLoadTransposeMatrixdARB(m); -}; break; -case 5584: { // glMultTransposeMatrixfARB +}; break; +case 5584: { // glMultTransposeMatrixfARB GLfloat * m = (GLfloat *) bp; bp += 64; weglMultTransposeMatrixfARB(m); -}; break; -case 5585: { // glMultTransposeMatrixdARB +}; break; +case 5585: { // glMultTransposeMatrixdARB GLdouble * m = (GLdouble *) bp; bp += 128; weglMultTransposeMatrixdARB(m); -}; break; -case 5586: { // glWeightbvARB +}; break; +case 5586: { // glWeightbvARB int * weightsLen = (int *) bp; bp += 4; GLbyte * weights = (GLbyte *) bp; bp += (8-((*weightsLen*1+4)%8))%8; weglWeightbvARB(*weightsLen,weights); -}; break; -case 5587: { // glWeightsvARB +}; break; +case 5587: { // glWeightsvARB int * weightsLen = (int *) bp; bp += 4; GLshort * weights = (GLshort *) bp; bp += (8-((*weightsLen*2+4)%8))%8; weglWeightsvARB(*weightsLen,weights); -}; break; -case 5588: { // glWeightivARB +}; break; +case 5588: { // glWeightivARB int * weightsLen = (int *) bp; bp += 4; GLint * weights = (GLint *) bp; bp += (8-((*weightsLen*4+4)%8))%8; weglWeightivARB(*weightsLen,weights); -}; break; -case 5589: { // glWeightfvARB +}; break; +case 5589: { // glWeightfvARB int * weightsLen = (int *) bp; bp += 4; GLfloat * weights = (GLfloat *) bp; bp += (8-((*weightsLen*4+4)%8))%8; weglWeightfvARB(*weightsLen,weights); -}; break; -case 5590: { // glWeightdvARB +}; break; +case 5590: { // glWeightdvARB int * weightsLen = (int *) bp; bp += 8; GLdouble * weights = (GLdouble *) bp; bp += (8-((*weightsLen*8+0)%8))%8; weglWeightdvARB(*weightsLen,weights); -}; break; -case 5591: { // glWeightubvARB +}; break; +case 5591: { // glWeightubvARB int * weightsLen = (int *) bp; bp += 4; GLubyte * weights = (GLubyte *) bp; bp += (8-((*weightsLen*1+4)%8))%8; weglWeightubvARB(*weightsLen,weights); -}; break; -case 5592: { // glWeightusvARB +}; break; +case 5592: { // glWeightusvARB int * weightsLen = (int *) bp; bp += 4; GLushort * weights = (GLushort *) bp; bp += (8-((*weightsLen*2+4)%8))%8; weglWeightusvARB(*weightsLen,weights); -}; break; -case 5593: { // glWeightuivARB +}; break; +case 5593: { // glWeightuivARB int * weightsLen = (int *) bp; bp += 4; GLuint * weights = (GLuint *) bp; bp += (8-((*weightsLen*4+4)%8))%8; weglWeightuivARB(*weightsLen,weights); -}; break; -case 5594: { // glVertexBlendARB +}; break; +case 5594: { // glVertexBlendARB GLint *count = (GLint *) bp; bp += 4; weglVertexBlendARB(*count); -}; break; -case 5595: { // glCurrentPaletteMatrixARB +}; break; +case 5595: { // glCurrentPaletteMatrixARB GLint *index = (GLint *) bp; bp += 4; weglCurrentPaletteMatrixARB(*index); -}; break; -case 5596: { // glMatrixIndexubvARB +}; break; +case 5596: { // glMatrixIndexubvARB int * indicesLen = (int *) bp; bp += 4; GLubyte * indices = (GLubyte *) bp; bp += (8-((*indicesLen*1+4)%8))%8; weglMatrixIndexubvARB(*indicesLen,indices); -}; break; -case 5597: { // glMatrixIndexusvARB +}; break; +case 5597: { // glMatrixIndexusvARB int * indicesLen = (int *) bp; bp += 4; GLushort * indices = (GLushort *) bp; bp += (8-((*indicesLen*2+4)%8))%8; weglMatrixIndexusvARB(*indicesLen,indices); -}; break; -case 5598: { // glMatrixIndexuivARB +}; break; +case 5598: { // glMatrixIndexuivARB int * indicesLen = (int *) bp; bp += 4; GLuint * indices = (GLuint *) bp; bp += (8-((*indicesLen*4+4)%8))%8; weglMatrixIndexuivARB(*indicesLen,indices); -}; break; -case 5599: { // glProgramStringARB +}; break; +case 5599: { // glProgramStringARB GLenum *target = (GLenum *) bp; bp += 4; GLenum *format = (GLenum *) bp; bp += 4; GLvoid *string = (GLvoid *) bp; int stringLen = strlen((char *)string); bp += stringLen+1+((8-((1+stringLen+0)%8))%8); weglProgramStringARB(*target,*format,stringLen,string); -}; break; -case 5600: { // glBindProgramARB +}; break; +case 5600: { // glBindProgramARB GLenum *target = (GLenum *) bp; bp += 4; GLuint *program = (GLuint *) bp; bp += 4; weglBindProgramARB(*target,*program); -}; break; -case 5601: { // glDeleteProgramsARB +}; break; +case 5601: { // glDeleteProgramsARB int * programsLen = (int *) bp; bp += 4; GLuint * programs = (GLuint *) bp; bp += (8-((*programsLen*4+4)%8))%8; weglDeleteProgramsARB(*programsLen,programs); -}; break; -case 5602: { // glGenProgramsARB +}; break; +case 5602: { // glGenProgramsARB GLsizei *n = (GLsizei *) bp; bp += 4; GLuint *programs; programs = (GLuint *) driver_alloc(sizeof(GLuint) * *n); @@ -4587,10 +4587,10 @@ case 5602: { // glGenProgramsARB rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; if (AP != 7 + (*n)*2 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,7 + (*n)*2); driver_send_term(WXE_DRV_PORT,caller,rt,AP); - driver_free(rt); + driver_free(rt); driver_free(programs); -}; break; -case 5603: { // glProgramEnvParameter4dARB +}; break; +case 5603: { // glProgramEnvParameter4dARB GLenum *target = (GLenum *) bp; bp += 4; GLuint *index = (GLuint *) bp; bp += 4; GLdouble *x = (GLdouble *) bp; bp += 8; @@ -4598,14 +4598,14 @@ case 5603: { // glProgramEnvParameter4dARB GLdouble *z = (GLdouble *) bp; bp += 8; GLdouble *w = (GLdouble *) bp; bp += 8; weglProgramEnvParameter4dARB(*target,*index,*x,*y,*z,*w); -}; break; -case 5604: { // glProgramEnvParameter4dvARB +}; break; +case 5604: { // glProgramEnvParameter4dvARB GLenum *target = (GLenum *) bp; bp += 4; GLuint *index = (GLuint *) bp; bp += 4; GLdouble * params = (GLdouble *) bp; bp += 32; weglProgramEnvParameter4dvARB(*target,*index,params); -}; break; -case 5605: { // glProgramEnvParameter4fARB +}; break; +case 5605: { // glProgramEnvParameter4fARB GLenum *target = (GLenum *) bp; bp += 4; GLuint *index = (GLuint *) bp; bp += 4; GLfloat *x = (GLfloat *) bp; bp += 4; @@ -4613,14 +4613,14 @@ case 5605: { // glProgramEnvParameter4fARB GLfloat *z = (GLfloat *) bp; bp += 4; GLfloat *w = (GLfloat *) bp; bp += 4; weglProgramEnvParameter4fARB(*target,*index,*x,*y,*z,*w); -}; break; -case 5606: { // glProgramEnvParameter4fvARB +}; break; +case 5606: { // glProgramEnvParameter4fvARB GLenum *target = (GLenum *) bp; bp += 4; GLuint *index = (GLuint *) bp; bp += 4; GLfloat * params = (GLfloat *) bp; bp += 16; weglProgramEnvParameter4fvARB(*target,*index,params); -}; break; -case 5607: { // glProgramLocalParameter4dARB +}; break; +case 5607: { // glProgramLocalParameter4dARB GLenum *target = (GLenum *) bp; bp += 4; GLuint *index = (GLuint *) bp; bp += 4; GLdouble *x = (GLdouble *) bp; bp += 8; @@ -4628,14 +4628,14 @@ case 5607: { // glProgramLocalParameter4dARB GLdouble *z = (GLdouble *) bp; bp += 8; GLdouble *w = (GLdouble *) bp; bp += 8; weglProgramLocalParameter4dARB(*target,*index,*x,*y,*z,*w); -}; break; -case 5608: { // glProgramLocalParameter4dvARB +}; break; +case 5608: { // glProgramLocalParameter4dvARB GLenum *target = (GLenum *) bp; bp += 4; GLuint *index = (GLuint *) bp; bp += 4; GLdouble * params = (GLdouble *) bp; bp += 32; weglProgramLocalParameter4dvARB(*target,*index,params); -}; break; -case 5609: { // glProgramLocalParameter4fARB +}; break; +case 5609: { // glProgramLocalParameter4fARB GLenum *target = (GLenum *) bp; bp += 4; GLuint *index = (GLuint *) bp; bp += 4; GLfloat *x = (GLfloat *) bp; bp += 4; @@ -4643,14 +4643,14 @@ case 5609: { // glProgramLocalParameter4fARB GLfloat *z = (GLfloat *) bp; bp += 4; GLfloat *w = (GLfloat *) bp; bp += 4; weglProgramLocalParameter4fARB(*target,*index,*x,*y,*z,*w); -}; break; -case 5610: { // glProgramLocalParameter4fvARB +}; break; +case 5610: { // glProgramLocalParameter4fvARB GLenum *target = (GLenum *) bp; bp += 4; GLuint *index = (GLuint *) bp; bp += 4; GLfloat * params = (GLfloat *) bp; bp += 16; weglProgramLocalParameter4fvARB(*target,*index,params); -}; break; -case 5611: { // glGetProgramEnvParameterdvARB +}; break; +case 5611: { // glGetProgramEnvParameterdvARB GLenum *target = (GLenum *) bp; bp += 4; GLuint *index = (GLuint *) bp; bp += 4; GLdouble params[4] = {0.0,0.0,0.0,0.0}; @@ -4666,8 +4666,8 @@ case 5611: { // glGetProgramEnvParameterdvARB rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; if (AP != 14 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,14); driver_send_term(WXE_DRV_PORT,caller,rt,AP); -}; break; -case 5612: { // glGetProgramEnvParameterfvARB +}; break; +case 5612: { // glGetProgramEnvParameterfvARB GLenum *target = (GLenum *) bp; bp += 4; GLuint *index = (GLuint *) bp; bp += 4; GLfloat params[4] = {0.0,0.0,0.0,0.0}; @@ -4684,8 +4684,8 @@ case 5612: { // glGetProgramEnvParameterfvARB rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; if (AP != 14 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,14); driver_send_term(WXE_DRV_PORT,caller,rt,AP); -}; break; -case 5613: { // glGetProgramLocalParameterdvARB +}; break; +case 5613: { // glGetProgramLocalParameterdvARB GLenum *target = (GLenum *) bp; bp += 4; GLuint *index = (GLuint *) bp; bp += 4; GLdouble params[4] = {0.0,0.0,0.0,0.0}; @@ -4701,8 +4701,8 @@ case 5613: { // glGetProgramLocalParameterdvARB rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; if (AP != 14 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,14); driver_send_term(WXE_DRV_PORT,caller,rt,AP); -}; break; -case 5614: { // glGetProgramLocalParameterfvARB +}; break; +case 5614: { // glGetProgramLocalParameterfvARB GLenum *target = (GLenum *) bp; bp += 4; GLuint *index = (GLuint *) bp; bp += 4; GLfloat params[4] = {0.0,0.0,0.0,0.0}; @@ -4719,8 +4719,8 @@ case 5614: { // glGetProgramLocalParameterfvARB rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; if (AP != 14 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,14); driver_send_term(WXE_DRV_PORT,caller,rt,AP); -}; break; -case 5615: { // glGetProgramStringARB +}; break; +case 5615: { // glGetProgramStringARB GLenum *target = (GLenum *) bp; bp += 4; GLenum *pname = (GLenum *) bp; bp += 4; GLvoid *string = (GLvoid *) bins[0]->base; @@ -4730,12 +4730,12 @@ case 5615: { // glGetProgramStringARB rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "ok"); rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; driver_send_term(WXE_DRV_PORT,caller,rt,AP); -}; break; -case 5616: { // glDeleteObjectARB +}; break; +case 5616: { // glDeleteObjectARB GLhandleARB obj = (GLhandleARB) * (GLuint64EXT *) bp; bp += 8; weglDeleteObjectARB(obj); -}; break; -case 5617: { // glGetHandleARB +}; break; +case 5617: { // glGetHandleARB GLenum *pname = (GLenum *) bp; bp += 4; GLhandleARB result = weglGetHandleARB(*pname); int AP = 0; ErlDrvTermData rt[6]; @@ -4744,13 +4744,13 @@ case 5617: { // glGetHandleARB rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6); driver_send_term(WXE_DRV_PORT,caller,rt,AP); -}; break; -case 5618: { // glDetachObjectARB +}; break; +case 5618: { // glDetachObjectARB GLhandleARB containerObj = (GLhandleARB) * (GLuint64EXT *) bp; bp += 8; GLhandleARB attachedObj = (GLhandleARB) * (GLuint64EXT *) bp; bp += 8; weglDetachObjectARB(containerObj,attachedObj); -}; break; -case 5619: { // glCreateShaderObjectARB +}; break; +case 5619: { // glCreateShaderObjectARB GLenum *shaderType = (GLenum *) bp; bp += 4; GLhandleARB result = weglCreateShaderObjectARB(*shaderType); int AP = 0; ErlDrvTermData rt[6]; @@ -4759,24 +4759,24 @@ case 5619: { // glCreateShaderObjectARB rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6); driver_send_term(WXE_DRV_PORT,caller,rt,AP); -}; break; -case 5620: { // glShaderSourceARB +}; break; +case 5620: { // glShaderSourceARB GLhandleARB shaderObj = (GLhandleARB) * (GLuint64EXT *) bp; bp += 8; int * stringLen = (int *) bp; bp += 4; int * stringTotSize = (int *) bp; bp += 4; GLchar **string; - string = (GLchar **) driver_alloc(sizeof(GLchar *) * *stringLen); + string = (GLchar **) driver_alloc(sizeof(GLchar *) * *stringLen); for(int i=0;i<*stringLen;i++) { string[i] = (GLchar *) bp; bp += 1+strlen(bp);}; bp += (8 - ((4 + *stringTotSize) % 8)) % 8; weglShaderSourceARB(shaderObj,*stringLen,(const GLchar **) string,NULL); driver_free(string); -}; break; -case 5621: { // glCompileShaderARB +}; break; +case 5621: { // glCompileShaderARB GLhandleARB shaderObj = (GLhandleARB) * (GLuint64EXT *) bp; bp += 8; weglCompileShaderARB(shaderObj); -}; break; -case 5622: { // glCreateProgramObjectARB +}; break; +case 5622: { // glCreateProgramObjectARB GLhandleARB result = weglCreateProgramObjectARB(); int AP = 0; ErlDrvTermData rt[6]; rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_"); @@ -4784,25 +4784,25 @@ case 5622: { // glCreateProgramObjectARB rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6); driver_send_term(WXE_DRV_PORT,caller,rt,AP); -}; break; -case 5623: { // glAttachObjectARB +}; break; +case 5623: { // glAttachObjectARB GLhandleARB containerObj = (GLhandleARB) * (GLuint64EXT *) bp; bp += 8; GLhandleARB obj = (GLhandleARB) * (GLuint64EXT *) bp; bp += 8; weglAttachObjectARB(containerObj,obj); -}; break; -case 5624: { // glLinkProgramARB +}; break; +case 5624: { // glLinkProgramARB GLhandleARB programObj = (GLhandleARB) * (GLuint64EXT *) bp; bp += 8; weglLinkProgramARB(programObj); -}; break; -case 5625: { // glUseProgramObjectARB +}; break; +case 5625: { // glUseProgramObjectARB GLhandleARB programObj = (GLhandleARB) * (GLuint64EXT *) bp; bp += 8; weglUseProgramObjectARB(programObj); -}; break; -case 5626: { // glValidateProgramARB +}; break; +case 5626: { // glValidateProgramARB GLhandleARB programObj = (GLhandleARB) * (GLuint64EXT *) bp; bp += 8; weglValidateProgramARB(programObj); -}; break; -case 5627: { // glGetObjectParameterfvARB +}; break; +case 5627: { // glGetObjectParameterfvARB GLhandleARB obj = (GLhandleARB) * (GLuint64EXT *) bp; bp += 8; GLenum *pname = (GLenum *) bp; bp += 4; GLfloat params[1] = {0.0}; @@ -4814,8 +4814,8 @@ case 5627: { // glGetObjectParameterfvARB rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6); driver_send_term(WXE_DRV_PORT,caller,rt,AP); -}; break; -case 5628: { // glGetObjectParameterivARB +}; break; +case 5628: { // glGetObjectParameterivARB GLhandleARB obj = (GLhandleARB) * (GLuint64EXT *) bp; bp += 8; GLenum *pname = (GLenum *) bp; bp += 4; GLint params[1] = {0}; @@ -4826,8 +4826,8 @@ case 5628: { // glGetObjectParameterivARB rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6); driver_send_term(WXE_DRV_PORT,caller,rt,AP); -}; break; -case 5629: { // glGetInfoLogARB +}; break; +case 5629: { // glGetInfoLogARB GLhandleARB obj = (GLhandleARB) * (GLuint64EXT *) bp; bp += 8; GLsizei *maxLength = (GLsizei *) bp; bp += 4; GLsizei length[1] = {0}; @@ -4841,8 +4841,8 @@ case 5629: { // glGetInfoLogARB if (AP != 7 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,7); driver_send_term(WXE_DRV_PORT,caller,rt,AP); driver_free(infoLog); -}; break; -case 5630: { // glGetAttachedObjectsARB +}; break; +case 5630: { // glGetAttachedObjectsARB GLhandleARB containerObj = (GLhandleARB) * (GLuint64EXT *) bp; bp += 8; GLsizei *maxCount = (GLsizei *) bp; bp += 4; GLsizei count[1] = {0}; @@ -4858,10 +4858,10 @@ case 5630: { // glGetAttachedObjectsARB rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; if (AP != 7 + (*count)*2 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,7 + (*count)*2); driver_send_term(WXE_DRV_PORT,caller,rt,AP); - driver_free(rt); + driver_free(rt); driver_free(obj); -}; break; -case 5631: { // glGetUniformLocationARB +}; break; +case 5631: { // glGetUniformLocationARB GLhandleARB programObj = (GLhandleARB) * (GLuint64EXT *) bp; bp += 8; GLchar *name = (GLchar *) bp; int nameLen = strlen((char *)name); bp += nameLen+1+((8-((1+nameLen+0)%8))%8); @@ -4872,8 +4872,8 @@ case 5631: { // glGetUniformLocationARB rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6); driver_send_term(WXE_DRV_PORT,caller,rt,AP); -}; break; -case 5632: { // glGetActiveUniformARB +}; break; +case 5632: { // glGetActiveUniformARB GLhandleARB programObj = (GLhandleARB) * (GLuint64EXT *) bp; bp += 8; GLuint *index = (GLuint *) bp; bp += 4; GLsizei *maxLength = (GLsizei *) bp; bp += 4; @@ -4893,8 +4893,8 @@ case 5632: { // glGetActiveUniformARB if (AP != 13 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,13); driver_send_term(WXE_DRV_PORT,caller,rt,AP); driver_free(name); -}; break; -case 5633: { // glGetUniformfvARB +}; break; +case 5633: { // glGetUniformfvARB GLhandleARB programObj = (GLhandleARB) * (GLuint64EXT *) bp; bp += 8; GLint *location = (GLint *) bp; bp += 4; GLfloat params[16] = {0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0}; @@ -4923,8 +4923,8 @@ case 5633: { // glGetUniformfvARB rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; if (AP != 38 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,38); driver_send_term(WXE_DRV_PORT,caller,rt,AP); -}; break; -case 5634: { // glGetUniformivARB +}; break; +case 5634: { // glGetUniformivARB GLhandleARB programObj = (GLhandleARB) * (GLuint64EXT *) bp; bp += 8; GLint *location = (GLint *) bp; bp += 4; GLint params[16] = {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}; @@ -4952,8 +4952,8 @@ case 5634: { // glGetUniformivARB rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; if (AP != 38 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,38); driver_send_term(WXE_DRV_PORT,caller,rt,AP); -}; break; -case 5635: { // glGetShaderSourceARB +}; break; +case 5635: { // glGetShaderSourceARB GLhandleARB obj = (GLhandleARB) * (GLuint64EXT *) bp; bp += 8; GLsizei *maxLength = (GLsizei *) bp; bp += 4; GLsizei length[1] = {0}; @@ -4967,15 +4967,15 @@ case 5635: { // glGetShaderSourceARB if (AP != 7 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,7); driver_send_term(WXE_DRV_PORT,caller,rt,AP); driver_free(source); -}; break; -case 5636: { // glBindAttribLocationARB +}; break; +case 5636: { // glBindAttribLocationARB GLhandleARB programObj = (GLhandleARB) * (GLuint64EXT *) bp; bp += 8; GLuint *index = (GLuint *) bp; bp += 4; GLchar *name = (GLchar *) bp; int nameLen = strlen((char *)name); bp += nameLen+1+((8-((1+nameLen+4)%8))%8); weglBindAttribLocationARB(programObj,*index,name); -}; break; -case 5637: { // glGetActiveAttribARB +}; break; +case 5637: { // glGetActiveAttribARB GLhandleARB programObj = (GLhandleARB) * (GLuint64EXT *) bp; bp += 8; GLuint *index = (GLuint *) bp; bp += 4; GLsizei *maxLength = (GLsizei *) bp; bp += 4; @@ -4995,8 +4995,8 @@ case 5637: { // glGetActiveAttribARB if (AP != 13 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,13); driver_send_term(WXE_DRV_PORT,caller,rt,AP); driver_free(name); -}; break; -case 5638: { // glGetAttribLocationARB +}; break; +case 5638: { // glGetAttribLocationARB GLhandleARB programObj = (GLhandleARB) * (GLuint64EXT *) bp; bp += 8; GLchar *name = (GLchar *) bp; int nameLen = strlen((char *)name); bp += nameLen+1+((8-((1+nameLen+0)%8))%8); @@ -5007,8 +5007,8 @@ case 5638: { // glGetAttribLocationARB rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6); driver_send_term(WXE_DRV_PORT,caller,rt,AP); -}; break; -case 5639: { // glIsRenderbuffer +}; break; +case 5639: { // glIsRenderbuffer GLuint *renderbuffer = (GLuint *) bp; bp += 4; GLboolean result = weglIsRenderbuffer(*renderbuffer); int AP = 0; ErlDrvTermData rt[6]; @@ -5017,18 +5017,18 @@ case 5639: { // glIsRenderbuffer rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6); driver_send_term(WXE_DRV_PORT,caller,rt,AP); -}; break; -case 5640: { // glBindRenderbuffer +}; break; +case 5640: { // glBindRenderbuffer GLenum *target = (GLenum *) bp; bp += 4; GLuint *renderbuffer = (GLuint *) bp; bp += 4; weglBindRenderbuffer(*target,*renderbuffer); -}; break; -case 5641: { // glDeleteRenderbuffers +}; break; +case 5641: { // glDeleteRenderbuffers int * renderbuffersLen = (int *) bp; bp += 4; GLuint * renderbuffers = (GLuint *) bp; bp += (8-((*renderbuffersLen*4+4)%8))%8; weglDeleteRenderbuffers(*renderbuffersLen,renderbuffers); -}; break; -case 5642: { // glGenRenderbuffers +}; break; +case 5642: { // glGenRenderbuffers GLsizei *n = (GLsizei *) bp; bp += 4; GLuint *renderbuffers; renderbuffers = (GLuint *) driver_alloc(sizeof(GLuint) * *n); @@ -5042,17 +5042,17 @@ case 5642: { // glGenRenderbuffers rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; if (AP != 7 + (*n)*2 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,7 + (*n)*2); driver_send_term(WXE_DRV_PORT,caller,rt,AP); - driver_free(rt); + driver_free(rt); driver_free(renderbuffers); -}; break; -case 5643: { // glRenderbufferStorage +}; break; +case 5643: { // glRenderbufferStorage GLenum *target = (GLenum *) bp; bp += 4; GLenum *internalformat = (GLenum *) bp; bp += 4; GLsizei *width = (GLsizei *) bp; bp += 4; GLsizei *height = (GLsizei *) bp; bp += 4; weglRenderbufferStorage(*target,*internalformat,*width,*height); -}; break; -case 5644: { // glGetRenderbufferParameteriv +}; break; +case 5644: { // glGetRenderbufferParameteriv GLenum *target = (GLenum *) bp; bp += 4; GLenum *pname = (GLenum *) bp; bp += 4; GLint params[1] = {0}; @@ -5063,8 +5063,8 @@ case 5644: { // glGetRenderbufferParameteriv rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6); driver_send_term(WXE_DRV_PORT,caller,rt,AP); -}; break; -case 5645: { // glIsFramebuffer +}; break; +case 5645: { // glIsFramebuffer GLuint *framebuffer = (GLuint *) bp; bp += 4; GLboolean result = weglIsFramebuffer(*framebuffer); int AP = 0; ErlDrvTermData rt[6]; @@ -5073,18 +5073,18 @@ case 5645: { // glIsFramebuffer rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6); driver_send_term(WXE_DRV_PORT,caller,rt,AP); -}; break; -case 5646: { // glBindFramebuffer +}; break; +case 5646: { // glBindFramebuffer GLenum *target = (GLenum *) bp; bp += 4; GLuint *framebuffer = (GLuint *) bp; bp += 4; weglBindFramebuffer(*target,*framebuffer); -}; break; -case 5647: { // glDeleteFramebuffers +}; break; +case 5647: { // glDeleteFramebuffers int * framebuffersLen = (int *) bp; bp += 4; GLuint * framebuffers = (GLuint *) bp; bp += (8-((*framebuffersLen*4+4)%8))%8; weglDeleteFramebuffers(*framebuffersLen,framebuffers); -}; break; -case 5648: { // glGenFramebuffers +}; break; +case 5648: { // glGenFramebuffers GLsizei *n = (GLsizei *) bp; bp += 4; GLuint *framebuffers; framebuffers = (GLuint *) driver_alloc(sizeof(GLuint) * *n); @@ -5098,10 +5098,10 @@ case 5648: { // glGenFramebuffers rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; if (AP != 7 + (*n)*2 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,7 + (*n)*2); driver_send_term(WXE_DRV_PORT,caller,rt,AP); - driver_free(rt); + driver_free(rt); driver_free(framebuffers); -}; break; -case 5649: { // glCheckFramebufferStatus +}; break; +case 5649: { // glCheckFramebufferStatus GLenum *target = (GLenum *) bp; bp += 4; GLenum result = weglCheckFramebufferStatus(*target); int AP = 0; ErlDrvTermData rt[6]; @@ -5110,24 +5110,24 @@ case 5649: { // glCheckFramebufferStatus rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6); driver_send_term(WXE_DRV_PORT,caller,rt,AP); -}; break; -case 5650: { // glFramebufferTexture1D +}; break; +case 5650: { // glFramebufferTexture1D GLenum *target = (GLenum *) bp; bp += 4; GLenum *attachment = (GLenum *) bp; bp += 4; GLenum *textarget = (GLenum *) bp; bp += 4; GLuint *texture = (GLuint *) bp; bp += 4; GLint *level = (GLint *) bp; bp += 4; weglFramebufferTexture1D(*target,*attachment,*textarget,*texture,*level); -}; break; -case 5651: { // glFramebufferTexture2D +}; break; +case 5651: { // glFramebufferTexture2D GLenum *target = (GLenum *) bp; bp += 4; GLenum *attachment = (GLenum *) bp; bp += 4; GLenum *textarget = (GLenum *) bp; bp += 4; GLuint *texture = (GLuint *) bp; bp += 4; GLint *level = (GLint *) bp; bp += 4; weglFramebufferTexture2D(*target,*attachment,*textarget,*texture,*level); -}; break; -case 5652: { // glFramebufferTexture3D +}; break; +case 5652: { // glFramebufferTexture3D GLenum *target = (GLenum *) bp; bp += 4; GLenum *attachment = (GLenum *) bp; bp += 4; GLenum *textarget = (GLenum *) bp; bp += 4; @@ -5135,15 +5135,15 @@ case 5652: { // glFramebufferTexture3D GLint *level = (GLint *) bp; bp += 4; GLint *zoffset = (GLint *) bp; bp += 4; weglFramebufferTexture3D(*target,*attachment,*textarget,*texture,*level,*zoffset); -}; break; -case 5653: { // glFramebufferRenderbuffer +}; break; +case 5653: { // glFramebufferRenderbuffer GLenum *target = (GLenum *) bp; bp += 4; GLenum *attachment = (GLenum *) bp; bp += 4; GLenum *renderbuffertarget = (GLenum *) bp; bp += 4; GLuint *renderbuffer = (GLuint *) bp; bp += 4; weglFramebufferRenderbuffer(*target,*attachment,*renderbuffertarget,*renderbuffer); -}; break; -case 5654: { // glGetFramebufferAttachmentParameteriv +}; break; +case 5654: { // glGetFramebufferAttachmentParameteriv GLenum *target = (GLenum *) bp; bp += 4; GLenum *attachment = (GLenum *) bp; bp += 4; GLenum *pname = (GLenum *) bp; bp += 4; @@ -5155,12 +5155,12 @@ case 5654: { // glGetFramebufferAttachmentParameteriv rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6); driver_send_term(WXE_DRV_PORT,caller,rt,AP); -}; break; -case 5655: { // glGenerateMipmap +}; break; +case 5655: { // glGenerateMipmap GLenum *target = (GLenum *) bp; bp += 4; weglGenerateMipmap(*target); -}; break; -case 5656: { // glBlitFramebuffer +}; break; +case 5656: { // glBlitFramebuffer GLint *srcX0 = (GLint *) bp; bp += 4; GLint *srcY0 = (GLint *) bp; bp += 4; GLint *srcX1 = (GLint *) bp; bp += 4; @@ -5172,66 +5172,66 @@ case 5656: { // glBlitFramebuffer GLbitfield *mask = (GLbitfield *) bp; bp += 4; GLenum *filter = (GLenum *) bp; bp += 4; weglBlitFramebuffer(*srcX0,*srcY0,*srcX1,*srcY1,*dstX0,*dstY0,*dstX1,*dstY1,*mask,*filter); -}; break; -case 5657: { // glRenderbufferStorageMultisample +}; break; +case 5657: { // glRenderbufferStorageMultisample GLenum *target = (GLenum *) bp; bp += 4; GLsizei *samples = (GLsizei *) bp; bp += 4; GLenum *internalformat = (GLenum *) bp; bp += 4; GLsizei *width = (GLsizei *) bp; bp += 4; GLsizei *height = (GLsizei *) bp; bp += 4; weglRenderbufferStorageMultisample(*target,*samples,*internalformat,*width,*height); -}; break; -case 5658: { // glFramebufferTextureLayer +}; break; +case 5658: { // glFramebufferTextureLayer GLenum *target = (GLenum *) bp; bp += 4; GLenum *attachment = (GLenum *) bp; bp += 4; GLuint *texture = (GLuint *) bp; bp += 4; GLint *level = (GLint *) bp; bp += 4; GLint *layer = (GLint *) bp; bp += 4; weglFramebufferTextureLayer(*target,*attachment,*texture,*level,*layer); -}; break; -case 5659: { // glProgramParameteriARB +}; break; +case 5659: { // glProgramParameteriARB GLuint *program = (GLuint *) bp; bp += 4; GLenum *pname = (GLenum *) bp; bp += 4; GLint *value = (GLint *) bp; bp += 4; weglProgramParameteriARB(*program,*pname,*value); -}; break; -case 5660: { // glFramebufferTextureARB +}; break; +case 5660: { // glFramebufferTextureARB GLenum *target = (GLenum *) bp; bp += 4; GLenum *attachment = (GLenum *) bp; bp += 4; GLuint *texture = (GLuint *) bp; bp += 4; GLint *level = (GLint *) bp; bp += 4; weglFramebufferTextureARB(*target,*attachment,*texture,*level); -}; break; -case 5661: { // glFramebufferTextureFaceARB +}; break; +case 5661: { // glFramebufferTextureFaceARB GLenum *target = (GLenum *) bp; bp += 4; GLenum *attachment = (GLenum *) bp; bp += 4; GLuint *texture = (GLuint *) bp; bp += 4; GLint *level = (GLint *) bp; bp += 4; GLenum *face = (GLenum *) bp; bp += 4; weglFramebufferTextureFaceARB(*target,*attachment,*texture,*level,*face); -}; break; -case 5662: { // glVertexAttribDivisorARB +}; break; +case 5662: { // glVertexAttribDivisorARB GLuint *index = (GLuint *) bp; bp += 4; GLuint *divisor = (GLuint *) bp; bp += 4; weglVertexAttribDivisorARB(*index,*divisor); -}; break; -case 5663: { // glFlushMappedBufferRange +}; break; +case 5663: { // glFlushMappedBufferRange GLenum *target = (GLenum *) bp; bp += 4; bp += 4; GLintptr offset = (GLintptr) * (GLuint64EXT *) bp; bp += 8; GLsizeiptr length = (GLsizeiptr) * (GLuint64EXT *) bp; bp += 8; weglFlushMappedBufferRange(*target,offset,length); -}; break; -case 5664: { // glBindVertexArray +}; break; +case 5664: { // glBindVertexArray GLuint *array = (GLuint *) bp; bp += 4; weglBindVertexArray(*array); -}; break; -case 5665: { // glDeleteVertexArrays +}; break; +case 5665: { // glDeleteVertexArrays int * arraysLen = (int *) bp; bp += 4; GLuint * arrays = (GLuint *) bp; bp += (8-((*arraysLen*4+4)%8))%8; weglDeleteVertexArrays(*arraysLen,arrays); -}; break; -case 5666: { // glGenVertexArrays +}; break; +case 5666: { // glGenVertexArrays GLsizei *n = (GLsizei *) bp; bp += 4; GLuint *arrays; arrays = (GLuint *) driver_alloc(sizeof(GLuint) * *n); @@ -5245,10 +5245,10 @@ case 5666: { // glGenVertexArrays rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; if (AP != 7 + (*n)*2 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,7 + (*n)*2); driver_send_term(WXE_DRV_PORT,caller,rt,AP); - driver_free(rt); + driver_free(rt); driver_free(arrays); -}; break; -case 5667: { // glIsVertexArray +}; break; +case 5667: { // glIsVertexArray GLuint *array = (GLuint *) bp; bp += 4; GLboolean result = weglIsVertexArray(*array); int AP = 0; ErlDrvTermData rt[6]; @@ -5257,13 +5257,13 @@ case 5667: { // glIsVertexArray rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6); driver_send_term(WXE_DRV_PORT,caller,rt,AP); -}; break; -case 5668: { // glGetUniformIndices +}; break; +case 5668: { // glGetUniformIndices GLuint *program = (GLuint *) bp; bp += 4; int * uniformNamesLen = (int *) bp; bp += 4; int * uniformNamesTotSize = (int *) bp; bp += 4; GLchar **uniformNames; - uniformNames = (GLchar **) driver_alloc(sizeof(GLchar *) * *uniformNamesLen); + uniformNames = (GLchar **) driver_alloc(sizeof(GLchar *) * *uniformNamesLen); for(int i=0;i<*uniformNamesLen;i++) { uniformNames[i] = (GLchar *) bp; bp += 1+strlen(bp);}; bp += (8 - ((0 + *uniformNamesTotSize) % 8)) % 8; @@ -5279,11 +5279,11 @@ case 5668: { // glGetUniformIndices rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; if (AP != 7 + (*uniformNamesLen)*2 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,7 + (*uniformNamesLen)*2); driver_send_term(WXE_DRV_PORT,caller,rt,AP); - driver_free(rt); + driver_free(rt); driver_free(uniformIndices); driver_free(uniformNames); -}; break; -case 5669: { // glGetActiveUniformsiv +}; break; +case 5669: { // glGetActiveUniformsiv GLuint *program = (GLuint *) bp; bp += 4; int * uniformIndicesLen = (int *) bp; bp += 4; GLuint * uniformIndices = (GLuint *) bp; bp += (8-((*uniformIndicesLen*4+0)%8))%8; @@ -5300,10 +5300,10 @@ case 5669: { // glGetActiveUniformsiv rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; if (AP != 7 + (*uniformIndicesLen)*2 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,7 + (*uniformIndicesLen)*2); driver_send_term(WXE_DRV_PORT,caller,rt,AP); - driver_free(rt); + driver_free(rt); driver_free(params); -}; break; -case 5670: { // glGetActiveUniformName +}; break; +case 5670: { // glGetActiveUniformName GLuint *program = (GLuint *) bp; bp += 4; GLuint *uniformIndex = (GLuint *) bp; bp += 4; GLsizei *bufSize = (GLsizei *) bp; bp += 4; @@ -5318,8 +5318,8 @@ case 5670: { // glGetActiveUniformName if (AP != 7 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,7); driver_send_term(WXE_DRV_PORT,caller,rt,AP); driver_free(uniformName); -}; break; -case 5671: { // glGetUniformBlockIndex +}; break; +case 5671: { // glGetUniformBlockIndex GLuint *program = (GLuint *) bp; bp += 4; GLchar *uniformBlockName = (GLchar *) bp; int uniformBlockNameLen = strlen((char *)uniformBlockName); bp += uniformBlockNameLen+1+((8-((1+uniformBlockNameLen+4)%8))%8); @@ -5330,8 +5330,8 @@ case 5671: { // glGetUniformBlockIndex rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6); driver_send_term(WXE_DRV_PORT,caller,rt,AP); -}; break; -case 5672: { // glGetActiveUniformBlockiv +}; break; +case 5672: { // glGetActiveUniformBlockiv GLuint *program = (GLuint *) bp; bp += 4; GLuint *uniformBlockIndex = (GLuint *) bp; bp += 4; GLenum *pname = (GLenum *) bp; bp += 4; @@ -5342,8 +5342,8 @@ case 5672: { // glGetActiveUniformBlockiv rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "ok"); rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; driver_send_term(WXE_DRV_PORT,caller,rt,AP); -}; break; -case 5673: { // glGetActiveUniformBlockName +}; break; +case 5673: { // glGetActiveUniformBlockName GLuint *program = (GLuint *) bp; bp += 4; GLuint *uniformBlockIndex = (GLuint *) bp; bp += 4; GLsizei *bufSize = (GLsizei *) bp; bp += 4; @@ -5358,49 +5358,49 @@ case 5673: { // glGetActiveUniformBlockName if (AP != 7 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,7); driver_send_term(WXE_DRV_PORT,caller,rt,AP); driver_free(uniformBlockName); -}; break; -case 5674: { // glUniformBlockBinding +}; break; +case 5674: { // glUniformBlockBinding GLuint *program = (GLuint *) bp; bp += 4; GLuint *uniformBlockIndex = (GLuint *) bp; bp += 4; GLuint *uniformBlockBinding = (GLuint *) bp; bp += 4; weglUniformBlockBinding(*program,*uniformBlockIndex,*uniformBlockBinding); -}; break; -case 5675: { // glCopyBufferSubData +}; break; +case 5675: { // glCopyBufferSubData GLenum *readTarget = (GLenum *) bp; bp += 4; GLenum *writeTarget = (GLenum *) bp; bp += 4; GLintptr readOffset = (GLintptr) * (GLuint64EXT *) bp; bp += 8; GLintptr writeOffset = (GLintptr) * (GLuint64EXT *) bp; bp += 8; GLsizeiptr size = (GLsizeiptr) * (GLuint64EXT *) bp; bp += 8; weglCopyBufferSubData(*readTarget,*writeTarget,readOffset,writeOffset,size); -}; break; -case 5676: { // glResizeBuffersMESA +}; break; +case 5676: { // glResizeBuffersMESA weglResizeBuffersMESA(); -}; break; -case 5677: { // glWindowPos4dvMESA +}; break; +case 5677: { // glWindowPos4dvMESA GLdouble *v = (GLdouble *) bp; bp += 8; weglWindowPos4dvMESA(v); -}; break; -case 5678: { // glWindowPos4fvMESA +}; break; +case 5678: { // glWindowPos4fvMESA GLfloat *v = (GLfloat *) bp; bp += 4; weglWindowPos4fvMESA(v); -}; break; -case 5679: { // glWindowPos4ivMESA +}; break; +case 5679: { // glWindowPos4ivMESA GLint *v = (GLint *) bp; bp += 4; weglWindowPos4ivMESA(v); -}; break; -case 5680: { // glWindowPos4svMESA +}; break; +case 5680: { // glWindowPos4svMESA GLshort *v = (GLshort *) bp; bp += 2; weglWindowPos4svMESA(v); -}; break; -case 5681: { // glDepthBoundsEXT +}; break; +case 5681: { // glDepthBoundsEXT GLclampd *zmin = (GLclampd *) bp; bp += 8; GLclampd *zmax = (GLclampd *) bp; bp += 8; weglDepthBoundsEXT(*zmin,*zmax); -}; break; -case 5682: { // glStencilClearTagEXT +}; break; +case 5682: { // glStencilClearTagEXT GLsizei *stencilTagBits = (GLsizei *) bp; bp += 4; GLuint *stencilClearTag = (GLuint *) bp; bp += 4; weglStencilClearTagEXT(*stencilTagBits,*stencilClearTag); -}; break; +}; break; }} /* The End */ diff --git a/lib/wx/c_src/gen/glu_finit.h b/lib/wx/c_src/gen/glu_finit.h index 2f0e2d15e4..63e9c2fc78 100644 --- a/lib/wx/c_src/gen/glu_finit.h +++ b/lib/wx/c_src/gen/glu_finit.h @@ -16,7 +16,7 @@ * * %CopyrightEnd% */ -/***** This file is generated do not edit ****/ +/***** This file is generated do not edit ****/ static struct { const char * name; diff --git a/lib/wx/src/gen/gl.erl b/lib/wx/src/gen/gl.erl index d789f1b72f..62d0ff6aed 100644 --- a/lib/wx/src/gen/gl.erl +++ b/lib/wx/src/gen/gl.erl @@ -20,15 +20,15 @@ %% This file is generated DO NOT EDIT -%% @doc Standard OpenGL api. +%% @doc Standard OpenGL api. %% See www.opengl.org %% -%% Booleans are represented by integers 0 and 1. +%% Booleans are represented by integers 0 and 1. %% @type wx_mem(). see wx.erl on memory allocation functions %% @type enum(). An integer defined in gl.hrl %% @type offset(). An integer which is an offset in an array -%% @type clamp(). A float clamped between 0.0 - 1.0 +%% @type clamp(). A float clamped between 0.0 - 1.0 -module(gl). -compile(inline). @@ -216,7 +216,7 @@ stencilClearTagEXT/2]). -%% API +%% API %% @spec (Op::enum(),Value::float()) -> ok %% @doc See external documentation. diff --git a/lib/wx/src/gen/gl_debug.hrl b/lib/wx/src/gen/gl_debug.hrl index 68225197cf..0b8086f24e 100644 --- a/lib/wx/src/gen/gl_debug.hrl +++ b/lib/wx/src/gen/gl_debug.hrl @@ -17,7 +17,7 @@ %% %CopyrightEnd% %% This file is generated DO NOT EDIT -gldebug_table() -> +gldebug_table() -> [ {5037, {gl, accum, 0}}, {5038, {gl, alphaFunc, 0}}, diff --git a/lib/wx/src/gen/glu.erl b/lib/wx/src/gen/glu.erl index ae4bac4e06..d410c4663d 100644 --- a/lib/wx/src/gen/glu.erl +++ b/lib/wx/src/gen/glu.erl @@ -20,15 +20,15 @@ %% This file is generated DO NOT EDIT -%% @doc A part of the standard OpenGL Utility api. +%% @doc A part of the standard OpenGL Utility api. %% See www.opengl.org %% -%% Booleans are represented by integers 0 and 1. +%% Booleans are represented by integers 0 and 1. %% @type wx_mem(). see wx.erl on memory allocation functions %% @type enum(). An integer defined in gl.hrl %% @type offset(). An integer which is an offset in an array -%% @type clamp(). A float clamped between 0.0 - 1.0 +%% @type clamp(). A float clamped between 0.0 - 1.0 -module(glu). -compile(inline). @@ -60,7 +60,7 @@ scaleImage/9,sphere/4,unProject/6,unProject4/9]). -%% API +%% API %% @spec (Vec3, [Vec3]) -> {Triangles, VertexPos} %% Vec3 = {float(),float(),float()} @@ -69,8 +69,8 @@ %% @doc General purpose polygon triangulation. %% The first argument is the normal and the second a list of %% vertex positions. Returned is a list of indecies of the vertices -%% and a binary (64bit native float) containing an array of -%% vertex positions, it starts with the vertices in Vs and +%% and a binary (64bit native float) containing an array of +%% vertex positions, it starts with the vertices in Vs and %% may contain newly created vertices in the end. tesselate({Nx,Ny,Nz}, Vs) -> wxe_util:call(5000, <<(length(Vs)):32/native,0:32, -- cgit v1.2.3