There is a new behaviour
A behaviour module for implementing a finite state machine.
A generic finite state machine process (gen_fsm) implemented
using this module will have a standard set of interface functions
and include functionality for tracing and error reporting. It will
also fit into an OTP supervision tree. Refer to
A gen_fsm assumes all specific parts to be located in a callback module exporting a pre-defined set of functions. The relationship between the behaviour functions and the callback functions can be illustrated as follows:
gen_fsm module Callback module -------------- --------------- gen_fsm:start gen_fsm:start_link -----> Module:init/1 gen_fsm:stop -----> Module:terminate/3 gen_fsm:send_event -----> Module:StateName/2 gen_fsm:send_all_state_event -----> Module:handle_event/3 gen_fsm:sync_send_event -----> Module:StateName/3 gen_fsm:sync_send_all_state_event -----> Module:handle_sync_event/4 - -----> Module:handle_info/3 - -----> Module:terminate/3 - -----> Module:code_change/4
If a callback function fails or returns a bad value, the gen_fsm will terminate.
A gen_fsm handles system messages as documented in
Note that a gen_fsm does not trap exit signals automatically, this must be explicitly initiated in the callback module.
Unless otherwise stated, all functions in this module fail if the specified gen_fsm does not exist or if bad arguments are given.
The gen_fsm process can go into hibernation
(see
Creates a gen_fsm process as part of a supervision tree. The function should be called, directly or indirectly, by the supervisor. It will, among other things, ensure that the gen_fsm is linked to the supervisor.
The gen_fsm process calls
If
If no name is provided, the gen_fsm is not registered.
If the option
If the option
If the option
Using the spawn option
If the gen_fsm is successfully created and initialized
the function returns
If
Creates a stand-alone gen_fsm process, i.e. a gen_fsm which is not part of a supervision tree and thus has no supervisor.
See
Orders a generic FSM to exit with the given
The function returns
If the process does not exist, a
Sends an event asynchronously to the gen_fsm
Sends an event asynchronously to the gen_fsm
See
The difference between
Sends an event to the gen_fsm
See
The return value
The ancient behaviour of sometimes consuming the server exit message if the server died during the call while linked to the client has been removed in OTP R12B/Erlang 5.6.
Sends an event to the gen_fsm
See
See
This function can be used by a gen_fsm to explicitly send a
reply to a client process that called
The return value
Sends a delayed event internally in the gen_fsm that calls
this function after
The gen_fsm will call
Sends a timeout event internally in the gen_fsm that calls
this function after
The gen_fsm will call
Cancels an internal timer referred by
If the timer has already timed out, but the event not yet been delivered, it is cancelled as if it had not timed out, so there will be no false timer event after returning from this function.
Returns the remaining time in ms until the timer would
have expired if
Makes an existing process into a gen_fsm. Does not return,
instead the calling process will enter the gen_fsm receive
loop and become a gen_fsm process. The process must
have been started using one of the start functions in
This function is useful when a more complex initialization procedure is needed than the gen_fsm behaviour provides.
Failure: If the calling process was not started by a
The following functions should be exported from a
In the description, the expression state name is used to denote a state of the state machine. state data is used to denote the internal state of the Erlang process which implements the state machine.
Whenever a gen_fsm is started using
If initialization is successful, the function should return
If an integer timeout value is provided, a timeout will occur
unless an event or a message is received within
If
If something goes wrong during the initialization
the function should return
There should be one instance of this function for each
possible state name. Whenever a gen_fsm receives an event
sent using
If the function returns
If the function returns
Whenever a gen_fsm receives an event sent using
See
There should be one instance of this function for each
possible state name. Whenever a gen_fsm receives an event
sent using
If the function returns
If the function returns
If the function returns
Whenever a gen_fsm receives an event sent using
See
This function is called by a gen_fsm when it receives any other message than a synchronous or asynchronous event (or a system message).
See
This function is called by a gen_fsm when it is about to
terminate. It should be the opposite of
If the gen_fsm is part of a supervision tree and is ordered
by its supervisor to terminate, this function will be called
with
Even if the gen_fsm is not part of a supervision tree,
this function will be called if it receives an
Otherwise, the gen_fsm will be immediately terminated.
Note that for any other reason than
This function is called by a gen_fsm when it should update
its internal state data during a release upgrade/downgrade,
i.e. when the instruction
In the case of an upgrade,
The function should return the new current state name and updated internal data.
This callback is optional, so callback modules need not export it. The gen_fsm module provides a default implementation of this function that returns the callback module state data.
This function is called by a gen_fsm process when:
This function is useful for customising the form and
appearance of the gen_fsm status for these cases. A callback
module wishing to customise the
The function should return
One use for this function is to return compact alternative state data representations to avoid having large state terms printed in logfiles.