/* * %CopyrightBegin% * * Copyright Ericsson AB 2008-2014. All Rights Reserved. * * The contents of this file are subject to the Erlang Public License, * Version 1.1, (the "License"); you may not use this file except in * compliance with the License. You should have received a copy of the * Erlang Public License along with this software. If not, it can be * retrieved online at http://www.erlang.org/. * * Software distributed under the License is distributed on an "AS IS" * basis, WITHOUT WARRANTY OF ANY KIND, either express or implied. See * the License for the specific language governing rights and limitations * under the License. * * %CopyrightEnd% */ #ifndef _WXE_GL_H #define _WXE_GL_H #include "egl_impl.h" #include "wxe_return.h" void activateGL(ErlDrvTermData caller); void setActiveGL(ErlDrvTermData caller, wxGLCanvas *canvas); void deleteActiveGL(wxGLCanvas *canvas); void wxe_initOpenGL(wxeReturn, char*); void gl_dispatch(int op, char *bp, ErlDrvTermData caller, WXEBinRef *bins[]); WX_DECLARE_HASH_MAP(ErlDrvTermData, wxGLCanvas*, wxIntegerHash, wxIntegerEqual, wxeGLC); extern wxeGLC glc; #endif