From 389834628ef9b199d6ce1ab721a20737acb014d4 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Bj=C3=B6rn=20Gustavsson?= Date: Thu, 10 Dec 2015 13:02:00 +0100 Subject: gs: Remove the contribs directory Some of the games no longer work. For example, when calling cols:start/0, there will be a 'badfun' exception because of an attempt to apply a tuple fun. There are also calls to the deprecated now/0 function and to the deprecated 'random' module. Since the entire gs application is deprecated and scheduled to be removed any release now, there is no need to keep the contribs directory. --- lib/gs/Makefile | 2 +- lib/gs/contribs/Makefile | 32 -- lib/gs/contribs/bonk/Makefile | 109 ----- lib/gs/contribs/bonk/bitmaps/bonkbomb | 66 --- lib/gs/contribs/bonk/bitmaps/bonkface | 66 --- lib/gs/contribs/bonk/bitmaps/bonklogo | 320 -------------- lib/gs/contribs/bonk/bitmaps/bonkmiss | 66 --- lib/gs/contribs/bonk/bitmaps/bonktom | 66 --- lib/gs/contribs/bonk/bitmaps/bonkx | 66 --- lib/gs/contribs/bonk/bitmaps/erl-e | 106 ----- lib/gs/contribs/bonk/bitmaps/erl-text | 106 ----- lib/gs/contribs/bonk/bonk.erl | 584 -------------------------- lib/gs/contribs/bonk/bonk.gif | Bin 196 -> 0 bytes lib/gs/contribs/bonk/bonk.tool | 6 - lib/gs/contribs/bonk/bonk.txt | 30 -- lib/gs/contribs/bonk/bonk_sound.erl | 82 ---- lib/gs/contribs/bonk/bonk_square.erl | 146 ------- lib/gs/contribs/bonk/sounder.erl | 160 ------- lib/gs/contribs/bonk/sounds/bonk.au | Bin 2008 -> 0 bytes lib/gs/contribs/bonk/sounds/damn.au | Bin 3744 -> 0 bytes lib/gs/contribs/bonk/sounds/explosion.au | Bin 7708 -> 0 bytes lib/gs/contribs/bonk/sounds/gameover.au | Bin 5986 -> 0 bytes lib/gs/contribs/bonk/sounds/hehee.au | Bin 3772 -> 0 bytes lib/gs/contribs/bonk/sounds/level.au | Bin 5360 -> 0 bytes lib/gs/contribs/bonk/sounds/missedme.au | Bin 2735 -> 0 bytes lib/gs/contribs/bonk/sounds/music.au | Bin 48072 -> 0 bytes lib/gs/contribs/bonk/sounds/ouch!!!.au | Bin 2342 -> 0 bytes lib/gs/contribs/bonk/sounds/praisejesus.au | Bin 16730 -> 0 bytes lib/gs/contribs/bonk/sounds/trumpet.au | Bin 49332 -> 0 bytes lib/gs/contribs/bonk/sounds/yes.au | Bin 4400 -> 0 bytes lib/gs/contribs/cols/Makefile | 103 ----- lib/gs/contribs/cols/cols.erl | 625 --------------------------- lib/gs/contribs/cols/cols.gif | Bin 185 -> 0 bytes lib/gs/contribs/cols/cols.tool | 5 - lib/gs/contribs/cols/help.gif | Bin 172 -> 0 bytes lib/gs/contribs/cols/highscore.erl | 103 ----- lib/gs/contribs/ebin/.gitignore | 0 lib/gs/contribs/mandel/Makefile | 101 ----- lib/gs/contribs/mandel/mandel.erl | 351 ---------------- lib/gs/contribs/mandel/mandel.gif | Bin 394 -> 0 bytes lib/gs/contribs/mandel/mandel.html | 74 ---- lib/gs/contribs/mandel/mandel.tool | 6 - lib/gs/contribs/othello/Makefile | 101 ----- lib/gs/contribs/othello/othello.erl | 237 ----------- lib/gs/contribs/othello/othello.gif | Bin 148 -> 0 bytes lib/gs/contribs/othello/othello.tool | 6 - lib/gs/contribs/othello/othello_adt.erl | 540 ------------------------ lib/gs/contribs/othello/othello_board.erl | 649 ----------------------------- lib/gs/contribs/othello/priv/marker.bm | 43 -- lib/gs/contribs/othello/priv/square.bm | 43 -- 50 files changed, 1 insertion(+), 4999 deletions(-) delete mode 100644 lib/gs/contribs/Makefile delete mode 100644 lib/gs/contribs/bonk/Makefile delete mode 100644 lib/gs/contribs/bonk/bitmaps/bonkbomb delete mode 100644 lib/gs/contribs/bonk/bitmaps/bonkface delete mode 100644 lib/gs/contribs/bonk/bitmaps/bonklogo delete mode 100644 lib/gs/contribs/bonk/bitmaps/bonkmiss delete mode 100644 lib/gs/contribs/bonk/bitmaps/bonktom delete mode 100644 lib/gs/contribs/bonk/bitmaps/bonkx delete mode 100644 lib/gs/contribs/bonk/bitmaps/erl-e delete mode 100644 lib/gs/contribs/bonk/bitmaps/erl-text delete mode 100644 lib/gs/contribs/bonk/bonk.erl delete mode 100644 lib/gs/contribs/bonk/bonk.gif delete mode 100644 lib/gs/contribs/bonk/bonk.tool delete mode 100644 lib/gs/contribs/bonk/bonk.txt delete mode 100644 lib/gs/contribs/bonk/bonk_sound.erl delete mode 100644 lib/gs/contribs/bonk/bonk_square.erl delete mode 100644 lib/gs/contribs/bonk/sounder.erl delete mode 100644 lib/gs/contribs/bonk/sounds/bonk.au delete mode 100644 lib/gs/contribs/bonk/sounds/damn.au delete mode 100644 lib/gs/contribs/bonk/sounds/explosion.au delete mode 100644 lib/gs/contribs/bonk/sounds/gameover.au delete mode 100644 lib/gs/contribs/bonk/sounds/hehee.au delete mode 100644 lib/gs/contribs/bonk/sounds/level.au delete mode 100644 lib/gs/contribs/bonk/sounds/missedme.au delete mode 100644 lib/gs/contribs/bonk/sounds/music.au delete mode 100644 lib/gs/contribs/bonk/sounds/ouch!!!.au delete mode 100644 lib/gs/contribs/bonk/sounds/praisejesus.au delete mode 100644 lib/gs/contribs/bonk/sounds/trumpet.au delete mode 100644 lib/gs/contribs/bonk/sounds/yes.au delete mode 100644 lib/gs/contribs/cols/Makefile delete mode 100644 lib/gs/contribs/cols/cols.erl delete mode 100644 lib/gs/contribs/cols/cols.gif delete mode 100644 lib/gs/contribs/cols/cols.tool delete mode 100644 lib/gs/contribs/cols/help.gif delete mode 100644 lib/gs/contribs/cols/highscore.erl delete mode 100644 lib/gs/contribs/ebin/.gitignore delete mode 100644 lib/gs/contribs/mandel/Makefile delete mode 100644 lib/gs/contribs/mandel/mandel.erl delete mode 100644 lib/gs/contribs/mandel/mandel.gif delete mode 100644 lib/gs/contribs/mandel/mandel.html delete mode 100644 lib/gs/contribs/mandel/mandel.tool delete mode 100644 lib/gs/contribs/othello/Makefile delete mode 100644 lib/gs/contribs/othello/othello.erl delete mode 100644 lib/gs/contribs/othello/othello.gif delete mode 100644 lib/gs/contribs/othello/othello.tool delete mode 100644 lib/gs/contribs/othello/othello_adt.erl delete mode 100644 lib/gs/contribs/othello/othello_board.erl delete mode 100644 lib/gs/contribs/othello/priv/marker.bm delete mode 100644 lib/gs/contribs/othello/priv/square.bm (limited to 'lib/gs') diff --git a/lib/gs/Makefile b/lib/gs/Makefile index 02c8fc3467..b95d435461 100644 --- a/lib/gs/Makefile +++ b/lib/gs/Makefile @@ -26,7 +26,7 @@ include $(ERL_TOP)/make/$(TARGET)/otp.mk # Macros # -SUB_DIRECTORIES = src tcl contribs examples doc/src +SUB_DIRECTORIES = src tcl examples doc/src include vsn.mk VSN = $(GS_VSN) diff --git a/lib/gs/contribs/Makefile b/lib/gs/contribs/Makefile deleted file mode 100644 index 061fae86c1..0000000000 --- a/lib/gs/contribs/Makefile +++ /dev/null @@ -1,32 +0,0 @@ -# -# %CopyrightBegin% -# -# Copyright Ericsson AB 1996-2009. All Rights Reserved. -# -# Licensed under the Apache License, Version 2.0 (the "License"); -# you may not use this file except in compliance with the License. -# You may obtain a copy of the License at -# -# http://www.apache.org/licenses/LICENSE-2.0 -# -# Unless required by applicable law or agreed to in writing, software -# distributed under the License is distributed on an "AS IS" BASIS, -# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -# See the License for the specific language governing permissions and -# limitations under the License. -# -# %CopyrightEnd% -# - -# -include $(ERL_TOP)/make/target.mk -include $(ERL_TOP)/make/$(TARGET)/otp.mk - -SUB_DIRECTORIES = bonk cols mandel othello -SPECIAL_TARGETS = - -# -# Default Subdir Targets -# -include $(ERL_TOP)/make/otp_subdir.mk - diff --git a/lib/gs/contribs/bonk/Makefile b/lib/gs/contribs/bonk/Makefile deleted file mode 100644 index b7508a97c9..0000000000 --- a/lib/gs/contribs/bonk/Makefile +++ /dev/null @@ -1,109 +0,0 @@ -# -# %CopyrightBegin% -# -# Copyright Ericsson AB 1996-2012. All Rights Reserved. -# -# Licensed under the Apache License, Version 2.0 (the "License"); -# you may not use this file except in compliance with the License. -# You may obtain a copy of the License at -# -# http://www.apache.org/licenses/LICENSE-2.0 -# -# Unless required by applicable law or agreed to in writing, software -# distributed under the License is distributed on an "AS IS" BASIS, -# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -# See the License for the specific language governing permissions and -# limitations under the License. -# -# %CopyrightEnd% -# - -# -include $(ERL_TOP)/make/target.mk -include $(ERL_TOP)/make/$(TARGET)/otp.mk - -# ---------------------------------------------------- -# Application version -# ---------------------------------------------------- -include ../../vsn.mk -VSN=$(GS_VSN) - -# ---------------------------------------------------- -# Release directory specification -# ---------------------------------------------------- -RELSYSDIR = $(RELEASE_PATH)/lib/gs-$(VSN)/contribs - -# ---------------------------------------------------- -# Target Specs -# ---------------------------------------------------- - -MODULES= \ - bonk \ - bonk_sound \ - bonk_square \ - sounder - -HRL_FILES= -ERL_FILES= $(MODULES:%=%.erl) - -TARGET_FILES= $(MODULES:%=../ebin/%.$(EMULATOR)) $(TARGET_TOOLBOX_FILES) - -BITMAPS= bitmaps/bonkbomb bitmaps/bonkface bitmaps/bonklogo bitmaps/bonkmiss \ - bitmaps/bonktom bitmaps/bonkx bitmaps/erl-e bitmaps/erl-text -SOUNDS= sounds/bonk.au sounds/damn.au sounds/explosion.au sounds/gameover.au \ - sounds/hehee.au sounds/level.au sounds/missedme.au sounds/music.au \ - sounds/ouch!!!.au sounds/praisejesus.au sounds/trumpet.au sounds/yes.au - -TOOLNAME = bonk - -EXTRA_FILES= $(TOOLNAME).txt -TOOLBOX_FILES= $(TOOLNAME).tool $(TOOLNAME).gif -TARGET_TOOLBOX_FILES= $(TOOLBOX_FILES:%=$(EBIN)/%) - -# ---------------------------------------------------- -# FLAGS -# ---------------------------------------------------- -ERL_COMPILE_FLAGS += - -# ---------------------------------------------------- -# Targets -# ---------------------------------------------------- - -debug opt: $(TARGET_FILES) - -docs: - -clean: - rm -f $(TARGET_FILES) - rm -f core - -# ---------------------------------------------------- -# Special Build Targets -# ---------------------------------------------------- - -$(EBIN)/$(TOOLNAME).gif: $(TOOLNAME).gif - $(gen_verbose)rm -f $@ - $(V_at)cp $(TOOLNAME).gif $@ - -$(EBIN)/$(TOOLNAME).tool: $(TOOLNAME).tool - $(gen_verbose)rm -f $@ - $(V_at)cp $(TOOLNAME).tool $@ - -# ---------------------------------------------------- -# Release Target -# ---------------------------------------------------- -include $(ERL_TOP)/make/otp_release_targets.mk - -release_spec: opt - $(INSTALL_DIR) "$(RELSYSDIR)/ebin" - $(INSTALL_DATA) $(TARGET_FILES) "$(RELSYSDIR)/ebin" - $(INSTALL_DIR) "$(RELSYSDIR)/bonk/bitmaps" - $(INSTALL_DATA) $(BITMAPS) $(TOOLBOX_FILES) "$(RELSYSDIR)/bonk/bitmaps" - $(INSTALL_DIR) "$(RELSYSDIR)/bonk/sounds" - $(INSTALL_DATA) $(SOUNDS) "$(RELSYSDIR)/bonk/sounds" - $(INSTALL_DIR) "$(RELSYSDIR)/bonk" - $(INSTALL_DATA) $(ERL_FILES) $(EXTRA_FILES) "$(RELSYSDIR)/bonk" - - -release_docs_spec: - diff --git a/lib/gs/contribs/bonk/bitmaps/bonkbomb b/lib/gs/contribs/bonk/bitmaps/bonkbomb deleted file mode 100644 index 8b121db9e8..0000000000 --- a/lib/gs/contribs/bonk/bitmaps/bonkbomb +++ /dev/null @@ -1,66 +0,0 @@ -#define bonkbomb_width 75 -#define bonkbomb_height 75 -static char bonkbomb_bits[] = { - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x00, 0x04, 0x10, 0x82, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, - 0x10, 0x42, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0x10, 0x21, - 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0xe0, 0xff, 0xff, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0xff, - 0xff, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0x01, - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xfc, 0x7f, 0x00, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}; diff --git a/lib/gs/contribs/bonk/bitmaps/bonkface b/lib/gs/contribs/bonk/bitmaps/bonkface deleted file mode 100644 index 964fb93098..0000000000 --- a/lib/gs/contribs/bonk/bitmaps/bonkface +++ /dev/null @@ -1,66 +0,0 @@ -#define bonkface_width 75 -#define bonkface_height 75 -static char bonkface_bits[] = { - 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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x7f, 0x00, 0xf8, 0x03, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0xfe, 0x00, 0xfc, 0x01, 0x00, 0x00, 0x00, 0x00, - 0x00, 0x00, 0xfc, 0x01, 0xfc, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - 0xf8, 0x03, 0x7e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf0, 0x03, - 0x3e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x03, 0x1e, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0x03, 0x00, 0x00, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}; diff --git a/lib/gs/contribs/bonk/bitmaps/erl-e b/lib/gs/contribs/bonk/bitmaps/erl-e deleted file mode 100644 index 41ad14f404..0000000000 --- a/lib/gs/contribs/bonk/bitmaps/erl-e +++ /dev/null @@ -1,106 +0,0 @@ -#define erl-e_width 108 -#define erl-e_height 88 -static char erl-e_bits[] = { - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x00, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x00, 0x00, 0x00, 0xf0, 0xfc, 0xff, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x00, 0x00, 0x00, 0xe0, 0xff, 0xf7, 0xfc, 0xff, 0x00, 0x00, 0x00, 0x00, - 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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf0}; diff --git a/lib/gs/contribs/bonk/bitmaps/erl-text b/lib/gs/contribs/bonk/bitmaps/erl-text deleted file mode 100644 index e20a9e5a28..0000000000 --- a/lib/gs/contribs/bonk/bitmaps/erl-text +++ /dev/null @@ -1,106 +0,0 @@ -#define erl-text_width 108 -#define erl-text_height 88 -static char erl-text_bits[] = { - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x00, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x00, 0x00, 0x00, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x00, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf0, 0x00, 0x00, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf0, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf0, - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x00, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - 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All Rights Reserved. -%% -%% Licensed under the Apache License, Version 2.0 (the "License"); -%% you may not use this file except in compliance with the License. -%% You may obtain a copy of the License at -%% -%% http://www.apache.org/licenses/LICENSE-2.0 -%% -%% Unless required by applicable law or agreed to in writing, software -%% distributed under the License is distributed on an "AS IS" BASIS, -%% WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -%% See the License for the specific language governing permissions and -%% limitations under the License. -%% -%% %CopyrightEnd% -%% - -%% --module(bonk). --compile([{nowarn_deprecated_function,{gs,config,2}}, - {nowarn_deprecated_function,{gs,create,3}}, - {nowarn_deprecated_function,{gs,create,4}}, - {nowarn_deprecated_function,{gs,destroy,1}}, - {nowarn_deprecated_function,{gs,start,0}}]). - --export([run/0, run/1,bonk_dir/0,start/0]). - --record(colors, {miss, x, bomb, face}). --record(scores, {points, level, bombs, hits, showed, bonus}). - -start() -> - spawn(bonk, run, []). - -run() -> - run(color). - -run([ColorMode]) -> % This is for the start script... - run(ColorMode); - -run(ColorMode) when is_atom(ColorMode) -> - GS = gs:start(), - SoundPid = spawn_link(bonk_sound,start,[]), - {H,M,S} = time(), - random:seed(H*13,M*7,S*3), - {SqrPids, Bmps, Colors} = create_board(GS, ColorMode), - {ScoreL,_File} = get_highscore(), - display_highscore(ScoreL), - put(colormode, ColorMode), - SoundPid ! music, - sleep(6500), - gs:config(aboutButton, [{enable,true}]), - gs:config(newButton, [{enable,true}]), - gs:config(quitButton, [{enable,true}]), - idle(SoundPid, SqrPids, Bmps, Colors). - -%% This is not an application so we don't have their way of knowing -%% a private data directory where the GIF files are located (this directory). -%% We can find GS and makes it relative from there /kgb -%% -%% Note the silly slash that is added. The rest of the code uses -%% append to contruct file names and assumes that the directory ends -%% in slash. If filename:join was used and the problem is gone. - --define(EbinFromGsPriv,"../contribs/bonk"). - -bonk_dir() -> - GsPrivDir = code:priv_dir(gs), - filename:join(GsPrivDir,?EbinFromGsPriv) ++ "/". - - -idle(SoundPid, SqrPids, Bmps, Colors) -> - receive - {gs, newButton, click, _Data, _Args} -> - init(SoundPid, SqrPids, Bmps, Colors); - {gs, aboutButton, click, _Data, _Args} -> - display_about(), - idle(SoundPid, SqrPids, Bmps, Colors); - {gs, quitButton, click, _Data, _Args} -> - SoundPid ! quit, - send_to_all(SqrPids, quit); - _Other -> - %%io:format("Got ~w in idle~n", [_Other]), - idle(SoundPid, SqrPids, Bmps, Colors) - end. - - - -init(SoundPid, SqrPids, Bmps, Colors) -> - clear_board(Bmps), - SoundPid ! start, - gs:config(newButton, [{enable,false}]), - gs:config(endButton, [{enable,true}]), - gs:config(aboutButton, [{enable,false}]), - Scores = #scores{points=0, level=1, bombs=0, hits=0, showed=0, bonus=10}, - clear_scores(Scores), - flush(), - send_to_all(SqrPids, start), - game(SoundPid, SqrPids, Bmps, Colors, Scores). - - -game(SoundPid, SqrPids, Bmps, Colors, Scores) -> - receive - {gs, _Square, buttonpress, SqrPid, [1 | _Rest]} when is_pid(SqrPid) -> - SqrPid ! bonk, - game(SoundPid, SqrPids, Bmps, Colors, Scores); - {gs, _Id, buttonpress, _Data, [Butt | _Rest]} when Butt =/= 1 -> - NewScores = bomb(SoundPid, SqrPids, Scores), - game(SoundPid, SqrPids, Bmps, Colors, NewScores); - {show, Square, Rect} -> - NewScores = show_face(Square, Rect, Colors, Scores), - game(SoundPid, SqrPids, Bmps, Colors, NewScores); - {hide, Square, Rect} -> - NewScores = hide_face(Square, Rect, Colors, Scores), - game(SoundPid, SqrPids, Bmps, Colors, NewScores); - {missed, Square, Rect} -> - case miss_face(SoundPid, Square, Rect, Colors, Scores) of - {continue, NewScores} -> - game(SoundPid, SqrPids, Bmps, Colors, NewScores); - {game_over, NewScores} -> - game_over(SoundPid, SqrPids, Bmps, Colors, NewScores) - end; - {bonked, Square, Rect} -> - NewScores = bonked(SoundPid, SqrPids, Square, Rect, Scores, Colors), - game(SoundPid, SqrPids, Bmps, Colors, NewScores); - {bombed, Square, Rect} -> - NewScores = bombed(SoundPid, SqrPids, Square, Rect, Scores, Colors), - game(SoundPid, SqrPids, Bmps, Colors, NewScores); - {gs, endButton, click, _Data, _Args} -> - game_over(SoundPid, SqrPids, Bmps, Colors, Scores); - {gs, quitButton, click, _Data, _Args} -> - quit(SoundPid, SqrPids, Bmps, Colors, Scores); - _Other -> - game(SoundPid, SqrPids, Bmps, Colors, Scores) - end. - - - -game_over(SoundPid, SqrPids, Bmps, Colors, Scores) -> - SoundPid ! game_over, - send_to_all(SqrPids, stop), - flush(), - sleep(2000), - update_scorelist(SoundPid, Scores), - gs:config(newButton, [{enable,true}]), - gs:config(endButton, [{enable,false}]), - gs:config(aboutButton, [{enable,true}]), - idle(SoundPid, SqrPids, Bmps, Colors). - - -quit(SoundPid, SqrPids, _Bmps, _Colors, _Scores) -> - SoundPid ! quit, - send_to_all(SqrPids, quit), - true. - - - -bomb(SoundPid, SqrPids, Scores) -> - case Scores#scores.bombs of - Bombs when Bombs > 0 -> - send_to_all(SqrPids, bomb), - SoundPid ! bomb, - gs:config(bombOut,[{text,integer_to_list(Bombs-1)}]), - Scores#scores{bombs=Bombs-1}; - _Other -> - Scores - end. - -show_face(Square, Rect, Colors, Scores) -> - Showed = Scores#scores.showed, - if - Showed == Scores#scores.level+1 -> - Square ! sleep, - Scores; - true -> - FaceColors = Colors#colors.face, - FaceColor = lists:nth(random:uniform(length(FaceColors)), FaceColors), - gs:config(Rect, [{bitmap,lists:append(bonk_dir(),"bitmaps/bonkface")},{fg, FaceColor}]), - Scores#scores{showed=Showed+1} - end. - -hide_face(_Square, Rect, _Colors, Scores) -> - Showed = Scores#scores.showed, - gs:config(Rect, [{bitmap,lists:append(bonk_dir(),"bitmaps/bonktom")}]), - Scores#scores{showed=Showed-1}. - - -miss_face(SoundPid, _Square, Rect, Colors, Scores) -> - SoundPid ! missed, - gs:config(Rect, [{bitmap,lists:append(bonk_dir(),"bitmaps/bonkmiss")}, {fg, Colors#colors.miss}]), - Bonus = Scores#scores.bonus, - if - Bonus > 1 -> - gs:config(bonusOut, [{text,integer_to_list(Bonus-1)}]), - {continue, Scores#scores{bonus=Bonus-1}}; - true -> - gs:config(bonusOut, [{text,"0"}]), - {game_over, Scores} - end. - -bonked(SoundPid, SqrPids, _Square, Rect, Scores, Colors) -> - gs:config(Rect, [{bitmap,lists:append(bonk_dir(),"bitmaps/bonkx")}, {fg, Colors#colors.x}]), - SoundPid ! bonk, - update_score(SoundPid, SqrPids, Scores). - -bombed(SoundPid, SqrPids, _Square, Rect, Scores, Colors) -> - gs:config(Rect, [{bitmap,lists:append(bonk_dir(),"bitmaps/bonkbomb")}, {fg, Colors#colors.bomb}]), - update_score(SoundPid, SqrPids, Scores). - - -update_score(SoundPid, SqrPids, Scores) -> - Points = Scores#scores.points, - Level = Scores#scores.level, - NewPoints = Points+Level, - gs:config(scoreOut,[{text,integer_to_list(NewPoints)}]), - case Scores#scores.hits of - 24 -> - SoundPid ! new_level, - NewLevel = Level+1, - NewBombs = Scores#scores.bombs+1, - send_to_all(SqrPids, {new_level, NewLevel}), - gs:config(levelOut,[{text,integer_to_list(NewLevel)}]), - gs:config(bombOut,[{text,integer_to_list(NewBombs)}]), - Scores#scores{points=NewPoints, level=NewLevel, hits=0, bombs=NewBombs}; - Hits -> - Scores#scores{points=NewPoints, hits=Hits+1} - end. - - -send_to_all([], _Msg) -> - true; -send_to_all([Pid|Rest],Msg) when is_pid(Pid) -> - Pid ! Msg, - send_to_all(Rest,Msg); -send_to_all([_Else|Rest],Msg) -> - send_to_all(Rest,Msg). - - -create_board(GS, ColorMode) -> - Colors = - case ColorMode of - bw -> #colors{miss=white, x=white, bomb=white, face=[white]}; - _Color -> #colors{miss=red, x=green, bomb=white, - face=[lightblue, orange, magenta, peachpuff, pink]} - end, - BGCol = if ColorMode==bw -> black; true -> black end, % background color - TextCol = if ColorMode==bw -> white; true -> pink end, % status texts - NrCol = if ColorMode==bw -> white; true -> purple end, % status figures - LogoCol = if ColorMode==bw -> white; true -> green end, % bonk logo - BLineCol = if ColorMode==bw -> white; true -> grey end, % button line - SLineCol = if ColorMode==bw -> white; true -> red end, % status line - BTextCol = if ColorMode==bw -> white; true -> orange end, % button text - HiHeadCol = if ColorMode==bw -> white; true -> red end, % high score label - HiCol = if ColorMode==bw -> white; true -> cyan end, % high scores - SquareCol = if ColorMode==bw -> white; true -> yellow end, % game squares - ErlFgCol = if ColorMode==bw -> white; true -> red end, % - ErlBGCol = if ColorMode==bw -> black; true -> white end, % - ErlTxtCol = if ColorMode==bw -> white; true -> black end, % - - Width = 550, % width of bonk window - Height = 550, % Height of bonk window - - BX = 0, % x-pos for first button - DBX = 100, % space between buttons - BY = 0, % y-pos for buttons - BLineY = 30, % y-pos of button line - LogoX = (Width-320) div 2, % x-pos of bonk logo (logo is 320 pix wide) - LogoY = BLineY+2, % y-pos of bonk logo - ErlLogoX = LogoX + 200, % x-pos of Erlang e - ErlLogoY = LogoY + 10, % y-pos of Erlang e - SLineY = Height-22, % status line position - TextWidth = 50, % text width of status items - SX = 2, % x-pos for first status item - DSX = TextWidth+94, % pixels between status items - SY = SLineY+2, % y-pos status items - HiWidth = 100, % width of high score field - _HiHeight = 180, % height of the same - HiX = Width-HiWidth, % high score text position - HiY = BLineY+10, - DHY = 20, % space between title & scores - SquareSize = 76, % size of each game square - SquareSpace = 1, % space between game squares - SquareX = 40, - SquareY = 65, - - gs:create(window, bonkWin, GS, [{width, Width}, {height, Height}, - {bg, BGCol}, - {title, "Bonk the game"}, - {iconname, "Bonk!"}, - {map, false}]), - gs:create(canvas, bonkCanvas, bonkWin, [{width, Width}, - {height, Height}, - {bg, BGCol}]), - gs:create(image, bonkCanvas, [{bitmap,lists:append(bonk_dir(), "bitmaps/bonklogo")}, - {coords, [{LogoX, LogoY}]}, - {fg, LogoCol}, - {bg, BGCol}]), - gs:create(image, bonkCanvas, [{bitmap,lists:append(bonk_dir(), "bitmaps/erl-e")}, - {coords, [{ErlLogoX, ErlLogoY}]}, - {fg, ErlFgCol}, - {bg, ErlBGCol}]), - gs:create(image, bonkCanvas, [{bitmap,lists:append(bonk_dir(), "bitmaps/erl-text")}, - {coords, [{ErlLogoX, ErlLogoY}]}, - {fg, ErlTxtCol}]), - gs:create(line, bLine, bonkCanvas, [{coords, [{0,BLineY}, {Width,BLineY}]}, - {fg, BLineCol}, - {width, 2}]), - gs:create(line, bLine, bonkCanvas, [{coords, [{0,SLineY}, {Width, SLineY}]}, - {fg, SLineCol}, - {width, 2}]), - gs:create(text, scoreText, bonkCanvas, [{coords, [{SX, SY}]}, - {fg, TextCol}, - {text, "Score:"}]), - gs:create(text, scoreOut, bonkCanvas, [{coords, [{SX+TextWidth, SY}]}, - {fg, NrCol}, - {width, DSX-TextWidth}, - {text, ""}]), - gs:create(text, bombText, bonkCanvas, [{coords, [{SX+DSX, SY}]}, - {fg, TextCol}, - {text, "Bombs:"}]), - gs:create(text, bombOut, bonkCanvas, [{coords, [{SX+DSX+TextWidth, SY}]}, - {fg, NrCol}, - {width, DSX-TextWidth}, - {text, ""}]), - gs:create(text, bonusText, bonkCanvas, [{coords, [{SX+2*DSX, SY}]}, - {fg, TextCol}, - {text, "Bonus:"}]), - gs:create(text, bonusOut, bonkCanvas, [{coords, [{SX+2*DSX+TextWidth, SY}]}, - {fg, NrCol}, - {width, DSX-TextWidth}, - {text, ""}]), - gs:create(text, levelText,bonkCanvas, [{coords, [{SX+3*DSX, SY}]}, - {fg, TextCol}, - {text, "Level:"}]), - gs:create(text, levelOut, bonkCanvas, [{coords, [{SX+3*DSX+TextWidth, SY}]}, - {fg, NrCol}, - {width, DSX-TextWidth}, - {text, ""}]), - gs:create(text, hiScoreText, bonkCanvas, [{coords, [{HiX, HiY}]}, - {fg, HiHeadCol}, - {text, "High Scores"}]), - gs:create(text, hiScoreOut, bonkCanvas, [{coords, [{HiX, HiY+DHY}]}, - {fg, HiCol}, - {justify, left}, - {width, HiWidth}]), - gs:create(button, newButton,bonkWin, [{x, BX},{y, BY}, - {enable,false}, - {label, {text, "New Game"}}, - {click, true}, - {fg, BTextCol}, - {bg, BGCol}, - {relief, flat}, - {activefg, BTextCol}, - {activebg, BGCol}, - {align, center}]), - gs:create(button, endButton,bonkWin, [{x, BX+DBX},{y, BY}, - {enable,false}, - {label, {text, "End Game"}}, - {click, true}, - {fg, BTextCol}, - {bg, BGCol}, - {relief, flat}, - {activefg, BTextCol}, - {activebg, BGCol}, - {align, center}]), - gs:create(button, aboutButton,bonkWin, [{x, BX+2*DBX},{y, BY}, - {enable,false}, - {label, {text, "About"}}, - {click, true}, - {fg, BTextCol}, - {bg, BGCol}, - {relief, flat}, - {activefg, BTextCol}, - {activebg, BGCol}, - {align, center}]), - gs:create(button, quitButton, bonkWin, [{x, BX+3*DBX},{y, BY}, - {enable,false}, - {label, {text, "Quit"}}, - {click, true}, - {fg, BTextCol}, - {bg, BGCol}, - {relief, flat}, - {activefg, BTextCol}, - {activebg, BGCol}, - {align, center}]), - - {SqrPids, Bmps} = - create_squares(SquareX, SquareY, SquareSize, SquareCol, SquareSpace), - gs:config(bonkWin, [{map, true}]), - {SqrPids, Bmps, Colors}. - - - -create_squares(X, Y, Size, Color, Spc) -> - create_squares(X, Y, Size, Color, Spc, 1, 1, [], []). - - -create_squares(_X, _Y, _Size, _Color, _Spc, 4, 5, Pids, Bmps) -> - {Pids, Bmps}; - -create_squares(X, Y, Size, Color, Spc, Row, 5, Pids, Bmps) -> - create_squares(X, Y, Size, Color, Spc, Row+1, 1, Pids, Bmps); - -create_squares(X, Y, Size, Color, Spc, Row, Col, Pids, Bmps) -> - Xpos = X+Col*Size+(Col-1)*Spc, - Ypos = Y+Row*Size+(Row-1)*Spc, - gs:create(rectangle, bonkCanvas, - [{coords, [{Xpos,Ypos},{Xpos+Size, Ypos+Size}]}, - {bw, 2},{fg, Color},{buttonpress,true}]), - Bmp = gs:create(image, bonkCanvas, - [{coords, [{Xpos+1, Ypos+1}]}, - {bitmap,lists:append(bonk_dir(), "bitmaps/bonktom")}, - {buttonpress, true},{fg, Color}]), - Pid = bonk_square:start(Bmp), - gs:config(Bmp, [{data, Pid}]), - create_squares(X, Y, Size, Color, Spc, Row, Col+1, [Pid|Pids], [Bmp|Bmps]). - - - -clear_board([]) -> - true; -clear_board([Square | Rest]) -> - gs:config(Square, [{bitmap,lists:append(bonk_dir(), "bitmaps/bonktom")}]), - clear_board(Rest). - - -%% Prints the list on the screen. -%% The list is on the form [[Score,Name],[Score,Name]..]. - -display_highscore(ScoreList) -> - display_highscore("",ScoreList,0). - -display_highscore(Scores,[],_N) -> - gs:config(hiScoreOut,[{text,Scores}]); - -display_highscore(Scores,_ScoreList,10) -> % This is max number of items. - display_highscore(Scores,[], 10); - -display_highscore(Scores,[[Score,Name]|Rest],N) -> - NewScores = lists:append(Scores,lists:append(lists:append(Score, [32 | Name]), [10])), - display_highscore(NewScores,Rest,N+1). - - -%% Reads the highscorelist from the file "bonk.score". -%% The list should be an sorted erlang-list. - -get_highscore() -> - case file:consult("bonk.score") of - {ok,[Score_list]} -> - {Score_list,"./bonk.score"}; - {error,_} -> - {[],"./bonk.score"} - end. - - -%% Prints out the highscorelist and places the new score in the -%% list if it is high enough. - -update_scorelist(SoundPid, Scores) -> - case Scores#scores.points of - 0 -> true; - Score -> - {ScoreL,FileName} = get_highscore(), - New_scorelist=update_scorelist_2(ScoreL, Score, 0, SoundPid), - display_highscore(New_scorelist), - case file:open(FileName, [write]) of - {error,_} -> - true; - {ok,FD} -> - io:format(FD,"~w~s~n",[New_scorelist,"."]), - file:close(FD) - end - end. - - -update_scorelist_2([], Score, N, _SoundPid) when N < 10 -> - [[integer_to_list(Score),getuser()]]; - -update_scorelist_2(_, _, N, _SoundPid) when N >= 10 -> - []; - -update_scorelist_2([[Sc, Name] | Rest], Score, N, SoundPid) -> - case list_to_integer(Sc) of - Sc_int when Sc_int < Score -> - if - N == 0 -> SoundPid ! best_score; - true -> SoundPid ! high_score - end, - lists:append([[integer_to_list(Score),getuser()]], - update_scorelist_3([[Sc,Name]|Rest],N+1)); - _Other -> - lists:append([[Sc,Name]],update_scorelist_2(Rest, Score, N+1, SoundPid)) - end. - - -update_scorelist_3([],_) -> - []; - -update_scorelist_3(_,N) when N >= 10 -> - []; - -update_scorelist_3([Item|Rest],N) -> - lists:append([Item],update_scorelist_3(Rest,N+1)). - -getuser() -> - case os:type() of - {unix,_} -> - lists:delete(10,os:cmd("whoami")); - _ -> - "Unknown" - end. - -%% Prints out the initial values of scores, bonus, level and bombs. - -clear_scores(Scores) -> - Score = integer_to_list(Scores#scores.points), - Bombs = integer_to_list(Scores#scores.bombs), - Bonus = integer_to_list(Scores#scores.bonus), - Level = integer_to_list(Scores#scores.level), - gs:config(scoreOut,{text,Score}), - gs:config(bombOut,{text,Bombs}), - gs:config(bonusOut,{text,Bonus}), - gs:config(levelOut,{text,Level}). - - -%% Removes everything that is present in the message-que. - -flush() -> - receive - _X -> - flush() - after - 0 -> - true - end. - -sleep(X) -> - receive after X -> true end. - -%% Opens a window and shows the contents of the file: "bonk.txt". -%% The window will be removed before the function ends. - -display_about() -> - {BGColor,TextColor,Bfg} = - case get(colormode) of - bw -> {black, white, white}; - _Color -> {black, peachpuff1, orange} - end, - Wid = 500, Hei = 635, - GS = gs:start(), - gs:create(window, aboutWin, GS, [{width, Wid}, {height,Hei}, - {map, false}, - {bg, BGColor}, - {title, "About Bonk!"}]), - gs:create(canvas, aboutCan, aboutWin, [{width, Wid},{height, Hei}, - {bg, black}]), - gs:create(button, okButton, aboutWin, [{x, Wid div 2 - 50},{y, Hei - 40}, - {label,{text, "Ok"}}, {click, true}, - {fg, Bfg}, {bg, BGColor}, - {relief, flat}, - {activefg, Bfg}, - {activebg, BGColor}]), - gs:create(text, aboutText, aboutCan, [{width, Wid-30}, {coords, [{15, 0}]}, - {fg, TextColor}, {justify, center}]), - case file:open(lists:append(bonk_dir(),"bonk.txt"), [read]) of - {ok, Fd} -> - write_text(Fd, "", io:get_line(Fd, "")), - file:close(Fd); - {error, _Reason} -> - gs:config(aboutText, {text, "Error: could not read the about file"}) - end, - - gs:config(aboutWin, [{map,true}]), - receive - {gs, okButton, click, _, _} -> - gs:destroy(aboutWin) - end. - -write_text(_Fd, Text, eof) -> - gs:config(aboutText, {text, Text}); -write_text(Fd, Text, More) -> - write_text(Fd, lists:append(Text, More), io:get_line(Fd, "")). diff --git a/lib/gs/contribs/bonk/bonk.gif b/lib/gs/contribs/bonk/bonk.gif deleted file mode 100644 index 3c2299686b..0000000000 Binary files a/lib/gs/contribs/bonk/bonk.gif and /dev/null differ diff --git a/lib/gs/contribs/bonk/bonk.tool b/lib/gs/contribs/bonk/bonk.tool deleted file mode 100644 index 79ad8f6701..0000000000 --- a/lib/gs/contribs/bonk/bonk.tool +++ /dev/null @@ -1,6 +0,0 @@ -{version,"0.1"}. -{{tool,"Bonk"}, - {start,{bonk,start,[]}}, - {icon,"bonk.gif"}, - {message,"Bonk - The Game"}, - {html,"../bonk/bonk.txt"}}. diff --git a/lib/gs/contribs/bonk/bonk.txt b/lib/gs/contribs/bonk/bonk.txt deleted file mode 100644 index 69c912dbee..0000000000 --- a/lib/gs/contribs/bonk/bonk.txt +++ /dev/null @@ -1,30 +0,0 @@ -BONK! In Erlang for You -by -LENNART OHMAN & MARCUS ARENDT - -After an idea of Mike Darweesh. -Special thanks to Peter Jansson for creating the bitmaps. -Ported to GS 1.1 by Markus Torpvret and Anders Dahlin. - - -INSTRUCTIONS -- Hit as many creatures as possible using the left mouse-button. -- After every 25 hits You will advance one level. For each level You get one bomb. -- Pushing the middle or right mouse-button, in any square, drops a bomb which -wipes out everything. -- The game ends when 10 creatures has escaped from beeing bonked. - - -ABOUT ERLANG -Erlang is a programming language for building robust concurrent systems. It is a single assignment, symbolic language with built in concurrency. It provides unique facilities for error handling and for reloading updated modules in running systems. Erlang was designed and implemented by Joe Armstrong, Robert Virding, and Mike Williams at Ellemtel (now Ericsson Utvecklings AB). - -Please make enquiries about Erlang to: - -Ericsson Software Technology AB -Erlang Systems -Torshamnsgatan 39B -Box 1214 -164 28 Kista -Sweden - -http://www.ericsson.se/erlang \ No newline at end of file diff --git a/lib/gs/contribs/bonk/bonk_sound.erl b/lib/gs/contribs/bonk/bonk_sound.erl deleted file mode 100644 index 9a0db80e5d..0000000000 --- a/lib/gs/contribs/bonk/bonk_sound.erl +++ /dev/null @@ -1,82 +0,0 @@ -%% -%% %CopyrightBegin% -%% -%% Copyright Ericsson AB 1996-2009. All Rights Reserved. -%% -%% Licensed under the Apache License, Version 2.0 (the "License"); -%% you may not use this file except in compliance with the License. -%% You may obtain a copy of the License at -%% -%% http://www.apache.org/licenses/LICENSE-2.0 -%% -%% Unless required by applicable law or agreed to in writing, software -%% distributed under the License is distributed on an "AS IS" BASIS, -%% WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -%% See the License for the specific language governing permissions and -%% limitations under the License. -%% -%% %CopyrightEnd% -%% - -%% --module(bonk_sound). --export([start/0]). - -start() -> - random:seed(), - sounder:start(), - {ok,Bonk}=sounder:new(lists:append(bonk:bonk_dir(),"sounds/bonk.au")), - {ok,Ouch}=sounder:new(lists:append(bonk:bonk_dir(),"sounds/ouch!!!.au")), - {ok,Damn}=sounder:new(lists:append(bonk:bonk_dir(),"sounds/damn.au")), - {ok,Bomb}=sounder:new(lists:append(bonk:bonk_dir(),"sounds/explosion.au")), - {ok,Missed}=sounder:new(lists:append(bonk:bonk_dir(),"sounds/missedme.au")), - {ok,Game_over}=sounder:new(lists:append(bonk:bonk_dir(),"sounds/gameover.au")), - {ok,New_level}=sounder:new(lists:append(bonk:bonk_dir(),"sounds/level.au")), - {ok,Music}=sounder:new(lists:append(bonk:bonk_dir(),"sounds/trumpet.au")), - {ok,Start}=sounder:new(lists:append(bonk:bonk_dir(),"sounds/hehee.au")), - {ok,BestS}=sounder:new(lists:append(bonk:bonk_dir(),"sounds/praisejesus.au")), - {ok,HighS}=sounder:new(lists:append(bonk:bonk_dir(),"sounds/yes.au")), - loop(Bonk, Ouch, Damn, Bomb, Missed, Game_over, New_level, - Music, Start, BestS, HighS). - - -loop(Bonk, Ouch, Damn, Bomb, Missed, Game_over, New_level, Music, Start, BestS, HighS) -> - R=random:uniform(1000), - receive - bonk -> - if - R < 75 -> play_sound(Damn); - R < 275 -> play_sound(Ouch); - true -> play_sound(Bonk) - end; - bomb -> play_sound(Bomb); - missed -> play_sound(Missed); - game_over -> play_sound(Game_over); - new_level -> play_sound(New_level); - music -> play_sound(Music); - start -> play_sound(Start); - best_score -> play_sound(BestS); - high_score -> play_sound(HighS); - quit -> - sounder:stop(), - exit(normal) - end, - loop(Bonk, Ouch, Damn, Bomb, Missed, Game_over, New_level, Music, Start, BestS, HighS). - -play_sound(Snd) -> - case catch sounder:play(Snd) of - {'EXIT', _Reason} -> - io:format("Cannot use audio device!\n"), - sounder:stop(), - silent_loop(); - _Other -> - true - end. - -silent_loop() -> - receive - quit -> - exit(normal); - _Other -> - silent_loop() - end. diff --git a/lib/gs/contribs/bonk/bonk_square.erl b/lib/gs/contribs/bonk/bonk_square.erl deleted file mode 100644 index 98af91944b..0000000000 --- a/lib/gs/contribs/bonk/bonk_square.erl +++ /dev/null @@ -1,146 +0,0 @@ -%% -%% %CopyrightBegin% -%% -%% Copyright Ericsson AB 1996-2009. All Rights Reserved. -%% -%% Licensed under the Apache License, Version 2.0 (the "License"); -%% you may not use this file except in compliance with the License. -%% You may obtain a copy of the License at -%% -%% http://www.apache.org/licenses/LICENSE-2.0 -%% -%% Unless required by applicable law or agreed to in writing, software -%% distributed under the License is distributed on an "AS IS" BASIS, -%% WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -%% See the License for the specific language governing permissions and -%% limitations under the License. -%% -%% %CopyrightEnd% -%% - -%% --module(bonk_square). --export([start/1,init/5,alarm/3]). - - - -start(Bmp) -> - spawn_link(bonk_square, init, [Bmp, self(), - random:uniform(10000), - random:uniform(10000), - random:uniform(10000)]). - -init(Bmp, BoardPid, Seed1, Seed2, Seed3) -> - random:seed(Seed1,Seed2,Seed3), - idle(Bmp, BoardPid). - - -idle(Bmp, BoardPid) -> - receive - start -> - Level = 1, - sleep(Level, Bmp, BoardPid, alarm(sleep_time(Level), wake_up)); - quit -> - exit(normal); - _Other -> - idle(Bmp, BoardPid) - end. - - -sleep(Level, Bmp, BoardPid, Alarm) -> - receive - stop -> - Alarm ! quit, - idle(Bmp, BoardPid); - quit -> - Alarm ! quit, - exit(normal); - {new_level, NewLevel} -> - sleep(NewLevel, Bmp, BoardPid, Alarm); - {Alarm, wake_up} -> - show_me(BoardPid, Bmp), - show(Level, Bmp, BoardPid, alarm(2500, missed)); - _Other -> - sleep(Level, Bmp, BoardPid, Alarm) - end. - - -show(Level, Bmp, BoardPid, Alarm) -> - receive - stop -> - Alarm ! quit, - idle(Bmp, BoardPid); - quit -> - Alarm ! quit, - exit(normal); - {new_level, NewLevel} -> - show(NewLevel, Bmp, BoardPid, Alarm); - sleep -> % The board was too crowded. - Alarm ! quit, - sleep(Level, Bmp, BoardPid, alarm(sleep_time(Level), wake_up)); - bonk -> - bonk_me(BoardPid, Bmp), - Alarm ! quit, - bbmed(Level, Bmp, BoardPid, alarm(1500, hide)); - bomb -> - bomb_me(BoardPid, Bmp), - Alarm ! quit, - bbmed(Level, Bmp, BoardPid, alarm(1000, hide)); - {Alarm, missed} -> - missed_me(BoardPid, Bmp), - bbmed(Level, Bmp, BoardPid, alarm(1500, hide)); - _Other -> - show(Level, Bmp, BoardPid, Alarm) - end. - -%% bonked, bombed or missed -bbmed(Level, Bmp, BoardPid, Alarm) -> - receive - stop -> - Alarm ! quit, - idle(Bmp, BoardPid); - quit -> - Alarm ! quit, - exit(normal); - {new_level, NewLevel} -> - bbmed(NewLevel, Bmp, BoardPid, Alarm); - {Alarm, hide} -> - hide_me(BoardPid, Bmp), - sleep(Level, Bmp, BoardPid, alarm(sleep_time(Level), wake_up)); - _Other -> - bbmed(Level, Bmp, BoardPid, Alarm) - end. - - -show_me(BoardPid, Bmp) -> - BoardPid ! {show, self(), Bmp}. - -hide_me(BoardPid, Bmp) -> - BoardPid ! {hide, self(), Bmp}. - -bonk_me(BoardPid, Bmp) -> - BoardPid ! {bonked, self(), Bmp}. - -bomb_me(BoardPid, Bmp) -> - BoardPid ! {bombed, self(), Bmp}. - -missed_me(BoardPid, Bmp) -> - BoardPid ! {missed, self(), Bmp}. - - -%% Count sleep time - -sleep_time(Level) -> - random:uniform((19000 div (Level+1))*2+1500). - -%% Set an alarm - -alarm(Time, Msg) -> - spawn(bonk_square, alarm, [Time, Msg, self()]). - -alarm(Time, Msg, Pid) -> - receive - quit -> exit(normal) - after - Time -> Pid ! {self(), Msg} - end. diff --git a/lib/gs/contribs/bonk/sounder.erl b/lib/gs/contribs/bonk/sounder.erl deleted file mode 100644 index aabcaa1950..0000000000 --- a/lib/gs/contribs/bonk/sounder.erl +++ /dev/null @@ -1,160 +0,0 @@ -%% -%% %CopyrightBegin% -%% -%% Copyright Ericsson AB 1996-2011. All Rights Reserved. -%% -%% Licensed under the Apache License, Version 2.0 (the "License"); -%% you may not use this file except in compliance with the License. -%% You may obtain a copy of the License at -%% -%% http://www.apache.org/licenses/LICENSE-2.0 -%% -%% Unless required by applicable law or agreed to in writing, software -%% distributed under the License is distributed on an "AS IS" BASIS, -%% WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -%% See the License for the specific language governing permissions and -%% limitations under the License. -%% -%% %CopyrightEnd% -%% - -%% --module(sounder). --export([start/0,play/1,new/1,go/0,stop/0,nosound/0,silent/0]). --include_lib("kernel/include/file.hrl"). -%%---------------------------------------------------------------------- -%% sounder.erl - An interface to /dev/audio -%% -%% Created by: {lennarto,mike}@erix.ericsson.se -%% Modified by: EV,tobbe@erix.ericsson.se -%% -%% Mod: 6 Jun 1996 by tobbe@erix.ericsson.se -%% The executable sounder will no be looked for in the -%% same directory as from where sounder.jam is loaded. -%% -%% -%% start() - Returns either: ok ,or: silent ,where silent means -%% that no audio capabilities exists but the sounder -%% will work "silently" in order to not break any code. -%% -%% stop() - Returns: ok -%% -%% new(File) - Tries to load the File. At success, a number refering -%% to the File is returned that shall be used with send/1. -%% Otherwise {error,Reason} is returned. -%% -%% play(No) - Tries to execute the sound registered with the number No -%% Returns: ok , or: {error,Reason} -%% -%% silent() - Returns: true ,if no audio capabilities exists, else: false -%% -%% Note: It is also possible to receive: {error,sounder_not_started} -%% -%%---------------------------------------------------------------------- - -start() -> - case whereis(sounder) of - undefined -> - %% first we check if the workstation has audio capabilities - case file:read_file_info('/dev/audio') of - {ok, FI} when FI#file_info.access==read_write -> - register(sounder, spawn(sounder,go,[])), - ok; - _Other -> - register(sounder, spawn(sounder,nosound,[])), - silent - end; - _Pid -> - ok - end. - -stop() -> - catch begin check(), - sounder ! {stop}, - ok end. - -new(File) when is_list(File) -> new(list_to_atom(File)); -new(File) when is_atom(File) -> - catch begin check(), - sounder ! {new,File,self()}, - wait_for_ack(sounder) end. - -play(No) when is_integer(No) -> - catch begin check(), - sounder ! {play, No, self()}, - wait_for_ack(sounder) end. - -silent() -> - catch begin check(), - sounder ! {play,silent,self()}, - receive {sounder,Answer} -> Answer end end. - -go() -> - Port = open_port({spawn,lists:append(bonk:bonk_dir(), "sounder")},[{packet, 2}]), - loop(Port). - -loop(Port) -> - receive - {new, File, From} when is_atom(File) -> - Port ! {self(),{command,lists:append([0],atom_to_list(File))}}, - From ! {sounder,wait_for_ack(Port)}, - loop(Port); - {play,silent,From} -> - From ! {sounder,false}, - loop(Port); - {play,No,From} when is_integer(No) -> - Port ! {self(),{command,[No]}}, - From ! {sounder,wait_for_ack(Port)}, - loop(Port); - {stop} -> - Port ! {self(),close}, - exit(normal); - _ -> - loop(Port) - end. - -%% The application using sounds can check on silence itself -%% and refrain from playing sounds. -%% Or it can try to play sounds that will be "consumed in silence" - -nosound() -> - receive - {new,File,From} when is_atom(File) -> - From ! {sounder,{ok,silent}}, - nosound(); - {play,silent,From} -> - From ! {sounder,true}, - nosound(); - {play,No,From} when is_integer(No) -> - From ! {sounder,{error,no_audio_cap}}, - nosound(); - {stop} -> - exit(normal); - _ -> - nosound() - end. - -wait_for_ack(sounder) -> - receive {sounder,Res} -> Res end; -wait_for_ack(Port) when is_port(Port) -> - receive - {Port,{data,"ok"}} -> - ok; - {Port,{data,[No]}} -> - {ok,No}; - {Port,{data,Msg}} -> - {error,list_to_atom(Msg)}; - {'EXIT',Port,_} -> - exit(port_exited) - end. - -check() -> - case whereis(sounder) of - Pid when is_pid(Pid) -> - ok; - undefined -> - throw({error,sounder_not_started}) - end. - - - diff --git a/lib/gs/contribs/bonk/sounds/bonk.au b/lib/gs/contribs/bonk/sounds/bonk.au deleted file mode 100644 index 5e6518898b..0000000000 Binary files a/lib/gs/contribs/bonk/sounds/bonk.au and /dev/null differ diff --git a/lib/gs/contribs/bonk/sounds/damn.au b/lib/gs/contribs/bonk/sounds/damn.au deleted file mode 100644 index 6117506fb4..0000000000 Binary files a/lib/gs/contribs/bonk/sounds/damn.au and /dev/null differ diff --git a/lib/gs/contribs/bonk/sounds/explosion.au b/lib/gs/contribs/bonk/sounds/explosion.au deleted file mode 100644 index 78a6964f1a..0000000000 Binary files a/lib/gs/contribs/bonk/sounds/explosion.au and /dev/null differ diff --git a/lib/gs/contribs/bonk/sounds/gameover.au b/lib/gs/contribs/bonk/sounds/gameover.au deleted file mode 100644 index ca7628f3c6..0000000000 Binary files a/lib/gs/contribs/bonk/sounds/gameover.au and /dev/null differ diff --git a/lib/gs/contribs/bonk/sounds/hehee.au b/lib/gs/contribs/bonk/sounds/hehee.au deleted file mode 100644 index 10cd16b596..0000000000 Binary files a/lib/gs/contribs/bonk/sounds/hehee.au and /dev/null differ diff --git a/lib/gs/contribs/bonk/sounds/level.au b/lib/gs/contribs/bonk/sounds/level.au deleted file mode 100644 index 0508c2a6ae..0000000000 Binary files a/lib/gs/contribs/bonk/sounds/level.au and /dev/null differ diff --git a/lib/gs/contribs/bonk/sounds/missedme.au b/lib/gs/contribs/bonk/sounds/missedme.au deleted file mode 100644 index 4c07c9d428..0000000000 Binary files a/lib/gs/contribs/bonk/sounds/missedme.au and /dev/null differ diff --git a/lib/gs/contribs/bonk/sounds/music.au b/lib/gs/contribs/bonk/sounds/music.au deleted file mode 100644 index ead6ec79b2..0000000000 Binary files a/lib/gs/contribs/bonk/sounds/music.au and /dev/null differ diff --git a/lib/gs/contribs/bonk/sounds/ouch!!!.au b/lib/gs/contribs/bonk/sounds/ouch!!!.au deleted file mode 100644 index 78bcf48074..0000000000 Binary files a/lib/gs/contribs/bonk/sounds/ouch!!!.au and /dev/null differ diff --git a/lib/gs/contribs/bonk/sounds/praisejesus.au b/lib/gs/contribs/bonk/sounds/praisejesus.au deleted file mode 100644 index e299bf66d6..0000000000 Binary files a/lib/gs/contribs/bonk/sounds/praisejesus.au and /dev/null differ diff --git a/lib/gs/contribs/bonk/sounds/trumpet.au b/lib/gs/contribs/bonk/sounds/trumpet.au deleted file mode 100644 index 2f551b436a..0000000000 Binary files a/lib/gs/contribs/bonk/sounds/trumpet.au and /dev/null differ diff --git a/lib/gs/contribs/bonk/sounds/yes.au b/lib/gs/contribs/bonk/sounds/yes.au deleted file mode 100644 index c1ce7dfb69..0000000000 Binary files a/lib/gs/contribs/bonk/sounds/yes.au and /dev/null differ diff --git a/lib/gs/contribs/cols/Makefile b/lib/gs/contribs/cols/Makefile deleted file mode 100644 index 34a900e5ab..0000000000 --- a/lib/gs/contribs/cols/Makefile +++ /dev/null @@ -1,103 +0,0 @@ -# -# %CopyrightBegin% -# -# Copyright Ericsson AB 1996-2012. All Rights Reserved. -# -# Licensed under the Apache License, Version 2.0 (the "License"); -# you may not use this file except in compliance with the License. -# You may obtain a copy of the License at -# -# http://www.apache.org/licenses/LICENSE-2.0 -# -# Unless required by applicable law or agreed to in writing, software -# distributed under the License is distributed on an "AS IS" BASIS, -# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -# See the License for the specific language governing permissions and -# limitations under the License. -# -# %CopyrightEnd% -# - -# -include $(ERL_TOP)/make/target.mk -include $(ERL_TOP)/make/$(TARGET)/otp.mk - -# ---------------------------------------------------- -# Application version -# ---------------------------------------------------- -include ../../vsn.mk -VSN=$(GS_VSN) - -# ---------------------------------------------------- -# Release directory specification -# ---------------------------------------------------- -RELSYSDIR = $(RELEASE_PATH)/lib/gs-$(VSN)/contribs - -# ---------------------------------------------------- -# Target Specs -# ---------------------------------------------------- - -MODULES= \ - cols \ - highscore - -HRL_FILES= - -ERL_FILES= $(MODULES:%=%.erl) - -TARGET_FILES= $(MODULES:%=../ebin/%.$(EMULATOR)) $(TARGET_TOOLBOX_FILES) - -TOOLNAME = cols - -EXTRA_FILES= -TOOLBOX_FILES= $(TOOLNAME).tool $(TOOLNAME).gif help.gif -TARGET_TOOLBOX_FILES= $(TOOLBOX_FILES:%=$(EBIN)/%) - -# ---------------------------------------------------- -# FLAGS -# ---------------------------------------------------- -ERL_COMPILE_FLAGS += - -# ---------------------------------------------------- -# Targets -# ---------------------------------------------------- - -debug opt: $(TARGET_FILES) - -docs: - -clean: - rm -f $(TARGET_FILES) - rm -f core - -# ---------------------------------------------------- -# Special Build Targets -# ---------------------------------------------------- - -$(EBIN)/$(TOOLNAME).gif: $(TOOLNAME).gif - $(gen_verbose)rm -f $@ - $(V_at)cp $(TOOLNAME).gif $@ - -$(EBIN)/$(TOOLNAME).tool: $(TOOLNAME).tool - $(gen_verbose)rm -f $@ - $(V_at)cp $(TOOLNAME).tool $@ - -$(EBIN)/help.gif: help.gif - $(gen_verbose)rm -f $@ - $(V_at)cp help.gif $@ - -# ---------------------------------------------------- -# Release Target -# ---------------------------------------------------- -include $(ERL_TOP)/make/otp_release_targets.mk - -release_spec: opt - $(INSTALL_DIR) "$(RELSYSDIR)/ebin" - $(INSTALL_DATA) $(TARGET_FILES) "$(RELSYSDIR)/ebin" - $(INSTALL_DIR) "$(RELSYSDIR)/cols/bitmaps" - $(INSTALL_DATA) $(BITMAPS) $(TOOLBOX_FILES) "$(RELSYSDIR)/cols/bitmaps" - $(INSTALL_DIR) "$(RELSYSDIR)/cols" - $(INSTALL_DATA) $(ERL_FILES) $(EXTRA_FILES) "$(RELSYSDIR)/cols" - -release_docs_spec: - diff --git a/lib/gs/contribs/cols/cols.erl b/lib/gs/contribs/cols/cols.erl deleted file mode 100644 index 265f2b6ee8..0000000000 --- a/lib/gs/contribs/cols/cols.erl +++ /dev/null @@ -1,625 +0,0 @@ -%% -%% %CopyrightBegin% -%% -%% Copyright Ericsson AB 1996-2012. All Rights Reserved. -%% -%% Licensed under the Apache License, Version 2.0 (the "License"); -%% you may not use this file except in compliance with the License. -%% You may obtain a copy of the License at -%% -%% http://www.apache.org/licenses/LICENSE-2.0 -%% -%% Unless required by applicable law or agreed to in writing, software -%% distributed under the License is distributed on an "AS IS" BASIS, -%% WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -%% See the License for the specific language governing permissions and -%% limitations under the License. -%% -%% %CopyrightEnd% -%% - -%% --module(cols). --compile([{nowarn_deprecated_function,{gs,config,2}}, - {nowarn_deprecated_function,{gs,create,3}}, - {nowarn_deprecated_function,{gs,create,4}}, - {nowarn_deprecated_function,{gs,destroy,1}}, - {nowarn_deprecated_function,{gs,read,2}}, - {nowarn_deprecated_function,{gs,start,0}}]). - --export([start/0, init/0]). - -%% internal export. --export([make_board_elem/3]). - -%%====================================================================== -%% Contents -%%===================== -%% 1. The actual program -%% 2. Graphics -%% 3. Data structures and stuff -%% 4. Lambdas -%%====================================================================== - - --define(COLORS, {red,green,blue,grey,yellow,{66,153,130}}). --define(HIGHFILE, "./cols.high"). --define(HEIGHT, 17). --define(LEFT, 50). --define(SIZE, 15). --define(VERSION, "v0.9"). --define(WIDTH, 8). - --record(state, {bit,board,nextbit,ticks, score=0}). -%%---------------------------------------------------------------------- -%% Consists of three boxes. -%%---------------------------------------------------------------------- --record(bit, {x,y,topColor, middleColor, bottomColor, - top_gsobj,mid_gsobj,bot_gsobj}). - -%%====================================================================== -%% 1. The actual program -%%====================================================================== - -start() -> - spawn_link(cols,init,[]). - -init() -> - make_graphics(), - {A,B,C} = erlang:now(), - random:seed(A,B,C), - NextBit = make_bit(), - Board = make_screen_board(), - S = #state{bit=make_bit(), board=Board, ticks=update_timer(1), - score=make_score(), nextbit=new_bit_xy(NextBit, -2,5)}, - gs:config(win, [{map, true}]), - loop(S). - -make_graphics() -> - G = gs:start(), - H = ?HEIGHT*?SIZE, - W = ?WIDTH*?SIZE, - BotMargin = 100, - gs:create(window, win, G, [{destroy,true},{map, true},{title, "cols"}, - {height, H+BotMargin}, {width, W+?LEFT+10}, - {bg, grey},{keypress,true}]), - gs:create(canvas, can, win, [{bg, black}, - {height, H+BotMargin}, - {width, W+?LEFT+20}]), - gs:create(text, can, [{text, "Next"}, {coords, [{5, 45}]}, {fg, red}]), - gs:create(image, help, can, [{coords,[{5,7}]}, - {load_gif, dir() ++ "/help.gif"}, - {buttonpress,true}]), - draw_borders(). - -loop(State) -> - receive - Event -> loop(update(Event, State)) - end. - -%%---------------------------------------------------------------------- -%% How fast speed should be doubled -%%---------------------------------------------------------------------- --define(DBL_TICKS, 300). - -update_timer(Ticks) -> - K = 0.001/?DBL_TICKS, - M = 1.001-K, - Q = K*Ticks+M, - Timeout = round(1/math:log(Q)), - timer:send_after(Timeout, self(), fall_timeout), - Ticks+1. - -add_score({ScoreObj, NScore}, DScore) -> - NScore2 = NScore + DScore, - gs:config(ScoreObj, [{text, io_lib:format("Score: ~w", [NScore2])}]), - {ScoreObj, NScore2}. - - -update({gs,_Obj,keypress,_Data, ['Left'|_]}, State) -> - #state{bit=Bit, board = Board} = State, - #bit{x=X,y=Y} = Bit, - if X > 0 -> - case is_board_empty(Board, X-1,Y) of - true -> - State#state{bit=new_bit_xy(Bit, X-1, Y)}; - false -> - State - end; - true -> State - end; - -update({gs,_Obj,keypress,_Data, ['Right'|_]}, State) -> - #state{bit=Bit, board = Board} = State, - #bit{x=X,y=Y} = Bit, - if X < ?WIDTH - 1 -> - case is_board_empty(Board, X+1, Y) of - true -> - State#state{bit=new_bit_xy(Bit, X+1, Y)}; - false -> - State - end; - true -> State - end; - -update({gs,_Obj,keypress,_Data, ['Up'|_]}, State) -> - State#state{bit=shift_bits(State#state.bit)}; - -update({gs,_Obj,keypress,_Data, [Key|_]}, State) -> - case drop_key(Key) of - true -> - #state{bit=Bit, board=Board, score=Score} = State, - #bit{x=X,y=Y} = Bit, - {NewX, NewY, NewScore} = drop(X,Y,Score,Board), - fasten_bit(State#state{bit=new_bit_xy(Bit,NewX, NewY), - score=NewScore}); - false -> State - end; - -update(fall_timeout, State) -> - #state{bit=Bit, board=Board, ticks = Ticks, score=Score} = State, - NewY = Bit#bit.y+1, - X = Bit#bit.x, - case is_fall_ok(Board, X, NewY) of - true -> - State#state{bit=new_bit_xy(Bit, X, NewY), - ticks=update_timer(Ticks), score=add_score(Score, 1)}; - false -> - S1 = fasten_bit(State), - S1#state{ticks=update_timer(Ticks)} - end; - -update({gs,_,destroy,_,_}, _State) -> - exit(normal); - -update({gs,help,buttonpress,_,_}, State) -> - show_help(), - State; - -update(OtherEvent, State) -> - ok=io:format("got other! ~w~n", [OtherEvent]), State. - -drop_key('Down') -> true; -drop_key(space) -> true; -drop_key(_) -> false. - -is_board_empty(Board, X, Y) -> - case {color_at(Board, X, Y), - color_at(Board, X, Y + 1), - color_at(Board, X, Y + 2)} of - {black, black, black} -> true; - _ -> false - end. - -%%---------------------------------------------------------------------- -%% Returns: NewState -%%---------------------------------------------------------------------- -fasten_bit(State) -> - #state{board=Board, bit=Bit, nextbit=NextBit, score=Score} = State, - #bit{x=X,y=Y,topColor=C1,middleColor=C2,bottomColor=C3} = Bit, - B1 = update_screen_element(Board, X, Y, C1), - B2 = update_screen_element(B1, X, Y+1, C2), - B3 = update_screen_element(B2, X, Y+2, C3), - destroy_bit(Bit), - #bit{topColor=NC1,middleColor=NC2,bottomColor=NC3} = NextBit, - {B4, ExtraScore} = erase_bits(B3, [{X,Y},{X,Y+1},{X,Y+2}], 0), - NewBit = make_bit(NC1,NC2,NC3), - case is_board_empty(B4, NewBit#bit.x, NewBit#bit.y) of - true -> - State#state{score=add_score(Score, ExtraScore), - bit=NewBit, nextbit=new_colors(NextBit),board=B4}; - false -> - {_GsObj,Score2}=State#state.score, - highscore:run(Score2,?HIGHFILE), - exit(normal) - end. - -%%---------------------------------------------------------------------- -%% Args: Check: list of {X,Y} to check. -%% Returns: {NewBoard, ExtraScore} -%%---------------------------------------------------------------------- -erase_bits(Board, Checks, ExtraScore) -> - ElemsToDelete = elems2del(Checks,Board,[]), - NDel = length(ElemsToDelete), - if - NDel > 0 -> - Board2 = delete_elems(Board, ElemsToDelete), - {NewBoard, NewCheck} = fall_down(Board2, ElemsToDelete), - if NDel > 3 -> - {B,ES}=erase_bits(NewBoard,NewCheck,ExtraScore+2*NDel), - {NewBoard2, NewCheck2} = bonus(B, NewCheck), - erase_bits(NewBoard2, NewCheck2, ES); - true -> - erase_bits(NewBoard, NewCheck, 2*NDel) - end; - true -> {Board, ExtraScore} - end. - -bonus(Board, Check) -> - Cols = collect_bottom_bits(0,Board), - NewBoard = randomize_columns(5, Board, Cols), - NewCheck = update_check(Check, Cols), - {NewBoard, NewCheck}. - -randomize_columns(0, Board, _) -> Board; -randomize_columns(N, Board, Cols) -> - NewBoard = randomize_columns(Cols,Board), - randomize_columns(N-1, NewBoard, Cols). - -randomize_columns([],Board) -> Board; -randomize_columns([X|Xs],Board) -> - flush(), - timer:sleep(50), - randomize_columns(Xs,update_screen_element(Board,X,?HEIGHT-1,rndColor())). - -%%---------------------------------------------------------------------- -%% Returns: NewBoard -%%---------------------------------------------------------------------- -delete_elems(Board, Elems2Del) -> - OrgObjs = org_objs(Elems2Del,Board), - visual_effect(?SIZE, OrgObjs), - NewBoard = update_board(Elems2Del, Board), - put_back(OrgObjs), - NewBoard. - -visual_effect(0,_OrgObjs) -> done; -visual_effect(Size,OrgObjs) -> - set_size(OrgObjs,Size), - flush(), - timer:sleep(20), - visual_effect(Size-1,OrgObjs). - -set_size([],_Size) -> done; -set_size([{GsObj,[{X1,Y1},{_X2,_Y2}]}|T],Size) -> - gs:config(GsObj, [{coords, [{X1,Y1},{X1+Size,Y1+Size}]}]), - set_size(T,Size). - -%%---------------------------------------------------------------------- -%% Note: Loop over columns where something is removed only. (efficiency) -%% Returns: {ReversedNewColumns (perhaps shorter), Checks} -%% cols:fall_column([a,b,black,black,c,f,black,d,black], 3, 15, [], []). -%% should return: {[a,b,c,f,d],[{3,11},{3,12},{3,13}]} -%%---------------------------------------------------------------------- -fall_column([], _X, _Y, ColumnAcc, ChecksAcc) -> - {ColumnAcc, ChecksAcc}; -fall_column([black|Colors], X, Y, ColumnAcc, ChecksAcc) -> - case find_box(Colors) of - false -> {ColumnAcc, ChecksAcc}; - NewColors when is_list(NewColors) -> - fall_one_step(NewColors, X, Y, ColumnAcc, ChecksAcc) - end; -fall_column([Color|Colors], X, Y, ColumnAcc, ChecksAcc) -> - fall_column(Colors, X, Y-1, [Color | ColumnAcc], ChecksAcc). - -find_box([]) -> false; -find_box([black|Colors]) -> - find_box(Colors); -find_box([Color|Colors]) -> [Color|Colors]. - -%%---------------------------------------------------------------------- -%% Enters: ([a,b, , ,c,d], 3, 8, Q) -%% Leaves: ([b,a|Q], [ , , ,c,d], 10, [{3,8},{4,9}]) -%%---------------------------------------------------------------------- -fall_one_step([], X, Y, ColumnAcc, Checks) -> - fall_column([], X, Y, ColumnAcc, Checks); -fall_one_step([black|Colors], X, Y, ColumnAcc, Checks) -> - fall_column([black|Colors], X, Y, ColumnAcc, Checks); -fall_one_step([Color|Colors], X, Y, ColumnAcc, Checks) -> - fall_one_step(Colors, X, Y-1, [Color|ColumnAcc],[{X,Y}|Checks]). - -%%---------------------------------------------------------------------- -%% Returns: {NewBoard, NewChecks} -%%---------------------------------------------------------------------- -fall_down(Board1, Elems2Del) -> - UpDatedCols = updated_cols(Elems2Del, []), - fall_column(UpDatedCols, Board1, []). - -fall_column([], NewBoard, NewChecks) -> {NewBoard, NewChecks}; -fall_column([X|Xs], BoardAcc, ChecksAcc) -> - OrgColumn = boardcolumn_to_tuple(BoardAcc, X), - Column = columntuple_to_list(OrgColumn), - {NewColumn, NewChecksAcc} = fall_column(Column, X,?HEIGHT-1,[],ChecksAcc), - NewBoardAcc = - set_board_column(BoardAcc,X,new_column_list(NewColumn,OrgColumn)), - fall_column(Xs,NewBoardAcc,NewChecksAcc). - -new_column_list(NewColumn, ColumnTuple) -> - Nempty = ?HEIGHT - length(NewColumn), - L = make_list(black, Nempty) ++ NewColumn, - new_column_list(L, 1, ColumnTuple). - -new_column_list([H|T], N, Tuple) -> - {GsObj, Color} = element(N, Tuple), - [update_screen_element({GsObj, Color},H) | new_column_list(T, N+1, Tuple)]; -new_column_list([], _, _) -> []. - - -%%---------------------------------------------------------------------- -%% Returns: a reversed list of colors. -%%---------------------------------------------------------------------- -columntuple_to_list(ColumnTuple) when is_tuple(ColumnTuple) -> - columntuple_to_list(tuple_to_list(ColumnTuple),[]). - -columntuple_to_list([],Acc) -> Acc; -columntuple_to_list([{_GsObj, Color}|T],Acc) -> - columntuple_to_list(T,[Color|Acc]). - -%%====================================================================== -%% 2. Graphics -%%====================================================================== - -make_bit() -> - make_bit(rndColor(),rndColor(),rndColor()). - -make_bit(Tc,Mc,Bc) -> - X = ?WIDTH div 2, - Y = 0, - #bit{x=X,y=Y,topColor= Tc, middleColor=Mc, bottomColor=Bc, - top_gsobj = make_box(X,Y,Tc), mid_gsobj=make_box(X,Y+1,Mc), - bot_gsobj=make_box(X,Y+2,Bc)}. - -new_colors(Bit) -> - #bit{top_gsobj=T,mid_gsobj=M,bot_gsobj=B} = Bit, - Tc = rndColor(), - Mc = rndColor(), - Bc = rndColor(), - gs:config(T, [{fill, Tc}]), - gs:config(M, [{fill, Mc}]), - gs:config(B, [{fill, Bc}]), - Bit#bit{topColor= Tc, middleColor=Mc, bottomColor=Bc}. - -new_bit_xy(Bit, NewX, NewY) -> - #bit{x=X,y=Y,top_gsobj=T,mid_gsobj=M,bot_gsobj=B} = Bit, - Dx = (NewX - X) * ?SIZE, - Dy = (NewY - Y) * ?SIZE, - gs:config(T, [{move, {Dx, Dy}}]), - gs:config(M, [{move, {Dx, Dy}}]), - gs:config(B, [{move, {Dx, Dy}}]), - Bit#bit{x=NewX, y=NewY}. - -destroy_bit(#bit{top_gsobj=T,mid_gsobj=M,bot_gsobj=B}) -> - gs:destroy(T), - gs:destroy(M), - gs:destroy(B). - -shift_bits(Bit) -> - #bit{topColor=C1,middleColor=C2,bottomColor=C3, - top_gsobj=T,mid_gsobj=M,bot_gsobj=B} = Bit, - gs:config(T, {fill,C2}), - gs:config(M, {fill,C3}), - gs:config(B, {fill,C1}), - Bit#bit{topColor=C2, middleColor=C3, bottomColor=C1}. - -rndColor() -> - Siz = size(?COLORS), - element(random:uniform(Siz), ?COLORS). - -make_score() -> - {gs:create(text, can, [{text, "Score: 0"}, {fg, red}, - {coords, [{5,?HEIGHT*?SIZE+10}]}]), 0}. - -make_screen_board() -> - xy_loop({cols,make_board_elem}, make_board(), ?WIDTH, ?HEIGHT). - -make_board_elem(X,Y,Board) -> - set_board_element(Board,X,Y,{make_box(X,Y,black),black}). - -flush() -> gs:read(can, bg). - -draw_borders() -> - BotY = ?HEIGHT*?SIZE, - RightX = ?LEFT + ?SIZE*?WIDTH, - LeftX = ?LEFT - 1, - gs:create(line,can,[{coords,[{LeftX,0},{LeftX,BotY}]},{fg,white}]), - gs:create(line,can,[{coords,[{LeftX,BotY},{RightX,BotY}]},{fg,white}]), - gs:create(line,can,[{coords,[{RightX,0},{RightX, BotY}]}, {fg,white}]). - -update_screen_element(ScrBoard, X, Y, Color) -> - case board_element(ScrBoard,X,Y) of - {_GsObj, Color} -> - ScrBoard; % don't have to update screen - {GsObj, _ScreenColor} -> - gs:config(GsObj, color_args(Color)), - set_board_element(ScrBoard, X, Y, {GsObj, Color}) - end. - -update_screen_element(ScrElem, Color) -> - case ScrElem of - {_GsObj, Color} -> - ScrElem; % don't have to update screen - {GsObj, _ScreenColor} -> - gs:config(GsObj, color_args(Color)), - {GsObj, Color} - end. - - -color_args(black) -> [{fg,black},{fill,black}]; -color_args(Color) -> [{fg,white},{fill,Color}]. - -%%====================================================================== -%% 3. Data structures and stuff -%%====================================================================== - -xy_loop(Fun, Acc, XMax, YMax) -> - xy_loop(Fun, Acc, 0, 0, XMax, YMax). - -xy_loop(_Fun, Acc, _X, YMax, _XMax, YMax) -> Acc; -xy_loop(Fun, Acc, XMax, Y, XMax, YMax) -> - xy_loop(Fun, Acc, 0, Y+1, XMax, YMax); -xy_loop(Fun, Acc, X, Y, XMax, YMax) -> - xy_loop(Fun, apply(Fun, [X, Y,Acc]), X+1,Y,XMax, YMax). - -%%---------------------------------------------------------------------- -%% Returns: a sorted list of {X,Y} to delete. -%% Pre: PrevDelElems is sorted. -%%---------------------------------------------------------------------- -erase_bits_at(Board, PrevDelElems, X,Y) -> - C = color_at(Board, X, Y), - erase_bits_at([vert, horiz, slash, backslash],X,Y,C,Board,PrevDelElems). - -erase_bits_at([], _X,_Y,_C,_Board, Elems2Del) -> Elems2Del; -erase_bits_at([Dir|Ds],X,Y,C,Board, Elems2DelAcc) -> - Dx = dx(Dir), - Dy = dy(Dir), - DelElems = lists:append(check_dir(Board, X-Dx,Y-Dy,-Dx,-Dy,C), - check_dir(Board, X,Y,Dx,Dy,C)), - N_in_a_row = length(DelElems), - if N_in_a_row >= 3 -> - erase_bits_at(Ds,X,Y,C,Board, - ordsets:union(lists:sort(DelElems),Elems2DelAcc)); - true -> erase_bits_at(Ds,X,Y,C,Board,Elems2DelAcc) - end. - -dx(vert) -> 0; -dx(horiz) -> 1; -dx(slash) -> 1; -dx(backslash) -> -1. - -dy(vert) -> -1; -dy(horiz) -> 0; -dy(slash) -> -1; -dy(backslash) -> -1. - - -%%---------------------------------------------------------------------- -%% Returns: list of {X,Y} to delete. -%%---------------------------------------------------------------------- -check_dir(Board, X, Y, Dx, Dy, Color) - when X >= 0, X < ?WIDTH, Y >= 0, Y < ?HEIGHT -> - case color_at(Board, X, Y) of - Color -> - [{X,Y} | check_dir(Board, X+Dx, Y+Dy, Dx, Dy, Color)]; - _OtherColor -> - [] - end; -check_dir(_Board, _X, _Y, _Dx, _Dy, _Color) -> []. - -make_box(X, Y, Color) -> - make_box(X, Y, 1, 1, Color). - -%%---------------------------------------------------------------------- -%% Returns: GsObj -%%---------------------------------------------------------------------- -make_box(X, Y, Height, Width, Color) -> - Opts = if Color == black -> [{fg, black}, {fill, black}]; - true -> [{fill, Color}, {fg, white}] end, - gs:create(rectangle, can, [{coords, [{?LEFT + X * ?SIZE, Y * ?SIZE}, - {?LEFT + X * ?SIZE + (?SIZE*Width)-1, - Y * ?SIZE + (?SIZE*Height)-1}]}|Opts]). - -is_fall_ok(_Board, _NewX, NewY) when NewY+2 >= ?HEIGHT -> false; -is_fall_ok(Board, NewX, NewY) -> - case color_at(Board, NewX, NewY+2) of - black -> - true; - _ -> false - end. - -color_at(Board, X, Y) -> - {_GsObj, Color} = board_element(Board, X, Y), - Color. - - -%%---------------------------------------------------------------------- -%% X:0..?WIDTH-1, Y:0..?HEIGHT -%%---------------------------------------------------------------------- -make_board() -> - list_to_tuple(make_list(make_column(), ?WIDTH)). - -board_element(Board, X, Y) -> - element(Y+1, element(X+1, Board)). - -set_board_element(Board, X, Y, NewValue) -> - Col = element(X+1, Board), - NewCol=setelement(Y+1,Col, NewValue), - setelement(X+1, Board, NewCol). - -make_column() -> - list_to_tuple(make_list(black, ?HEIGHT)). - -make_list(_Elem, 0) -> []; -make_list(Elem, N) -> [Elem|make_list(Elem,N-1)]. - -boardcolumn_to_tuple(Board, X) -> - element(X+1, Board). - -set_board_column(Board, X, NewCol) when length(NewCol) == ?HEIGHT -> - setelement(X+1, Board, list_to_tuple(NewCol)). - -show_help() -> - W = gs:create(window, win, [{title, "cols Help"}, {width, 300}, - {height,300}, {map, true}]), - gs:create(label, W, [{x,0},{y,0},{height, 200},{width,300},{justify,center}, - {label, {text, - "cols $Revision: 1.23 $" - "\nby\n" - "Klas Eriksson, eklas@erlang.ericsson.se\n\n" - "Help: Use arrows and space keys.\n" - " Try to get 3 in-a-row.\n" - " More than 3 gives bonus."}}]), - B=gs:create(button, W, [{x,100},{y,250}, {label, {text, "Dismiss"}}]), - receive - {gs, B, click, _, _} -> ok - end, - gs:destroy(W). - -%%====================================================================== -%% 4. Lambdas -%%====================================================================== - -drop(X,Y,Score,Board) -> - case is_fall_ok(Board, X, Y+1) of - true -> drop(X,Y+1,add_score(Score, 1),Board); - false -> {X,Y, Score} - end. - -elems2del([], _Board,Elems2DelAcc) -> Elems2DelAcc; -elems2del([{X,Y}|Checks],Board,Elems2DelAcc) -> - NewElems2DelAcc = ordsets:union(erase_bits_at(Board,Elems2DelAcc,X,Y), - Elems2DelAcc), - elems2del(Checks,Board,NewElems2DelAcc). - -collect_bottom_bits(?WIDTH,_Board) -> []; -collect_bottom_bits(X,Board) -> - case color_at(Board, X, ?HEIGHT-1) of - black -> collect_bottom_bits(X+1,Board); - _AcolorHere -> [X|collect_bottom_bits(X+1,Board)] - end. - -update_check(_Check,[]) -> []; -update_check(Check,[X|Xs]) -> - case lists:member({X, ?HEIGHT-1}, Check) of - true -> update_check(Check,Xs); - false -> [{X, ?HEIGHT-1}|update_check(Check,Xs)] - end. - -org_objs([],_Board) -> []; -org_objs([{X,Y}|XYs],Board) -> - {GsObj, _Color} = board_element(Board, X, Y), - [{GsObj, lists:sort(gs:read(GsObj, coords))}|org_objs(XYs,Board)]. - -update_board([],Board) -> Board; -update_board([{X,Y}|XYs], Board) -> - update_board(XYs,update_screen_element(Board, X, Y, black)). - -put_back([]) -> done; -put_back([{GsObj, Coords}|Objs]) -> - gs:config(GsObj, [{coords, Coords}]), - put_back(Objs). - -updated_cols([], UpdColsAcc) -> UpdColsAcc; -updated_cols([{X,_Y}|XYs], UpdColsAcc) -> - case lists:member(X,UpdColsAcc) of - true -> updated_cols(XYs,UpdColsAcc); - false -> updated_cols(XYs,[X|UpdColsAcc]) - end. - -%% This is not an application so we don't have their way of knowing -%% a private data directory where the GIF files are located (this directory). -%% We can find GS and makes it relative from there /kgb - --define(EbinFromGsPriv,"../contribs/ebin"). - -dir()-> - GsPrivDir = code:priv_dir(gs), - filename:join(GsPrivDir,?EbinFromGsPriv). diff --git a/lib/gs/contribs/cols/cols.gif b/lib/gs/contribs/cols/cols.gif deleted file mode 100644 index 96e7c1ed4a..0000000000 Binary files a/lib/gs/contribs/cols/cols.gif and /dev/null differ diff --git a/lib/gs/contribs/cols/cols.tool b/lib/gs/contribs/cols/cols.tool deleted file mode 100644 index 673c3d8efa..0000000000 --- a/lib/gs/contribs/cols/cols.tool +++ /dev/null @@ -1,5 +0,0 @@ -{version,"0.1"}. -{{tool,"Cols"}, - {start,{cols,start,[]}}, - {icon,"cols.gif"}, - {message,"Cols - The Game"}}. diff --git a/lib/gs/contribs/cols/help.gif b/lib/gs/contribs/cols/help.gif deleted file mode 100644 index 59baef1fec..0000000000 Binary files a/lib/gs/contribs/cols/help.gif and /dev/null differ diff --git a/lib/gs/contribs/cols/highscore.erl b/lib/gs/contribs/cols/highscore.erl deleted file mode 100644 index 94f68a043a..0000000000 --- a/lib/gs/contribs/cols/highscore.erl +++ /dev/null @@ -1,103 +0,0 @@ -%% -%% %CopyrightBegin% -%% -%% Copyright Ericsson AB 1996-2012. All Rights Reserved. -%% -%% Licensed under the Apache License, Version 2.0 (the "License"); -%% you may not use this file except in compliance with the License. -%% You may obtain a copy of the License at -%% -%% http://www.apache.org/licenses/LICENSE-2.0 -%% -%% Unless required by applicable law or agreed to in writing, software -%% distributed under the License is distributed on an "AS IS" BASIS, -%% WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -%% See the License for the specific language governing permissions and -%% limitations under the License. -%% -%% %CopyrightEnd% -%% - -%% --module(highscore). --compile([{nowarn_deprecated_function,{gs,button,2}}, - {nowarn_deprecated_function,{gs,create,3}}, - {nowarn_deprecated_function,{gs,destroy,1}}, - {nowarn_deprecated_function,{gs,grid,2}}, - {nowarn_deprecated_function,{gs,read,2}}, - {nowarn_deprecated_function,{gs,start,0}}, - {nowarn_deprecated_function,{gs,window,2}}]). - --export([run/2]). - -run(NScore, File) -> - Scores = read_scores(File), - case find_pos(NScore, 1, Scores) of - false -> - display(Scores); - Pos -> - NewScores = new_highscore(Scores, Pos, NScore), - write_scores(NewScores,File), - display(NewScores) - end. - - -new_highscore(Scores, Pos, NScore) -> - Txt = io_lib:format("You entered position ~w", [Pos]), - W = gs:create(window, gs:start(), [{width, 200},{height, 110},{map,true}, - {title, "New Highscore!!!"}]), - gs:create(label, W, [{label, {text, Txt}}, {x, 0}, {y,0}, {align, center}, - {width, 190},{height, 30}]), - Entry = gs:create(entry, W, [{x, 0}, {y, 40}, {height, 30}, {width, 200}]), - Ok = gs:create(button, W, [{label, {text, "Ok"}}, {x, 40}, {y, 75}]), - receive - {gs, Ok, click, _,_} -> - T = gs:read(Entry, text), - gs:destroy(W), - lists:sublist(lists:reverse( - lists:keysort(1, [{NScore, T} | Scores])), 1, 10) - end. - - - -read_scores(File) -> - case file:read_file(File) of - {ok, Bin} -> binary_to_term(Bin); - {error, _Reason} -> - mk_empty_high(10) - end. - -mk_empty_high(0) -> []; -mk_empty_high(N) -> [{N,"Erlang"}|mk_empty_high(N-1)]. - -find_pos(_NScore, _N, []) -> false; -find_pos(NScore, N, [{Score, _Name} | Scores]) when Score > NScore -> - find_pos(NScore, N+1, Scores); -find_pos(_NScore, N, _) -> N. - -write_scores(Scores,File) -> - file:write_file(File, term_to_binary(Scores)). - -display(Scores) -> - Win = gs:window(gs:start(), [{width, 300},{height, 250},{map,true}, - {title, "Highscores"}]), - {W,H} = gs:read(Win,{font_wh,{{screen,12},"aaaaaaa"}}), - G = gs:grid(Win,[{rows,{1,11}},{columnwidths,[W,4*W]},{hscroll,false}, - {width, 300},{height, 220},{vscroll,false}, - {cellheight,H+2},{font,{screen,12}}]), - insert_scores(G,2,Scores), - Ok = gs:button(Win, [{label, {text, "OK"}}, {x, 100}, {y, 220}]), - receive - {gs, Ok, click, _,_} -> gs:destroy(Win), - ok - end. - -insert_scores(Grid,_N,[]) -> - gs:create(gridline,Grid,[{row,1},{font,{screen,bold,12}}, - {text,{1,"SCORE"}},{text,{2,"NAME"}}]); - -insert_scores(Grid,Row,[{Score,Name}|Ss]) -> - gs:create(gridline,Grid,[{row,Row},{text,{1,io_lib:format("~w",[Score])}}, - {text,{2,Name}}]), - insert_scores(Grid,Row+1,Ss). - diff --git a/lib/gs/contribs/ebin/.gitignore b/lib/gs/contribs/ebin/.gitignore deleted file mode 100644 index e69de29bb2..0000000000 diff --git a/lib/gs/contribs/mandel/Makefile b/lib/gs/contribs/mandel/Makefile deleted file mode 100644 index b806cc7801..0000000000 --- a/lib/gs/contribs/mandel/Makefile +++ /dev/null @@ -1,101 +0,0 @@ -# -# %CopyrightBegin% -# -# Copyright Ericsson AB 1996-2012. All Rights Reserved. -# -# Licensed under the Apache License, Version 2.0 (the "License"); -# you may not use this file except in compliance with the License. -# You may obtain a copy of the License at -# -# http://www.apache.org/licenses/LICENSE-2.0 -# -# Unless required by applicable law or agreed to in writing, software -# distributed under the License is distributed on an "AS IS" BASIS, -# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -# See the License for the specific language governing permissions and -# limitations under the License. -# -# %CopyrightEnd% -# - -# -include $(ERL_TOP)/make/target.mk -include $(ERL_TOP)/make/$(TARGET)/otp.mk - -# ---------------------------------------------------- -# Application version -# ---------------------------------------------------- -include ../../vsn.mk -VSN=$(GS_VSN) - -# ---------------------------------------------------- -# Release directory specification -# ---------------------------------------------------- -RELSYSDIR = $(RELEASE_PATH)/lib/gs-$(VSN)/contribs - -# ---------------------------------------------------- -# Target Specs -# ---------------------------------------------------- - -MODULES= \ - mandel - -HRL_FILES= - -ERL_FILES= $(MODULES:%=%.erl) - -TARGET_FILES= $(MODULES:%=../ebin/%.$(EMULATOR)) $(TARGET_TOOLBOX_FILES) - -TOOLNAME = mandel - -EXTRA_FILES= $(TOOLNAME).html -TOOLBOX_FILES= $(TOOLNAME).tool $(TOOLNAME).gif -TARGET_TOOLBOX_FILES= $(TOOLBOX_FILES:%=$(EBIN)/%) - -# ---------------------------------------------------- -# FLAGS -# ---------------------------------------------------- -ERL_COMPILE_FLAGS += - -# ---------------------------------------------------- -# Targets -# ---------------------------------------------------- - -debug opt: $(TARGET_FILES) - -docs: - -clean: - rm -f $(TARGET_FILES) - rm -f core - -# ---------------------------------------------------- -# Special Build Targets -# ---------------------------------------------------- - -$(EBIN)/$(TOOLNAME).gif: $(TOOLNAME).gif - $(gen_verbose)rm -f $@ - $(V_at)cp $(TOOLNAME).gif $@ - -$(EBIN)/$(TOOLNAME).tool: $(TOOLNAME).tool - $(gen_verbose)rm -f $@ - $(V_at)cp $(TOOLNAME).tool $@ - -$(EBIN)/help.gif: help.gif - $(gen_verbose)rm -f $@ - $(V_at)cp help.gif $@ - -# ---------------------------------------------------- -# Release Target -# ---------------------------------------------------- -include $(ERL_TOP)/make/otp_release_targets.mk - -release_spec: opt - $(INSTALL_DIR) "$(RELSYSDIR)/ebin" - $(INSTALL_DATA) $(TARGET_FILES) "$(RELSYSDIR)/ebin" - $(INSTALL_DIR) "$(RELSYSDIR)/mandel/bitmaps" - $(INSTALL_DATA) $(BITMAPS) $(TOOLBOX_FILES) "$(RELSYSDIR)/mandel/bitmaps" - $(INSTALL_DIR) "$(RELSYSDIR)/mandel" - $(INSTALL_DATA) $(ERL_FILES) $(EXTRA_FILES) "$(RELSYSDIR)/mandel" - -release_docs_spec: diff --git a/lib/gs/contribs/mandel/mandel.erl b/lib/gs/contribs/mandel/mandel.erl deleted file mode 100644 index e6061ba77d..0000000000 --- a/lib/gs/contribs/mandel/mandel.erl +++ /dev/null @@ -1,351 +0,0 @@ -%% -%% %CopyrightBegin% -%% -%% Copyright Ericsson AB 1996-2013. All Rights Reserved. -%% -%% Licensed under the Apache License, Version 2.0 (the "License"); -%% you may not use this file except in compliance with the License. -%% You may obtain a copy of the License at -%% -%% http://www.apache.org/licenses/LICENSE-2.0 -%% -%% Unless required by applicable law or agreed to in writing, software -%% distributed under the License is distributed on an "AS IS" BASIS, -%% WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -%% See the License for the specific language governing permissions and -%% limitations under the License. -%% -%% %CopyrightEnd% -%% - --module(mandel). --compile([{nowarn_deprecated_function,{gs,assq,2}}, - {nowarn_deprecated_function,{gs,config,2}}, - {nowarn_deprecated_function,{gs,create,4}}, - {nowarn_deprecated_function,{gs,image,2}}, - {nowarn_deprecated_function,{gs,start,0}}]). --author('(mbj,eklas)@erlang.ericsson.se'). - -%% User's interface --export([start/0,start/1]). - -%% Internal exports: --export([start_client/2,refresher/1,start_server/1,respond/2]). - -%%%----------------------------------------------------------------- -%%% Distributed Mandelbrot program. -%%% Originally written i C++/rpc/lwp/interviews by Klas Eriksson.(1200 lines) -%%% Rewritten in Erlang by Klas Eriksson and Martin Björklund. -%%%----------------------------------------------------------------- - -%% unix>erl -sname foo (all nodes will get the same name) -%% (foo@data)1>mandel:start([{hosts,["computer1","computer2"]},{window,400}]). - -%% unix>erl -%% 1> mandel:start(). - --record(state,{image,width,height,xmax,ymax,range, - maxiter,colortable,zoomstep}). --record(job,{left,right,ymin,ymax,height,width,maxiter,data=[]}). --define(JOBWIDTH,10). - -%%----------------------------------------------------------------- -%% This is the client start function. -%%----------------------------------------------------------------- -start() -> - start([]). - -%%---------------------------------------------------------------------- -%% Option is list of Option. Option is: -%% {xmax,float()}|{ymax,float()}|{range,float()}| -%% {maxiter,integer()}|{window,integer()}|{zoomstep,float()}| -%% {hosts,(list of string())|all_found_nodes} -%%---------------------------------------------------------------------- -start(Opts) -> - Nodes1 = nodes(), - Nodes = case get_option(hosts,Opts,all_found_nodes) of - all_found_nodes when Nodes1 == [] -> - N = [node()], - spawn(mandel,start_server,[N]), - N; - all_found_nodes -> - start_nodes(dir(),Nodes1), - Nodes1; - Hosts -> - start_slaves(Hosts), - start_nodes(dir(),Nodes1), - Nodes1 - end, - spawn(mandel,start_client,[Opts,Nodes]). - -%% This is not an application so we don't have their way of knowing -%% a private data directory where the GIF files are located (this directory). -%% We can find GS and makes it relative from there /kgb - --define(EbinFromGsPriv,"../contribs/ebin"). - -dir()-> - GsPrivDir = code:priv_dir(gs), - filename:join(GsPrivDir,?EbinFromGsPriv). - - -start_slaves([]) -> ok; -start_slaves([Host|Hs]) -> - {ok,Name}=slave:start(Host), - io:format("host ~p is up~n", [Name]), - start_slaves(Hs). - -start_nodes(_Dir,[]) -> ok; -start_nodes(Dir,[Node|Nodes]) -> - rpc:call(Node,code,add_path,[Dir]), % hack? should be done in .erlang - spawn_link(Node,mandel,start_server,[[node()]]), - io:format("started mandelserver at node: ~p~n", [Node]), - start_nodes(Dir,Nodes). - -start_client(Opts,Nodes) -> - Wt = get_option(window,Opts,100) div ?JOBWIDTH * ?JOBWIDTH, - Ht = get_option(window,Opts,100) div ?JOBWIDTH * ?JOBWIDTH, - S=gs:start(), - Win=gs:create(window,win1,S,[{title,"Mandel"},{width,Wt-1},{height,Ht-1}, - {configure,true}]), - Canvas=gs:create(canvas,can1,Win,[{width,Wt},{height,Ht}]), - Image=gs:image(Canvas,[{buttonpress,true}]), - MaxIters = get_option(maxiter,Opts,100), - timer:apply_after(8000,mandel,refresher,[Image]), - CT = make_color_table(MaxIters), - State2=#state{image=Image,width=Wt,height=Ht, - xmax=try_random(get_option(xmax,Opts,2),-2,2), - ymax=try_random(get_option(ymax,Opts,2),-2,2), - range=try_random(get_option(range,Opts,4),0,4), - maxiter=MaxIters,colortable=CT, - zoomstep=get_option(zoomstep,Opts,1.7)}, - ToDo = make_jobs(State2), - gs:config(Win,[{map,true}]), - main(State2, [], Nodes, ToDo). - -try_random(random,Low,High) -> - random:uniform()*(High-Low)+Low; -try_random(Float,_Low,_High) when is_number(Float) -> Float. - - -%%----------------------------------------------------------------- -%% Distribute work to the nodes. When a node returns, that -%% node is the first to be used if there's any job left. -%%----------------------------------------------------------------- -main(State, [], PassiveNodes, []) -> - wait_event(State,[],PassiveNodes,[]); -main(State, ActiveNodes, PassiveNodes, []) -> - % No jobs left, but some nodes are still active. - % Wait_Event for their results - wait_event(State,ActiveNodes,PassiveNodes,[]); -main(State, ActiveNodes, [Node|PassiveNodes], [Job|ToDo]) -> - % We have work to do, and at least one passive node. - % Let him do it. - distribute_job(Node, Job), - main(State, [Node|ActiveNodes], PassiveNodes, ToDo); -main(State, ActiveNodes, [], ToDo) -> - % We have work to do, but all nodes are active. - _Node = wait_event(State,ActiveNodes,[],ToDo). - -wait_event(State,ActiveNodes,PassiveNodes,ToDo) -> - receive - {calculation_done, {Node, Job}} -> - if % a small hack. we want to discard data for old pictures - Job#job.ymax==State#state.ymax -> - draw(State, Node, Job); - true -> true - end, - main(State,lists:delete(Node,ActiveNodes),[Node|PassiveNodes],ToDo); - {gs,_Img,buttonpress,_Data,[_Butt,X,Y|_]} -> - #state{width=W,height=H,ymax=Ymax,xmax=Xmax,range=R,zoomstep=ZS} = - State, - RX = Xmax-R+(X/W)*R, - RY = Ymax-R+(1-(Y/H))*R, - R2 = R/ZS, - Xmax2 = RX + R2/2, - Ymax2 = RY + R2/2, - State2 = State#state{xmax=Xmax2,ymax=Ymax2,range=R2}, - io:format("{xmax,~w},{ymax,~w},{range,~w}~n", [Xmax2,Ymax2,R2]), - ToDo2=make_jobs(State2), - main(State2,ActiveNodes,PassiveNodes,ToDo2); - {gs,_Win,destroy,_,_} -> - kill_nodes(lists:append(ActiveNodes,PassiveNodes)); - {gs,_Win,configure,_Data,[W,H|_]} - when State#state.width==W+1, State#state.height==H+1-> - main(State,ActiveNodes,PassiveNodes,ToDo); - {gs,_Win,configure,_Data,[W|_]} -> - gs:config(can1,[{width,W},{height,W}]), - gs:config(win1,{configure,false}), - gs:config(win1,[{width,W-1},{height,W-1}]), - gs:config(win1,{configure,true}), - State2 = State#state{width=W,height=W}, - ToDo2=make_jobs(State2), - main(State2,ActiveNodes,PassiveNodes,ToDo2) - end. - -kill_nodes([]) -> - done; -kill_nodes([Node|Nodes]) -> - exit(rpc:call(Node,erlang,whereis,[mandel_server]),kill), - kill_nodes(Nodes). - - -distribute_job(Node, Job) -> - {mandel_server, Node} ! {mandel_job, {self(), Job}}. - -draw(#state{image=Image, width=Wt, height=Ht, xmax=Xmax, - maxiter=MI,colortable=ColorTable,range=R}, Node, Job) -> - #job{left=Left,data=Data}=Job, - io:format("Got data from node ~30w~n", [Node]), -%% PixelX = K * RealX + M -%% 0 = K * Xmin + M -%% Width-1= K * Xmax + M - K=(1-Wt)/-R, - M=Wt-1-K*Xmax, - Xbegin = round(Left*K+M), - draw_cols(Image, Xbegin, Ht, lists:reverse(Data),MI,ColorTable). - -draw_cols(Image, X, Ht, [H|T],MaxIter,ColorTable) -> - draw_col(Image, X, 0, H,MaxIter,ColorTable), - draw_cols(Image, X+1, Ht, T,MaxIter,ColorTable); -draw_cols(_Image, _X, _, [],_MaxIter,_ColorTable) -> - done. - -draw_col(_Image, _X,_Y,[{no_first_color,0}],_MaxIter,_ColorTable) -> - done; -draw_col(Image, X,Y,[{Color,1}|T],MaxIter,ColorTable) -> - gs:config(Image,[{pix_val,{{X,Y}, - element(Color+1,ColorTable)}}]), - draw_col(Image, X,Y+1,T,MaxIter,ColorTable); -draw_col(Image, X,Y,[{Color,Height}|T],MaxIter,ColorTable) -> - gs:config(Image,[{pix_val,{{{X,Y},{X+1,Y+Height}}, - element(Color+1,ColorTable)}}]), - draw_col(Image, X,Y+Height,T,MaxIter,ColorTable). - -make_jobs(#state{width=W,height=H,range=R, - xmax=Xmax,ymax=Ymax,maxiter=MI}) -> - make_jobs(Xmax-R,Xmax,Ymax-R,Ymax,H,W,MI). - -make_jobs(Xmin,Xmax,Ymin,Ymax,Ht,Wt,MaxIter) -> - NoJobs = Wt/?JOBWIDTH, % Each job is ?JOBWIDTH pixel-col - DX = (Xmax - Xmin)/NoJobs, - make_jobs(DX,Xmin,Xmax,#job{ymin=Ymin,ymax=Ymax,height=Ht,width=Wt/NoJobs, - maxiter=MaxIter},[]). - -make_jobs(DX,Left,Xmax,JobSkel,Res) when Left =< Xmax -> - Right = Left + DX, - Job = JobSkel#job{left=Left,right=Right}, - make_jobs(DX,Right,Xmax,JobSkel,[Job | Res]); -make_jobs(_DX,_Left,_Xmax,_JobSkel,Res) -> Res. - -%%---------------------------------------------------------------------- -%% A small process that refreshes the screen now and then. -%%---------------------------------------------------------------------- -refresher(Image) -> - gs:config(Image,flush), - timer:apply_after(8000,mandel,refresher,[Image]). - -%%----------------------------------------------------------------- -%% This is the server start function. -%%----------------------------------------------------------------- -start_server([ClientNode]) -> - register(mandel_server, self()), - erlang:monitor_node(ClientNode, true), - server_loop(). - -server_loop() -> - receive - {mandel_job, {Pid, Job}} -> - spawn_link(mandel, respond, [Pid, Job]), - server_loop() - end. - -respond(Pid, Job) -> - Data = do_job(Job), - Pid ! {calculation_done, {node(), Data}}. - -do_job(Job) -> - calculate_area(Job). - -calculate_area(Job) -> - #job{ymin=Ymin,ymax=Ymax,height=Ht,width=Wt,left=Xmin,right=Xmax}=Job, - Job#job{data=x_loop(0,[],Wt,(Xmax-Xmin)/Wt,(Ymax-Ymin)/Ht,Xmin,Job)}. - -x_loop(IX,Res,Wt,Dx,Dy,X,Job) when IX < Wt -> - #job{ymin=Ymin,height=Ht,maxiter=MaxIter}=Job, - Cols = y_loop(0,Ht,[],MaxIter,Dy,X,Ymin,no_first_color,0), - x_loop(IX+1,[Cols|Res],Wt,Dx,Dy,X+Dx,Job); -x_loop(_,Res,_,_,_,_,_) -> - Res. - -y_loop(IY,Ht,Res,MaxIter,Dy,X,Y,PrevColor,NprevColor) when IY < Ht -> - Color = color_loop(1,MaxIter,0,0,0,0,X,Y), - if - Color == PrevColor -> - y_loop(IY+1,Ht,Res,MaxIter,Dy,X,Y+Dy,PrevColor,NprevColor+1); - true -> - y_loop(IY+1,Ht,[{PrevColor,NprevColor}|Res],MaxIter, - Dy,X,Y+Dy,Color,1) - end; - -y_loop(_,_,Res,_,_,_,_,PC,N) -> - [{PC,N}|Res]. - -color_loop(Color,MaxIter,Za,Zb,Za2,Zb2,X,Y) - when Za2 + Zb2 < 4, Color < MaxIter-> - Ztmp = Za2 - Zb2 + X, - ZbN = 2 * Za * Zb + Y, - color_loop(Color+1,MaxIter,Ztmp,ZbN,Ztmp * Ztmp,ZbN * ZbN,X,Y); -color_loop(MaxIter,MaxIter,_Za,_Zb,_Za2,_Zb2,_X,_Y) -> - 0; % black -color_loop(Color,_,_,_,_,_,_,_) -> - Color. - -%%---------------------------------------------------------------------- -%% The "colormodel". -%%---------------------------------------------------------------------- -make_color_table(MaxColors) -> - list_to_tuple([{0,0,0}|colors(MaxColors)]). - -colors(Ncolors) -> - {A,B,C}=erlang:now(), - random:seed(A,B,C), - Colors = random_colors(Ncolors), - Colors2 = best_insert([hd(Colors)],tl(Colors)), - Colors2. - -random_colors(0) -> []; -random_colors(N) -> - R = random:uniform(256)-1, - G = random:uniform(256)-1, - B = random:uniform(256)-1, - [{R,G,B}|random_colors(N-1)]. - -best_insert(Sorted,[RGB|Unsorted]) -> - best_insert(insert_at(best_pos(RGB,Sorted),RGB,Sorted),Unsorted); -best_insert(Sorted,[]) -> Sorted. - -insert_at(1,Elem,L) -> [Elem|L]; -insert_at(N,Elem,[H|T]) -> [H|insert_at(N-1,Elem,T)]. - -best_pos(RGB, Sorted) -> - D = distances(RGB,Sorted), - pos_for_smallest_distance(D,1,1000,-1). - -pos_for_smallest_distance([],_CurPos,_SmallestDist,Pos) -> Pos; -pos_for_smallest_distance([Dist|T],CurPos,SmallDist,_Pos) - when Dist < SmallDist -> - pos_for_smallest_distance(T,CurPos+1,Dist,CurPos); -pos_for_smallest_distance([_|T],CurPos,Smallest,Pos) -> - pos_for_smallest_distance(T,CurPos+1,Smallest,Pos). - -distances(_RGB,[]) -> - []; -distances({R,G,B},[{R2,G2,B2}|T]) -> - [lists:max([abs(R-R2),abs(G-G2),abs(B-B2)])|distances({R,G,B},T)]. - -get_option(Option, Options, Default) -> - case gs:assq(Option, Options) of - {value, Val} -> Val; - false -> Default - end. diff --git a/lib/gs/contribs/mandel/mandel.gif b/lib/gs/contribs/mandel/mandel.gif deleted file mode 100644 index 49ed1985cb..0000000000 Binary files a/lib/gs/contribs/mandel/mandel.gif and /dev/null differ diff --git a/lib/gs/contribs/mandel/mandel.html b/lib/gs/contribs/mandel/mandel.html deleted file mode 100644 index f69cfa3c6a..0000000000 --- a/lib/gs/contribs/mandel/mandel.html +++ /dev/null @@ -1,74 +0,0 @@ - - - - - - - - - -

Distributed Mandelbrot program

- -

Originally written i C++/rpc/lwp/interviews by Klas Eriksson.(1200 lines) -
-Rewritten in Erlang by Klas Eriksson and Martin Björklund.

- -

What is the Mandelbrot -function?

- -

A small manual

- - - -

mandel:start(list of Option) can be used to give the program -different options.

- -


-Available options are:

- - - -


-

- - - diff --git a/lib/gs/contribs/mandel/mandel.tool b/lib/gs/contribs/mandel/mandel.tool deleted file mode 100644 index b59941268e..0000000000 --- a/lib/gs/contribs/mandel/mandel.tool +++ /dev/null @@ -1,6 +0,0 @@ -{version,"0.1"}. -{{tool,"Mandel"}, - {start,{mandel,start,[]}}, - {icon,"mandel.gif"}, - {message,"Mandelbrot"}, - {html,"../mandel/mandel.html"}}. diff --git a/lib/gs/contribs/othello/Makefile b/lib/gs/contribs/othello/Makefile deleted file mode 100644 index 8a66e17ec5..0000000000 --- a/lib/gs/contribs/othello/Makefile +++ /dev/null @@ -1,101 +0,0 @@ -# -# %CopyrightBegin% -# -# Copyright Ericsson AB 1996-2012. All Rights Reserved. -# -# Licensed under the Apache License, Version 2.0 (the "License"); -# you may not use this file except in compliance with the License. -# You may obtain a copy of the License at -# -# http://www.apache.org/licenses/LICENSE-2.0 -# -# Unless required by applicable law or agreed to in writing, software -# distributed under the License is distributed on an "AS IS" BASIS, -# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -# See the License for the specific language governing permissions and -# limitations under the License. -# -# %CopyrightEnd% -# - -# -include $(ERL_TOP)/make/target.mk -include $(ERL_TOP)/make/$(TARGET)/otp.mk - -# ---------------------------------------------------- -# Application version -# ---------------------------------------------------- -include ../../vsn.mk -VSN=$(GS_VSN) - -# ---------------------------------------------------- -# Release directory specification -# ---------------------------------------------------- -RELSYSDIR = $(RELEASE_PATH)/lib/gs-$(VSN)/contribs - -# ---------------------------------------------------- -# Target Specs -# ---------------------------------------------------- - -MODULES= \ - othello \ - othello_adt \ - othello_board - -HRL_FILES= - -ERL_FILES= $(MODULES:%=%.erl) - -TARGET_FILES= $(MODULES:%=../ebin/%.$(EMULATOR)) $(TARGET_TOOLBOX_FILES) - -TOOLNAME = othello - -EXTRA_FILES= -TOOLBOX_FILES= $(TOOLNAME).tool $(TOOLNAME).gif -TARGET_TOOLBOX_FILES= $(TOOLBOX_FILES:%=$(EBIN)/%) -BITMAPS= priv/marker.bm priv/square.bm - -# ---------------------------------------------------- -# FLAGS -# ---------------------------------------------------- -ERL_COMPILE_FLAGS += - -# ---------------------------------------------------- -# Targets -# ---------------------------------------------------- - -debug opt: $(TARGET_FILES) - -docs: - -clean: - rm -f $(TARGET_FILES) - rm -f core - -# ---------------------------------------------------- -# Special Build Targets -# ---------------------------------------------------- - -$(EBIN)/$(TOOLNAME).gif: $(TOOLNAME).gif - $(gen_verbose)rm -f $@ - $(V_at)cp $(TOOLNAME).gif $@ - -$(EBIN)/$(TOOLNAME).tool: $(TOOLNAME).tool - $(gen_verbose)rm -f $@ - $(V_at)cp $(TOOLNAME).tool $@ - -# ---------------------------------------------------- -# Release Target -# ---------------------------------------------------- -include $(ERL_TOP)/make/otp_release_targets.mk - -release_spec: opt - $(INSTALL_DIR) "$(RELSYSDIR)/ebin" - $(INSTALL_DATA) $(TARGET_FILES) "$(RELSYSDIR)/ebin" - $(INSTALL_DIR) "$(RELSYSDIR)/othello" - $(INSTALL_DATA) $(ERL_FILES) $(EXTRA_FILES) "$(RELSYSDIR)/othello" - $(INSTALL_DIR) "$(RELSYSDIR)/othello/priv" - $(INSTALL_DATA) $(BITMAPS) $(TOOLBOX_FILES) "$(RELSYSDIR)/othello/priv" - -release_docs_spec: - diff --git a/lib/gs/contribs/othello/othello.erl b/lib/gs/contribs/othello/othello.erl deleted file mode 100644 index c6ad0a76ec..0000000000 --- a/lib/gs/contribs/othello/othello.erl +++ /dev/null @@ -1,237 +0,0 @@ -%% -%% %CopyrightBegin% -%% -%% Copyright Ericsson AB 1996-2009. All Rights Reserved. -%% -%% Licensed under the Apache License, Version 2.0 (the "License"); -%% you may not use this file except in compliance with the License. -%% You may obtain a copy of the License at -%% -%% http://www.apache.org/licenses/LICENSE-2.0 -%% -%% Unless required by applicable law or agreed to in writing, software -%% distributed under the License is distributed on an "AS IS" BASIS, -%% WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -%% See the License for the specific language governing permissions and -%% limitations under the License. -%% -%% %CopyrightEnd% -%% - -%% --module(othello). --export([start/0,new_game/4,start1/5]). - - - -%%---------------------------------------------------------------------- -%% The Othello program now uses the gs graphical package instead of the -%% pxw package. See module othello_board for details -%% -%%---------------------------------------------------------------------- - - -start() -> othello_board:start(). - -new_game(Computer,Player,Depth,Init) -> - spawn_link(othello,start1,[self(),Computer,Player,Depth,Init]). - -start1(Win,Computer,Player,Depth,Init) -> - Board = othello_adt:new(t), - random:seed(), - init_display(Board,Win,Init), - play(Computer,Player,Board,Depth,Win,1). - -play(Computer,Player,Board,Depth,Win,NoDs) -> - tell_win(Win,Computer,Player), - case catch continue(Player,Board) of - {game_over,Result} -> - game_over(Board,Player,Result,Win); - {omit_draw,Player} -> - omit(Player,Win), - play(Computer,swap(Player),Board,Depth,Win,NoDs); - ok -> - Draw = choose_draw(Computer,Player,Board,Depth,Win,NoDs), - Win ! {self(),draw,Draw}, - Board1 = othello_adt:set(Draw,Player,Board), - display(Board1,Board,Win), - play(Computer,swap(Player),Board1,Depth,Win,NoDs+1) - end. - -continue(Player,Board) -> - Draws = game_over(Player,Board), - not_allowed(Draws,Player), - ok. - -choose_draw(Computer,Computer,Board,Depth,_Win,NoDs) -> % Depth > 0 !! - {Draw,_Value} = alpha_beta(Depth,Board,-11000,11000,Computer,NoDs), -% io:format('Choosen draw is {~w,~w} : (~w)~n', -% [othello_adt:col(Draw),othello_adt:row(Draw),Value]), -% io:format('=====================~n',[]), - Draw; -choose_draw(Computer,Player,Board,Depth,Win,NoDs) -> - receive - {Win,position,Draw} -> - flush(Win), - case othello_adt:is_draw(Draw,Player,Board) of - false -> - Win ! {self(),illegal_draw,Draw}, - choose_draw(Computer,Player,Board,Depth,Win,NoDs); - true -> - Draw - end - end. - -flush(Win) -> - receive - {Win,position,_} -> - flush(Win) - after 1 -> - true - end. - -tell_win(Win,Computer,Player) -> - Win ! {self(),player,Computer,Player}, - receive - {Win,go_on_play} -> true - end. - -alpha_beta(0,Board,_,_,Player,_) -> - {-1,othello_adt:evaluate_board(Player,Board)}; -alpha_beta(Depth,Board,Alpha,Beta,Player,NoDs) -> - case compute(Player,Board,NoDs) of - [] -> - Player1 = swap(Player), - case compute(Player1,Board,NoDs) of - [] -> - dead_lock(Board,Player); - PosDraws1 -> - choose(PosDraws1,Board,Depth-1,-Beta,-Alpha,-1, - Player1,NoDs) - end; - PosDraws -> - choose(PosDraws,Board,Depth-1,-Beta,-Alpha,-1,Player,NoDs) -% A = choose(PosDraws,Board,Depth-1,-Beta,-Alpha,-1,Player,NoDs), -% io:format('Alpha-Beta (~w) ==> ~w~n',[Depth,A]), -% A - end. - -choose([Draw|Draws],Board,Depth,Alpha,Beta,Record,Player,NoDs) -> - Player1 = swap(Player), - Board1 = othello_adt:set(Draw,Player,Board), -% io:format('Alpha <~w> Beta <~w> ~n',[Alpha,Beta]), - {_,Value} = alpha_beta(Depth,Board1,Alpha,Beta,Player1,NoDs+1), - Value1 = -Value, - cutoff(Draw,Value1,Depth,Alpha,Beta,Draws,Board,Record,Player,NoDs); -choose([],_,_,Alpha,_,Draw,_,_) -> - {Draw,Alpha}. - -cutoff(Draw,Value,_,_,Beta,_,_,_,_,_) when Value >= Beta -> - {Draw,Value}; -cutoff(Draw,Value,Depth,Alpha,Beta,Draws,Board,_,Player,NoDs) - when Alpha < Value, Value < Beta -> - choose(Draws,Board,Depth,Value,Beta,Draw,Player,NoDs); -cutoff(Draw,Value,Depth,Alpha,Beta,Draws,Board,Record,Player,NoDs) - when Value == Alpha, NoDs < 13 -> - choose(Draws,Board,Depth,Alpha,Beta,random_choice(Draw,Record), - Player,NoDs); -cutoff(_Draw,Value,Depth,Alpha,Beta,Draws,Board,Record,Player,NoDs) - when Value =< Alpha -> - choose(Draws,Board,Depth,Alpha,Beta,Record,Player,NoDs). - -compute(Player,Board,NoOfDraws) when NoOfDraws < 13 -> - case othello_adt:possible_draws(Player,Board,begin_play) of - [] -> - othello_adt:possible_draws(Player,Board,playing); - Draws -> - Draws - end; -compute(Player,Board,_) -> - othello_adt:possible_draws(Player,Board,playing). - -%%---------------------------------------------------------- -%% Randomly choose between two draws with the same value. -%%---------------------------------------------------------- - -random_choice(Draw,Draw1) -> - case random:uniform(2) of - 1 -> - Draw; - 2 -> - Draw1 - end. - -dead_lock(Board,Player) -> - case win_or_loose(Board,Player) of - 0 -> {-1,0}; - Value when Value > 0 -> {-1,10000}; - _ -> {-1,-10000} - end. - -win_or_loose(Board,Player) -> - Player1 = swap(Player), - othello_adt:pieces(Player,Board) - othello_adt:pieces(Player1,Board). - -game_over(Player,Board) -> - case othello_adt:possible_draws(Player,Board,playing) of - [] -> - Player1 = swap(Player), - case othello_adt:possible_draws(Player1,Board,playing) of - [] -> - throw({game_over,{{Player,othello_adt:pieces(Player,Board)}, - {Player1,othello_adt:pieces(Player1,Board)}}}); - _ -> - [] % Player`s Draws !! - end; - Draws -> - Draws - end. - -game_over(_Board,_Player,Result,Win) -> - Win ! {self(),game_over,white_res(Result),black_res(Result)}. - -white_res({{white,Res},_}) -> Res; -white_res({_,{white,Res}}) -> Res. - -black_res({{black,Res},_}) -> Res; -black_res({_,{black,Res}}) -> Res. - -not_allowed([],Player) -> - throw({omit_draw, Player}); -not_allowed(_,_Player) -> - ok. - -omit(Player,Win) -> - Win ! {self(),omit_draw,Player}, - receive - {Win,continue} -> - ok - end. - -init_display(_Board,_Win,first_time) -> - true; -init_display(Board,Win,_) -> - display(Board,Win). - -display(Board,Win) -> - All = othello_adt:all_pos(Board), - display1(All,Win), - Win ! {self(),score,othello_adt:pieces(white,Board), - othello_adt:pieces(black,Board)}. - -display(Board,OldB,Win) -> - Diff = othello_adt:diff(Board,OldB), - display1(Diff,Win), - Win ! {self(),score,othello_adt:pieces(white,Board), - othello_adt:pieces(black,Board)}. - -display1([{Pos,Colour}|Diff],Win) -> - Win ! {self(),new_mark,Pos,Colour}, - display1(Diff,Win); -display1(_,_) -> - true. - -swap(white) -> black; -swap(black) -> white. - - diff --git a/lib/gs/contribs/othello/othello.gif b/lib/gs/contribs/othello/othello.gif deleted file mode 100644 index 5970c50209..0000000000 Binary files a/lib/gs/contribs/othello/othello.gif and /dev/null differ diff --git a/lib/gs/contribs/othello/othello.tool b/lib/gs/contribs/othello/othello.tool deleted file mode 100644 index 47550a581d..0000000000 --- a/lib/gs/contribs/othello/othello.tool +++ /dev/null @@ -1,6 +0,0 @@ -{version,"0.1"}. -{{tool,"Othello"}, - {start,{othello,start,[]}}, - {icon,"othello.gif"}, - {message,"Othello - The Game"}, - {html,"http://www.armory.com/~iioa/othguide.html"}}. diff --git a/lib/gs/contribs/othello/othello_adt.erl b/lib/gs/contribs/othello/othello_adt.erl deleted file mode 100644 index e69c1c4d72..0000000000 --- a/lib/gs/contribs/othello/othello_adt.erl +++ /dev/null @@ -1,540 +0,0 @@ -%% -%% %CopyrightBegin% -%% -%% Copyright Ericsson AB 1996-2010. All Rights Reserved. -%% -%% Licensed under the Apache License, Version 2.0 (the "License"); -%% you may not use this file except in compliance with the License. -%% You may obtain a copy of the License at -%% -%% http://www.apache.org/licenses/LICENSE-2.0 -%% -%% Unless required by applicable law or agreed to in writing, software -%% distributed under the License is distributed on an "AS IS" BASIS, -%% WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -%% See the License for the specific language governing permissions and -%% limitations under the License. -%% -%% %CopyrightEnd% -%% - -%% --module(othello_adt). --compile(export_all). -%%------------------------------------------------------- -%% Use three main states for the strategy: -%% -%% BeginPlay: Stay in the inner square as long as possible. -%% Use the possible_draws/3. -%% -%% MiddlePlay: Try to choose stable markers (?) -%% Use stable/3 -%% -%% EndPlay: Try to flip as many markers as possible -%% -%% The transition from Begin to Middle is obvious. From Middle -%% to End however, is can be discussed. -%%------------------------------------------------------- - -test(N,B) -> - X=new(B), - statistics(wall_clock), - test0(N,X), - {_,T} = statistics(wall_clock), - {time_was,T/N}. - - -test0(0,_) -> true; -test0(N,X) -> - possible_draws(black,X,begin_play), - test0(N-1,X). - -%%------------------------------------------------------- -%% new/1 - returns a new board -%% -%% Uses a tuple for storing the board -%%------------------------------------------------------- - -new(B) -> - Board = mk_board(B), - {ordsets:from_list([18,19,20,21,26,29,34,37,42,43,44,45]),Board}. - -mk_board(t) -> - Tup = list_to_tuple(gen_list(64,grey)), - Tup1 = setelement(28+1, Tup, white), - Tup2 = setelement(35+1, Tup1, white), - Tup3 = setelement(27+1, Tup2, black), - gen_score_board(), - setelement(36+1, Tup3, black). - -gen_list(0,_) -> []; -gen_list(I,Def) -> [Def|gen_list(I-1,Def)]. - -gen_score_board() -> put(score,list_to_tuple(gen_list(64,0))). - -%%------------------------------------------------------- -%% pos(Col,Row) - returns a position describing column -%% and row. -%% Col and Row have the range 1 - 8. -%%------------------------------------------------------- - -pos(Col,Row) -> ((Row - 1) bsl 3) + (Col - 1). - -%%------------------------------------------------------- -%% col(Pos) - returns the column of the Pos position -%%------------------------------------------------------- - -col(Pos) -> (Pos band 7) + 1. - -%%------------------------------------------------------- -%% row(Pos) - returns the row of the Pos position -%%------------------------------------------------------- - -row(Pos) -> (Pos bsr 3) + 1. - -%%------------------------------------------------------- -%% is_draw(Pos,Colour,Board) - returns true if Pos is a -%% correct draw. -%%------------------------------------------------------- - -is_draw(Pos,Colour,{Bset,Board}) -> - case ordsets:is_element(Pos,Bset) of - true -> - case catch is_good(Colour,Pos,Board) of - true -> - true; - _ -> - false - end; - _ -> - false - end. - -%%------------------------------------------------------- -%% set(Pos,Colour,Board) - returns an updated board -%%------------------------------------------------------- - -set(Pos,Colour,{Bset,Board}) -> - case ordsets:is_element(Pos,Bset) of - true -> - NewBoard = setelement(Pos+1,Board,Colour), - Empty = empty_neighbour(Pos,NewBoard), - NewBset = ordsets:union(Empty,ordsets:del_element(Pos,Bset)), - turn(Colour,Pos,{NewBset,NewBoard}); - _ -> - {error,invalid_position} - end. - -empty_neighbour(Pos,Board) -> - ordsets:from_list(empty_neighbour(Pos,Board,deltas())). - -empty_neighbour(_,_,[]) -> []; -empty_neighbour(Pos,Board,[H|T]) -> - case is_empty(Pos+H,dir(Pos,H),Board) of - true -> [Pos+H|empty_neighbour(Pos,Board,T)]; - _ -> empty_neighbour(Pos,Board,T) - end. - -is_empty(_,false,_) -> false; -is_empty(X,_,_Board) when X<0 -> false; -is_empty(X,_,_Board) when X>63 -> false; -is_empty(X,_,Board) -> - case element(X+1,Board) of - grey -> true; % Empty - _ -> false - end. - -%%------------------------------------------------------- -%% get(Pos,Board) - returns the contents in Pos -%%------------------------------------------------------- - -get(Pos,{_Bset,Board}) -> element(Pos+1,Board). - -%%------------------------------------------------------- -%% pieces(Colour,Board) - returns the number of Colour -%% pieces. -%%------------------------------------------------------- - -pieces(Colour,{_Bset,Board}) -> - pieces(Colour,Board,0,0). - -pieces(Colour,Board,Pos,Count) when Pos < 64 -> - case element(Pos+1,Board) of - Colour -> - pieces(Colour,Board,Pos+1,Count+1); - _ -> - pieces(Colour,Board,Pos+1,Count) - end; -pieces(_,_,_,Count) -> - Count. - -%%------------------------------------------------------- -%% possible_draws(Colour, Board, State) -%% -%% Returns a list of possible draws regarding the current -%% strategy state. -%%------------------------------------------------------- - -possible_draws(Colour,{Bset,Board},begin_play) -> - Dset = ordsets:intersection(Bset,inner_square()), - possible_draws_0(Colour,Dset,Board); -possible_draws(Colour,{Bset,Board},_) -> - possible_draws_0(Colour,Bset,Board). - -possible_draws(Colour,{Bset,Board}) -> - possible_draws_0(Colour,Bset,Board). - -possible_draws_0(_,[],_) -> []; -possible_draws_0(Colour,[H|T],Board) -> - case catch is_good(Colour,H,Board) of - true -> [H|possible_draws_0(Colour,T,Board)]; - false -> possible_draws_0(Colour,T,Board) - end. - - -%%------------------------------------------------------- -%% evaluate_board(Colour,Board) - returns the value of -%% the board from Colours -%% point of view. -%%------------------------------------------------------- - -evaluate_board(Colour,{_Bset,Board}) -> - Score = get(score), % Initialized (zeroed) score board !! - Colour1 = swap(Colour), - Score1 = eval_board(Colour,Colour1,Score,Board,0), - Score2 = cnt_corner(0,Score1,Board,Colour,Colour1), - Score3 = cnt_corner(7,Score2,Board,Colour,Colour1), - Score4 = cnt_corner(56,Score3,Board,Colour,Colour1), - Score5 = cnt_corner(63,Score4,Board,Colour,Colour1), - count(Score5,0). -% A = count(Score5,0), -% io:format('Score = ~w~n',[A]), -% A. - -eval_board(MyCol,OtCol,Score,Board,Pos) when Pos < 64 -> - case element(Pos+1,Board) of - MyCol -> - Score1 = setelement(Pos+1,Score,score(Pos)), - eval_board(MyCol,OtCol,Score1,Board,Pos+1); - OtCol -> - Score1 = setelement(Pos+1,Score,-score(Pos)), - eval_board(MyCol,OtCol,Score1,Board,Pos+1); - _ -> - eval_board(MyCol,OtCol,Score,Board,Pos+1) - end; -eval_board(_,_,Score,_,_) -> - Score. - -cnt_corner(Corner,Score,Board,MyCol,OtCol) -> - case element(Corner+1,Board) of - MyCol -> - cnt_corn(Corner,setelement(Corner+1,Score,50), - Board,50,MyCol); - OtCol -> - cnt_corn(Corner,setelement(Corner+1,Score,-50), - Board,-50,OtCol); - _ -> - Score - end. - -cnt_corn(0,Score,Board,Value,Colour) -> - Score1 = cnt_corn(0,1,8,Score,Board,Value,Colour), - cnt_corn(0,8,1,Score1,Board,Value,Colour); -cnt_corn(7,Score,Board,Value,Colour) -> - Score1 = cnt_corn(7,-1,8,Score,Board,Value,Colour), - cnt_corn(7,8,-1,Score1,Board,Value,Colour); -cnt_corn(56,Score,Board,Value,Colour) -> - Score1 = cnt_corn(56,1,-8,Score,Board,Value,Colour), - cnt_corn(56,-8,1,Score1,Board,Value,Colour); -cnt_corn(63,Score,Board,Value,Colour) -> - Score1 = cnt_corn(63,-1,-8,Score,Board,Value,Colour), - cnt_corn(63,-8,-1,Score1,Board,Value,Colour). - -cnt_corn(Pos,Dir,LineDir,Score,Board,Value,Colour) -> - case dir(Pos,Dir) of - Dir -> - NextEdge = Pos+Dir, - case element(NextEdge+1,Board) of - Colour -> - Score1 = setelement(NextEdge+1,Score,Value), - Score2 = cnt_line(NextEdge,LineDir,Score1,Board, - Colour,Value), - cnt_corn(NextEdge,Dir,LineDir,Score2,Board,Value,Colour); - _ -> - Score - end; - _ -> - Score - end. - -cnt_line(Pos,Dir,Score,Board,Colour,Value) -> - case dir(Pos,Dir) of - Dir -> - OnLinePos = Pos+Dir, - case element(OnLinePos+1,Board) of - Colour -> - Score1 = setelement(OnLinePos+1,Score,Value), - cnt_line(OnLinePos,Dir,Score1,Board,Colour,Value); - _ -> - Score - end; - _ -> - Score - end. - -count(Score,Pos) when Pos < 64 -> - element(Pos+1,Score) + count(Score,Pos+1); -count(_,_) -> - 0. - -swap(white) -> black; -swap(black) -> white. - -%%------------------------------------------------------- -%% stable(Colour,Pos,Board) - returns a value 0-8 -%% -%% A high value is regarded as more stable than a lower one. -%% The stability means how many "friendly" neighbours there -%% are, i.e markers of the same colour. Neighbours positions -%% outside the board are regarded as friendly. -%%------------------------------------------------------- - -stable(Colour,Pos,{_,Board}) -> - stable(deltas(),Colour,Pos,Board). - -stable([],_,_,_) -> 0; -stable([H|T],Colour,Pos,Board) -> - stable_val(Colour,Pos,H,Board) + stable(T,Colour,Pos,Board). - -stable_val(_,H,D,_) when H+D<0 -> 1; -stable_val(_,H,D,_) when H+D>63 -> 1; -stable_val(black,H,D,Board) -> - case element((H+D)+1,Board) of - black -> 1; - _ -> 0 - end; -stable_val(white,H,D,Board) -> - case element((H+D)+1,Board) of - white -> 1; - _ -> 0 - end. - -%%------------------------------------------------------- -%% diff(Board,OldBoard) - return a list of the positions -%% with changed pieces. -%% [{Pos1,Colour1},...] -%%------------------------------------------------------- - -diff(Board,OldBoard) -> diff(0,Board,OldBoard). - -diff(Pos,Board,OldBoard) when Pos < 64 -> - OldP = get(Pos,OldBoard), - case get(Pos,Board) of - OldP -> - diff(Pos+1,Board,OldBoard); - NewP -> - [{Pos,NewP}|diff(Pos+1,Board,OldBoard)] - end; -diff(_,_,_) -> - []. - -%%------------------------------------------------------- -%% all_pos(Board) - return a list of the positions colour. -%% [{Pos1,Colour1},...] -%%------------------------------------------------------- - -all_pos(Board) -> all_pos(0,Board). - -all_pos(Pos,Board) when Pos < 64 -> - [{Pos,get(Pos,Board)}|all_pos(Pos+1,Board)]; -all_pos(_,_) -> - []. - -%%------------------------------------------------------- -%% Internal stuff -%%------------------------------------------------------- - -deltas() -> [9,8,7,1,-1,-7,-8,-9]. - -inner_square() -> - [18,19,20,21,26,27,28,29,34,35,36,37,42,43,44,45]. % Is already an ordset - % Save list traversing. -% ordsets:list_to_set([18,19,20,21,26,27,28,29,34,35,36,37,42,43,44,45]). - -inv(black) -> white; -inv(white) -> black. - -is_good(Colour,H,Board) -> - is_good_0(Colour,H,dir(H,-9),Board), - is_good_0(Colour,H,dir(H,-8),Board), - is_good_0(Colour,H,dir(H,-7),Board), - is_good_0(Colour,H,dir(H,-1),Board), - is_good_0(Colour,H,dir(H,1),Board), - is_good_0(Colour,H,dir(H,7),Board), - is_good_0(Colour,H,dir(H,8),Board), - is_good_0(Colour,H,dir(H,9),Board), - false. - -is_good_0(_,_,false,_) -> false; -is_good_0(_,H,D,_) when is_integer(H), is_integer(D), H+D<0 -> false; -is_good_0(_,H,D,_) when is_integer(H), is_integer(D), H+D>63 -> false; -is_good_0(black,H,D,Board) when is_integer(H), is_integer(D) -> - case element((H+D)+1,Board) of - white -> is_good_1(black,H+D,dir(H+D,D),Board); - _ -> false - end; -is_good_0(white,H,D,Board) when is_integer(H), is_integer(D) -> - case element((H+D)+1,Board) of - black -> is_good_1(white,H+D,dir(H+D,D),Board); - _ -> false - end. - -is_good_1(_,_,false,_) -> false; -is_good_1(_,H,D,_) when is_integer(H), is_integer(D), H+D<0 -> false; -is_good_1(_,H,D,_) when is_integer(H), is_integer(D), H+D>63 -> false; -is_good_1(black,H,D,Board) when is_integer(H), is_integer(D) -> - case element((H+D)+1,Board) of - white -> is_good_1(black,H+D,dir(H+D,D),Board); - black -> throw(true); - _ -> false - end; -is_good_1(white,H,D,Board) when is_integer(H), is_integer(D) -> - case element((H+D)+1,Board) of - black -> is_good_1(white,H+D,dir(H+D,D),Board); - white -> throw(true); - _ -> false - end. - -%%------------------------------------------------------- -%% turn(Colour,Draw,Board) - returns an updated board -%% turn all possible pieces -%% on the board -%% Neighbours are not changed !! -%%------------------------------------------------------- - -turn(Colour,Draw,{Bset,Board}) -> - {Bset,turn(Colour,Draw,-9, - turn(Colour,Draw,-8, - turn(Colour,Draw,-7, - turn(Colour,Draw,-1, - turn(Colour,Draw,1, - turn(Colour,Draw,7, - turn(Colour,Draw,8, - turn(Colour,Draw,9,Board))))))))}. - -turn(Colour,H,D,Board) -> - case catch is_good_0(Colour,H,dir(H,D),Board) of - true -> - turn_0(Colour,H,D,Board); - false -> - Board - end. - -turn_0(_,H,D,B) when is_integer(H), is_integer(D), H+D<0 -> B; -turn_0(_,H,D,B) when is_integer(H), is_integer(D), H+D>63 -> B; -turn_0(black,H,D,Board) when is_integer(H), is_integer(D) -> - E = H+D, - case element(E+1,Board) of - white -> turn_0(black,H+D,D,swap(black,E,Board)); - _ -> Board - end; -turn_0(white,H,D,Board) when is_integer(H), is_integer(D) -> - E = H+D, - case element(E+1,Board) of - black -> turn_0(white,H+D,D,swap(white,E,Board)); - _ -> Board - end. - -%%------------------------------------------------------- -%% swap(Colour,Pos,Board) - returns an updated board -%% turn a piece on the board -%% Neighbours are not changed !! -%%------------------------------------------------------- - -swap(Colour,Pos,Board) when is_integer(Pos) -> - setelement(Pos+1,Board,Colour). - -score(Pos) -> score1({col(Pos),row(Pos)}). - -score1({Column,1}) when Column >= 3, Column =< 6 -> 20; -score1({Column,8}) when Column >= 3, Column =< 6 -> 20; -score1({1,Line}) when Line >= 3, Line =< 6 -> 20; -score1({8,Line}) when Line >= 3, Line =< 6 -> 20; -score1({Column,2}) when Column >= 3, Column =< 6 -> -7; -score1({Column,7}) when Column >= 3, Column =< 6 -> -7; -score1({2,Line}) when Line >= 3, Line =< 6 -> -7; -score1({7,Line}) when Line >= 3, Line =< 6 -> -7; -score1({Column,Line}) when Column >= 3, Column =< 6, - Line >= 3, Line =< 6 -> 1; -score1({1,1}) -> 100; -score1({1,8}) -> 100; -score1({8,1}) -> 100; -score1({8,8}) -> 100; -score1({2,1}) -> -30; -score1({7,1}) -> -30; -score1({1,2}) -> -30; -score1({8,2}) -> -30; -score1({1,7}) -> -30; -score1({8,7}) -> -30; -score1({2,8}) -> -30; -score1({7,8}) -> -30; -score1({2,2}) -> -50; -score1({7,2}) -> -50; -score1({2,7}) -> -50; -score1({7,7}) -> -50. - -%%------------------------------------------------------- -%% dir(Pos,Dir) - return Dir if allowed direction at Pos. -%% else return false. -%%------------------------------------------------------- - -dir(0,1) -> 1; % {1,1} -dir(0,8) -> 8; -dir(0,9) -> 9; -dir(0,_) -> false; - -dir(7,-1) -> -1; % {8,1} -dir(7,7) -> 7; -dir(7,8) -> 8; -dir(7,_) -> false; - -dir(56,-8) -> -8; % {1,8} -dir(56,-7) -> -7; -dir(56,1) -> 1; -dir(56,_) -> false; - -dir(63,-9) -> -9; % {8,8} -dir(63,-8) -> -8; -dir(63,-1) -> -1; -dir(63,_) -> false; - -dir(Pos,-1) when (Pos bsr 3) == 0 -> -1; % {_,1} -dir(Pos,1) when (Pos bsr 3) == 0 -> 1; -dir(Pos,7) when (Pos bsr 3) == 0 -> 7; -dir(Pos,8) when (Pos bsr 3) == 0 -> 8; -dir(Pos,9) when (Pos bsr 3) == 0 -> 9; -dir(Pos,_) when (Pos bsr 3) == 0 -> false; - -dir(Pos,-9) when (Pos bsr 3) == 7 -> -9; % {_,8} -dir(Pos,-8) when (Pos bsr 3) == 7 -> -8; -dir(Pos,-7) when (Pos bsr 3) == 7 -> -7; -dir(Pos,-1) when (Pos bsr 3) == 7 -> -1; -dir(Pos,1) when (Pos bsr 3) == 7 -> 1; -dir(Pos,_) when (Pos bsr 3) == 7 -> false; - -dir(Pos,-8) when (Pos band 7) == 0 -> -8; % {1,_} -dir(Pos,-7) when (Pos band 7) == 0 -> -7; -dir(Pos,1) when (Pos band 7) == 0 -> 1; -dir(Pos,8) when (Pos band 7) == 0 -> 8; -dir(Pos,9) when (Pos band 7) == 0 -> 9; -dir(Pos,_) when (Pos band 7) == 0 -> false; - -dir(Pos,-9) when (Pos band 7) == 7 -> -9; % {8,_} -dir(Pos,-8) when (Pos band 7) == 7 -> -8; -dir(Pos,-1) when (Pos band 7) == 7 -> -1; -dir(Pos,7) when (Pos band 7) == 7 -> 7; -dir(Pos,8) when (Pos band 7) == 7 -> 8; -dir(Pos,_) when (Pos band 7) == 7 -> false; - -dir(_Pos,Dir) -> Dir. - diff --git a/lib/gs/contribs/othello/othello_board.erl b/lib/gs/contribs/othello/othello_board.erl deleted file mode 100644 index cc055b1fa1..0000000000 --- a/lib/gs/contribs/othello/othello_board.erl +++ /dev/null @@ -1,649 +0,0 @@ -%% -%% %CopyrightBegin% -%% -%% Copyright Ericsson AB 1996-2012. All Rights Reserved. -%% -%% Licensed under the Apache License, Version 2.0 (the "License"); -%% you may not use this file except in compliance with the License. -%% You may obtain a copy of the License at -%% -%% http://www.apache.org/licenses/LICENSE-2.0 -%% -%% Unless required by applicable law or agreed to in writing, software -%% distributed under the License is distributed on an "AS IS" BASIS, -%% WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -%% See the License for the specific language governing permissions and -%% limitations under the License. -%% -%% %CopyrightEnd% -%% - -%% --module(othello_board). --compile([{nowarn_deprecated_function,{gs,config,2}}, - {nowarn_deprecated_function,{gs,create,3}}, - {nowarn_deprecated_function,{gs,create,4}}, - {nowarn_deprecated_function,{gs,destroy,1}}, - {nowarn_deprecated_function,{gs,start,0}}]). - --export([start/0,stop/0,init/0]). - - -%%---------------------------------------------------------------------- -%% The Othello program now uses the gs graphical package instead of the -%% pxw package. -%% -%% Differences are, explanation why and source of change in parenthesis: -%% -%% - Buttons looks different (gs feature) -%% - The black box around "Black to draw" have been removed. (me) -%% - The Colour and Level menues have been moved directly down to the -%% 'Status' box. (usability update, my addition) -%% - The mouse pointer does not change into a watch when the computer -%% is thinking (not supported in gs) -%% - Buttons does not flash when being beeped. (not supported in gs) -%% -%% -%% /Peter -%% -%%---------------------------------------------------------------------- - - --define(BGCOL,forestgreen). - -start() -> - spawn(othello_board,init,[]). - -stop() -> - ok. - -%% This is not an application so we don't have their way of knowing -%% a private data directory where the GIF files are located (this directory). -%% We can find GS and makes it relative from there /kgb - --define(BitmapPath,"../contribs/othello/priv"). - -setup_path() -> - GsPrivDir = code:priv_dir(gs), - Path = filename:join(GsPrivDir,?BitmapPath), - put(path,Path). - -path() -> get(path). - - - -%% -%% The button area are the Quit, Rules buttons at the top of the window. -%% The Status area is the black and white scores level and colour etc -%% inbetween the buttons and the othello board. -%% The board is the 8x8 board where othello battles are fought. -%% -init() -> - process_flag(trap_exit,true), - setup_path(), - S = gs:start(), - put(windowroot,S), % Ugly global store - - %% Shell coordinates - W = 496, - H = 636, - - %% Fix top window - Shell = gs:create(window, S, [{title,"Othello"}, - {width, W},{height, H}]), - - - %% Setup window contents - - setup_buttons(Shell,0,0,W,40), % Fix Menubar - setup_status_box(Shell,0,40,W,100), % Fix Status area - setup_board(Shell,0,140,496,496), % Combat board - - GamePid = othello:new_game(white,black,1,first_time), - - %% Default settings - Options = {white,black,1}, - %%Wids = {Status,B,W,Dr,Le,Co}, - Wids = {change,this,at,later,stage,ponto}, - write_options(Options,Wids), - - gs:config(Shell, {map, true}), %Make win visible - - loop(computer,GamePid,Shell,Wids,Options). - - - - - - -loop(User,GamePid,Shell,Wids,Options) -> - receive - {gs,ButtId, click,_ButtId1,[Button]} -> - GamePid1 = but_pressed(Button,ButtId,User,GamePid,Shell, - Wids,Options), - loop(User,GamePid1,Shell,Wids,Options); - - {gs,_, click,_,[MenuItem,_MenuIndex]} -> - Ops = menu_selected(MenuItem,User,GamePid,Wids,Options), - loop(User,GamePid,Shell,Wids,Ops); - - {'EXIT',GamePid,_} -> - loop(User,null,Shell,Wids,Options); - - {'EXIT',_,_} -> - loop(User,GamePid,Shell,Wids,Options); - - GameMsg -> - game_msg(GameMsg,User,GamePid,Shell,Wids,Options) - end. - -but_pressed("Quit",_ButtId,_User,_GamePid,_Shell,_Wids,_Op) -> - stop(), - exit(quit); -but_pressed("Rules",_ButtId,_User,GamePid,_Shell,_Wids,_Op) -> - io:format("No rules, do as you wish~n",[]), - GamePid; -but_pressed("Help",_ButtId,_User,GamePid,_Shell,_Wids,_Op) -> - io:format("Othello game~n",[]), - io:format("------------~n",[]), - io:format(" Put markers by clicking in squares~n",[]), - io:format(" Change level by clicking on it~n",[]), - io:format(" Change colour by clicking on it~n",[]), - io:format("~n",[]), - GamePid; -but_pressed("Newgame",_ButtId,_User,GamePid,_Shell,Wids,Options) -> - new_game(GamePid,Wids,Options); -but_pressed([],ButtId,User,GamePid,_Shell,_Wids,_Op) - when is_pid(GamePid),User == player -> - [C,R] = atom_to_list(ButtId), - GamePid ! {self(),position,othello_adt:pos(C-96,translate(R-48))}, - GamePid; -but_pressed([],ButtId,_User,GamePid,_Shell,_Wids,_Op) -> - [C,R] = atom_to_list(ButtId), - beep(othello_adt:pos(C-96,translate(R-48))), - GamePid; -but_pressed(Button,ButtId,_User,GamePid,_Shell,_Wids,_Op) -> - io:format('Not implemented button pressed ~p, ~p!!!~n',[ButtId,Button]), - GamePid. - -menu_selected("Black",_User,_GamePid,Wids,Options) -> - Op0 = setelement(1,Options,white), - Op1 = setelement(2,Op0,white), - write_options(Op1,Wids), - Op1; -menu_selected("White",_User,_GamePid,Wids,Options) -> - Op0 = setelement(1,Options,black), - Op1 = setelement(2,Op0,black), - write_options(Op1,Wids), - Op1; -menu_selected("Black (begin)",_User,_GamePid,Wids,Options) -> - Op0 = setelement(1,Options,white), - Op1 = setelement(2,Op0,black), - write_options(Op1,Wids), - Op1; -menu_selected("White (begin)",_User,_GamePid,Wids,Options) -> - Op0 = setelement(1,Options,black), - Op1 = setelement(2,Op0,white), - write_options(Op1,Wids), - Op1; -menu_selected("Beginner",_User,_GamePid,Wids,Options) -> - Op1 = setelement(3,Options,1), - write_options(Op1,Wids), - Op1; -menu_selected("Intermediate",_User,_GamePid,Wids,Options) -> - Op1 = setelement(3,Options,2), - write_options(Op1,Wids), - Op1; -menu_selected("Advanced",_User,_GamePid,Wids,Options) -> - Op1 = setelement(3,Options,3), - write_options(Op1,Wids), - Op1; -menu_selected("Expert",_User,_GamePid,Wids,Options) -> - Op1 = setelement(3,Options,4), - write_options(Op1,Wids), - Op1; -menu_selected(What,_User,_GamePid,_Wids,Options) -> - io:format('Menu item not implemented <~s>~n',[What]), - Options. - -game_msg(Msg,User,GamePid,Shell,Wids,Options) -> - case Msg of - {GamePid,new_mark,Pos,Colour} -> - new_mark(Pos,Colour), - loop(User,GamePid,Shell,Wids,Options); - - {GamePid,illegal_draw,Draw} -> - beep(Draw), - loop(User,GamePid,Shell,Wids,Options); - - {GamePid,player,Computer,Computer} -> - show_player(element(1,Wids),Computer), - cursor("watch"), - GamePid ! {self(),go_on_play}, - loop(computer,GamePid,Shell,Wids,Options); - - {GamePid,player,_Computer,Player} -> - show_player(element(1,Wids),Player), - cursor("top_left_arrow"), - GamePid ! {self(),go_on_play}, - loop(player,GamePid,Shell,Wids,Options); - - {GamePid,omit_draw,Player} -> - omit_draw(GamePid,Player), - loop(User,GamePid,Shell,Wids,Options); - - {GamePid,score,WhiteRes,BlackRes} -> - write_score(Wids,WhiteRes,BlackRes), - loop(User,GamePid,Shell,Wids,Options); - - {GamePid,draw,Draw} -> - write_draw(Wids,Draw), - loop(User,GamePid,Shell,Wids,Options); - - {GamePid,game_over,WhiteRes,BlackRes} -> - game_over(WhiteRes,BlackRes), - loop(User,GamePid,Shell,Wids,Options); - - What -> - io:format('game_msg received: ~w~n',[What]), - loop(User,GamePid,Shell,Wids,Options) - end. - - -new_game(GamePid,Wids,Options) when is_pid(GamePid) -> - exit(GamePid,kill), - new_game(Wids,Options); -new_game(_,Wids,Options) -> - new_game(Wids,Options). - -new_game(_Wids,Options) -> - label("",lastdraw), - Computer = element(1,Options), - Start = element(2,Options), - Depth = element(3,Options), - othello:new_game(Computer,Start,Depth,restart). - -new_mark(Pos,Colour) -> - Col = othello_adt:col(Pos), - Row = othello_adt:row(Pos), - Name = [Col+96,translate(Row)+48], - Button = get(Name), - butbit(Button,Colour). - -beep(Draw) -> - Col = othello_adt:col(Draw), - Row = othello_adt:row(Draw), - Name = [Col+96,translate(Row)+48], - Button = get(Name), - bell(Button). - -show_player(_Status,white) -> - label("White to draw",todraw); -show_player(_Status,black) -> - label("Black to draw",todraw). - -write_score(_Wids,WhiteRes,BlackRes) -> - label(integer_to_list(BlackRes),bscore), - label(integer_to_list(WhiteRes),wscore). - -write_draw(_Wids,Draw) -> - Col = othello_adt:col(Draw), - Row = othello_adt:row(Draw), - label(lists:flatten(io_lib:format('{~w,~w}',[Col,Row])), lastdraw). - -write_options(Options,Wids) -> - write_colour(Options,Wids), - write_level(Options,Wids). - -write_colour(Options,Wids) -> - write_colour(element(1,Options),element(2,Options),Wids). - -write_colour(black,white,_Wids) -> label("White (begin)",colour); -write_colour(black,black,_Wids) -> label("White",colour); -write_colour(white,black,_Wids) -> label("Black (begin)",colour); -write_colour(white,white,_Wids) -> label("Black",colour). - -write_level(Options,_Wids) -> - case element(3,Options) of - 1 -> label("Beginner",level); - 2 -> label("Intermediate",level); - 3 -> label("Advanced",level); - 4 -> label("Expert",level) - end. - -cursor(_What) -> - done. -%cursor(What) -> cursor(get(),What). - -%cursor([{[C,R],Button}|Buts],What) -> -% set_widget(Button,"cursor",What), -% cursor(Buts,What); -%cursor([_|Buts],What) -> -% cursor(Buts,What); -%cursor([],_) -> -% true. - -translate(1) -> 8; -translate(2) -> 7; -translate(3) -> 6; -translate(4) -> 5; -translate(5) -> 4; -translate(6) -> 3; -translate(7) -> 2; -translate(8) -> 1. - -bitmap(grey) -> bitmap_path("square.bm"); -bitmap(black) -> bitmap_path("marker.bm"); -bitmap(white) -> bitmap_path("marker.bm"). - -bitmap_path(Bitmap) -> - filename:join(path(),Bitmap). - -xy_position([[Letter,Digit],_,_]) -> - LettPos = Letter - 97, - X = LettPos*60 , - Y = (8 - list_to_integer([Digit])) * 60, - {X+6,Y+6}; -xy_position(X) -> - io:format("xy_position: ~w~n",[{error,X}]). - - -board() -> - [["a1",grey,nil], - ["b1",grey,nil], - ["c1",grey,nil], - ["d1",grey,nil], - ["e1",grey,nil], - ["f1",grey,nil], - ["g1",grey,nil], - ["h1",grey,nil], - - ["a2",grey,nil], - ["b2",grey,nil], - ["c2",grey,nil], - ["d2",grey,nil], - ["e2",grey,nil], - ["f2",grey,nil], - ["g2",grey,nil], - ["h2",grey,nil], - - ["a3",grey,nil], - ["b3",grey,nil], - ["c3",grey,nil], - ["d3",grey,nil], - ["e3",grey,nil], - ["f3",grey,nil], - ["g3",grey,nil], - ["h3",grey,nil], - - ["a4",grey,nil], - ["b4",grey,nil], - ["c4",grey,nil], - ["d4",white,nil], - ["e4",black,nil], - ["f4",grey,nil], - ["g4",grey,nil], - ["h4",grey,nil], - - ["a5",grey,nil], - ["b5",grey,nil], - ["c5",grey,nil], - ["d5",black,nil], - ["e5",white,nil], - ["f5",grey,nil], - ["g5",grey,nil], - ["h5",grey,nil], - - ["a6",grey,nil], - ["b6",grey,nil], - ["c6",grey,nil], - ["d6",grey,nil], - ["e6",grey,nil], - ["f6",grey,nil], - ["g6",grey,nil], - ["h6",grey,nil], - - ["a7",grey,nil], - ["b7",grey,nil], - ["c7",grey,nil], - ["d7",grey,nil], - ["e7",grey,nil], - ["f7",grey,nil], - ["g7",grey,nil], - ["h7",grey,nil], - - ["a8",grey,nil], - ["b8",grey,nil], - ["c8",grey,nil], - ["d8",grey,nil], - ["e8",grey,nil], - ["f8",grey,nil], - ["g8",grey,nil], - ["h8",grey,nil]]. - - -omit_draw(GamePid,Player) -> -% %% Find mouse coords first -% %% This was not possible in gs - - W = 200, H = 100, Root = get(windowroot), - Box = gs:create(window, Root, [{title,"OMIT"}, {width, W},{height, H}]), - - mk_label_c(lists:flatten(io_lib:format('~w has to omit draw !',[Player])), - Box, W, 10), - - mk_button_c("Ok", Box, W, H-40, 80, 30), - - gs:config(Box, {map, true}), %Make win visible - - receive - {gs,_, click,_,["Ok"]} -> - gs:destroy(Box), - GamePid ! {self(),continue} - end. - -game_over(WhiteRes,BlackRes) -> -% %% Find mouse coords first -% %% This was not possible in gs - - W = 200, H = 160, - Root = get(windowroot), - Box = gs:create(window, Root, [{title,"GAME OVER"}, - {width, W},{height, H}]), - - mk_label_c("GAME OVER", Box, W, 10), - - mk_label_c(lists:flatten(io_lib:format('White score: ~w',[WhiteRes])), - Box,W,40), - mk_label_c(lists:flatten(io_lib:format('Black score: ~w',[BlackRes])), - Box,W,70), - - mk_button_c("Ok", Box, W, H-40, 80, 30), - - gs:config(Box, {map, true}), %Make win visible - - receive - {gs,_, click,_,["Ok"]} -> - gs:destroy(Box) - end. - - - -%% ---------------------------------------------------------------- -%% Library functions. -%% ---------------------------------------------------------------- - -bell(Widget) -> - %% gs does not support bells, - Widget. - -label(Text,Label) -> - gs:config(Label,[{label,{text,Text}}]). - -%% mk_label in centered version -mk_label_c(Label,Parent,Width,Y) -> - W = 8*length(Label), - X = trunc((Width-W)/2), - gs:create(label,Parent,[{width,W}, {height, 20}, {x,X}, {y,Y}, - {label, {text, Label}}]). - - - - -setup_buttons(Shell,X,Y,W,H) -> - ButBox = gs:create(frame, Shell,[{x,X}, {y,Y},{bg,white}, - {width,W}, {height,H}]), - C = gs:create(canvas,ButBox,[{x,X}, {y,Y}, {width, W}, {height, H}, - {bg,white}]), - gs:create(line, C, [{coords, [{0,H-1},{W,H-1}]}]), - - - mk_button("Quit",ButBox, 10, 10, 70, 20), - mk_button("Rules",ButBox, 80, 10, 70, 20), - mk_button("Newgame",ButBox, 150, 10, 70, 20), - mk_button("Help",ButBox, 220, 10, 70, 20), -%% mk_button("Level",ButBox, 290, 10, 70, 20), - - done. - - - - - -%%---------------------------------------- -%% Sets up the middle window w. all the status info in. -%% The labels are given names: -%% bscore, wscore, lastdraw, todraw, level and colour to simplify -%% their frequent setting -%% -setup_status_box(Shell,X,Y,W,H) -> - F = gs:create(frame, Shell,[{x,X}, {y,Y}, - {width,W}, {height,H},{bg,white}]), - C = gs:create(canvas,F,[{x,0}, {y,0}, {width, W}, {height, H},{bg,white}]), - gs:create(line, C, [{coords, [{0,H-1},{W,H-1}]}]), - - %% Left side - gs:create(label,F,[{align,w},{x,10}, {y,5}, {width, 100}, - {label,{text, "Black score:"}},{bg,white}]), - gs:create(label,bscore,F,[{align,w},{x,110}, {y,5}, {width, 40}, - {label,{text, "2"}},{bg,white}]), - gs:create(label,F,[{align,w},{x,10}, {y,35}, {width, 100}, - {label,{text, "White score:"}},{bg,white}]), - gs:create(label,wscore,F,[{align,w},{x,110}, {y,35}, {width, 40}, - {label,{text, "2"}},{bg,white}]), - gs:create(label,F,[{align,w},{x,10}, {y,65}, {width, 100}, - {label,{text, "Last draw:"}},{bg,white}]), - gs:create(label,lastdraw,F,[{align,w},{x,110}, {y,65}, {width, 40}, - {label,{text, ""}},{bg,white}]), - - - %% Right side - X2 = trunc(W/2)+10, - gs:create(label,todraw,F,[{align,w},{x,X2}, {y,5}, {width, 100}, - {label,{text, "Black to draw:"}},{bg,white}]), - - gs:create(label,F,[{align,w},{x,X2}, {y,35}, {width, 80}, - {label,{text, "Level:"}},{bg,white}]), - setup_level_menu(F,X2+80,35), - -%% gs:create(label,level,F,[{align,w},{x,X2+80}, {y,35}, {width, 130}, -%% {label,{text, "Intermediate"}},{bg,white}]), - gs:create(label,F,[{align,w},{x,X2}, {y,65}, {width, 80}, - {label,{text, "Colour:"}},{bg,white}]), - setup_col_menu(F,X2+80,65), - -%% gs:create(label,colour,F,[{align,w},{x,X2+80}, {y,65}, {width, 120}, -%% {label,{text, "black (begin)"}},{bg,white}]), - - done. - - -setup_col_menu(P,X,Y) -> - MB = gs:create(menubutton,colour,P, - [{x,X}, {y,Y}, {bw,3}, - %%{width,W}, {height,H}, - {align,w}, {bg,white}, - {relief, raised}, - {activefg,white}, {activebg,black}, - {label, {text,"Colours"}}]), - - M = gs:create(menu,MB,[]), - gs:create(menuitem,M,[{label,{text,"Black (begin)"}}]), - gs:create(menuitem,M,[{label,{text,"Black"}}]), - gs:create(menuitem,M,[{label,{text,"White (begin)"}}]), - gs:create(menuitem,M,[{label,{text,"White"}}]), - done. - -setup_level_menu(P,X,Y) -> - MB = gs:create(menubutton,level,P, - [{x,X}, {y,Y}, - %%{width,W}, {height,H}, - {relief, raised}, - {activefg,white}, {activebg,black}, - {align,w}, {bg,white}, - {label, {text,"Colours"}}]), - - M = gs:create(menu,MB,[]), - gs:create(menuitem,M,[{label,{text,"Beginner"}}]), - gs:create(menuitem,M,[{label,{text,"Intermediate"}}]), - gs:create(menuitem,M,[{label,{text,"Advanced"}}]), - gs:create(menuitem,M,[{label,{text,"Expert"}}]), - done. - - -setup_board(Shell,X,Y,W,H) -> - F = gs:create(frame, Shell,[{x,X}, {y,Y}, - {width,W}, {height,H},{bg,white}]), - display_board(F). - - -mk_button(Label, Parent, X, Y, W, H) -> - gs:create(button,Parent,[{width,W}, {height, H}, {x,X}, {y,Y}, - {label, {text, Label}}, {bg,white}, - {activefg,white}, {activebg,black}]). - -%% Centers a button around Width -mk_button_c(Label, Parent, Width, Y, W, H) -> - X = trunc((Width-W)/2), - gs:create(button,Parent,[{width,W}, {height, H}, {x,X}, {y,Y}, - {label, {text, Label}}, {bg,white}]). - - -butbit(Button,Col) -> - gs:config(Button,[ - {label,{image,bitmap(Col)}}, - {fg, Col}, - {activefg,Col}, - {label, {image, bitmap(Col)}}]), - Button. - -mk_board_butt(Top,Name,X,Y,Col) -> - B = gs:create(button,list_to_atom(Name), Top, - [{x,X}, {y,Y}, {width,60}, {height,60}, - {padx,5},{pady,5}, - {relief,flat}, - {bg,?BGCOL}, {activebg,?BGCOL}]), - butbit(B,Col), - B. - - - -display_board(Top) -> - Board = board(), - display_board(Top,Board,1). - -display_board(_,_,65) -> true; -display_board(Top,[H|T],Place) -> - [Name,Colour,_] = H, - {X,Y} = xy_position(H), - Button = mk_board_butt(Top,Name,X,Y,Colour), - %%Button = mk_button("",Name,Top,X,Y,60,60), - put(Name,Button), - %%Bitmap = bitmap(Colour), - %%butbit(Button,Bitmap), - %%set_widget(Button,"internalWidth","1"), - %%set_widget(Button,"internalHeight","1"), - %%borderWidth(2,Button), - display_board(Top,T,Place+1). - - diff --git a/lib/gs/contribs/othello/priv/marker.bm b/lib/gs/contribs/othello/priv/marker.bm deleted file mode 100644 index fe7f3df820..0000000000 --- a/lib/gs/contribs/othello/priv/marker.bm +++ /dev/null @@ -1,43 +0,0 @@ -#define marker2_width 60 -#define marker2_height 60 -static unsigned char marker2_bits[] = { - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xfe, 0x0f, 0x00, 0x00, 0x00, - 0x00, 0x00, 0xc0, 0xff, 0x7f, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8, 0xff, - 0xff, 0x03, 0x00, 0x00, 0x00, 0x00, 0xfe, 0xff, 0xff, 0x0f, 0x00, 0x00, - 0x00, 0x00, 0xff, 0xff, 0xff, 0x1f, 0x00, 0x00, 0x00, 0x80, 0xff, 0xff, - 0xff, 0x3f, 0x00, 0x00, 0x00, 0xe0, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, - 0x00, 0xf0, 0xff, 0xff, 0xff, 0xff, 0x01, 0x00, 0x00, 0xf8, 0xff, 0xff, - 0xff, 0xff, 0x03, 0x00, 0x00, 0xf8, 0xff, 0xff, 0xff, 0xff, 0x03, 0x00, - 0x00, 0xfc, 0xff, 0xff, 0xff, 0xff, 0x07, 0x00, 0x00, 0xfe, 0xff, 0xff, - 0xff, 0xff, 0x0f, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0x1f, 0x00, - 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0x1f, 0x00, 0x80, 0xff, 0xff, 0xff, - 0xff, 0xff, 0x3f, 0x00, 0x80, 0xff, 0xff, 0xff, 0xff, 0xff, 0x3f, 0x00, - 0x80, 0xff, 0xff, 0xff, 0xff, 0xff, 0x3f, 0x00, 0xc0, 0xff, 0xff, 0xff, - 0xff, 0xff, 0x7f, 0x00, 0xc0, 0xff, 0xff, 0xff, 0xff, 0xff, 0x7f, 0x00, - 0xc0, 0xff, 0xff, 0xff, 0xff, 0xff, 0x7f, 0x00, 0xe0, 0xff, 0xff, 0xff, - 0xff, 0xff, 0xff, 0x00, 0xe0, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, - 0xe0, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0xe0, 0xff, 0xff, 0xff, - 0xff, 0xff, 0xff, 0x00, 0xe0, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, - 0xe0, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0xe0, 0xff, 0xff, 0xff, - 0xff, 0xff, 0xff, 0x00, 0xe0, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, - 0xe0, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0xe0, 0xff, 0xff, 0xff, - 0xff, 0xff, 0xff, 0x00, 0xe0, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, - 0xc0, 0xff, 0xff, 0xff, 0xff, 0xff, 0x7e, 0x00, 0xc0, 0xff, 0xff, 0xff, - 0xff, 0xff, 0x7f, 0x00, 0xc0, 0xff, 0xff, 0xff, 0xff, 0x7f, 0x7f, 0x00, - 0x80, 0xff, 0xff, 0xff, 0xff, 0x7f, 0x3f, 0x00, 0x80, 0xff, 0xff, 0xff, - 0xff, 0x3f, 0x3f, 0x00, 0x80, 0xff, 0xff, 0xff, 0xff, 0x1f, 0x3f, 0x00, - 0x00, 0xff, 0xff, 0xff, 0xff, 0x9f, 0x1f, 0x00, 0x00, 0xff, 0xff, 0xff, - 0xff, 0xcf, 0x1f, 0x00, 0x00, 0xfe, 0xff, 0xff, 0xff, 0xc7, 0x0f, 0x00, - 0x00, 0xfc, 0xff, 0xff, 0xff, 0xe7, 0x07, 0x00, 0x00, 0xf8, 0xff, 0xff, - 0x7f, 0xf1, 0x03, 0x00, 0x00, 0xf8, 0xff, 0xff, 0xbf, 0xfc, 0x03, 0x00, - 0x00, 0xf0, 0xff, 0xff, 0x59, 0xff, 0x01, 0x00, 0x00, 0xe0, 0xff, 0xff, - 0xff, 0xff, 0x00, 0x00, 0x00, 0x80, 0xff, 0xff, 0xff, 0x3f, 0x00, 0x00, - 0x00, 0x00, 0xff, 0xff, 0xff, 0x1f, 0x00, 0x00, 0x00, 0x00, 0xfe, 0xff, - 0xff, 0x0f, 0x00, 0x00, 0x00, 0x00, 0xf8, 0xff, 0xff, 0x03, 0x00, 0x00, - 0x00, 0x00, 0xc0, 0xff, 0x7f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xfe, - 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}; diff --git a/lib/gs/contribs/othello/priv/square.bm b/lib/gs/contribs/othello/priv/square.bm deleted file mode 100644 index 4e6880b330..0000000000 --- a/lib/gs/contribs/othello/priv/square.bm +++ /dev/null @@ -1,43 +0,0 @@ -#define square_width 60 -#define square_height 60 -static unsigned char square_bits[] = { - 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