From ebb2a4c2e9e01d59d8074bcda5c97f2c3b200d76 Mon Sep 17 00:00:00 2001 From: Dan Gudmundsson Date: Wed, 7 Dec 2011 12:36:28 +0100 Subject: [wx] Remove warnings Add an additional cast when casting buffer offsets, to remove warnings "cast to pointer from integer of different size" --- lib/wx/api_gen/gl_gen_c.erl | 4 +- lib/wx/c_src/gen/gl_funcs.cpp | 86 +++++++++++++++++++++---------------------- 2 files changed, 45 insertions(+), 45 deletions(-) (limited to 'lib') diff --git a/lib/wx/api_gen/gl_gen_c.erl b/lib/wx/api_gen/gl_gen_c.erl index 0f5cb0e1f4..be2c5cf2bf 100644 --- a/lib/wx/api_gen/gl_gen_c.erl +++ b/lib/wx/api_gen/gl_gen_c.erl @@ -1,7 +1,7 @@ %% %% %CopyrightBegin% %% -%% Copyright Ericsson AB 2008-2010. All Rights Reserved. +%% Copyright Ericsson AB 2008-2011. All Rights Reserved. %% %% The contents of this file are subject to the Erlang Public License, %% Version 1.1, (the "License"); you may not use this file except in @@ -238,7 +238,7 @@ decode_arg(P=#arg{name=Name,type=#type{size=BSz,name=Type,single={list,TSz}}},A0 {P, A}; decode_arg(P=#arg{name=Name,type=#type{name=Type,base=guard_int}},A0) -> A = align(4,A0), - w(" ~s *~s = (~s *) * (int *) bp; bp += 4;~n", [Type,Name,Type]), + w(" ~s *~s = (~s *) (ErlDrvSInt) * (int *) bp; bp += 4;~n", [Type,Name,Type]), {P, A}; decode_arg(P=#arg{name=Name,type=#type{name=Type,base=string,single=true}},A0) -> w(" ~s *~s = (~s *) bp;~n", [Type,Name,Type]), diff --git a/lib/wx/c_src/gen/gl_funcs.cpp b/lib/wx/c_src/gen/gl_funcs.cpp index 30542a0f02..fa1476dba5 100644 --- a/lib/wx/c_src/gen/gl_funcs.cpp +++ b/lib/wx/c_src/gen/gl_funcs.cpp @@ -1,7 +1,7 @@ /* * %CopyrightBegin% * - * Copyright Ericsson AB 2008-2010. All Rights Reserved. + * Copyright Ericsson AB 2008-2011. All Rights Reserved. * * The contents of this file are subject to the Erlang Public License, * Version 1.1, (the "License"); you may not use this file except in @@ -395,7 +395,7 @@ case 5043: { // glBitmap GLfloat *yorig = (GLfloat *) bp; bp += 4; GLfloat *xmove = (GLfloat *) bp; bp += 4; GLfloat *ymove = (GLfloat *) bp; bp += 4; - GLubyte *bitmap = (GLubyte *) * (int *) bp; bp += 4; + GLubyte *bitmap = (GLubyte *) (ErlDrvSInt) * (int *) bp; bp += 4; weglBitmap(*width,*height,*xorig,*yorig,*xmove,*ymove,bitmap); }; break; case 5044: { // glBitmap @@ -538,7 +538,7 @@ case 5073: { // glColorPointer GLint *size = (GLint *) bp; bp += 4; GLenum *type = (GLenum *) bp; bp += 4; GLsizei *stride = (GLsizei *) bp; bp += 4; - GLvoid *pointer = (GLvoid *) * (int *) bp; bp += 4; + GLvoid *pointer = (GLvoid *) (ErlDrvSInt) * (int *) bp; bp += 4; weglColorPointer(*size,*type,*stride,pointer); }; break; case 5074: { // glColorPointer @@ -646,7 +646,7 @@ case 5090: { // glDrawElements GLenum *mode = (GLenum *) bp; bp += 4; GLsizei *count = (GLsizei *) bp; bp += 4; GLenum *type = (GLenum *) bp; bp += 4; - GLvoid *indices = (GLvoid *) * (int *) bp; bp += 4; + GLvoid *indices = (GLvoid *) (ErlDrvSInt) * (int *) bp; bp += 4; weglDrawElements(*mode,*count,*type,indices); }; break; case 5091: { // glDrawElements @@ -661,7 +661,7 @@ case 5092: { // glDrawPixels GLsizei *height = (GLsizei *) bp; bp += 4; GLenum *format = (GLenum *) bp; bp += 4; GLenum *type = (GLenum *) bp; bp += 4; - GLvoid *pixels = (GLvoid *) * (int *) bp; bp += 4; + GLvoid *pixels = (GLvoid *) (ErlDrvSInt) * (int *) bp; bp += 4; weglDrawPixels(*width,*height,*format,*type,pixels); }; break; case 5093: { // glDrawPixels @@ -678,7 +678,7 @@ case 5094: { // glEdgeFlagv }; break; case 5095: { // glEdgeFlagPointer GLsizei *stride = (GLsizei *) bp; bp += 4; - GLvoid *pointer = (GLvoid *) * (int *) bp; bp += 4; + GLvoid *pointer = (GLvoid *) (ErlDrvSInt) * (int *) bp; bp += 4; weglEdgeFlagPointer(*stride,pointer); }; break; case 5096: { // glEdgeFlagPointer @@ -1265,7 +1265,7 @@ case 5149: { // glIndexMask case 5150: { // glIndexPointer GLenum *type = (GLenum *) bp; bp += 4; GLsizei *stride = (GLsizei *) bp; bp += 4; - GLvoid *pointer = (GLvoid *) * (int *) bp; bp += 4; + GLvoid *pointer = (GLvoid *) (ErlDrvSInt) * (int *) bp; bp += 4; weglIndexPointer(*type,*stride,pointer); }; break; case 5151: { // glIndexPointer @@ -1300,7 +1300,7 @@ case 5157: { // glInitNames case 5158: { // glInterleavedArrays GLenum *format = (GLenum *) bp; bp += 4; GLsizei *stride = (GLsizei *) bp; bp += 4; - GLvoid *pointer = (GLvoid *) * (int *) bp; bp += 4; + GLvoid *pointer = (GLvoid *) (ErlDrvSInt) * (int *) bp; bp += 4; weglInterleavedArrays(*format,*stride,pointer); }; break; case 5159: { // glInterleavedArrays @@ -1561,7 +1561,7 @@ case 5199: { // glNormal3sv case 5200: { // glNormalPointer GLenum *type = (GLenum *) bp; bp += 4; GLsizei *stride = (GLsizei *) bp; bp += 4; - GLvoid *pointer = (GLvoid *) * (int *) bp; bp += 4; + GLvoid *pointer = (GLvoid *) (ErlDrvSInt) * (int *) bp; bp += 4; weglNormalPointer(*type,*stride,pointer); }; break; case 5201: { // glNormalPointer @@ -1933,7 +1933,7 @@ case 5274: { // glTexCoordPointer GLint *size = (GLint *) bp; bp += 4; GLenum *type = (GLenum *) bp; bp += 4; GLsizei *stride = (GLsizei *) bp; bp += 4; - GLvoid *pointer = (GLvoid *) * (int *) bp; bp += 4; + GLvoid *pointer = (GLvoid *) (ErlDrvSInt) * (int *) bp; bp += 4; weglTexCoordPointer(*size,*type,*stride,pointer); }; break; case 5275: { // glTexCoordPointer @@ -2016,7 +2016,7 @@ case 5286: { // glTexImage1D GLint *border = (GLint *) bp; bp += 4; GLenum *format = (GLenum *) bp; bp += 4; GLenum *type = (GLenum *) bp; bp += 4; - GLvoid *pixels = (GLvoid *) * (int *) bp; bp += 4; + GLvoid *pixels = (GLvoid *) (ErlDrvSInt) * (int *) bp; bp += 4; weglTexImage1D(*target,*level,*internalformat,*width,*border,*format,*type,pixels); }; break; case 5287: { // glTexImage1D @@ -2039,7 +2039,7 @@ case 5288: { // glTexImage2D GLint *border = (GLint *) bp; bp += 4; GLenum *format = (GLenum *) bp; bp += 4; GLenum *type = (GLenum *) bp; bp += 4; - GLvoid *pixels = (GLvoid *) * (int *) bp; bp += 4; + GLvoid *pixels = (GLvoid *) (ErlDrvSInt) * (int *) bp; bp += 4; weglTexImage2D(*target,*level,*internalformat,*width,*height,*border,*format,*type,pixels); }; break; case 5289: { // glTexImage2D @@ -2087,7 +2087,7 @@ case 5294: { // glTexSubImage1D GLsizei *width = (GLsizei *) bp; bp += 4; GLenum *format = (GLenum *) bp; bp += 4; GLenum *type = (GLenum *) bp; bp += 4; - GLvoid *pixels = (GLvoid *) * (int *) bp; bp += 4; + GLvoid *pixels = (GLvoid *) (ErlDrvSInt) * (int *) bp; bp += 4; weglTexSubImage1D(*target,*level,*xoffset,*width,*format,*type,pixels); }; break; case 5295: { // glTexSubImage1D @@ -2109,7 +2109,7 @@ case 5296: { // glTexSubImage2D GLsizei *height = (GLsizei *) bp; bp += 4; GLenum *format = (GLenum *) bp; bp += 4; GLenum *type = (GLenum *) bp; bp += 4; - GLvoid *pixels = (GLvoid *) * (int *) bp; bp += 4; + GLvoid *pixels = (GLvoid *) (ErlDrvSInt) * (int *) bp; bp += 4; weglTexSubImage2D(*target,*level,*xoffset,*yoffset,*width,*height,*format,*type,pixels); }; break; case 5297: { // glTexSubImage2D @@ -2188,7 +2188,7 @@ case 5312: { // glVertexPointer GLint *size = (GLint *) bp; bp += 4; GLenum *type = (GLenum *) bp; bp += 4; GLsizei *stride = (GLsizei *) bp; bp += 4; - GLvoid *pointer = (GLvoid *) * (int *) bp; bp += 4; + GLvoid *pointer = (GLvoid *) (ErlDrvSInt) * (int *) bp; bp += 4; weglVertexPointer(*size,*type,*stride,pointer); }; break; case 5313: { // glVertexPointer @@ -2222,7 +2222,7 @@ case 5317: { // glDrawRangeElements GLuint *end = (GLuint *) bp; bp += 4; GLsizei *count = (GLsizei *) bp; bp += 4; GLenum *type = (GLenum *) bp; bp += 4; - GLvoid *indices = (GLvoid *) * (int *) bp; bp += 4; + GLvoid *indices = (GLvoid *) (ErlDrvSInt) * (int *) bp; bp += 4; weglDrawRangeElements(*mode,*start,*end,*count,*type,indices); }; break; case 5318: { // glDrawRangeElements @@ -2244,7 +2244,7 @@ case 5319: { // glTexImage3D GLint *border = (GLint *) bp; bp += 4; GLenum *format = (GLenum *) bp; bp += 4; GLenum *type = (GLenum *) bp; bp += 4; - GLvoid *pixels = (GLvoid *) * (int *) bp; bp += 4; + GLvoid *pixels = (GLvoid *) (ErlDrvSInt) * (int *) bp; bp += 4; weglTexImage3D(*target,*level,*internalformat,*width,*height,*depth,*border,*format,*type,pixels); }; break; case 5320: { // glTexImage3D @@ -2271,7 +2271,7 @@ case 5321: { // glTexSubImage3D GLsizei *depth = (GLsizei *) bp; bp += 4; GLenum *format = (GLenum *) bp; bp += 4; GLenum *type = (GLenum *) bp; bp += 4; - GLvoid *pixels = (GLvoid *) * (int *) bp; bp += 4; + GLvoid *pixels = (GLvoid *) (ErlDrvSInt) * (int *) bp; bp += 4; weglTexSubImage3D(*target,*level,*xoffset,*yoffset,*zoffset,*width,*height,*depth,*format,*type,pixels); }; break; case 5322: { // glTexSubImage3D @@ -2306,7 +2306,7 @@ case 5324: { // glColorTable GLsizei *width = (GLsizei *) bp; bp += 4; GLenum *format = (GLenum *) bp; bp += 4; GLenum *type = (GLenum *) bp; bp += 4; - GLvoid *table = (GLvoid *) * (int *) bp; bp += 4; + GLvoid *table = (GLvoid *) (ErlDrvSInt) * (int *) bp; bp += 4; weglColorTable(*target,*internalformat,*width,*format,*type,table); }; break; case 5325: { // glColorTable @@ -2389,7 +2389,7 @@ case 5332: { // glColorSubTable GLsizei *count = (GLsizei *) bp; bp += 4; GLenum *format = (GLenum *) bp; bp += 4; GLenum *type = (GLenum *) bp; bp += 4; - GLvoid *data = (GLvoid *) * (int *) bp; bp += 4; + GLvoid *data = (GLvoid *) (ErlDrvSInt) * (int *) bp; bp += 4; weglColorSubTable(*target,*start,*count,*format,*type,data); }; break; case 5333: { // glColorSubTable @@ -2415,7 +2415,7 @@ case 5335: { // glConvolutionFilter1D GLsizei *width = (GLsizei *) bp; bp += 4; GLenum *format = (GLenum *) bp; bp += 4; GLenum *type = (GLenum *) bp; bp += 4; - GLvoid *image = (GLvoid *) * (int *) bp; bp += 4; + GLvoid *image = (GLvoid *) (ErlDrvSInt) * (int *) bp; bp += 4; weglConvolutionFilter1D(*target,*internalformat,*width,*format,*type,image); }; break; case 5336: { // glConvolutionFilter1D @@ -2434,7 +2434,7 @@ case 5337: { // glConvolutionFilter2D GLsizei *height = (GLsizei *) bp; bp += 4; GLenum *format = (GLenum *) bp; bp += 4; GLenum *type = (GLenum *) bp; bp += 4; - GLvoid *image = (GLvoid *) * (int *) bp; bp += 4; + GLvoid *image = (GLvoid *) (ErlDrvSInt) * (int *) bp; bp += 4; weglConvolutionFilter2D(*target,*internalformat,*width,*height,*format,*type,image); }; break; case 5338: { // glConvolutionFilter2D @@ -2530,8 +2530,8 @@ case 5346: { // glSeparableFilter2D GLsizei *height = (GLsizei *) bp; bp += 4; GLenum *format = (GLenum *) bp; bp += 4; GLenum *type = (GLenum *) bp; bp += 4; - GLvoid *row = (GLvoid *) * (int *) bp; bp += 4; - GLvoid *column = (GLvoid *) * (int *) bp; bp += 4; + GLvoid *row = (GLvoid *) (ErlDrvSInt) * (int *) bp; bp += 4; + GLvoid *column = (GLvoid *) (ErlDrvSInt) * (int *) bp; bp += 4; weglSeparableFilter2D(*target,*internalformat,*width,*height,*format,*type,row,column); }; break; case 5347: { // glSeparableFilter2D @@ -2666,7 +2666,7 @@ case 5360: { // glCompressedTexImage3D GLsizei *depth = (GLsizei *) bp; bp += 4; GLint *border = (GLint *) bp; bp += 4; GLsizei *imageSize = (GLsizei *) bp; bp += 4; - GLvoid *data = (GLvoid *) * (int *) bp; bp += 4; + GLvoid *data = (GLvoid *) (ErlDrvSInt) * (int *) bp; bp += 4; weglCompressedTexImage3D(*target,*level,*internalformat,*width,*height,*depth,*border,*imageSize,data); }; break; case 5361: { // glCompressedTexImage3D @@ -2689,7 +2689,7 @@ case 5362: { // glCompressedTexImage2D GLsizei *height = (GLsizei *) bp; bp += 4; GLint *border = (GLint *) bp; bp += 4; GLsizei *imageSize = (GLsizei *) bp; bp += 4; - GLvoid *data = (GLvoid *) * (int *) bp; bp += 4; + GLvoid *data = (GLvoid *) (ErlDrvSInt) * (int *) bp; bp += 4; weglCompressedTexImage2D(*target,*level,*internalformat,*width,*height,*border,*imageSize,data); }; break; case 5363: { // glCompressedTexImage2D @@ -2710,7 +2710,7 @@ case 5364: { // glCompressedTexImage1D GLsizei *width = (GLsizei *) bp; bp += 4; GLint *border = (GLint *) bp; bp += 4; GLsizei *imageSize = (GLsizei *) bp; bp += 4; - GLvoid *data = (GLvoid *) * (int *) bp; bp += 4; + GLvoid *data = (GLvoid *) (ErlDrvSInt) * (int *) bp; bp += 4; weglCompressedTexImage1D(*target,*level,*internalformat,*width,*border,*imageSize,data); }; break; case 5365: { // glCompressedTexImage1D @@ -2734,7 +2734,7 @@ case 5366: { // glCompressedTexSubImage3D GLsizei *depth = (GLsizei *) bp; bp += 4; GLenum *format = (GLenum *) bp; bp += 4; GLsizei *imageSize = (GLsizei *) bp; bp += 4; - GLvoid *data = (GLvoid *) * (int *) bp; bp += 4; + GLvoid *data = (GLvoid *) (ErlDrvSInt) * (int *) bp; bp += 4; weglCompressedTexSubImage3D(*target,*level,*xoffset,*yoffset,*zoffset,*width,*height,*depth,*format,*imageSize,data); }; break; case 5367: { // glCompressedTexSubImage3D @@ -2760,7 +2760,7 @@ case 5368: { // glCompressedTexSubImage2D GLsizei *height = (GLsizei *) bp; bp += 4; GLenum *format = (GLenum *) bp; bp += 4; GLsizei *imageSize = (GLsizei *) bp; bp += 4; - GLvoid *data = (GLvoid *) * (int *) bp; bp += 4; + GLvoid *data = (GLvoid *) (ErlDrvSInt) * (int *) bp; bp += 4; weglCompressedTexSubImage2D(*target,*level,*xoffset,*yoffset,*width,*height,*format,*imageSize,data); }; break; case 5369: { // glCompressedTexSubImage2D @@ -2782,7 +2782,7 @@ case 5370: { // glCompressedTexSubImage1D GLsizei *width = (GLsizei *) bp; bp += 4; GLenum *format = (GLenum *) bp; bp += 4; GLsizei *imageSize = (GLsizei *) bp; bp += 4; - GLvoid *data = (GLvoid *) * (int *) bp; bp += 4; + GLvoid *data = (GLvoid *) (ErlDrvSInt) * (int *) bp; bp += 4; weglCompressedTexSubImage1D(*target,*level,*xoffset,*width,*format,*imageSize,data); }; break; case 5371: { // glCompressedTexSubImage1D @@ -2958,7 +2958,7 @@ case 5401: { // glFogCoorddv case 5402: { // glFogCoordPointer GLenum *type = (GLenum *) bp; bp += 4; GLsizei *stride = (GLsizei *) bp; bp += 4; - GLvoid *pointer = (GLvoid *) * (int *) bp; bp += 4; + GLvoid *pointer = (GLvoid *) (ErlDrvSInt) * (int *) bp; bp += 4; weglFogCoordPointer(*type,*stride,pointer); }; break; case 5403: { // glFogCoordPointer @@ -3003,7 +3003,7 @@ case 5412: { // glSecondaryColorPointer GLint *size = (GLint *) bp; bp += 4; GLenum *type = (GLenum *) bp; bp += 4; GLsizei *stride = (GLsizei *) bp; bp += 4; - GLvoid *pointer = (GLvoid *) * (int *) bp; bp += 4; + GLvoid *pointer = (GLvoid *) (ErlDrvSInt) * (int *) bp; bp += 4; weglSecondaryColorPointer(*size,*type,*stride,pointer); }; break; case 5413: { // glSecondaryColorPointer @@ -3156,7 +3156,7 @@ case 5434: { // glBufferData GLenum *target = (GLenum *) bp; bp += 4; bp += 4; GLsizeiptr size = (GLsizeiptr) * (GLuint64EXT *) bp; bp += 8; - GLvoid *data = (GLvoid *) * (int *) bp; bp += 4; + GLvoid *data = (GLvoid *) (ErlDrvSInt) * (int *) bp; bp += 4; GLenum *usage = (GLenum *) bp; bp += 4; weglBufferData(*target,size,data,*usage); }; break; @@ -3173,7 +3173,7 @@ case 5436: { // glBufferSubData bp += 4; GLintptr offset = (GLintptr) * (GLuint64EXT *) bp; bp += 8; GLsizeiptr size = (GLsizeiptr) * (GLuint64EXT *) bp; bp += 8; - GLvoid *data = (GLvoid *) * (int *) bp; bp += 4; + GLvoid *data = (GLvoid *) (ErlDrvSInt) * (int *) bp; bp += 4; weglBufferSubData(*target,offset,size,data); }; break; case 5437: { // glBufferSubData @@ -3833,7 +3833,7 @@ case 5518: { // glVertexAttribPointer GLboolean *normalized = (GLboolean *) bp; bp += 1; bp += 3; GLsizei *stride = (GLsizei *) bp; bp += 4; - GLvoid *pointer = (GLvoid *) * (int *) bp; bp += 4; + GLvoid *pointer = (GLvoid *) (ErlDrvSInt) * (int *) bp; bp += 4; weglVertexAttribPointer(*index,*size,*type,*normalized,*stride,pointer); }; break; case 5519: { // glVertexAttribPointer @@ -4051,7 +4051,7 @@ case 5541: { // glVertexAttribIPointer GLint *size = (GLint *) bp; bp += 4; GLenum *type = (GLenum *) bp; bp += 4; GLsizei *stride = (GLsizei *) bp; bp += 4; - GLvoid *pointer = (GLvoid *) * (int *) bp; bp += 4; + GLvoid *pointer = (GLvoid *) (ErlDrvSInt) * (int *) bp; bp += 4; weglVertexAttribIPointer(*index,*size,*type,*stride,pointer); }; break; case 5542: { // glVertexAttribIPointer @@ -4345,7 +4345,7 @@ case 5578: { // glDrawElementsInstanced GLenum *mode = (GLenum *) bp; bp += 4; GLsizei *count = (GLsizei *) bp; bp += 4; GLenum *type = (GLenum *) bp; bp += 4; - GLvoid *indices = (GLvoid *) * (int *) bp; bp += 4; + GLvoid *indices = (GLvoid *) (ErlDrvSInt) * (int *) bp; bp += 4; GLsizei *primcount = (GLsizei *) bp; bp += 4; weglDrawElementsInstanced(*mode,*count,*type,indices,*primcount); }; break; @@ -5341,7 +5341,7 @@ case 5683: { // glDrawElementsBaseVertex GLenum *mode = (GLenum *) bp; bp += 4; GLsizei *count = (GLsizei *) bp; bp += 4; GLenum *type = (GLenum *) bp; bp += 4; - GLvoid *indices = (GLvoid *) * (int *) bp; bp += 4; + GLvoid *indices = (GLvoid *) (ErlDrvSInt) * (int *) bp; bp += 4; GLint *basevertex = (GLint *) bp; bp += 4; weglDrawElementsBaseVertex(*mode,*count,*type,indices,*basevertex); }; break; @@ -5359,7 +5359,7 @@ case 5685: { // glDrawRangeElementsBaseVertex GLuint *end = (GLuint *) bp; bp += 4; GLsizei *count = (GLsizei *) bp; bp += 4; GLenum *type = (GLenum *) bp; bp += 4; - GLvoid *indices = (GLvoid *) * (int *) bp; bp += 4; + GLvoid *indices = (GLvoid *) (ErlDrvSInt) * (int *) bp; bp += 4; GLint *basevertex = (GLint *) bp; bp += 4; weglDrawRangeElementsBaseVertex(*mode,*start,*end,*count,*type,indices,*basevertex); }; break; @@ -5377,7 +5377,7 @@ case 5687: { // glDrawElementsInstancedBaseVertex GLenum *mode = (GLenum *) bp; bp += 4; GLsizei *count = (GLsizei *) bp; bp += 4; GLenum *type = (GLenum *) bp; bp += 4; - GLvoid *indices = (GLvoid *) * (int *) bp; bp += 4; + GLvoid *indices = (GLvoid *) (ErlDrvSInt) * (int *) bp; bp += 4; GLsizei *primcount = (GLsizei *) bp; bp += 4; GLint *basevertex = (GLint *) bp; bp += 4; weglDrawElementsInstancedBaseVertex(*mode,*count,*type,indices,*primcount,*basevertex); @@ -5772,7 +5772,7 @@ case 5725: { // glGetQueryObjectui64v }; break; case 5726: { // glDrawArraysIndirect GLenum *mode = (GLenum *) bp; bp += 4; - GLvoid *indirect = (GLvoid *) * (int *) bp; bp += 4; + GLvoid *indirect = (GLvoid *) (ErlDrvSInt) * (int *) bp; bp += 4; weglDrawArraysIndirect(*mode,indirect); }; break; case 5727: { // glDrawArraysIndirect @@ -5783,7 +5783,7 @@ case 5727: { // glDrawArraysIndirect case 5728: { // glDrawElementsIndirect GLenum *mode = (GLenum *) bp; bp += 4; GLenum *type = (GLenum *) bp; bp += 4; - GLvoid *indirect = (GLvoid *) * (int *) bp; bp += 4; + GLvoid *indirect = (GLvoid *) (ErlDrvSInt) * (int *) bp; bp += 4; weglDrawElementsIndirect(*mode,*type,indirect); }; break; case 5729: { // glDrawElementsIndirect @@ -6718,7 +6718,7 @@ case 5840: { // glVertexAttribLPointer GLint *size = (GLint *) bp; bp += 4; GLenum *type = (GLenum *) bp; bp += 4; GLsizei *stride = (GLsizei *) bp; bp += 4; - GLvoid *pointer = (GLvoid *) * (int *) bp; bp += 4; + GLvoid *pointer = (GLvoid *) (ErlDrvSInt) * (int *) bp; bp += 4; weglVertexAttribLPointer(*index,*size,*type,*stride,pointer); }; break; case 5841: { // glVertexAttribLPointer -- cgit v1.2.3