%% %% %CopyrightBegin% %% %% Copyright Ericsson AB 1996-2016. All Rights Reserved. %% %% Licensed under the Apache License, Version 2.0 (the "License"); %% you may not use this file except in compliance with the License. %% You may obtain a copy of the License at %% %% http://www.apache.org/licenses/LICENSE-2.0 %% %% Unless required by applicable law or agreed to in writing, software %% distributed under the License is distributed on an "AS IS" BASIS, %% WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. %% See the License for the specific language governing permissions and %% limitations under the License. %% %% %CopyrightEnd% %% %% %% ------------------------------------------------------------ %% A rubberbanding example in Erlang %% ------------------------------------------------------------ -module(rubber). -compile([{nowarn_deprecated_function,{gs,button,2}}, {nowarn_deprecated_function,{gs,canvas,2}}, {nowarn_deprecated_function,{gs,config,2}}, {nowarn_deprecated_function,{gs,create,3}}, {nowarn_deprecated_function,{gs,destroy,1}}, {nowarn_deprecated_function,{gs,radiobutton,2}}, {nowarn_deprecated_function,{gs,start,0}}, {nowarn_deprecated_function,{gs,window,2}}]). -export([start/0, init/0]). start() -> spawn(rubber,init,[]). init() -> I=gs:start(), Win = gs:window(I,[{title,"Rubberbanding in Erlang"}, {width,300},{height,200}]), C= gs:canvas(Win,[{width,300},{height,200},{bg,green}]), gs:radiobutton(Win,[{width,100},{label,{text,"Oval"}},{align,w}, {data,oval},{y,0},{select,true}]), gs:radiobutton(Win,[{width,100},{label,{text,"Rectangle"}},{align,w}, {data,rectangle},{y,30}]), gs:radiobutton(Win,[{width,100},{label,{text,"Line"}},{align,w}, {data,line},{y,60}]), gs:button(Win,[{label,{text,"Quit"}},{data,quit},{y,90}]), gs:config(Win,[{motion,true},{buttonpress,true},{buttonrelease,true}]), gs:config(Win,{map,true}), loop(C,nil,oval,0,0). loop(Win,Obj,Objtype,X1,Y1) -> receive {gs,_,motion,_,[X2,Y2]} -> flush(Win,Obj,Objtype,X1,Y1,X2,Y2); {gs,_,buttonpress,_,[1,X2,Y2]} -> down(Win,Obj,Objtype,X2,Y2); {gs,_,buttonrelease,_,[1,X2,Y2]} -> up(Win,Obj,Objtype,X1,Y1,X2,Y2); {gs,_,click,quit,_} -> exit(normal); {gs,_,click,Newtype,_} -> loop(Win,Obj,Newtype,X1,Y1); {gs,_,destroy,_,_} -> exit(normal); Other -> io:format("Other:~w~n",[Other]), loop(Win,Obj,Objtype,X1,Y1) end. down(Win,nil,oval,X1,Y1) -> Obj = gs:create(oval,Win,[{coords,[{X1,Y1},{X1+1,Y1+1}]},{fill,red}]), loop(Win,Obj,oval,X1,Y1); down(Win,nil,line,X1,Y1) -> Obj = gs:create(line,Win,[{coords,[{X1,Y1},{X1+1,Y1+1}]},{width,3},{fg,black}]), loop(Win,Obj,line,X1,Y1); down(Win,nil,Objtype,X1,Y1) -> Obj = gs:create(Objtype,Win,[{coords,[{X1,Y1},{X1+1,Y1+1}]},{bw,2},{fg,blue}]), loop(Win,Obj,Objtype,X1,Y1); down(Win,Obj,Objtype,X1,Y1) -> gs:destroy(Obj), down(Win,nil,Objtype,X1,Y1). up(Win,nil,Objtype,_X1,_Y1,X2,Y2) -> loop(Win,nil,Objtype,X2,Y2); up(Win,Obj,Objtype,X1,Y1,X2,Y2) -> gs:config(Obj,{coords,[{X1,Y1},{X2,Y2}]}), loop(Win,nil,Objtype,X2,Y2). move(Win,nil,Objtype,X1,Y1,_X2,_Y2) -> loop(Win,nil,Objtype,X1,Y1); move(Win,Obj,Objtype,X1,Y1,X2,Y2) -> gs:config(Obj,{coords,[{X1,Y1},{X2,Y2}]}), loop(Win,Obj,Objtype,X1,Y1). flush(Win,Obj,Objtype,X1,Y1,X2,Y2) -> receive {gs,_,motion,_,[XX2,YY2]} -> flush(Win,Obj,Objtype,X1,Y1,XX2,YY2) after 0 -> move(Win,Obj,Objtype,X1,Y1,X2,Y2) end. %% ------------------------------------------------------------