<?xml version="1.0" encoding="utf-8" ?> <!DOCTYPE erlref SYSTEM "erlref.dtd"> <erlref> <header> <copyright> <year>2015</year><year>2016</year> <holder>Ericsson AB. All Rights Reserved.</holder> </copyright> <legalnotice> Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. </legalnotice> <title>rand</title> <prepared></prepared> <responsible></responsible> <docno>1</docno> <approved></approved> <checked></checked> <date></date> <rev>A</rev> <file>rand.xml</file> </header> <module>rand</module> <modulesummary>Pseudo random number generation.</modulesummary> <description> <p>This module provides a random number generator. The module contains a number of algorithms. The uniform distribution algorithms use the <url href="http://xorshift.di.unimi.it">scrambled Xorshift algorithms by Sebastiano Vigna</url>. The normal distribution algorithm uses the <url href="http://www.jstatsoft.org/v05/i08">Ziggurat Method by Marsaglia and Tsang</url>.</p> <p>For some algorithms, jump functions are provided for generating non-overlapping sequences for parallel computations. The jump functions perform calculations equivalent to perform a large number of repeated calls for calculating new states. </p> <p>The following algorithms are provided:</p> <taglist> <tag><c>exsplus</c></tag> <item> <p>Xorshift116+, 58 bits precision and period of 2^116-1</p> <p>Jump function: equivalent to 2^64 calls</p> </item> <tag><c>exs64</c></tag> <item> <p>Xorshift64*, 64 bits precision and a period of 2^64-1</p> <p>Jump function: not available</p> </item> <tag><c>exs1024</c></tag> <item> <p>Xorshift1024*, 64 bits precision and a period of 2^1024-1</p> <p>Jump function: equivalent to 2^512 calls</p> </item> </taglist> <p>The default algorithm is <c>exsplus</c>. If a specific algorithm is required, ensure to always use <seealso marker="#seed-1"> <c>seed/1</c></seealso> to initialize the state.</p> <p>Every time a random number is requested, a state is used to calculate it and a new state is produced. The state can either be implicit or be an explicit argument and return value.</p> <p>The functions with implicit state use the process dictionary variable <c>rand_seed</c> to remember the current state.</p> <p>If a process calls <seealso marker="#uniform-0"><c>uniform/0</c></seealso> or <seealso marker="#uniform-1"><c>uniform/1</c></seealso> without setting a seed first, <seealso marker="#seed-1"><c>seed/1</c></seealso> is called automatically with the default algorithm and creates a non-constant seed.</p> <p>The functions with explicit state never use the process dictionary.</p> <p><em>Examples:</em></p> <p>Simple use; creates and seeds the default algorithm with a non-constant seed if not already done:</p> <pre> R0 = rand:uniform(), R1 = rand:uniform(),</pre> <p>Use a specified algorithm:</p> <pre> _ = rand:seed(exs1024), R2 = rand:uniform(),</pre> <p>Use a specified algorithm with a constant seed:</p> <pre> _ = rand:seed(exs1024, {123, 123534, 345345}), R3 = rand:uniform(),</pre> <p>Use the functional API with a non-constant seed:</p> <pre> S0 = rand:seed_s(exsplus), {R4, S1} = rand:uniform_s(S0),</pre> <p>Create a standard normal deviate:</p> <pre> {SND0, S2} = rand:normal_s(S1),</pre> <note> <p>This random number generator is not cryptographically strong. If a strong cryptographic random number generator is needed, use one of functions in the <seealso marker="crypto:crypto"><c>crypto</c></seealso> module, for example, <seealso marker="crypto:crypto"> <c>crypto:strong_rand_bytes/1</c></seealso>.</p> </note> </description> <datatypes> <datatype> <name name="alg"/> </datatype> <datatype> <name name="state"/> <desc><p>Algorithm-dependent state.</p></desc> </datatype> <datatype> <name name="export_state"/> <desc><p>Algorithm-dependent state that can be printed or saved to file.</p></desc> </datatype> </datatypes> <funcs> <func> <name name="export_seed" arity="0"/> <fsummary>Export the random number generation state.</fsummary> <desc><marker id="export_seed-0"/> <p>Returns the random number state in an external format. To be used with <seealso marker="#seed-1"><c>seed/1</c></seealso>.</p> </desc> </func> <func> <name name="export_seed_s" arity="1"/> <fsummary>Export the random number generation state.</fsummary> <desc><marker id="export_seed_s-1"/> <p>Returns the random number generator state in an external format. To be used with <seealso marker="#seed-1"><c>seed/1</c></seealso>.</p> </desc> </func> <func> <name name="jump" arity="0"/> <fsummary>Return the seed after performing jump calculation to the state in the process dictionary.</fsummary> <desc><marker id="jump-0" /> <p>Returns the state after performing jump calculation to the state in the process dictionary.</p> <p>This function generates a <c>not_implemented</c> error exception when the jump function is not implemented for the algorithm specified in the state in the process dictionary.</p> </desc> </func> <func> <name name="jump" arity="1"/> <fsummary>Return the seed after performing jump calculation.</fsummary> <desc><marker id="jump-1" /> <p>Returns the state after performing jump calculation to the given state. </p> <p>This function generates a <c>not_implemented</c> error exception when the jump function is not implemented for the algorithm specified in the state.</p> </desc> </func> <func> <name name="normal" arity="0"/> <fsummary>Return a standard normal distributed random float.</fsummary> <desc> <p>Returns a standard normal deviate float (that is, the mean is 0 and the standard deviation is 1) and updates the state in the process dictionary.</p> </desc> </func> <func> <name name="normal_s" arity="1"/> <fsummary>Return a standard normal distributed random float.</fsummary> <desc> <p>Returns, for a specified state, a standard normal deviate float (that is, the mean is 0 and the standard deviation is 1) and a new state.</p> </desc> </func> <func> <name name="seed" arity="1"/> <fsummary>Seed random number generator.</fsummary> <desc> <marker id="seed-1"/> <p>Seeds random number generation with the specifed algorithm and time-dependent data if <anno>AlgOrExpState</anno> is an algorithm.</p> <p>Otherwise recreates the exported seed in the process dictionary, and returns the state. See also <seealso marker="#export_seed-0"><c>export_seed/0</c></seealso>.</p> </desc> </func> <func> <name name="seed" arity="2"/> <fsummary>Seed the random number generation.</fsummary> <desc> <p>Seeds random number generation with the specified algorithm and integers in the process dictionary and returns the state.</p> </desc> </func> <func> <name name="seed_s" arity="1"/> <fsummary>Seed random number generator.</fsummary> <desc> <p>Seeds random number generation with the specifed algorithm and time-dependent data if <anno>AlgOrExpState</anno> is an algorithm.</p> <p>Otherwise recreates the exported seed and returns the state. See also <seealso marker="#export_seed-0"> <c>export_seed/0</c></seealso>.</p> </desc> </func> <func> <name name="seed_s" arity="2"/> <fsummary>Seed the random number generation.</fsummary> <desc> <p>Seeds random number generation with the specified algorithm and integers and returns the state.</p> </desc> </func> <func> <name name="uniform" arity="0"/> <fsummary>Return a random float.</fsummary> <desc><marker id="uniform-0"/> <p>Returns a random float uniformly distributed in the value range <c>0.0 < <anno>X</anno> < 1.0</c> and updates the state in the process dictionary.</p> </desc> </func> <func> <name name="uniform" arity="1"/> <fsummary>Return a random integer.</fsummary> <desc><marker id="uniform-1"/> <p>Returns, for a specified integer <c><anno>N</anno> >= 1</c>, a random integer uniformly distributed in the value range <c>1 <= <anno>X</anno> <= <anno>N</anno></c> and updates the state in the process dictionary.</p> </desc> </func> <func> <name name="uniform_s" arity="1"/> <fsummary>Return a random float.</fsummary> <desc> <p>Returns, for a specified state, random float uniformly distributed in the value range <c>0.0 < <anno>X</anno> < 1.0</c> and a new state.</p> </desc> </func> <func> <name name="uniform_s" arity="2"/> <fsummary>Return a random integer.</fsummary> <desc> <p>Returns, for a specified integer <c><anno>N</anno> >= 1</c> and a state, a random integer uniformly distributed in the value range <c>1 <= <anno>X</anno> <= <anno>N</anno></c> and a new state.</p> </desc> </func> </funcs> </erlref>