From 80757f9491c72ee262a5910e0b3b02e95b1e5f2a Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Bj=C3=B6rn=20Gustavsson?= Date: Fri, 4 Dec 2015 12:15:40 +0100 Subject: Use 'rand' instead of the obsolete 'random' module In most cases, we don't have to seed the random number generator, as the rand:uniform/1 takes care about that itself. --- lib/reltool/src/reltool_fgraph_win.erl | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'lib/reltool/src/reltool_fgraph_win.erl') diff --git a/lib/reltool/src/reltool_fgraph_win.erl b/lib/reltool/src/reltool_fgraph_win.erl index 6b58cae187..deab502bfe 100644 --- a/lib/reltool/src/reltool_fgraph_win.erl +++ b/lib/reltool/src/reltool_fgraph_win.erl @@ -220,8 +220,8 @@ graph_add_node_unsure(Key, State, G = #graph{ vs = Vs }) -> graph_add_node(Key, Color, G = #graph{ vs = Vs}) -> Q = 20.0, % repulsive force M = 0.5, % mass - P = {float(450 + random:uniform(100)), - float(450 + random:uniform(100))}, + P = {float(450 + rand:uniform(100)), + float(450 + rand:uniform(100))}, G#graph{ vs = reltool_fgraph:add(Key, #fg_v{ p = P, m = M, q = Q, color = Color}, Vs)}. -- cgit v1.2.3