From f4060823a4141740608ab1efbdf1072fec436076 Mon Sep 17 00:00:00 2001 From: Dan Gudmundsson Date: Thu, 9 Feb 2012 12:18:34 +0100 Subject: [wx] Generate GL api from latest version - Remove edoc types in gl - Add OpenGL documentation --- lib/wx/c_src/gen/gl_finit.h | 456 ++++++++++++++++++++++---------------------- 1 file changed, 231 insertions(+), 225 deletions(-) (limited to 'lib/wx/c_src/gen/gl_finit.h') diff --git a/lib/wx/c_src/gen/gl_finit.h b/lib/wx/c_src/gen/gl_finit.h index 583e36faf7..afe947ed80 100644 --- a/lib/wx/c_src/gen/gl_finit.h +++ b/lib/wx/c_src/gen/gl_finit.h @@ -1,7 +1,7 @@ /* * %CopyrightBegin% * - * Copyright Ericsson AB 2008-2010. All Rights Reserved. + * Copyright Ericsson AB 2008-2012. All Rights Reserved. * * The contents of this file are subject to the Erlang Public License, * Version 1.1, (the "License"); you may not use this file except in @@ -20,186 +20,135 @@ gl_fns_t gl_fns[] = { - {"glAccum", NULL, &weglAccum}, - {"glAlphaFunc", NULL, &weglAlphaFunc}, - {"glAreTexturesResident", NULL, &weglAreTexturesResident}, - {"glArrayElement", NULL, &weglArrayElement}, - {"glBegin", NULL, &weglBegin}, - {"glBindTexture", NULL, &weglBindTexture}, - {"glBitmap", NULL, &weglBitmap}, - {"glBlendFunc", NULL, &weglBlendFunc}, - {"glCallList", NULL, &weglCallList}, - {"glCallLists", NULL, &weglCallLists}, - {"glClear", NULL, &weglClear}, - {"glClearAccum", NULL, &weglClearAccum}, - {"glClearColor", NULL, &weglClearColor}, - {"glClearDepth", NULL, &weglClearDepth}, {"glClearIndex", NULL, &weglClearIndex}, - {"glClearStencil", NULL, &weglClearStencil}, - {"glClipPlane", NULL, &weglClipPlane}, - {"glColor3bv", NULL, &weglColor3bv}, - {"glColor3dv", NULL, &weglColor3dv}, - {"glColor3fv", NULL, &weglColor3fv}, - {"glColor3iv", NULL, &weglColor3iv}, - {"glColor3sv", NULL, &weglColor3sv}, - {"glColor3ubv", NULL, &weglColor3ubv}, - {"glColor3uiv", NULL, &weglColor3uiv}, - {"glColor3usv", NULL, &weglColor3usv}, - {"glColor4bv", NULL, &weglColor4bv}, - {"glColor4dv", NULL, &weglColor4dv}, - {"glColor4fv", NULL, &weglColor4fv}, - {"glColor4iv", NULL, &weglColor4iv}, - {"glColor4sv", NULL, &weglColor4sv}, - {"glColor4ubv", NULL, &weglColor4ubv}, - {"glColor4uiv", NULL, &weglColor4uiv}, - {"glColor4usv", NULL, &weglColor4usv}, + {"glClearColor", NULL, &weglClearColor}, + {"glClear", NULL, &weglClear}, + {"glIndexMask", NULL, &weglIndexMask}, {"glColorMask", NULL, &weglColorMask}, - {"glColorMaterial", NULL, &weglColorMaterial}, - {"glColorPointer", NULL, &weglColorPointer}, - {"glCopyPixels", NULL, &weglCopyPixels}, - {"glCopyTexImage1D", NULL, &weglCopyTexImage1D}, - {"glCopyTexImage2D", NULL, &weglCopyTexImage2D}, - {"glCopyTexSubImage1D", NULL, &weglCopyTexSubImage1D}, - {"glCopyTexSubImage2D", NULL, &weglCopyTexSubImage2D}, + {"glAlphaFunc", NULL, &weglAlphaFunc}, + {"glBlendFunc", NULL, &weglBlendFunc}, + {"glLogicOp", NULL, &weglLogicOp}, {"glCullFace", NULL, &weglCullFace}, - {"glDeleteLists", NULL, &weglDeleteLists}, - {"glDeleteTextures", NULL, &weglDeleteTextures}, - {"glDepthFunc", NULL, &weglDepthFunc}, - {"glDepthMask", NULL, &weglDepthMask}, - {"glDepthRange", NULL, &weglDepthRange}, - {"glDisable", NULL, &weglDisable}, - {"glDisableClientState", NULL, &weglDisableClientState}, - {"glDrawArrays", NULL, &weglDrawArrays}, - {"glDrawBuffer", NULL, &weglDrawBuffer}, - {"glDrawElements", NULL, &weglDrawElements}, - {"glDrawPixels", NULL, &weglDrawPixels}, + {"glFrontFace", NULL, &weglFrontFace}, + {"glPointSize", NULL, &weglPointSize}, + {"glLineWidth", NULL, &weglLineWidth}, + {"glLineStipple", NULL, &weglLineStipple}, + {"glPolygonMode", NULL, &weglPolygonMode}, + {"glPolygonOffset", NULL, &weglPolygonOffset}, + {"glPolygonStipple", NULL, &weglPolygonStipple}, + {"glGetPolygonStipple", NULL, &weglGetPolygonStipple}, {"glEdgeFlagv", NULL, &weglEdgeFlagv}, - {"glEdgeFlagPointer", NULL, &weglEdgeFlagPointer}, + {"glScissor", NULL, &weglScissor}, + {"glClipPlane", NULL, &weglClipPlane}, + {"glGetClipPlane", NULL, &weglGetClipPlane}, + {"glDrawBuffer", NULL, &weglDrawBuffer}, + {"glReadBuffer", NULL, &weglReadBuffer}, {"glEnable", NULL, &weglEnable}, + {"glDisable", NULL, &weglDisable}, + {"glIsEnabled", NULL, &weglIsEnabled}, {"glEnableClientState", NULL, &weglEnableClientState}, - {"glEnd", NULL, &weglEnd}, - {"glEndList", NULL, &weglEndList}, - {"glEvalCoord1dv", NULL, &weglEvalCoord1dv}, - {"glEvalCoord1fv", NULL, &weglEvalCoord1fv}, - {"glEvalCoord2dv", NULL, &weglEvalCoord2dv}, - {"glEvalCoord2fv", NULL, &weglEvalCoord2fv}, - {"glEvalMesh1", NULL, &weglEvalMesh1}, - {"glEvalMesh2", NULL, &weglEvalMesh2}, - {"glEvalPoint1", NULL, &weglEvalPoint1}, - {"glEvalPoint2", NULL, &weglEvalPoint2}, - {"glFeedbackBuffer", NULL, &weglFeedbackBuffer}, - {"glFinish", NULL, &weglFinish}, - {"glFlush", NULL, &weglFlush}, - {"glFogf", NULL, &weglFogf}, - {"glFogfv", NULL, &weglFogfv}, - {"glFogi", NULL, &weglFogi}, - {"glFogiv", NULL, &weglFogiv}, - {"glFrontFace", NULL, &weglFrontFace}, - {"glFrustum", NULL, &weglFrustum}, - {"glGenLists", NULL, &weglGenLists}, - {"glGenTextures", NULL, &weglGenTextures}, + {"glDisableClientState", NULL, &weglDisableClientState}, {"glGetBooleanv", NULL, &weglGetBooleanv}, - {"glGetClipPlane", NULL, &weglGetClipPlane}, {"glGetDoublev", NULL, &weglGetDoublev}, - {"glGetError", NULL, &weglGetError}, {"glGetFloatv", NULL, &weglGetFloatv}, {"glGetIntegerv", NULL, &weglGetIntegerv}, - {"glGetLightfv", NULL, &weglGetLightfv}, - {"glGetLightiv", NULL, &weglGetLightiv}, - {"glGetMapdv", NULL, &weglGetMapdv}, - {"glGetMapfv", NULL, &weglGetMapfv}, - {"glGetMapiv", NULL, &weglGetMapiv}, - {"glGetMaterialfv", NULL, &weglGetMaterialfv}, - {"glGetMaterialiv", NULL, &weglGetMaterialiv}, - {"glGetPixelMapfv", NULL, &weglGetPixelMapfv}, - {"glGetPixelMapuiv", NULL, &weglGetPixelMapuiv}, - {"glGetPixelMapusv", NULL, &weglGetPixelMapusv}, - {"glGetPolygonStipple", NULL, &weglGetPolygonStipple}, + {"glPushAttrib", NULL, &weglPushAttrib}, + {"glPopAttrib", NULL, &weglPopAttrib}, + {"glPushClientAttrib", NULL, &weglPushClientAttrib}, + {"glPopClientAttrib", NULL, &weglPopClientAttrib}, + {"glRenderMode", NULL, &weglRenderMode}, + {"glGetError", NULL, &weglGetError}, {"glGetString", NULL, &weglGetString}, - {"glGetTexEnvfv", NULL, &weglGetTexEnvfv}, - {"glGetTexEnviv", NULL, &weglGetTexEnviv}, - {"glGetTexGendv", NULL, &weglGetTexGendv}, - {"glGetTexGenfv", NULL, &weglGetTexGenfv}, - {"glGetTexGeniv", NULL, &weglGetTexGeniv}, - {"glGetTexImage", NULL, &weglGetTexImage}, - {"glGetTexLevelParameterfv", NULL, &weglGetTexLevelParameterfv}, - {"glGetTexLevelParameteriv", NULL, &weglGetTexLevelParameteriv}, - {"glGetTexParameterfv", NULL, &weglGetTexParameterfv}, - {"glGetTexParameteriv", NULL, &weglGetTexParameteriv}, + {"glFinish", NULL, &weglFinish}, + {"glFlush", NULL, &weglFlush}, {"glHint", NULL, &weglHint}, - {"glIndexMask", NULL, &weglIndexMask}, - {"glIndexPointer", NULL, &weglIndexPointer}, - {"glIndexdv", NULL, &weglIndexdv}, - {"glIndexfv", NULL, &weglIndexfv}, - {"glIndexiv", NULL, &weglIndexiv}, - {"glIndexsv", NULL, &weglIndexsv}, - {"glIndexubv", NULL, &weglIndexubv}, - {"glInitNames", NULL, &weglInitNames}, - {"glInterleavedArrays", NULL, &weglInterleavedArrays}, - {"glIsEnabled", NULL, &weglIsEnabled}, - {"glIsList", NULL, &weglIsList}, - {"glIsTexture", NULL, &weglIsTexture}, - {"glLightModelf", NULL, &weglLightModelf}, - {"glLightModelfv", NULL, &weglLightModelfv}, - {"glLightModeli", NULL, &weglLightModeli}, - {"glLightModeliv", NULL, &weglLightModeliv}, - {"glLightf", NULL, &weglLightf}, - {"glLightfv", NULL, &weglLightfv}, - {"glLighti", NULL, &weglLighti}, - {"glLightiv", NULL, &weglLightiv}, - {"glLineStipple", NULL, &weglLineStipple}, - {"glLineWidth", NULL, &weglLineWidth}, - {"glListBase", NULL, &weglListBase}, + {"glClearDepth", NULL, &weglClearDepth}, + {"glDepthFunc", NULL, &weglDepthFunc}, + {"glDepthMask", NULL, &weglDepthMask}, + {"glDepthRange", NULL, &weglDepthRange}, + {"glClearAccum", NULL, &weglClearAccum}, + {"glAccum", NULL, &weglAccum}, + {"glMatrixMode", NULL, &weglMatrixMode}, + {"glOrtho", NULL, &weglOrtho}, + {"glFrustum", NULL, &weglFrustum}, + {"glViewport", NULL, &weglViewport}, + {"glPushMatrix", NULL, &weglPushMatrix}, + {"glPopMatrix", NULL, &weglPopMatrix}, {"glLoadIdentity", NULL, &weglLoadIdentity}, {"glLoadMatrixd", NULL, &weglLoadMatrixd}, {"glLoadMatrixf", NULL, &weglLoadMatrixf}, - {"glLoadName", NULL, &weglLoadName}, - {"glLogicOp", NULL, &weglLogicOp}, - {"glMap1d", NULL, &weglMap1d}, - {"glMap1f", NULL, &weglMap1f}, - {"glMap2d", NULL, &weglMap2d}, - {"glMap2f", NULL, &weglMap2f}, - {"glMapGrid1d", NULL, &weglMapGrid1d}, - {"glMapGrid1f", NULL, &weglMapGrid1f}, - {"glMapGrid2d", NULL, &weglMapGrid2d}, - {"glMapGrid2f", NULL, &weglMapGrid2f}, - {"glMaterialf", NULL, &weglMaterialf}, - {"glMaterialfv", NULL, &weglMaterialfv}, - {"glMateriali", NULL, &weglMateriali}, - {"glMaterialiv", NULL, &weglMaterialiv}, - {"glMatrixMode", NULL, &weglMatrixMode}, {"glMultMatrixd", NULL, &weglMultMatrixd}, {"glMultMatrixf", NULL, &weglMultMatrixf}, + {"glRotated", NULL, &weglRotated}, + {"glRotatef", NULL, &weglRotatef}, + {"glScaled", NULL, &weglScaled}, + {"glScalef", NULL, &weglScalef}, + {"glTranslated", NULL, &weglTranslated}, + {"glTranslatef", NULL, &weglTranslatef}, + {"glIsList", NULL, &weglIsList}, + {"glDeleteLists", NULL, &weglDeleteLists}, + {"glGenLists", NULL, &weglGenLists}, {"glNewList", NULL, &weglNewList}, + {"glEndList", NULL, &weglEndList}, + {"glCallList", NULL, &weglCallList}, + {"glCallLists", NULL, &weglCallLists}, + {"glListBase", NULL, &weglListBase}, + {"glBegin", NULL, &weglBegin}, + {"glEnd", NULL, &weglEnd}, + {"glVertex2dv", NULL, &weglVertex2dv}, + {"glVertex2fv", NULL, &weglVertex2fv}, + {"glVertex2iv", NULL, &weglVertex2iv}, + {"glVertex2sv", NULL, &weglVertex2sv}, + {"glVertex3dv", NULL, &weglVertex3dv}, + {"glVertex3fv", NULL, &weglVertex3fv}, + {"glVertex3iv", NULL, &weglVertex3iv}, + {"glVertex3sv", NULL, &weglVertex3sv}, + {"glVertex4dv", NULL, &weglVertex4dv}, + {"glVertex4fv", NULL, &weglVertex4fv}, + {"glVertex4iv", NULL, &weglVertex4iv}, + {"glVertex4sv", NULL, &weglVertex4sv}, {"glNormal3bv", NULL, &weglNormal3bv}, {"glNormal3dv", NULL, &weglNormal3dv}, {"glNormal3fv", NULL, &weglNormal3fv}, {"glNormal3iv", NULL, &weglNormal3iv}, {"glNormal3sv", NULL, &weglNormal3sv}, - {"glNormalPointer", NULL, &weglNormalPointer}, - {"glOrtho", NULL, &weglOrtho}, - {"glPassThrough", NULL, &weglPassThrough}, - {"glPixelMapfv", NULL, &weglPixelMapfv}, - {"glPixelMapuiv", NULL, &weglPixelMapuiv}, - {"glPixelMapusv", NULL, &weglPixelMapusv}, - {"glPixelStoref", NULL, &weglPixelStoref}, - {"glPixelStorei", NULL, &weglPixelStorei}, - {"glPixelTransferf", NULL, &weglPixelTransferf}, - {"glPixelTransferi", NULL, &weglPixelTransferi}, - {"glPixelZoom", NULL, &weglPixelZoom}, - {"glPointSize", NULL, &weglPointSize}, - {"glPolygonMode", NULL, &weglPolygonMode}, - {"glPolygonOffset", NULL, &weglPolygonOffset}, - {"glPolygonStipple", NULL, &weglPolygonStipple}, - {"glPopAttrib", NULL, &weglPopAttrib}, - {"glPopClientAttrib", NULL, &weglPopClientAttrib}, - {"glPopMatrix", NULL, &weglPopMatrix}, - {"glPopName", NULL, &weglPopName}, - {"glPrioritizeTextures", NULL, &weglPrioritizeTextures}, - {"glPushAttrib", NULL, &weglPushAttrib}, - {"glPushClientAttrib", NULL, &weglPushClientAttrib}, - {"glPushMatrix", NULL, &weglPushMatrix}, - {"glPushName", NULL, &weglPushName}, + {"glIndexdv", NULL, &weglIndexdv}, + {"glIndexfv", NULL, &weglIndexfv}, + {"glIndexiv", NULL, &weglIndexiv}, + {"glIndexsv", NULL, &weglIndexsv}, + {"glIndexubv", NULL, &weglIndexubv}, + {"glColor3bv", NULL, &weglColor3bv}, + {"glColor3dv", NULL, &weglColor3dv}, + {"glColor3fv", NULL, &weglColor3fv}, + {"glColor3iv", NULL, &weglColor3iv}, + {"glColor3sv", NULL, &weglColor3sv}, + {"glColor3ubv", NULL, &weglColor3ubv}, + {"glColor3uiv", NULL, &weglColor3uiv}, + {"glColor3usv", NULL, &weglColor3usv}, + {"glColor4bv", NULL, &weglColor4bv}, + {"glColor4dv", NULL, &weglColor4dv}, + {"glColor4fv", NULL, &weglColor4fv}, + {"glColor4iv", NULL, &weglColor4iv}, + {"glColor4sv", NULL, &weglColor4sv}, + {"glColor4ubv", NULL, &weglColor4ubv}, + {"glColor4uiv", NULL, &weglColor4uiv}, + {"glColor4usv", NULL, &weglColor4usv}, + {"glTexCoord1dv", NULL, &weglTexCoord1dv}, + {"glTexCoord1fv", NULL, &weglTexCoord1fv}, + {"glTexCoord1iv", NULL, &weglTexCoord1iv}, + {"glTexCoord1sv", NULL, &weglTexCoord1sv}, + {"glTexCoord2dv", NULL, &weglTexCoord2dv}, + {"glTexCoord2fv", NULL, &weglTexCoord2fv}, + {"glTexCoord2iv", NULL, &weglTexCoord2iv}, + {"glTexCoord2sv", NULL, &weglTexCoord2sv}, + {"glTexCoord3dv", NULL, &weglTexCoord3dv}, + {"glTexCoord3fv", NULL, &weglTexCoord3fv}, + {"glTexCoord3iv", NULL, &weglTexCoord3iv}, + {"glTexCoord3sv", NULL, &weglTexCoord3sv}, + {"glTexCoord4dv", NULL, &weglTexCoord4dv}, + {"glTexCoord4fv", NULL, &weglTexCoord4fv}, + {"glTexCoord4iv", NULL, &weglTexCoord4iv}, + {"glTexCoord4sv", NULL, &weglTexCoord4sv}, {"glRasterPos2dv", NULL, &weglRasterPos2dv}, {"glRasterPos2fv", NULL, &weglRasterPos2fv}, {"glRasterPos2iv", NULL, &weglRasterPos2iv}, @@ -212,78 +161,129 @@ gl_fns_t gl_fns[] = {"glRasterPos4fv", NULL, &weglRasterPos4fv}, {"glRasterPos4iv", NULL, &weglRasterPos4iv}, {"glRasterPos4sv", NULL, &weglRasterPos4sv}, - {"glReadBuffer", NULL, &weglReadBuffer}, - {"glReadPixels", NULL, &weglReadPixels}, {"glRectd", NULL, &weglRectd}, - {"glRectdv", NULL, &weglRectdv}, {"glRectf", NULL, &weglRectf}, - {"glRectfv", NULL, &weglRectfv}, {"glRecti", NULL, &weglRecti}, - {"glRectiv", NULL, &weglRectiv}, {"glRects", NULL, &weglRects}, + {"glRectdv", NULL, &weglRectdv}, + {"glRectfv", NULL, &weglRectfv}, + {"glRectiv", NULL, &weglRectiv}, {"glRectsv", NULL, &weglRectsv}, - {"glRenderMode", NULL, &weglRenderMode}, - {"glRotated", NULL, &weglRotated}, - {"glRotatef", NULL, &weglRotatef}, - {"glScaled", NULL, &weglScaled}, - {"glScalef", NULL, &weglScalef}, - {"glScissor", NULL, &weglScissor}, - {"glSelectBuffer", NULL, &weglSelectBuffer}, + {"glVertexPointer", NULL, &weglVertexPointer}, + {"glNormalPointer", NULL, &weglNormalPointer}, + {"glColorPointer", NULL, &weglColorPointer}, + {"glIndexPointer", NULL, &weglIndexPointer}, + {"glTexCoordPointer", NULL, &weglTexCoordPointer}, + {"glEdgeFlagPointer", NULL, &weglEdgeFlagPointer}, + {"glArrayElement", NULL, &weglArrayElement}, + {"glDrawArrays", NULL, &weglDrawArrays}, + {"glDrawElements", NULL, &weglDrawElements}, + {"glInterleavedArrays", NULL, &weglInterleavedArrays}, {"glShadeModel", NULL, &weglShadeModel}, + {"glLightf", NULL, &weglLightf}, + {"glLighti", NULL, &weglLighti}, + {"glLightfv", NULL, &weglLightfv}, + {"glLightiv", NULL, &weglLightiv}, + {"glGetLightfv", NULL, &weglGetLightfv}, + {"glGetLightiv", NULL, &weglGetLightiv}, + {"glLightModelf", NULL, &weglLightModelf}, + {"glLightModeli", NULL, &weglLightModeli}, + {"glLightModelfv", NULL, &weglLightModelfv}, + {"glLightModeliv", NULL, &weglLightModeliv}, + {"glMaterialf", NULL, &weglMaterialf}, + {"glMateriali", NULL, &weglMateriali}, + {"glMaterialfv", NULL, &weglMaterialfv}, + {"glMaterialiv", NULL, &weglMaterialiv}, + {"glGetMaterialfv", NULL, &weglGetMaterialfv}, + {"glGetMaterialiv", NULL, &weglGetMaterialiv}, + {"glColorMaterial", NULL, &weglColorMaterial}, + {"glPixelZoom", NULL, &weglPixelZoom}, + {"glPixelStoref", NULL, &weglPixelStoref}, + {"glPixelStorei", NULL, &weglPixelStorei}, + {"glPixelTransferf", NULL, &weglPixelTransferf}, + {"glPixelTransferi", NULL, &weglPixelTransferi}, + {"glPixelMapfv", NULL, &weglPixelMapfv}, + {"glPixelMapuiv", NULL, &weglPixelMapuiv}, + {"glPixelMapusv", NULL, &weglPixelMapusv}, + {"glGetPixelMapfv", NULL, &weglGetPixelMapfv}, + {"glGetPixelMapuiv", NULL, &weglGetPixelMapuiv}, + {"glGetPixelMapusv", NULL, &weglGetPixelMapusv}, + {"glBitmap", NULL, &weglBitmap}, + {"glReadPixels", NULL, &weglReadPixels}, + {"glDrawPixels", NULL, &weglDrawPixels}, + {"glCopyPixels", NULL, &weglCopyPixels}, {"glStencilFunc", NULL, &weglStencilFunc}, {"glStencilMask", NULL, &weglStencilMask}, {"glStencilOp", NULL, &weglStencilOp}, - {"glTexCoord1dv", NULL, &weglTexCoord1dv}, - {"glTexCoord1fv", NULL, &weglTexCoord1fv}, - {"glTexCoord1iv", NULL, &weglTexCoord1iv}, - {"glTexCoord1sv", NULL, &weglTexCoord1sv}, - {"glTexCoord2dv", NULL, &weglTexCoord2dv}, - {"glTexCoord2fv", NULL, &weglTexCoord2fv}, - {"glTexCoord2iv", NULL, &weglTexCoord2iv}, - {"glTexCoord2sv", NULL, &weglTexCoord2sv}, - {"glTexCoord3dv", NULL, &weglTexCoord3dv}, - {"glTexCoord3fv", NULL, &weglTexCoord3fv}, - {"glTexCoord3iv", NULL, &weglTexCoord3iv}, - {"glTexCoord3sv", NULL, &weglTexCoord3sv}, - {"glTexCoord4dv", NULL, &weglTexCoord4dv}, - {"glTexCoord4fv", NULL, &weglTexCoord4fv}, - {"glTexCoord4iv", NULL, &weglTexCoord4iv}, - {"glTexCoord4sv", NULL, &weglTexCoord4sv}, - {"glTexCoordPointer", NULL, &weglTexCoordPointer}, - {"glTexEnvf", NULL, &weglTexEnvf}, - {"glTexEnvfv", NULL, &weglTexEnvfv}, - {"glTexEnvi", NULL, &weglTexEnvi}, - {"glTexEnviv", NULL, &weglTexEnviv}, + {"glClearStencil", NULL, &weglClearStencil}, {"glTexGend", NULL, &weglTexGend}, - {"glTexGendv", NULL, &weglTexGendv}, {"glTexGenf", NULL, &weglTexGenf}, - {"glTexGenfv", NULL, &weglTexGenfv}, {"glTexGeni", NULL, &weglTexGeni}, + {"glTexGendv", NULL, &weglTexGendv}, + {"glTexGenfv", NULL, &weglTexGenfv}, {"glTexGeniv", NULL, &weglTexGeniv}, - {"glTexImage1D", NULL, &weglTexImage1D}, - {"glTexImage2D", NULL, &weglTexImage2D}, + {"glGetTexGendv", NULL, &weglGetTexGendv}, + {"glGetTexGenfv", NULL, &weglGetTexGenfv}, + {"glGetTexGeniv", NULL, &weglGetTexGeniv}, + {"glTexEnvf", NULL, &weglTexEnvf}, + {"glTexEnvi", NULL, &weglTexEnvi}, + {"glTexEnvfv", NULL, &weglTexEnvfv}, + {"glTexEnviv", NULL, &weglTexEnviv}, + {"glGetTexEnvfv", NULL, &weglGetTexEnvfv}, + {"glGetTexEnviv", NULL, &weglGetTexEnviv}, {"glTexParameterf", NULL, &weglTexParameterf}, - {"glTexParameterfv", NULL, &weglTexParameterfv}, {"glTexParameteri", NULL, &weglTexParameteri}, + {"glTexParameterfv", NULL, &weglTexParameterfv}, {"glTexParameteriv", NULL, &weglTexParameteriv}, + {"glGetTexParameterfv", NULL, &weglGetTexParameterfv}, + {"glGetTexParameteriv", NULL, &weglGetTexParameteriv}, + {"glGetTexLevelParameterfv", NULL, &weglGetTexLevelParameterfv}, + {"glGetTexLevelParameteriv", NULL, &weglGetTexLevelParameteriv}, + {"glTexImage1D", NULL, &weglTexImage1D}, + {"glTexImage2D", NULL, &weglTexImage2D}, + {"glGetTexImage", NULL, &weglGetTexImage}, + {"glGenTextures", NULL, &weglGenTextures}, + {"glDeleteTextures", NULL, &weglDeleteTextures}, + {"glBindTexture", NULL, &weglBindTexture}, + {"glPrioritizeTextures", NULL, &weglPrioritizeTextures}, + {"glAreTexturesResident", NULL, &weglAreTexturesResident}, + {"glIsTexture", NULL, &weglIsTexture}, {"glTexSubImage1D", NULL, &weglTexSubImage1D}, {"glTexSubImage2D", NULL, &weglTexSubImage2D}, - {"glTranslated", NULL, &weglTranslated}, - {"glTranslatef", NULL, &weglTranslatef}, - {"glVertex2dv", NULL, &weglVertex2dv}, - {"glVertex2fv", NULL, &weglVertex2fv}, - {"glVertex2iv", NULL, &weglVertex2iv}, - {"glVertex2sv", NULL, &weglVertex2sv}, - {"glVertex3dv", NULL, &weglVertex3dv}, - {"glVertex3fv", NULL, &weglVertex3fv}, - {"glVertex3iv", NULL, &weglVertex3iv}, - {"glVertex3sv", NULL, &weglVertex3sv}, - {"glVertex4dv", NULL, &weglVertex4dv}, - {"glVertex4fv", NULL, &weglVertex4fv}, - {"glVertex4iv", NULL, &weglVertex4iv}, - {"glVertex4sv", NULL, &weglVertex4sv}, - {"glVertexPointer", NULL, &weglVertexPointer}, - {"glViewport", NULL, &weglViewport}, + {"glCopyTexImage1D", NULL, &weglCopyTexImage1D}, + {"glCopyTexImage2D", NULL, &weglCopyTexImage2D}, + {"glCopyTexSubImage1D", NULL, &weglCopyTexSubImage1D}, + {"glCopyTexSubImage2D", NULL, &weglCopyTexSubImage2D}, + {"glMap1d", NULL, &weglMap1d}, + {"glMap1f", NULL, &weglMap1f}, + {"glMap2d", NULL, &weglMap2d}, + {"glMap2f", NULL, &weglMap2f}, + {"glGetMapdv", NULL, &weglGetMapdv}, + {"glGetMapfv", NULL, &weglGetMapfv}, + {"glGetMapiv", NULL, &weglGetMapiv}, + {"glEvalCoord1dv", NULL, &weglEvalCoord1dv}, + {"glEvalCoord1fv", NULL, &weglEvalCoord1fv}, + {"glEvalCoord2dv", NULL, &weglEvalCoord2dv}, + {"glEvalCoord2fv", NULL, &weglEvalCoord2fv}, + {"glMapGrid1d", NULL, &weglMapGrid1d}, + {"glMapGrid1f", NULL, &weglMapGrid1f}, + {"glMapGrid2d", NULL, &weglMapGrid2d}, + {"glMapGrid2f", NULL, &weglMapGrid2f}, + {"glEvalPoint1", NULL, &weglEvalPoint1}, + {"glEvalPoint2", NULL, &weglEvalPoint2}, + {"glEvalMesh1", NULL, &weglEvalMesh1}, + {"glEvalMesh2", NULL, &weglEvalMesh2}, + {"glFogf", NULL, &weglFogf}, + {"glFogi", NULL, &weglFogi}, + {"glFogfv", NULL, &weglFogfv}, + {"glFogiv", NULL, &weglFogiv}, + {"glFeedbackBuffer", NULL, &weglFeedbackBuffer}, + {"glPassThrough", NULL, &weglPassThrough}, + {"glSelectBuffer", NULL, &weglSelectBuffer}, + {"glInitNames", NULL, &weglInitNames}, + {"glLoadName", NULL, &weglLoadName}, + {"glPushName", NULL, &weglPushName}, + {"glPopName", NULL, &weglPopName}, {"glBlendColor", NULL, &weglBlendColor}, {"glBlendEquation", NULL, &weglBlendEquation}, {"glDrawRangeElements", NULL, &weglDrawRangeElements}, @@ -367,14 +367,14 @@ gl_fns_t gl_fns[] = {"glSecondaryColor3uiv", NULL, &weglSecondaryColor3uiv}, {"glSecondaryColor3usv", NULL, &weglSecondaryColor3usv}, {"glSecondaryColorPointer", NULL, &weglSecondaryColorPointer}, - {"glWindowPos2dv", "glWindowPos2dvMESA", &weglWindowPos2dv}, - {"glWindowPos2fv", "glWindowPos2fvMESA", &weglWindowPos2fv}, - {"glWindowPos2iv", "glWindowPos2ivMESA", &weglWindowPos2iv}, - {"glWindowPos2sv", "glWindowPos2svMESA", &weglWindowPos2sv}, - {"glWindowPos3dv", "glWindowPos3dvMESA", &weglWindowPos3dv}, - {"glWindowPos3fv", "glWindowPos3fvMESA", &weglWindowPos3fv}, - {"glWindowPos3iv", "glWindowPos3ivMESA", &weglWindowPos3iv}, - {"glWindowPos3sv", "glWindowPos3svMESA", &weglWindowPos3sv}, + {"glWindowPos2dv", "glWindowPos2dvARB", &weglWindowPos2dv}, + {"glWindowPos2fv", "glWindowPos2fvARB", &weglWindowPos2fv}, + {"glWindowPos2iv", "glWindowPos2ivARB", &weglWindowPos2iv}, + {"glWindowPos2sv", "glWindowPos2svARB", &weglWindowPos2sv}, + {"glWindowPos3dv", "glWindowPos3dvARB", &weglWindowPos3dv}, + {"glWindowPos3fv", "glWindowPos3fvARB", &weglWindowPos3fv}, + {"glWindowPos3iv", "glWindowPos3ivARB", &weglWindowPos3iv}, + {"glWindowPos3sv", "glWindowPos3svARB", &weglWindowPos3sv}, {"glGenQueries", "glGenQueriesARB", &weglGenQueries}, {"glDeleteQueries", "glDeleteQueriesARB", &weglDeleteQueries}, {"glIsQuery", "glIsQueryARB", &weglIsQuery}, @@ -799,11 +799,17 @@ gl_fns_t gl_fns[] = {"glDebugMessageInsertARB", NULL, &weglDebugMessageInsertARB}, {"glGetDebugMessageLogARB", NULL, &weglGetDebugMessageLogARB}, {"glGetGraphicsResetStatusARB", NULL, &weglGetGraphicsResetStatusARB}, - {"glResizeBuffersMESA", NULL, &weglResizeBuffersMESA}, - {"glWindowPos4dvMESA", NULL, &weglWindowPos4dvMESA}, - {"glWindowPos4fvMESA", NULL, &weglWindowPos4fvMESA}, - {"glWindowPos4ivMESA", NULL, &weglWindowPos4ivMESA}, - {"glWindowPos4svMESA", NULL, &weglWindowPos4svMESA}, + {"glDrawArraysInstancedBaseInstance", NULL, &weglDrawArraysInstancedBaseInstance}, + {"glDrawElementsInstancedBaseInstance", NULL, &weglDrawElementsInstancedBaseInstance}, + {"glDrawElementsInstancedBaseVertexBaseInstance", NULL, &weglDrawElementsInstancedBaseVertexBaseInstance}, + {"glDrawTransformFeedbackInstanced", NULL, &weglDrawTransformFeedbackInstanced}, + {"glDrawTransformFeedbackStreamInstanced", NULL, &weglDrawTransformFeedbackStreamInstanced}, + {"glGetInternalformativ", NULL, &weglGetInternalformativ}, + {"glBindImageTexture", NULL, &weglBindImageTexture}, + {"glMemoryBarrier", NULL, &weglMemoryBarrier}, + {"glTexStorage1D", NULL, &weglTexStorage1D}, + {"glTexStorage2D", NULL, &weglTexStorage2D}, + {"glTexStorage3D", NULL, &weglTexStorage3D}, {"glDepthBoundsEXT", NULL, &weglDepthBoundsEXT}, {"glStencilClearTagEXT", NULL, &weglStencilClearTagEXT}, { NULL, NULL, NULL}}; -- cgit v1.2.3