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Transactions and Other Access Contexts
Claes Wikström, Hans Nilsson and Håkan Mattsson
Mnesia_chap4.xml
This section describes the Mnesia transaction system and
the transaction properties that make Mnesia a fault-tolerant,
distributed Database Management System (DBMS).
This section also describes the locking functions,
including table locks and sticky locks, as well as alternative
functions that bypass the transaction system in favor of improved
speed and reduced overhead. These functions are called "dirty
operations". The use of nested transactions is also described.
The following topics are included:
- Transaction properties, which include atomicity,
consistency, isolation, and durability
- Locking
- Dirty operations
- Record names versus table names
- Activity concept and various access contexts
- Nested transactions
- Pattern matching
- Iteration
Transaction Properties
Transactions are important when designing fault-tolerant,
distributed systems. A Mnesia transaction is a mechanism
by which a series of database operations can be executed as one
functional block. The functional block that is run as a
transaction is called a Functional Object (Fun), and this code can
read, write, and delete Mnesia records. The Fun is evaluated
as a transaction that either commits or terminates. If a transaction
succeeds in executing the Fun, it replicates the action on all nodes
involved, or terminates if an error occurs.
The following example shows a transaction that raises the
salary of certain employee numbers:
The function raise/2 contains a Fun
made up of four code lines. This Fun is called by the statement
mnesia:transaction(F) and returns a value.
The Mnesia transaction system facilitates the construction of
reliable, distributed systems by providing the following important
properties:
- The transaction handler ensures that a Fun, which is placed
inside a transaction, does not interfere with operations embedded
in other transactions when it executes a series of operations on
tables.
- The transaction handler ensures that either all operations
in the transaction are performed successfully on all nodes
atomically, or the transaction fails without permanent effect on
any node.
- The Mnesia transactions have four important properties,
called Atomicity,
Consistency, Isolation, and
Durability (ACID). These properties are
described in the following sections.
Atomicity
Atomicity means that database changes that are
executed by a transaction take effect on all nodes involved, or
on none of the nodes. That is, the transaction either
succeeds entirely, or it fails entirely.
Atomicity is important when it is needed to write
atomically more than one record in the same
transaction. The function raise/2, shown in the previous
example, writes one record only. The function insert_emp/3,
shown in the program listing in
Getting Started, writes the record
employee as well as employee relations, such as
at_dep and in_proj, into the database. If this
latter code is run inside a transaction, the transaction
handler ensures that the transaction either succeeds completely,
or not at all.
Mnesia is a distributed DBMS where data can be replicated
on several nodes. In many applications, it is important that a
series of write operations are performed atomically inside a
transaction. The atomicity property ensures that a transaction
takes effect on all nodes, or none.
Consistency
The consistency property ensures that
a transaction always leaves the DBMS in a consistent state. For
example, Mnesia ensures that no inconsistencies occur if
Erlang, Mnesia, or the computer crashes while a write
operation is in progress.
Isolation
The isolation property ensures that
transactions that execute on different nodes in a network, and
access and manipulate the same data records, do not interfere
with each other. The isolation property makes it possible to
execute the function raise/2 concurrently. A classical
problem in concurrency control theory is the "lost update
problem".
The isolation property is in particular useful if the following
circumstances occur where an employee (with employee number
123) and two processes (P1 and P2) are concurrently trying to
raise the salary for the employee:
- Step 1: The initial value of the employees salary
is, for example, 5. Process P1 starts to execute, reads the
employee record, and adds 2 to the salary.
- Step 2: Process P1 is for some reason pre-empted
and process P2 has the opportunity to run.
- Step 3: Process P2 reads the record, adds 3 to
the salary, and finally writes a new employee record with
the salary set to 8.
- Step 4: Process P1 starts to run again and
writes its employee record with salary set to 7, thus
effectively overwriting and undoing the work performed by
process P2. The update performed by P2 is lost.
A transaction system makes it possible to execute two or more
processes concurrently that manipulate the same record.
The programmer does not need to check that the
updates are synchronous; this is overseen by the
transaction handler. All programs accessing the database through
the transaction system can be written as if they had sole access
to the data.
Durability
The durability property ensures that
changes made to the DBMS by a transaction are permanent. Once a
transaction is committed, all changes made to the database are
durable, that is, they are written safely to disc and do not
become corrupted and do not disappear.
The described durability feature does not entirely apply to
situations where Mnesia is configured as a "pure"
primary memory database.
Locking
Different transaction managers employ different strategies to
satisfy the isolation property. Mnesia uses the standard
technique of two phase locking. That is, locks are set on records
before they are read or written. Mnesia uses the following
lock types:
- Read locks. A read lock is set on one replica of
a record before it can be read.
- Write locks. Whenever a transaction writes to a
record, write locks are first set on all replicas of that
particular record.
- Read table locks. If a transaction traverses an
entire table in search for a record that satisfies some
particular property, it is most inefficient to set read locks on
the records one by one. It is also memory consuming, as
the read locks themselves can take up considerable space if the
table is large. Therefore, Mnesia can set a read lock
on an entire table.
- Write table locks. If a transaction writes many
records to one table, a write lock can be set on the entire table.
- Sticky locks. These are write locks that stay in
place at a node after the transaction that initiated the lock
has terminated.
Mnesia employs a strategy whereby functions, such as
mnesia:read/1
acquire the necessary locks dynamically as
the transactions execute. Mnesia automatically sets and
releases the locks and the programmer does not need to code these
operations.
Deadlocks can occur when concurrent processes set and release
locks on the same records. Mnesia employs a "wait-die"
strategy to resolve
these situations. If Mnesia suspects that a deadlock can
occur when a transaction tries to set a lock, the transaction is
forced to release all its locks and sleep for a while. The Fun
in the transaction is evaluated once more.
It is therefore important that the code inside the Fun given to
mnesia:transaction/1
is pure. Some strange results can
occur if, for example, messages are sent by the transaction
Fun. The following example illustrates this situation:
This transaction can write the text "Trying to write ... "
1000 times to the terminal. However, Mnesia guarantees
that each transaction will eventually run. As a result,
Mnesia is not only deadlock free, but also livelock free.
The Mnesia programmer cannot prioritize one particular
transaction to execute before other transactions that are waiting
to execute. As a result, the Mnesia DBMS transaction system is
not suitable for hard real-time applications. However, Mnesia
contains other features that have real-time properties.
Mnesia dynamically sets and releases locks as transactions
execute. It is therefore dangerous to execute code with
transaction side-effects. In particular, a receive
statement inside a transaction can lead to a situation where the
transaction hangs and never returns, which in turn can cause locks
not to release. This situation can bring the whole system to a
standstill, as other transactions that execute in other
processes, or on other nodes, are forced to wait for the defective
transaction.
If a transaction terminates abnormally, Mnesia
automatically releases the locks held by the transaction.
Up to now, examples of a number of functions that can be used
inside a transaction have been shown. The following list shows
the simplest Mnesia functions that work with
transactions. Notice that these functions must be embedded in a
transaction. If no enclosing transaction (or other enclosing
Mnesia activity) exists, they all fail.
- mnesia:transaction(Fun) -> {aborted, Reason} |{atomic, Value}
executes one transaction with the
functional object Fun as the single parameter.
- mnesia:read({Tab, Key}) -> transaction abort | RecordList
reads all records with Key
as key from table Tab. This function has the same semantics
regardless of the location of Table. If the table is of
type bag, read({Tab, Key}) can return an arbitrarily
long list. If the table is of type set, the list is
either of length one or [].
- mnesia:wread({Tab, Key}) -> transaction abort | RecordList
behaves the same way as the
previously listed function read/1, except that it
acquires a write lock instead of a read lock. To execute a
transaction that reads a record, modifies the record, and then
writes the record, it is slightly more efficient to set the
write lock immediately. When a mnesia:read/1
is issued, followed by a
mnesia:write/1
the first read lock must be upgraded to a write lock when the
write operation is executed.
- mnesia:write(Record) -> transaction abort | ok
writes a record into the database. Argument
Record is an instance of a record. The function returns
ok, or terminates the transaction if an error occurs.
- mnesia:delete({Tab, Key}) -> transaction abort | ok
deletes all records with the given key.
- mnesia:delete_object(Record) -> transaction abort | ok
deletes records with the OID Record. Use this function to
delete only some records in a table of type bag.
Sticky Locks
As previously stated, the locking strategy used by Mnesia
is to lock one record when reading a record, and lock all replicas
of a record when writing a record. However, some
applications use Mnesia mainly for its fault-tolerant
qualities. These applications can be configured with one
node doing all the heavy work, and a standby node that is ready
to take over if the main node fails. Such applications can
benefit from using sticky locks instead of the normal locking
scheme.
A sticky lock is a lock that stays in place at a node, after
the transaction that first acquired the lock has terminated. To
illustrate this, assume that the following transaction is
executed:
F = fun() ->
mnesia:write(#foo{a = kalle})
end,
mnesia:transaction(F).
The foo table is replicated on the two nodes N1
and N2.
Normal locking requires the following:
- One network RPC (two messages) to acquire the write lock
- Three network messages to execute the two-phase commit
protocol
If sticky locks are used, the code must first be changed as
follows:
F = fun() ->
mnesia:s_write(#foo{a = kalle})
end,
mnesia:transaction(F).
This code uses the function
s_write/1
instead of the function
write/1
The function s_write/1 sets a
sticky lock instead of a normal lock. If the table is not
replicated, sticky locks have no special effect. If the table is
replicated, and a sticky lock is set on node N1, this
lock then sticks to node N1. The next time you try to
set a sticky lock on the same record at node N1,
Mnesia detects that the lock is already set and do no
network operation to acquire the lock.
It is more efficient to set a local lock than it is to set
a networked lock. Sticky locks can therefore benefit an
application that uses a replicated table and perform most of the
work on only one of the nodes.
If a record is stuck at node N1 and you try to set a
sticky lock for the record on node N2, the record must be
unstuck. This operation is expensive and reduces performance.
The unsticking is done automatically if you issue s_write/1
requests at N2.
Table Locks
Mnesia supports read and write locks on whole tables as a
complement to the normal locks on single records. As previously
stated, Mnesia sets and releases locks automatically, and
the programmer does not need to code these operations. However,
transactions that read and write many records in a
specific table execute more efficiently if the
transaction is started by setting a table lock on this table. This
blocks other concurrent transactions from the table. The
following two functions are used to set explicit table locks for
read and write operations:
- mnesia:read_lock_table(Tab)
sets a read lock on table Tab.
- mnesia:write_lock_table(Tab)
sets a write lock on table Tab.
Alternative syntax for acquisition of table locks is as
follows:
mnesia:lock({table, Tab}, read)
mnesia:lock({table, Tab}, write)
The matching operations in Mnesia can either lock the
entire table or only a single record (when the key is bound in
the pattern).
Global Locks
Write locks are normally acquired on all nodes where a
replica of the table resides (and is active). Read locks are
acquired on one node (the local one if a local
replica exists).
The function
mnesia:lock/2
is intended to support table locks (as mentioned previously)
but also for situations when locks need to be
acquired regardless of how tables have been replicated:
mnesia:lock({global, GlobalKey, Nodes}, LockKind)
LockKind ::= read | write | ...
The lock is acquired on LockItem on all nodes in the
node list.
Dirty Operations
In many applications, the overhead of processing a transaction
can result in a loss of performance. Dirty operation are short
cuts that bypass much of the processing and increase the speed
of the transaction.
Dirty operation are often useful, for example, in a
datagram routing application
where Mnesia stores the routing table, and it is time
consuming to start a whole transaction every time a packet is
received. Mnesia has therefore functions that manipulate
tables without using transactions. This alternative
to processing is known as a dirty operation. However, notice the
trade-off in avoiding the overhead of transaction processing:
- The atomicity and the isolation properties of Mnesia
are lost.
- The isolation property is compromised, because other
Erlang processes, which use transaction to manipulate the data,
do not get the benefit of isolation if dirty operations
simultaneously are used to read and write records from the same
table.
The major advantage of dirty operations is that they execute
much faster than equivalent operations that are processed as
functional objects within a transaction.
Dirty operations
are written to disc if they are performed on a table of type
disc_copies or type disc_only_copies. Mnesia
also ensures that all replicas of a table are updated if a
dirty write operation is performed on a table.
A dirty operation ensures a certain level of consistency.
For example, dirty operations cannot return
garbled records. Hence, each individual read or write operation
is performed in an atomic manner.
All dirty functions execute a call to exit({aborted, Reason})
on failure. Even if the following functions are
executed inside a transaction no locks are acquired. The
following functions are available:
- mnesia:dirty_read({Tab, Key})
reads one or more records from Mnesia.
- mnesia:dirty_write(Record)
writes the record Record.
- mnesia:dirty_delete({Tab, Key})
deletes one or more records with key Key.
- mnesia:dirty_delete_object(Record)
is the dirty operation alternative to the function
delete_object/1.
-
mnesia:dirty_first(Tab)
returns the "first" key in table Tab.
Records in set or bag tables are not sorted.
However, there is a record order that is unknown to the user.
This means that a table can be traversed by this function
with the function
mnesia:dirty_next/2.
If there are no records in the table, this function
returns the atom '$end_of_table'. It is not
recommended to use this atom as the key for any user
records.
mnesia:dirty_next(Tab, Key)
returns the "next" key in table Tab. This function makes it
possible to traverse a table and perform some operation on all
records in the table. When the end of the table is reached, the
special key '$end_of_table' is returned. Otherwise, the
function returns a key that can be used to read the actual
record.
The behavior is undefined if any process performs a write
operation on the table while traversing the table with the
function
dirty_next/2
This is because write
operations on a Mnesia table can lead to internal
reorganizations of the table itself. This is an implementation
detail, but remember that the dirty functions are low-level
functions.
- mnesia:dirty_last(Tab)
works exactly like
mnesia:dirty_first/1
but returns the last object in
Erlang term order for the table type ordered_set. For
all other table types, mnesia:dirty_first/1 and
mnesia:dirty_last/1 are synonyms.
- mnesia:dirty_prev(Tab, Key)
works exactly like
mnesia:dirty_next/2 but returns the previous object in
Erlang term order for the table type ordered_set. For
all other table types, mnesia:dirty_next/2 and
mnesia:dirty_prev/2 are synonyms.
-
mnesia:dirty_slot(Tab, Slot)
returns the list of records that are associated with Slot
in a table. It can be used to traverse a table in a manner
similar to the function dirty_next/2. A table has a
number of slots that range from zero to some unknown upper
bound. The function dirty_slot/2 returns the special
atom '$end_of_table' when the end of the table is
reached.
The behavior of this function is undefined if the
table is written on while being
traversed. The function
mnesia:read_lock_table(Tab)
can be used to ensure that no transaction-protected writes
are performed during the iteration.
mnesia:dirty_update_counter({Tab,Key}, Val).
Counters are positive integers with a value greater than or
equal to zero. Updating a counter adds Val and the
counter where Val is a positive or negative integer.
Mnesia has no special counter records. However, records
of the form {TabName, Key, Integer} can be used as
counters, and can be persistent.
Transaction-protected updates of counter records are not
possible.
There are two significant differences when using this
function instead of reading the record, performing the
arithmetic, and writing the record:
- It is much more efficient.
- The funcion
dirty_update_counter/2
is performed as an atomic operation although it is not protected
by a transaction. Therfore no table update is lost if two
processes simultaneously execute the function
dirty_update_counter/2.
- mnesia:dirty_match_object(Pat)
is the dirty equivalent of
mnesia:match_object/1.
- mnesia:dirty_select(Tab, Pat)
is the dirty equivalent of
mnesia:select/2.
- mnesia:dirty_index_match_object(Pat, Pos)
is the dirty equivalent of
mnesia:index_match_object/2.
- mnesia:dirty_index_read(Tab, SecondaryKey, Pos)
is the dirty equivalent of
mnesia:index_read/3.
- mnesia:dirty_all_keys(Tab)
is the dirty equivalent of
mnesia:all_keys/1.
Record Names versus Table Names
In Mnesia, all records in a table must have the same name.
All the records must be instances of the same
record type. The record name, however, does not necessarily have
to be the same as the table name, although this is the case in
most of the examples in this User's Guide. If a table is created
without property record_name, the following code ensures
that all records in the tables have the same name as the table:
mnesia:create_table(subscriber, [])
However, if the table is created with an explicit record name
as argument, as shown in the following example, subscriber records
can be stored in both of the tables regardless of the table
names:
TabDef = [{record_name, subscriber}],
mnesia:create_table(my_subscriber, TabDef),
mnesia:create_table(your_subscriber, TabDef).
To access such tables, simplified access functions
(as described earlier) cannot be used. For example,
writing a subscriber record into a table requires the function
mnesia:write/3
instead of the simplified functions
mnesia:write/1
and
mnesia:s_write/1:
mnesia:write(subscriber, #subscriber{}, write)
mnesia:write(my_subscriber, #subscriber{}, sticky_write)
mnesia:write(your_subscriber, #subscriber{}, write)
The following simple code illustrates the
relationship between the simplified access functions used in
most of the examples and their more flexible counterparts:
mnesia:dirty_write(Record) ->
Tab = element(1, Record),
mnesia:dirty_write(Tab, Record).
mnesia:dirty_delete({Tab, Key}) ->
mnesia:dirty_delete(Tab, Key).
mnesia:dirty_delete_object(Record) ->
Tab = element(1, Record),
mnesia:dirty_delete_object(Tab, Record)
mnesia:dirty_update_counter({Tab, Key}, Incr) ->
mnesia:dirty_update_counter(Tab, Key, Incr).
mnesia:dirty_read({Tab, Key}) ->
Tab = element(1, Record),
mnesia:dirty_read(Tab, Key).
mnesia:dirty_match_object(Pattern) ->
Tab = element(1, Pattern),
mnesia:dirty_match_object(Tab, Pattern).
mnesia:dirty_index_match_object(Pattern, Attr)
Tab = element(1, Pattern),
mnesia:dirty_index_match_object(Tab, Pattern, Attr).
mnesia:write(Record) ->
Tab = element(1, Record),
mnesia:write(Tab, Record, write).
mnesia:s_write(Record) ->
Tab = element(1, Record),
mnesia:write(Tab, Record, sticky_write).
mnesia:delete({Tab, Key}) ->
mnesia:delete(Tab, Key, write).
mnesia:s_delete({Tab, Key}) ->
mnesia:delete(Tab, Key, sticky_write).
mnesia:delete_object(Record) ->
Tab = element(1, Record),
mnesia:delete_object(Tab, Record, write).
mnesia:s_delete_object(Record) ->
Tab = element(1, Record),
mnesia:delete_object(Tab, Record, sticky_write).
mnesia:read({Tab, Key}) ->
mnesia:read(Tab, Key, read).
mnesia:wread({Tab, Key}) ->
mnesia:read(Tab, Key, write).
mnesia:match_object(Pattern) ->
Tab = element(1, Pattern),
mnesia:match_object(Tab, Pattern, read).
mnesia:index_match_object(Pattern, Attr) ->
Tab = element(1, Pattern),
mnesia:index_match_object(Tab, Pattern, Attr, read).
Activity Concept and Various Access Contexts
As previously described, a Functional Object (Fun) performing
table access operations, as listed here, can be passed
on as arguments to the function
mnesia:transaction/1,2,3:
-
mnesia:write/3 (write/1, s_write/1)
-
mnesia:delete/3
(mnesia:delete/1,
mnesia:s_delete/1)
-
mnesia:delete_object/3
(mnesia:delete_object/1,
mnesia:s_delete_object/1)
-
mnesia:read/3
(mnesia:read/1,
mnesia:wread/1)
-
mnesia:match_object/2
(mnesia:match_object/1)
-
mnesia:select/3
(mnesia:select/2)
-
mnesia:foldl/3
(mnesia:foldl/4,
mnesia:foldr/3,
mnesia:foldr/4)
-
mnesia:all_keys/1
-
mnesia:index_match_object/4
(mnesia:index_match_object/2)
-
mnesia:index_read/3
-
mnesia:lock/2
(mnesia:read_lock_table/1,
mnesia:write_lock_table/1)
-
mnesia:table_info/2
These functions are performed in a
transaction context involving mechanisms, such as locking, logging,
replication, checkpoints, subscriptions, and commit protocols.
However, the same function can also be
evaluated in other activity contexts.
The following activity access contexts are currently supported:
- transaction
- sync_transaction
- async_dirty
- sync_dirty
- ets
By passing the same "fun" as argument to the function
mnesia:sync_transaction(Fun [, Args])
it is performed
in synced transaction context. Synced transactions wait until all
active replicas has committed the transaction (to disc) before
returning from the mnesia:sync_transaction call. Using
sync_transaction is useful in the following cases:
- When an application executes on several nodes and wants to
be sure that the update is performed on the remote nodes before
a remote process is spawned or a message is sent to a remote
process.
- When a combining transaction writes with "dirty_reads", that
is, the functions dirty_match_object, dirty_read,
dirty_index_read, dirty_select, and so on.
- When an application performs frequent or voluminous updates
that can overload Mnesia on other nodes.
By passing the same "fun" as argument to the function
mnesia:async_dirty(Fun [, Args]),
it is performed in dirty context. The function calls are mapped to
the corresponding dirty functions. This still involves logging,
replication, and subscriptions but no locking,
local transaction storage, or commit protocols are involved.
Checkpoint retainers are updated but updated
"dirty". Thus, they are updated asynchronously. The
functions wait for the operation to be performed on one
node but not the others. If the table resides locally, no waiting
occurs.
By passing the same "fun" as an argument to the function
mnesia:sync_dirty(Fun [, Args]),
it is performed in almost the same context as the function
mnesia:async_dirty/1,2.
The difference is that the operations are performed
synchronously. The caller waits for the updates to be
performed on all active replicas. Using mnesia:sync_dirty/1,2
is useful in the following cases:
- When an application executes on several nodes and wants to
be sure that the update is performed on the remote nodes before
a remote process is spawned or a message is sent to a remote
process.
- When an application performs frequent or voluminous updates
that can overload Mnesia on the nodes.
To check if your code is executed within a transaction, use
the function
mnesia:is_transaction/0.
It returns true when called
inside a transaction context, otherwise false.
Mnesia tables with storage type RAM_copies and
disc_copies are implemented internally as
ets tables. Applications can access the these tables
directly. This is only
recommended if all options have been weighed and the possible
outcomes are understood. By passing the earlier mentioned "fun"
to the function
mnesia:ets(Fun [, Args]),
it is performed but in a raw
context. The operations are performed directly on the
local ets tables, assuming that the local storage type is
RAM_copies and that the table is not replicated on other
nodes.
Subscriptions are not triggered and no checkpoints are updated,
but this operation is blindingly fast. Disc resident
tables are not to be updated with the ets function, as the
disc is not updated.
The Fun can also be passed as an argument to the function
mnesia:activity/2,3,4,
which enables use of customized
activity access callback modules. It can either be obtained
directly by stating the module name as argument, or implicitly
by use of configuration parameter access_module. A
customized callback module can be used for several purposes,
such as providing triggers, integrity constraints, runtime
statistics, or virtual tables.
The callback module does not have
to access real Mnesia tables, it is free to do whatever
it wants as long as the callback interface is fulfilled.
Appendix B,
Activity Access Callback Interface provides the
source code, mnesia_frag.erl, for one alternative
implementation. The context-sensitive function
mnesia:table_info/2
can be used to provide virtual
information about a table. One use of this is to perform
QLC queries within an activity context with a
customized callback module. By providing table information about
table indexes and other QLC requirements, QLC can
be used as a generic query language to access virtual tables.
QLC queries can be performed in all these activity
contexts (transaction, sync_transaction,
async_dirty, sync_dirty, and ets). The
ets activity only works if the table has no indexes.
The function mnesia:dirty_* always executes with
async_dirty semantics regardless of which activity
access contexts that are started. It can even start contexts
without any enclosing activity access context.
Nested Transactions
Transactions can be nested in an arbitrary fashion. A child
transaction must run in the same process as its parent. When a
child transaction terminates, the caller of the child transaction
gets return value {aborted, Reason} and any work performed
by the child is erased. If a child transaction commits, the
records written by the child are propagated to the parent.
No locks are released when child transactions terminate. Locks
created by a sequence of nested transactions are kept until
the topmost transaction terminates. Furthermore, any update
performed by a nested transaction is only propagated
in such a manner so that the parent of the nested transaction
sees the updates. No final commitment is done until
the top-level transaction terminates.
So, although a nested transaction returns {atomic, Val},
if the enclosing parent transaction terminates, the entire
nested operation terminates.
The ability to have nested transaction with identical semantics
as top-level transaction makes it easier to write
library functions that manipulate Mnesia tables.
Consider a function that adds a subscriber to a telephony
system:
add_subscriber(S) ->
mnesia:transaction(fun() ->
case mnesia:read( ..........
This function needs to be called as a transaction.
Assume that you wish to write a function that
both calls the function add_subscriber/1 and
is in itself protected by the context of a transaction.
By calling add_subscriber/1 from within
another transaction, a nested transaction is created.
Also, different activity access contexts can be mixed while
nesting. However, the dirty ones (async_dirty,
sync_dirty, and ets) inherit the transaction
semantics if they are called inside a transaction and thus
grab locks and use two or three phase commit.
Example:
add_subscriber(S) ->
mnesia:transaction(fun() ->
%% Transaction context
mnesia:read({some_tab, some_data}),
mnesia:sync_dirty(fun() ->
%% Still in a transaction context.
case mnesia:read( ..) ..end), end).
add_subscriber2(S) ->
mnesia:sync_dirty(fun() ->
%% In dirty context
mnesia:read({some_tab, some_data}),
mnesia:transaction(fun() ->
%% In a transaction context.
case mnesia:read( ..) ..end), end).
Pattern Matching
When the function
mnesia:read/3
cannot be used, Mnesia
provides the programmer with several functions for matching
records against a pattern. The most useful ones
are the following:
mnesia:select(Tab, MatchSpecification, LockKind) ->
transaction abort | [ObjectList]
mnesia:select(Tab, MatchSpecification, NObjects, Lock) ->
transaction abort | {[Object],Continuation} | '$end_of_table'
mnesia:select(Cont) ->
transaction abort | {[Object],Continuation} | '$end_of_table'
mnesia:match_object(Tab, Pattern, LockKind) ->
transaction abort | RecordList
These functions match a Pattern against all records in
table Tab. In a
mnesia:select
call, Pattern is
a part of MatchSpecification described in the following. It
is not necessarily performed as an exhaustive search of the entire
table. By using indexes and bound values in the key of the
pattern, the actual work done by the function can be condensed
into a few hash lookups. Using ordered_set tables can reduce
the search space if the keys are partially bound.
The pattern provided to the functions must be a valid record,
and the first element of the provided tuple must be the
record_name of the table. The special element '_'
matches any data structure in Erlang (also known as an Erlang
term). The special elements ']]>
behave as Erlang variables, that is, they match anything,
bind the first occurrence, and match the
coming occurrences of that variable against the bound value.
Use function
mnesia:table_info(Tab, wild_pattern)
to obtain a basic pattern, which matches all records in a table,
or use the default value in record creation.
Do not make the pattern hard-coded, as this makes the code more
vulnerable to future changes of the record definition.
Example:
Wildpattern = mnesia:table_info(employee, wild_pattern),
%% Or use
Wildpattern = #employee{_ = '_'},
For the employee table, the wild pattern looks as follows:
{employee, '_', '_', '_', '_', '_',' _'}.
To constrain the match, it is needed to replace some
of the '_' elements. The code for matching out
all female employees looks as follows:
Pat = #employee{sex = female, _ = '_'},
F = fun() -> mnesia:match_object(Pat) end,
Females = mnesia:transaction(F).
The match function can also be used to check the equality of
different attributes. For example, to find all employees with
an employee number equal to their room number:
Pat = #employee{emp_no = '$1', room_no = '$1', _ = '_'},
F = fun() -> mnesia:match_object(Pat) end,
Odd = mnesia:transaction(F).
The function
mnesia:match_object/3
lacks some important features that
mnesia:select/3
have. For example,
mnesia:match_object/3 can only return the matching records,
and it cannot express constraints other than equality. To find
the names of the male employees on the second floor:
The function select can be used to add more constraints
and create output that cannot be done with
mnesia:match_object/3.
The second argument to select is a MatchSpecification.
A MatchSpecification is a list of MatchFunctions, where
each MatchFunction consists of a tuple containing
{MatchHead, MatchCondition, MatchBody}:
- MatchHead is the same pattern as used in
mnesia:match_object/3 described earlier.
- MatchCondition is a list of extra constraints
applied to each record.
- MatchBody constructs the return values.
For details about the match specifications, see
"Match Specifications in Erlang" in
ERTS User's Guide.
For more information, see the
ets and
dets
manual pages in STDLIB.
The functions
select/4 and
select/1
are used to
get a limited number of results, where Continuation
gets the next chunk of results. Mnesia uses
NObjects as a recommendation only. Thus, more or less
results than specified with NObjects can be returned in
the result list, even the empty list can be returned even
if there are more results to collect.
There is a severe performance penalty in using
mnesia:select/[1|2|3|4] after any modifying operation
is done on that table in the same transaction. That is, avoid
using
mnesia:write/1 or
mnesia:delete/1
before mnesia:select in the same transaction.
If the key attribute is bound in a pattern, the match operation
is efficient. However, if the key attribute in a pattern is
given as '_' or '$1', the whole employee
table must be searched for records that match. Hence if the table is
large, this can become a time-consuming operation, but it can be
remedied with indexes (see
Indexing)
if the function
mnesia:match_object
is used.
QLC queries can also be used to search Mnesia tables. By
using the function
mnesia:table/[1|2]
as the generator inside a QLC
query, you let the query operate on a Mnesia table.
Mnesia-specific options to mnesia:table/2 are
{lock, Lock}, {n_objects,Integer}, and
{traverse, SelMethod}:
- lock specifies whether Mnesia is to acquire a
read or write lock on the table.
- n_objects specifies how many results are to be
returned in each chunk to QLC.
- traverse specifies which function Mnesia is
to use to traverse the table. Default select is used, but
by using {traverse, {select, MatchSpecification}} as an
option to
mnesia:table/2
the user can specify its own view of the table.
If no options are specified, a read lock is acquired, 100
results are returned in each chunk, and select is used
to traverse the table, that is:
mnesia:table(Tab) ->
mnesia:table(Tab, [{n_objects,100},{lock, read}, {traverse, select}]).
The function
mnesia:all_keys(Tab)
returns all keys in a table.
Iteration
Mnesia provides the following functions that iterate over all
the records in a table:
mnesia:foldl(Fun, Acc0, Tab) -> NewAcc | transaction abort
mnesia:foldr(Fun, Acc0, Tab) -> NewAcc | transaction abort
mnesia:foldl(Fun, Acc0, Tab, LockType) -> NewAcc | transaction abort
mnesia:foldr(Fun, Acc0, Tab, LockType) -> NewAcc | transaction abort
These functions iterate over the Mnesia table Tab
and apply the function Fun to each record. Fun
takes two arguments, the first is a record from the
table, and the second is the accumulator.
Fun returns a new accumulator.
The first time Fun is applied, Acc0 is
the second argument. The next time Fun is called,
the return value from the previous call is used as the
second argument. The term the last call to Fun returns
is the return value of the function
mnesia:foldl/3 or
mnesia:foldr/3.
The difference between these functions is the
order the table is accessed for ordered_set tables.
For other table types the functions are equivalent.
LockType specifies what type of lock that is to be
acquired for the iteration, default is read. If
records are written or deleted during the iteration, a write
lock is to be acquired.
These functions can be used to find records in a table
when it is impossible to write constraints for the function
mnesia:match_object/3,
or when you want to perform some action on certain records.
For example, finding all the employees who have a salary
less than 10 can look as follows:
Constraint =
fun(Emp, Acc) when Emp#employee.salary < 10 ->
[Emp | Acc];
(_, Acc) ->
Acc
end,
Find = fun() -> mnesia:foldl(Constraint, [], employee) end,
mnesia:transaction(Find).
]]>
To raise the salary to 10 for everyone with a salary less than 10
and return the sum of all raises:
Increase =
fun(Emp, Acc) when Emp#employee.salary < 10 ->
OldS = Emp#employee.salary,
ok = mnesia:write(Emp#employee{salary = 10}),
Acc + 10 - OldS;
(_, Acc) ->
Acc
end,
IncLow = fun() -> mnesia:foldl(Increase, 0, employee, write) end,
mnesia:transaction(IncLow).
]]>
Many nice things can be done with the iterator functions but take
some caution about performance and memory use for large tables.
Call these iteration functions on nodes that contain a replica of
the table. Each call to the function Fun access the table
and if the table resides on another node it generates much
unnecessary network traffic.
Mnesia also provides some functions that make it possible
for the user to iterate over the table. The order of the iteration
is unspecified if the table is not of type ordered_set:
mnesia:first(Tab) -> Key | transaction abort
mnesia:last(Tab) -> Key | transaction abort
mnesia:next(Tab,Key) -> Key | transaction abort
mnesia:prev(Tab,Key) -> Key | transaction abort
mnesia:snmp_get_next_index(Tab,Index) -> {ok, NextIndex} | endOfTable
The order of first/last and next/prev
is only valid for
ordered_set tables, they are synonyms for other tables.
When the end of the table is reached, the special key
'$end_of_table' is returned.
If records are written and deleted during the traversal, use
the function
mnesia:foldl/3 or
mnesia:foldr/3
with a write lock. Or the function
mnesia:write_lock_table/1
when using first and next.
Writing or deleting in transaction context creates a local copy
of each modified record. Thus, modifying each record in a large
table uses much memory. Mnesia compensates for every
written or deleted record during the iteration in a transaction
context, which can reduce the performance. If possible, avoid writing
or deleting records in the same transaction before iterating over the
table.
In dirty context, that is, sync_dirty or async_dirty,
the modified records are not stored in a local copy; instead,
each record is updated separately. This generates much
network traffic if the table has a replica on another node and
has all the other drawbacks that dirty operations
have. Especially for commands
mnesia:first/1 and
mnesia:next/2,
the same drawbacks as described previously for
mnesia:dirty_first/1
and
mnesia:dirty_next/2
applies, that
is, no writing to the table is to be done during iteration.