%% %% %CopyrightBegin% %% %% Copyright Ericsson AB 1996-2016. All Rights Reserved. %% %% Licensed under the Apache License, Version 2.0 (the "License"); %% you may not use this file except in compliance with the License. %% You may obtain a copy of the License at %% %% http://www.apache.org/licenses/LICENSE-2.0 %% %% Unless required by applicable law or agreed to in writing, software %% distributed under the License is distributed on an "AS IS" BASIS, %% WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. %% See the License for the specific language governing permissions and %% limitations under the License. %% %% %CopyrightEnd% %% -module(gen_fsm). %%%----------------------------------------------------------------- %%% %%% This state machine is somewhat more pure than state_lib. It is %%% still based on State dispatching (one function per state), but %%% allows a function handle_event to take care of events in all states. %%% It's not that pure anymore :( We also allow synchronized event sending. %%% %%% If the Parent process terminates the Module:terminate/2 %%% function is called. %%% %%% The user module should export: %%% %%% init(Args) %%% ==> {ok, StateName, StateData} %%% {ok, StateName, StateData, Timeout} %%% ignore %%% {stop, Reason} %%% %%% StateName(Msg, StateData) %%% %%% ==> {next_state, NewStateName, NewStateData} %%% {next_state, NewStateName, NewStateData, Timeout} %%% {stop, Reason, NewStateData} %%% Reason = normal | shutdown | Term terminate(State) is called %%% %%% StateName(Msg, From, StateData) %%% %%% ==> {next_state, NewStateName, NewStateData} %%% {next_state, NewStateName, NewStateData, Timeout} %%% {reply, Reply, NewStateName, NewStateData} %%% {reply, Reply, NewStateName, NewStateData, Timeout} %%% {stop, Reason, NewStateData} %%% Reason = normal | shutdown | Term terminate(State) is called %%% %%% handle_event(Msg, StateName, StateData) %%% %%% ==> {next_state, NewStateName, NewStateData} %%% {next_state, NewStateName, NewStateData, Timeout} %%% {stop, Reason, Reply, NewStateData} %%% {stop, Reason, NewStateData} %%% Reason = normal | shutdown | Term terminate(State) is called %%% %%% handle_sync_event(Msg, From, StateName, StateData) %%% %%% ==> {next_state, NewStateName, NewStateData} %%% {next_state, NewStateName, NewStateData, Timeout} %%% {reply, Reply, NewStateName, NewStateData} %%% {reply, Reply, NewStateName, NewStateData, Timeout} %%% {stop, Reason, Reply, NewStateData} %%% {stop, Reason, NewStateData} %%% Reason = normal | shutdown | Term terminate(State) is called %%% %%% handle_info(Info, StateName) (e.g. {'EXIT', P, R}, {nodedown, N}, ... %%% %%% ==> {next_state, NewStateName, NewStateData} %%% {next_state, NewStateName, NewStateData, Timeout} %%% {stop, Reason, NewStateData} %%% Reason = normal | shutdown | Term terminate(State) is called %%% %%% terminate(Reason, StateName, StateData) Let the user module clean up %%% always called when server terminates %%% %%% ==> the return value is ignored %%% %%% %%% The work flow (of the fsm) can be described as follows: %%% %%% User module fsm %%% ----------- ------- %%% start -----> start %%% init <----- . %%% %%% loop %%% StateName <----- . %%% %%% handle_event <----- . %%% %%% handle__sunc_event <----- . %%% %%% handle_info <----- . %%% %%% terminate <----- . %%% %%% %%% --------------------------------------------------- -export([start/3, start/4, start_link/3, start_link/4, stop/1, stop/3, send_event/2, sync_send_event/2, sync_send_event/3, send_all_state_event/2, sync_send_all_state_event/2, sync_send_all_state_event/3, reply/2, start_timer/2,send_event_after/2,cancel_timer/1, enter_loop/4, enter_loop/5, enter_loop/6, wake_hib/6]). %% Internal exports -export([init_it/6, system_continue/3, system_terminate/4, system_code_change/4, system_get_state/1, system_replace_state/2, format_status/2]). -deprecated({start, 3, next_major_release}). -deprecated({start, 4, next_major_release}). -deprecated({start_link, 3, next_major_release}). -deprecated({start_link, 4, next_major_release}). -deprecated({stop, 1, next_major_release}). -deprecated({stop, 3, next_major_release}). -deprecated({send_event, 2, next_major_release}). -deprecated({sync_send_event, 2, next_major_release}). -deprecated({sync_send_event, 3, next_major_release}). -deprecated({send_all_state_event, 2, next_major_release}). -deprecated({sync_send_all_state_event, 2, next_major_release}). -deprecated({sync_send_all_state_event, 3, next_major_release}). -deprecated({reply, 2, next_major_release}). -deprecated({start_timer, 2, next_major_release}). -deprecated({send_event_after, 2, next_major_release}). -deprecated({cancel_timer, 1, next_major_release}). -deprecated({enter_loop, 4, next_major_release}). -deprecated({enter_loop, 5, next_major_release}). -deprecated({enter_loop, 6, next_major_release}). -import(error_logger, [format/2]). %%% --------------------------------------------------- %%% Interface functions. %%% --------------------------------------------------- -callback init(Args :: term()) -> {ok, StateName :: atom(), StateData :: term()} | {ok, StateName :: atom(), StateData :: term(), timeout() | hibernate} | {stop, Reason :: term()} | ignore. -callback handle_event(Event :: term(), StateName :: atom(), StateData :: term()) -> {next_state, NextStateName :: atom(), NewStateData :: term()} | {next_state, NextStateName :: atom(), NewStateData :: term(), timeout() | hibernate} | {stop, Reason :: term(), NewStateData :: term()}. -callback handle_sync_event(Event :: term(), From :: {pid(), Tag :: term()}, StateName :: atom(), StateData :: term()) -> {reply, Reply :: term(), NextStateName :: atom(), NewStateData :: term()} | {reply, Reply :: term(), NextStateName :: atom(), NewStateData :: term(), timeout() | hibernate} | {next_state, NextStateName :: atom(), NewStateData :: term()} | {next_state, NextStateName :: atom(), NewStateData :: term(), timeout() | hibernate} | {stop, Reason :: term(), Reply :: term(), NewStateData :: term()} | {stop, Reason :: term(), NewStateData :: term()}. -callback handle_info(Info :: term(), StateName :: atom(), StateData :: term()) -> {next_state, NextStateName :: atom(), NewStateData :: term()} | {next_state, NextStateName :: atom(), NewStateData :: term(), timeout() | hibernate} | {stop, Reason :: normal | term(), NewStateData :: term()}. -callback terminate(Reason :: normal | shutdown | {shutdown, term()} | term(), StateName :: atom(), StateData :: term()) -> term(). -callback code_change(OldVsn :: term() | {down, term()}, StateName :: atom(), StateData :: term(), Extra :: term()) -> {ok, NextStateName :: atom(), NewStateData :: term()}. -callback format_status(Opt, StatusData) -> Status when Opt :: 'normal' | 'terminate', StatusData :: [PDict | State], PDict :: [{Key :: term(), Value :: term()}], State :: term(), Status :: term(). -optional_callbacks([format_status/2]). %%% --------------------------------------------------- %%% Starts a generic state machine. %%% start(Mod, Args, Options) %%% start(Name, Mod, Args, Options) %%% start_link(Mod, Args, Options) %%% start_link(Name, Mod, Args, Options) where: %%% Name ::= {local, atom()} | {global, atom()} | {via, atom(), term()} %%% Mod ::= atom(), callback module implementing the 'real' fsm %%% Args ::= term(), init arguments (to Mod:init/1) %%% Options ::= [{debug, [Flag]}] %%% Flag ::= trace | log | {logfile, File} | statistics | debug %%% (debug == log && statistics) %%% Returns: {ok, Pid} | %%% {error, {already_started, Pid}} | %%% {error, Reason} %%% --------------------------------------------------- start(Mod, Args, Options) -> gen:start(?MODULE, nolink, Mod, Args, Options). start(Name, Mod, Args, Options) -> gen:start(?MODULE, nolink, Name, Mod, Args, Options). start_link(Mod, Args, Options) -> gen:start(?MODULE, link, Mod, Args, Options). start_link(Name, Mod, Args, Options) -> gen:start(?MODULE, link, Name, Mod, Args, Options). stop(Name) -> gen:stop(Name). stop(Name, Reason, Timeout) -> gen:stop(Name, Reason, Timeout). send_event({global, Name}, Event) -> catch global:send(Name, {'$gen_event', Event}), ok; send_event({via, Mod, Name}, Event) -> catch Mod:send(Name, {'$gen_event', Event}), ok; send_event(Name, Event) -> Name ! {'$gen_event', Event}, ok. sync_send_event(Name, Event) -> case catch gen:call(Name, '$gen_sync_event', Event) of {ok,Res} -> Res; {'EXIT',Reason} -> exit({Reason, {?MODULE, sync_send_event, [Name, Event]}}) end. sync_send_event(Name, Event, Timeout) -> case catch gen:call(Name, '$gen_sync_event', Event, Timeout) of {ok,Res} -> Res; {'EXIT',Reason} -> exit({Reason, {?MODULE, sync_send_event, [Name, Event, Timeout]}}) end. send_all_state_event({global, Name}, Event) -> catch global:send(Name, {'$gen_all_state_event', Event}), ok; send_all_state_event({via, Mod, Name}, Event) -> catch Mod:send(Name, {'$gen_all_state_event', Event}), ok; send_all_state_event(Name, Event) -> Name ! {'$gen_all_state_event', Event}, ok. sync_send_all_state_event(Name, Event) -> case catch gen:call(Name, '$gen_sync_all_state_event', Event) of {ok,Res} -> Res; {'EXIT',Reason} -> exit({Reason, {?MODULE, sync_send_all_state_event, [Name, Event]}}) end. sync_send_all_state_event(Name, Event, Timeout) -> case catch gen:call(Name, '$gen_sync_all_state_event', Event, Timeout) of {ok,Res} -> Res; {'EXIT',Reason} -> exit({Reason, {?MODULE, sync_send_all_state_event, [Name, Event, Timeout]}}) end. %% Designed to be only callable within one of the callbacks %% hence using the self() of this instance of the process. %% This is to ensure that timers don't go astray in global %% e.g. when straddling a failover, or turn up in a restarted %% instance of the process. %% Returns Ref, sends event {timeout,Ref,Msg} after Time %% to the (then) current state. start_timer(Time, Msg) -> erlang:start_timer(Time, self(), {'$gen_timer', Msg}). %% Returns Ref, sends Event after Time to the (then) current state. send_event_after(Time, Event) -> erlang:start_timer(Time, self(), {'$gen_event', Event}). %% Returns the remaining time for the timer if Ref referred to %% an active timer/send_event_after, false otherwise. cancel_timer(Ref) -> case erlang:cancel_timer(Ref) of false -> receive {timeout, Ref, _} -> 0 after 0 -> false end; RemainingTime -> RemainingTime end. %% enter_loop/4,5,6 %% Makes an existing process into a gen_fsm. %% The calling process will enter the gen_fsm receive loop and become a %% gen_fsm process. %% The process *must* have been started using one of the start functions %% in proc_lib, see proc_lib(3). %% The user is responsible for any initialization of the process, %% including registering a name for it. enter_loop(Mod, Options, StateName, StateData) -> enter_loop(Mod, Options, StateName, StateData, self(), infinity). enter_loop(Mod, Options, StateName, StateData, {Scope,_} = ServerName) when Scope == local; Scope == global -> enter_loop(Mod, Options, StateName, StateData, ServerName,infinity); enter_loop(Mod, Options, StateName, StateData, {via,_,_} = ServerName) -> enter_loop(Mod, Options, StateName, StateData, ServerName,infinity); enter_loop(Mod, Options, StateName, StateData, Timeout) -> enter_loop(Mod, Options, StateName, StateData, self(), Timeout). enter_loop(Mod, Options, StateName, StateData, ServerName, Timeout) -> Name = gen:get_proc_name(ServerName), Parent = gen:get_parent(), Debug = gen:debug_options(Name, Options), loop(Parent, Name, StateName, StateData, Mod, Timeout, Debug). %%% --------------------------------------------------- %%% Initiate the new process. %%% Register the name using the Rfunc function %%% Calls the Mod:init/Args function. %%% Finally an acknowledge is sent to Parent and the main %%% loop is entered. %%% --------------------------------------------------- init_it(Starter, self, Name, Mod, Args, Options) -> init_it(Starter, self(), Name, Mod, Args, Options); init_it(Starter, Parent, Name0, Mod, Args, Options) -> Name = gen:name(Name0), Debug = gen:debug_options(Name, Options), case catch Mod:init(Args) of {ok, StateName, StateData} -> proc_lib:init_ack(Starter, {ok, self()}), loop(Parent, Name, StateName, StateData, Mod, infinity, Debug); {ok, StateName, StateData, Timeout} -> proc_lib:init_ack(Starter, {ok, self()}), loop(Parent, Name, StateName, StateData, Mod, Timeout, Debug); {stop, Reason} -> gen:unregister_name(Name0), proc_lib:init_ack(Starter, {error, Reason}), exit(Reason); ignore -> gen:unregister_name(Name0), proc_lib:init_ack(Starter, ignore), exit(normal); {'EXIT', Reason} -> gen:unregister_name(Name0), proc_lib:init_ack(Starter, {error, Reason}), exit(Reason); Else -> Error = {bad_return_value, Else}, proc_lib:init_ack(Starter, {error, Error}), exit(Error) end. %%----------------------------------------------------------------- %% The MAIN loop %%----------------------------------------------------------------- loop(Parent, Name, StateName, StateData, Mod, hibernate, Debug) -> proc_lib:hibernate(?MODULE,wake_hib, [Parent, Name, StateName, StateData, Mod, Debug]); loop(Parent, Name, StateName, StateData, Mod, Time, Debug) -> Msg = receive Input -> Input after Time -> {'$gen_event', timeout} end, decode_msg(Msg,Parent, Name, StateName, StateData, Mod, Time, Debug, false). wake_hib(Parent, Name, StateName, StateData, Mod, Debug) -> Msg = receive Input -> Input end, decode_msg(Msg, Parent, Name, StateName, StateData, Mod, hibernate, Debug, true). decode_msg(Msg,Parent, Name, StateName, StateData, Mod, Time, Debug, Hib) -> case Msg of {system, From, Req} -> sys:handle_system_msg(Req, From, Parent, ?MODULE, Debug, [Name, StateName, StateData, Mod, Time], Hib); {'EXIT', Parent, Reason} -> terminate(Reason, Name, Msg, Mod, StateName, StateData, Debug); _Msg when Debug =:= [] -> handle_msg(Msg, Parent, Name, StateName, StateData, Mod, Time); _Msg -> Debug1 = sys:handle_debug(Debug, fun print_event/3, {Name, StateName}, {in, Msg}), handle_msg(Msg, Parent, Name, StateName, StateData, Mod, Time, Debug1) end. %%----------------------------------------------------------------- %% Callback functions for system messages handling. %%----------------------------------------------------------------- system_continue(Parent, Debug, [Name, StateName, StateData, Mod, Time]) -> loop(Parent, Name, StateName, StateData, Mod, Time, Debug). -spec system_terminate(term(), _, _, [term(),...]) -> no_return(). system_terminate(Reason, _Parent, Debug, [Name, StateName, StateData, Mod, _Time]) -> terminate(Reason, Name, [], Mod, StateName, StateData, Debug). system_code_change([Name, StateName, StateData, Mod, Time], _Module, OldVsn, Extra) -> case catch Mod:code_change(OldVsn, StateName, StateData, Extra) of {ok, NewStateName, NewStateData} -> {ok, [Name, NewStateName, NewStateData, Mod, Time]}; Else -> Else end. system_get_state([_Name, StateName, StateData, _Mod, _Time]) -> {ok, {StateName, StateData}}. system_replace_state(StateFun, [Name, StateName, StateData, Mod, Time]) -> Result = {NStateName, NStateData} = StateFun({StateName, StateData}), {ok, Result, [Name, NStateName, NStateData, Mod, Time]}. %%----------------------------------------------------------------- %% Format debug messages. Print them as the call-back module sees %% them, not as the real erlang messages. Use trace for that. %%----------------------------------------------------------------- print_event(Dev, {in, Msg}, {Name, StateName}) -> case Msg of {'$gen_event', Event} -> io:format(Dev, "*DBG* ~p got event ~p in state ~w~n", [Name, Event, StateName]); {'$gen_all_state_event', Event} -> io:format(Dev, "*DBG* ~p got all_state_event ~p in state ~w~n", [Name, Event, StateName]); {timeout, Ref, {'$gen_timer', Message}} -> io:format(Dev, "*DBG* ~p got timer ~p in state ~w~n", [Name, {timeout, Ref, Message}, StateName]); {timeout, _Ref, {'$gen_event', Event}} -> io:format(Dev, "*DBG* ~p got timer ~p in state ~w~n", [Name, Event, StateName]); _ -> io:format(Dev, "*DBG* ~p got ~p in state ~w~n", [Name, Msg, StateName]) end; print_event(Dev, {out, Msg, To, StateName}, Name) -> io:format(Dev, "*DBG* ~p sent ~p to ~w~n" " and switched to state ~w~n", [Name, Msg, To, StateName]); print_event(Dev, return, {Name, StateName}) -> io:format(Dev, "*DBG* ~p switched to state ~w~n", [Name, StateName]). handle_msg(Msg, Parent, Name, StateName, StateData, Mod, _Time) -> %No debug here From = from(Msg), case catch dispatch(Msg, Mod, StateName, StateData) of {next_state, NStateName, NStateData} -> loop(Parent, Name, NStateName, NStateData, Mod, infinity, []); {next_state, NStateName, NStateData, Time1} -> loop(Parent, Name, NStateName, NStateData, Mod, Time1, []); {reply, Reply, NStateName, NStateData} when From =/= undefined -> reply(From, Reply), loop(Parent, Name, NStateName, NStateData, Mod, infinity, []); {reply, Reply, NStateName, NStateData, Time1} when From =/= undefined -> reply(From, Reply), loop(Parent, Name, NStateName, NStateData, Mod, Time1, []); {stop, Reason, NStateData} -> terminate(Reason, Name, Msg, Mod, StateName, NStateData, []); {stop, Reason, Reply, NStateData} when From =/= undefined -> {'EXIT', R} = (catch terminate(Reason, Name, Msg, Mod, StateName, NStateData, [])), reply(From, Reply), exit(R); {'EXIT', What} -> terminate(What, Name, Msg, Mod, StateName, StateData, []); Reply -> terminate({bad_return_value, Reply}, Name, Msg, Mod, StateName, StateData, []) end. handle_msg(Msg, Parent, Name, StateName, StateData, Mod, _Time, Debug) -> From = from(Msg), case catch dispatch(Msg, Mod, StateName, StateData) of {next_state, NStateName, NStateData} -> Debug1 = sys:handle_debug(Debug, fun print_event/3, {Name, NStateName}, return), loop(Parent, Name, NStateName, NStateData, Mod, infinity, Debug1); {next_state, NStateName, NStateData, Time1} -> Debug1 = sys:handle_debug(Debug, fun print_event/3, {Name, NStateName}, return), loop(Parent, Name, NStateName, NStateData, Mod, Time1, Debug1); {reply, Reply, NStateName, NStateData} when From =/= undefined -> Debug1 = reply(Name, From, Reply, Debug, NStateName), loop(Parent, Name, NStateName, NStateData, Mod, infinity, Debug1); {reply, Reply, NStateName, NStateData, Time1} when From =/= undefined -> Debug1 = reply(Name, From, Reply, Debug, NStateName), loop(Parent, Name, NStateName, NStateData, Mod, Time1, Debug1); {stop, Reason, NStateData} -> terminate(Reason, Name, Msg, Mod, StateName, NStateData, Debug); {stop, Reason, Reply, NStateData} when From =/= undefined -> {'EXIT', R} = (catch terminate(Reason, Name, Msg, Mod, StateName, NStateData, Debug)), _ = reply(Name, From, Reply, Debug, StateName), exit(R); {'EXIT', What} -> terminate(What, Name, Msg, Mod, StateName, StateData, Debug); Reply -> terminate({bad_return_value, Reply}, Name, Msg, Mod, StateName, StateData, Debug) end. dispatch({'$gen_event', Event}, Mod, StateName, StateData) -> Mod:StateName(Event, StateData); dispatch({'$gen_all_state_event', Event}, Mod, StateName, StateData) -> Mod:handle_event(Event, StateName, StateData); dispatch({'$gen_sync_event', From, Event}, Mod, StateName, StateData) -> Mod:StateName(Event, From, StateData); dispatch({'$gen_sync_all_state_event', From, Event}, Mod, StateName, StateData) -> Mod:handle_sync_event(Event, From, StateName, StateData); dispatch({timeout, Ref, {'$gen_timer', Msg}}, Mod, StateName, StateData) -> Mod:StateName({timeout, Ref, Msg}, StateData); dispatch({timeout, _Ref, {'$gen_event', Event}}, Mod, StateName, StateData) -> Mod:StateName(Event, StateData); dispatch(Info, Mod, StateName, StateData) -> Mod:handle_info(Info, StateName, StateData). from({'$gen_sync_event', From, _Event}) -> From; from({'$gen_sync_all_state_event', From, _Event}) -> From; from(_) -> undefined. %% Send a reply to the client. reply({To, Tag}, Reply) -> catch To ! {Tag, Reply}. reply(Name, {To, Tag}, Reply, Debug, StateName) -> reply({To, Tag}, Reply), sys:handle_debug(Debug, fun print_event/3, Name, {out, Reply, To, StateName}). %%% --------------------------------------------------- %%% Terminate the server. %%% --------------------------------------------------- -spec terminate(term(), _, _, atom(), _, _, _) -> no_return(). terminate(Reason, Name, Msg, Mod, StateName, StateData, Debug) -> case catch Mod:terminate(Reason, StateName, StateData) of {'EXIT', R} -> FmtStateData = format_status(terminate, Mod, get(), StateData), error_info(R, Name, Msg, StateName, FmtStateData, Debug), exit(R); _ -> case Reason of normal -> exit(normal); shutdown -> exit(shutdown); {shutdown,_}=Shutdown -> exit(Shutdown); _ -> FmtStateData = format_status(terminate, Mod, get(), StateData), error_info(Reason,Name,Msg,StateName,FmtStateData,Debug), exit(Reason) end end. error_info(Reason, Name, Msg, StateName, StateData, Debug) -> Reason1 = case Reason of {undef,[{M,F,A,L}|MFAs]} -> case code:is_loaded(M) of false -> {'module could not be loaded',[{M,F,A,L}|MFAs]}; _ -> case erlang:function_exported(M, F, length(A)) of true -> Reason; false -> {'function not exported',[{M,F,A,L}|MFAs]} end end; _ -> Reason end, Str = "** State machine ~p terminating \n" ++ get_msg_str(Msg) ++ "** When State == ~p~n" "** Data == ~p~n" "** Reason for termination = ~n** ~p~n", format(Str, [Name, get_msg(Msg), StateName, StateData, Reason1]), sys:print_log(Debug), ok. get_msg_str({'$gen_event', _Event}) -> "** Last event in was ~p~n"; get_msg_str({'$gen_sync_event', _Event}) -> "** Last sync event in was ~p~n"; get_msg_str({'$gen_all_state_event', _Event}) -> "** Last event in was ~p (for all states)~n"; get_msg_str({'$gen_sync_all_state_event', _Event}) -> "** Last sync event in was ~p (for all states)~n"; get_msg_str({timeout, _Ref, {'$gen_timer', _Msg}}) -> "** Last timer event in was ~p~n"; get_msg_str({timeout, _Ref, {'$gen_event', _Msg}}) -> "** Last timer event in was ~p~n"; get_msg_str(_Msg) -> "** Last message in was ~p~n". get_msg({'$gen_event', Event}) -> Event; get_msg({'$gen_sync_event', Event}) -> Event; get_msg({'$gen_all_state_event', Event}) -> Event; get_msg({'$gen_sync_all_state_event', Event}) -> Event; get_msg({timeout, Ref, {'$gen_timer', Msg}}) -> {timeout, Ref, Msg}; get_msg({timeout, _Ref, {'$gen_event', Event}}) -> Event; get_msg(Msg) -> Msg. %%----------------------------------------------------------------- %% Status information %%----------------------------------------------------------------- format_status(Opt, StatusData) -> [PDict, SysState, Parent, Debug, [Name, StateName, StateData, Mod, _Time]] = StatusData, Header = gen:format_status_header("Status for state machine", Name), Log = sys:get_debug(log, Debug, []), Specfic = format_status(Opt, Mod, PDict, StateData), Specfic = case format_status(Opt, Mod, PDict, StateData) of S when is_list(S) -> S; S -> [S] end, [{header, Header}, {data, [{"Status", SysState}, {"Parent", Parent}, {"Logged events", Log}, {"StateName", StateName}]} | Specfic]. format_status(Opt, Mod, PDict, State) -> DefStatus = case Opt of terminate -> State; _ -> [{data, [{"StateData", State}]}] end, case erlang:function_exported(Mod, format_status, 2) of true -> case catch Mod:format_status(Opt, [PDict, State]) of {'EXIT', _} -> DefStatus; Else -> Else end; _ -> DefStatus end.