From dd24ca1cb76de9973220fed356540f190a05ac83 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Bj=C3=B6rn=20Gustavsson?= Date: Tue, 30 Aug 2011 17:01:14 +0200 Subject: Fix build problems on MacOS 10.7 (Lion) On MacOS 10.7 (Lion) with Xcode 4.1 installed, the default C compiler is llvm-gcc-4.2. That compiler compiles beam_emu.c incorrectly, resulting in an emulator that will not start. The problem can be worked around by turning off all optimizations, but that will significantly degrade the performance of the run-time system. The problem can also be worked around manually like this: CC=gcc-4.2 ./configure To allow a working system to be built "out of the box", have the configure script set up the emulator Makefile so that gcc-4.2 will be used to compile beam_emu.c if the default compiler is llvm-based. All other C files will still be compiled with the default compiler. --- erts/emulator/Makefile.in | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) (limited to 'erts/emulator') diff --git a/erts/emulator/Makefile.in b/erts/emulator/Makefile.in index b658e79378..620402fbfb 100644 --- a/erts/emulator/Makefile.in +++ b/erts/emulator/Makefile.in @@ -598,11 +598,6 @@ INCLUDES += -I$(ERL_TOP)/erts/etc/vxworks endif ifeq ($(TARGET),win32) -# Usually the same as the default rule, but certain platforms (i.e. win32) mix -# different compilers -$(OBJDIR)/beam_emu.o: beam/beam_emu.c - $(EMU_CC) $(subst -O2, $(GEN_OPT_FLGS), $(CFLAGS)) $(INCLUDES) -c $< -o $@ - $(OBJDIR)/dll_sys.o: sys/$(ERLANG_OSTYPE)/sys.c $(CC) $(CFLAGS) -DERL_RUN_SHARED_LIB=1 $(INCLUDES) -c $< -o $@ @@ -616,6 +611,11 @@ $(OBJDIR)/beam_emu.o: beam/beam_emu.c $(CC) $(subst -O2, $(GEN_OPT_FLGS), $(CFLAGS)) \ -OPT:Olimit=0 -WOPT:lpre=off:spre=off:epre=off \ $(INCLUDES) -c $< -o $@ +else +# Usually the same as the default rule, but certain platforms (e.g. win32) mix +# different compilers +$(OBJDIR)/beam_emu.o: beam/beam_emu.c + $(EMU_CC) $(subst -O2, $(GEN_OPT_FLGS), $(CFLAGS)) $(INCLUDES) -c $< -o $@ endif -- cgit v1.2.3