From 9cacf4faa47f87a063af6baa52a017ea9a4989e3 Mon Sep 17 00:00:00 2001 From: Dan Gudmundsson Date: Tue, 22 Nov 2016 09:57:09 +0100 Subject: Add option to send prebuilt binaries to multiDrawArrays --- lib/wx/c_src/gen/gl_funcs.cpp | 962 +++++++++++++++++++++--------------------- 1 file changed, 485 insertions(+), 477 deletions(-) (limited to 'lib/wx/c_src') diff --git a/lib/wx/c_src/gen/gl_funcs.cpp b/lib/wx/c_src/gen/gl_funcs.cpp index 120387730a..bc8d5bbdca 100644 --- a/lib/wx/c_src/gen/gl_funcs.cpp +++ b/lib/wx/c_src/gen/gl_funcs.cpp @@ -2924,129 +2924,137 @@ case 5395: { // glMultiDrawArrays GLint * first = (GLint *) bp; bp += *firstLen*4 + (8-((*firstLen*4+0)%8))%8; int * countLen = (int *) bp; bp += 4; GLsizei * count = (GLsizei *) bp; bp += *countLen*4 + (8-((*countLen*4+4)%8))%8; - weglMultiDrawArrays(*mode,first,count,*firstLen); + weglMultiDrawArrays(*mode,first,count,*countLen); }; break; -case 5396: { // glPointParameterf +case 5396: { // glMultiDrawArrays + GLenum *mode = (GLenum *) bp; bp += 4; + GLint *first = (GLint *) bins[0]; + int * firstLen = (int *) bp; bp += 4; (void) firstLen; + GLsizei *count = (GLsizei *) bins[1]; + int * countLen = (int *) bp; bp += 4; (void) countLen; + weglMultiDrawArrays(*mode,first,count,*countLen); +}; break; +case 5397: { // glPointParameterf GLenum *pname = (GLenum *) bp; bp += 4; GLfloat *param = (GLfloat *) bp; bp += 4; weglPointParameterf(*pname,*param); }; break; -case 5397: { // glPointParameterfv +case 5398: { // glPointParameterfv GLenum *pname = (GLenum *) bp; bp += 4; int *paramsLen = (int *) bp; bp += 4; GLfloat *params = (GLfloat *) bp; bp += *paramsLen*4+((*paramsLen)+0)%2*4; weglPointParameterfv(*pname,params); }; break; -case 5398: { // glPointParameteri +case 5399: { // glPointParameteri GLenum *pname = (GLenum *) bp; bp += 4; GLint *param = (GLint *) bp; bp += 4; weglPointParameteri(*pname,*param); }; break; -case 5399: { // glPointParameteriv +case 5400: { // glPointParameteriv GLenum *pname = (GLenum *) bp; bp += 4; int *paramsLen = (int *) bp; bp += 4; GLint *params = (GLint *) bp; bp += *paramsLen*4+((*paramsLen)+0)%2*4; weglPointParameteriv(*pname,params); }; break; -case 5400: { // glFogCoordfv +case 5401: { // glFogCoordfv GLfloat *coord = (GLfloat *) bp; bp += 4; weglFogCoordfv(coord); }; break; -case 5401: { // glFogCoorddv +case 5402: { // glFogCoorddv GLdouble *coord = (GLdouble *) bp; bp += 8; weglFogCoorddv(coord); }; break; -case 5402: { // glFogCoordPointer +case 5403: { // glFogCoordPointer GLenum *type = (GLenum *) bp; bp += 4; GLsizei *stride = (GLsizei *) bp; bp += 4; GLvoid *pointer = (GLvoid *) (ErlDrvSInt) * (int *) bp; bp += 4; weglFogCoordPointer(*type,*stride,pointer); }; break; -case 5403: { // glFogCoordPointer +case 5404: { // glFogCoordPointer GLenum *type = (GLenum *) bp; bp += 4; GLsizei *stride = (GLsizei *) bp; bp += 4; GLvoid *pointer = (GLvoid *) bins[0]; weglFogCoordPointer(*type,*stride,pointer); }; break; -case 5404: { // glSecondaryColor3bv +case 5405: { // glSecondaryColor3bv GLbyte *v = (GLbyte *) bp; bp += 1; weglSecondaryColor3bv(v); }; break; -case 5405: { // glSecondaryColor3dv +case 5406: { // glSecondaryColor3dv GLdouble *v = (GLdouble *) bp; bp += 8; weglSecondaryColor3dv(v); }; break; -case 5406: { // glSecondaryColor3fv +case 5407: { // glSecondaryColor3fv GLfloat *v = (GLfloat *) bp; bp += 4; weglSecondaryColor3fv(v); }; break; -case 5407: { // glSecondaryColor3iv +case 5408: { // glSecondaryColor3iv GLint *v = (GLint *) bp; bp += 4; weglSecondaryColor3iv(v); }; break; -case 5408: { // glSecondaryColor3sv +case 5409: { // glSecondaryColor3sv GLshort *v = (GLshort *) bp; bp += 2; weglSecondaryColor3sv(v); }; break; -case 5409: { // glSecondaryColor3ubv +case 5410: { // glSecondaryColor3ubv GLubyte *v = (GLubyte *) bp; bp += 1; weglSecondaryColor3ubv(v); }; break; -case 5410: { // glSecondaryColor3uiv +case 5411: { // glSecondaryColor3uiv GLuint *v = (GLuint *) bp; bp += 4; weglSecondaryColor3uiv(v); }; break; -case 5411: { // glSecondaryColor3usv +case 5412: { // glSecondaryColor3usv GLushort *v = (GLushort *) bp; bp += 2; weglSecondaryColor3usv(v); }; break; -case 5412: { // glSecondaryColorPointer +case 5413: { // glSecondaryColorPointer GLint *size = (GLint *) bp; bp += 4; GLenum *type = (GLenum *) bp; bp += 4; GLsizei *stride = (GLsizei *) bp; bp += 4; GLvoid *pointer = (GLvoid *) (ErlDrvSInt) * (int *) bp; bp += 4; weglSecondaryColorPointer(*size,*type,*stride,pointer); }; break; -case 5413: { // glSecondaryColorPointer +case 5414: { // glSecondaryColorPointer GLint *size = (GLint *) bp; bp += 4; GLenum *type = (GLenum *) bp; bp += 4; GLsizei *stride = (GLsizei *) bp; bp += 4; GLvoid *pointer = (GLvoid *) bins[0]; weglSecondaryColorPointer(*size,*type,*stride,pointer); }; break; -case 5414: { // glWindowPos2dv +case 5415: { // glWindowPos2dv GLdouble *v = (GLdouble *) bp; bp += 8; weglWindowPos2dv(v); }; break; -case 5415: { // glWindowPos2fv +case 5416: { // glWindowPos2fv GLfloat *v = (GLfloat *) bp; bp += 4; weglWindowPos2fv(v); }; break; -case 5416: { // glWindowPos2iv +case 5417: { // glWindowPos2iv GLint *v = (GLint *) bp; bp += 4; weglWindowPos2iv(v); }; break; -case 5417: { // glWindowPos2sv +case 5418: { // glWindowPos2sv GLshort *v = (GLshort *) bp; bp += 2; weglWindowPos2sv(v); }; break; -case 5418: { // glWindowPos3dv +case 5419: { // glWindowPos3dv GLdouble *v = (GLdouble *) bp; bp += 8; weglWindowPos3dv(v); }; break; -case 5419: { // glWindowPos3fv +case 5420: { // glWindowPos3fv GLfloat *v = (GLfloat *) bp; bp += 4; weglWindowPos3fv(v); }; break; -case 5420: { // glWindowPos3iv +case 5421: { // glWindowPos3iv GLint *v = (GLint *) bp; bp += 4; weglWindowPos3iv(v); }; break; -case 5421: { // glWindowPos3sv +case 5422: { // glWindowPos3sv GLshort *v = (GLshort *) bp; bp += 2; weglWindowPos3sv(v); }; break; -case 5422: { // glGenQueries +case 5423: { // glGenQueries GLsizei *n = (GLsizei *) bp; bp += 4; GLuint *ids; ids = (GLuint *) driver_alloc(sizeof(GLuint) * *n); @@ -3062,12 +3070,12 @@ case 5422: { // glGenQueries driver_free(rt); driver_free(ids); }; break; -case 5423: { // glDeleteQueries +case 5424: { // glDeleteQueries int * idsLen = (int *) bp; bp += 4; GLuint * ids = (GLuint *) bp; bp += *idsLen*4 + (8-((*idsLen*4+4)%8))%8; weglDeleteQueries(*idsLen,ids); }; break; -case 5424: { // glIsQuery +case 5425: { // glIsQuery GLuint *id = (GLuint *) bp; bp += 4; GLboolean result = weglIsQuery(*id); int AP = 0; ErlDrvTermData rt[6]; @@ -3076,16 +3084,16 @@ case 5424: { // glIsQuery rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; driver_send_term(port,caller,rt,AP); }; break; -case 5425: { // glBeginQuery +case 5426: { // glBeginQuery GLenum *target = (GLenum *) bp; bp += 4; GLuint *id = (GLuint *) bp; bp += 4; weglBeginQuery(*target,*id); }; break; -case 5426: { // glEndQuery +case 5427: { // glEndQuery GLenum *target = (GLenum *) bp; bp += 4; weglEndQuery(*target); }; break; -case 5427: { // glGetQueryiv +case 5428: { // glGetQueryiv GLenum *target = (GLenum *) bp; bp += 4; GLenum *pname = (GLenum *) bp; bp += 4; GLint params[1] = {0}; @@ -3096,7 +3104,7 @@ case 5427: { // glGetQueryiv rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; driver_send_term(port,caller,rt,AP); }; break; -case 5428: { // glGetQueryObjectiv +case 5429: { // glGetQueryObjectiv GLuint *id = (GLuint *) bp; bp += 4; GLenum *pname = (GLenum *) bp; bp += 4; GLint params[1] = {0}; @@ -3107,7 +3115,7 @@ case 5428: { // glGetQueryObjectiv rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; driver_send_term(port,caller,rt,AP); }; break; -case 5429: { // glGetQueryObjectuiv +case 5430: { // glGetQueryObjectuiv GLuint *id = (GLuint *) bp; bp += 4; GLenum *pname = (GLenum *) bp; bp += 4; GLuint params[1] = {0}; @@ -3118,17 +3126,17 @@ case 5429: { // glGetQueryObjectuiv rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; driver_send_term(port,caller,rt,AP); }; break; -case 5430: { // glBindBuffer +case 5431: { // glBindBuffer GLenum *target = (GLenum *) bp; bp += 4; GLuint *buffer = (GLuint *) bp; bp += 4; weglBindBuffer(*target,*buffer); }; break; -case 5431: { // glDeleteBuffers +case 5432: { // glDeleteBuffers int * buffersLen = (int *) bp; bp += 4; GLuint * buffers = (GLuint *) bp; bp += *buffersLen*4 + (8-((*buffersLen*4+4)%8))%8; weglDeleteBuffers(*buffersLen,buffers); }; break; -case 5432: { // glGenBuffers +case 5433: { // glGenBuffers GLsizei *n = (GLsizei *) bp; bp += 4; GLuint *buffers; buffers = (GLuint *) driver_alloc(sizeof(GLuint) * *n); @@ -3144,7 +3152,7 @@ case 5432: { // glGenBuffers driver_free(rt); driver_free(buffers); }; break; -case 5433: { // glIsBuffer +case 5434: { // glIsBuffer GLuint *buffer = (GLuint *) bp; bp += 4; GLboolean result = weglIsBuffer(*buffer); int AP = 0; ErlDrvTermData rt[6]; @@ -3153,7 +3161,7 @@ case 5433: { // glIsBuffer rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; driver_send_term(port,caller,rt,AP); }; break; -case 5434: { // glBufferData +case 5435: { // glBufferData GLenum *target = (GLenum *) bp; bp += 4; bp += 4; GLsizeiptr size = (GLsizeiptr) * (GLuint64EXT *) bp; bp += 8; @@ -3161,7 +3169,7 @@ case 5434: { // glBufferData GLenum *usage = (GLenum *) bp; bp += 4; weglBufferData(*target,size,data,*usage); }; break; -case 5435: { // glBufferData +case 5436: { // glBufferData GLenum *target = (GLenum *) bp; bp += 4; bp += 4; GLsizeiptr size = (GLsizeiptr) * (GLuint64EXT *) bp; bp += 8; @@ -3169,7 +3177,7 @@ case 5435: { // glBufferData GLenum *usage = (GLenum *) bp; bp += 4; weglBufferData(*target,size,data,*usage); }; break; -case 5436: { // glBufferSubData +case 5437: { // glBufferSubData GLenum *target = (GLenum *) bp; bp += 4; bp += 4; GLintptr offset = (GLintptr) * (GLuint64EXT *) bp; bp += 8; @@ -3177,7 +3185,7 @@ case 5436: { // glBufferSubData GLvoid *data = (GLvoid *) (ErlDrvSInt) * (int *) bp; bp += 4; weglBufferSubData(*target,offset,size,data); }; break; -case 5437: { // glBufferSubData +case 5438: { // glBufferSubData GLenum *target = (GLenum *) bp; bp += 4; bp += 4; GLintptr offset = (GLintptr) * (GLuint64EXT *) bp; bp += 8; @@ -3185,7 +3193,7 @@ case 5437: { // glBufferSubData GLvoid *data = (GLvoid *) bins[0]; weglBufferSubData(*target,offset,size,data); }; break; -case 5438: { // glGetBufferSubData +case 5439: { // glGetBufferSubData GLenum *target = (GLenum *) bp; bp += 4; bp += 4; GLintptr offset = (GLintptr) * (GLuint64EXT *) bp; bp += 8; @@ -3198,7 +3206,7 @@ case 5438: { // glGetBufferSubData rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; driver_send_term(port,caller,rt,AP); }; break; -case 5439: { // glGetBufferParameteriv +case 5440: { // glGetBufferParameteriv GLenum *target = (GLenum *) bp; bp += 4; GLenum *pname = (GLenum *) bp; bp += 4; GLint params[1] = {0}; @@ -3209,52 +3217,52 @@ case 5439: { // glGetBufferParameteriv rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; driver_send_term(port,caller,rt,AP); }; break; -case 5440: { // glBlendEquationSeparate +case 5441: { // glBlendEquationSeparate GLenum *modeRGB = (GLenum *) bp; bp += 4; GLenum *modeAlpha = (GLenum *) bp; bp += 4; weglBlendEquationSeparate(*modeRGB,*modeAlpha); }; break; -case 5441: { // glDrawBuffers +case 5442: { // glDrawBuffers int * bufsLen = (int *) bp; bp += 4; GLenum * bufs = (GLenum *) bp; bp += *bufsLen*4 + (8-((*bufsLen*4+4)%8))%8; weglDrawBuffers(*bufsLen,bufs); }; break; -case 5442: { // glStencilOpSeparate +case 5443: { // glStencilOpSeparate GLenum *face = (GLenum *) bp; bp += 4; GLenum *sfail = (GLenum *) bp; bp += 4; GLenum *dpfail = (GLenum *) bp; bp += 4; GLenum *dppass = (GLenum *) bp; bp += 4; weglStencilOpSeparate(*face,*sfail,*dpfail,*dppass); }; break; -case 5443: { // glStencilFuncSeparate +case 5444: { // glStencilFuncSeparate GLenum *face = (GLenum *) bp; bp += 4; GLenum *func = (GLenum *) bp; bp += 4; GLint *ref = (GLint *) bp; bp += 4; GLuint *mask = (GLuint *) bp; bp += 4; weglStencilFuncSeparate(*face,*func,*ref,*mask); }; break; -case 5444: { // glStencilMaskSeparate +case 5445: { // glStencilMaskSeparate GLenum *face = (GLenum *) bp; bp += 4; GLuint *mask = (GLuint *) bp; bp += 4; weglStencilMaskSeparate(*face,*mask); }; break; -case 5445: { // glAttachShader +case 5446: { // glAttachShader GLuint *program = (GLuint *) bp; bp += 4; GLuint *shader = (GLuint *) bp; bp += 4; weglAttachShader(*program,*shader); }; break; -case 5446: { // glBindAttribLocation +case 5447: { // glBindAttribLocation GLuint *program = (GLuint *) bp; bp += 4; GLuint *index = (GLuint *) bp; bp += 4; GLchar *name = (GLchar *) bp; int nameLen[1] = {(int)strlen((char *)name)}; bp += nameLen[0]+1+((8-((1+nameLen[0]+0)%8))%8); weglBindAttribLocation(*program,*index,name); }; break; -case 5447: { // glCompileShader +case 5448: { // glCompileShader GLuint *shader = (GLuint *) bp; bp += 4; weglCompileShader(*shader); }; break; -case 5448: { // glCreateProgram +case 5449: { // glCreateProgram GLuint result = weglCreateProgram(); int AP = 0; ErlDrvTermData rt[6]; rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); @@ -3262,7 +3270,7 @@ case 5448: { // glCreateProgram rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; driver_send_term(port,caller,rt,AP); }; break; -case 5449: { // glCreateShader +case 5450: { // glCreateShader GLenum *type = (GLenum *) bp; bp += 4; GLuint result = weglCreateShader(*type); int AP = 0; ErlDrvTermData rt[6]; @@ -3271,28 +3279,28 @@ case 5449: { // glCreateShader rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; driver_send_term(port,caller,rt,AP); }; break; -case 5450: { // glDeleteProgram +case 5451: { // glDeleteProgram GLuint *program = (GLuint *) bp; bp += 4; weglDeleteProgram(*program); }; break; -case 5451: { // glDeleteShader +case 5452: { // glDeleteShader GLuint *shader = (GLuint *) bp; bp += 4; weglDeleteShader(*shader); }; break; -case 5452: { // glDetachShader +case 5453: { // glDetachShader GLuint *program = (GLuint *) bp; bp += 4; GLuint *shader = (GLuint *) bp; bp += 4; weglDetachShader(*program,*shader); }; break; -case 5453: { // glDisableVertexAttribArray +case 5454: { // glDisableVertexAttribArray GLuint *index = (GLuint *) bp; bp += 4; weglDisableVertexAttribArray(*index); }; break; -case 5454: { // glEnableVertexAttribArray +case 5455: { // glEnableVertexAttribArray GLuint *index = (GLuint *) bp; bp += 4; weglEnableVertexAttribArray(*index); }; break; -case 5455: { // glGetActiveAttrib +case 5456: { // glGetActiveAttrib GLuint *program = (GLuint *) bp; bp += 4; GLuint *index = (GLuint *) bp; bp += 4; GLsizei *bufSize = (GLsizei *) bp; bp += 4; @@ -3312,7 +3320,7 @@ case 5455: { // glGetActiveAttrib driver_send_term(port,caller,rt,AP); driver_free(name); }; break; -case 5456: { // glGetActiveUniform +case 5457: { // glGetActiveUniform GLuint *program = (GLuint *) bp; bp += 4; GLuint *index = (GLuint *) bp; bp += 4; GLsizei *bufSize = (GLsizei *) bp; bp += 4; @@ -3332,7 +3340,7 @@ case 5456: { // glGetActiveUniform driver_send_term(port,caller,rt,AP); driver_free(name); }; break; -case 5457: { // glGetAttachedShaders +case 5458: { // glGetAttachedShaders GLuint *program = (GLuint *) bp; bp += 4; GLsizei *maxCount = (GLsizei *) bp; bp += 4; GLsizei count[1] = {0}; @@ -3350,7 +3358,7 @@ case 5457: { // glGetAttachedShaders driver_free(rt); driver_free(obj); }; break; -case 5458: { // glGetAttribLocation +case 5459: { // glGetAttribLocation GLuint *program = (GLuint *) bp; bp += 4; GLchar *name = (GLchar *) bp; int nameLen[1] = {(int)strlen((char *)name)}; bp += nameLen[0]+1+((8-((1+nameLen[0]+4)%8))%8); @@ -3361,7 +3369,7 @@ case 5458: { // glGetAttribLocation rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; driver_send_term(port,caller,rt,AP); }; break; -case 5459: { // glGetProgramiv +case 5460: { // glGetProgramiv GLuint *program = (GLuint *) bp; bp += 4; GLenum *pname = (GLenum *) bp; bp += 4; GLint params[1] = {0}; @@ -3372,7 +3380,7 @@ case 5459: { // glGetProgramiv rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; driver_send_term(port,caller,rt,AP); }; break; -case 5460: { // glGetProgramInfoLog +case 5461: { // glGetProgramInfoLog GLuint *program = (GLuint *) bp; bp += 4; GLsizei *bufSize = (GLsizei *) bp; bp += 4; GLsizei length[1] = {0}; @@ -3386,7 +3394,7 @@ case 5460: { // glGetProgramInfoLog driver_send_term(port,caller,rt,AP); driver_free(infoLog); }; break; -case 5461: { // glGetShaderiv +case 5462: { // glGetShaderiv GLuint *shader = (GLuint *) bp; bp += 4; GLenum *pname = (GLenum *) bp; bp += 4; GLint params[1] = {0}; @@ -3397,7 +3405,7 @@ case 5461: { // glGetShaderiv rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; driver_send_term(port,caller,rt,AP); }; break; -case 5462: { // glGetShaderInfoLog +case 5463: { // glGetShaderInfoLog GLuint *shader = (GLuint *) bp; bp += 4; GLsizei *bufSize = (GLsizei *) bp; bp += 4; GLsizei length[1] = {0}; @@ -3411,7 +3419,7 @@ case 5462: { // glGetShaderInfoLog driver_send_term(port,caller,rt,AP); driver_free(infoLog); }; break; -case 5463: { // glGetShaderSource +case 5464: { // glGetShaderSource GLuint *shader = (GLuint *) bp; bp += 4; GLsizei *bufSize = (GLsizei *) bp; bp += 4; GLsizei length[1] = {0}; @@ -3425,7 +3433,7 @@ case 5463: { // glGetShaderSource driver_send_term(port,caller,rt,AP); driver_free(source); }; break; -case 5464: { // glGetUniformLocation +case 5465: { // glGetUniformLocation GLuint *program = (GLuint *) bp; bp += 4; GLchar *name = (GLchar *) bp; int nameLen[1] = {(int)strlen((char *)name)}; bp += nameLen[0]+1+((8-((1+nameLen[0]+4)%8))%8); @@ -3436,7 +3444,7 @@ case 5464: { // glGetUniformLocation rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; driver_send_term(port,caller,rt,AP); }; break; -case 5465: { // glGetUniformfv +case 5466: { // glGetUniformfv GLuint *program = (GLuint *) bp; bp += 4; GLint *location = (GLint *) bp; bp += 4; GLfloat params[16] = {0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0}; @@ -3465,7 +3473,7 @@ case 5465: { // glGetUniformfv rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; driver_send_term(port,caller,rt,AP); }; break; -case 5466: { // glGetUniformiv +case 5467: { // glGetUniformiv GLuint *program = (GLuint *) bp; bp += 4; GLint *location = (GLint *) bp; bp += 4; GLint params[16] = {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}; @@ -3493,7 +3501,7 @@ case 5466: { // glGetUniformiv rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; driver_send_term(port,caller,rt,AP); }; break; -case 5467: { // glGetVertexAttribdv +case 5468: { // glGetVertexAttribdv GLuint *index = (GLuint *) bp; bp += 4; GLenum *pname = (GLenum *) bp; bp += 4; GLdouble params[4] = {0.0,0.0,0.0,0.0}; @@ -3509,7 +3517,7 @@ case 5467: { // glGetVertexAttribdv rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; driver_send_term(port,caller,rt,AP); }; break; -case 5468: { // glGetVertexAttribfv +case 5469: { // glGetVertexAttribfv GLuint *index = (GLuint *) bp; bp += 4; GLenum *pname = (GLenum *) bp; bp += 4; GLfloat params[4] = {0.0,0.0,0.0,0.0}; @@ -3526,7 +3534,7 @@ case 5468: { // glGetVertexAttribfv rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; driver_send_term(port,caller,rt,AP); }; break; -case 5469: { // glGetVertexAttribiv +case 5470: { // glGetVertexAttribiv GLuint *index = (GLuint *) bp; bp += 4; GLenum *pname = (GLenum *) bp; bp += 4; GLint params[4] = {0,0,0,0}; @@ -3542,7 +3550,7 @@ case 5469: { // glGetVertexAttribiv rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; driver_send_term(port,caller,rt,AP); }; break; -case 5470: { // glIsProgram +case 5471: { // glIsProgram GLuint *program = (GLuint *) bp; bp += 4; GLboolean result = weglIsProgram(*program); int AP = 0; ErlDrvTermData rt[6]; @@ -3551,7 +3559,7 @@ case 5470: { // glIsProgram rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; driver_send_term(port,caller,rt,AP); }; break; -case 5471: { // glIsShader +case 5472: { // glIsShader GLuint *shader = (GLuint *) bp; bp += 4; GLboolean result = weglIsShader(*shader); int AP = 0; ErlDrvTermData rt[6]; @@ -3560,11 +3568,11 @@ case 5471: { // glIsShader rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; driver_send_term(port,caller,rt,AP); }; break; -case 5472: { // glLinkProgram +case 5473: { // glLinkProgram GLuint *program = (GLuint *) bp; bp += 4; weglLinkProgram(*program); }; break; -case 5473: { // glShaderSource +case 5474: { // glShaderSource GLuint *shader = (GLuint *) bp; bp += 4; int * stringLen = (int *) bp; bp += 4; int * stringTotSize = (int *) bp; bp += 4; @@ -3576,29 +3584,29 @@ case 5473: { // glShaderSource weglShaderSource(*shader,*stringLen,(const GLchar **) string,NULL); driver_free(string); }; break; -case 5474: { // glUseProgram +case 5475: { // glUseProgram GLuint *program = (GLuint *) bp; bp += 4; weglUseProgram(*program); }; break; -case 5475: { // glUniform1f +case 5476: { // glUniform1f GLint *location = (GLint *) bp; bp += 4; GLfloat *v0 = (GLfloat *) bp; bp += 4; weglUniform1f(*location,*v0); }; break; -case 5476: { // glUniform2f +case 5477: { // glUniform2f GLint *location = (GLint *) bp; bp += 4; GLfloat *v0 = (GLfloat *) bp; bp += 4; GLfloat *v1 = (GLfloat *) bp; bp += 4; weglUniform2f(*location,*v0,*v1); }; break; -case 5477: { // glUniform3f +case 5478: { // glUniform3f GLint *location = (GLint *) bp; bp += 4; GLfloat *v0 = (GLfloat *) bp; bp += 4; GLfloat *v1 = (GLfloat *) bp; bp += 4; GLfloat *v2 = (GLfloat *) bp; bp += 4; weglUniform3f(*location,*v0,*v1,*v2); }; break; -case 5478: { // glUniform4f +case 5479: { // glUniform4f GLint *location = (GLint *) bp; bp += 4; GLfloat *v0 = (GLfloat *) bp; bp += 4; GLfloat *v1 = (GLfloat *) bp; bp += 4; @@ -3606,25 +3614,25 @@ case 5478: { // glUniform4f GLfloat *v3 = (GLfloat *) bp; bp += 4; weglUniform4f(*location,*v0,*v1,*v2,*v3); }; break; -case 5479: { // glUniform1i +case 5480: { // glUniform1i GLint *location = (GLint *) bp; bp += 4; GLint *v0 = (GLint *) bp; bp += 4; weglUniform1i(*location,*v0); }; break; -case 5480: { // glUniform2i +case 5481: { // glUniform2i GLint *location = (GLint *) bp; bp += 4; GLint *v0 = (GLint *) bp; bp += 4; GLint *v1 = (GLint *) bp; bp += 4; weglUniform2i(*location,*v0,*v1); }; break; -case 5481: { // glUniform3i +case 5482: { // glUniform3i GLint *location = (GLint *) bp; bp += 4; GLint *v0 = (GLint *) bp; bp += 4; GLint *v1 = (GLint *) bp; bp += 4; GLint *v2 = (GLint *) bp; bp += 4; weglUniform3i(*location,*v0,*v1,*v2); }; break; -case 5482: { // glUniform4i +case 5483: { // glUniform4i GLint *location = (GLint *) bp; bp += 4; GLint *v0 = (GLint *) bp; bp += 4; GLint *v1 = (GLint *) bp; bp += 4; @@ -3632,55 +3640,55 @@ case 5482: { // glUniform4i GLint *v3 = (GLint *) bp; bp += 4; weglUniform4i(*location,*v0,*v1,*v2,*v3); }; break; -case 5483: { // glUniform1fv +case 5484: { // glUniform1fv GLint *location = (GLint *) bp; bp += 4; int * valueLen = (int *) bp; bp += 4; GLfloat * value = (GLfloat *) bp; bp += *valueLen*4 + (8-((*valueLen*4+0)%8))%8; weglUniform1fv(*location,*valueLen,value); }; break; -case 5484: { // glUniform2fv +case 5485: { // glUniform2fv GLint *location = (GLint *) bp; bp += 4; int *valueLen = (int *) bp; bp += 4; GLfloat * value = (GLfloat *) bp; bp += *valueLen*8; weglUniform2fv(*location,*valueLen,value); }; break; -case 5485: { // glUniform3fv +case 5486: { // glUniform3fv GLint *location = (GLint *) bp; bp += 4; int *valueLen = (int *) bp; bp += 4; GLfloat * value = (GLfloat *) bp; bp += *valueLen*12; weglUniform3fv(*location,*valueLen,value); }; break; -case 5486: { // glUniform4fv +case 5487: { // glUniform4fv GLint *location = (GLint *) bp; bp += 4; int *valueLen = (int *) bp; bp += 4; GLfloat * value = (GLfloat *) bp; bp += *valueLen*16; weglUniform4fv(*location,*valueLen,value); }; break; -case 5487: { // glUniform1iv +case 5488: { // glUniform1iv GLint *location = (GLint *) bp; bp += 4; int * valueLen = (int *) bp; bp += 4; GLint * value = (GLint *) bp; bp += *valueLen*4 + (8-((*valueLen*4+0)%8))%8; weglUniform1iv(*location,*valueLen,value); }; break; -case 5488: { // glUniform2iv +case 5489: { // glUniform2iv GLint *location = (GLint *) bp; bp += 4; int *valueLen = (int *) bp; bp += 4; GLint * value = (GLint *) bp; bp += *valueLen*8; weglUniform2iv(*location,*valueLen,value); }; break; -case 5489: { // glUniform3iv +case 5490: { // glUniform3iv GLint *location = (GLint *) bp; bp += 4; int *valueLen = (int *) bp; bp += 4; GLint * value = (GLint *) bp; bp += *valueLen*12; weglUniform3iv(*location,*valueLen,value); }; break; -case 5490: { // glUniform4iv +case 5491: { // glUniform4iv GLint *location = (GLint *) bp; bp += 4; int *valueLen = (int *) bp; bp += 4; GLint * value = (GLint *) bp; bp += *valueLen*16; weglUniform4iv(*location,*valueLen,value); }; break; -case 5491: { // glUniformMatrix2fv +case 5492: { // glUniformMatrix2fv GLint *location = (GLint *) bp; bp += 4; GLboolean *transpose = (GLboolean *) bp; bp += 1; bp += 3; @@ -3688,7 +3696,7 @@ case 5491: { // glUniformMatrix2fv GLfloat * value = (GLfloat *) bp; bp += *valueLen*16; weglUniformMatrix2fv(*location,*valueLen,*transpose,value); }; break; -case 5492: { // glUniformMatrix3fv +case 5493: { // glUniformMatrix3fv GLint *location = (GLint *) bp; bp += 4; GLboolean *transpose = (GLboolean *) bp; bp += 1; bp += 3; @@ -3696,7 +3704,7 @@ case 5492: { // glUniformMatrix3fv GLfloat * value = (GLfloat *) bp; bp += *valueLen*36; weglUniformMatrix3fv(*location,*valueLen,*transpose,value); }; break; -case 5493: { // glUniformMatrix4fv +case 5494: { // glUniformMatrix4fv GLint *location = (GLint *) bp; bp += 4; GLboolean *transpose = (GLboolean *) bp; bp += 1; bp += 3; @@ -3704,130 +3712,130 @@ case 5493: { // glUniformMatrix4fv GLfloat * value = (GLfloat *) bp; bp += *valueLen*64; weglUniformMatrix4fv(*location,*valueLen,*transpose,value); }; break; -case 5494: { // glValidateProgram +case 5495: { // glValidateProgram GLuint *program = (GLuint *) bp; bp += 4; weglValidateProgram(*program); }; break; -case 5495: { // glVertexAttrib1dv +case 5496: { // glVertexAttrib1dv GLuint *index = (GLuint *) bp; bp += 4; bp += 4; GLdouble *v = (GLdouble *) bp; bp += 8; weglVertexAttrib1dv(*index,v); }; break; -case 5496: { // glVertexAttrib1fv +case 5497: { // glVertexAttrib1fv GLuint *index = (GLuint *) bp; bp += 4; GLfloat *v = (GLfloat *) bp; bp += 4; weglVertexAttrib1fv(*index,v); }; break; -case 5497: { // glVertexAttrib1sv +case 5498: { // glVertexAttrib1sv GLuint *index = (GLuint *) bp; bp += 4; GLshort *v = (GLshort *) bp; bp += 2; weglVertexAttrib1sv(*index,v); }; break; -case 5498: { // glVertexAttrib2dv +case 5499: { // glVertexAttrib2dv GLuint *index = (GLuint *) bp; bp += 4; bp += 4; GLdouble *v = (GLdouble *) bp; bp += 8; weglVertexAttrib2dv(*index,v); }; break; -case 5499: { // glVertexAttrib2fv +case 5500: { // glVertexAttrib2fv GLuint *index = (GLuint *) bp; bp += 4; GLfloat *v = (GLfloat *) bp; bp += 4; weglVertexAttrib2fv(*index,v); }; break; -case 5500: { // glVertexAttrib2sv +case 5501: { // glVertexAttrib2sv GLuint *index = (GLuint *) bp; bp += 4; GLshort *v = (GLshort *) bp; bp += 2; weglVertexAttrib2sv(*index,v); }; break; -case 5501: { // glVertexAttrib3dv +case 5502: { // glVertexAttrib3dv GLuint *index = (GLuint *) bp; bp += 4; bp += 4; GLdouble *v = (GLdouble *) bp; bp += 8; weglVertexAttrib3dv(*index,v); }; break; -case 5502: { // glVertexAttrib3fv +case 5503: { // glVertexAttrib3fv GLuint *index = (GLuint *) bp; bp += 4; GLfloat *v = (GLfloat *) bp; bp += 4; weglVertexAttrib3fv(*index,v); }; break; -case 5503: { // glVertexAttrib3sv +case 5504: { // glVertexAttrib3sv GLuint *index = (GLuint *) bp; bp += 4; GLshort *v = (GLshort *) bp; bp += 2; weglVertexAttrib3sv(*index,v); }; break; -case 5504: { // glVertexAttrib4Nbv +case 5505: { // glVertexAttrib4Nbv GLuint *index = (GLuint *) bp; bp += 4; GLbyte * v = (GLbyte *) bp; bp += 4; weglVertexAttrib4Nbv(*index,v); }; break; -case 5505: { // glVertexAttrib4Niv +case 5506: { // glVertexAttrib4Niv GLuint *index = (GLuint *) bp; bp += 4; GLint * v = (GLint *) bp; bp += 16; weglVertexAttrib4Niv(*index,v); }; break; -case 5506: { // glVertexAttrib4Nsv +case 5507: { // glVertexAttrib4Nsv GLuint *index = (GLuint *) bp; bp += 4; GLshort * v = (GLshort *) bp; bp += 8; weglVertexAttrib4Nsv(*index,v); }; break; -case 5507: { // glVertexAttrib4Nubv +case 5508: { // glVertexAttrib4Nubv GLuint *index = (GLuint *) bp; bp += 4; GLubyte * v = (GLubyte *) bp; bp += 4; weglVertexAttrib4Nubv(*index,v); }; break; -case 5508: { // glVertexAttrib4Nuiv +case 5509: { // glVertexAttrib4Nuiv GLuint *index = (GLuint *) bp; bp += 4; GLuint * v = (GLuint *) bp; bp += 16; weglVertexAttrib4Nuiv(*index,v); }; break; -case 5509: { // glVertexAttrib4Nusv +case 5510: { // glVertexAttrib4Nusv GLuint *index = (GLuint *) bp; bp += 4; GLushort * v = (GLushort *) bp; bp += 8; weglVertexAttrib4Nusv(*index,v); }; break; -case 5510: { // glVertexAttrib4bv +case 5511: { // glVertexAttrib4bv GLuint *index = (GLuint *) bp; bp += 4; GLbyte * v = (GLbyte *) bp; bp += 4; weglVertexAttrib4bv(*index,v); }; break; -case 5511: { // glVertexAttrib4dv +case 5512: { // glVertexAttrib4dv GLuint *index = (GLuint *) bp; bp += 4; bp += 4; GLdouble * v = (GLdouble *) bp; bp += 32; weglVertexAttrib4dv(*index,v); }; break; -case 5512: { // glVertexAttrib4fv +case 5513: { // glVertexAttrib4fv GLuint *index = (GLuint *) bp; bp += 4; GLfloat * v = (GLfloat *) bp; bp += 16; weglVertexAttrib4fv(*index,v); }; break; -case 5513: { // glVertexAttrib4iv +case 5514: { // glVertexAttrib4iv GLuint *index = (GLuint *) bp; bp += 4; GLint * v = (GLint *) bp; bp += 16; weglVertexAttrib4iv(*index,v); }; break; -case 5514: { // glVertexAttrib4sv +case 5515: { // glVertexAttrib4sv GLuint *index = (GLuint *) bp; bp += 4; GLshort * v = (GLshort *) bp; bp += 8; weglVertexAttrib4sv(*index,v); }; break; -case 5515: { // glVertexAttrib4ubv +case 5516: { // glVertexAttrib4ubv GLuint *index = (GLuint *) bp; bp += 4; GLubyte * v = (GLubyte *) bp; bp += 4; weglVertexAttrib4ubv(*index,v); }; break; -case 5516: { // glVertexAttrib4uiv +case 5517: { // glVertexAttrib4uiv GLuint *index = (GLuint *) bp; bp += 4; GLuint * v = (GLuint *) bp; bp += 16; weglVertexAttrib4uiv(*index,v); }; break; -case 5517: { // glVertexAttrib4usv +case 5518: { // glVertexAttrib4usv GLuint *index = (GLuint *) bp; bp += 4; GLushort * v = (GLushort *) bp; bp += 8; weglVertexAttrib4usv(*index,v); }; break; -case 5518: { // glVertexAttribPointer +case 5519: { // glVertexAttribPointer GLuint *index = (GLuint *) bp; bp += 4; GLint *size = (GLint *) bp; bp += 4; GLenum *type = (GLenum *) bp; bp += 4; @@ -3837,7 +3845,7 @@ case 5518: { // glVertexAttribPointer GLvoid *pointer = (GLvoid *) (ErlDrvSInt) * (int *) bp; bp += 4; weglVertexAttribPointer(*index,*size,*type,*normalized,*stride,pointer); }; break; -case 5519: { // glVertexAttribPointer +case 5520: { // glVertexAttribPointer GLuint *index = (GLuint *) bp; bp += 4; GLint *size = (GLint *) bp; bp += 4; GLenum *type = (GLenum *) bp; bp += 4; @@ -3847,7 +3855,7 @@ case 5519: { // glVertexAttribPointer GLvoid *pointer = (GLvoid *) bins[0]; weglVertexAttribPointer(*index,*size,*type,*normalized,*stride,pointer); }; break; -case 5520: { // glUniformMatrix2x3fv +case 5521: { // glUniformMatrix2x3fv GLint *location = (GLint *) bp; bp += 4; GLboolean *transpose = (GLboolean *) bp; bp += 1; bp += 3; @@ -3855,7 +3863,7 @@ case 5520: { // glUniformMatrix2x3fv GLfloat * value = (GLfloat *) bp; bp += *valueLen*24; weglUniformMatrix2x3fv(*location,*valueLen,*transpose,value); }; break; -case 5521: { // glUniformMatrix3x2fv +case 5522: { // glUniformMatrix3x2fv GLint *location = (GLint *) bp; bp += 4; GLboolean *transpose = (GLboolean *) bp; bp += 1; bp += 3; @@ -3863,7 +3871,7 @@ case 5521: { // glUniformMatrix3x2fv GLfloat * value = (GLfloat *) bp; bp += *valueLen*24; weglUniformMatrix3x2fv(*location,*valueLen,*transpose,value); }; break; -case 5522: { // glUniformMatrix2x4fv +case 5523: { // glUniformMatrix2x4fv GLint *location = (GLint *) bp; bp += 4; GLboolean *transpose = (GLboolean *) bp; bp += 1; bp += 3; @@ -3871,7 +3879,7 @@ case 5522: { // glUniformMatrix2x4fv GLfloat * value = (GLfloat *) bp; bp += *valueLen*32; weglUniformMatrix2x4fv(*location,*valueLen,*transpose,value); }; break; -case 5523: { // glUniformMatrix4x2fv +case 5524: { // glUniformMatrix4x2fv GLint *location = (GLint *) bp; bp += 4; GLboolean *transpose = (GLboolean *) bp; bp += 1; bp += 3; @@ -3879,7 +3887,7 @@ case 5523: { // glUniformMatrix4x2fv GLfloat * value = (GLfloat *) bp; bp += *valueLen*32; weglUniformMatrix4x2fv(*location,*valueLen,*transpose,value); }; break; -case 5524: { // glUniformMatrix3x4fv +case 5525: { // glUniformMatrix3x4fv GLint *location = (GLint *) bp; bp += 4; GLboolean *transpose = (GLboolean *) bp; bp += 1; bp += 3; @@ -3887,7 +3895,7 @@ case 5524: { // glUniformMatrix3x4fv GLfloat * value = (GLfloat *) bp; bp += *valueLen*48; weglUniformMatrix3x4fv(*location,*valueLen,*transpose,value); }; break; -case 5525: { // glUniformMatrix4x3fv +case 5526: { // glUniformMatrix4x3fv GLint *location = (GLint *) bp; bp += 4; GLboolean *transpose = (GLboolean *) bp; bp += 1; bp += 3; @@ -3895,7 +3903,7 @@ case 5525: { // glUniformMatrix4x3fv GLfloat * value = (GLfloat *) bp; bp += *valueLen*48; weglUniformMatrix4x3fv(*location,*valueLen,*transpose,value); }; break; -case 5526: { // glColorMaski +case 5527: { // glColorMaski GLuint *index = (GLuint *) bp; bp += 4; GLboolean *r = (GLboolean *) bp; bp += 1; GLboolean *g = (GLboolean *) bp; bp += 1; @@ -3903,7 +3911,7 @@ case 5526: { // glColorMaski GLboolean *a = (GLboolean *) bp; bp += 1; weglColorMaski(*index,*r,*g,*b,*a); }; break; -case 5527: { // glGetBooleani_v +case 5528: { // glGetBooleani_v GLenum *target = (GLenum *) bp; bp += 4; GLuint *index = (GLuint *) bp; bp += 4; GLboolean data[16] = {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}; @@ -3931,7 +3939,7 @@ case 5527: { // glGetBooleani_v rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; driver_send_term(port,caller,rt,AP); }; break; -case 5528: { // glGetIntegeri_v +case 5529: { // glGetIntegeri_v GLenum *target = (GLenum *) bp; bp += 4; GLuint *index = (GLuint *) bp; bp += 4; GLint data[16] = {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}; @@ -3959,17 +3967,17 @@ case 5528: { // glGetIntegeri_v rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; driver_send_term(port,caller,rt,AP); }; break; -case 5529: { // glEnablei +case 5530: { // glEnablei GLenum *target = (GLenum *) bp; bp += 4; GLuint *index = (GLuint *) bp; bp += 4; weglEnablei(*target,*index); }; break; -case 5530: { // glDisablei +case 5531: { // glDisablei GLenum *target = (GLenum *) bp; bp += 4; GLuint *index = (GLuint *) bp; bp += 4; weglDisablei(*target,*index); }; break; -case 5531: { // glIsEnabledi +case 5532: { // glIsEnabledi GLenum *target = (GLenum *) bp; bp += 4; GLuint *index = (GLuint *) bp; bp += 4; GLboolean result = weglIsEnabledi(*target,*index); @@ -3979,14 +3987,14 @@ case 5531: { // glIsEnabledi rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; driver_send_term(port,caller,rt,AP); }; break; -case 5532: { // glBeginTransformFeedback +case 5533: { // glBeginTransformFeedback GLenum *primitiveMode = (GLenum *) bp; bp += 4; weglBeginTransformFeedback(*primitiveMode); }; break; -case 5533: { // glEndTransformFeedback +case 5534: { // glEndTransformFeedback weglEndTransformFeedback(); }; break; -case 5534: { // glBindBufferRange +case 5535: { // glBindBufferRange GLenum *target = (GLenum *) bp; bp += 4; GLuint *index = (GLuint *) bp; bp += 4; GLuint *buffer = (GLuint *) bp; bp += 4; @@ -3995,13 +4003,13 @@ case 5534: { // glBindBufferRange GLsizeiptr size = (GLsizeiptr) * (GLuint64EXT *) bp; bp += 8; weglBindBufferRange(*target,*index,*buffer,offset,size); }; break; -case 5535: { // glBindBufferBase +case 5536: { // glBindBufferBase GLenum *target = (GLenum *) bp; bp += 4; GLuint *index = (GLuint *) bp; bp += 4; GLuint *buffer = (GLuint *) bp; bp += 4; weglBindBufferBase(*target,*index,*buffer); }; break; -case 5536: { // glTransformFeedbackVaryings +case 5537: { // glTransformFeedbackVaryings GLuint *program = (GLuint *) bp; bp += 4; int * varyingsLen = (int *) bp; bp += 4; int * varyingsTotSize = (int *) bp; bp += 4; @@ -4014,7 +4022,7 @@ case 5536: { // glTransformFeedbackVaryings weglTransformFeedbackVaryings(*program,*varyingsLen,(const GLchar **) varyings,*bufferMode); driver_free(varyings); }; break; -case 5537: { // glGetTransformFeedbackVarying +case 5538: { // glGetTransformFeedbackVarying GLuint *program = (GLuint *) bp; bp += 4; GLuint *index = (GLuint *) bp; bp += 4; GLsizei *bufSize = (GLsizei *) bp; bp += 4; @@ -4034,20 +4042,20 @@ case 5537: { // glGetTransformFeedbackVarying driver_send_term(port,caller,rt,AP); driver_free(name); }; break; -case 5538: { // glClampColor +case 5539: { // glClampColor GLenum *target = (GLenum *) bp; bp += 4; GLenum *clamp = (GLenum *) bp; bp += 4; weglClampColor(*target,*clamp); }; break; -case 5539: { // glBeginConditionalRender +case 5540: { // glBeginConditionalRender GLuint *id = (GLuint *) bp; bp += 4; GLenum *mode = (GLenum *) bp; bp += 4; weglBeginConditionalRender(*id,*mode); }; break; -case 5540: { // glEndConditionalRender +case 5541: { // glEndConditionalRender weglEndConditionalRender(); }; break; -case 5541: { // glVertexAttribIPointer +case 5542: { // glVertexAttribIPointer GLuint *index = (GLuint *) bp; bp += 4; GLint *size = (GLint *) bp; bp += 4; GLenum *type = (GLenum *) bp; bp += 4; @@ -4055,7 +4063,7 @@ case 5541: { // glVertexAttribIPointer GLvoid *pointer = (GLvoid *) (ErlDrvSInt) * (int *) bp; bp += 4; weglVertexAttribIPointer(*index,*size,*type,*stride,pointer); }; break; -case 5542: { // glVertexAttribIPointer +case 5543: { // glVertexAttribIPointer GLuint *index = (GLuint *) bp; bp += 4; GLint *size = (GLint *) bp; bp += 4; GLenum *type = (GLenum *) bp; bp += 4; @@ -4063,7 +4071,7 @@ case 5542: { // glVertexAttribIPointer GLvoid *pointer = (GLvoid *) bins[0]; weglVertexAttribIPointer(*index,*size,*type,*stride,pointer); }; break; -case 5543: { // glGetVertexAttribIiv +case 5544: { // glGetVertexAttribIiv GLuint *index = (GLuint *) bp; bp += 4; GLenum *pname = (GLenum *) bp; bp += 4; GLint params[4] = {0,0,0,0}; @@ -4079,7 +4087,7 @@ case 5543: { // glGetVertexAttribIiv rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; driver_send_term(port,caller,rt,AP); }; break; -case 5544: { // glGetVertexAttribIuiv +case 5545: { // glGetVertexAttribIuiv GLuint *index = (GLuint *) bp; bp += 4; GLenum *pname = (GLenum *) bp; bp += 4; GLuint params[4] = {0,0,0,0}; @@ -4095,67 +4103,67 @@ case 5544: { // glGetVertexAttribIuiv rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; driver_send_term(port,caller,rt,AP); }; break; -case 5545: { // glVertexAttribI1iv +case 5546: { // glVertexAttribI1iv GLuint *index = (GLuint *) bp; bp += 4; GLint *v = (GLint *) bp; bp += 4; weglVertexAttribI1iv(*index,v); }; break; -case 5546: { // glVertexAttribI2iv +case 5547: { // glVertexAttribI2iv GLuint *index = (GLuint *) bp; bp += 4; GLint *v = (GLint *) bp; bp += 4; weglVertexAttribI2iv(*index,v); }; break; -case 5547: { // glVertexAttribI3iv +case 5548: { // glVertexAttribI3iv GLuint *index = (GLuint *) bp; bp += 4; GLint *v = (GLint *) bp; bp += 4; weglVertexAttribI3iv(*index,v); }; break; -case 5548: { // glVertexAttribI4iv +case 5549: { // glVertexAttribI4iv GLuint *index = (GLuint *) bp; bp += 4; GLint * v = (GLint *) bp; bp += 16; weglVertexAttribI4iv(*index,v); }; break; -case 5549: { // glVertexAttribI1uiv +case 5550: { // glVertexAttribI1uiv GLuint *index = (GLuint *) bp; bp += 4; GLuint *v = (GLuint *) bp; bp += 4; weglVertexAttribI1uiv(*index,v); }; break; -case 5550: { // glVertexAttribI2uiv +case 5551: { // glVertexAttribI2uiv GLuint *index = (GLuint *) bp; bp += 4; GLuint *v = (GLuint *) bp; bp += 4; weglVertexAttribI2uiv(*index,v); }; break; -case 5551: { // glVertexAttribI3uiv +case 5552: { // glVertexAttribI3uiv GLuint *index = (GLuint *) bp; bp += 4; GLuint *v = (GLuint *) bp; bp += 4; weglVertexAttribI3uiv(*index,v); }; break; -case 5552: { // glVertexAttribI4uiv +case 5553: { // glVertexAttribI4uiv GLuint *index = (GLuint *) bp; bp += 4; GLuint * v = (GLuint *) bp; bp += 16; weglVertexAttribI4uiv(*index,v); }; break; -case 5553: { // glVertexAttribI4bv +case 5554: { // glVertexAttribI4bv GLuint *index = (GLuint *) bp; bp += 4; GLbyte * v = (GLbyte *) bp; bp += 4; weglVertexAttribI4bv(*index,v); }; break; -case 5554: { // glVertexAttribI4sv +case 5555: { // glVertexAttribI4sv GLuint *index = (GLuint *) bp; bp += 4; GLshort * v = (GLshort *) bp; bp += 8; weglVertexAttribI4sv(*index,v); }; break; -case 5555: { // glVertexAttribI4ubv +case 5556: { // glVertexAttribI4ubv GLuint *index = (GLuint *) bp; bp += 4; GLubyte * v = (GLubyte *) bp; bp += 4; weglVertexAttribI4ubv(*index,v); }; break; -case 5556: { // glVertexAttribI4usv +case 5557: { // glVertexAttribI4usv GLuint *index = (GLuint *) bp; bp += 4; GLushort * v = (GLushort *) bp; bp += 8; weglVertexAttribI4usv(*index,v); }; break; -case 5557: { // glGetUniformuiv +case 5558: { // glGetUniformuiv GLuint *program = (GLuint *) bp; bp += 4; GLint *location = (GLint *) bp; bp += 4; GLuint params[16] = {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}; @@ -4183,14 +4191,14 @@ case 5557: { // glGetUniformuiv rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; driver_send_term(port,caller,rt,AP); }; break; -case 5558: { // glBindFragDataLocation +case 5559: { // glBindFragDataLocation GLuint *program = (GLuint *) bp; bp += 4; GLuint *color = (GLuint *) bp; bp += 4; GLchar *name = (GLchar *) bp; int nameLen[1] = {(int)strlen((char *)name)}; bp += nameLen[0]+1+((8-((1+nameLen[0]+0)%8))%8); weglBindFragDataLocation(*program,*color,name); }; break; -case 5559: { // glGetFragDataLocation +case 5560: { // glGetFragDataLocation GLuint *program = (GLuint *) bp; bp += 4; GLchar *name = (GLchar *) bp; int nameLen[1] = {(int)strlen((char *)name)}; bp += nameLen[0]+1+((8-((1+nameLen[0]+4)%8))%8); @@ -4201,25 +4209,25 @@ case 5559: { // glGetFragDataLocation rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; driver_send_term(port,caller,rt,AP); }; break; -case 5560: { // glUniform1ui +case 5561: { // glUniform1ui GLint *location = (GLint *) bp; bp += 4; GLuint *v0 = (GLuint *) bp; bp += 4; weglUniform1ui(*location,*v0); }; break; -case 5561: { // glUniform2ui +case 5562: { // glUniform2ui GLint *location = (GLint *) bp; bp += 4; GLuint *v0 = (GLuint *) bp; bp += 4; GLuint *v1 = (GLuint *) bp; bp += 4; weglUniform2ui(*location,*v0,*v1); }; break; -case 5562: { // glUniform3ui +case 5563: { // glUniform3ui GLint *location = (GLint *) bp; bp += 4; GLuint *v0 = (GLuint *) bp; bp += 4; GLuint *v1 = (GLuint *) bp; bp += 4; GLuint *v2 = (GLuint *) bp; bp += 4; weglUniform3ui(*location,*v0,*v1,*v2); }; break; -case 5563: { // glUniform4ui +case 5564: { // glUniform4ui GLint *location = (GLint *) bp; bp += 4; GLuint *v0 = (GLuint *) bp; bp += 4; GLuint *v1 = (GLuint *) bp; bp += 4; @@ -4227,45 +4235,45 @@ case 5563: { // glUniform4ui GLuint *v3 = (GLuint *) bp; bp += 4; weglUniform4ui(*location,*v0,*v1,*v2,*v3); }; break; -case 5564: { // glUniform1uiv +case 5565: { // glUniform1uiv GLint *location = (GLint *) bp; bp += 4; int * valueLen = (int *) bp; bp += 4; GLuint * value = (GLuint *) bp; bp += *valueLen*4 + (8-((*valueLen*4+0)%8))%8; weglUniform1uiv(*location,*valueLen,value); }; break; -case 5565: { // glUniform2uiv +case 5566: { // glUniform2uiv GLint *location = (GLint *) bp; bp += 4; int *valueLen = (int *) bp; bp += 4; GLuint * value = (GLuint *) bp; bp += *valueLen*8; weglUniform2uiv(*location,*valueLen,value); }; break; -case 5566: { // glUniform3uiv +case 5567: { // glUniform3uiv GLint *location = (GLint *) bp; bp += 4; int *valueLen = (int *) bp; bp += 4; GLuint * value = (GLuint *) bp; bp += *valueLen*12; weglUniform3uiv(*location,*valueLen,value); }; break; -case 5567: { // glUniform4uiv +case 5568: { // glUniform4uiv GLint *location = (GLint *) bp; bp += 4; int *valueLen = (int *) bp; bp += 4; GLuint * value = (GLuint *) bp; bp += *valueLen*16; weglUniform4uiv(*location,*valueLen,value); }; break; -case 5568: { // glTexParameterIiv +case 5569: { // glTexParameterIiv GLenum *target = (GLenum *) bp; bp += 4; GLenum *pname = (GLenum *) bp; bp += 4; int *paramsLen = (int *) bp; bp += 4; GLint *params = (GLint *) bp; bp += *paramsLen*4+((*paramsLen)+1)%2*4; weglTexParameterIiv(*target,*pname,params); }; break; -case 5569: { // glTexParameterIuiv +case 5570: { // glTexParameterIuiv GLenum *target = (GLenum *) bp; bp += 4; GLenum *pname = (GLenum *) bp; bp += 4; int *paramsLen = (int *) bp; bp += 4; GLuint *params = (GLuint *) bp; bp += *paramsLen*4+((*paramsLen)+1)%2*4; weglTexParameterIuiv(*target,*pname,params); }; break; -case 5570: { // glGetTexParameterIiv +case 5571: { // glGetTexParameterIiv GLenum *target = (GLenum *) bp; bp += 4; GLenum *pname = (GLenum *) bp; bp += 4; GLint params[4] = {0,0,0,0}; @@ -4281,7 +4289,7 @@ case 5570: { // glGetTexParameterIiv rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; driver_send_term(port,caller,rt,AP); }; break; -case 5571: { // glGetTexParameterIuiv +case 5572: { // glGetTexParameterIuiv GLenum *target = (GLenum *) bp; bp += 4; GLenum *pname = (GLenum *) bp; bp += 4; GLuint params[4] = {0,0,0,0}; @@ -4297,35 +4305,35 @@ case 5571: { // glGetTexParameterIuiv rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; driver_send_term(port,caller,rt,AP); }; break; -case 5572: { // glClearBufferiv +case 5573: { // glClearBufferiv GLenum *buffer = (GLenum *) bp; bp += 4; GLint *drawbuffer = (GLint *) bp; bp += 4; int *valueLen = (int *) bp; bp += 4; GLint *value = (GLint *) bp; bp += *valueLen*4+((*valueLen)+1)%2*4; weglClearBufferiv(*buffer,*drawbuffer,value); }; break; -case 5573: { // glClearBufferuiv +case 5574: { // glClearBufferuiv GLenum *buffer = (GLenum *) bp; bp += 4; GLint *drawbuffer = (GLint *) bp; bp += 4; int *valueLen = (int *) bp; bp += 4; GLuint *value = (GLuint *) bp; bp += *valueLen*4+((*valueLen)+1)%2*4; weglClearBufferuiv(*buffer,*drawbuffer,value); }; break; -case 5574: { // glClearBufferfv +case 5575: { // glClearBufferfv GLenum *buffer = (GLenum *) bp; bp += 4; GLint *drawbuffer = (GLint *) bp; bp += 4; int *valueLen = (int *) bp; bp += 4; GLfloat *value = (GLfloat *) bp; bp += *valueLen*4+((*valueLen)+1)%2*4; weglClearBufferfv(*buffer,*drawbuffer,value); }; break; -case 5575: { // glClearBufferfi +case 5576: { // glClearBufferfi GLenum *buffer = (GLenum *) bp; bp += 4; GLint *drawbuffer = (GLint *) bp; bp += 4; GLfloat *depth = (GLfloat *) bp; bp += 4; GLint *stencil = (GLint *) bp; bp += 4; weglClearBufferfi(*buffer,*drawbuffer,*depth,*stencil); }; break; -case 5576: { // glGetStringi +case 5577: { // glGetStringi GLenum *name = (GLenum *) bp; bp += 4; GLuint *index = (GLuint *) bp; bp += 4; const GLubyte * result = weglGetStringi(*name,*index); @@ -4335,14 +4343,14 @@ case 5576: { // glGetStringi rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; driver_send_term(port,caller,rt,AP); }; break; -case 5577: { // glDrawArraysInstanced +case 5578: { // glDrawArraysInstanced GLenum *mode = (GLenum *) bp; bp += 4; GLint *first = (GLint *) bp; bp += 4; GLsizei *count = (GLsizei *) bp; bp += 4; GLsizei *primcount = (GLsizei *) bp; bp += 4; weglDrawArraysInstanced(*mode,*first,*count,*primcount); }; break; -case 5578: { // glDrawElementsInstanced +case 5579: { // glDrawElementsInstanced GLenum *mode = (GLenum *) bp; bp += 4; GLsizei *count = (GLsizei *) bp; bp += 4; GLenum *type = (GLenum *) bp; bp += 4; @@ -4350,7 +4358,7 @@ case 5578: { // glDrawElementsInstanced GLsizei *primcount = (GLsizei *) bp; bp += 4; weglDrawElementsInstanced(*mode,*count,*type,indices,*primcount); }; break; -case 5579: { // glDrawElementsInstanced +case 5580: { // glDrawElementsInstanced GLenum *mode = (GLenum *) bp; bp += 4; GLsizei *count = (GLsizei *) bp; bp += 4; GLenum *type = (GLenum *) bp; bp += 4; @@ -4358,17 +4366,17 @@ case 5579: { // glDrawElementsInstanced GLsizei *primcount = (GLsizei *) bp; bp += 4; weglDrawElementsInstanced(*mode,*count,*type,indices,*primcount); }; break; -case 5580: { // glTexBuffer +case 5581: { // glTexBuffer GLenum *target = (GLenum *) bp; bp += 4; GLenum *internalformat = (GLenum *) bp; bp += 4; GLuint *buffer = (GLuint *) bp; bp += 4; weglTexBuffer(*target,*internalformat,*buffer); }; break; -case 5581: { // glPrimitiveRestartIndex +case 5582: { // glPrimitiveRestartIndex GLuint *index = (GLuint *) bp; bp += 4; weglPrimitiveRestartIndex(*index); }; break; -case 5582: { // glGetInteger64i_v +case 5583: { // glGetInteger64i_v GLenum *target = (GLenum *) bp; bp += 4; GLuint *index = (GLuint *) bp; bp += 4; GLint64 data[16] = {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}; @@ -4396,7 +4404,7 @@ case 5582: { // glGetInteger64i_v rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; driver_send_term(port,caller,rt,AP); }; break; -case 5583: { // glGetBufferParameteri64v +case 5584: { // glGetBufferParameteri64v GLenum *target = (GLenum *) bp; bp += 4; GLenum *pname = (GLenum *) bp; bp += 4; GLint64 params[16] = {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}; @@ -4424,40 +4432,40 @@ case 5583: { // glGetBufferParameteri64v rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; driver_send_term(port,caller,rt,AP); }; break; -case 5584: { // glFramebufferTexture +case 5585: { // glFramebufferTexture GLenum *target = (GLenum *) bp; bp += 4; GLenum *attachment = (GLenum *) bp; bp += 4; GLuint *texture = (GLuint *) bp; bp += 4; GLint *level = (GLint *) bp; bp += 4; weglFramebufferTexture(*target,*attachment,*texture,*level); }; break; -case 5585: { // glVertexAttribDivisor +case 5586: { // glVertexAttribDivisor GLuint *index = (GLuint *) bp; bp += 4; GLuint *divisor = (GLuint *) bp; bp += 4; weglVertexAttribDivisor(*index,*divisor); }; break; -case 5586: { // glMinSampleShading +case 5587: { // glMinSampleShading GLclampf *value = (GLclampf *) bp; bp += 4; weglMinSampleShading(*value); }; break; -case 5587: { // glBlendEquationi +case 5588: { // glBlendEquationi GLuint *buf = (GLuint *) bp; bp += 4; GLenum *mode = (GLenum *) bp; bp += 4; weglBlendEquationi(*buf,*mode); }; break; -case 5588: { // glBlendEquationSeparatei +case 5589: { // glBlendEquationSeparatei GLuint *buf = (GLuint *) bp; bp += 4; GLenum *modeRGB = (GLenum *) bp; bp += 4; GLenum *modeAlpha = (GLenum *) bp; bp += 4; weglBlendEquationSeparatei(*buf,*modeRGB,*modeAlpha); }; break; -case 5589: { // glBlendFunci +case 5590: { // glBlendFunci GLuint *buf = (GLuint *) bp; bp += 4; GLenum *src = (GLenum *) bp; bp += 4; GLenum *dst = (GLenum *) bp; bp += 4; weglBlendFunci(*buf,*src,*dst); }; break; -case 5590: { // glBlendFuncSeparatei +case 5591: { // glBlendFuncSeparatei GLuint *buf = (GLuint *) bp; bp += 4; GLenum *srcRGB = (GLenum *) bp; bp += 4; GLenum *dstRGB = (GLenum *) bp; bp += 4; @@ -4465,103 +4473,103 @@ case 5590: { // glBlendFuncSeparatei GLenum *dstAlpha = (GLenum *) bp; bp += 4; weglBlendFuncSeparatei(*buf,*srcRGB,*dstRGB,*srcAlpha,*dstAlpha); }; break; -case 5591: { // glLoadTransposeMatrixfARB +case 5592: { // glLoadTransposeMatrixfARB GLfloat * m = (GLfloat *) bp; bp += 64; weglLoadTransposeMatrixfARB(m); }; break; -case 5592: { // glLoadTransposeMatrixdARB +case 5593: { // glLoadTransposeMatrixdARB GLdouble * m = (GLdouble *) bp; bp += 128; weglLoadTransposeMatrixdARB(m); }; break; -case 5593: { // glMultTransposeMatrixfARB +case 5594: { // glMultTransposeMatrixfARB GLfloat * m = (GLfloat *) bp; bp += 64; weglMultTransposeMatrixfARB(m); }; break; -case 5594: { // glMultTransposeMatrixdARB +case 5595: { // glMultTransposeMatrixdARB GLdouble * m = (GLdouble *) bp; bp += 128; weglMultTransposeMatrixdARB(m); }; break; -case 5595: { // glWeightbvARB +case 5596: { // glWeightbvARB int * weightsLen = (int *) bp; bp += 4; GLbyte * weights = (GLbyte *) bp; bp += *weightsLen*1 + (8-((*weightsLen*1+4)%8))%8; weglWeightbvARB(*weightsLen,weights); }; break; -case 5596: { // glWeightsvARB +case 5597: { // glWeightsvARB int * weightsLen = (int *) bp; bp += 4; GLshort * weights = (GLshort *) bp; bp += *weightsLen*2 + (8-((*weightsLen*2+4)%8))%8; weglWeightsvARB(*weightsLen,weights); }; break; -case 5597: { // glWeightivARB +case 5598: { // glWeightivARB int * weightsLen = (int *) bp; bp += 4; GLint * weights = (GLint *) bp; bp += *weightsLen*4 + (8-((*weightsLen*4+4)%8))%8; weglWeightivARB(*weightsLen,weights); }; break; -case 5598: { // glWeightfvARB +case 5599: { // glWeightfvARB int * weightsLen = (int *) bp; bp += 4; GLfloat * weights = (GLfloat *) bp; bp += *weightsLen*4 + (8-((*weightsLen*4+4)%8))%8; weglWeightfvARB(*weightsLen,weights); }; break; -case 5599: { // glWeightdvARB +case 5600: { // glWeightdvARB int * weightsLen = (int *) bp; bp += 8; GLdouble * weights = (GLdouble *) bp; bp += *weightsLen*8 + (8-((*weightsLen*8+0)%8))%8; weglWeightdvARB(*weightsLen,weights); }; break; -case 5600: { // glWeightubvARB +case 5601: { // glWeightubvARB int * weightsLen = (int *) bp; bp += 4; GLubyte * weights = (GLubyte *) bp; bp += *weightsLen*1 + (8-((*weightsLen*1+4)%8))%8; weglWeightubvARB(*weightsLen,weights); }; break; -case 5601: { // glWeightusvARB +case 5602: { // glWeightusvARB int * weightsLen = (int *) bp; bp += 4; GLushort * weights = (GLushort *) bp; bp += *weightsLen*2 + (8-((*weightsLen*2+4)%8))%8; weglWeightusvARB(*weightsLen,weights); }; break; -case 5602: { // glWeightuivARB +case 5603: { // glWeightuivARB int * weightsLen = (int *) bp; bp += 4; GLuint * weights = (GLuint *) bp; bp += *weightsLen*4 + (8-((*weightsLen*4+4)%8))%8; weglWeightuivARB(*weightsLen,weights); }; break; -case 5603: { // glVertexBlendARB +case 5604: { // glVertexBlendARB GLint *count = (GLint *) bp; bp += 4; weglVertexBlendARB(*count); }; break; -case 5604: { // glCurrentPaletteMatrixARB +case 5605: { // glCurrentPaletteMatrixARB GLint *index = (GLint *) bp; bp += 4; weglCurrentPaletteMatrixARB(*index); }; break; -case 5605: { // glMatrixIndexubvARB +case 5606: { // glMatrixIndexubvARB int * indicesLen = (int *) bp; bp += 4; GLubyte * indices = (GLubyte *) bp; bp += *indicesLen*1 + (8-((*indicesLen*1+4)%8))%8; weglMatrixIndexubvARB(*indicesLen,indices); }; break; -case 5606: { // glMatrixIndexusvARB +case 5607: { // glMatrixIndexusvARB int * indicesLen = (int *) bp; bp += 4; GLushort * indices = (GLushort *) bp; bp += *indicesLen*2 + (8-((*indicesLen*2+4)%8))%8; weglMatrixIndexusvARB(*indicesLen,indices); }; break; -case 5607: { // glMatrixIndexuivARB +case 5608: { // glMatrixIndexuivARB int * indicesLen = (int *) bp; bp += 4; GLuint * indices = (GLuint *) bp; bp += *indicesLen*4 + (8-((*indicesLen*4+4)%8))%8; weglMatrixIndexuivARB(*indicesLen,indices); }; break; -case 5608: { // glProgramStringARB +case 5609: { // glProgramStringARB GLenum *target = (GLenum *) bp; bp += 4; GLenum *format = (GLenum *) bp; bp += 4; GLvoid *string = (GLvoid *) bp; int stringLen[1] = {(int)strlen((char *)string)}; bp += stringLen[0]+1+((8-((1+stringLen[0]+0)%8))%8); weglProgramStringARB(*target,*format,*stringLen,string); }; break; -case 5609: { // glBindProgramARB +case 5610: { // glBindProgramARB GLenum *target = (GLenum *) bp; bp += 4; GLuint *program = (GLuint *) bp; bp += 4; weglBindProgramARB(*target,*program); }; break; -case 5610: { // glDeleteProgramsARB +case 5611: { // glDeleteProgramsARB int * programsLen = (int *) bp; bp += 4; GLuint * programs = (GLuint *) bp; bp += *programsLen*4 + (8-((*programsLen*4+4)%8))%8; weglDeleteProgramsARB(*programsLen,programs); }; break; -case 5611: { // glGenProgramsARB +case 5612: { // glGenProgramsARB GLsizei *n = (GLsizei *) bp; bp += 4; GLuint *programs; programs = (GLuint *) driver_alloc(sizeof(GLuint) * *n); @@ -4577,7 +4585,7 @@ case 5611: { // glGenProgramsARB driver_free(rt); driver_free(programs); }; break; -case 5612: { // glProgramEnvParameter4dARB +case 5613: { // glProgramEnvParameter4dARB GLenum *target = (GLenum *) bp; bp += 4; GLuint *index = (GLuint *) bp; bp += 4; GLdouble *x = (GLdouble *) bp; bp += 8; @@ -4586,13 +4594,13 @@ case 5612: { // glProgramEnvParameter4dARB GLdouble *w = (GLdouble *) bp; bp += 8; weglProgramEnvParameter4dARB(*target,*index,*x,*y,*z,*w); }; break; -case 5613: { // glProgramEnvParameter4dvARB +case 5614: { // glProgramEnvParameter4dvARB GLenum *target = (GLenum *) bp; bp += 4; GLuint *index = (GLuint *) bp; bp += 4; GLdouble * params = (GLdouble *) bp; bp += 32; weglProgramEnvParameter4dvARB(*target,*index,params); }; break; -case 5614: { // glProgramEnvParameter4fARB +case 5615: { // glProgramEnvParameter4fARB GLenum *target = (GLenum *) bp; bp += 4; GLuint *index = (GLuint *) bp; bp += 4; GLfloat *x = (GLfloat *) bp; bp += 4; @@ -4601,13 +4609,13 @@ case 5614: { // glProgramEnvParameter4fARB GLfloat *w = (GLfloat *) bp; bp += 4; weglProgramEnvParameter4fARB(*target,*index,*x,*y,*z,*w); }; break; -case 5615: { // glProgramEnvParameter4fvARB +case 5616: { // glProgramEnvParameter4fvARB GLenum *target = (GLenum *) bp; bp += 4; GLuint *index = (GLuint *) bp; bp += 4; GLfloat * params = (GLfloat *) bp; bp += 16; weglProgramEnvParameter4fvARB(*target,*index,params); }; break; -case 5616: { // glProgramLocalParameter4dARB +case 5617: { // glProgramLocalParameter4dARB GLenum *target = (GLenum *) bp; bp += 4; GLuint *index = (GLuint *) bp; bp += 4; GLdouble *x = (GLdouble *) bp; bp += 8; @@ -4616,13 +4624,13 @@ case 5616: { // glProgramLocalParameter4dARB GLdouble *w = (GLdouble *) bp; bp += 8; weglProgramLocalParameter4dARB(*target,*index,*x,*y,*z,*w); }; break; -case 5617: { // glProgramLocalParameter4dvARB +case 5618: { // glProgramLocalParameter4dvARB GLenum *target = (GLenum *) bp; bp += 4; GLuint *index = (GLuint *) bp; bp += 4; GLdouble * params = (GLdouble *) bp; bp += 32; weglProgramLocalParameter4dvARB(*target,*index,params); }; break; -case 5618: { // glProgramLocalParameter4fARB +case 5619: { // glProgramLocalParameter4fARB GLenum *target = (GLenum *) bp; bp += 4; GLuint *index = (GLuint *) bp; bp += 4; GLfloat *x = (GLfloat *) bp; bp += 4; @@ -4631,13 +4639,13 @@ case 5618: { // glProgramLocalParameter4fARB GLfloat *w = (GLfloat *) bp; bp += 4; weglProgramLocalParameter4fARB(*target,*index,*x,*y,*z,*w); }; break; -case 5619: { // glProgramLocalParameter4fvARB +case 5620: { // glProgramLocalParameter4fvARB GLenum *target = (GLenum *) bp; bp += 4; GLuint *index = (GLuint *) bp; bp += 4; GLfloat * params = (GLfloat *) bp; bp += 16; weglProgramLocalParameter4fvARB(*target,*index,params); }; break; -case 5620: { // glGetProgramEnvParameterdvARB +case 5621: { // glGetProgramEnvParameterdvARB GLenum *target = (GLenum *) bp; bp += 4; GLuint *index = (GLuint *) bp; bp += 4; GLdouble params[4] = {0.0,0.0,0.0,0.0}; @@ -4653,7 +4661,7 @@ case 5620: { // glGetProgramEnvParameterdvARB rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; driver_send_term(port,caller,rt,AP); }; break; -case 5621: { // glGetProgramEnvParameterfvARB +case 5622: { // glGetProgramEnvParameterfvARB GLenum *target = (GLenum *) bp; bp += 4; GLuint *index = (GLuint *) bp; bp += 4; GLfloat params[4] = {0.0,0.0,0.0,0.0}; @@ -4670,7 +4678,7 @@ case 5621: { // glGetProgramEnvParameterfvARB rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; driver_send_term(port,caller,rt,AP); }; break; -case 5622: { // glGetProgramLocalParameterdvARB +case 5623: { // glGetProgramLocalParameterdvARB GLenum *target = (GLenum *) bp; bp += 4; GLuint *index = (GLuint *) bp; bp += 4; GLdouble params[4] = {0.0,0.0,0.0,0.0}; @@ -4686,7 +4694,7 @@ case 5622: { // glGetProgramLocalParameterdvARB rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; driver_send_term(port,caller,rt,AP); }; break; -case 5623: { // glGetProgramLocalParameterfvARB +case 5624: { // glGetProgramLocalParameterfvARB GLenum *target = (GLenum *) bp; bp += 4; GLuint *index = (GLuint *) bp; bp += 4; GLfloat params[4] = {0.0,0.0,0.0,0.0}; @@ -4703,7 +4711,7 @@ case 5623: { // glGetProgramLocalParameterfvARB rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; driver_send_term(port,caller,rt,AP); }; break; -case 5624: { // glGetProgramStringARB +case 5625: { // glGetProgramStringARB GLenum *target = (GLenum *) bp; bp += 4; GLenum *pname = (GLenum *) bp; bp += 4; GLvoid *string = (GLvoid *) bins[0]; @@ -4714,7 +4722,7 @@ case 5624: { // glGetProgramStringARB rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; driver_send_term(port,caller,rt,AP); }; break; -case 5625: { // glGetBufferParameterivARB +case 5626: { // glGetBufferParameterivARB GLenum *target = (GLenum *) bp; bp += 4; GLenum *pname = (GLenum *) bp; bp += 4; GLint params[16] = {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}; @@ -4742,11 +4750,11 @@ case 5625: { // glGetBufferParameterivARB rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; driver_send_term(port,caller,rt,AP); }; break; -case 5626: { // glDeleteObjectARB +case 5627: { // glDeleteObjectARB GLhandleARB obj = (GLhandleARB) * (GLuint64EXT *) bp; bp += 8; weglDeleteObjectARB(obj); }; break; -case 5627: { // glGetHandleARB +case 5628: { // glGetHandleARB GLenum *pname = (GLenum *) bp; bp += 4; GLhandleARB result = weglGetHandleARB(*pname); int AP = 0; ErlDrvTermData rt[6]; @@ -4755,12 +4763,12 @@ case 5627: { // glGetHandleARB rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; driver_send_term(port,caller,rt,AP); }; break; -case 5628: { // glDetachObjectARB +case 5629: { // glDetachObjectARB GLhandleARB containerObj = (GLhandleARB) * (GLuint64EXT *) bp; bp += 8; GLhandleARB attachedObj = (GLhandleARB) * (GLuint64EXT *) bp; bp += 8; weglDetachObjectARB(containerObj,attachedObj); }; break; -case 5629: { // glCreateShaderObjectARB +case 5630: { // glCreateShaderObjectARB GLenum *shaderType = (GLenum *) bp; bp += 4; GLhandleARB result = weglCreateShaderObjectARB(*shaderType); int AP = 0; ErlDrvTermData rt[6]; @@ -4769,7 +4777,7 @@ case 5629: { // glCreateShaderObjectARB rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; driver_send_term(port,caller,rt,AP); }; break; -case 5630: { // glShaderSourceARB +case 5631: { // glShaderSourceARB GLhandleARB shaderObj = (GLhandleARB) * (GLuint64EXT *) bp; bp += 8; int * stringLen = (int *) bp; bp += 4; int * stringTotSize = (int *) bp; bp += 4; @@ -4781,11 +4789,11 @@ case 5630: { // glShaderSourceARB weglShaderSourceARB(shaderObj,*stringLen,(const GLchar **) string,NULL); driver_free(string); }; break; -case 5631: { // glCompileShaderARB +case 5632: { // glCompileShaderARB GLhandleARB shaderObj = (GLhandleARB) * (GLuint64EXT *) bp; bp += 8; weglCompileShaderARB(shaderObj); }; break; -case 5632: { // glCreateProgramObjectARB +case 5633: { // glCreateProgramObjectARB GLhandleARB result = weglCreateProgramObjectARB(); int AP = 0; ErlDrvTermData rt[6]; rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); @@ -4793,24 +4801,24 @@ case 5632: { // glCreateProgramObjectARB rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; driver_send_term(port,caller,rt,AP); }; break; -case 5633: { // glAttachObjectARB +case 5634: { // glAttachObjectARB GLhandleARB containerObj = (GLhandleARB) * (GLuint64EXT *) bp; bp += 8; GLhandleARB obj = (GLhandleARB) * (GLuint64EXT *) bp; bp += 8; weglAttachObjectARB(containerObj,obj); }; break; -case 5634: { // glLinkProgramARB +case 5635: { // glLinkProgramARB GLhandleARB programObj = (GLhandleARB) * (GLuint64EXT *) bp; bp += 8; weglLinkProgramARB(programObj); }; break; -case 5635: { // glUseProgramObjectARB +case 5636: { // glUseProgramObjectARB GLhandleARB programObj = (GLhandleARB) * (GLuint64EXT *) bp; bp += 8; weglUseProgramObjectARB(programObj); }; break; -case 5636: { // glValidateProgramARB +case 5637: { // glValidateProgramARB GLhandleARB programObj = (GLhandleARB) * (GLuint64EXT *) bp; bp += 8; weglValidateProgramARB(programObj); }; break; -case 5637: { // glGetObjectParameterfvARB +case 5638: { // glGetObjectParameterfvARB GLhandleARB obj = (GLhandleARB) * (GLuint64EXT *) bp; bp += 8; GLenum *pname = (GLenum *) bp; bp += 4; GLfloat params[1] = {0.0}; @@ -4822,7 +4830,7 @@ case 5637: { // glGetObjectParameterfvARB rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; driver_send_term(port,caller,rt,AP); }; break; -case 5638: { // glGetObjectParameterivARB +case 5639: { // glGetObjectParameterivARB GLhandleARB obj = (GLhandleARB) * (GLuint64EXT *) bp; bp += 8; GLenum *pname = (GLenum *) bp; bp += 4; GLint params[1] = {0}; @@ -4833,7 +4841,7 @@ case 5638: { // glGetObjectParameterivARB rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; driver_send_term(port,caller,rt,AP); }; break; -case 5639: { // glGetInfoLogARB +case 5640: { // glGetInfoLogARB GLhandleARB obj = (GLhandleARB) * (GLuint64EXT *) bp; bp += 8; GLsizei *maxLength = (GLsizei *) bp; bp += 4; GLsizei length[1] = {0}; @@ -4847,7 +4855,7 @@ case 5639: { // glGetInfoLogARB driver_send_term(port,caller,rt,AP); driver_free(infoLog); }; break; -case 5640: { // glGetAttachedObjectsARB +case 5641: { // glGetAttachedObjectsARB GLhandleARB containerObj = (GLhandleARB) * (GLuint64EXT *) bp; bp += 8; GLsizei *maxCount = (GLsizei *) bp; bp += 4; GLsizei count[1] = {0}; @@ -4865,7 +4873,7 @@ case 5640: { // glGetAttachedObjectsARB driver_free(rt); driver_free(obj); }; break; -case 5641: { // glGetUniformLocationARB +case 5642: { // glGetUniformLocationARB GLhandleARB programObj = (GLhandleARB) * (GLuint64EXT *) bp; bp += 8; GLchar *name = (GLchar *) bp; int nameLen[1] = {(int)strlen((char *)name)}; bp += nameLen[0]+1+((8-((1+nameLen[0]+0)%8))%8); @@ -4876,7 +4884,7 @@ case 5641: { // glGetUniformLocationARB rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; driver_send_term(port,caller,rt,AP); }; break; -case 5642: { // glGetActiveUniformARB +case 5643: { // glGetActiveUniformARB GLhandleARB programObj = (GLhandleARB) * (GLuint64EXT *) bp; bp += 8; GLuint *index = (GLuint *) bp; bp += 4; GLsizei *maxLength = (GLsizei *) bp; bp += 4; @@ -4896,7 +4904,7 @@ case 5642: { // glGetActiveUniformARB driver_send_term(port,caller,rt,AP); driver_free(name); }; break; -case 5643: { // glGetUniformfvARB +case 5644: { // glGetUniformfvARB GLhandleARB programObj = (GLhandleARB) * (GLuint64EXT *) bp; bp += 8; GLint *location = (GLint *) bp; bp += 4; GLfloat params[16] = {0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0}; @@ -4925,7 +4933,7 @@ case 5643: { // glGetUniformfvARB rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; driver_send_term(port,caller,rt,AP); }; break; -case 5644: { // glGetUniformivARB +case 5645: { // glGetUniformivARB GLhandleARB programObj = (GLhandleARB) * (GLuint64EXT *) bp; bp += 8; GLint *location = (GLint *) bp; bp += 4; GLint params[16] = {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}; @@ -4953,7 +4961,7 @@ case 5644: { // glGetUniformivARB rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; driver_send_term(port,caller,rt,AP); }; break; -case 5645: { // glGetShaderSourceARB +case 5646: { // glGetShaderSourceARB GLhandleARB obj = (GLhandleARB) * (GLuint64EXT *) bp; bp += 8; GLsizei *maxLength = (GLsizei *) bp; bp += 4; GLsizei length[1] = {0}; @@ -4967,14 +4975,14 @@ case 5645: { // glGetShaderSourceARB driver_send_term(port,caller,rt,AP); driver_free(source); }; break; -case 5646: { // glBindAttribLocationARB +case 5647: { // glBindAttribLocationARB GLhandleARB programObj = (GLhandleARB) * (GLuint64EXT *) bp; bp += 8; GLuint *index = (GLuint *) bp; bp += 4; GLchar *name = (GLchar *) bp; int nameLen[1] = {(int)strlen((char *)name)}; bp += nameLen[0]+1+((8-((1+nameLen[0]+4)%8))%8); weglBindAttribLocationARB(programObj,*index,name); }; break; -case 5647: { // glGetActiveAttribARB +case 5648: { // glGetActiveAttribARB GLhandleARB programObj = (GLhandleARB) * (GLuint64EXT *) bp; bp += 8; GLuint *index = (GLuint *) bp; bp += 4; GLsizei *maxLength = (GLsizei *) bp; bp += 4; @@ -4994,7 +5002,7 @@ case 5647: { // glGetActiveAttribARB driver_send_term(port,caller,rt,AP); driver_free(name); }; break; -case 5648: { // glGetAttribLocationARB +case 5649: { // glGetAttribLocationARB GLhandleARB programObj = (GLhandleARB) * (GLuint64EXT *) bp; bp += 8; GLchar *name = (GLchar *) bp; int nameLen[1] = {(int)strlen((char *)name)}; bp += nameLen[0]+1+((8-((1+nameLen[0]+0)%8))%8); @@ -5005,7 +5013,7 @@ case 5648: { // glGetAttribLocationARB rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; driver_send_term(port,caller,rt,AP); }; break; -case 5649: { // glIsRenderbuffer +case 5650: { // glIsRenderbuffer GLuint *renderbuffer = (GLuint *) bp; bp += 4; GLboolean result = weglIsRenderbuffer(*renderbuffer); int AP = 0; ErlDrvTermData rt[6]; @@ -5014,17 +5022,17 @@ case 5649: { // glIsRenderbuffer rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; driver_send_term(port,caller,rt,AP); }; break; -case 5650: { // glBindRenderbuffer +case 5651: { // glBindRenderbuffer GLenum *target = (GLenum *) bp; bp += 4; GLuint *renderbuffer = (GLuint *) bp; bp += 4; weglBindRenderbuffer(*target,*renderbuffer); }; break; -case 5651: { // glDeleteRenderbuffers +case 5652: { // glDeleteRenderbuffers int * renderbuffersLen = (int *) bp; bp += 4; GLuint * renderbuffers = (GLuint *) bp; bp += *renderbuffersLen*4 + (8-((*renderbuffersLen*4+4)%8))%8; weglDeleteRenderbuffers(*renderbuffersLen,renderbuffers); }; break; -case 5652: { // glGenRenderbuffers +case 5653: { // glGenRenderbuffers GLsizei *n = (GLsizei *) bp; bp += 4; GLuint *renderbuffers; renderbuffers = (GLuint *) driver_alloc(sizeof(GLuint) * *n); @@ -5040,14 +5048,14 @@ case 5652: { // glGenRenderbuffers driver_free(rt); driver_free(renderbuffers); }; break; -case 5653: { // glRenderbufferStorage +case 5654: { // glRenderbufferStorage GLenum *target = (GLenum *) bp; bp += 4; GLenum *internalformat = (GLenum *) bp; bp += 4; GLsizei *width = (GLsizei *) bp; bp += 4; GLsizei *height = (GLsizei *) bp; bp += 4; weglRenderbufferStorage(*target,*internalformat,*width,*height); }; break; -case 5654: { // glGetRenderbufferParameteriv +case 5655: { // glGetRenderbufferParameteriv GLenum *target = (GLenum *) bp; bp += 4; GLenum *pname = (GLenum *) bp; bp += 4; GLint params[1] = {0}; @@ -5058,7 +5066,7 @@ case 5654: { // glGetRenderbufferParameteriv rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; driver_send_term(port,caller,rt,AP); }; break; -case 5655: { // glIsFramebuffer +case 5656: { // glIsFramebuffer GLuint *framebuffer = (GLuint *) bp; bp += 4; GLboolean result = weglIsFramebuffer(*framebuffer); int AP = 0; ErlDrvTermData rt[6]; @@ -5067,17 +5075,17 @@ case 5655: { // glIsFramebuffer rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; driver_send_term(port,caller,rt,AP); }; break; -case 5656: { // glBindFramebuffer +case 5657: { // glBindFramebuffer GLenum *target = (GLenum *) bp; bp += 4; GLuint *framebuffer = (GLuint *) bp; bp += 4; weglBindFramebuffer(*target,*framebuffer); }; break; -case 5657: { // glDeleteFramebuffers +case 5658: { // glDeleteFramebuffers int * framebuffersLen = (int *) bp; bp += 4; GLuint * framebuffers = (GLuint *) bp; bp += *framebuffersLen*4 + (8-((*framebuffersLen*4+4)%8))%8; weglDeleteFramebuffers(*framebuffersLen,framebuffers); }; break; -case 5658: { // glGenFramebuffers +case 5659: { // glGenFramebuffers GLsizei *n = (GLsizei *) bp; bp += 4; GLuint *framebuffers; framebuffers = (GLuint *) driver_alloc(sizeof(GLuint) * *n); @@ -5093,7 +5101,7 @@ case 5658: { // glGenFramebuffers driver_free(rt); driver_free(framebuffers); }; break; -case 5659: { // glCheckFramebufferStatus +case 5660: { // glCheckFramebufferStatus GLenum *target = (GLenum *) bp; bp += 4; GLenum result = weglCheckFramebufferStatus(*target); int AP = 0; ErlDrvTermData rt[6]; @@ -5102,7 +5110,7 @@ case 5659: { // glCheckFramebufferStatus rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; driver_send_term(port,caller,rt,AP); }; break; -case 5660: { // glFramebufferTexture1D +case 5661: { // glFramebufferTexture1D GLenum *target = (GLenum *) bp; bp += 4; GLenum *attachment = (GLenum *) bp; bp += 4; GLenum *textarget = (GLenum *) bp; bp += 4; @@ -5110,7 +5118,7 @@ case 5660: { // glFramebufferTexture1D GLint *level = (GLint *) bp; bp += 4; weglFramebufferTexture1D(*target,*attachment,*textarget,*texture,*level); }; break; -case 5661: { // glFramebufferTexture2D +case 5662: { // glFramebufferTexture2D GLenum *target = (GLenum *) bp; bp += 4; GLenum *attachment = (GLenum *) bp; bp += 4; GLenum *textarget = (GLenum *) bp; bp += 4; @@ -5118,7 +5126,7 @@ case 5661: { // glFramebufferTexture2D GLint *level = (GLint *) bp; bp += 4; weglFramebufferTexture2D(*target,*attachment,*textarget,*texture,*level); }; break; -case 5662: { // glFramebufferTexture3D +case 5663: { // glFramebufferTexture3D GLenum *target = (GLenum *) bp; bp += 4; GLenum *attachment = (GLenum *) bp; bp += 4; GLenum *textarget = (GLenum *) bp; bp += 4; @@ -5127,14 +5135,14 @@ case 5662: { // glFramebufferTexture3D GLint *zoffset = (GLint *) bp; bp += 4; weglFramebufferTexture3D(*target,*attachment,*textarget,*texture,*level,*zoffset); }; break; -case 5663: { // glFramebufferRenderbuffer +case 5664: { // glFramebufferRenderbuffer GLenum *target = (GLenum *) bp; bp += 4; GLenum *attachment = (GLenum *) bp; bp += 4; GLenum *renderbuffertarget = (GLenum *) bp; bp += 4; GLuint *renderbuffer = (GLuint *) bp; bp += 4; weglFramebufferRenderbuffer(*target,*attachment,*renderbuffertarget,*renderbuffer); }; break; -case 5664: { // glGetFramebufferAttachmentParameteriv +case 5665: { // glGetFramebufferAttachmentParameteriv GLenum *target = (GLenum *) bp; bp += 4; GLenum *attachment = (GLenum *) bp; bp += 4; GLenum *pname = (GLenum *) bp; bp += 4; @@ -5146,11 +5154,11 @@ case 5664: { // glGetFramebufferAttachmentParameteriv rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; driver_send_term(port,caller,rt,AP); }; break; -case 5665: { // glGenerateMipmap +case 5666: { // glGenerateMipmap GLenum *target = (GLenum *) bp; bp += 4; weglGenerateMipmap(*target); }; break; -case 5666: { // glBlitFramebuffer +case 5667: { // glBlitFramebuffer GLint *srcX0 = (GLint *) bp; bp += 4; GLint *srcY0 = (GLint *) bp; bp += 4; GLint *srcX1 = (GLint *) bp; bp += 4; @@ -5163,7 +5171,7 @@ case 5666: { // glBlitFramebuffer GLenum *filter = (GLenum *) bp; bp += 4; weglBlitFramebuffer(*srcX0,*srcY0,*srcX1,*srcY1,*dstX0,*dstY0,*dstX1,*dstY1,*mask,*filter); }; break; -case 5667: { // glRenderbufferStorageMultisample +case 5668: { // glRenderbufferStorageMultisample GLenum *target = (GLenum *) bp; bp += 4; GLsizei *samples = (GLsizei *) bp; bp += 4; GLenum *internalformat = (GLenum *) bp; bp += 4; @@ -5171,7 +5179,7 @@ case 5667: { // glRenderbufferStorageMultisample GLsizei *height = (GLsizei *) bp; bp += 4; weglRenderbufferStorageMultisample(*target,*samples,*internalformat,*width,*height); }; break; -case 5668: { // glFramebufferTextureLayer +case 5669: { // glFramebufferTextureLayer GLenum *target = (GLenum *) bp; bp += 4; GLenum *attachment = (GLenum *) bp; bp += 4; GLuint *texture = (GLuint *) bp; bp += 4; @@ -5179,7 +5187,7 @@ case 5668: { // glFramebufferTextureLayer GLint *layer = (GLint *) bp; bp += 4; weglFramebufferTextureLayer(*target,*attachment,*texture,*level,*layer); }; break; -case 5669: { // glFramebufferTextureFaceARB +case 5670: { // glFramebufferTextureFaceARB GLenum *target = (GLenum *) bp; bp += 4; GLenum *attachment = (GLenum *) bp; bp += 4; GLuint *texture = (GLuint *) bp; bp += 4; @@ -5187,23 +5195,23 @@ case 5669: { // glFramebufferTextureFaceARB GLenum *face = (GLenum *) bp; bp += 4; weglFramebufferTextureFaceARB(*target,*attachment,*texture,*level,*face); }; break; -case 5670: { // glFlushMappedBufferRange +case 5671: { // glFlushMappedBufferRange GLenum *target = (GLenum *) bp; bp += 4; bp += 4; GLintptr offset = (GLintptr) * (GLuint64EXT *) bp; bp += 8; GLsizeiptr length = (GLsizeiptr) * (GLuint64EXT *) bp; bp += 8; weglFlushMappedBufferRange(*target,offset,length); }; break; -case 5671: { // glBindVertexArray +case 5672: { // glBindVertexArray GLuint *array = (GLuint *) bp; bp += 4; weglBindVertexArray(*array); }; break; -case 5672: { // glDeleteVertexArrays +case 5673: { // glDeleteVertexArrays int * arraysLen = (int *) bp; bp += 4; GLuint * arrays = (GLuint *) bp; bp += *arraysLen*4 + (8-((*arraysLen*4+4)%8))%8; weglDeleteVertexArrays(*arraysLen,arrays); }; break; -case 5673: { // glGenVertexArrays +case 5674: { // glGenVertexArrays GLsizei *n = (GLsizei *) bp; bp += 4; GLuint *arrays; arrays = (GLuint *) driver_alloc(sizeof(GLuint) * *n); @@ -5219,7 +5227,7 @@ case 5673: { // glGenVertexArrays driver_free(rt); driver_free(arrays); }; break; -case 5674: { // glIsVertexArray +case 5675: { // glIsVertexArray GLuint *array = (GLuint *) bp; bp += 4; GLboolean result = weglIsVertexArray(*array); int AP = 0; ErlDrvTermData rt[6]; @@ -5228,7 +5236,7 @@ case 5674: { // glIsVertexArray rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; driver_send_term(port,caller,rt,AP); }; break; -case 5675: { // glGetUniformIndices +case 5676: { // glGetUniformIndices GLuint *program = (GLuint *) bp; bp += 4; int * uniformNamesLen = (int *) bp; bp += 4; int * uniformNamesTotSize = (int *) bp; bp += 4; @@ -5252,7 +5260,7 @@ case 5675: { // glGetUniformIndices driver_free(uniformIndices); driver_free(uniformNames); }; break; -case 5676: { // glGetActiveUniformsiv +case 5677: { // glGetActiveUniformsiv GLuint *program = (GLuint *) bp; bp += 4; int * uniformIndicesLen = (int *) bp; bp += 4; GLuint * uniformIndices = (GLuint *) bp; bp += *uniformIndicesLen*4 + (8-((*uniformIndicesLen*4+0)%8))%8; @@ -5271,7 +5279,7 @@ case 5676: { // glGetActiveUniformsiv driver_free(rt); driver_free(params); }; break; -case 5677: { // glGetActiveUniformName +case 5678: { // glGetActiveUniformName GLuint *program = (GLuint *) bp; bp += 4; GLuint *uniformIndex = (GLuint *) bp; bp += 4; GLsizei *bufSize = (GLsizei *) bp; bp += 4; @@ -5286,7 +5294,7 @@ case 5677: { // glGetActiveUniformName driver_send_term(port,caller,rt,AP); driver_free(uniformName); }; break; -case 5678: { // glGetUniformBlockIndex +case 5679: { // glGetUniformBlockIndex GLuint *program = (GLuint *) bp; bp += 4; GLchar *uniformBlockName = (GLchar *) bp; int uniformBlockNameLen[1] = {(int)strlen((char *)uniformBlockName)}; bp += uniformBlockNameLen[0]+1+((8-((1+uniformBlockNameLen[0]+4)%8))%8); @@ -5297,7 +5305,7 @@ case 5678: { // glGetUniformBlockIndex rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; driver_send_term(port,caller,rt,AP); }; break; -case 5679: { // glGetActiveUniformBlockiv +case 5680: { // glGetActiveUniformBlockiv GLuint *program = (GLuint *) bp; bp += 4; GLuint *uniformBlockIndex = (GLuint *) bp; bp += 4; GLenum *pname = (GLenum *) bp; bp += 4; @@ -5309,7 +5317,7 @@ case 5679: { // glGetActiveUniformBlockiv rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; driver_send_term(port,caller,rt,AP); }; break; -case 5680: { // glGetActiveUniformBlockName +case 5681: { // glGetActiveUniformBlockName GLuint *program = (GLuint *) bp; bp += 4; GLuint *uniformBlockIndex = (GLuint *) bp; bp += 4; GLsizei *bufSize = (GLsizei *) bp; bp += 4; @@ -5324,13 +5332,13 @@ case 5680: { // glGetActiveUniformBlockName driver_send_term(port,caller,rt,AP); driver_free(uniformBlockName); }; break; -case 5681: { // glUniformBlockBinding +case 5682: { // glUniformBlockBinding GLuint *program = (GLuint *) bp; bp += 4; GLuint *uniformBlockIndex = (GLuint *) bp; bp += 4; GLuint *uniformBlockBinding = (GLuint *) bp; bp += 4; weglUniformBlockBinding(*program,*uniformBlockIndex,*uniformBlockBinding); }; break; -case 5682: { // glCopyBufferSubData +case 5683: { // glCopyBufferSubData GLenum *readTarget = (GLenum *) bp; bp += 4; GLenum *writeTarget = (GLenum *) bp; bp += 4; GLintptr readOffset = (GLintptr) * (GLuint64EXT *) bp; bp += 8; @@ -5338,7 +5346,7 @@ case 5682: { // glCopyBufferSubData GLsizeiptr size = (GLsizeiptr) * (GLuint64EXT *) bp; bp += 8; weglCopyBufferSubData(*readTarget,*writeTarget,readOffset,writeOffset,size); }; break; -case 5683: { // glDrawElementsBaseVertex +case 5684: { // glDrawElementsBaseVertex GLenum *mode = (GLenum *) bp; bp += 4; GLsizei *count = (GLsizei *) bp; bp += 4; GLenum *type = (GLenum *) bp; bp += 4; @@ -5346,7 +5354,7 @@ case 5683: { // glDrawElementsBaseVertex GLint *basevertex = (GLint *) bp; bp += 4; weglDrawElementsBaseVertex(*mode,*count,*type,indices,*basevertex); }; break; -case 5684: { // glDrawElementsBaseVertex +case 5685: { // glDrawElementsBaseVertex GLenum *mode = (GLenum *) bp; bp += 4; GLsizei *count = (GLsizei *) bp; bp += 4; GLenum *type = (GLenum *) bp; bp += 4; @@ -5354,7 +5362,7 @@ case 5684: { // glDrawElementsBaseVertex GLint *basevertex = (GLint *) bp; bp += 4; weglDrawElementsBaseVertex(*mode,*count,*type,indices,*basevertex); }; break; -case 5685: { // glDrawRangeElementsBaseVertex +case 5686: { // glDrawRangeElementsBaseVertex GLenum *mode = (GLenum *) bp; bp += 4; GLuint *start = (GLuint *) bp; bp += 4; GLuint *end = (GLuint *) bp; bp += 4; @@ -5364,7 +5372,7 @@ case 5685: { // glDrawRangeElementsBaseVertex GLint *basevertex = (GLint *) bp; bp += 4; weglDrawRangeElementsBaseVertex(*mode,*start,*end,*count,*type,indices,*basevertex); }; break; -case 5686: { // glDrawRangeElementsBaseVertex +case 5687: { // glDrawRangeElementsBaseVertex GLenum *mode = (GLenum *) bp; bp += 4; GLuint *start = (GLuint *) bp; bp += 4; GLuint *end = (GLuint *) bp; bp += 4; @@ -5374,7 +5382,7 @@ case 5686: { // glDrawRangeElementsBaseVertex GLint *basevertex = (GLint *) bp; bp += 4; weglDrawRangeElementsBaseVertex(*mode,*start,*end,*count,*type,indices,*basevertex); }; break; -case 5687: { // glDrawElementsInstancedBaseVertex +case 5688: { // glDrawElementsInstancedBaseVertex GLenum *mode = (GLenum *) bp; bp += 4; GLsizei *count = (GLsizei *) bp; bp += 4; GLenum *type = (GLenum *) bp; bp += 4; @@ -5383,7 +5391,7 @@ case 5687: { // glDrawElementsInstancedBaseVertex GLint *basevertex = (GLint *) bp; bp += 4; weglDrawElementsInstancedBaseVertex(*mode,*count,*type,indices,*primcount,*basevertex); }; break; -case 5688: { // glDrawElementsInstancedBaseVertex +case 5689: { // glDrawElementsInstancedBaseVertex GLenum *mode = (GLenum *) bp; bp += 4; GLsizei *count = (GLsizei *) bp; bp += 4; GLenum *type = (GLenum *) bp; bp += 4; @@ -5392,11 +5400,11 @@ case 5688: { // glDrawElementsInstancedBaseVertex GLint *basevertex = (GLint *) bp; bp += 4; weglDrawElementsInstancedBaseVertex(*mode,*count,*type,indices,*primcount,*basevertex); }; break; -case 5689: { // glProvokingVertex +case 5690: { // glProvokingVertex GLenum *mode = (GLenum *) bp; bp += 4; weglProvokingVertex(*mode); }; break; -case 5690: { // glFenceSync +case 5691: { // glFenceSync GLenum *condition = (GLenum *) bp; bp += 4; GLbitfield *flags = (GLbitfield *) bp; bp += 4; GLsync result = weglFenceSync(*condition,*flags); @@ -5406,7 +5414,7 @@ case 5690: { // glFenceSync rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; driver_send_term(port,caller,rt,AP); }; break; -case 5691: { // glIsSync +case 5692: { // glIsSync GLsync sync = (GLsync) * (GLuint64EXT *) bp; bp += 8; GLboolean result = weglIsSync(sync); int AP = 0; ErlDrvTermData rt[6]; @@ -5415,11 +5423,11 @@ case 5691: { // glIsSync rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; driver_send_term(port,caller,rt,AP); }; break; -case 5692: { // glDeleteSync +case 5693: { // glDeleteSync GLsync sync = (GLsync) * (GLuint64EXT *) bp; bp += 8; weglDeleteSync(sync); }; break; -case 5693: { // glClientWaitSync +case 5694: { // glClientWaitSync GLsync sync = (GLsync) * (GLuint64EXT *) bp; bp += 8; GLbitfield *flags = (GLbitfield *) bp; bp += 4; bp += 4; @@ -5431,14 +5439,14 @@ case 5693: { // glClientWaitSync rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; driver_send_term(port,caller,rt,AP); }; break; -case 5694: { // glWaitSync +case 5695: { // glWaitSync GLsync sync = (GLsync) * (GLuint64EXT *) bp; bp += 8; GLbitfield *flags = (GLbitfield *) bp; bp += 4; bp += 4; GLuint64 timeout = (GLuint64) * (GLuint64EXT *) bp; bp += 8; weglWaitSync(sync,*flags,timeout); }; break; -case 5695: { // glGetInteger64v +case 5696: { // glGetInteger64v GLenum *pname = (GLenum *) bp; bp += 4; GLint64 params[16] = {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}; weglGetInteger64v(*pname,params); @@ -5465,7 +5473,7 @@ case 5695: { // glGetInteger64v rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; driver_send_term(port,caller,rt,AP); }; break; -case 5696: { // glGetSynciv +case 5697: { // glGetSynciv GLsync sync = (GLsync) * (GLuint64EXT *) bp; bp += 8; GLenum *pname = (GLenum *) bp; bp += 4; GLsizei *bufSize = (GLsizei *) bp; bp += 4; @@ -5484,7 +5492,7 @@ case 5696: { // glGetSynciv driver_free(rt); driver_free(values); }; break; -case 5697: { // glTexImage2DMultisample +case 5698: { // glTexImage2DMultisample GLenum *target = (GLenum *) bp; bp += 4; GLsizei *samples = (GLsizei *) bp; bp += 4; GLint *internalformat = (GLint *) bp; bp += 4; @@ -5493,7 +5501,7 @@ case 5697: { // glTexImage2DMultisample GLboolean *fixedsamplelocations = (GLboolean *) bp; bp += 1; weglTexImage2DMultisample(*target,*samples,*internalformat,*width,*height,*fixedsamplelocations); }; break; -case 5698: { // glTexImage3DMultisample +case 5699: { // glTexImage3DMultisample GLenum *target = (GLenum *) bp; bp += 4; GLsizei *samples = (GLsizei *) bp; bp += 4; GLint *internalformat = (GLint *) bp; bp += 4; @@ -5503,7 +5511,7 @@ case 5698: { // glTexImage3DMultisample GLboolean *fixedsamplelocations = (GLboolean *) bp; bp += 1; weglTexImage3DMultisample(*target,*samples,*internalformat,*width,*height,*depth,*fixedsamplelocations); }; break; -case 5699: { // glGetMultisamplefv +case 5700: { // glGetMultisamplefv GLenum *pname = (GLenum *) bp; bp += 4; GLuint *index = (GLuint *) bp; bp += 4; GLfloat val[2] = {0.0,0.0}; @@ -5518,12 +5526,12 @@ case 5699: { // glGetMultisamplefv rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; driver_send_term(port,caller,rt,AP); }; break; -case 5700: { // glSampleMaski +case 5701: { // glSampleMaski GLuint *index = (GLuint *) bp; bp += 4; GLbitfield *mask = (GLbitfield *) bp; bp += 4; weglSampleMaski(*index,*mask); }; break; -case 5701: { // glNamedStringARB +case 5702: { // glNamedStringARB GLenum *type = (GLenum *) bp; bp += 4; GLchar *name = (GLchar *) bp; int nameLen[1] = {(int)strlen((char *)name)}; bp += nameLen[0]+1+((8-((1+nameLen[0]+4)%8))%8); @@ -5531,12 +5539,12 @@ case 5701: { // glNamedStringARB int stringLen[1] = {(int)strlen((char *)string)}; bp += stringLen[0]+1+((8-((1+stringLen[0]+0)%8))%8); weglNamedStringARB(*type,*nameLen,name,*stringLen,string); }; break; -case 5702: { // glDeleteNamedStringARB +case 5703: { // glDeleteNamedStringARB GLchar *name = (GLchar *) bp; int nameLen[1] = {(int)strlen((char *)name)}; bp += nameLen[0]+1+((8-((1+nameLen[0]+0)%8))%8); weglDeleteNamedStringARB(*nameLen,name); }; break; -case 5703: { // glCompileShaderIncludeARB +case 5704: { // glCompileShaderIncludeARB GLuint *shader = (GLuint *) bp; bp += 4; int * pathLen = (int *) bp; bp += 4; int * pathTotSize = (int *) bp; bp += 4; @@ -5548,7 +5556,7 @@ case 5703: { // glCompileShaderIncludeARB weglCompileShaderIncludeARB(*shader,*pathLen,(const GLchar **) path,NULL); driver_free(path); }; break; -case 5704: { // glIsNamedStringARB +case 5705: { // glIsNamedStringARB GLchar *name = (GLchar *) bp; int nameLen[1] = {(int)strlen((char *)name)}; bp += nameLen[0]+1+((8-((1+nameLen[0]+0)%8))%8); GLboolean result = weglIsNamedStringARB(*nameLen,name); @@ -5558,7 +5566,7 @@ case 5704: { // glIsNamedStringARB rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; driver_send_term(port,caller,rt,AP); }; break; -case 5705: { // glGetNamedStringARB +case 5706: { // glGetNamedStringARB GLchar *name = (GLchar *) bp; int nameLen[1] = {(int)strlen((char *)name)}; bp += nameLen[0]+1+((8-((1+nameLen[0]+0)%8))%8); GLsizei *bufSize = (GLsizei *) bp; bp += 4; @@ -5573,7 +5581,7 @@ case 5705: { // glGetNamedStringARB driver_send_term(port,caller,rt,AP); driver_free(string); }; break; -case 5706: { // glGetNamedStringivARB +case 5707: { // glGetNamedStringivARB GLchar *name = (GLchar *) bp; int nameLen[1] = {(int)strlen((char *)name)}; bp += nameLen[0]+1+((8-((1+nameLen[0]+0)%8))%8); GLenum *pname = (GLenum *) bp; bp += 4; @@ -5585,7 +5593,7 @@ case 5706: { // glGetNamedStringivARB rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; driver_send_term(port,caller,rt,AP); }; break; -case 5707: { // glBindFragDataLocationIndexed +case 5708: { // glBindFragDataLocationIndexed GLuint *program = (GLuint *) bp; bp += 4; GLuint *colorNumber = (GLuint *) bp; bp += 4; GLuint *index = (GLuint *) bp; bp += 4; @@ -5593,7 +5601,7 @@ case 5707: { // glBindFragDataLocationIndexed int nameLen[1] = {(int)strlen((char *)name)}; bp += nameLen[0]+1+((8-((1+nameLen[0]+4)%8))%8); weglBindFragDataLocationIndexed(*program,*colorNumber,*index,name); }; break; -case 5708: { // glGetFragDataIndex +case 5709: { // glGetFragDataIndex GLuint *program = (GLuint *) bp; bp += 4; GLchar *name = (GLchar *) bp; int nameLen[1] = {(int)strlen((char *)name)}; bp += nameLen[0]+1+((8-((1+nameLen[0]+4)%8))%8); @@ -5604,7 +5612,7 @@ case 5708: { // glGetFragDataIndex rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; driver_send_term(port,caller,rt,AP); }; break; -case 5709: { // glGenSamplers +case 5710: { // glGenSamplers GLsizei *count = (GLsizei *) bp; bp += 4; GLuint *samplers; samplers = (GLuint *) driver_alloc(sizeof(GLuint) * *count); @@ -5620,12 +5628,12 @@ case 5709: { // glGenSamplers driver_free(rt); driver_free(samplers); }; break; -case 5710: { // glDeleteSamplers +case 5711: { // glDeleteSamplers int * samplersLen = (int *) bp; bp += 4; GLuint * samplers = (GLuint *) bp; bp += *samplersLen*4 + (8-((*samplersLen*4+4)%8))%8; weglDeleteSamplers(*samplersLen,samplers); }; break; -case 5711: { // glIsSampler +case 5712: { // glIsSampler GLuint *sampler = (GLuint *) bp; bp += 4; GLboolean result = weglIsSampler(*sampler); int AP = 0; ErlDrvTermData rt[6]; @@ -5634,52 +5642,52 @@ case 5711: { // glIsSampler rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; driver_send_term(port,caller,rt,AP); }; break; -case 5712: { // glBindSampler +case 5713: { // glBindSampler GLuint *unit = (GLuint *) bp; bp += 4; GLuint *sampler = (GLuint *) bp; bp += 4; weglBindSampler(*unit,*sampler); }; break; -case 5713: { // glSamplerParameteri +case 5714: { // glSamplerParameteri GLuint *sampler = (GLuint *) bp; bp += 4; GLenum *pname = (GLenum *) bp; bp += 4; GLint *param = (GLint *) bp; bp += 4; weglSamplerParameteri(*sampler,*pname,*param); }; break; -case 5714: { // glSamplerParameteriv +case 5715: { // glSamplerParameteriv GLuint *sampler = (GLuint *) bp; bp += 4; GLenum *pname = (GLenum *) bp; bp += 4; int * paramLen = (int *) bp; bp += 4; GLint * param = (GLint *) bp; bp += *paramLen*4 + (8-((*paramLen*4+4)%8))%8; weglSamplerParameteriv(*sampler,*pname,param); }; break; -case 5715: { // glSamplerParameterf +case 5716: { // glSamplerParameterf GLuint *sampler = (GLuint *) bp; bp += 4; GLenum *pname = (GLenum *) bp; bp += 4; GLfloat *param = (GLfloat *) bp; bp += 4; weglSamplerParameterf(*sampler,*pname,*param); }; break; -case 5716: { // glSamplerParameterfv +case 5717: { // glSamplerParameterfv GLuint *sampler = (GLuint *) bp; bp += 4; GLenum *pname = (GLenum *) bp; bp += 4; int * paramLen = (int *) bp; bp += 4; GLfloat * param = (GLfloat *) bp; bp += *paramLen*4 + (8-((*paramLen*4+4)%8))%8; weglSamplerParameterfv(*sampler,*pname,param); }; break; -case 5717: { // glSamplerParameterIiv +case 5718: { // glSamplerParameterIiv GLuint *sampler = (GLuint *) bp; bp += 4; GLenum *pname = (GLenum *) bp; bp += 4; int * paramLen = (int *) bp; bp += 4; GLint * param = (GLint *) bp; bp += *paramLen*4 + (8-((*paramLen*4+4)%8))%8; weglSamplerParameterIiv(*sampler,*pname,param); }; break; -case 5718: { // glSamplerParameterIuiv +case 5719: { // glSamplerParameterIuiv GLuint *sampler = (GLuint *) bp; bp += 4; GLenum *pname = (GLenum *) bp; bp += 4; int * paramLen = (int *) bp; bp += 4; GLuint * param = (GLuint *) bp; bp += *paramLen*4 + (8-((*paramLen*4+4)%8))%8; weglSamplerParameterIuiv(*sampler,*pname,param); }; break; -case 5719: { // glGetSamplerParameteriv +case 5720: { // glGetSamplerParameteriv GLuint *sampler = (GLuint *) bp; bp += 4; GLenum *pname = (GLenum *) bp; bp += 4; GLint params[4] = {0,0,0,0}; @@ -5695,7 +5703,7 @@ case 5719: { // glGetSamplerParameteriv rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; driver_send_term(port,caller,rt,AP); }; break; -case 5720: { // glGetSamplerParameterIiv +case 5721: { // glGetSamplerParameterIiv GLuint *sampler = (GLuint *) bp; bp += 4; GLenum *pname = (GLenum *) bp; bp += 4; GLint params[4] = {0,0,0,0}; @@ -5711,7 +5719,7 @@ case 5720: { // glGetSamplerParameterIiv rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; driver_send_term(port,caller,rt,AP); }; break; -case 5721: { // glGetSamplerParameterfv +case 5722: { // glGetSamplerParameterfv GLuint *sampler = (GLuint *) bp; bp += 4; GLenum *pname = (GLenum *) bp; bp += 4; GLfloat params[4] = {0.0,0.0,0.0,0.0}; @@ -5728,7 +5736,7 @@ case 5721: { // glGetSamplerParameterfv rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; driver_send_term(port,caller,rt,AP); }; break; -case 5722: { // glGetSamplerParameterIuiv +case 5723: { // glGetSamplerParameterIuiv GLuint *sampler = (GLuint *) bp; bp += 4; GLenum *pname = (GLenum *) bp; bp += 4; GLuint params[4] = {0,0,0,0}; @@ -5744,12 +5752,12 @@ case 5722: { // glGetSamplerParameterIuiv rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; driver_send_term(port,caller,rt,AP); }; break; -case 5723: { // glQueryCounter +case 5724: { // glQueryCounter GLuint *id = (GLuint *) bp; bp += 4; GLenum *target = (GLenum *) bp; bp += 4; weglQueryCounter(*id,*target); }; break; -case 5724: { // glGetQueryObjecti64v +case 5725: { // glGetQueryObjecti64v GLuint *id = (GLuint *) bp; bp += 4; GLenum *pname = (GLenum *) bp; bp += 4; GLint64 params[1] = {0}; @@ -5760,7 +5768,7 @@ case 5724: { // glGetQueryObjecti64v rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; driver_send_term(port,caller,rt,AP); }; break; -case 5725: { // glGetQueryObjectui64v +case 5726: { // glGetQueryObjectui64v GLuint *id = (GLuint *) bp; bp += 4; GLenum *pname = (GLenum *) bp; bp += 4; GLuint64 params[1] = {0}; @@ -5771,42 +5779,42 @@ case 5725: { // glGetQueryObjectui64v rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; driver_send_term(port,caller,rt,AP); }; break; -case 5726: { // glDrawArraysIndirect +case 5727: { // glDrawArraysIndirect GLenum *mode = (GLenum *) bp; bp += 4; GLvoid *indirect = (GLvoid *) (ErlDrvSInt) * (int *) bp; bp += 4; weglDrawArraysIndirect(*mode,indirect); }; break; -case 5727: { // glDrawArraysIndirect +case 5728: { // glDrawArraysIndirect GLenum *mode = (GLenum *) bp; bp += 4; GLvoid *indirect = (GLvoid *) bins[0]; weglDrawArraysIndirect(*mode,indirect); }; break; -case 5728: { // glDrawElementsIndirect +case 5729: { // glDrawElementsIndirect GLenum *mode = (GLenum *) bp; bp += 4; GLenum *type = (GLenum *) bp; bp += 4; GLvoid *indirect = (GLvoid *) (ErlDrvSInt) * (int *) bp; bp += 4; weglDrawElementsIndirect(*mode,*type,indirect); }; break; -case 5729: { // glDrawElementsIndirect +case 5730: { // glDrawElementsIndirect GLenum *mode = (GLenum *) bp; bp += 4; GLenum *type = (GLenum *) bp; bp += 4; GLvoid *indirect = (GLvoid *) bins[0]; weglDrawElementsIndirect(*mode,*type,indirect); }; break; -case 5730: { // glUniform1d +case 5731: { // glUniform1d GLint *location = (GLint *) bp; bp += 4; bp += 4; GLdouble *x = (GLdouble *) bp; bp += 8; weglUniform1d(*location,*x); }; break; -case 5731: { // glUniform2d +case 5732: { // glUniform2d GLint *location = (GLint *) bp; bp += 4; bp += 4; GLdouble *x = (GLdouble *) bp; bp += 8; GLdouble *y = (GLdouble *) bp; bp += 8; weglUniform2d(*location,*x,*y); }; break; -case 5732: { // glUniform3d +case 5733: { // glUniform3d GLint *location = (GLint *) bp; bp += 4; bp += 4; GLdouble *x = (GLdouble *) bp; bp += 8; @@ -5814,7 +5822,7 @@ case 5732: { // glUniform3d GLdouble *z = (GLdouble *) bp; bp += 8; weglUniform3d(*location,*x,*y,*z); }; break; -case 5733: { // glUniform4d +case 5734: { // glUniform4d GLint *location = (GLint *) bp; bp += 4; bp += 4; GLdouble *x = (GLdouble *) bp; bp += 8; @@ -5823,35 +5831,35 @@ case 5733: { // glUniform4d GLdouble *w = (GLdouble *) bp; bp += 8; weglUniform4d(*location,*x,*y,*z,*w); }; break; -case 5734: { // glUniform1dv +case 5735: { // glUniform1dv GLint *location = (GLint *) bp; bp += 4; bp += 4; int * valueLen = (int *) bp; bp += 8; GLdouble * value = (GLdouble *) bp; bp += *valueLen*8 + (8-((*valueLen*8+0)%8))%8; weglUniform1dv(*location,*valueLen,value); }; break; -case 5735: { // glUniform2dv +case 5736: { // glUniform2dv GLint *location = (GLint *) bp; bp += 4; bp += 4; int *valueLen = (int *) bp; bp += 8; GLdouble * value = (GLdouble *) bp; bp += *valueLen*16; weglUniform2dv(*location,*valueLen,value); }; break; -case 5736: { // glUniform3dv +case 5737: { // glUniform3dv GLint *location = (GLint *) bp; bp += 4; bp += 4; int *valueLen = (int *) bp; bp += 8; GLdouble * value = (GLdouble *) bp; bp += *valueLen*24; weglUniform3dv(*location,*valueLen,value); }; break; -case 5737: { // glUniform4dv +case 5738: { // glUniform4dv GLint *location = (GLint *) bp; bp += 4; bp += 4; int *valueLen = (int *) bp; bp += 8; GLdouble * value = (GLdouble *) bp; bp += *valueLen*32; weglUniform4dv(*location,*valueLen,value); }; break; -case 5738: { // glUniformMatrix2dv +case 5739: { // glUniformMatrix2dv GLint *location = (GLint *) bp; bp += 4; GLboolean *transpose = (GLboolean *) bp; bp += 1; bp += 3; @@ -5859,7 +5867,7 @@ case 5738: { // glUniformMatrix2dv GLdouble * value = (GLdouble *) bp; bp += *valueLen*32; weglUniformMatrix2dv(*location,*valueLen,*transpose,value); }; break; -case 5739: { // glUniformMatrix3dv +case 5740: { // glUniformMatrix3dv GLint *location = (GLint *) bp; bp += 4; GLboolean *transpose = (GLboolean *) bp; bp += 1; bp += 3; @@ -5867,7 +5875,7 @@ case 5739: { // glUniformMatrix3dv GLdouble * value = (GLdouble *) bp; bp += *valueLen*72; weglUniformMatrix3dv(*location,*valueLen,*transpose,value); }; break; -case 5740: { // glUniformMatrix4dv +case 5741: { // glUniformMatrix4dv GLint *location = (GLint *) bp; bp += 4; GLboolean *transpose = (GLboolean *) bp; bp += 1; bp += 3; @@ -5875,7 +5883,7 @@ case 5740: { // glUniformMatrix4dv GLdouble * value = (GLdouble *) bp; bp += *valueLen*128; weglUniformMatrix4dv(*location,*valueLen,*transpose,value); }; break; -case 5741: { // glUniformMatrix2x3dv +case 5742: { // glUniformMatrix2x3dv GLint *location = (GLint *) bp; bp += 4; GLboolean *transpose = (GLboolean *) bp; bp += 1; bp += 3; @@ -5883,7 +5891,7 @@ case 5741: { // glUniformMatrix2x3dv GLdouble * value = (GLdouble *) bp; bp += *valueLen*48; weglUniformMatrix2x3dv(*location,*valueLen,*transpose,value); }; break; -case 5742: { // glUniformMatrix2x4dv +case 5743: { // glUniformMatrix2x4dv GLint *location = (GLint *) bp; bp += 4; GLboolean *transpose = (GLboolean *) bp; bp += 1; bp += 3; @@ -5891,7 +5899,7 @@ case 5742: { // glUniformMatrix2x4dv GLdouble * value = (GLdouble *) bp; bp += *valueLen*64; weglUniformMatrix2x4dv(*location,*valueLen,*transpose,value); }; break; -case 5743: { // glUniformMatrix3x2dv +case 5744: { // glUniformMatrix3x2dv GLint *location = (GLint *) bp; bp += 4; GLboolean *transpose = (GLboolean *) bp; bp += 1; bp += 3; @@ -5899,7 +5907,7 @@ case 5743: { // glUniformMatrix3x2dv GLdouble * value = (GLdouble *) bp; bp += *valueLen*48; weglUniformMatrix3x2dv(*location,*valueLen,*transpose,value); }; break; -case 5744: { // glUniformMatrix3x4dv +case 5745: { // glUniformMatrix3x4dv GLint *location = (GLint *) bp; bp += 4; GLboolean *transpose = (GLboolean *) bp; bp += 1; bp += 3; @@ -5907,7 +5915,7 @@ case 5744: { // glUniformMatrix3x4dv GLdouble * value = (GLdouble *) bp; bp += *valueLen*96; weglUniformMatrix3x4dv(*location,*valueLen,*transpose,value); }; break; -case 5745: { // glUniformMatrix4x2dv +case 5746: { // glUniformMatrix4x2dv GLint *location = (GLint *) bp; bp += 4; GLboolean *transpose = (GLboolean *) bp; bp += 1; bp += 3; @@ -5915,7 +5923,7 @@ case 5745: { // glUniformMatrix4x2dv GLdouble * value = (GLdouble *) bp; bp += *valueLen*64; weglUniformMatrix4x2dv(*location,*valueLen,*transpose,value); }; break; -case 5746: { // glUniformMatrix4x3dv +case 5747: { // glUniformMatrix4x3dv GLint *location = (GLint *) bp; bp += 4; GLboolean *transpose = (GLboolean *) bp; bp += 1; bp += 3; @@ -5923,7 +5931,7 @@ case 5746: { // glUniformMatrix4x3dv GLdouble * value = (GLdouble *) bp; bp += *valueLen*96; weglUniformMatrix4x3dv(*location,*valueLen,*transpose,value); }; break; -case 5747: { // glGetUniformdv +case 5748: { // glGetUniformdv GLuint *program = (GLuint *) bp; bp += 4; GLint *location = (GLint *) bp; bp += 4; GLdouble params[16] = {0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0}; @@ -5951,7 +5959,7 @@ case 5747: { // glGetUniformdv rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; driver_send_term(port,caller,rt,AP); }; break; -case 5748: { // glGetSubroutineUniformLocation +case 5749: { // glGetSubroutineUniformLocation GLuint *program = (GLuint *) bp; bp += 4; GLenum *shadertype = (GLenum *) bp; bp += 4; GLchar *name = (GLchar *) bp; @@ -5963,7 +5971,7 @@ case 5748: { // glGetSubroutineUniformLocation rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; driver_send_term(port,caller,rt,AP); }; break; -case 5749: { // glGetSubroutineIndex +case 5750: { // glGetSubroutineIndex GLuint *program = (GLuint *) bp; bp += 4; GLenum *shadertype = (GLenum *) bp; bp += 4; GLchar *name = (GLchar *) bp; @@ -5975,7 +5983,7 @@ case 5749: { // glGetSubroutineIndex rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; driver_send_term(port,caller,rt,AP); }; break; -case 5750: { // glGetActiveSubroutineUniformName +case 5751: { // glGetActiveSubroutineUniformName GLuint *program = (GLuint *) bp; bp += 4; GLenum *shadertype = (GLenum *) bp; bp += 4; GLuint *index = (GLuint *) bp; bp += 4; @@ -5991,7 +5999,7 @@ case 5750: { // glGetActiveSubroutineUniformName driver_send_term(port,caller,rt,AP); driver_free(name); }; break; -case 5751: { // glGetActiveSubroutineName +case 5752: { // glGetActiveSubroutineName GLuint *program = (GLuint *) bp; bp += 4; GLenum *shadertype = (GLenum *) bp; bp += 4; GLuint *index = (GLuint *) bp; bp += 4; @@ -6007,13 +6015,13 @@ case 5751: { // glGetActiveSubroutineName driver_send_term(port,caller,rt,AP); driver_free(name); }; break; -case 5752: { // glUniformSubroutinesuiv +case 5753: { // glUniformSubroutinesuiv GLenum *shadertype = (GLenum *) bp; bp += 4; int * indicesLen = (int *) bp; bp += 4; GLuint * indices = (GLuint *) bp; bp += *indicesLen*4 + (8-((*indicesLen*4+0)%8))%8; weglUniformSubroutinesuiv(*shadertype,*indicesLen,indices); }; break; -case 5753: { // glGetUniformSubroutineuiv +case 5754: { // glGetUniformSubroutineuiv GLenum *shadertype = (GLenum *) bp; bp += 4; GLint *location = (GLint *) bp; bp += 4; GLuint params[16] = {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}; @@ -6041,7 +6049,7 @@ case 5753: { // glGetUniformSubroutineuiv rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; driver_send_term(port,caller,rt,AP); }; break; -case 5754: { // glGetProgramStageiv +case 5755: { // glGetProgramStageiv GLuint *program = (GLuint *) bp; bp += 4; GLenum *shadertype = (GLenum *) bp; bp += 4; GLenum *pname = (GLenum *) bp; bp += 4; @@ -6053,28 +6061,28 @@ case 5754: { // glGetProgramStageiv rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; driver_send_term(port,caller,rt,AP); }; break; -case 5755: { // glPatchParameteri +case 5756: { // glPatchParameteri GLenum *pname = (GLenum *) bp; bp += 4; GLint *value = (GLint *) bp; bp += 4; weglPatchParameteri(*pname,*value); }; break; -case 5756: { // glPatchParameterfv +case 5757: { // glPatchParameterfv GLenum *pname = (GLenum *) bp; bp += 4; int * valuesLen = (int *) bp; bp += 4; GLfloat * values = (GLfloat *) bp; bp += *valuesLen*4 + (8-((*valuesLen*4+0)%8))%8; weglPatchParameterfv(*pname,values); }; break; -case 5757: { // glBindTransformFeedback +case 5758: { // glBindTransformFeedback GLenum *target = (GLenum *) bp; bp += 4; GLuint *id = (GLuint *) bp; bp += 4; weglBindTransformFeedback(*target,*id); }; break; -case 5758: { // glDeleteTransformFeedbacks +case 5759: { // glDeleteTransformFeedbacks int * idsLen = (int *) bp; bp += 4; GLuint * ids = (GLuint *) bp; bp += *idsLen*4 + (8-((*idsLen*4+4)%8))%8; weglDeleteTransformFeedbacks(*idsLen,ids); }; break; -case 5759: { // glGenTransformFeedbacks +case 5760: { // glGenTransformFeedbacks GLsizei *n = (GLsizei *) bp; bp += 4; GLuint *ids; ids = (GLuint *) driver_alloc(sizeof(GLuint) * *n); @@ -6090,7 +6098,7 @@ case 5759: { // glGenTransformFeedbacks driver_free(rt); driver_free(ids); }; break; -case 5760: { // glIsTransformFeedback +case 5761: { // glIsTransformFeedback GLuint *id = (GLuint *) bp; bp += 4; GLboolean result = weglIsTransformFeedback(*id); int AP = 0; ErlDrvTermData rt[6]; @@ -6099,35 +6107,35 @@ case 5760: { // glIsTransformFeedback rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; driver_send_term(port,caller,rt,AP); }; break; -case 5761: { // glPauseTransformFeedback +case 5762: { // glPauseTransformFeedback weglPauseTransformFeedback(); }; break; -case 5762: { // glResumeTransformFeedback +case 5763: { // glResumeTransformFeedback weglResumeTransformFeedback(); }; break; -case 5763: { // glDrawTransformFeedback +case 5764: { // glDrawTransformFeedback GLenum *mode = (GLenum *) bp; bp += 4; GLuint *id = (GLuint *) bp; bp += 4; weglDrawTransformFeedback(*mode,*id); }; break; -case 5764: { // glDrawTransformFeedbackStream +case 5765: { // glDrawTransformFeedbackStream GLenum *mode = (GLenum *) bp; bp += 4; GLuint *id = (GLuint *) bp; bp += 4; GLuint *stream = (GLuint *) bp; bp += 4; weglDrawTransformFeedbackStream(*mode,*id,*stream); }; break; -case 5765: { // glBeginQueryIndexed +case 5766: { // glBeginQueryIndexed GLenum *target = (GLenum *) bp; bp += 4; GLuint *index = (GLuint *) bp; bp += 4; GLuint *id = (GLuint *) bp; bp += 4; weglBeginQueryIndexed(*target,*index,*id); }; break; -case 5766: { // glEndQueryIndexed +case 5767: { // glEndQueryIndexed GLenum *target = (GLenum *) bp; bp += 4; GLuint *index = (GLuint *) bp; bp += 4; weglEndQueryIndexed(*target,*index); }; break; -case 5767: { // glGetQueryIndexediv +case 5768: { // glGetQueryIndexediv GLenum *target = (GLenum *) bp; bp += 4; GLuint *index = (GLuint *) bp; bp += 4; GLenum *pname = (GLenum *) bp; bp += 4; @@ -6139,10 +6147,10 @@ case 5767: { // glGetQueryIndexediv rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; driver_send_term(port,caller,rt,AP); }; break; -case 5768: { // glReleaseShaderCompiler +case 5769: { // glReleaseShaderCompiler weglReleaseShaderCompiler(); }; break; -case 5769: { // glShaderBinary +case 5770: { // glShaderBinary int * shadersLen = (int *) bp; bp += 4; GLuint * shaders = (GLuint *) bp; bp += *shadersLen*4 + (8-((*shadersLen*4+4)%8))%8; GLenum *binaryformat = (GLenum *) bp; bp += 4; @@ -6150,7 +6158,7 @@ case 5769: { // glShaderBinary GLsizei binary_size = bins_sz[0]; weglShaderBinary(*shadersLen,shaders,*binaryformat,binary,binary_size); }; break; -case 5770: { // glGetShaderPrecisionFormat +case 5771: { // glGetShaderPrecisionFormat GLenum *shadertype = (GLenum *) bp; bp += 4; GLenum *precisiontype = (GLenum *) bp; bp += 4; GLint range[2] = {0,0}; @@ -6167,16 +6175,16 @@ case 5770: { // glGetShaderPrecisionFormat rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; driver_send_term(port,caller,rt,AP); }; break; -case 5771: { // glDepthRangef +case 5772: { // glDepthRangef GLclampf *n = (GLclampf *) bp; bp += 4; GLclampf *f = (GLclampf *) bp; bp += 4; weglDepthRangef(*n,*f); }; break; -case 5772: { // glClearDepthf +case 5773: { // glClearDepthf GLclampf *d = (GLclampf *) bp; bp += 4; weglClearDepthf(*d); }; break; -case 5773: { // glGetProgramBinary +case 5774: { // glGetProgramBinary GLuint *program = (GLuint *) bp; bp += 4; GLsizei *bufSize = (GLsizei *) bp; bp += 4; GLsizei length[1] = {0}; @@ -6192,31 +6200,31 @@ case 5773: { // glGetProgramBinary driver_send_term(port,caller,rt,AP); driver_free_binary(binary); }; break; -case 5774: { // glProgramBinary +case 5775: { // glProgramBinary GLuint *program = (GLuint *) bp; bp += 4; GLenum *binaryFormat = (GLenum *) bp; bp += 4; GLvoid *binary = (GLvoid *) bins[0]; GLsizei binary_size = bins_sz[0]; weglProgramBinary(*program,*binaryFormat,binary,binary_size); }; break; -case 5775: { // glProgramParameteri +case 5776: { // glProgramParameteri GLuint *program = (GLuint *) bp; bp += 4; GLenum *pname = (GLenum *) bp; bp += 4; GLint *value = (GLint *) bp; bp += 4; weglProgramParameteri(*program,*pname,*value); }; break; -case 5776: { // glUseProgramStages +case 5777: { // glUseProgramStages GLuint *pipeline = (GLuint *) bp; bp += 4; GLbitfield *stages = (GLbitfield *) bp; bp += 4; GLuint *program = (GLuint *) bp; bp += 4; weglUseProgramStages(*pipeline,*stages,*program); }; break; -case 5777: { // glActiveShaderProgram +case 5778: { // glActiveShaderProgram GLuint *pipeline = (GLuint *) bp; bp += 4; GLuint *program = (GLuint *) bp; bp += 4; weglActiveShaderProgram(*pipeline,*program); }; break; -case 5778: { // glCreateShaderProgramv +case 5779: { // glCreateShaderProgramv GLenum *type = (GLenum *) bp; bp += 4; int * stringsLen = (int *) bp; bp += 4; int * stringsTotSize = (int *) bp; bp += 4; @@ -6233,16 +6241,16 @@ case 5778: { // glCreateShaderProgramv driver_send_term(port,caller,rt,AP); driver_free(strings); }; break; -case 5779: { // glBindProgramPipeline +case 5780: { // glBindProgramPipeline GLuint *pipeline = (GLuint *) bp; bp += 4; weglBindProgramPipeline(*pipeline); }; break; -case 5780: { // glDeleteProgramPipelines +case 5781: { // glDeleteProgramPipelines int * pipelinesLen = (int *) bp; bp += 4; GLuint * pipelines = (GLuint *) bp; bp += *pipelinesLen*4 + (8-((*pipelinesLen*4+4)%8))%8; weglDeleteProgramPipelines(*pipelinesLen,pipelines); }; break; -case 5781: { // glGenProgramPipelines +case 5782: { // glGenProgramPipelines GLsizei *n = (GLsizei *) bp; bp += 4; GLuint *pipelines; pipelines = (GLuint *) driver_alloc(sizeof(GLuint) * *n); @@ -6258,7 +6266,7 @@ case 5781: { // glGenProgramPipelines driver_free(rt); driver_free(pipelines); }; break; -case 5782: { // glIsProgramPipeline +case 5783: { // glIsProgramPipeline GLuint *pipeline = (GLuint *) bp; bp += 4; GLboolean result = weglIsProgramPipeline(*pipeline); int AP = 0; ErlDrvTermData rt[6]; @@ -6267,7 +6275,7 @@ case 5782: { // glIsProgramPipeline rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; driver_send_term(port,caller,rt,AP); }; break; -case 5783: { // glGetProgramPipelineiv +case 5784: { // glGetProgramPipelineiv GLuint *pipeline = (GLuint *) bp; bp += 4; GLenum *pname = (GLenum *) bp; bp += 4; GLint params[1] = {0}; @@ -6278,115 +6286,115 @@ case 5783: { // glGetProgramPipelineiv rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; driver_send_term(port,caller,rt,AP); }; break; -case 5784: { // glProgramUniform1i +case 5785: { // glProgramUniform1i GLuint *program = (GLuint *) bp; bp += 4; GLint *location = (GLint *) bp; bp += 4; GLint *v0 = (GLint *) bp; bp += 4; weglProgramUniform1i(*program,*location,*v0); }; break; -case 5785: { // glProgramUniform1iv +case 5786: { // glProgramUniform1iv GLuint *program = (GLuint *) bp; bp += 4; GLint *location = (GLint *) bp; bp += 4; int * valueLen = (int *) bp; bp += 4; GLint * value = (GLint *) bp; bp += *valueLen*4 + (8-((*valueLen*4+4)%8))%8; weglProgramUniform1iv(*program,*location,*valueLen,value); }; break; -case 5786: { // glProgramUniform1f +case 5787: { // glProgramUniform1f GLuint *program = (GLuint *) bp; bp += 4; GLint *location = (GLint *) bp; bp += 4; GLfloat *v0 = (GLfloat *) bp; bp += 4; weglProgramUniform1f(*program,*location,*v0); }; break; -case 5787: { // glProgramUniform1fv +case 5788: { // glProgramUniform1fv GLuint *program = (GLuint *) bp; bp += 4; GLint *location = (GLint *) bp; bp += 4; int * valueLen = (int *) bp; bp += 4; GLfloat * value = (GLfloat *) bp; bp += *valueLen*4 + (8-((*valueLen*4+4)%8))%8; weglProgramUniform1fv(*program,*location,*valueLen,value); }; break; -case 5788: { // glProgramUniform1d +case 5789: { // glProgramUniform1d GLuint *program = (GLuint *) bp; bp += 4; GLint *location = (GLint *) bp; bp += 4; GLdouble *v0 = (GLdouble *) bp; bp += 8; weglProgramUniform1d(*program,*location,*v0); }; break; -case 5789: { // glProgramUniform1dv +case 5790: { // glProgramUniform1dv GLuint *program = (GLuint *) bp; bp += 4; GLint *location = (GLint *) bp; bp += 4; int * valueLen = (int *) bp; bp += 8; GLdouble * value = (GLdouble *) bp; bp += *valueLen*8 + (8-((*valueLen*8+0)%8))%8; weglProgramUniform1dv(*program,*location,*valueLen,value); }; break; -case 5790: { // glProgramUniform1ui +case 5791: { // glProgramUniform1ui GLuint *program = (GLuint *) bp; bp += 4; GLint *location = (GLint *) bp; bp += 4; GLuint *v0 = (GLuint *) bp; bp += 4; weglProgramUniform1ui(*program,*location,*v0); }; break; -case 5791: { // glProgramUniform1uiv +case 5792: { // glProgramUniform1uiv GLuint *program = (GLuint *) bp; bp += 4; GLint *location = (GLint *) bp; bp += 4; int * valueLen = (int *) bp; bp += 4; GLuint * value = (GLuint *) bp; bp += *valueLen*4 + (8-((*valueLen*4+4)%8))%8; weglProgramUniform1uiv(*program,*location,*valueLen,value); }; break; -case 5792: { // glProgramUniform2i +case 5793: { // glProgramUniform2i GLuint *program = (GLuint *) bp; bp += 4; GLint *location = (GLint *) bp; bp += 4; GLint *v0 = (GLint *) bp; bp += 4; GLint *v1 = (GLint *) bp; bp += 4; weglProgramUniform2i(*program,*location,*v0,*v1); }; break; -case 5793: { // glProgramUniform2iv +case 5794: { // glProgramUniform2iv GLuint *program = (GLuint *) bp; bp += 4; GLint *location = (GLint *) bp; bp += 4; int *valueLen = (int *) bp; bp += 4; GLint * value = (GLint *) bp; bp += *valueLen*8; weglProgramUniform2iv(*program,*location,*valueLen,value); }; break; -case 5794: { // glProgramUniform2f +case 5795: { // glProgramUniform2f GLuint *program = (GLuint *) bp; bp += 4; GLint *location = (GLint *) bp; bp += 4; GLfloat *v0 = (GLfloat *) bp; bp += 4; GLfloat *v1 = (GLfloat *) bp; bp += 4; weglProgramUniform2f(*program,*location,*v0,*v1); }; break; -case 5795: { // glProgramUniform2fv +case 5796: { // glProgramUniform2fv GLuint *program = (GLuint *) bp; bp += 4; GLint *location = (GLint *) bp; bp += 4; int *valueLen = (int *) bp; bp += 4; GLfloat * value = (GLfloat *) bp; bp += *valueLen*8; weglProgramUniform2fv(*program,*location,*valueLen,value); }; break; -case 5796: { // glProgramUniform2d +case 5797: { // glProgramUniform2d GLuint *program = (GLuint *) bp; bp += 4; GLint *location = (GLint *) bp; bp += 4; GLdouble *v0 = (GLdouble *) bp; bp += 8; GLdouble *v1 = (GLdouble *) bp; bp += 8; weglProgramUniform2d(*program,*location,*v0,*v1); }; break; -case 5797: { // glProgramUniform2dv +case 5798: { // glProgramUniform2dv GLuint *program = (GLuint *) bp; bp += 4; GLint *location = (GLint *) bp; bp += 4; int *valueLen = (int *) bp; bp += 8; GLdouble * value = (GLdouble *) bp; bp += *valueLen*16; weglProgramUniform2dv(*program,*location,*valueLen,value); }; break; -case 5798: { // glProgramUniform2ui +case 5799: { // glProgramUniform2ui GLuint *program = (GLuint *) bp; bp += 4; GLint *location = (GLint *) bp; bp += 4; GLuint *v0 = (GLuint *) bp; bp += 4; GLuint *v1 = (GLuint *) bp; bp += 4; weglProgramUniform2ui(*program,*location,*v0,*v1); }; break; -case 5799: { // glProgramUniform2uiv +case 5800: { // glProgramUniform2uiv GLuint *program = (GLuint *) bp; bp += 4; GLint *location = (GLint *) bp; bp += 4; int *valueLen = (int *) bp; bp += 4; GLuint * value = (GLuint *) bp; bp += *valueLen*8; weglProgramUniform2uiv(*program,*location,*valueLen,value); }; break; -case 5800: { // glProgramUniform3i +case 5801: { // glProgramUniform3i GLuint *program = (GLuint *) bp; bp += 4; GLint *location = (GLint *) bp; bp += 4; GLint *v0 = (GLint *) bp; bp += 4; @@ -6394,14 +6402,14 @@ case 5800: { // glProgramUniform3i GLint *v2 = (GLint *) bp; bp += 4; weglProgramUniform3i(*program,*location,*v0,*v1,*v2); }; break; -case 5801: { // glProgramUniform3iv +case 5802: { // glProgramUniform3iv GLuint *program = (GLuint *) bp; bp += 4; GLint *location = (GLint *) bp; bp += 4; int *valueLen = (int *) bp; bp += 4; GLint * value = (GLint *) bp; bp += *valueLen*12; weglProgramUniform3iv(*program,*location,*valueLen,value); }; break; -case 5802: { // glProgramUniform3f +case 5803: { // glProgramUniform3f GLuint *program = (GLuint *) bp; bp += 4; GLint *location = (GLint *) bp; bp += 4; GLfloat *v0 = (GLfloat *) bp; bp += 4; @@ -6409,14 +6417,14 @@ case 5802: { // glProgramUniform3f GLfloat *v2 = (GLfloat *) bp; bp += 4; weglProgramUniform3f(*program,*location,*v0,*v1,*v2); }; break; -case 5803: { // glProgramUniform3fv +case 5804: { // glProgramUniform3fv GLuint *program = (GLuint *) bp; bp += 4; GLint *location = (GLint *) bp; bp += 4; int *valueLen = (int *) bp; bp += 4; GLfloat * value = (GLfloat *) bp; bp += *valueLen*12; weglProgramUniform3fv(*program,*location,*valueLen,value); }; break; -case 5804: { // glProgramUniform3d +case 5805: { // glProgramUniform3d GLuint *program = (GLuint *) bp; bp += 4; GLint *location = (GLint *) bp; bp += 4; GLdouble *v0 = (GLdouble *) bp; bp += 8; @@ -6424,14 +6432,14 @@ case 5804: { // glProgramUniform3d GLdouble *v2 = (GLdouble *) bp; bp += 8; weglProgramUniform3d(*program,*location,*v0,*v1,*v2); }; break; -case 5805: { // glProgramUniform3dv +case 5806: { // glProgramUniform3dv GLuint *program = (GLuint *) bp; bp += 4; GLint *location = (GLint *) bp; bp += 4; int *valueLen = (int *) bp; bp += 8; GLdouble * value = (GLdouble *) bp; bp += *valueLen*24; weglProgramUniform3dv(*program,*location,*valueLen,value); }; break; -case 5806: { // glProgramUniform3ui +case 5807: { // glProgramUniform3ui GLuint *program = (GLuint *) bp; bp += 4; GLint *location = (GLint *) bp; bp += 4; GLuint *v0 = (GLuint *) bp; bp += 4; @@ -6439,14 +6447,14 @@ case 5806: { // glProgramUniform3ui GLuint *v2 = (GLuint *) bp; bp += 4; weglProgramUniform3ui(*program,*location,*v0,*v1,*v2); }; break; -case 5807: { // glProgramUniform3uiv +case 5808: { // glProgramUniform3uiv GLuint *program = (GLuint *) bp; bp += 4; GLint *location = (GLint *) bp; bp += 4; int *valueLen = (int *) bp; bp += 4; GLuint * value = (GLuint *) bp; bp += *valueLen*12; weglProgramUniform3uiv(*program,*location,*valueLen,value); }; break; -case 5808: { // glProgramUniform4i +case 5809: { // glProgramUniform4i GLuint *program = (GLuint *) bp; bp += 4; GLint *location = (GLint *) bp; bp += 4; GLint *v0 = (GLint *) bp; bp += 4; @@ -6455,14 +6463,14 @@ case 5808: { // glProgramUniform4i GLint *v3 = (GLint *) bp; bp += 4; weglProgramUniform4i(*program,*location,*v0,*v1,*v2,*v3); }; break; -case 5809: { // glProgramUniform4iv +case 5810: { // glProgramUniform4iv GLuint *program = (GLuint *) bp; bp += 4; GLint *location = (GLint *) bp; bp += 4; int *valueLen = (int *) bp; bp += 4; GLint * value = (GLint *) bp; bp += *valueLen*16; weglProgramUniform4iv(*program,*location,*valueLen,value); }; break; -case 5810: { // glProgramUniform4f +case 5811: { // glProgramUniform4f GLuint *program = (GLuint *) bp; bp += 4; GLint *location = (GLint *) bp; bp += 4; GLfloat *v0 = (GLfloat *) bp; bp += 4; @@ -6471,14 +6479,14 @@ case 5810: { // glProgramUniform4f GLfloat *v3 = (GLfloat *) bp; bp += 4; weglProgramUniform4f(*program,*location,*v0,*v1,*v2,*v3); }; break; -case 5811: { // glProgramUniform4fv +case 5812: { // glProgramUniform4fv GLuint *program = (GLuint *) bp; bp += 4; GLint *location = (GLint *) bp; bp += 4; int *valueLen = (int *) bp; bp += 4; GLfloat * value = (GLfloat *) bp; bp += *valueLen*16; weglProgramUniform4fv(*program,*location,*valueLen,value); }; break; -case 5812: { // glProgramUniform4d +case 5813: { // glProgramUniform4d GLuint *program = (GLuint *) bp; bp += 4; GLint *location = (GLint *) bp; bp += 4; GLdouble *v0 = (GLdouble *) bp; bp += 8; @@ -6487,14 +6495,14 @@ case 5812: { // glProgramUniform4d GLdouble *v3 = (GLdouble *) bp; bp += 8; weglProgramUniform4d(*program,*location,*v0,*v1,*v2,*v3); }; break; -case 5813: { // glProgramUniform4dv +case 5814: { // glProgramUniform4dv GLuint *program = (GLuint *) bp; bp += 4; GLint *location = (GLint *) bp; bp += 4; int *valueLen = (int *) bp; bp += 8; GLdouble * value = (GLdouble *) bp; bp += *valueLen*32; weglProgramUniform4dv(*program,*location,*valueLen,value); }; break; -case 5814: { // glProgramUniform4ui +case 5815: { // glProgramUniform4ui GLuint *program = (GLuint *) bp; bp += 4; GLint *location = (GLint *) bp; bp += 4; GLuint *v0 = (GLuint *) bp; bp += 4; @@ -6503,14 +6511,14 @@ case 5814: { // glProgramUniform4ui GLuint *v3 = (GLuint *) bp; bp += 4; weglProgramUniform4ui(*program,*location,*v0,*v1,*v2,*v3); }; break; -case 5815: { // glProgramUniform4uiv +case 5816: { // glProgramUniform4uiv GLuint *program = (GLuint *) bp; bp += 4; GLint *location = (GLint *) bp; bp += 4; int *valueLen = (int *) bp; bp += 4; GLuint * value = (GLuint *) bp; bp += *valueLen*16; weglProgramUniform4uiv(*program,*location,*valueLen,value); }; break; -case 5816: { // glProgramUniformMatrix2fv +case 5817: { // glProgramUniformMatrix2fv GLuint *program = (GLuint *) bp; bp += 4; GLint *location = (GLint *) bp; bp += 4; GLboolean *transpose = (GLboolean *) bp; bp += 1; @@ -6519,7 +6527,7 @@ case 5816: { // glProgramUniformMatrix2fv GLfloat * value = (GLfloat *) bp; bp += *valueLen*16; weglProgramUniformMatrix2fv(*program,*location,*valueLen,*transpose,value); }; break; -case 5817: { // glProgramUniformMatrix3fv +case 5818: { // glProgramUniformMatrix3fv GLuint *program = (GLuint *) bp; bp += 4; GLint *location = (GLint *) bp; bp += 4; GLboolean *transpose = (GLboolean *) bp; bp += 1; @@ -6528,7 +6536,7 @@ case 5817: { // glProgramUniformMatrix3fv GLfloat * value = (GLfloat *) bp; bp += *valueLen*36; weglProgramUniformMatrix3fv(*program,*location,*valueLen,*transpose,value); }; break; -case 5818: { // glProgramUniformMatrix4fv +case 5819: { // glProgramUniformMatrix4fv GLuint *program = (GLuint *) bp; bp += 4; GLint *location = (GLint *) bp; bp += 4; GLboolean *transpose = (GLboolean *) bp; bp += 1; @@ -6537,7 +6545,7 @@ case 5818: { // glProgramUniformMatrix4fv GLfloat * value = (GLfloat *) bp; bp += *valueLen*64; weglProgramUniformMatrix4fv(*program,*location,*valueLen,*transpose,value); }; break; -case 5819: { // glProgramUniformMatrix2dv +case 5820: { // glProgramUniformMatrix2dv GLuint *program = (GLuint *) bp; bp += 4; GLint *location = (GLint *) bp; bp += 4; GLboolean *transpose = (GLboolean *) bp; bp += 1; @@ -6546,7 +6554,7 @@ case 5819: { // glProgramUniformMatrix2dv GLdouble * value = (GLdouble *) bp; bp += *valueLen*32; weglProgramUniformMatrix2dv(*program,*location,*valueLen,*transpose,value); }; break; -case 5820: { // glProgramUniformMatrix3dv +case 5821: { // glProgramUniformMatrix3dv GLuint *program = (GLuint *) bp; bp += 4; GLint *location = (GLint *) bp; bp += 4; GLboolean *transpose = (GLboolean *) bp; bp += 1; @@ -6555,7 +6563,7 @@ case 5820: { // glProgramUniformMatrix3dv GLdouble * value = (GLdouble *) bp; bp += *valueLen*72; weglProgramUniformMatrix3dv(*program,*location,*valueLen,*transpose,value); }; break; -case 5821: { // glProgramUniformMatrix4dv +case 5822: { // glProgramUniformMatrix4dv GLuint *program = (GLuint *) bp; bp += 4; GLint *location = (GLint *) bp; bp += 4; GLboolean *transpose = (GLboolean *) bp; bp += 1; @@ -6564,7 +6572,7 @@ case 5821: { // glProgramUniformMatrix4dv GLdouble * value = (GLdouble *) bp; bp += *valueLen*128; weglProgramUniformMatrix4dv(*program,*location,*valueLen,*transpose,value); }; break; -case 5822: { // glProgramUniformMatrix2x3fv +case 5823: { // glProgramUniformMatrix2x3fv GLuint *program = (GLuint *) bp; bp += 4; GLint *location = (GLint *) bp; bp += 4; GLboolean *transpose = (GLboolean *) bp; bp += 1; @@ -6573,7 +6581,7 @@ case 5822: { // glProgramUniformMatrix2x3fv GLfloat * value = (GLfloat *) bp; bp += *valueLen*24; weglProgramUniformMatrix2x3fv(*program,*location,*valueLen,*transpose,value); }; break; -case 5823: { // glProgramUniformMatrix3x2fv +case 5824: { // glProgramUniformMatrix3x2fv GLuint *program = (GLuint *) bp; bp += 4; GLint *location = (GLint *) bp; bp += 4; GLboolean *transpose = (GLboolean *) bp; bp += 1; @@ -6582,7 +6590,7 @@ case 5823: { // glProgramUniformMatrix3x2fv GLfloat * value = (GLfloat *) bp; bp += *valueLen*24; weglProgramUniformMatrix3x2fv(*program,*location,*valueLen,*transpose,value); }; break; -case 5824: { // glProgramUniformMatrix2x4fv +case 5825: { // glProgramUniformMatrix2x4fv GLuint *program = (GLuint *) bp; bp += 4; GLint *location = (GLint *) bp; bp += 4; GLboolean *transpose = (GLboolean *) bp; bp += 1; @@ -6591,7 +6599,7 @@ case 5824: { // glProgramUniformMatrix2x4fv GLfloat * value = (GLfloat *) bp; bp += *valueLen*32; weglProgramUniformMatrix2x4fv(*program,*location,*valueLen,*transpose,value); }; break; -case 5825: { // glProgramUniformMatrix4x2fv +case 5826: { // glProgramUniformMatrix4x2fv GLuint *program = (GLuint *) bp; bp += 4; GLint *location = (GLint *) bp; bp += 4; GLboolean *transpose = (GLboolean *) bp; bp += 1; @@ -6600,7 +6608,7 @@ case 5825: { // glProgramUniformMatrix4x2fv GLfloat * value = (GLfloat *) bp; bp += *valueLen*32; weglProgramUniformMatrix4x2fv(*program,*location,*valueLen,*transpose,value); }; break; -case 5826: { // glProgramUniformMatrix3x4fv +case 5827: { // glProgramUniformMatrix3x4fv GLuint *program = (GLuint *) bp; bp += 4; GLint *location = (GLint *) bp; bp += 4; GLboolean *transpose = (GLboolean *) bp; bp += 1; @@ -6609,7 +6617,7 @@ case 5826: { // glProgramUniformMatrix3x4fv GLfloat * value = (GLfloat *) bp; bp += *valueLen*48; weglProgramUniformMatrix3x4fv(*program,*location,*valueLen,*transpose,value); }; break; -case 5827: { // glProgramUniformMatrix4x3fv +case 5828: { // glProgramUniformMatrix4x3fv GLuint *program = (GLuint *) bp; bp += 4; GLint *location = (GLint *) bp; bp += 4; GLboolean *transpose = (GLboolean *) bp; bp += 1; @@ -6618,7 +6626,7 @@ case 5827: { // glProgramUniformMatrix4x3fv GLfloat * value = (GLfloat *) bp; bp += *valueLen*48; weglProgramUniformMatrix4x3fv(*program,*location,*valueLen,*transpose,value); }; break; -case 5828: { // glProgramUniformMatrix2x3dv +case 5829: { // glProgramUniformMatrix2x3dv GLuint *program = (GLuint *) bp; bp += 4; GLint *location = (GLint *) bp; bp += 4; GLboolean *transpose = (GLboolean *) bp; bp += 1; @@ -6627,7 +6635,7 @@ case 5828: { // glProgramUniformMatrix2x3dv GLdouble * value = (GLdouble *) bp; bp += *valueLen*48; weglProgramUniformMatrix2x3dv(*program,*location,*valueLen,*transpose,value); }; break; -case 5829: { // glProgramUniformMatrix3x2dv +case 5830: { // glProgramUniformMatrix3x2dv GLuint *program = (GLuint *) bp; bp += 4; GLint *location = (GLint *) bp; bp += 4; GLboolean *transpose = (GLboolean *) bp; bp += 1; @@ -6636,7 +6644,7 @@ case 5829: { // glProgramUniformMatrix3x2dv GLdouble * value = (GLdouble *) bp; bp += *valueLen*48; weglProgramUniformMatrix3x2dv(*program,*location,*valueLen,*transpose,value); }; break; -case 5830: { // glProgramUniformMatrix2x4dv +case 5831: { // glProgramUniformMatrix2x4dv GLuint *program = (GLuint *) bp; bp += 4; GLint *location = (GLint *) bp; bp += 4; GLboolean *transpose = (GLboolean *) bp; bp += 1; @@ -6645,7 +6653,7 @@ case 5830: { // glProgramUniformMatrix2x4dv GLdouble * value = (GLdouble *) bp; bp += *valueLen*64; weglProgramUniformMatrix2x4dv(*program,*location,*valueLen,*transpose,value); }; break; -case 5831: { // glProgramUniformMatrix4x2dv +case 5832: { // glProgramUniformMatrix4x2dv GLuint *program = (GLuint *) bp; bp += 4; GLint *location = (GLint *) bp; bp += 4; GLboolean *transpose = (GLboolean *) bp; bp += 1; @@ -6654,7 +6662,7 @@ case 5831: { // glProgramUniformMatrix4x2dv GLdouble * value = (GLdouble *) bp; bp += *valueLen*64; weglProgramUniformMatrix4x2dv(*program,*location,*valueLen,*transpose,value); }; break; -case 5832: { // glProgramUniformMatrix3x4dv +case 5833: { // glProgramUniformMatrix3x4dv GLuint *program = (GLuint *) bp; bp += 4; GLint *location = (GLint *) bp; bp += 4; GLboolean *transpose = (GLboolean *) bp; bp += 1; @@ -6663,7 +6671,7 @@ case 5832: { // glProgramUniformMatrix3x4dv GLdouble * value = (GLdouble *) bp; bp += *valueLen*96; weglProgramUniformMatrix3x4dv(*program,*location,*valueLen,*transpose,value); }; break; -case 5833: { // glProgramUniformMatrix4x3dv +case 5834: { // glProgramUniformMatrix4x3dv GLuint *program = (GLuint *) bp; bp += 4; GLint *location = (GLint *) bp; bp += 4; GLboolean *transpose = (GLboolean *) bp; bp += 1; @@ -6672,11 +6680,11 @@ case 5833: { // glProgramUniformMatrix4x3dv GLdouble * value = (GLdouble *) bp; bp += *valueLen*96; weglProgramUniformMatrix4x3dv(*program,*location,*valueLen,*transpose,value); }; break; -case 5834: { // glValidateProgramPipeline +case 5835: { // glValidateProgramPipeline GLuint *pipeline = (GLuint *) bp; bp += 4; weglValidateProgramPipeline(*pipeline); }; break; -case 5835: { // glGetProgramPipelineInfoLog +case 5836: { // glGetProgramPipelineInfoLog GLuint *pipeline = (GLuint *) bp; bp += 4; GLsizei *bufSize = (GLsizei *) bp; bp += 4; GLsizei length[1] = {0}; @@ -6690,31 +6698,31 @@ case 5835: { // glGetProgramPipelineInfoLog driver_send_term(port,caller,rt,AP); driver_free(infoLog); }; break; -case 5836: { // glVertexAttribL1dv +case 5837: { // glVertexAttribL1dv GLuint *index = (GLuint *) bp; bp += 4; bp += 4; GLdouble *v = (GLdouble *) bp; bp += 8; weglVertexAttribL1dv(*index,v); }; break; -case 5837: { // glVertexAttribL2dv +case 5838: { // glVertexAttribL2dv GLuint *index = (GLuint *) bp; bp += 4; bp += 4; GLdouble *v = (GLdouble *) bp; bp += 8; weglVertexAttribL2dv(*index,v); }; break; -case 5838: { // glVertexAttribL3dv +case 5839: { // glVertexAttribL3dv GLuint *index = (GLuint *) bp; bp += 4; bp += 4; GLdouble *v = (GLdouble *) bp; bp += 8; weglVertexAttribL3dv(*index,v); }; break; -case 5839: { // glVertexAttribL4dv +case 5840: { // glVertexAttribL4dv GLuint *index = (GLuint *) bp; bp += 4; bp += 4; GLdouble *v = (GLdouble *) bp; bp += 8; weglVertexAttribL4dv(*index,v); }; break; -case 5840: { // glVertexAttribLPointer +case 5841: { // glVertexAttribLPointer GLuint *index = (GLuint *) bp; bp += 4; GLint *size = (GLint *) bp; bp += 4; GLenum *type = (GLenum *) bp; bp += 4; @@ -6722,7 +6730,7 @@ case 5840: { // glVertexAttribLPointer GLvoid *pointer = (GLvoid *) (ErlDrvSInt) * (int *) bp; bp += 4; weglVertexAttribLPointer(*index,*size,*type,*stride,pointer); }; break; -case 5841: { // glVertexAttribLPointer +case 5842: { // glVertexAttribLPointer GLuint *index = (GLuint *) bp; bp += 4; GLint *size = (GLint *) bp; bp += 4; GLenum *type = (GLenum *) bp; bp += 4; @@ -6730,7 +6738,7 @@ case 5841: { // glVertexAttribLPointer GLvoid *pointer = (GLvoid *) bins[0]; weglVertexAttribLPointer(*index,*size,*type,*stride,pointer); }; break; -case 5842: { // glGetVertexAttribLdv +case 5843: { // glGetVertexAttribLdv GLuint *index = (GLuint *) bp; bp += 4; GLenum *pname = (GLenum *) bp; bp += 4; GLdouble params[4] = {0.0,0.0,0.0,0.0}; @@ -6746,13 +6754,13 @@ case 5842: { // glGetVertexAttribLdv rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; driver_send_term(port,caller,rt,AP); }; break; -case 5843: { // glViewportArrayv +case 5844: { // glViewportArrayv GLuint *first = (GLuint *) bp; bp += 4; int *vLen = (int *) bp; bp += 4; GLfloat * v = (GLfloat *) bp; bp += *vLen*16; weglViewportArrayv(*first,*vLen,v); }; break; -case 5844: { // glViewportIndexedf +case 5845: { // glViewportIndexedf GLuint *index = (GLuint *) bp; bp += 4; GLfloat *x = (GLfloat *) bp; bp += 4; GLfloat *y = (GLfloat *) bp; bp += 4; @@ -6760,18 +6768,18 @@ case 5844: { // glViewportIndexedf GLfloat *h = (GLfloat *) bp; bp += 4; weglViewportIndexedf(*index,*x,*y,*w,*h); }; break; -case 5845: { // glViewportIndexedfv +case 5846: { // glViewportIndexedfv GLuint *index = (GLuint *) bp; bp += 4; GLfloat * v = (GLfloat *) bp; bp += 16; weglViewportIndexedfv(*index,v); }; break; -case 5846: { // glScissorArrayv +case 5847: { // glScissorArrayv GLuint *first = (GLuint *) bp; bp += 4; int *vLen = (int *) bp; bp += 4; GLint * v = (GLint *) bp; bp += *vLen*16; weglScissorArrayv(*first,*vLen,v); }; break; -case 5847: { // glScissorIndexed +case 5848: { // glScissorIndexed GLuint *index = (GLuint *) bp; bp += 4; GLint *left = (GLint *) bp; bp += 4; GLint *bottom = (GLint *) bp; bp += 4; @@ -6779,26 +6787,26 @@ case 5847: { // glScissorIndexed GLsizei *height = (GLsizei *) bp; bp += 4; weglScissorIndexed(*index,*left,*bottom,*width,*height); }; break; -case 5848: { // glScissorIndexedv +case 5849: { // glScissorIndexedv GLuint *index = (GLuint *) bp; bp += 4; GLint * v = (GLint *) bp; bp += 16; weglScissorIndexedv(*index,v); }; break; -case 5849: { // glDepthRangeArrayv +case 5850: { // glDepthRangeArrayv GLuint *first = (GLuint *) bp; bp += 4; bp += 4; int *vLen = (int *) bp; bp += 8; GLclampd * v = (GLclampd *) bp; bp += *vLen*16; weglDepthRangeArrayv(*first,*vLen,v); }; break; -case 5850: { // glDepthRangeIndexed +case 5851: { // glDepthRangeIndexed GLuint *index = (GLuint *) bp; bp += 4; bp += 4; GLclampd *n = (GLclampd *) bp; bp += 8; GLclampd *f = (GLclampd *) bp; bp += 8; weglDepthRangeIndexed(*index,*n,*f); }; break; -case 5851: { // glGetFloati_v +case 5852: { // glGetFloati_v GLenum *target = (GLenum *) bp; bp += 4; GLuint *index = (GLuint *) bp; bp += 4; GLfloat data[16] = {0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0}; @@ -6827,7 +6835,7 @@ case 5851: { // glGetFloati_v rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; driver_send_term(port,caller,rt,AP); }; break; -case 5852: { // glGetDoublei_v +case 5853: { // glGetDoublei_v GLenum *target = (GLenum *) bp; bp += 4; GLuint *index = (GLuint *) bp; bp += 4; GLdouble data[16] = {0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0}; @@ -6855,7 +6863,7 @@ case 5852: { // glGetDoublei_v rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; driver_send_term(port,caller,rt,AP); }; break; -case 5853: { // glDebugMessageControlARB +case 5854: { // glDebugMessageControlARB GLenum *source = (GLenum *) bp; bp += 4; GLenum *type = (GLenum *) bp; bp += 4; GLenum *severity = (GLenum *) bp; bp += 4; @@ -6864,7 +6872,7 @@ case 5853: { // glDebugMessageControlARB GLboolean *enabled = (GLboolean *) bp; bp += 1; weglDebugMessageControlARB(*source,*type,*severity,*idsLen,ids,*enabled); }; break; -case 5854: { // glDebugMessageInsertARB +case 5855: { // glDebugMessageInsertARB GLenum *source = (GLenum *) bp; bp += 4; GLenum *type = (GLenum *) bp; bp += 4; GLuint *id = (GLuint *) bp; bp += 4; @@ -6873,7 +6881,7 @@ case 5854: { // glDebugMessageInsertARB int bufLen[1] = {(int)strlen((char *)buf)}; bp += bufLen[0]+1+((8-((1+bufLen[0]+0)%8))%8); weglDebugMessageInsertARB(*source,*type,*id,*severity,*bufLen,buf); }; break; -case 5855: { // glGetDebugMessageLogARB +case 5856: { // glGetDebugMessageLogARB GLuint *count = (GLuint *) bp; bp += 4; GLsizei *bufsize = (GLsizei *) bp; bp += 4; GLenum *sources; @@ -6920,7 +6928,7 @@ case 5855: { // glGetDebugMessageLogARB driver_free(types); driver_free(sources); }; break; -case 5856: { // glGetGraphicsResetStatusARB +case 5857: { // glGetGraphicsResetStatusARB GLenum result = weglGetGraphicsResetStatusARB(); int AP = 0; ErlDrvTermData rt[6]; rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); @@ -6928,7 +6936,7 @@ case 5856: { // glGetGraphicsResetStatusARB rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; driver_send_term(port,caller,rt,AP); }; break; -case 5857: { // glDrawArraysInstancedBaseInstance +case 5858: { // glDrawArraysInstancedBaseInstance GLenum *mode = (GLenum *) bp; bp += 4; GLint *first = (GLint *) bp; bp += 4; GLsizei *count = (GLsizei *) bp; bp += 4; @@ -6936,7 +6944,7 @@ case 5857: { // glDrawArraysInstancedBaseInstance GLuint *baseinstance = (GLuint *) bp; bp += 4; weglDrawArraysInstancedBaseInstance(*mode,*first,*count,*primcount,*baseinstance); }; break; -case 5858: { // glDrawElementsInstancedBaseInstance +case 5859: { // glDrawElementsInstancedBaseInstance GLenum *mode = (GLenum *) bp; bp += 4; GLsizei *count = (GLsizei *) bp; bp += 4; GLenum *type = (GLenum *) bp; bp += 4; @@ -6945,7 +6953,7 @@ case 5858: { // glDrawElementsInstancedBaseInstance GLuint *baseinstance = (GLuint *) bp; bp += 4; weglDrawElementsInstancedBaseInstance(*mode,*count,*type,indices,*primcount,*baseinstance); }; break; -case 5859: { // glDrawElementsInstancedBaseInstance +case 5860: { // glDrawElementsInstancedBaseInstance GLenum *mode = (GLenum *) bp; bp += 4; GLsizei *count = (GLsizei *) bp; bp += 4; GLenum *type = (GLenum *) bp; bp += 4; @@ -6954,7 +6962,7 @@ case 5859: { // glDrawElementsInstancedBaseInstance GLuint *baseinstance = (GLuint *) bp; bp += 4; weglDrawElementsInstancedBaseInstance(*mode,*count,*type,indices,*primcount,*baseinstance); }; break; -case 5860: { // glDrawElementsInstancedBaseVertexBaseInstance +case 5861: { // glDrawElementsInstancedBaseVertexBaseInstance GLenum *mode = (GLenum *) bp; bp += 4; GLsizei *count = (GLsizei *) bp; bp += 4; GLenum *type = (GLenum *) bp; bp += 4; @@ -6964,7 +6972,7 @@ case 5860: { // glDrawElementsInstancedBaseVertexBaseInstance GLuint *baseinstance = (GLuint *) bp; bp += 4; weglDrawElementsInstancedBaseVertexBaseInstance(*mode,*count,*type,indices,*primcount,*basevertex,*baseinstance); }; break; -case 5861: { // glDrawElementsInstancedBaseVertexBaseInstance +case 5862: { // glDrawElementsInstancedBaseVertexBaseInstance GLenum *mode = (GLenum *) bp; bp += 4; GLsizei *count = (GLsizei *) bp; bp += 4; GLenum *type = (GLenum *) bp; bp += 4; @@ -6974,20 +6982,20 @@ case 5861: { // glDrawElementsInstancedBaseVertexBaseInstance GLuint *baseinstance = (GLuint *) bp; bp += 4; weglDrawElementsInstancedBaseVertexBaseInstance(*mode,*count,*type,indices,*primcount,*basevertex,*baseinstance); }; break; -case 5862: { // glDrawTransformFeedbackInstanced +case 5863: { // glDrawTransformFeedbackInstanced GLenum *mode = (GLenum *) bp; bp += 4; GLuint *id = (GLuint *) bp; bp += 4; GLsizei *primcount = (GLsizei *) bp; bp += 4; weglDrawTransformFeedbackInstanced(*mode,*id,*primcount); }; break; -case 5863: { // glDrawTransformFeedbackStreamInstanced +case 5864: { // glDrawTransformFeedbackStreamInstanced GLenum *mode = (GLenum *) bp; bp += 4; GLuint *id = (GLuint *) bp; bp += 4; GLuint *stream = (GLuint *) bp; bp += 4; GLsizei *primcount = (GLsizei *) bp; bp += 4; weglDrawTransformFeedbackStreamInstanced(*mode,*id,*stream,*primcount); }; break; -case 5864: { // glGetInternalformativ +case 5865: { // glGetInternalformativ GLenum *target = (GLenum *) bp; bp += 4; GLenum *internalformat = (GLenum *) bp; bp += 4; GLenum *pname = (GLenum *) bp; bp += 4; @@ -7006,7 +7014,7 @@ case 5864: { // glGetInternalformativ driver_free(rt); driver_free(params); }; break; -case 5865: { // glBindImageTexture +case 5866: { // glBindImageTexture GLuint *unit = (GLuint *) bp; bp += 4; GLuint *texture = (GLuint *) bp; bp += 4; GLint *level = (GLint *) bp; bp += 4; @@ -7017,18 +7025,18 @@ case 5865: { // glBindImageTexture GLenum *format = (GLenum *) bp; bp += 4; weglBindImageTexture(*unit,*texture,*level,*layered,*layer,*access,*format); }; break; -case 5866: { // glMemoryBarrier +case 5867: { // glMemoryBarrier GLbitfield *barriers = (GLbitfield *) bp; bp += 4; weglMemoryBarrier(*barriers); }; break; -case 5867: { // glTexStorage1D +case 5868: { // glTexStorage1D GLenum *target = (GLenum *) bp; bp += 4; GLsizei *levels = (GLsizei *) bp; bp += 4; GLenum *internalformat = (GLenum *) bp; bp += 4; GLsizei *width = (GLsizei *) bp; bp += 4; weglTexStorage1D(*target,*levels,*internalformat,*width); }; break; -case 5868: { // glTexStorage2D +case 5869: { // glTexStorage2D GLenum *target = (GLenum *) bp; bp += 4; GLsizei *levels = (GLsizei *) bp; bp += 4; GLenum *internalformat = (GLenum *) bp; bp += 4; @@ -7036,7 +7044,7 @@ case 5868: { // glTexStorage2D GLsizei *height = (GLsizei *) bp; bp += 4; weglTexStorage2D(*target,*levels,*internalformat,*width,*height); }; break; -case 5869: { // glTexStorage3D +case 5870: { // glTexStorage3D GLenum *target = (GLenum *) bp; bp += 4; GLsizei *levels = (GLsizei *) bp; bp += 4; GLenum *internalformat = (GLenum *) bp; bp += 4; @@ -7045,12 +7053,12 @@ case 5869: { // glTexStorage3D GLsizei *depth = (GLsizei *) bp; bp += 4; weglTexStorage3D(*target,*levels,*internalformat,*width,*height,*depth); }; break; -case 5870: { // glDepthBoundsEXT +case 5871: { // glDepthBoundsEXT GLclampd *zmin = (GLclampd *) bp; bp += 8; GLclampd *zmax = (GLclampd *) bp; bp += 8; weglDepthBoundsEXT(*zmin,*zmax); }; break; -case 5871: { // glStencilClearTagEXT +case 5872: { // glStencilClearTagEXT GLsizei *stencilTagBits = (GLsizei *) bp; bp += 4; GLuint *stencilClearTag = (GLuint *) bp; bp += 4; weglStencilClearTagEXT(*stencilTagBits,*stencilClearTag); -- cgit v1.2.3