%% %% %CopyrightBegin% %% %% Copyright Ericsson AB 2008-2010. All Rights Reserved. %% %% The contents of this file are subject to the Erlang Public License, %% Version 1.1, (the "License"); you may not use this file except in %% compliance with the License. You should have received a copy of the %% Erlang Public License along with this software. If not, it can be %% retrieved online at http://www.erlang.org/. %% %% Software distributed under the License is distributed on an "AS IS" %% basis, WITHOUT WARRANTY OF ANY KIND, either express or implied. See %% the License for the specific language governing rights and limitations %% under the License. %% %% %CopyrightEnd% %% OPENGL API %% This file is generated DO NOT EDIT %% @doc Standard OpenGL api. %% See www.opengl.org %% %% Booleans are represented by integers 0 and 1. %% @type mem(). memory block %% @type enum(). An integer defined in gl.hrl %% @type offset(). An integer which is an offset in an array %% @type clamp(). A float clamped between 0.0 - 1.0 -module(gl). -compile(inline). -define(GLenum,32/native-unsigned). -define(GLboolean,8/native-unsigned). -define(GLbitfield,32/native-unsigned). -define(GLbyte,8/native-signed). -define(GLshort,16/native-signed). -define(GLint,32/native-signed). -define(GLubyte,8/native-unsigned). -define(GLushort,16/native-unsigned). -define(GLuint,32/native-unsigned). -define(GLsizei,32/native-signed). -define(GLfloat,32/native-float). -define(GLclampf,32/native-float). -define(GLdouble,64/native-float). -define(GLclampd,64/native-float). -define(GLsizeiptr,64/native-unsigned). -define(GLintptr,64/native-unsigned). -define(GLUquadric,64/native-unsigned). -define(GLhandleARB,64/native-unsigned). -define(GLsync,64/native-unsigned). -define(GLuint64,64/native-unsigned). -define(GLint64,64/native-signed). -type clamp() :: float(). -type offset() :: non_neg_integer(). -type enum() :: non_neg_integer(). -type mem() :: binary() | tuple(). -export([accum/2,alphaFunc/2,areTexturesResident/1,arrayElement/1,'begin'/1, bindTexture/2,bitmap/7,blendFunc/2,callList/1,callLists/1,clear/1,clearAccum/4, clearColor/4,clearDepth/1,clearIndex/1,clearStencil/1,clipPlane/2, color3b/3,color3bv/1,color3d/3,color3dv/1,color3f/3,color3fv/1,color3i/3, color3iv/1,color3s/3,color3sv/1,color3ub/3,color3ubv/1,color3ui/3,color3uiv/1, color3us/3,color3usv/1,color4b/4,color4bv/1,color4d/4,color4dv/1,color4f/4, color4fv/1,color4i/4,color4iv/1,color4s/4,color4sv/1,color4ub/4,color4ubv/1, color4ui/4,color4uiv/1,color4us/4,color4usv/1,colorMask/4,colorMaterial/2, colorPointer/4,copyPixels/5,copyTexImage1D/7,copyTexImage2D/8,copyTexSubImage1D/6, copyTexSubImage2D/8,cullFace/1,deleteLists/2,deleteTextures/1,depthFunc/1, depthMask/1,depthRange/2,disable/1,disableClientState/1,drawArrays/3, drawBuffer/1,drawElements/4,drawPixels/5,edgeFlag/1,edgeFlagPointer/2, edgeFlagv/1,enable/1,enableClientState/1,'end'/0,endList/0,evalCoord1d/1, evalCoord1dv/1,evalCoord1f/1,evalCoord1fv/1,evalCoord2d/2,evalCoord2dv/1, evalCoord2f/2,evalCoord2fv/1,evalMesh1/3,evalMesh2/5,evalPoint1/1, evalPoint2/2,feedbackBuffer/3,finish/0,flush/0,fogf/2,fogfv/2,fogi/2, fogiv/2,frontFace/1,frustum/6,genLists/1,genTextures/1,getBooleanv/1, getClipPlane/1,getDoublev/1,getError/0,getFloatv/1,getIntegerv/1,getLightfv/2, getLightiv/2,getMapdv/3,getMapfv/3,getMapiv/3,getMaterialfv/2,getMaterialiv/2, getPixelMapfv/2,getPixelMapuiv/2,getPixelMapusv/2,getPolygonStipple/0, getString/1,getTexEnvfv/2,getTexEnviv/2,getTexGendv/2,getTexGenfv/2, getTexGeniv/2,getTexImage/5,getTexLevelParameterfv/3,getTexLevelParameteriv/3, getTexParameterfv/2,getTexParameteriv/2,hint/2,indexMask/1,indexPointer/3, indexd/1,indexdv/1,indexf/1,indexfv/1,indexi/1,indexiv/1,indexs/1,indexsv/1, indexub/1,indexubv/1,initNames/0,interleavedArrays/3,isEnabled/1,isList/1, isTexture/1,lightModelf/2,lightModelfv/2,lightModeli/2,lightModeliv/2, lightf/3,lightfv/3,lighti/3,lightiv/3,lineStipple/2,lineWidth/1,listBase/1, loadIdentity/0,loadMatrixd/1,loadMatrixf/1,loadName/1,logicOp/1,map1d/6, map1f/6,map2d/10,map2f/10,mapGrid1d/3,mapGrid1f/3,mapGrid2d/6,mapGrid2f/6, materialf/3,materialfv/3,materiali/3,materialiv/3,matrixMode/1,multMatrixd/1, multMatrixf/1,newList/2,normal3b/3,normal3bv/1,normal3d/3,normal3dv/1, normal3f/3,normal3fv/1,normal3i/3,normal3iv/1,normal3s/3,normal3sv/1, normalPointer/3,ortho/6,passThrough/1,pixelMapfv/3,pixelMapuiv/3,pixelMapusv/3, pixelStoref/2,pixelStorei/2,pixelTransferf/2,pixelTransferi/2,pixelZoom/2, pointSize/1,polygonMode/2,polygonOffset/2,polygonStipple/1,popAttrib/0, popClientAttrib/0,popMatrix/0,popName/0,prioritizeTextures/2,pushAttrib/1, pushClientAttrib/1,pushMatrix/0,pushName/1,rasterPos2d/2,rasterPos2dv/1, rasterPos2f/2,rasterPos2fv/1,rasterPos2i/2,rasterPos2iv/1,rasterPos2s/2, rasterPos2sv/1,rasterPos3d/3,rasterPos3dv/1,rasterPos3f/3,rasterPos3fv/1, rasterPos3i/3,rasterPos3iv/1,rasterPos3s/3,rasterPos3sv/1,rasterPos4d/4, rasterPos4dv/1,rasterPos4f/4,rasterPos4fv/1,rasterPos4i/4,rasterPos4iv/1, rasterPos4s/4,rasterPos4sv/1,readBuffer/1,readPixels/7,rectd/4,rectdv/2, rectf/4,rectfv/2,recti/4,rectiv/2,rects/4,rectsv/2,renderMode/1,rotated/4, rotatef/4,scaled/3,scalef/3,scissor/4,selectBuffer/2,shadeModel/1,stencilFunc/3, stencilMask/1,stencilOp/3,texCoord1d/1,texCoord1dv/1,texCoord1f/1, texCoord1fv/1,texCoord1i/1,texCoord1iv/1,texCoord1s/1,texCoord1sv/1, texCoord2d/2,texCoord2dv/1,texCoord2f/2,texCoord2fv/1,texCoord2i/2, texCoord2iv/1,texCoord2s/2,texCoord2sv/1,texCoord3d/3,texCoord3dv/1, texCoord3f/3,texCoord3fv/1,texCoord3i/3,texCoord3iv/1,texCoord3s/3, texCoord3sv/1,texCoord4d/4,texCoord4dv/1,texCoord4f/4,texCoord4fv/1, texCoord4i/4,texCoord4iv/1,texCoord4s/4,texCoord4sv/1,texCoordPointer/4, texEnvf/3,texEnvfv/3,texEnvi/3,texEnviv/3,texGend/3,texGendv/3,texGenf/3, texGenfv/3,texGeni/3,texGeniv/3,texImage1D/8,texImage2D/9,texParameterf/3, texParameterfv/3,texParameteri/3,texParameteriv/3,texSubImage1D/7, texSubImage2D/9,translated/3,translatef/3,vertex2d/2,vertex2dv/1,vertex2f/2, vertex2fv/1,vertex2i/2,vertex2iv/1,vertex2s/2,vertex2sv/1,vertex3d/3, vertex3dv/1,vertex3f/3,vertex3fv/1,vertex3i/3,vertex3iv/1,vertex3s/3, vertex3sv/1,vertex4d/4,vertex4dv/1,vertex4f/4,vertex4fv/1,vertex4i/4, vertex4iv/1,vertex4s/4,vertex4sv/1,vertexPointer/4,viewport/4,blendColor/4, blendEquation/1,drawRangeElements/6,texImage3D/10,texSubImage3D/11, copyTexSubImage3D/9,colorTable/6,colorTableParameterfv/3,colorTableParameteriv/3, copyColorTable/5,getColorTable/4,getColorTableParameterfv/2,getColorTableParameteriv/2, colorSubTable/6,copyColorSubTable/5,convolutionFilter1D/6,convolutionFilter2D/7, convolutionParameterf/3,convolutionParameterfv/3,convolutionParameteri/3, convolutionParameteriv/3,copyConvolutionFilter1D/5,copyConvolutionFilter2D/6, getConvolutionFilter/4,getConvolutionParameterfv/2,getConvolutionParameteriv/2, separableFilter2D/8,getHistogram/5,getHistogramParameterfv/2,getHistogramParameteriv/2, getMinmax/5,getMinmaxParameterfv/2,getMinmaxParameteriv/2,histogram/4, minmax/3,resetHistogram/1,resetMinmax/1,activeTexture/1,sampleCoverage/2, compressedTexImage3D/9,compressedTexImage2D/8,compressedTexImage1D/7, compressedTexSubImage3D/11,compressedTexSubImage2D/9,compressedTexSubImage1D/7, getCompressedTexImage/3,clientActiveTexture/1,multiTexCoord1d/2, multiTexCoord1dv/2,multiTexCoord1f/2,multiTexCoord1fv/2,multiTexCoord1i/2, multiTexCoord1iv/2,multiTexCoord1s/2,multiTexCoord1sv/2,multiTexCoord2d/3, multiTexCoord2dv/2,multiTexCoord2f/3,multiTexCoord2fv/2,multiTexCoord2i/3, multiTexCoord2iv/2,multiTexCoord2s/3,multiTexCoord2sv/2,multiTexCoord3d/4, multiTexCoord3dv/2,multiTexCoord3f/4,multiTexCoord3fv/2,multiTexCoord3i/4, multiTexCoord3iv/2,multiTexCoord3s/4,multiTexCoord3sv/2,multiTexCoord4d/5, multiTexCoord4dv/2,multiTexCoord4f/5,multiTexCoord4fv/2,multiTexCoord4i/5, multiTexCoord4iv/2,multiTexCoord4s/5,multiTexCoord4sv/2,loadTransposeMatrixf/1, loadTransposeMatrixd/1,multTransposeMatrixf/1,multTransposeMatrixd/1, blendFuncSeparate/4,multiDrawArrays/3,pointParameterf/2,pointParameterfv/2, pointParameteri/2,pointParameteriv/2,fogCoordf/1,fogCoordfv/1,fogCoordd/1, fogCoorddv/1,fogCoordPointer/3,secondaryColor3b/3,secondaryColor3bv/1, secondaryColor3d/3,secondaryColor3dv/1,secondaryColor3f/3,secondaryColor3fv/1, secondaryColor3i/3,secondaryColor3iv/1,secondaryColor3s/3,secondaryColor3sv/1, secondaryColor3ub/3,secondaryColor3ubv/1,secondaryColor3ui/3,secondaryColor3uiv/1, secondaryColor3us/3,secondaryColor3usv/1,secondaryColorPointer/4, windowPos2d/2,windowPos2dv/1,windowPos2f/2,windowPos2fv/1,windowPos2i/2, windowPos2iv/1,windowPos2s/2,windowPos2sv/1,windowPos3d/3,windowPos3dv/1, windowPos3f/3,windowPos3fv/1,windowPos3i/3,windowPos3iv/1,windowPos3s/3, windowPos3sv/1,genQueries/1,deleteQueries/1,isQuery/1,beginQuery/2, endQuery/1,getQueryiv/2,getQueryObjectiv/2,getQueryObjectuiv/2,bindBuffer/2, deleteBuffers/1,genBuffers/1,isBuffer/1,bufferData/4,bufferSubData/4, getBufferSubData/4,getBufferParameteriv/2,blendEquationSeparate/2, drawBuffers/1,stencilOpSeparate/4,stencilFuncSeparate/4,stencilMaskSeparate/2, attachShader/2,bindAttribLocation/3,compileShader/1,createProgram/0, createShader/1,deleteProgram/1,deleteShader/1,detachShader/2,disableVertexAttribArray/1, enableVertexAttribArray/1,getActiveAttrib/3,getActiveUniform/3,getAttachedShaders/2, getAttribLocation/2,getProgramiv/2,getProgramInfoLog/2,getShaderiv/2, getShaderInfoLog/2,getShaderSource/2,getUniformLocation/2,getUniformfv/2, getUniformiv/2,getVertexAttribdv/2,getVertexAttribfv/2,getVertexAttribiv/2, isProgram/1,isShader/1,linkProgram/1,shaderSource/2,useProgram/1,uniform1f/2, uniform2f/3,uniform3f/4,uniform4f/5,uniform1i/2,uniform2i/3,uniform3i/4, uniform4i/5,uniform1fv/2,uniform2fv/2,uniform3fv/2,uniform4fv/2,uniform1iv/2, uniform2iv/2,uniform3iv/2,uniform4iv/2,uniformMatrix2fv/3,uniformMatrix3fv/3, uniformMatrix4fv/3,validateProgram/1,vertexAttrib1d/2,vertexAttrib1dv/2, vertexAttrib1f/2,vertexAttrib1fv/2,vertexAttrib1s/2,vertexAttrib1sv/2, vertexAttrib2d/3,vertexAttrib2dv/2,vertexAttrib2f/3,vertexAttrib2fv/2, vertexAttrib2s/3,vertexAttrib2sv/2,vertexAttrib3d/4,vertexAttrib3dv/2, vertexAttrib3f/4,vertexAttrib3fv/2,vertexAttrib3s/4,vertexAttrib3sv/2, vertexAttrib4Nbv/2,vertexAttrib4Niv/2,vertexAttrib4Nsv/2,vertexAttrib4Nub/5, vertexAttrib4Nubv/2,vertexAttrib4Nuiv/2,vertexAttrib4Nusv/2,vertexAttrib4bv/2, vertexAttrib4d/5,vertexAttrib4dv/2,vertexAttrib4f/5,vertexAttrib4fv/2, vertexAttrib4iv/2,vertexAttrib4s/5,vertexAttrib4sv/2,vertexAttrib4ubv/2, vertexAttrib4uiv/2,vertexAttrib4usv/2,vertexAttribPointer/6,uniformMatrix2x3fv/3, uniformMatrix3x2fv/3,uniformMatrix2x4fv/3,uniformMatrix4x2fv/3,uniformMatrix3x4fv/3, uniformMatrix4x3fv/3,colorMaski/5,getBooleani_v/2,getIntegeri_v/2, enablei/2,disablei/2,isEnabledi/2,beginTransformFeedback/1,endTransformFeedback/0, bindBufferRange/5,bindBufferBase/3,transformFeedbackVaryings/3,getTransformFeedbackVarying/3, clampColor/2,beginConditionalRender/2,endConditionalRender/0,vertexAttribIPointer/5, getVertexAttribIiv/2,getVertexAttribIuiv/2,vertexAttribI1i/2,vertexAttribI2i/3, vertexAttribI3i/4,vertexAttribI4i/5,vertexAttribI1ui/2,vertexAttribI2ui/3, vertexAttribI3ui/4,vertexAttribI4ui/5,vertexAttribI1iv/2,vertexAttribI2iv/2, vertexAttribI3iv/2,vertexAttribI4iv/2,vertexAttribI1uiv/2,vertexAttribI2uiv/2, vertexAttribI3uiv/2,vertexAttribI4uiv/2,vertexAttribI4bv/2,vertexAttribI4sv/2, vertexAttribI4ubv/2,vertexAttribI4usv/2,getUniformuiv/2,bindFragDataLocation/3, getFragDataLocation/2,uniform1ui/2,uniform2ui/3,uniform3ui/4,uniform4ui/5, uniform1uiv/2,uniform2uiv/2,uniform3uiv/2,uniform4uiv/2,texParameterIiv/3, texParameterIuiv/3,getTexParameterIiv/2,getTexParameterIuiv/2,clearBufferiv/3, clearBufferuiv/3,clearBufferfv/3,clearBufferfi/4,getStringi/2,drawArraysInstanced/4, drawElementsInstanced/5,texBuffer/3,primitiveRestartIndex/1,getInteger64i_v/2, getBufferParameteri64v/2,framebufferTexture/4,vertexAttribDivisor/2, minSampleShading/1,blendEquationi/2,blendEquationSeparatei/3,blendFunci/3, blendFuncSeparatei/5,loadTransposeMatrixfARB/1,loadTransposeMatrixdARB/1, multTransposeMatrixfARB/1,multTransposeMatrixdARB/1,weightbvARB/1, weightsvARB/1,weightivARB/1,weightfvARB/1,weightdvARB/1,weightubvARB/1, weightusvARB/1,weightuivARB/1,vertexBlendARB/1,currentPaletteMatrixARB/1, matrixIndexubvARB/1,matrixIndexusvARB/1,matrixIndexuivARB/1,programStringARB/3, bindProgramARB/2,deleteProgramsARB/1,genProgramsARB/1,programEnvParameter4dARB/6, programEnvParameter4dvARB/3,programEnvParameter4fARB/6,programEnvParameter4fvARB/3, programLocalParameter4dARB/6,programLocalParameter4dvARB/3,programLocalParameter4fARB/6, programLocalParameter4fvARB/3,getProgramEnvParameterdvARB/2,getProgramEnvParameterfvARB/2, getProgramLocalParameterdvARB/2,getProgramLocalParameterfvARB/2, getProgramStringARB/3,getBufferParameterivARB/2,deleteObjectARB/1, getHandleARB/1,detachObjectARB/2,createShaderObjectARB/1,shaderSourceARB/2, compileShaderARB/1,createProgramObjectARB/0,attachObjectARB/2,linkProgramARB/1, useProgramObjectARB/1,validateProgramARB/1,getObjectParameterfvARB/2, getObjectParameterivARB/2,getInfoLogARB/2,getAttachedObjectsARB/2, getUniformLocationARB/2,getActiveUniformARB/3,getUniformfvARB/2, getUniformivARB/2,getShaderSourceARB/2,bindAttribLocationARB/3,getActiveAttribARB/3, getAttribLocationARB/2,isRenderbuffer/1,bindRenderbuffer/2,deleteRenderbuffers/1, genRenderbuffers/1,renderbufferStorage/4,getRenderbufferParameteriv/2, isFramebuffer/1,bindFramebuffer/2,deleteFramebuffers/1,genFramebuffers/1, checkFramebufferStatus/1,framebufferTexture1D/5,framebufferTexture2D/5, framebufferTexture3D/6,framebufferRenderbuffer/4,getFramebufferAttachmentParameteriv/3, generateMipmap/1,blitFramebuffer/10,renderbufferStorageMultisample/5, framebufferTextureLayer/5,framebufferTextureFaceARB/5,flushMappedBufferRange/3, bindVertexArray/1,deleteVertexArrays/1,genVertexArrays/1,isVertexArray/1, getUniformIndices/2,getActiveUniformsiv/3,getActiveUniformName/3, getUniformBlockIndex/2,getActiveUniformBlockiv/4,getActiveUniformBlockName/3, uniformBlockBinding/3,copyBufferSubData/5,drawElementsBaseVertex/5, drawRangeElementsBaseVertex/7,drawElementsInstancedBaseVertex/6, provokingVertex/1,fenceSync/2,isSync/1,deleteSync/1,clientWaitSync/3, waitSync/3,getInteger64v/1,getSynciv/3,texImage2DMultisample/6,texImage3DMultisample/7, getMultisamplefv/2,sampleMaski/2,namedStringARB/3,deleteNamedStringARB/1, compileShaderIncludeARB/2,isNamedStringARB/1,getNamedStringARB/2, getNamedStringivARB/2,bindFragDataLocationIndexed/4,getFragDataIndex/2, genSamplers/1,deleteSamplers/1,isSampler/1,bindSampler/2,samplerParameteri/3, samplerParameteriv/3,samplerParameterf/3,samplerParameterfv/3,samplerParameterIiv/3, samplerParameterIuiv/3,getSamplerParameteriv/2,getSamplerParameterIiv/2, getSamplerParameterfv/2,getSamplerParameterIuiv/2,queryCounter/2, getQueryObjecti64v/2,getQueryObjectui64v/2,drawArraysIndirect/2, drawElementsIndirect/3,uniform1d/2,uniform2d/3,uniform3d/4,uniform4d/5, uniform1dv/2,uniform2dv/2,uniform3dv/2,uniform4dv/2,uniformMatrix2dv/3, uniformMatrix3dv/3,uniformMatrix4dv/3,uniformMatrix2x3dv/3,uniformMatrix2x4dv/3, uniformMatrix3x2dv/3,uniformMatrix3x4dv/3,uniformMatrix4x2dv/3,uniformMatrix4x3dv/3, getUniformdv/2,getSubroutineUniformLocation/3,getSubroutineIndex/3, getActiveSubroutineUniformName/4,getActiveSubroutineName/4,uniformSubroutinesuiv/2, getUniformSubroutineuiv/2,getProgramStageiv/3,patchParameteri/2, patchParameterfv/2,bindTransformFeedback/2,deleteTransformFeedbacks/1, genTransformFeedbacks/1,isTransformFeedback/1,pauseTransformFeedback/0, resumeTransformFeedback/0,drawTransformFeedback/2,drawTransformFeedbackStream/3, beginQueryIndexed/3,endQueryIndexed/2,getQueryIndexediv/3,releaseShaderCompiler/0, shaderBinary/3,getShaderPrecisionFormat/2,depthRangef/2,clearDepthf/1, getProgramBinary/2,programBinary/3,programParameteri/3,useProgramStages/3, activeShaderProgram/2,createShaderProgramv/2,bindProgramPipeline/1, deleteProgramPipelines/1,genProgramPipelines/1,isProgramPipeline/1, getProgramPipelineiv/2,programUniform1i/3,programUniform1iv/3,programUniform1f/3, programUniform1fv/3,programUniform1d/3,programUniform1dv/3,programUniform1ui/3, programUniform1uiv/3,programUniform2i/4,programUniform2iv/3,programUniform2f/4, programUniform2fv/3,programUniform2d/4,programUniform2dv/3,programUniform2ui/4, programUniform2uiv/3,programUniform3i/5,programUniform3iv/3,programUniform3f/5, programUniform3fv/3,programUniform3d/5,programUniform3dv/3,programUniform3ui/5, programUniform3uiv/3,programUniform4i/6,programUniform4iv/3,programUniform4f/6, programUniform4fv/3,programUniform4d/6,programUniform4dv/3,programUniform4ui/6, programUniform4uiv/3,programUniformMatrix2fv/4,programUniformMatrix3fv/4, programUniformMatrix4fv/4,programUniformMatrix2dv/4,programUniformMatrix3dv/4, programUniformMatrix4dv/4,programUniformMatrix2x3fv/4,programUniformMatrix3x2fv/4, programUniformMatrix2x4fv/4,programUniformMatrix4x2fv/4,programUniformMatrix3x4fv/4, programUniformMatrix4x3fv/4,programUniformMatrix2x3dv/4,programUniformMatrix3x2dv/4, programUniformMatrix2x4dv/4,programUniformMatrix4x2dv/4,programUniformMatrix3x4dv/4, programUniformMatrix4x3dv/4,validateProgramPipeline/1,getProgramPipelineInfoLog/2, vertexAttribL1d/2,vertexAttribL2d/3,vertexAttribL3d/4,vertexAttribL4d/5, vertexAttribL1dv/2,vertexAttribL2dv/2,vertexAttribL3dv/2,vertexAttribL4dv/2, vertexAttribLPointer/5,getVertexAttribLdv/2,viewportArrayv/2,viewportIndexedf/5, viewportIndexedfv/2,scissorArrayv/2,scissorIndexed/5,scissorIndexedv/2, depthRangeArrayv/2,depthRangeIndexed/3,getFloati_v/2,getDoublei_v/2, debugMessageControlARB/5,debugMessageInsertARB/5,getDebugMessageLogARB/2, getGraphicsResetStatusARB/0,resizeBuffersMESA/0,windowPos4dMESA/4, windowPos4dvMESA/1,windowPos4fMESA/4,windowPos4fvMESA/1,windowPos4iMESA/4, windowPos4ivMESA/1,windowPos4sMESA/4,windowPos4svMESA/1,depthBoundsEXT/2, stencilClearTagEXT/2]). -export([call/2, cast/2, send_bin/1]). %% @hidden call(Op, Args) -> Port = get(opengl_port), _ = erlang:port_control(Port,Op,Args), rec(). %% @hidden cast(Op, Args) -> Port = get(opengl_port), _ = erlang:port_control(Port,Op,Args), ok. %% @hidden rec() -> receive {'_egl_result_', Res} -> Res; {'_egl_error_', Op, Res} -> error({error,Res,Op}) end. %% @hidden send_bin(Bin) when is_binary(Bin) -> Port = get(opengl_port), erlang:port_command(Port,Bin); send_bin(Tuple) when is_tuple(Tuple) -> Port = get(opengl_port), case element(2, Tuple) of Bin when is_binary(Bin) -> erlang:port_command(Port,Bin) end. %% API %% @spec (Op::enum(),Value::float()) -> ok %% @doc See external documentation. -spec accum(enum(),float()) -> ok. accum(Op,Value) -> cast(5037, <>). %% @spec (Func::enum(),Ref::clamp()) -> ok %% @doc See external documentation. -spec alphaFunc(enum(),clamp()) -> ok. alphaFunc(Func,Ref) -> cast(5038, <>). %% @spec (Textures::[integer()]) -> {0|1,Residences::[0|1]} %% @doc See external documentation. -spec areTexturesResident([integer()]) -> {0|1,[0|1]}. areTexturesResident(Textures) -> call(5039, <<(length(Textures)):?GLuint, (<< <> || C <- Textures>>)/binary,0:(((1+length(Textures)) rem 2)*32)>>). %% @spec (I::integer()) -> ok %% @doc See external documentation. -spec arrayElement(integer()) -> ok. arrayElement(I) -> cast(5040, <>). %% @spec (Mode::enum()) -> ok %% @doc See external documentation. -spec 'begin'(enum()) -> ok. 'begin'(Mode) -> cast(5041, <>). %% @spec (Target::enum(),Texture::integer()) -> ok %% @doc See external documentation. -spec bindTexture(enum(),integer()) -> ok. bindTexture(Target,Texture) -> cast(5042, <>). %% @spec (Width::integer(),Height::integer(),Xorig::float(),Yorig::float(),Xmove::float(),Ymove::float(),Bitmap::offset()|mem()) -> ok %% @doc See external documentation. -spec bitmap(integer(),integer(),float(),float(),float(),float(),offset()|mem()) -> ok. bitmap(Width,Height,Xorig,Yorig,Xmove,Ymove,Bitmap) when is_integer(Bitmap) -> cast(5043, <>); bitmap(Width,Height,Xorig,Yorig,Xmove,Ymove,Bitmap) -> send_bin(Bitmap), cast(5044, <>). %% @spec (Sfactor::enum(),Dfactor::enum()) -> ok %% @doc See external documentation. -spec blendFunc(enum(),enum()) -> ok. blendFunc(Sfactor,Dfactor) -> cast(5045, <>). %% @spec (List::integer()) -> ok %% @doc See external documentation. -spec callList(integer()) -> ok. callList(List) -> cast(5046, <>). %% @spec (Lists::[integer()]) -> ok %% @doc See external documentation. -spec callLists([integer()]) -> ok. callLists(Lists) -> cast(5047, <<(length(Lists)):?GLuint, (<< <> || C <- Lists>>)/binary,0:(((1+length(Lists)) rem 2)*32)>>). %% @spec (Mask::integer()) -> ok %% @doc See external documentation. -spec clear(integer()) -> ok. clear(Mask) -> cast(5048, <>). %% @spec (Red::float(),Green::float(),Blue::float(),Alpha::float()) -> ok %% @doc See external documentation. -spec clearAccum(float(),float(),float(),float()) -> ok. clearAccum(Red,Green,Blue,Alpha) -> cast(5049, <>). %% @spec (Red::clamp(),Green::clamp(),Blue::clamp(),Alpha::clamp()) -> ok %% @doc See external documentation. -spec clearColor(clamp(),clamp(),clamp(),clamp()) -> ok. clearColor(Red,Green,Blue,Alpha) -> cast(5050, <>). %% @spec (Depth::clamp()) -> ok %% @doc See external documentation. -spec clearDepth(clamp()) -> ok. clearDepth(Depth) -> cast(5051, <>). %% @spec (C::float()) -> ok %% @doc See external documentation. -spec clearIndex(float()) -> ok. clearIndex(C) -> cast(5052, <>). %% @spec (S::integer()) -> ok %% @doc See external documentation. -spec clearStencil(integer()) -> ok. clearStencil(S) -> cast(5053, <>). %% @spec (Plane::enum(),Equation::{float(),float(),float(),float()}) -> ok %% @doc See external documentation. -spec clipPlane(enum(),{float(),float(),float(),float()}) -> ok. clipPlane(Plane,{E1,E2,E3,E4}) -> cast(5054, <>). %% @spec (Red::integer(),Green::integer(),Blue::integer()) -> ok %% @doc See external documentation. -spec color3b(integer(),integer(),integer()) -> ok. color3b(Red,Green,Blue) -> cast(5055, <>). %% @spec ({Red,Green,Blue}) -> ok %% @equiv color3b(Red,Green,Blue) -spec color3bv({integer(),integer(),integer()}) -> ok. color3bv({Red,Green,Blue}) -> color3b(Red,Green,Blue). %% @spec (Red::float(),Green::float(),Blue::float()) -> ok %% @doc See external documentation. -spec color3d(float(),float(),float()) -> ok. color3d(Red,Green,Blue) -> cast(5056, <>). %% @spec ({Red,Green,Blue}) -> ok %% @equiv color3d(Red,Green,Blue) -spec color3dv({float(),float(),float()}) -> ok. color3dv({Red,Green,Blue}) -> color3d(Red,Green,Blue). %% @spec (Red::float(),Green::float(),Blue::float()) -> ok %% @doc See external documentation. -spec color3f(float(),float(),float()) -> ok. color3f(Red,Green,Blue) -> cast(5057, <>). %% @spec ({Red,Green,Blue}) -> ok %% @equiv color3f(Red,Green,Blue) -spec color3fv({float(),float(),float()}) -> ok. color3fv({Red,Green,Blue}) -> color3f(Red,Green,Blue). %% @spec (Red::integer(),Green::integer(),Blue::integer()) -> ok %% @doc See external documentation. -spec color3i(integer(),integer(),integer()) -> ok. color3i(Red,Green,Blue) -> cast(5058, <>). %% @spec ({Red,Green,Blue}) -> ok %% @equiv color3i(Red,Green,Blue) -spec color3iv({integer(),integer(),integer()}) -> ok. color3iv({Red,Green,Blue}) -> color3i(Red,Green,Blue). %% @spec (Red::integer(),Green::integer(),Blue::integer()) -> ok %% @doc See external documentation. -spec color3s(integer(),integer(),integer()) -> ok. color3s(Red,Green,Blue) -> cast(5059, <>). %% @spec ({Red,Green,Blue}) -> ok %% @equiv color3s(Red,Green,Blue) -spec color3sv({integer(),integer(),integer()}) -> ok. color3sv({Red,Green,Blue}) -> color3s(Red,Green,Blue). %% @spec (Red::integer(),Green::integer(),Blue::integer()) -> ok %% @doc See external documentation. -spec color3ub(integer(),integer(),integer()) -> ok. color3ub(Red,Green,Blue) -> cast(5060, <>). %% @spec ({Red,Green,Blue}) -> ok %% @equiv color3ub(Red,Green,Blue) -spec color3ubv({integer(),integer(),integer()}) -> ok. color3ubv({Red,Green,Blue}) -> color3ub(Red,Green,Blue). %% @spec (Red::integer(),Green::integer(),Blue::integer()) -> ok %% @doc See external documentation. -spec color3ui(integer(),integer(),integer()) -> ok. color3ui(Red,Green,Blue) -> cast(5061, <>). %% @spec ({Red,Green,Blue}) -> ok %% @equiv color3ui(Red,Green,Blue) -spec color3uiv({integer(),integer(),integer()}) -> ok. color3uiv({Red,Green,Blue}) -> color3ui(Red,Green,Blue). %% @spec (Red::integer(),Green::integer(),Blue::integer()) -> ok %% @doc See external documentation. -spec color3us(integer(),integer(),integer()) -> ok. color3us(Red,Green,Blue) -> cast(5062, <>). %% @spec ({Red,Green,Blue}) -> ok %% @equiv color3us(Red,Green,Blue) -spec color3usv({integer(),integer(),integer()}) -> ok. color3usv({Red,Green,Blue}) -> color3us(Red,Green,Blue). %% @spec (Red::integer(),Green::integer(),Blue::integer(),Alpha::integer()) -> ok %% @doc See external documentation. -spec color4b(integer(),integer(),integer(),integer()) -> ok. color4b(Red,Green,Blue,Alpha) -> cast(5063, <>). %% @spec ({Red,Green,Blue,Alpha}) -> ok %% @equiv color4b(Red,Green,Blue,Alpha) -spec color4bv({integer(),integer(),integer(),integer()}) -> ok. color4bv({Red,Green,Blue,Alpha}) -> color4b(Red,Green,Blue,Alpha). %% @spec (Red::float(),Green::float(),Blue::float(),Alpha::float()) -> ok %% @doc See external documentation. -spec color4d(float(),float(),float(),float()) -> ok. color4d(Red,Green,Blue,Alpha) -> cast(5064, <>). %% @spec ({Red,Green,Blue,Alpha}) -> ok %% @equiv color4d(Red,Green,Blue,Alpha) -spec color4dv({float(),float(),float(),float()}) -> ok. color4dv({Red,Green,Blue,Alpha}) -> color4d(Red,Green,Blue,Alpha). %% @spec (Red::float(),Green::float(),Blue::float(),Alpha::float()) -> ok %% @doc See external documentation. -spec color4f(float(),float(),float(),float()) -> ok. color4f(Red,Green,Blue,Alpha) -> cast(5065, <>). %% @spec ({Red,Green,Blue,Alpha}) -> ok %% @equiv color4f(Red,Green,Blue,Alpha) -spec color4fv({float(),float(),float(),float()}) -> ok. color4fv({Red,Green,Blue,Alpha}) -> color4f(Red,Green,Blue,Alpha). %% @spec (Red::integer(),Green::integer(),Blue::integer(),Alpha::integer()) -> ok %% @doc See external documentation. -spec color4i(integer(),integer(),integer(),integer()) -> ok. color4i(Red,Green,Blue,Alpha) -> cast(5066, <>). %% @spec ({Red,Green,Blue,Alpha}) -> ok %% @equiv color4i(Red,Green,Blue,Alpha) -spec color4iv({integer(),integer(),integer(),integer()}) -> ok. color4iv({Red,Green,Blue,Alpha}) -> color4i(Red,Green,Blue,Alpha). %% @spec (Red::integer(),Green::integer(),Blue::integer(),Alpha::integer()) -> ok %% @doc See external documentation. -spec color4s(integer(),integer(),integer(),integer()) -> ok. color4s(Red,Green,Blue,Alpha) -> cast(5067, <>). %% @spec ({Red,Green,Blue,Alpha}) -> ok %% @equiv color4s(Red,Green,Blue,Alpha) -spec color4sv({integer(),integer(),integer(),integer()}) -> ok. color4sv({Red,Green,Blue,Alpha}) -> color4s(Red,Green,Blue,Alpha). %% @spec (Red::integer(),Green::integer(),Blue::integer(),Alpha::integer()) -> ok %% @doc See external documentation. -spec color4ub(integer(),integer(),integer(),integer()) -> ok. color4ub(Red,Green,Blue,Alpha) -> cast(5068, <>). %% @spec ({Red,Green,Blue,Alpha}) -> ok %% @equiv color4ub(Red,Green,Blue,Alpha) -spec color4ubv({integer(),integer(),integer(),integer()}) -> ok. color4ubv({Red,Green,Blue,Alpha}) -> color4ub(Red,Green,Blue,Alpha). %% @spec (Red::integer(),Green::integer(),Blue::integer(),Alpha::integer()) -> ok %% @doc See external documentation. -spec color4ui(integer(),integer(),integer(),integer()) -> ok. color4ui(Red,Green,Blue,Alpha) -> cast(5069, <>). %% @spec ({Red,Green,Blue,Alpha}) -> ok %% @equiv color4ui(Red,Green,Blue,Alpha) -spec color4uiv({integer(),integer(),integer(),integer()}) -> ok. color4uiv({Red,Green,Blue,Alpha}) -> color4ui(Red,Green,Blue,Alpha). %% @spec (Red::integer(),Green::integer(),Blue::integer(),Alpha::integer()) -> ok %% @doc See external documentation. -spec color4us(integer(),integer(),integer(),integer()) -> ok. color4us(Red,Green,Blue,Alpha) -> cast(5070, <>). %% @spec ({Red,Green,Blue,Alpha}) -> ok %% @equiv color4us(Red,Green,Blue,Alpha) -spec color4usv({integer(),integer(),integer(),integer()}) -> ok. color4usv({Red,Green,Blue,Alpha}) -> color4us(Red,Green,Blue,Alpha). %% @spec (Red::0|1,Green::0|1,Blue::0|1,Alpha::0|1) -> ok %% @doc See external documentation. -spec colorMask(0|1,0|1,0|1,0|1) -> ok. colorMask(Red,Green,Blue,Alpha) -> cast(5071, <>). %% @spec (Face::enum(),Mode::enum()) -> ok %% @doc See external documentation. -spec colorMaterial(enum(),enum()) -> ok. colorMaterial(Face,Mode) -> cast(5072, <>). %% @spec (Size::integer(),Type::enum(),Stride::integer(),Pointer::offset()|mem()) -> ok %% @doc See external documentation. -spec colorPointer(integer(),enum(),integer(),offset()|mem()) -> ok. colorPointer(Size,Type,Stride,Pointer) when is_integer(Pointer) -> cast(5073, <>); colorPointer(Size,Type,Stride,Pointer) -> send_bin(Pointer), cast(5074, <>). %% @spec (X::integer(),Y::integer(),Width::integer(),Height::integer(),Type::enum()) -> ok %% @doc See external documentation. -spec copyPixels(integer(),integer(),integer(),integer(),enum()) -> ok. copyPixels(X,Y,Width,Height,Type) -> cast(5075, <>). %% @spec (Target::enum(),Level::integer(),InternalFormat::enum(),X::integer(),Y::integer(),Width::integer(),Border::integer()) -> ok %% @doc See external documentation. -spec copyTexImage1D(enum(),integer(),enum(),integer(),integer(),integer(),integer()) -> ok. copyTexImage1D(Target,Level,InternalFormat,X,Y,Width,Border) -> cast(5076, <>). %% @spec (Target::enum(),Level::integer(),InternalFormat::enum(),X::integer(),Y::integer(),Width::integer(),Height::integer(),Border::integer()) -> ok %% @doc See external documentation. -spec copyTexImage2D(enum(),integer(),enum(),integer(),integer(),integer(),integer(),integer()) -> ok. copyTexImage2D(Target,Level,InternalFormat,X,Y,Width,Height,Border) -> cast(5077, <>). %% @spec (Target::enum(),Level::integer(),Xoffset::integer(),X::integer(),Y::integer(),Width::integer()) -> ok %% @doc See external documentation. -spec copyTexSubImage1D(enum(),integer(),integer(),integer(),integer(),integer()) -> ok. copyTexSubImage1D(Target,Level,Xoffset,X,Y,Width) -> cast(5078, <>). %% @spec (Target::enum(),Level::integer(),Xoffset::integer(),Yoffset::integer(),X::integer(),Y::integer(),Width::integer(),Height::integer()) -> ok %% @doc See external documentation. -spec copyTexSubImage2D(enum(),integer(),integer(),integer(),integer(),integer(),integer(),integer()) -> ok. copyTexSubImage2D(Target,Level,Xoffset,Yoffset,X,Y,Width,Height) -> cast(5079, <>). %% @spec (Mode::enum()) -> ok %% @doc See external documentation. -spec cullFace(enum()) -> ok. cullFace(Mode) -> cast(5080, <>). %% @spec (List::integer(),Range::integer()) -> ok %% @doc See external documentation. -spec deleteLists(integer(),integer()) -> ok. deleteLists(List,Range) -> cast(5081, <>). %% @spec (Textures::[integer()]) -> ok %% @doc See external documentation. -spec deleteTextures([integer()]) -> ok. deleteTextures(Textures) -> cast(5082, <<(length(Textures)):?GLuint, (<< <> || C <- Textures>>)/binary,0:(((1+length(Textures)) rem 2)*32)>>). %% @spec (Func::enum()) -> ok %% @doc See external documentation. -spec depthFunc(enum()) -> ok. depthFunc(Func) -> cast(5083, <>). %% @spec (Flag::0|1) -> ok %% @doc See external documentation. -spec depthMask(0|1) -> ok. depthMask(Flag) -> cast(5084, <>). %% @spec (ZNear::clamp(),ZFar::clamp()) -> ok %% @doc See external documentation. -spec depthRange(clamp(),clamp()) -> ok. depthRange(ZNear,ZFar) -> cast(5085, <>). %% @spec (Cap::enum()) -> ok %% @doc See external documentation. -spec disable(enum()) -> ok. disable(Cap) -> cast(5086, <>). %% @spec (Array::enum()) -> ok %% @doc See external documentation. -spec disableClientState(enum()) -> ok. disableClientState(Array) -> cast(5087, <>). %% @spec (Mode::enum(),First::integer(),Count::integer()) -> ok %% @doc See external documentation. -spec drawArrays(enum(),integer(),integer()) -> ok. drawArrays(Mode,First,Count) -> cast(5088, <>). %% @spec (Mode::enum()) -> ok %% @doc See external documentation. -spec drawBuffer(enum()) -> ok. drawBuffer(Mode) -> cast(5089, <>). %% @spec (Mode::enum(),Count::integer(),Type::enum(),Indices::offset()|mem()) -> ok %% @doc See external documentation. -spec drawElements(enum(),integer(),enum(),offset()|mem()) -> ok. drawElements(Mode,Count,Type,Indices) when is_integer(Indices) -> cast(5090, <>); drawElements(Mode,Count,Type,Indices) -> send_bin(Indices), cast(5091, <>). %% @spec (Width::integer(),Height::integer(),Format::enum(),Type::enum(),Pixels::offset()|mem()) -> ok %% @doc See external documentation. -spec drawPixels(integer(),integer(),enum(),enum(),offset()|mem()) -> ok. drawPixels(Width,Height,Format,Type,Pixels) when is_integer(Pixels) -> cast(5092, <>); drawPixels(Width,Height,Format,Type,Pixels) -> send_bin(Pixels), cast(5093, <>). %% @spec (Flag::0|1) -> ok %% @doc See external documentation. -spec edgeFlag(0|1) -> ok. edgeFlag(Flag) -> cast(5094, <>). %% @spec (Stride::integer(),Pointer::offset()|mem()) -> ok %% @doc See external documentation. -spec edgeFlagPointer(integer(),offset()|mem()) -> ok. edgeFlagPointer(Stride,Pointer) when is_integer(Pointer) -> cast(5095, <>); edgeFlagPointer(Stride,Pointer) -> send_bin(Pointer), cast(5096, <>). %% @spec ({Flag}) -> ok %% @equiv edgeFlag(Flag) -spec edgeFlagv({0|1}) -> ok. edgeFlagv({Flag}) -> edgeFlag(Flag). %% @spec (Cap::enum()) -> ok %% @doc See external documentation. -spec enable(enum()) -> ok. enable(Cap) -> cast(5097, <>). %% @spec (Array::enum()) -> ok %% @doc See external documentation. -spec enableClientState(enum()) -> ok. enableClientState(Array) -> cast(5098, <>). %% @spec () -> ok %% @doc See external documentation. -spec 'end'() -> ok. 'end'() -> cast(5099, <<>>). %% @spec () -> ok %% @doc See external documentation. -spec endList() -> ok. endList() -> cast(5100, <<>>). %% @spec (U::float()) -> ok %% @doc See external documentation. -spec evalCoord1d(float()) -> ok. evalCoord1d(U) -> cast(5101, <>). %% @spec ({U}) -> ok %% @equiv evalCoord1d(U) -spec evalCoord1dv({float()}) -> ok. evalCoord1dv({U}) -> evalCoord1d(U). %% @spec (U::float()) -> ok %% @doc See external documentation. -spec evalCoord1f(float()) -> ok. evalCoord1f(U) -> cast(5102, <>). %% @spec ({U}) -> ok %% @equiv evalCoord1f(U) -spec evalCoord1fv({float()}) -> ok. evalCoord1fv({U}) -> evalCoord1f(U). %% @spec (U::float(),V::float()) -> ok %% @doc See external documentation. -spec evalCoord2d(float(),float()) -> ok. evalCoord2d(U,V) -> cast(5103, <>). %% @spec ({U,V}) -> ok %% @equiv evalCoord2d(U,V) -spec evalCoord2dv({float(),float()}) -> ok. evalCoord2dv({U,V}) -> evalCoord2d(U,V). %% @spec (U::float(),V::float()) -> ok %% @doc See external documentation. -spec evalCoord2f(float(),float()) -> ok. evalCoord2f(U,V) -> cast(5104, <>). %% @spec ({U,V}) -> ok %% @equiv evalCoord2f(U,V) -spec evalCoord2fv({float(),float()}) -> ok. evalCoord2fv({U,V}) -> evalCoord2f(U,V). %% @spec (Mode::enum(),I1::integer(),I2::integer()) -> ok %% @doc See external documentation. -spec evalMesh1(enum(),integer(),integer()) -> ok. evalMesh1(Mode,I1,I2) -> cast(5105, <>). %% @spec (Mode::enum(),I1::integer(),I2::integer(),J1::integer(),J2::integer()) -> ok %% @doc See external documentation. -spec evalMesh2(enum(),integer(),integer(),integer(),integer()) -> ok. evalMesh2(Mode,I1,I2,J1,J2) -> cast(5106, <>). %% @spec (I::integer()) -> ok %% @doc See external documentation. -spec evalPoint1(integer()) -> ok. evalPoint1(I) -> cast(5107, <>). %% @spec (I::integer(),J::integer()) -> ok %% @doc See external documentation. -spec evalPoint2(integer(),integer()) -> ok. evalPoint2(I,J) -> cast(5108, <>). %% @spec (Size::integer(),Type::enum(),Buffer::mem()) -> ok %% @doc See external documentation. -spec feedbackBuffer(integer(),enum(),mem()) -> ok. feedbackBuffer(Size,Type,Buffer) -> send_bin(Buffer), call(5109, <>). %% @spec () -> ok %% @doc See external documentation. -spec finish() -> ok. finish() -> cast(5110, <<>>). %% @spec () -> ok %% @doc See external documentation. -spec flush() -> ok. flush() -> cast(5111, <<>>). %% @spec (Pname::enum(),Param::float()) -> ok %% @doc See external documentation. -spec fogf(enum(),float()) -> ok. fogf(Pname,Param) -> cast(5112, <>). %% @spec (Pname::enum(),Params::{float()}) -> ok %% @doc See external documentation. -spec fogfv(enum(),{float()}) -> ok. fogfv(Pname,Params) -> cast(5113, <> ||C <- tuple_to_list(Params)>>)/binary,0:(((0+size(Params)) rem 2)*32)>>). %% @spec (Pname::enum(),Param::integer()) -> ok %% @doc See external documentation. -spec fogi(enum(),integer()) -> ok. fogi(Pname,Param) -> cast(5114, <>). %% @spec (Pname::enum(),Params::{integer()}) -> ok %% @doc See external documentation. -spec fogiv(enum(),{integer()}) -> ok. fogiv(Pname,Params) -> cast(5115, <> ||C <- tuple_to_list(Params)>>)/binary,0:(((0+size(Params)) rem 2)*32)>>). %% @spec (Mode::enum()) -> ok %% @doc See external documentation. -spec frontFace(enum()) -> ok. frontFace(Mode) -> cast(5116, <>). %% @spec (Left::float(),Right::float(),Bottom::float(),Top::float(),ZNear::float(),ZFar::float()) -> ok %% @doc See external documentation. -spec frustum(float(),float(),float(),float(),float(),float()) -> ok. frustum(Left,Right,Bottom,Top,ZNear,ZFar) -> cast(5117, <>). %% @spec (Range::integer()) -> integer() %% @doc See external documentation. -spec genLists(integer()) -> integer(). genLists(Range) -> call(5118, <>). %% @spec (N::integer()) -> [integer()] %% @doc See external documentation. -spec genTextures(integer()) -> [integer()]. genTextures(N) -> call(5119, <>). %% @spec (Pname::enum()) -> [0|1] %% @doc See external documentation. -spec getBooleanv(enum()) -> [0|1]. getBooleanv(Pname) -> call(5120, <>). %% @spec (Plane::enum()) -> {float(),float(),float(),float()} %% @doc See external documentation. -spec getClipPlane(enum()) -> {float(),float(),float(),float()}. getClipPlane(Plane) -> call(5121, <>). %% @spec (Pname::enum()) -> [float()] %% @doc See external documentation. -spec getDoublev(enum()) -> [float()]. getDoublev(Pname) -> call(5122, <>). %% @spec () -> enum() %% @doc See external documentation. -spec getError() -> enum(). getError() -> call(5123, <<>>). %% @spec (Pname::enum()) -> [float()] %% @doc See external documentation. -spec getFloatv(enum()) -> [float()]. getFloatv(Pname) -> call(5124, <>). %% @spec (Pname::enum()) -> [integer()] %% @doc See external documentation. -spec getIntegerv(enum()) -> [integer()]. getIntegerv(Pname) -> call(5125, <>). %% @spec (Light::enum(),Pname::enum()) -> {float(),float(),float(),float()} %% @doc See external documentation. -spec getLightfv(enum(),enum()) -> {float(),float(),float(),float()}. getLightfv(Light,Pname) -> call(5126, <>). %% @spec (Light::enum(),Pname::enum()) -> {integer(),integer(),integer(),integer()} %% @doc See external documentation. -spec getLightiv(enum(),enum()) -> {integer(),integer(),integer(),integer()}. getLightiv(Light,Pname) -> call(5127, <>). %% @spec (Target::enum(),Query::enum(),V::mem()) -> ok %% @doc See external documentation. -spec getMapdv(enum(),enum(),mem()) -> ok. getMapdv(Target,Query,V) -> send_bin(V), call(5128, <>). %% @spec (Target::enum(),Query::enum(),V::mem()) -> ok %% @doc See external documentation. -spec getMapfv(enum(),enum(),mem()) -> ok. getMapfv(Target,Query,V) -> send_bin(V), call(5129, <>). %% @spec (Target::enum(),Query::enum(),V::mem()) -> ok %% @doc See external documentation. -spec getMapiv(enum(),enum(),mem()) -> ok. getMapiv(Target,Query,V) -> send_bin(V), call(5130, <>). %% @spec (Face::enum(),Pname::enum()) -> {float(),float(),float(),float()} %% @doc See external documentation. -spec getMaterialfv(enum(),enum()) -> {float(),float(),float(),float()}. getMaterialfv(Face,Pname) -> call(5131, <>). %% @spec (Face::enum(),Pname::enum()) -> {integer(),integer(),integer(),integer()} %% @doc See external documentation. -spec getMaterialiv(enum(),enum()) -> {integer(),integer(),integer(),integer()}. getMaterialiv(Face,Pname) -> call(5132, <>). %% @spec (Map::enum(),Values::mem()) -> ok %% @doc See external documentation. -spec getPixelMapfv(enum(),mem()) -> ok. getPixelMapfv(Map,Values) -> send_bin(Values), call(5133, <>). %% @spec (Map::enum(),Values::mem()) -> ok %% @doc See external documentation. -spec getPixelMapuiv(enum(),mem()) -> ok. getPixelMapuiv(Map,Values) -> send_bin(Values), call(5134, <>). %% @spec (Map::enum(),Values::mem()) -> ok %% @doc See external documentation. -spec getPixelMapusv(enum(),mem()) -> ok. getPixelMapusv(Map,Values) -> send_bin(Values), call(5135, <>). %% @spec () -> binary() %% @doc See external documentation. -spec getPolygonStipple() -> binary(). getPolygonStipple() -> call(5136, <<>>). %% @spec (Name::enum()) -> string() %% @doc See external documentation. -spec getString(enum()) -> string(). getString(Name) -> call(5137, <>). %% @spec (Target::enum(),Pname::enum()) -> {float(),float(),float(),float()} %% @doc See external documentation. -spec getTexEnvfv(enum(),enum()) -> {float(),float(),float(),float()}. getTexEnvfv(Target,Pname) -> call(5138, <>). %% @spec (Target::enum(),Pname::enum()) -> {integer(),integer(),integer(),integer()} %% @doc See external documentation. -spec getTexEnviv(enum(),enum()) -> {integer(),integer(),integer(),integer()}. getTexEnviv(Target,Pname) -> call(5139, <>). %% @spec (Coord::enum(),Pname::enum()) -> {float(),float(),float(),float()} %% @doc See external documentation. -spec getTexGendv(enum(),enum()) -> {float(),float(),float(),float()}. getTexGendv(Coord,Pname) -> call(5140, <>). %% @spec (Coord::enum(),Pname::enum()) -> {float(),float(),float(),float()} %% @doc See external documentation. -spec getTexGenfv(enum(),enum()) -> {float(),float(),float(),float()}. getTexGenfv(Coord,Pname) -> call(5141, <>). %% @spec (Coord::enum(),Pname::enum()) -> {integer(),integer(),integer(),integer()} %% @doc See external documentation. -spec getTexGeniv(enum(),enum()) -> {integer(),integer(),integer(),integer()}. getTexGeniv(Coord,Pname) -> call(5142, <>). %% @spec (Target::enum(),Level::integer(),Format::enum(),Type::enum(),Pixels::mem()) -> ok %% @doc See external documentation. -spec getTexImage(enum(),integer(),enum(),enum(),mem()) -> ok. getTexImage(Target,Level,Format,Type,Pixels) -> send_bin(Pixels), call(5143, <>). %% @spec (Target::enum(),Level::integer(),Pname::enum()) -> {float()} %% @doc See external documentation. -spec getTexLevelParameterfv(enum(),integer(),enum()) -> {float()}. getTexLevelParameterfv(Target,Level,Pname) -> call(5144, <>). %% @spec (Target::enum(),Level::integer(),Pname::enum()) -> {integer()} %% @doc See external documentation. -spec getTexLevelParameteriv(enum(),integer(),enum()) -> {integer()}. getTexLevelParameteriv(Target,Level,Pname) -> call(5145, <>). %% @spec (Target::enum(),Pname::enum()) -> {float(),float(),float(),float()} %% @doc See external documentation. -spec getTexParameterfv(enum(),enum()) -> {float(),float(),float(),float()}. getTexParameterfv(Target,Pname) -> call(5146, <>). %% @spec (Target::enum(),Pname::enum()) -> {integer(),integer(),integer(),integer()} %% @doc See external documentation. -spec getTexParameteriv(enum(),enum()) -> {integer(),integer(),integer(),integer()}. getTexParameteriv(Target,Pname) -> call(5147, <>). %% @spec (Target::enum(),Mode::enum()) -> ok %% @doc See external documentation. -spec hint(enum(),enum()) -> ok. hint(Target,Mode) -> cast(5148, <>). %% @spec (Mask::integer()) -> ok %% @doc See external documentation. -spec indexMask(integer()) -> ok. indexMask(Mask) -> cast(5149, <>). %% @spec (Type::enum(),Stride::integer(),Pointer::offset()|mem()) -> ok %% @doc See external documentation. -spec indexPointer(enum(),integer(),offset()|mem()) -> ok. indexPointer(Type,Stride,Pointer) when is_integer(Pointer) -> cast(5150, <>); indexPointer(Type,Stride,Pointer) -> send_bin(Pointer), cast(5151, <>). %% @spec (C::float()) -> ok %% @doc See external documentation. -spec indexd(float()) -> ok. indexd(C) -> cast(5152, <>). %% @spec ({C}) -> ok %% @equiv indexd(C) -spec indexdv({float()}) -> ok. indexdv({C}) -> indexd(C). %% @spec (C::float()) -> ok %% @doc See external documentation. -spec indexf(float()) -> ok. indexf(C) -> cast(5153, <>). %% @spec ({C}) -> ok %% @equiv indexf(C) -spec indexfv({float()}) -> ok. indexfv({C}) -> indexf(C). %% @spec (C::integer()) -> ok %% @doc See external documentation. -spec indexi(integer()) -> ok. indexi(C) -> cast(5154, <>). %% @spec ({C}) -> ok %% @equiv indexi(C) -spec indexiv({integer()}) -> ok. indexiv({C}) -> indexi(C). %% @spec (C::integer()) -> ok %% @doc See external documentation. -spec indexs(integer()) -> ok. indexs(C) -> cast(5155, <>). %% @spec ({C}) -> ok %% @equiv indexs(C) -spec indexsv({integer()}) -> ok. indexsv({C}) -> indexs(C). %% @spec (C::integer()) -> ok %% @doc See external documentation. -spec indexub(integer()) -> ok. indexub(C) -> cast(5156, <>). %% @spec ({C}) -> ok %% @equiv indexub(C) -spec indexubv({integer()}) -> ok. indexubv({C}) -> indexub(C). %% @spec () -> ok %% @doc See external documentation. -spec initNames() -> ok. initNames() -> cast(5157, <<>>). %% @spec (Format::enum(),Stride::integer(),Pointer::offset()|mem()) -> ok %% @doc See external documentation. -spec interleavedArrays(enum(),integer(),offset()|mem()) -> ok. interleavedArrays(Format,Stride,Pointer) when is_integer(Pointer) -> cast(5158, <>); interleavedArrays(Format,Stride,Pointer) -> send_bin(Pointer), cast(5159, <>). %% @spec (Cap::enum()) -> 0|1 %% @doc See external documentation. -spec isEnabled(enum()) -> 0|1. isEnabled(Cap) -> call(5160, <>). %% @spec (List::integer()) -> 0|1 %% @doc See external documentation. -spec isList(integer()) -> 0|1. isList(List) -> call(5161, <>). %% @spec (Texture::integer()) -> 0|1 %% @doc See external documentation. -spec isTexture(integer()) -> 0|1. isTexture(Texture) -> call(5162, <>). %% @spec (Pname::enum(),Param::float()) -> ok %% @doc See external documentation. -spec lightModelf(enum(),float()) -> ok. lightModelf(Pname,Param) -> cast(5163, <>). %% @spec (Pname::enum(),Params::{float()}) -> ok %% @doc See external documentation. -spec lightModelfv(enum(),{float()}) -> ok. lightModelfv(Pname,Params) -> cast(5164, <> ||C <- tuple_to_list(Params)>>)/binary,0:(((0+size(Params)) rem 2)*32)>>). %% @spec (Pname::enum(),Param::integer()) -> ok %% @doc See external documentation. -spec lightModeli(enum(),integer()) -> ok. lightModeli(Pname,Param) -> cast(5165, <>). %% @spec (Pname::enum(),Params::{integer()}) -> ok %% @doc See external documentation. -spec lightModeliv(enum(),{integer()}) -> ok. lightModeliv(Pname,Params) -> cast(5166, <> ||C <- tuple_to_list(Params)>>)/binary,0:(((0+size(Params)) rem 2)*32)>>). %% @spec (Light::enum(),Pname::enum(),Param::float()) -> ok %% @doc See external documentation. -spec lightf(enum(),enum(),float()) -> ok. lightf(Light,Pname,Param) -> cast(5167, <>). %% @spec (Light::enum(),Pname::enum(),Params::{float()}) -> ok %% @doc See external documentation. -spec lightfv(enum(),enum(),{float()}) -> ok. lightfv(Light,Pname,Params) -> cast(5168, <> ||C <- tuple_to_list(Params)>>)/binary,0:(((1+size(Params)) rem 2)*32)>>). %% @spec (Light::enum(),Pname::enum(),Param::integer()) -> ok %% @doc See external documentation. -spec lighti(enum(),enum(),integer()) -> ok. lighti(Light,Pname,Param) -> cast(5169, <>). %% @spec (Light::enum(),Pname::enum(),Params::{integer()}) -> ok %% @doc See external documentation. -spec lightiv(enum(),enum(),{integer()}) -> ok. lightiv(Light,Pname,Params) -> cast(5170, <> ||C <- tuple_to_list(Params)>>)/binary,0:(((1+size(Params)) rem 2)*32)>>). %% @spec (Factor::integer(),Pattern::integer()) -> ok %% @doc See external documentation. -spec lineStipple(integer(),integer()) -> ok. lineStipple(Factor,Pattern) -> cast(5171, <>). %% @spec (Width::float()) -> ok %% @doc See external documentation. -spec lineWidth(float()) -> ok. lineWidth(Width) -> cast(5172, <>). %% @spec (Base::integer()) -> ok %% @doc See external documentation. -spec listBase(integer()) -> ok. listBase(Base) -> cast(5173, <>). %% @spec () -> ok %% @doc See external documentation. -spec loadIdentity() -> ok. loadIdentity() -> cast(5174, <<>>). %% @spec (M::{float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()}) -> ok %% @doc See external documentation. -spec loadMatrixd({float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()}) -> ok. loadMatrixd({M1,M2,M3,M4,M5,M6,M7,M8,M9,M10,M11,M12,M13,M14,M15,M16}) -> cast(5175, <>); loadMatrixd({M1,M2,M3,M4,M5,M6,M7,M8,M9,M10,M11,M12}) -> cast(5175, <>). %% @spec (M::{float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()}) -> ok %% @doc See external documentation. -spec loadMatrixf({float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()}) -> ok. loadMatrixf({M1,M2,M3,M4,M5,M6,M7,M8,M9,M10,M11,M12,M13,M14,M15,M16}) -> cast(5176, <>); loadMatrixf({M1,M2,M3,M4,M5,M6,M7,M8,M9,M10,M11,M12}) -> cast(5176, <>). %% @spec (Name::integer()) -> ok %% @doc See external documentation. -spec loadName(integer()) -> ok. loadName(Name) -> cast(5177, <>). %% @spec (Opcode::enum()) -> ok %% @doc See external documentation. -spec logicOp(enum()) -> ok. logicOp(Opcode) -> cast(5178, <>). %% @spec (Target::enum(),U1::float(),U2::float(),Stride::integer(),Order::integer(),Points::binary()) -> ok %% @doc See external documentation. -spec map1d(enum(),float(),float(),integer(),integer(),binary()) -> ok. map1d(Target,U1,U2,Stride,Order,Points) -> send_bin(Points), cast(5179, <>). %% @spec (Target::enum(),U1::float(),U2::float(),Stride::integer(),Order::integer(),Points::binary()) -> ok %% @doc See external documentation. -spec map1f(enum(),float(),float(),integer(),integer(),binary()) -> ok. map1f(Target,U1,U2,Stride,Order,Points) -> send_bin(Points), cast(5180, <>). %% @spec (Target::enum(),U1::float(),U2::float(),Ustride::integer(),Uorder::integer(),V1::float(),V2::float(),Vstride::integer(),Vorder::integer(),Points::binary()) -> ok %% @doc See external documentation. -spec map2d(enum(),float(),float(),integer(),integer(),float(),float(),integer(),integer(),binary()) -> ok. map2d(Target,U1,U2,Ustride,Uorder,V1,V2,Vstride,Vorder,Points) -> send_bin(Points), cast(5181, <>). %% @spec (Target::enum(),U1::float(),U2::float(),Ustride::integer(),Uorder::integer(),V1::float(),V2::float(),Vstride::integer(),Vorder::integer(),Points::binary()) -> ok %% @doc See external documentation. -spec map2f(enum(),float(),float(),integer(),integer(),float(),float(),integer(),integer(),binary()) -> ok. map2f(Target,U1,U2,Ustride,Uorder,V1,V2,Vstride,Vorder,Points) -> send_bin(Points), cast(5182, <>). %% @spec (Un::integer(),U1::float(),U2::float()) -> ok %% @doc See external documentation. -spec mapGrid1d(integer(),float(),float()) -> ok. mapGrid1d(Un,U1,U2) -> cast(5183, <>). %% @spec (Un::integer(),U1::float(),U2::float()) -> ok %% @doc See external documentation. -spec mapGrid1f(integer(),float(),float()) -> ok. mapGrid1f(Un,U1,U2) -> cast(5184, <>). %% @spec (Un::integer(),U1::float(),U2::float(),Vn::integer(),V1::float(),V2::float()) -> ok %% @doc See external documentation. -spec mapGrid2d(integer(),float(),float(),integer(),float(),float()) -> ok. mapGrid2d(Un,U1,U2,Vn,V1,V2) -> cast(5185, <>). %% @spec (Un::integer(),U1::float(),U2::float(),Vn::integer(),V1::float(),V2::float()) -> ok %% @doc See external documentation. -spec mapGrid2f(integer(),float(),float(),integer(),float(),float()) -> ok. mapGrid2f(Un,U1,U2,Vn,V1,V2) -> cast(5186, <>). %% @spec (Face::enum(),Pname::enum(),Param::float()) -> ok %% @doc See external documentation. -spec materialf(enum(),enum(),float()) -> ok. materialf(Face,Pname,Param) -> cast(5187, <>). %% @spec (Face::enum(),Pname::enum(),Params::{float()}) -> ok %% @doc See external documentation. -spec materialfv(enum(),enum(),{float()}) -> ok. materialfv(Face,Pname,Params) -> cast(5188, <> ||C <- tuple_to_list(Params)>>)/binary,0:(((1+size(Params)) rem 2)*32)>>). %% @spec (Face::enum(),Pname::enum(),Param::integer()) -> ok %% @doc See external documentation. -spec materiali(enum(),enum(),integer()) -> ok. materiali(Face,Pname,Param) -> cast(5189, <>). %% @spec (Face::enum(),Pname::enum(),Params::{integer()}) -> ok %% @doc See external documentation. -spec materialiv(enum(),enum(),{integer()}) -> ok. materialiv(Face,Pname,Params) -> cast(5190, <> ||C <- tuple_to_list(Params)>>)/binary,0:(((1+size(Params)) rem 2)*32)>>). %% @spec (Mode::enum()) -> ok %% @doc See external documentation. -spec matrixMode(enum()) -> ok. matrixMode(Mode) -> cast(5191, <>). %% @spec (M::{float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()}) -> ok %% @doc See external documentation. -spec multMatrixd({float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()}) -> ok. multMatrixd({M1,M2,M3,M4,M5,M6,M7,M8,M9,M10,M11,M12,M13,M14,M15,M16}) -> cast(5192, <>); multMatrixd({M1,M2,M3,M4,M5,M6,M7,M8,M9,M10,M11,M12}) -> cast(5192, <>). %% @spec (M::{float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()}) -> ok %% @doc See external documentation. -spec multMatrixf({float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()}) -> ok. multMatrixf({M1,M2,M3,M4,M5,M6,M7,M8,M9,M10,M11,M12,M13,M14,M15,M16}) -> cast(5193, <>); multMatrixf({M1,M2,M3,M4,M5,M6,M7,M8,M9,M10,M11,M12}) -> cast(5193, <>). %% @spec (List::integer(),Mode::enum()) -> ok %% @doc See external documentation. -spec newList(integer(),enum()) -> ok. newList(List,Mode) -> cast(5194, <>). %% @spec (Nx::integer(),Ny::integer(),Nz::integer()) -> ok %% @doc See external documentation. -spec normal3b(integer(),integer(),integer()) -> ok. normal3b(Nx,Ny,Nz) -> cast(5195, <>). %% @spec ({Nx,Ny,Nz}) -> ok %% @equiv normal3b(Nx,Ny,Nz) -spec normal3bv({integer(),integer(),integer()}) -> ok. normal3bv({Nx,Ny,Nz}) -> normal3b(Nx,Ny,Nz). %% @spec (Nx::float(),Ny::float(),Nz::float()) -> ok %% @doc See external documentation. -spec normal3d(float(),float(),float()) -> ok. normal3d(Nx,Ny,Nz) -> cast(5196, <>). %% @spec ({Nx,Ny,Nz}) -> ok %% @equiv normal3d(Nx,Ny,Nz) -spec normal3dv({float(),float(),float()}) -> ok. normal3dv({Nx,Ny,Nz}) -> normal3d(Nx,Ny,Nz). %% @spec (Nx::float(),Ny::float(),Nz::float()) -> ok %% @doc See external documentation. -spec normal3f(float(),float(),float()) -> ok. normal3f(Nx,Ny,Nz) -> cast(5197, <>). %% @spec ({Nx,Ny,Nz}) -> ok %% @equiv normal3f(Nx,Ny,Nz) -spec normal3fv({float(),float(),float()}) -> ok. normal3fv({Nx,Ny,Nz}) -> normal3f(Nx,Ny,Nz). %% @spec (Nx::integer(),Ny::integer(),Nz::integer()) -> ok %% @doc See external documentation. -spec normal3i(integer(),integer(),integer()) -> ok. normal3i(Nx,Ny,Nz) -> cast(5198, <>). %% @spec ({Nx,Ny,Nz}) -> ok %% @equiv normal3i(Nx,Ny,Nz) -spec normal3iv({integer(),integer(),integer()}) -> ok. normal3iv({Nx,Ny,Nz}) -> normal3i(Nx,Ny,Nz). %% @spec (Nx::integer(),Ny::integer(),Nz::integer()) -> ok %% @doc See external documentation. -spec normal3s(integer(),integer(),integer()) -> ok. normal3s(Nx,Ny,Nz) -> cast(5199, <>). %% @spec ({Nx,Ny,Nz}) -> ok %% @equiv normal3s(Nx,Ny,Nz) -spec normal3sv({integer(),integer(),integer()}) -> ok. normal3sv({Nx,Ny,Nz}) -> normal3s(Nx,Ny,Nz). %% @spec (Type::enum(),Stride::integer(),Pointer::offset()|mem()) -> ok %% @doc See external documentation. -spec normalPointer(enum(),integer(),offset()|mem()) -> ok. normalPointer(Type,Stride,Pointer) when is_integer(Pointer) -> cast(5200, <>); normalPointer(Type,Stride,Pointer) -> send_bin(Pointer), cast(5201, <>). %% @spec (Left::float(),Right::float(),Bottom::float(),Top::float(),ZNear::float(),ZFar::float()) -> ok %% @doc See external documentation. -spec ortho(float(),float(),float(),float(),float(),float()) -> ok. ortho(Left,Right,Bottom,Top,ZNear,ZFar) -> cast(5202, <>). %% @spec (Token::float()) -> ok %% @doc See external documentation. -spec passThrough(float()) -> ok. passThrough(Token) -> cast(5203, <>). %% @spec (Map::enum(),Mapsize::integer(),Values::binary()) -> ok %% @doc See external documentation. -spec pixelMapfv(enum(),integer(),binary()) -> ok. pixelMapfv(Map,Mapsize,Values) -> send_bin(Values), cast(5204, <>). %% @spec (Map::enum(),Mapsize::integer(),Values::binary()) -> ok %% @doc See external documentation. -spec pixelMapuiv(enum(),integer(),binary()) -> ok. pixelMapuiv(Map,Mapsize,Values) -> send_bin(Values), cast(5205, <>). %% @spec (Map::enum(),Mapsize::integer(),Values::binary()) -> ok %% @doc See external documentation. -spec pixelMapusv(enum(),integer(),binary()) -> ok. pixelMapusv(Map,Mapsize,Values) -> send_bin(Values), cast(5206, <>). %% @spec (Pname::enum(),Param::float()) -> ok %% @doc See external documentation. -spec pixelStoref(enum(),float()) -> ok. pixelStoref(Pname,Param) -> cast(5207, <>). %% @spec (Pname::enum(),Param::integer()) -> ok %% @doc See external documentation. -spec pixelStorei(enum(),integer()) -> ok. pixelStorei(Pname,Param) -> cast(5208, <>). %% @spec (Pname::enum(),Param::float()) -> ok %% @doc See external documentation. -spec pixelTransferf(enum(),float()) -> ok. pixelTransferf(Pname,Param) -> cast(5209, <>). %% @spec (Pname::enum(),Param::integer()) -> ok %% @doc See external documentation. -spec pixelTransferi(enum(),integer()) -> ok. pixelTransferi(Pname,Param) -> cast(5210, <>). %% @spec (Xfactor::float(),Yfactor::float()) -> ok %% @doc See external documentation. -spec pixelZoom(float(),float()) -> ok. pixelZoom(Xfactor,Yfactor) -> cast(5211, <>). %% @spec (Size::float()) -> ok %% @doc See external documentation. -spec pointSize(float()) -> ok. pointSize(Size) -> cast(5212, <>). %% @spec (Face::enum(),Mode::enum()) -> ok %% @doc See external documentation. -spec polygonMode(enum(),enum()) -> ok. polygonMode(Face,Mode) -> cast(5213, <>). %% @spec (Factor::float(),Units::float()) -> ok %% @doc See external documentation. -spec polygonOffset(float(),float()) -> ok. polygonOffset(Factor,Units) -> cast(5214, <>). %% @spec (Mask::binary()) -> ok %% @doc See external documentation. -spec polygonStipple(binary()) -> ok. polygonStipple(Mask) -> send_bin(Mask), cast(5215, <<>>). %% @spec () -> ok %% @doc See external documentation. -spec popAttrib() -> ok. popAttrib() -> cast(5216, <<>>). %% @spec () -> ok %% @doc See external documentation. -spec popClientAttrib() -> ok. popClientAttrib() -> cast(5217, <<>>). %% @spec () -> ok %% @doc See external documentation. -spec popMatrix() -> ok. popMatrix() -> cast(5218, <<>>). %% @spec () -> ok %% @doc See external documentation. -spec popName() -> ok. popName() -> cast(5219, <<>>). %% @spec (Textures::[integer()],Priorities::[clamp()]) -> ok %% @doc See external documentation. -spec prioritizeTextures([integer()],[clamp()]) -> ok. prioritizeTextures(Textures,Priorities) -> cast(5220, <<(length(Textures)):?GLuint, (<< <> || C <- Textures>>)/binary,0:(((1+length(Textures)) rem 2)*32),(length(Priorities)):?GLuint, (<< <> || C <- Priorities>>)/binary,0:(((1+length(Priorities)) rem 2)*32)>>). %% @spec (Mask::integer()) -> ok %% @doc See external documentation. -spec pushAttrib(integer()) -> ok. pushAttrib(Mask) -> cast(5221, <>). %% @spec (Mask::integer()) -> ok %% @doc See external documentation. -spec pushClientAttrib(integer()) -> ok. pushClientAttrib(Mask) -> cast(5222, <>). %% @spec () -> ok %% @doc See external documentation. -spec pushMatrix() -> ok. pushMatrix() -> cast(5223, <<>>). %% @spec (Name::integer()) -> ok %% @doc See external documentation. -spec pushName(integer()) -> ok. pushName(Name) -> cast(5224, <>). %% @spec (X::float(),Y::float()) -> ok %% @doc See external documentation. -spec rasterPos2d(float(),float()) -> ok. rasterPos2d(X,Y) -> cast(5225, <>). %% @spec ({X,Y}) -> ok %% @equiv rasterPos2d(X,Y) -spec rasterPos2dv({float(),float()}) -> ok. rasterPos2dv({X,Y}) -> rasterPos2d(X,Y). %% @spec (X::float(),Y::float()) -> ok %% @doc See external documentation. -spec rasterPos2f(float(),float()) -> ok. rasterPos2f(X,Y) -> cast(5226, <>). %% @spec ({X,Y}) -> ok %% @equiv rasterPos2f(X,Y) -spec rasterPos2fv({float(),float()}) -> ok. rasterPos2fv({X,Y}) -> rasterPos2f(X,Y). %% @spec (X::integer(),Y::integer()) -> ok %% @doc See external documentation. -spec rasterPos2i(integer(),integer()) -> ok. rasterPos2i(X,Y) -> cast(5227, <>). %% @spec ({X,Y}) -> ok %% @equiv rasterPos2i(X,Y) -spec rasterPos2iv({integer(),integer()}) -> ok. rasterPos2iv({X,Y}) -> rasterPos2i(X,Y). %% @spec (X::integer(),Y::integer()) -> ok %% @doc See external documentation. -spec rasterPos2s(integer(),integer()) -> ok. rasterPos2s(X,Y) -> cast(5228, <>). %% @spec ({X,Y}) -> ok %% @equiv rasterPos2s(X,Y) -spec rasterPos2sv({integer(),integer()}) -> ok. rasterPos2sv({X,Y}) -> rasterPos2s(X,Y). %% @spec (X::float(),Y::float(),Z::float()) -> ok %% @doc See external documentation. -spec rasterPos3d(float(),float(),float()) -> ok. rasterPos3d(X,Y,Z) -> cast(5229, <>). %% @spec ({X,Y,Z}) -> ok %% @equiv rasterPos3d(X,Y,Z) -spec rasterPos3dv({float(),float(),float()}) -> ok. rasterPos3dv({X,Y,Z}) -> rasterPos3d(X,Y,Z). %% @spec (X::float(),Y::float(),Z::float()) -> ok %% @doc See external documentation. -spec rasterPos3f(float(),float(),float()) -> ok. rasterPos3f(X,Y,Z) -> cast(5230, <>). %% @spec ({X,Y,Z}) -> ok %% @equiv rasterPos3f(X,Y,Z) -spec rasterPos3fv({float(),float(),float()}) -> ok. rasterPos3fv({X,Y,Z}) -> rasterPos3f(X,Y,Z). %% @spec (X::integer(),Y::integer(),Z::integer()) -> ok %% @doc See external documentation. -spec rasterPos3i(integer(),integer(),integer()) -> ok. rasterPos3i(X,Y,Z) -> cast(5231, <>). %% @spec ({X,Y,Z}) -> ok %% @equiv rasterPos3i(X,Y,Z) -spec rasterPos3iv({integer(),integer(),integer()}) -> ok. rasterPos3iv({X,Y,Z}) -> rasterPos3i(X,Y,Z). %% @spec (X::integer(),Y::integer(),Z::integer()) -> ok %% @doc See external documentation. -spec rasterPos3s(integer(),integer(),integer()) -> ok. rasterPos3s(X,Y,Z) -> cast(5232, <>). %% @spec ({X,Y,Z}) -> ok %% @equiv rasterPos3s(X,Y,Z) -spec rasterPos3sv({integer(),integer(),integer()}) -> ok. rasterPos3sv({X,Y,Z}) -> rasterPos3s(X,Y,Z). %% @spec (X::float(),Y::float(),Z::float(),W::float()) -> ok %% @doc See external documentation. -spec rasterPos4d(float(),float(),float(),float()) -> ok. rasterPos4d(X,Y,Z,W) -> cast(5233, <>). %% @spec ({X,Y,Z,W}) -> ok %% @equiv rasterPos4d(X,Y,Z,W) -spec rasterPos4dv({float(),float(),float(),float()}) -> ok. rasterPos4dv({X,Y,Z,W}) -> rasterPos4d(X,Y,Z,W). %% @spec (X::float(),Y::float(),Z::float(),W::float()) -> ok %% @doc See external documentation. -spec rasterPos4f(float(),float(),float(),float()) -> ok. rasterPos4f(X,Y,Z,W) -> cast(5234, <>). %% @spec ({X,Y,Z,W}) -> ok %% @equiv rasterPos4f(X,Y,Z,W) -spec rasterPos4fv({float(),float(),float(),float()}) -> ok. rasterPos4fv({X,Y,Z,W}) -> rasterPos4f(X,Y,Z,W). %% @spec (X::integer(),Y::integer(),Z::integer(),W::integer()) -> ok %% @doc See external documentation. -spec rasterPos4i(integer(),integer(),integer(),integer()) -> ok. rasterPos4i(X,Y,Z,W) -> cast(5235, <>). %% @spec ({X,Y,Z,W}) -> ok %% @equiv rasterPos4i(X,Y,Z,W) -spec rasterPos4iv({integer(),integer(),integer(),integer()}) -> ok. rasterPos4iv({X,Y,Z,W}) -> rasterPos4i(X,Y,Z,W). %% @spec (X::integer(),Y::integer(),Z::integer(),W::integer()) -> ok %% @doc See external documentation. -spec rasterPos4s(integer(),integer(),integer(),integer()) -> ok. rasterPos4s(X,Y,Z,W) -> cast(5236, <>). %% @spec ({X,Y,Z,W}) -> ok %% @equiv rasterPos4s(X,Y,Z,W) -spec rasterPos4sv({integer(),integer(),integer(),integer()}) -> ok. rasterPos4sv({X,Y,Z,W}) -> rasterPos4s(X,Y,Z,W). %% @spec (Mode::enum()) -> ok %% @doc See external documentation. -spec readBuffer(enum()) -> ok. readBuffer(Mode) -> cast(5237, <>). %% @spec (X::integer(),Y::integer(),Width::integer(),Height::integer(),Format::enum(),Type::enum(),Pixels::mem()) -> ok %% @doc See external documentation. -spec readPixels(integer(),integer(),integer(),integer(),enum(),enum(),mem()) -> ok. readPixels(X,Y,Width,Height,Format,Type,Pixels) -> send_bin(Pixels), call(5238, <>). %% @spec (X1::float(),Y1::float(),X2::float(),Y2::float()) -> ok %% @doc See external documentation. -spec rectd(float(),float(),float(),float()) -> ok. rectd(X1,Y1,X2,Y2) -> cast(5239, <>). %% @spec (V1::{float(),float()},V2::{float(),float()}) -> ok %% @doc See external documentation. -spec rectdv({float(),float()},{float(),float()}) -> ok. rectdv({V1,V2},{V1,V2}) -> cast(5240, <>). %% @spec (X1::float(),Y1::float(),X2::float(),Y2::float()) -> ok %% @doc See external documentation. -spec rectf(float(),float(),float(),float()) -> ok. rectf(X1,Y1,X2,Y2) -> cast(5241, <>). %% @spec (V1::{float(),float()},V2::{float(),float()}) -> ok %% @doc See external documentation. -spec rectfv({float(),float()},{float(),float()}) -> ok. rectfv({V1,V2},{V1,V2}) -> cast(5242, <>). %% @spec (X1::integer(),Y1::integer(),X2::integer(),Y2::integer()) -> ok %% @doc See external documentation. -spec recti(integer(),integer(),integer(),integer()) -> ok. recti(X1,Y1,X2,Y2) -> cast(5243, <>). %% @spec (V1::{integer(),integer()},V2::{integer(),integer()}) -> ok %% @doc See external documentation. -spec rectiv({integer(),integer()},{integer(),integer()}) -> ok. rectiv({V1,V2},{V1,V2}) -> cast(5244, <>). %% @spec (X1::integer(),Y1::integer(),X2::integer(),Y2::integer()) -> ok %% @doc See external documentation. -spec rects(integer(),integer(),integer(),integer()) -> ok. rects(X1,Y1,X2,Y2) -> cast(5245, <>). %% @spec (V1::{integer(),integer()},V2::{integer(),integer()}) -> ok %% @doc See external documentation. -spec rectsv({integer(),integer()},{integer(),integer()}) -> ok. rectsv({V1,V2},{V1,V2}) -> cast(5246, <>). %% @spec (Mode::enum()) -> integer() %% @doc See external documentation. -spec renderMode(enum()) -> integer(). renderMode(Mode) -> call(5247, <>). %% @spec (Angle::float(),X::float(),Y::float(),Z::float()) -> ok %% @doc See external documentation. -spec rotated(float(),float(),float(),float()) -> ok. rotated(Angle,X,Y,Z) -> cast(5248, <>). %% @spec (Angle::float(),X::float(),Y::float(),Z::float()) -> ok %% @doc See external documentation. -spec rotatef(float(),float(),float(),float()) -> ok. rotatef(Angle,X,Y,Z) -> cast(5249, <>). %% @spec (X::float(),Y::float(),Z::float()) -> ok %% @doc See external documentation. -spec scaled(float(),float(),float()) -> ok. scaled(X,Y,Z) -> cast(5250, <>). %% @spec (X::float(),Y::float(),Z::float()) -> ok %% @doc See external documentation. -spec scalef(float(),float(),float()) -> ok. scalef(X,Y,Z) -> cast(5251, <>). %% @spec (X::integer(),Y::integer(),Width::integer(),Height::integer()) -> ok %% @doc See external documentation. -spec scissor(integer(),integer(),integer(),integer()) -> ok. scissor(X,Y,Width,Height) -> cast(5252, <>). %% @spec (Size::integer(),Buffer::mem()) -> ok %% @doc See external documentation. -spec selectBuffer(integer(),mem()) -> ok. selectBuffer(Size,Buffer) -> send_bin(Buffer), call(5253, <>). %% @spec (Mode::enum()) -> ok %% @doc See external documentation. -spec shadeModel(enum()) -> ok. shadeModel(Mode) -> cast(5254, <>). %% @spec (Func::enum(),Ref::integer(),Mask::integer()) -> ok %% @doc See external documentation. -spec stencilFunc(enum(),integer(),integer()) -> ok. stencilFunc(Func,Ref,Mask) -> cast(5255, <>). %% @spec (Mask::integer()) -> ok %% @doc See external documentation. -spec stencilMask(integer()) -> ok. stencilMask(Mask) -> cast(5256, <>). %% @spec (Fail::enum(),Zfail::enum(),Zpass::enum()) -> ok %% @doc See external documentation. -spec stencilOp(enum(),enum(),enum()) -> ok. stencilOp(Fail,Zfail,Zpass) -> cast(5257, <>). %% @spec (S::float()) -> ok %% @doc See external documentation. -spec texCoord1d(float()) -> ok. texCoord1d(S) -> cast(5258, <>). %% @spec ({S}) -> ok %% @equiv texCoord1d(S) -spec texCoord1dv({float()}) -> ok. texCoord1dv({S}) -> texCoord1d(S). %% @spec (S::float()) -> ok %% @doc See external documentation. -spec texCoord1f(float()) -> ok. texCoord1f(S) -> cast(5259, <>). %% @spec ({S}) -> ok %% @equiv texCoord1f(S) -spec texCoord1fv({float()}) -> ok. texCoord1fv({S}) -> texCoord1f(S). %% @spec (S::integer()) -> ok %% @doc See external documentation. -spec texCoord1i(integer()) -> ok. texCoord1i(S) -> cast(5260, <>). %% @spec ({S}) -> ok %% @equiv texCoord1i(S) -spec texCoord1iv({integer()}) -> ok. texCoord1iv({S}) -> texCoord1i(S). %% @spec (S::integer()) -> ok %% @doc See external documentation. -spec texCoord1s(integer()) -> ok. texCoord1s(S) -> cast(5261, <>). %% @spec ({S}) -> ok %% @equiv texCoord1s(S) -spec texCoord1sv({integer()}) -> ok. texCoord1sv({S}) -> texCoord1s(S). %% @spec (S::float(),T::float()) -> ok %% @doc See external documentation. -spec texCoord2d(float(),float()) -> ok. texCoord2d(S,T) -> cast(5262, <>). %% @spec ({S,T}) -> ok %% @equiv texCoord2d(S,T) -spec texCoord2dv({float(),float()}) -> ok. texCoord2dv({S,T}) -> texCoord2d(S,T). %% @spec (S::float(),T::float()) -> ok %% @doc See external documentation. -spec texCoord2f(float(),float()) -> ok. texCoord2f(S,T) -> cast(5263, <>). %% @spec ({S,T}) -> ok %% @equiv texCoord2f(S,T) -spec texCoord2fv({float(),float()}) -> ok. texCoord2fv({S,T}) -> texCoord2f(S,T). %% @spec (S::integer(),T::integer()) -> ok %% @doc See external documentation. -spec texCoord2i(integer(),integer()) -> ok. texCoord2i(S,T) -> cast(5264, <>). %% @spec ({S,T}) -> ok %% @equiv texCoord2i(S,T) -spec texCoord2iv({integer(),integer()}) -> ok. texCoord2iv({S,T}) -> texCoord2i(S,T). %% @spec (S::integer(),T::integer()) -> ok %% @doc See external documentation. -spec texCoord2s(integer(),integer()) -> ok. texCoord2s(S,T) -> cast(5265, <>). %% @spec ({S,T}) -> ok %% @equiv texCoord2s(S,T) -spec texCoord2sv({integer(),integer()}) -> ok. texCoord2sv({S,T}) -> texCoord2s(S,T). %% @spec (S::float(),T::float(),R::float()) -> ok %% @doc See external documentation. -spec texCoord3d(float(),float(),float()) -> ok. texCoord3d(S,T,R) -> cast(5266, <>). %% @spec ({S,T,R}) -> ok %% @equiv texCoord3d(S,T,R) -spec texCoord3dv({float(),float(),float()}) -> ok. texCoord3dv({S,T,R}) -> texCoord3d(S,T,R). %% @spec (S::float(),T::float(),R::float()) -> ok %% @doc See external documentation. -spec texCoord3f(float(),float(),float()) -> ok. texCoord3f(S,T,R) -> cast(5267, <>). %% @spec ({S,T,R}) -> ok %% @equiv texCoord3f(S,T,R) -spec texCoord3fv({float(),float(),float()}) -> ok. texCoord3fv({S,T,R}) -> texCoord3f(S,T,R). %% @spec (S::integer(),T::integer(),R::integer()) -> ok %% @doc See external documentation. -spec texCoord3i(integer(),integer(),integer()) -> ok. texCoord3i(S,T,R) -> cast(5268, <>). %% @spec ({S,T,R}) -> ok %% @equiv texCoord3i(S,T,R) -spec texCoord3iv({integer(),integer(),integer()}) -> ok. texCoord3iv({S,T,R}) -> texCoord3i(S,T,R). %% @spec (S::integer(),T::integer(),R::integer()) -> ok %% @doc See external documentation. -spec texCoord3s(integer(),integer(),integer()) -> ok. texCoord3s(S,T,R) -> cast(5269, <>). %% @spec ({S,T,R}) -> ok %% @equiv texCoord3s(S,T,R) -spec texCoord3sv({integer(),integer(),integer()}) -> ok. texCoord3sv({S,T,R}) -> texCoord3s(S,T,R). %% @spec (S::float(),T::float(),R::float(),Q::float()) -> ok %% @doc See external documentation. -spec texCoord4d(float(),float(),float(),float()) -> ok. texCoord4d(S,T,R,Q) -> cast(5270, <>). %% @spec ({S,T,R,Q}) -> ok %% @equiv texCoord4d(S,T,R,Q) -spec texCoord4dv({float(),float(),float(),float()}) -> ok. texCoord4dv({S,T,R,Q}) -> texCoord4d(S,T,R,Q). %% @spec (S::float(),T::float(),R::float(),Q::float()) -> ok %% @doc See external documentation. -spec texCoord4f(float(),float(),float(),float()) -> ok. texCoord4f(S,T,R,Q) -> cast(5271, <>). %% @spec ({S,T,R,Q}) -> ok %% @equiv texCoord4f(S,T,R,Q) -spec texCoord4fv({float(),float(),float(),float()}) -> ok. texCoord4fv({S,T,R,Q}) -> texCoord4f(S,T,R,Q). %% @spec (S::integer(),T::integer(),R::integer(),Q::integer()) -> ok %% @doc See external documentation. -spec texCoord4i(integer(),integer(),integer(),integer()) -> ok. texCoord4i(S,T,R,Q) -> cast(5272, <>). %% @spec ({S,T,R,Q}) -> ok %% @equiv texCoord4i(S,T,R,Q) -spec texCoord4iv({integer(),integer(),integer(),integer()}) -> ok. texCoord4iv({S,T,R,Q}) -> texCoord4i(S,T,R,Q). %% @spec (S::integer(),T::integer(),R::integer(),Q::integer()) -> ok %% @doc See external documentation. -spec texCoord4s(integer(),integer(),integer(),integer()) -> ok. texCoord4s(S,T,R,Q) -> cast(5273, <>). %% @spec ({S,T,R,Q}) -> ok %% @equiv texCoord4s(S,T,R,Q) -spec texCoord4sv({integer(),integer(),integer(),integer()}) -> ok. texCoord4sv({S,T,R,Q}) -> texCoord4s(S,T,R,Q). %% @spec (Size::integer(),Type::enum(),Stride::integer(),Pointer::offset()|mem()) -> ok %% @doc See external documentation. -spec texCoordPointer(integer(),enum(),integer(),offset()|mem()) -> ok. texCoordPointer(Size,Type,Stride,Pointer) when is_integer(Pointer) -> cast(5274, <>); texCoordPointer(Size,Type,Stride,Pointer) -> send_bin(Pointer), cast(5275, <>). %% @spec (Target::enum(),Pname::enum(),Param::float()) -> ok %% @doc See external documentation. -spec texEnvf(enum(),enum(),float()) -> ok. texEnvf(Target,Pname,Param) -> cast(5276, <>). %% @spec (Target::enum(),Pname::enum(),Params::{float()}) -> ok %% @doc See external documentation. -spec texEnvfv(enum(),enum(),{float()}) -> ok. texEnvfv(Target,Pname,Params) -> cast(5277, <> ||C <- tuple_to_list(Params)>>)/binary,0:(((1+size(Params)) rem 2)*32)>>). %% @spec (Target::enum(),Pname::enum(),Param::integer()) -> ok %% @doc See external documentation. -spec texEnvi(enum(),enum(),integer()) -> ok. texEnvi(Target,Pname,Param) -> cast(5278, <>). %% @spec (Target::enum(),Pname::enum(),Params::{integer()}) -> ok %% @doc See external documentation. -spec texEnviv(enum(),enum(),{integer()}) -> ok. texEnviv(Target,Pname,Params) -> cast(5279, <> ||C <- tuple_to_list(Params)>>)/binary,0:(((1+size(Params)) rem 2)*32)>>). %% @spec (Coord::enum(),Pname::enum(),Param::float()) -> ok %% @doc See external documentation. -spec texGend(enum(),enum(),float()) -> ok. texGend(Coord,Pname,Param) -> cast(5280, <>). %% @spec (Coord::enum(),Pname::enum(),Params::{float()}) -> ok %% @doc See external documentation. -spec texGendv(enum(),enum(),{float()}) -> ok. texGendv(Coord,Pname,Params) -> cast(5281, <> ||C <- tuple_to_list(Params)>>)/binary>>). %% @spec (Coord::enum(),Pname::enum(),Param::float()) -> ok %% @doc See external documentation. -spec texGenf(enum(),enum(),float()) -> ok. texGenf(Coord,Pname,Param) -> cast(5282, <>). %% @spec (Coord::enum(),Pname::enum(),Params::{float()}) -> ok %% @doc See external documentation. -spec texGenfv(enum(),enum(),{float()}) -> ok. texGenfv(Coord,Pname,Params) -> cast(5283, <> ||C <- tuple_to_list(Params)>>)/binary,0:(((1+size(Params)) rem 2)*32)>>). %% @spec (Coord::enum(),Pname::enum(),Param::integer()) -> ok %% @doc See external documentation. -spec texGeni(enum(),enum(),integer()) -> ok. texGeni(Coord,Pname,Param) -> cast(5284, <>). %% @spec (Coord::enum(),Pname::enum(),Params::{integer()}) -> ok %% @doc See external documentation. -spec texGeniv(enum(),enum(),{integer()}) -> ok. texGeniv(Coord,Pname,Params) -> cast(5285, <> ||C <- tuple_to_list(Params)>>)/binary,0:(((1+size(Params)) rem 2)*32)>>). %% @spec (Target::enum(),Level::integer(),Internalformat::integer(),Width::integer(),Border::integer(),Format::enum(),Type::enum(),Pixels::offset()|mem()) -> ok %% @doc See external documentation. -spec texImage1D(enum(),integer(),integer(),integer(),integer(),enum(),enum(),offset()|mem()) -> ok. texImage1D(Target,Level,Internalformat,Width,Border,Format,Type,Pixels) when is_integer(Pixels) -> cast(5286, <>); texImage1D(Target,Level,Internalformat,Width,Border,Format,Type,Pixels) -> send_bin(Pixels), cast(5287, <>). %% @spec (Target::enum(),Level::integer(),Internalformat::integer(),Width::integer(),Height::integer(),Border::integer(),Format::enum(),Type::enum(),Pixels::offset()|mem()) -> ok %% @doc See external documentation. -spec texImage2D(enum(),integer(),integer(),integer(),integer(),integer(),enum(),enum(),offset()|mem()) -> ok. texImage2D(Target,Level,Internalformat,Width,Height,Border,Format,Type,Pixels) when is_integer(Pixels) -> cast(5288, <>); texImage2D(Target,Level,Internalformat,Width,Height,Border,Format,Type,Pixels) -> send_bin(Pixels), cast(5289, <>). %% @spec (Target::enum(),Pname::enum(),Param::float()) -> ok %% @doc See external documentation. -spec texParameterf(enum(),enum(),float()) -> ok. texParameterf(Target,Pname,Param) -> cast(5290, <>). %% @spec (Target::enum(),Pname::enum(),Params::{float()}) -> ok %% @doc See external documentation. -spec texParameterfv(enum(),enum(),{float()}) -> ok. texParameterfv(Target,Pname,Params) -> cast(5291, <> ||C <- tuple_to_list(Params)>>)/binary,0:(((1+size(Params)) rem 2)*32)>>). %% @spec (Target::enum(),Pname::enum(),Param::integer()) -> ok %% @doc See external documentation. -spec texParameteri(enum(),enum(),integer()) -> ok. texParameteri(Target,Pname,Param) -> cast(5292, <>). %% @spec (Target::enum(),Pname::enum(),Params::{integer()}) -> ok %% @doc See external documentation. -spec texParameteriv(enum(),enum(),{integer()}) -> ok. texParameteriv(Target,Pname,Params) -> cast(5293, <> ||C <- tuple_to_list(Params)>>)/binary,0:(((1+size(Params)) rem 2)*32)>>). %% @spec (Target::enum(),Level::integer(),Xoffset::integer(),Width::integer(),Format::enum(),Type::enum(),Pixels::offset()|mem()) -> ok %% @doc See external documentation. -spec texSubImage1D(enum(),integer(),integer(),integer(),enum(),enum(),offset()|mem()) -> ok. texSubImage1D(Target,Level,Xoffset,Width,Format,Type,Pixels) when is_integer(Pixels) -> cast(5294, <>); texSubImage1D(Target,Level,Xoffset,Width,Format,Type,Pixels) -> send_bin(Pixels), cast(5295, <>). %% @spec (Target::enum(),Level::integer(),Xoffset::integer(),Yoffset::integer(),Width::integer(),Height::integer(),Format::enum(),Type::enum(),Pixels::offset()|mem()) -> ok %% @doc See external documentation. -spec texSubImage2D(enum(),integer(),integer(),integer(),integer(),integer(),enum(),enum(),offset()|mem()) -> ok. texSubImage2D(Target,Level,Xoffset,Yoffset,Width,Height,Format,Type,Pixels) when is_integer(Pixels) -> cast(5296, <>); texSubImage2D(Target,Level,Xoffset,Yoffset,Width,Height,Format,Type,Pixels) -> send_bin(Pixels), cast(5297, <>). %% @spec (X::float(),Y::float(),Z::float()) -> ok %% @doc See external documentation. -spec translated(float(),float(),float()) -> ok. translated(X,Y,Z) -> cast(5298, <>). %% @spec (X::float(),Y::float(),Z::float()) -> ok %% @doc See external documentation. -spec translatef(float(),float(),float()) -> ok. translatef(X,Y,Z) -> cast(5299, <>). %% @spec (X::float(),Y::float()) -> ok %% @doc See external documentation. -spec vertex2d(float(),float()) -> ok. vertex2d(X,Y) -> cast(5300, <>). %% @spec ({X,Y}) -> ok %% @equiv vertex2d(X,Y) -spec vertex2dv({float(),float()}) -> ok. vertex2dv({X,Y}) -> vertex2d(X,Y). %% @spec (X::float(),Y::float()) -> ok %% @doc See external documentation. -spec vertex2f(float(),float()) -> ok. vertex2f(X,Y) -> cast(5301, <>). %% @spec ({X,Y}) -> ok %% @equiv vertex2f(X,Y) -spec vertex2fv({float(),float()}) -> ok. vertex2fv({X,Y}) -> vertex2f(X,Y). %% @spec (X::integer(),Y::integer()) -> ok %% @doc See external documentation. -spec vertex2i(integer(),integer()) -> ok. vertex2i(X,Y) -> cast(5302, <>). %% @spec ({X,Y}) -> ok %% @equiv vertex2i(X,Y) -spec vertex2iv({integer(),integer()}) -> ok. vertex2iv({X,Y}) -> vertex2i(X,Y). %% @spec (X::integer(),Y::integer()) -> ok %% @doc See external documentation. -spec vertex2s(integer(),integer()) -> ok. vertex2s(X,Y) -> cast(5303, <>). %% @spec ({X,Y}) -> ok %% @equiv vertex2s(X,Y) -spec vertex2sv({integer(),integer()}) -> ok. vertex2sv({X,Y}) -> vertex2s(X,Y). %% @spec (X::float(),Y::float(),Z::float()) -> ok %% @doc See external documentation. -spec vertex3d(float(),float(),float()) -> ok. vertex3d(X,Y,Z) -> cast(5304, <>). %% @spec ({X,Y,Z}) -> ok %% @equiv vertex3d(X,Y,Z) -spec vertex3dv({float(),float(),float()}) -> ok. vertex3dv({X,Y,Z}) -> vertex3d(X,Y,Z). %% @spec (X::float(),Y::float(),Z::float()) -> ok %% @doc See external documentation. -spec vertex3f(float(),float(),float()) -> ok. vertex3f(X,Y,Z) -> cast(5305, <>). %% @spec ({X,Y,Z}) -> ok %% @equiv vertex3f(X,Y,Z) -spec vertex3fv({float(),float(),float()}) -> ok. vertex3fv({X,Y,Z}) -> vertex3f(X,Y,Z). %% @spec (X::integer(),Y::integer(),Z::integer()) -> ok %% @doc See external documentation. -spec vertex3i(integer(),integer(),integer()) -> ok. vertex3i(X,Y,Z) -> cast(5306, <>). %% @spec ({X,Y,Z}) -> ok %% @equiv vertex3i(X,Y,Z) -spec vertex3iv({integer(),integer(),integer()}) -> ok. vertex3iv({X,Y,Z}) -> vertex3i(X,Y,Z). %% @spec (X::integer(),Y::integer(),Z::integer()) -> ok %% @doc See external documentation. -spec vertex3s(integer(),integer(),integer()) -> ok. vertex3s(X,Y,Z) -> cast(5307, <>). %% @spec ({X,Y,Z}) -> ok %% @equiv vertex3s(X,Y,Z) -spec vertex3sv({integer(),integer(),integer()}) -> ok. vertex3sv({X,Y,Z}) -> vertex3s(X,Y,Z). %% @spec (X::float(),Y::float(),Z::float(),W::float()) -> ok %% @doc See external documentation. -spec vertex4d(float(),float(),float(),float()) -> ok. vertex4d(X,Y,Z,W) -> cast(5308, <>). %% @spec ({X,Y,Z,W}) -> ok %% @equiv vertex4d(X,Y,Z,W) -spec vertex4dv({float(),float(),float(),float()}) -> ok. vertex4dv({X,Y,Z,W}) -> vertex4d(X,Y,Z,W). %% @spec (X::float(),Y::float(),Z::float(),W::float()) -> ok %% @doc See external documentation. -spec vertex4f(float(),float(),float(),float()) -> ok. vertex4f(X,Y,Z,W) -> cast(5309, <>). %% @spec ({X,Y,Z,W}) -> ok %% @equiv vertex4f(X,Y,Z,W) -spec vertex4fv({float(),float(),float(),float()}) -> ok. vertex4fv({X,Y,Z,W}) -> vertex4f(X,Y,Z,W). %% @spec (X::integer(),Y::integer(),Z::integer(),W::integer()) -> ok %% @doc See external documentation. -spec vertex4i(integer(),integer(),integer(),integer()) -> ok. vertex4i(X,Y,Z,W) -> cast(5310, <>). %% @spec ({X,Y,Z,W}) -> ok %% @equiv vertex4i(X,Y,Z,W) -spec vertex4iv({integer(),integer(),integer(),integer()}) -> ok. vertex4iv({X,Y,Z,W}) -> vertex4i(X,Y,Z,W). %% @spec (X::integer(),Y::integer(),Z::integer(),W::integer()) -> ok %% @doc See external documentation. -spec vertex4s(integer(),integer(),integer(),integer()) -> ok. vertex4s(X,Y,Z,W) -> cast(5311, <>). %% @spec ({X,Y,Z,W}) -> ok %% @equiv vertex4s(X,Y,Z,W) -spec vertex4sv({integer(),integer(),integer(),integer()}) -> ok. vertex4sv({X,Y,Z,W}) -> vertex4s(X,Y,Z,W). %% @spec (Size::integer(),Type::enum(),Stride::integer(),Pointer::offset()|mem()) -> ok %% @doc See external documentation. -spec vertexPointer(integer(),enum(),integer(),offset()|mem()) -> ok. vertexPointer(Size,Type,Stride,Pointer) when is_integer(Pointer) -> cast(5312, <>); vertexPointer(Size,Type,Stride,Pointer) -> send_bin(Pointer), cast(5313, <>). %% @spec (X::integer(),Y::integer(),Width::integer(),Height::integer()) -> ok %% @doc See external documentation. -spec viewport(integer(),integer(),integer(),integer()) -> ok. viewport(X,Y,Width,Height) -> cast(5314, <>). %% @spec (Red::clamp(),Green::clamp(),Blue::clamp(),Alpha::clamp()) -> ok %% @doc See external documentation. -spec blendColor(clamp(),clamp(),clamp(),clamp()) -> ok. blendColor(Red,Green,Blue,Alpha) -> cast(5315, <>). %% @spec (Mode::enum()) -> ok %% @doc See external documentation. -spec blendEquation(enum()) -> ok. blendEquation(Mode) -> cast(5316, <>). %% @spec (Mode::enum(),Start::integer(),End::integer(),Count::integer(),Type::enum(),Indices::offset()|mem()) -> ok %% @doc See external documentation. -spec drawRangeElements(enum(),integer(),integer(),integer(),enum(),offset()|mem()) -> ok. drawRangeElements(Mode,Start,End,Count,Type,Indices) when is_integer(Indices) -> cast(5317, <>); drawRangeElements(Mode,Start,End,Count,Type,Indices) -> send_bin(Indices), cast(5318, <>). %% @spec (Target::enum(),Level::integer(),Internalformat::integer(),Width::integer(),Height::integer(),Depth::integer(),Border::integer(),Format::enum(),Type::enum(),Pixels::offset()|mem()) -> ok %% @doc See external documentation. -spec texImage3D(enum(),integer(),integer(),integer(),integer(),integer(),integer(),enum(),enum(),offset()|mem()) -> ok. texImage3D(Target,Level,Internalformat,Width,Height,Depth,Border,Format,Type,Pixels) when is_integer(Pixels) -> cast(5319, <>); texImage3D(Target,Level,Internalformat,Width,Height,Depth,Border,Format,Type,Pixels) -> send_bin(Pixels), cast(5320, <>). %% @spec (Target::enum(),Level::integer(),Xoffset::integer(),Yoffset::integer(),Zoffset::integer(),Width::integer(),Height::integer(),Depth::integer(),Format::enum(),Type::enum(),Pixels::offset()|mem()) -> ok %% @doc See external documentation. -spec texSubImage3D(enum(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),enum(),enum(),offset()|mem()) -> ok. texSubImage3D(Target,Level,Xoffset,Yoffset,Zoffset,Width,Height,Depth,Format,Type,Pixels) when is_integer(Pixels) -> cast(5321, <>); texSubImage3D(Target,Level,Xoffset,Yoffset,Zoffset,Width,Height,Depth,Format,Type,Pixels) -> send_bin(Pixels), cast(5322, <>). %% @spec (Target::enum(),Level::integer(),Xoffset::integer(),Yoffset::integer(),Zoffset::integer(),X::integer(),Y::integer(),Width::integer(),Height::integer()) -> ok %% @doc See external documentation. -spec copyTexSubImage3D(enum(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer()) -> ok. copyTexSubImage3D(Target,Level,Xoffset,Yoffset,Zoffset,X,Y,Width,Height) -> cast(5323, <>). %% @spec (Target::enum(),Internalformat::enum(),Width::integer(),Format::enum(),Type::enum(),Table::offset()|mem()) -> ok %% @doc See external documentation. -spec colorTable(enum(),enum(),integer(),enum(),enum(),offset()|mem()) -> ok. colorTable(Target,Internalformat,Width,Format,Type,Table) when is_integer(Table) -> cast(5324, <>); colorTable(Target,Internalformat,Width,Format,Type,Table) -> send_bin(Table), cast(5325, <>). %% @spec (Target::enum(),Pname::enum(),Params::{float(),float(),float(),float()}) -> ok %% @doc See external documentation. -spec colorTableParameterfv(enum(),enum(),{float(),float(),float(),float()}) -> ok. colorTableParameterfv(Target,Pname,{P1,P2,P3,P4}) -> cast(5326, <>). %% @spec (Target::enum(),Pname::enum(),Params::{integer(),integer(),integer(),integer()}) -> ok %% @doc See external documentation. -spec colorTableParameteriv(enum(),enum(),{integer(),integer(),integer(),integer()}) -> ok. colorTableParameteriv(Target,Pname,{P1,P2,P3,P4}) -> cast(5327, <>). %% @spec (Target::enum(),Internalformat::enum(),X::integer(),Y::integer(),Width::integer()) -> ok %% @doc See external documentation. -spec copyColorTable(enum(),enum(),integer(),integer(),integer()) -> ok. copyColorTable(Target,Internalformat,X,Y,Width) -> cast(5328, <>). %% @spec (Target::enum(),Format::enum(),Type::enum(),Table::mem()) -> ok %% @doc See external documentation. -spec getColorTable(enum(),enum(),enum(),mem()) -> ok. getColorTable(Target,Format,Type,Table) -> send_bin(Table), call(5329, <>). %% @spec (Target::enum(),Pname::enum()) -> {float(),float(),float(),float()} %% @doc See external documentation. -spec getColorTableParameterfv(enum(),enum()) -> {float(),float(),float(),float()}. getColorTableParameterfv(Target,Pname) -> call(5330, <>). %% @spec (Target::enum(),Pname::enum()) -> {integer(),integer(),integer(),integer()} %% @doc See external documentation. -spec getColorTableParameteriv(enum(),enum()) -> {integer(),integer(),integer(),integer()}. getColorTableParameteriv(Target,Pname) -> call(5331, <>). %% @spec (Target::enum(),Start::integer(),Count::integer(),Format::enum(),Type::enum(),Data::offset()|mem()) -> ok %% @doc See external documentation. -spec colorSubTable(enum(),integer(),integer(),enum(),enum(),offset()|mem()) -> ok. colorSubTable(Target,Start,Count,Format,Type,Data) when is_integer(Data) -> cast(5332, <>); colorSubTable(Target,Start,Count,Format,Type,Data) -> send_bin(Data), cast(5333, <>). %% @spec (Target::enum(),Start::integer(),X::integer(),Y::integer(),Width::integer()) -> ok %% @doc See external documentation. -spec copyColorSubTable(enum(),integer(),integer(),integer(),integer()) -> ok. copyColorSubTable(Target,Start,X,Y,Width) -> cast(5334, <>). %% @spec (Target::enum(),Internalformat::enum(),Width::integer(),Format::enum(),Type::enum(),Image::offset()|mem()) -> ok %% @doc See external documentation. -spec convolutionFilter1D(enum(),enum(),integer(),enum(),enum(),offset()|mem()) -> ok. convolutionFilter1D(Target,Internalformat,Width,Format,Type,Image) when is_integer(Image) -> cast(5335, <>); convolutionFilter1D(Target,Internalformat,Width,Format,Type,Image) -> send_bin(Image), cast(5336, <>). %% @spec (Target::enum(),Internalformat::enum(),Width::integer(),Height::integer(),Format::enum(),Type::enum(),Image::offset()|mem()) -> ok %% @doc See external documentation. -spec convolutionFilter2D(enum(),enum(),integer(),integer(),enum(),enum(),offset()|mem()) -> ok. convolutionFilter2D(Target,Internalformat,Width,Height,Format,Type,Image) when is_integer(Image) -> cast(5337, <>); convolutionFilter2D(Target,Internalformat,Width,Height,Format,Type,Image) -> send_bin(Image), cast(5338, <>). %% @spec (Target::enum(),Pname::enum(),Params::{float()}) -> ok %% @doc See external documentation. -spec convolutionParameterf(enum(),enum(),{float()}) -> ok. convolutionParameterf(Target,Pname,Params) -> cast(5339, <> ||C <- tuple_to_list(Params)>>)/binary,0:(((1+size(Params)) rem 2)*32)>>). %% @spec (Target,Pname,{Params}) -> ok %% @equiv convolutionParameterf(Target,Pname,Params) -spec convolutionParameterfv(enum(),enum(),{{float()}}) -> ok. convolutionParameterfv(Target,Pname,{Params}) -> convolutionParameterf(Target,Pname,Params). %% @spec (Target::enum(),Pname::enum(),Params::{integer()}) -> ok %% @doc See external documentation. -spec convolutionParameteri(enum(),enum(),{integer()}) -> ok. convolutionParameteri(Target,Pname,Params) -> cast(5340, <> ||C <- tuple_to_list(Params)>>)/binary,0:(((1+size(Params)) rem 2)*32)>>). %% @spec (Target,Pname,{Params}) -> ok %% @equiv convolutionParameteri(Target,Pname,Params) -spec convolutionParameteriv(enum(),enum(),{{integer()}}) -> ok. convolutionParameteriv(Target,Pname,{Params}) -> convolutionParameteri(Target,Pname,Params). %% @spec (Target::enum(),Internalformat::enum(),X::integer(),Y::integer(),Width::integer()) -> ok %% @doc See external documentation. -spec copyConvolutionFilter1D(enum(),enum(),integer(),integer(),integer()) -> ok. copyConvolutionFilter1D(Target,Internalformat,X,Y,Width) -> cast(5341, <>). %% @spec (Target::enum(),Internalformat::enum(),X::integer(),Y::integer(),Width::integer(),Height::integer()) -> ok %% @doc See external documentation. -spec copyConvolutionFilter2D(enum(),enum(),integer(),integer(),integer(),integer()) -> ok. copyConvolutionFilter2D(Target,Internalformat,X,Y,Width,Height) -> cast(5342, <>). %% @spec (Target::enum(),Format::enum(),Type::enum(),Image::mem()) -> ok %% @doc See external documentation. -spec getConvolutionFilter(enum(),enum(),enum(),mem()) -> ok. getConvolutionFilter(Target,Format,Type,Image) -> send_bin(Image), call(5343, <>). %% @spec (Target::enum(),Pname::enum()) -> {float(),float(),float(),float()} %% @doc See external documentation. -spec getConvolutionParameterfv(enum(),enum()) -> {float(),float(),float(),float()}. getConvolutionParameterfv(Target,Pname) -> call(5344, <>). %% @spec (Target::enum(),Pname::enum()) -> {integer(),integer(),integer(),integer()} %% @doc See external documentation. -spec getConvolutionParameteriv(enum(),enum()) -> {integer(),integer(),integer(),integer()}. getConvolutionParameteriv(Target,Pname) -> call(5345, <>). %% @spec (Target::enum(),Internalformat::enum(),Width::integer(),Height::integer(),Format::enum(),Type::enum(),Row::offset()|mem(),Column::offset()|mem()) -> ok %% @doc See external documentation. -spec separableFilter2D(enum(),enum(),integer(),integer(),enum(),enum(),offset()|mem(),offset()|mem()) -> ok. separableFilter2D(Target,Internalformat,Width,Height,Format,Type,Row,Column) when is_integer(Row), is_integer(Column) -> cast(5346, <>); separableFilter2D(Target,Internalformat,Width,Height,Format,Type,Row,Column) -> send_bin(Row), send_bin(Column), cast(5347, <>). %% @spec (Target::enum(),Reset::0|1,Format::enum(),Type::enum(),Values::mem()) -> ok %% @doc See external documentation. -spec getHistogram(enum(),0|1,enum(),enum(),mem()) -> ok. getHistogram(Target,Reset,Format,Type,Values) -> send_bin(Values), call(5348, <>). %% @spec (Target::enum(),Pname::enum()) -> {float()} %% @doc See external documentation. -spec getHistogramParameterfv(enum(),enum()) -> {float()}. getHistogramParameterfv(Target,Pname) -> call(5349, <>). %% @spec (Target::enum(),Pname::enum()) -> {integer()} %% @doc See external documentation. -spec getHistogramParameteriv(enum(),enum()) -> {integer()}. getHistogramParameteriv(Target,Pname) -> call(5350, <>). %% @spec (Target::enum(),Reset::0|1,Format::enum(),Type::enum(),Values::mem()) -> ok %% @doc See external documentation. -spec getMinmax(enum(),0|1,enum(),enum(),mem()) -> ok. getMinmax(Target,Reset,Format,Type,Values) -> send_bin(Values), call(5351, <>). %% @spec (Target::enum(),Pname::enum()) -> {float()} %% @doc See external documentation. -spec getMinmaxParameterfv(enum(),enum()) -> {float()}. getMinmaxParameterfv(Target,Pname) -> call(5352, <>). %% @spec (Target::enum(),Pname::enum()) -> {integer()} %% @doc See external documentation. -spec getMinmaxParameteriv(enum(),enum()) -> {integer()}. getMinmaxParameteriv(Target,Pname) -> call(5353, <>). %% @spec (Target::enum(),Width::integer(),Internalformat::enum(),Sink::0|1) -> ok %% @doc See external documentation. -spec histogram(enum(),integer(),enum(),0|1) -> ok. histogram(Target,Width,Internalformat,Sink) -> cast(5354, <>). %% @spec (Target::enum(),Internalformat::enum(),Sink::0|1) -> ok %% @doc See external documentation. -spec minmax(enum(),enum(),0|1) -> ok. minmax(Target,Internalformat,Sink) -> cast(5355, <>). %% @spec (Target::enum()) -> ok %% @doc See external documentation. -spec resetHistogram(enum()) -> ok. resetHistogram(Target) -> cast(5356, <>). %% @spec (Target::enum()) -> ok %% @doc See external documentation. -spec resetMinmax(enum()) -> ok. resetMinmax(Target) -> cast(5357, <>). %% @spec (Texture::enum()) -> ok %% @doc See external documentation. -spec activeTexture(enum()) -> ok. activeTexture(Texture) -> cast(5358, <>). %% @spec (Value::clamp(),Invert::0|1) -> ok %% @doc See external documentation. -spec sampleCoverage(clamp(),0|1) -> ok. sampleCoverage(Value,Invert) -> cast(5359, <>). %% @spec (Target::enum(),Level::integer(),Internalformat::enum(),Width::integer(),Height::integer(),Depth::integer(),Border::integer(),ImageSize::integer(),Data::offset()|mem()) -> ok %% @doc See external documentation. -spec compressedTexImage3D(enum(),integer(),enum(),integer(),integer(),integer(),integer(),integer(),offset()|mem()) -> ok. compressedTexImage3D(Target,Level,Internalformat,Width,Height,Depth,Border,ImageSize,Data) when is_integer(Data) -> cast(5360, <>); compressedTexImage3D(Target,Level,Internalformat,Width,Height,Depth,Border,ImageSize,Data) -> send_bin(Data), cast(5361, <>). %% @spec (Target::enum(),Level::integer(),Internalformat::enum(),Width::integer(),Height::integer(),Border::integer(),ImageSize::integer(),Data::offset()|mem()) -> ok %% @doc See external documentation. -spec compressedTexImage2D(enum(),integer(),enum(),integer(),integer(),integer(),integer(),offset()|mem()) -> ok. compressedTexImage2D(Target,Level,Internalformat,Width,Height,Border,ImageSize,Data) when is_integer(Data) -> cast(5362, <>); compressedTexImage2D(Target,Level,Internalformat,Width,Height,Border,ImageSize,Data) -> send_bin(Data), cast(5363, <>). %% @spec (Target::enum(),Level::integer(),Internalformat::enum(),Width::integer(),Border::integer(),ImageSize::integer(),Data::offset()|mem()) -> ok %% @doc See external documentation. -spec compressedTexImage1D(enum(),integer(),enum(),integer(),integer(),integer(),offset()|mem()) -> ok. compressedTexImage1D(Target,Level,Internalformat,Width,Border,ImageSize,Data) when is_integer(Data) -> cast(5364, <>); compressedTexImage1D(Target,Level,Internalformat,Width,Border,ImageSize,Data) -> send_bin(Data), cast(5365, <>). %% @spec (Target::enum(),Level::integer(),Xoffset::integer(),Yoffset::integer(),Zoffset::integer(),Width::integer(),Height::integer(),Depth::integer(),Format::enum(),ImageSize::integer(),Data::offset()|mem()) -> ok %% @doc See external documentation. -spec compressedTexSubImage3D(enum(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),enum(),integer(),offset()|mem()) -> ok. compressedTexSubImage3D(Target,Level,Xoffset,Yoffset,Zoffset,Width,Height,Depth,Format,ImageSize,Data) when is_integer(Data) -> cast(5366, <>); compressedTexSubImage3D(Target,Level,Xoffset,Yoffset,Zoffset,Width,Height,Depth,Format,ImageSize,Data) -> send_bin(Data), cast(5367, <>). %% @spec (Target::enum(),Level::integer(),Xoffset::integer(),Yoffset::integer(),Width::integer(),Height::integer(),Format::enum(),ImageSize::integer(),Data::offset()|mem()) -> ok %% @doc See external documentation. -spec compressedTexSubImage2D(enum(),integer(),integer(),integer(),integer(),integer(),enum(),integer(),offset()|mem()) -> ok. compressedTexSubImage2D(Target,Level,Xoffset,Yoffset,Width,Height,Format,ImageSize,Data) when is_integer(Data) -> cast(5368, <>); compressedTexSubImage2D(Target,Level,Xoffset,Yoffset,Width,Height,Format,ImageSize,Data) -> send_bin(Data), cast(5369, <>). %% @spec (Target::enum(),Level::integer(),Xoffset::integer(),Width::integer(),Format::enum(),ImageSize::integer(),Data::offset()|mem()) -> ok %% @doc See external documentation. -spec compressedTexSubImage1D(enum(),integer(),integer(),integer(),enum(),integer(),offset()|mem()) -> ok. compressedTexSubImage1D(Target,Level,Xoffset,Width,Format,ImageSize,Data) when is_integer(Data) -> cast(5370, <>); compressedTexSubImage1D(Target,Level,Xoffset,Width,Format,ImageSize,Data) -> send_bin(Data), cast(5371, <>). %% @spec (Target::enum(),Level::integer(),Img::mem()) -> ok %% @doc See external documentation. -spec getCompressedTexImage(enum(),integer(),mem()) -> ok. getCompressedTexImage(Target,Level,Img) -> send_bin(Img), call(5372, <>). %% @spec (Texture::enum()) -> ok %% @doc See external documentation. -spec clientActiveTexture(enum()) -> ok. clientActiveTexture(Texture) -> cast(5373, <>). %% @spec (Target::enum(),S::float()) -> ok %% @doc See external documentation. -spec multiTexCoord1d(enum(),float()) -> ok. multiTexCoord1d(Target,S) -> cast(5374, <>). %% @spec (Target,{S}) -> ok %% @equiv multiTexCoord1d(Target,S) -spec multiTexCoord1dv(enum(),{float()}) -> ok. multiTexCoord1dv(Target,{S}) -> multiTexCoord1d(Target,S). %% @spec (Target::enum(),S::float()) -> ok %% @doc See external documentation. -spec multiTexCoord1f(enum(),float()) -> ok. multiTexCoord1f(Target,S) -> cast(5375, <>). %% @spec (Target,{S}) -> ok %% @equiv multiTexCoord1f(Target,S) -spec multiTexCoord1fv(enum(),{float()}) -> ok. multiTexCoord1fv(Target,{S}) -> multiTexCoord1f(Target,S). %% @spec (Target::enum(),S::integer()) -> ok %% @doc See external documentation. -spec multiTexCoord1i(enum(),integer()) -> ok. multiTexCoord1i(Target,S) -> cast(5376, <>). %% @spec (Target,{S}) -> ok %% @equiv multiTexCoord1i(Target,S) -spec multiTexCoord1iv(enum(),{integer()}) -> ok. multiTexCoord1iv(Target,{S}) -> multiTexCoord1i(Target,S). %% @spec (Target::enum(),S::integer()) -> ok %% @doc See external documentation. -spec multiTexCoord1s(enum(),integer()) -> ok. multiTexCoord1s(Target,S) -> cast(5377, <>). %% @spec (Target,{S}) -> ok %% @equiv multiTexCoord1s(Target,S) -spec multiTexCoord1sv(enum(),{integer()}) -> ok. multiTexCoord1sv(Target,{S}) -> multiTexCoord1s(Target,S). %% @spec (Target::enum(),S::float(),T::float()) -> ok %% @doc See external documentation. -spec multiTexCoord2d(enum(),float(),float()) -> ok. multiTexCoord2d(Target,S,T) -> cast(5378, <>). %% @spec (Target,{S,T}) -> ok %% @equiv multiTexCoord2d(Target,S,T) -spec multiTexCoord2dv(enum(),{float(),float()}) -> ok. multiTexCoord2dv(Target,{S,T}) -> multiTexCoord2d(Target,S,T). %% @spec (Target::enum(),S::float(),T::float()) -> ok %% @doc See external documentation. -spec multiTexCoord2f(enum(),float(),float()) -> ok. multiTexCoord2f(Target,S,T) -> cast(5379, <>). %% @spec (Target,{S,T}) -> ok %% @equiv multiTexCoord2f(Target,S,T) -spec multiTexCoord2fv(enum(),{float(),float()}) -> ok. multiTexCoord2fv(Target,{S,T}) -> multiTexCoord2f(Target,S,T). %% @spec (Target::enum(),S::integer(),T::integer()) -> ok %% @doc See external documentation. -spec multiTexCoord2i(enum(),integer(),integer()) -> ok. multiTexCoord2i(Target,S,T) -> cast(5380, <>). %% @spec (Target,{S,T}) -> ok %% @equiv multiTexCoord2i(Target,S,T) -spec multiTexCoord2iv(enum(),{integer(),integer()}) -> ok. multiTexCoord2iv(Target,{S,T}) -> multiTexCoord2i(Target,S,T). %% @spec (Target::enum(),S::integer(),T::integer()) -> ok %% @doc See external documentation. -spec multiTexCoord2s(enum(),integer(),integer()) -> ok. multiTexCoord2s(Target,S,T) -> cast(5381, <>). %% @spec (Target,{S,T}) -> ok %% @equiv multiTexCoord2s(Target,S,T) -spec multiTexCoord2sv(enum(),{integer(),integer()}) -> ok. multiTexCoord2sv(Target,{S,T}) -> multiTexCoord2s(Target,S,T). %% @spec (Target::enum(),S::float(),T::float(),R::float()) -> ok %% @doc See external documentation. -spec multiTexCoord3d(enum(),float(),float(),float()) -> ok. multiTexCoord3d(Target,S,T,R) -> cast(5382, <>). %% @spec (Target,{S,T,R}) -> ok %% @equiv multiTexCoord3d(Target,S,T,R) -spec multiTexCoord3dv(enum(),{float(),float(),float()}) -> ok. multiTexCoord3dv(Target,{S,T,R}) -> multiTexCoord3d(Target,S,T,R). %% @spec (Target::enum(),S::float(),T::float(),R::float()) -> ok %% @doc See external documentation. -spec multiTexCoord3f(enum(),float(),float(),float()) -> ok. multiTexCoord3f(Target,S,T,R) -> cast(5383, <>). %% @spec (Target,{S,T,R}) -> ok %% @equiv multiTexCoord3f(Target,S,T,R) -spec multiTexCoord3fv(enum(),{float(),float(),float()}) -> ok. multiTexCoord3fv(Target,{S,T,R}) -> multiTexCoord3f(Target,S,T,R). %% @spec (Target::enum(),S::integer(),T::integer(),R::integer()) -> ok %% @doc See external documentation. -spec multiTexCoord3i(enum(),integer(),integer(),integer()) -> ok. multiTexCoord3i(Target,S,T,R) -> cast(5384, <>). %% @spec (Target,{S,T,R}) -> ok %% @equiv multiTexCoord3i(Target,S,T,R) -spec multiTexCoord3iv(enum(),{integer(),integer(),integer()}) -> ok. multiTexCoord3iv(Target,{S,T,R}) -> multiTexCoord3i(Target,S,T,R). %% @spec (Target::enum(),S::integer(),T::integer(),R::integer()) -> ok %% @doc See external documentation. -spec multiTexCoord3s(enum(),integer(),integer(),integer()) -> ok. multiTexCoord3s(Target,S,T,R) -> cast(5385, <>). %% @spec (Target,{S,T,R}) -> ok %% @equiv multiTexCoord3s(Target,S,T,R) -spec multiTexCoord3sv(enum(),{integer(),integer(),integer()}) -> ok. multiTexCoord3sv(Target,{S,T,R}) -> multiTexCoord3s(Target,S,T,R). %% @spec (Target::enum(),S::float(),T::float(),R::float(),Q::float()) -> ok %% @doc See external documentation. -spec multiTexCoord4d(enum(),float(),float(),float(),float()) -> ok. multiTexCoord4d(Target,S,T,R,Q) -> cast(5386, <>). %% @spec (Target,{S,T,R,Q}) -> ok %% @equiv multiTexCoord4d(Target,S,T,R,Q) -spec multiTexCoord4dv(enum(),{float(),float(),float(),float()}) -> ok. multiTexCoord4dv(Target,{S,T,R,Q}) -> multiTexCoord4d(Target,S,T,R,Q). %% @spec (Target::enum(),S::float(),T::float(),R::float(),Q::float()) -> ok %% @doc See external documentation. -spec multiTexCoord4f(enum(),float(),float(),float(),float()) -> ok. multiTexCoord4f(Target,S,T,R,Q) -> cast(5387, <>). %% @spec (Target,{S,T,R,Q}) -> ok %% @equiv multiTexCoord4f(Target,S,T,R,Q) -spec multiTexCoord4fv(enum(),{float(),float(),float(),float()}) -> ok. multiTexCoord4fv(Target,{S,T,R,Q}) -> multiTexCoord4f(Target,S,T,R,Q). %% @spec (Target::enum(),S::integer(),T::integer(),R::integer(),Q::integer()) -> ok %% @doc See external documentation. -spec multiTexCoord4i(enum(),integer(),integer(),integer(),integer()) -> ok. multiTexCoord4i(Target,S,T,R,Q) -> cast(5388, <>). %% @spec (Target,{S,T,R,Q}) -> ok %% @equiv multiTexCoord4i(Target,S,T,R,Q) -spec multiTexCoord4iv(enum(),{integer(),integer(),integer(),integer()}) -> ok. multiTexCoord4iv(Target,{S,T,R,Q}) -> multiTexCoord4i(Target,S,T,R,Q). %% @spec (Target::enum(),S::integer(),T::integer(),R::integer(),Q::integer()) -> ok %% @doc See external documentation. -spec multiTexCoord4s(enum(),integer(),integer(),integer(),integer()) -> ok. multiTexCoord4s(Target,S,T,R,Q) -> cast(5389, <>). %% @spec (Target,{S,T,R,Q}) -> ok %% @equiv multiTexCoord4s(Target,S,T,R,Q) -spec multiTexCoord4sv(enum(),{integer(),integer(),integer(),integer()}) -> ok. multiTexCoord4sv(Target,{S,T,R,Q}) -> multiTexCoord4s(Target,S,T,R,Q). %% @spec (M::{float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()}) -> ok %% @doc See external documentation. -spec loadTransposeMatrixf({float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()}) -> ok. loadTransposeMatrixf({M1,M2,M3,M4,M5,M6,M7,M8,M9,M10,M11,M12,M13,M14,M15,M16}) -> cast(5390, <>); loadTransposeMatrixf({M1,M2,M3,M4,M5,M6,M7,M8,M9,M10,M11,M12}) -> cast(5390, <>). %% @spec (M::{float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()}) -> ok %% @doc See external documentation. -spec loadTransposeMatrixd({float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()}) -> ok. loadTransposeMatrixd({M1,M2,M3,M4,M5,M6,M7,M8,M9,M10,M11,M12,M13,M14,M15,M16}) -> cast(5391, <>); loadTransposeMatrixd({M1,M2,M3,M4,M5,M6,M7,M8,M9,M10,M11,M12}) -> cast(5391, <>). %% @spec (M::{float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()}) -> ok %% @doc See external documentation. -spec multTransposeMatrixf({float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()}) -> ok. multTransposeMatrixf({M1,M2,M3,M4,M5,M6,M7,M8,M9,M10,M11,M12,M13,M14,M15,M16}) -> cast(5392, <>); multTransposeMatrixf({M1,M2,M3,M4,M5,M6,M7,M8,M9,M10,M11,M12}) -> cast(5392, <>). %% @spec (M::{float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()}) -> ok %% @doc See external documentation. -spec multTransposeMatrixd({float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()}) -> ok. multTransposeMatrixd({M1,M2,M3,M4,M5,M6,M7,M8,M9,M10,M11,M12,M13,M14,M15,M16}) -> cast(5393, <>); multTransposeMatrixd({M1,M2,M3,M4,M5,M6,M7,M8,M9,M10,M11,M12}) -> cast(5393, <>). %% @spec (SfactorRGB::enum(),DfactorRGB::enum(),SfactorAlpha::enum(),DfactorAlpha::enum()) -> ok %% @doc See external documentation. -spec blendFuncSeparate(enum(),enum(),enum(),enum()) -> ok. blendFuncSeparate(SfactorRGB,DfactorRGB,SfactorAlpha,DfactorAlpha) -> cast(5394, <>). %% @spec (Mode::enum(),First::[integer()],Count::[integer()]) -> ok %% @doc See external documentation. -spec multiDrawArrays(enum(),[integer()],[integer()]) -> ok. multiDrawArrays(Mode,First,Count) -> cast(5395, <> || C <- First>>)/binary,0:(((length(First)) rem 2)*32),(length(Count)):?GLuint, (<< <> || C <- Count>>)/binary,0:(((1+length(Count)) rem 2)*32)>>). %% @spec (Pname::enum(),Param::float()) -> ok %% @doc See external documentation. -spec pointParameterf(enum(),float()) -> ok. pointParameterf(Pname,Param) -> cast(5396, <>). %% @spec (Pname::enum(),Params::{float()}) -> ok %% @doc See external documentation. -spec pointParameterfv(enum(),{float()}) -> ok. pointParameterfv(Pname,Params) -> cast(5397, <> ||C <- tuple_to_list(Params)>>)/binary,0:(((0+size(Params)) rem 2)*32)>>). %% @spec (Pname::enum(),Param::integer()) -> ok %% @doc See external documentation. -spec pointParameteri(enum(),integer()) -> ok. pointParameteri(Pname,Param) -> cast(5398, <>). %% @spec (Pname::enum(),Params::{integer()}) -> ok %% @doc See external documentation. -spec pointParameteriv(enum(),{integer()}) -> ok. pointParameteriv(Pname,Params) -> cast(5399, <> ||C <- tuple_to_list(Params)>>)/binary,0:(((0+size(Params)) rem 2)*32)>>). %% @spec (Coord::float()) -> ok %% @doc See external documentation. -spec fogCoordf(float()) -> ok. fogCoordf(Coord) -> cast(5400, <>). %% @spec ({Coord}) -> ok %% @equiv fogCoordf(Coord) -spec fogCoordfv({float()}) -> ok. fogCoordfv({Coord}) -> fogCoordf(Coord). %% @spec (Coord::float()) -> ok %% @doc See external documentation. -spec fogCoordd(float()) -> ok. fogCoordd(Coord) -> cast(5401, <>). %% @spec ({Coord}) -> ok %% @equiv fogCoordd(Coord) -spec fogCoorddv({float()}) -> ok. fogCoorddv({Coord}) -> fogCoordd(Coord). %% @spec (Type::enum(),Stride::integer(),Pointer::offset()|mem()) -> ok %% @doc See external documentation. -spec fogCoordPointer(enum(),integer(),offset()|mem()) -> ok. fogCoordPointer(Type,Stride,Pointer) when is_integer(Pointer) -> cast(5402, <>); fogCoordPointer(Type,Stride,Pointer) -> send_bin(Pointer), cast(5403, <>). %% @spec (Red::integer(),Green::integer(),Blue::integer()) -> ok %% @doc See external documentation. -spec secondaryColor3b(integer(),integer(),integer()) -> ok. secondaryColor3b(Red,Green,Blue) -> cast(5404, <>). %% @spec ({Red,Green,Blue}) -> ok %% @equiv secondaryColor3b(Red,Green,Blue) -spec secondaryColor3bv({integer(),integer(),integer()}) -> ok. secondaryColor3bv({Red,Green,Blue}) -> secondaryColor3b(Red,Green,Blue). %% @spec (Red::float(),Green::float(),Blue::float()) -> ok %% @doc See external documentation. -spec secondaryColor3d(float(),float(),float()) -> ok. secondaryColor3d(Red,Green,Blue) -> cast(5405, <>). %% @spec ({Red,Green,Blue}) -> ok %% @equiv secondaryColor3d(Red,Green,Blue) -spec secondaryColor3dv({float(),float(),float()}) -> ok. secondaryColor3dv({Red,Green,Blue}) -> secondaryColor3d(Red,Green,Blue). %% @spec (Red::float(),Green::float(),Blue::float()) -> ok %% @doc See external documentation. -spec secondaryColor3f(float(),float(),float()) -> ok. secondaryColor3f(Red,Green,Blue) -> cast(5406, <>). %% @spec ({Red,Green,Blue}) -> ok %% @equiv secondaryColor3f(Red,Green,Blue) -spec secondaryColor3fv({float(),float(),float()}) -> ok. secondaryColor3fv({Red,Green,Blue}) -> secondaryColor3f(Red,Green,Blue). %% @spec (Red::integer(),Green::integer(),Blue::integer()) -> ok %% @doc See external documentation. -spec secondaryColor3i(integer(),integer(),integer()) -> ok. secondaryColor3i(Red,Green,Blue) -> cast(5407, <>). %% @spec ({Red,Green,Blue}) -> ok %% @equiv secondaryColor3i(Red,Green,Blue) -spec secondaryColor3iv({integer(),integer(),integer()}) -> ok. secondaryColor3iv({Red,Green,Blue}) -> secondaryColor3i(Red,Green,Blue). %% @spec (Red::integer(),Green::integer(),Blue::integer()) -> ok %% @doc See external documentation. -spec secondaryColor3s(integer(),integer(),integer()) -> ok. secondaryColor3s(Red,Green,Blue) -> cast(5408, <>). %% @spec ({Red,Green,Blue}) -> ok %% @equiv secondaryColor3s(Red,Green,Blue) -spec secondaryColor3sv({integer(),integer(),integer()}) -> ok. secondaryColor3sv({Red,Green,Blue}) -> secondaryColor3s(Red,Green,Blue). %% @spec (Red::integer(),Green::integer(),Blue::integer()) -> ok %% @doc See external documentation. -spec secondaryColor3ub(integer(),integer(),integer()) -> ok. secondaryColor3ub(Red,Green,Blue) -> cast(5409, <>). %% @spec ({Red,Green,Blue}) -> ok %% @equiv secondaryColor3ub(Red,Green,Blue) -spec secondaryColor3ubv({integer(),integer(),integer()}) -> ok. secondaryColor3ubv({Red,Green,Blue}) -> secondaryColor3ub(Red,Green,Blue). %% @spec (Red::integer(),Green::integer(),Blue::integer()) -> ok %% @doc See external documentation. -spec secondaryColor3ui(integer(),integer(),integer()) -> ok. secondaryColor3ui(Red,Green,Blue) -> cast(5410, <>). %% @spec ({Red,Green,Blue}) -> ok %% @equiv secondaryColor3ui(Red,Green,Blue) -spec secondaryColor3uiv({integer(),integer(),integer()}) -> ok. secondaryColor3uiv({Red,Green,Blue}) -> secondaryColor3ui(Red,Green,Blue). %% @spec (Red::integer(),Green::integer(),Blue::integer()) -> ok %% @doc See external documentation. -spec secondaryColor3us(integer(),integer(),integer()) -> ok. secondaryColor3us(Red,Green,Blue) -> cast(5411, <>). %% @spec ({Red,Green,Blue}) -> ok %% @equiv secondaryColor3us(Red,Green,Blue) -spec secondaryColor3usv({integer(),integer(),integer()}) -> ok. secondaryColor3usv({Red,Green,Blue}) -> secondaryColor3us(Red,Green,Blue). %% @spec (Size::integer(),Type::enum(),Stride::integer(),Pointer::offset()|mem()) -> ok %% @doc See external documentation. -spec secondaryColorPointer(integer(),enum(),integer(),offset()|mem()) -> ok. secondaryColorPointer(Size,Type,Stride,Pointer) when is_integer(Pointer) -> cast(5412, <>); secondaryColorPointer(Size,Type,Stride,Pointer) -> send_bin(Pointer), cast(5413, <>). %% @spec (X::float(),Y::float()) -> ok %% @doc See external documentation. -spec windowPos2d(float(),float()) -> ok. windowPos2d(X,Y) -> cast(5414, <>). %% @spec ({X,Y}) -> ok %% @equiv windowPos2d(X,Y) -spec windowPos2dv({float(),float()}) -> ok. windowPos2dv({X,Y}) -> windowPos2d(X,Y). %% @spec (X::float(),Y::float()) -> ok %% @doc See external documentation. -spec windowPos2f(float(),float()) -> ok. windowPos2f(X,Y) -> cast(5415, <>). %% @spec ({X,Y}) -> ok %% @equiv windowPos2f(X,Y) -spec windowPos2fv({float(),float()}) -> ok. windowPos2fv({X,Y}) -> windowPos2f(X,Y). %% @spec (X::integer(),Y::integer()) -> ok %% @doc See external documentation. -spec windowPos2i(integer(),integer()) -> ok. windowPos2i(X,Y) -> cast(5416, <>). %% @spec ({X,Y}) -> ok %% @equiv windowPos2i(X,Y) -spec windowPos2iv({integer(),integer()}) -> ok. windowPos2iv({X,Y}) -> windowPos2i(X,Y). %% @spec (X::integer(),Y::integer()) -> ok %% @doc See external documentation. -spec windowPos2s(integer(),integer()) -> ok. windowPos2s(X,Y) -> cast(5417, <>). %% @spec ({X,Y}) -> ok %% @equiv windowPos2s(X,Y) -spec windowPos2sv({integer(),integer()}) -> ok. windowPos2sv({X,Y}) -> windowPos2s(X,Y). %% @spec (X::float(),Y::float(),Z::float()) -> ok %% @doc See external documentation. -spec windowPos3d(float(),float(),float()) -> ok. windowPos3d(X,Y,Z) -> cast(5418, <>). %% @spec ({X,Y,Z}) -> ok %% @equiv windowPos3d(X,Y,Z) -spec windowPos3dv({float(),float(),float()}) -> ok. windowPos3dv({X,Y,Z}) -> windowPos3d(X,Y,Z). %% @spec (X::float(),Y::float(),Z::float()) -> ok %% @doc See external documentation. -spec windowPos3f(float(),float(),float()) -> ok. windowPos3f(X,Y,Z) -> cast(5419, <>). %% @spec ({X,Y,Z}) -> ok %% @equiv windowPos3f(X,Y,Z) -spec windowPos3fv({float(),float(),float()}) -> ok. windowPos3fv({X,Y,Z}) -> windowPos3f(X,Y,Z). %% @spec (X::integer(),Y::integer(),Z::integer()) -> ok %% @doc See external documentation. -spec windowPos3i(integer(),integer(),integer()) -> ok. windowPos3i(X,Y,Z) -> cast(5420, <>). %% @spec ({X,Y,Z}) -> ok %% @equiv windowPos3i(X,Y,Z) -spec windowPos3iv({integer(),integer(),integer()}) -> ok. windowPos3iv({X,Y,Z}) -> windowPos3i(X,Y,Z). %% @spec (X::integer(),Y::integer(),Z::integer()) -> ok %% @doc See external documentation. -spec windowPos3s(integer(),integer(),integer()) -> ok. windowPos3s(X,Y,Z) -> cast(5421, <>). %% @spec ({X,Y,Z}) -> ok %% @equiv windowPos3s(X,Y,Z) -spec windowPos3sv({integer(),integer(),integer()}) -> ok. windowPos3sv({X,Y,Z}) -> windowPos3s(X,Y,Z). %% @spec (N::integer()) -> [integer()] %% @doc See external documentation. -spec genQueries(integer()) -> [integer()]. genQueries(N) -> call(5422, <>). %% @spec (Ids::[integer()]) -> ok %% @doc See external documentation. -spec deleteQueries([integer()]) -> ok. deleteQueries(Ids) -> cast(5423, <<(length(Ids)):?GLuint, (<< <> || C <- Ids>>)/binary,0:(((1+length(Ids)) rem 2)*32)>>). %% @spec (Id::integer()) -> 0|1 %% @doc See external documentation. -spec isQuery(integer()) -> 0|1. isQuery(Id) -> call(5424, <>). %% @spec (Target::enum(),Id::integer()) -> ok %% @doc See external documentation. -spec beginQuery(enum(),integer()) -> ok. beginQuery(Target,Id) -> cast(5425, <>). %% @spec (Target::enum()) -> ok %% @doc See external documentation. -spec endQuery(enum()) -> ok. endQuery(Target) -> cast(5426, <>). %% @spec (Target::enum(),Pname::enum()) -> integer() %% @doc See external documentation. -spec getQueryiv(enum(),enum()) -> integer(). getQueryiv(Target,Pname) -> call(5427, <>). %% @spec (Id::integer(),Pname::enum()) -> integer() %% @doc See external documentation. -spec getQueryObjectiv(integer(),enum()) -> integer(). getQueryObjectiv(Id,Pname) -> call(5428, <>). %% @spec (Id::integer(),Pname::enum()) -> integer() %% @doc See external documentation. -spec getQueryObjectuiv(integer(),enum()) -> integer(). getQueryObjectuiv(Id,Pname) -> call(5429, <>). %% @spec (Target::enum(),Buffer::integer()) -> ok %% @doc See external documentation. -spec bindBuffer(enum(),integer()) -> ok. bindBuffer(Target,Buffer) -> cast(5430, <>). %% @spec (Buffers::[integer()]) -> ok %% @doc See external documentation. -spec deleteBuffers([integer()]) -> ok. deleteBuffers(Buffers) -> cast(5431, <<(length(Buffers)):?GLuint, (<< <> || C <- Buffers>>)/binary,0:(((1+length(Buffers)) rem 2)*32)>>). %% @spec (N::integer()) -> [integer()] %% @doc See external documentation. -spec genBuffers(integer()) -> [integer()]. genBuffers(N) -> call(5432, <>). %% @spec (Buffer::integer()) -> 0|1 %% @doc See external documentation. -spec isBuffer(integer()) -> 0|1. isBuffer(Buffer) -> call(5433, <>). %% @spec (Target::enum(),Size::integer(),Data::offset()|mem(),Usage::enum()) -> ok %% @doc See external documentation. -spec bufferData(enum(),integer(),offset()|mem(),enum()) -> ok. bufferData(Target,Size,Data,Usage) when is_integer(Data) -> cast(5434, <>); bufferData(Target,Size,Data,Usage) -> send_bin(Data), cast(5435, <>). %% @spec (Target::enum(),Offset::integer(),Size::integer(),Data::offset()|mem()) -> ok %% @doc See external documentation. -spec bufferSubData(enum(),integer(),integer(),offset()|mem()) -> ok. bufferSubData(Target,Offset,Size,Data) when is_integer(Data) -> cast(5436, <>); bufferSubData(Target,Offset,Size,Data) -> send_bin(Data), cast(5437, <>). %% @spec (Target::enum(),Offset::integer(),Size::integer(),Data::mem()) -> ok %% @doc See external documentation. -spec getBufferSubData(enum(),integer(),integer(),mem()) -> ok. getBufferSubData(Target,Offset,Size,Data) -> send_bin(Data), call(5438, <>). %% @spec (Target::enum(),Pname::enum()) -> integer() %% @doc See external documentation. -spec getBufferParameteriv(enum(),enum()) -> integer(). getBufferParameteriv(Target,Pname) -> call(5439, <>). %% @spec (ModeRGB::enum(),ModeAlpha::enum()) -> ok %% @doc See external documentation. -spec blendEquationSeparate(enum(),enum()) -> ok. blendEquationSeparate(ModeRGB,ModeAlpha) -> cast(5440, <>). %% @spec (Bufs::[enum()]) -> ok %% @doc See external documentation. -spec drawBuffers([enum()]) -> ok. drawBuffers(Bufs) -> cast(5441, <<(length(Bufs)):?GLuint, (<< <> || C <- Bufs>>)/binary,0:(((1+length(Bufs)) rem 2)*32)>>). %% @spec (Face::enum(),Sfail::enum(),Dpfail::enum(),Dppass::enum()) -> ok %% @doc See external documentation. -spec stencilOpSeparate(enum(),enum(),enum(),enum()) -> ok. stencilOpSeparate(Face,Sfail,Dpfail,Dppass) -> cast(5442, <>). %% @spec (Face::enum(),Func::enum(),Ref::integer(),Mask::integer()) -> ok %% @doc See external documentation. -spec stencilFuncSeparate(enum(),enum(),integer(),integer()) -> ok. stencilFuncSeparate(Face,Func,Ref,Mask) -> cast(5443, <>). %% @spec (Face::enum(),Mask::integer()) -> ok %% @doc See external documentation. -spec stencilMaskSeparate(enum(),integer()) -> ok. stencilMaskSeparate(Face,Mask) -> cast(5444, <>). %% @spec (Program::integer(),Shader::integer()) -> ok %% @doc See external documentation. -spec attachShader(integer(),integer()) -> ok. attachShader(Program,Shader) -> cast(5445, <>). %% @spec (Program::integer(),Index::integer(),Name::string()) -> ok %% @doc See external documentation. -spec bindAttribLocation(integer(),integer(),string()) -> ok. bindAttribLocation(Program,Index,Name) -> cast(5446, <>). %% @spec (Shader::integer()) -> ok %% @doc See external documentation. -spec compileShader(integer()) -> ok. compileShader(Shader) -> cast(5447, <>). %% @spec () -> integer() %% @doc See external documentation. -spec createProgram() -> integer(). createProgram() -> call(5448, <<>>). %% @spec (Type::enum()) -> integer() %% @doc See external documentation. -spec createShader(enum()) -> integer(). createShader(Type) -> call(5449, <>). %% @spec (Program::integer()) -> ok %% @doc See external documentation. -spec deleteProgram(integer()) -> ok. deleteProgram(Program) -> cast(5450, <>). %% @spec (Shader::integer()) -> ok %% @doc See external documentation. -spec deleteShader(integer()) -> ok. deleteShader(Shader) -> cast(5451, <>). %% @spec (Program::integer(),Shader::integer()) -> ok %% @doc See external documentation. -spec detachShader(integer(),integer()) -> ok. detachShader(Program,Shader) -> cast(5452, <>). %% @spec (Index::integer()) -> ok %% @doc See external documentation. -spec disableVertexAttribArray(integer()) -> ok. disableVertexAttribArray(Index) -> cast(5453, <>). %% @spec (Index::integer()) -> ok %% @doc See external documentation. -spec enableVertexAttribArray(integer()) -> ok. enableVertexAttribArray(Index) -> cast(5454, <>). %% @spec (Program::integer(),Index::integer(),BufSize::integer()) -> {Size::integer(),Type::enum(),Name::string()} %% @doc See external documentation. -spec getActiveAttrib(integer(),integer(),integer()) -> {integer(),enum(),string()}. getActiveAttrib(Program,Index,BufSize) -> call(5455, <>). %% @spec (Program::integer(),Index::integer(),BufSize::integer()) -> {Size::integer(),Type::enum(),Name::string()} %% @doc See external documentation. -spec getActiveUniform(integer(),integer(),integer()) -> {integer(),enum(),string()}. getActiveUniform(Program,Index,BufSize) -> call(5456, <>). %% @spec (Program::integer(),MaxCount::integer()) -> [integer()] %% @doc See external documentation. -spec getAttachedShaders(integer(),integer()) -> [integer()]. getAttachedShaders(Program,MaxCount) -> call(5457, <>). %% @spec (Program::integer(),Name::string()) -> integer() %% @doc See external documentation. -spec getAttribLocation(integer(),string()) -> integer(). getAttribLocation(Program,Name) -> call(5458, <>). %% @spec (Program::integer(),Pname::enum()) -> integer() %% @doc See external documentation. -spec getProgramiv(integer(),enum()) -> integer(). getProgramiv(Program,Pname) -> call(5459, <>). %% @spec (Program::integer(),BufSize::integer()) -> string() %% @doc See external documentation. -spec getProgramInfoLog(integer(),integer()) -> string(). getProgramInfoLog(Program,BufSize) -> call(5460, <>). %% @spec (Shader::integer(),Pname::enum()) -> integer() %% @doc See external documentation. -spec getShaderiv(integer(),enum()) -> integer(). getShaderiv(Shader,Pname) -> call(5461, <>). %% @spec (Shader::integer(),BufSize::integer()) -> string() %% @doc See external documentation. -spec getShaderInfoLog(integer(),integer()) -> string(). getShaderInfoLog(Shader,BufSize) -> call(5462, <>). %% @spec (Shader::integer(),BufSize::integer()) -> string() %% @doc See external documentation. -spec getShaderSource(integer(),integer()) -> string(). getShaderSource(Shader,BufSize) -> call(5463, <>). %% @spec (Program::integer(),Name::string()) -> integer() %% @doc See external documentation. -spec getUniformLocation(integer(),string()) -> integer(). getUniformLocation(Program,Name) -> call(5464, <>). %% @spec (Program::integer(),Location::integer()) -> {float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()} %% @doc See external documentation. -spec getUniformfv(integer(),integer()) -> {float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()}. getUniformfv(Program,Location) -> call(5465, <>). %% @spec (Program::integer(),Location::integer()) -> {integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer()} %% @doc See external documentation. -spec getUniformiv(integer(),integer()) -> {integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer()}. getUniformiv(Program,Location) -> call(5466, <>). %% @spec (Index::integer(),Pname::enum()) -> {float(),float(),float(),float()} %% @doc See external documentation. -spec getVertexAttribdv(integer(),enum()) -> {float(),float(),float(),float()}. getVertexAttribdv(Index,Pname) -> call(5467, <>). %% @spec (Index::integer(),Pname::enum()) -> {float(),float(),float(),float()} %% @doc See external documentation. -spec getVertexAttribfv(integer(),enum()) -> {float(),float(),float(),float()}. getVertexAttribfv(Index,Pname) -> call(5468, <>). %% @spec (Index::integer(),Pname::enum()) -> {integer(),integer(),integer(),integer()} %% @doc See external documentation. -spec getVertexAttribiv(integer(),enum()) -> {integer(),integer(),integer(),integer()}. getVertexAttribiv(Index,Pname) -> call(5469, <>). %% @spec (Program::integer()) -> 0|1 %% @doc See external documentation. -spec isProgram(integer()) -> 0|1. isProgram(Program) -> call(5470, <>). %% @spec (Shader::integer()) -> 0|1 %% @doc See external documentation. -spec isShader(integer()) -> 0|1. isShader(Shader) -> call(5471, <>). %% @spec (Program::integer()) -> ok %% @doc See external documentation. -spec linkProgram(integer()) -> ok. linkProgram(Program) -> cast(5472, <>). %% @spec (Shader::integer(),String::[string()]) -> ok %% @doc See external documentation. -spec shaderSource(integer(),[string()]) -> ok. shaderSource(Shader,String) -> StringTemp = list_to_binary([[Str|[0]] || Str <- String ]), cast(5473, <>). %% @spec (Program::integer()) -> ok %% @doc See external documentation. -spec useProgram(integer()) -> ok. useProgram(Program) -> cast(5474, <>). %% @spec (Location::integer(),V0::float()) -> ok %% @doc See external documentation. -spec uniform1f(integer(),float()) -> ok. uniform1f(Location,V0) -> cast(5475, <>). %% @spec (Location::integer(),V0::float(),V1::float()) -> ok %% @doc See external documentation. -spec uniform2f(integer(),float(),float()) -> ok. uniform2f(Location,V0,V1) -> cast(5476, <>). %% @spec (Location::integer(),V0::float(),V1::float(),V2::float()) -> ok %% @doc See external documentation. -spec uniform3f(integer(),float(),float(),float()) -> ok. uniform3f(Location,V0,V1,V2) -> cast(5477, <>). %% @spec (Location::integer(),V0::float(),V1::float(),V2::float(),V3::float()) -> ok %% @doc See external documentation. -spec uniform4f(integer(),float(),float(),float(),float()) -> ok. uniform4f(Location,V0,V1,V2,V3) -> cast(5478, <>). %% @spec (Location::integer(),V0::integer()) -> ok %% @doc See external documentation. -spec uniform1i(integer(),integer()) -> ok. uniform1i(Location,V0) -> cast(5479, <>). %% @spec (Location::integer(),V0::integer(),V1::integer()) -> ok %% @doc See external documentation. -spec uniform2i(integer(),integer(),integer()) -> ok. uniform2i(Location,V0,V1) -> cast(5480, <>). %% @spec (Location::integer(),V0::integer(),V1::integer(),V2::integer()) -> ok %% @doc See external documentation. -spec uniform3i(integer(),integer(),integer(),integer()) -> ok. uniform3i(Location,V0,V1,V2) -> cast(5481, <>). %% @spec (Location::integer(),V0::integer(),V1::integer(),V2::integer(),V3::integer()) -> ok %% @doc See external documentation. -spec uniform4i(integer(),integer(),integer(),integer(),integer()) -> ok. uniform4i(Location,V0,V1,V2,V3) -> cast(5482, <>). %% @spec (Location::integer(),Value::[float()]) -> ok %% @doc See external documentation. -spec uniform1fv(integer(),[float()]) -> ok. uniform1fv(Location,Value) -> cast(5483, <> || C <- Value>>)/binary,0:(((length(Value)) rem 2)*32)>>). %% @spec (Location::integer(),Value::[{float(),float()}]) -> ok %% @doc See external documentation. -spec uniform2fv(integer(),[{float(),float()}]) -> ok. uniform2fv(Location,Value) -> cast(5484, <> || {V1,V2} <- Value>>)/binary>>). %% @spec (Location::integer(),Value::[{float(),float(),float()}]) -> ok %% @doc See external documentation. -spec uniform3fv(integer(),[{float(),float(),float()}]) -> ok. uniform3fv(Location,Value) -> cast(5485, <> || {V1,V2,V3} <- Value>>)/binary>>). %% @spec (Location::integer(),Value::[{float(),float(),float(),float()}]) -> ok %% @doc See external documentation. -spec uniform4fv(integer(),[{float(),float(),float(),float()}]) -> ok. uniform4fv(Location,Value) -> cast(5486, <> || {V1,V2,V3,V4} <- Value>>)/binary>>). %% @spec (Location::integer(),Value::[integer()]) -> ok %% @doc See external documentation. -spec uniform1iv(integer(),[integer()]) -> ok. uniform1iv(Location,Value) -> cast(5487, <> || C <- Value>>)/binary,0:(((length(Value)) rem 2)*32)>>). %% @spec (Location::integer(),Value::[{integer(),integer()}]) -> ok %% @doc See external documentation. -spec uniform2iv(integer(),[{integer(),integer()}]) -> ok. uniform2iv(Location,Value) -> cast(5488, <> || {V1,V2} <- Value>>)/binary>>). %% @spec (Location::integer(),Value::[{integer(),integer(),integer()}]) -> ok %% @doc See external documentation. -spec uniform3iv(integer(),[{integer(),integer(),integer()}]) -> ok. uniform3iv(Location,Value) -> cast(5489, <> || {V1,V2,V3} <- Value>>)/binary>>). %% @spec (Location::integer(),Value::[{integer(),integer(),integer(),integer()}]) -> ok %% @doc See external documentation. -spec uniform4iv(integer(),[{integer(),integer(),integer(),integer()}]) -> ok. uniform4iv(Location,Value) -> cast(5490, <> || {V1,V2,V3,V4} <- Value>>)/binary>>). %% @spec (Location::integer(),Transpose::0|1,Value::[{float(),float(),float(),float()}]) -> ok %% @doc See external documentation. -spec uniformMatrix2fv(integer(),0|1,[{float(),float(),float(),float()}]) -> ok. uniformMatrix2fv(Location,Transpose,Value) -> cast(5491, <> || {V1,V2,V3,V4} <- Value>>)/binary>>). %% @spec (Location::integer(),Transpose::0|1,Value::[{float(),float(),float(),float(),float(),float(),float(),float(),float()}]) -> ok %% @doc See external documentation. -spec uniformMatrix3fv(integer(),0|1,[{float(),float(),float(),float(),float(),float(),float(),float(),float()}]) -> ok. uniformMatrix3fv(Location,Transpose,Value) -> cast(5492, <> || {V1,V2,V3,V4,V5,V6,V7,V8,V9} <- Value>>)/binary>>). %% @spec (Location::integer(),Transpose::0|1,Value::[{float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()}]) -> ok %% @doc See external documentation. -spec uniformMatrix4fv(integer(),0|1,[{float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()}]) -> ok. uniformMatrix4fv(Location,Transpose,Value) -> cast(5493, <> || {V1,V2,V3,V4,V5,V6,V7,V8,V9,V10,V11,V12,V13,V14,V15,V16} <- Value>>)/binary>>). %% @spec (Program::integer()) -> ok %% @doc See external documentation. -spec validateProgram(integer()) -> ok. validateProgram(Program) -> cast(5494, <>). %% @spec (Index::integer(),X::float()) -> ok %% @doc See external documentation. -spec vertexAttrib1d(integer(),float()) -> ok. vertexAttrib1d(Index,X) -> cast(5495, <>). %% @spec (Index,{X}) -> ok %% @equiv vertexAttrib1d(Index,X) -spec vertexAttrib1dv(integer(),{float()}) -> ok. vertexAttrib1dv(Index,{X}) -> vertexAttrib1d(Index,X). %% @spec (Index::integer(),X::float()) -> ok %% @doc See external documentation. -spec vertexAttrib1f(integer(),float()) -> ok. vertexAttrib1f(Index,X) -> cast(5496, <>). %% @spec (Index,{X}) -> ok %% @equiv vertexAttrib1f(Index,X) -spec vertexAttrib1fv(integer(),{float()}) -> ok. vertexAttrib1fv(Index,{X}) -> vertexAttrib1f(Index,X). %% @spec (Index::integer(),X::integer()) -> ok %% @doc See external documentation. -spec vertexAttrib1s(integer(),integer()) -> ok. vertexAttrib1s(Index,X) -> cast(5497, <>). %% @spec (Index,{X}) -> ok %% @equiv vertexAttrib1s(Index,X) -spec vertexAttrib1sv(integer(),{integer()}) -> ok. vertexAttrib1sv(Index,{X}) -> vertexAttrib1s(Index,X). %% @spec (Index::integer(),X::float(),Y::float()) -> ok %% @doc See external documentation. -spec vertexAttrib2d(integer(),float(),float()) -> ok. vertexAttrib2d(Index,X,Y) -> cast(5498, <>). %% @spec (Index,{X,Y}) -> ok %% @equiv vertexAttrib2d(Index,X,Y) -spec vertexAttrib2dv(integer(),{float(),float()}) -> ok. vertexAttrib2dv(Index,{X,Y}) -> vertexAttrib2d(Index,X,Y). %% @spec (Index::integer(),X::float(),Y::float()) -> ok %% @doc See external documentation. -spec vertexAttrib2f(integer(),float(),float()) -> ok. vertexAttrib2f(Index,X,Y) -> cast(5499, <>). %% @spec (Index,{X,Y}) -> ok %% @equiv vertexAttrib2f(Index,X,Y) -spec vertexAttrib2fv(integer(),{float(),float()}) -> ok. vertexAttrib2fv(Index,{X,Y}) -> vertexAttrib2f(Index,X,Y). %% @spec (Index::integer(),X::integer(),Y::integer()) -> ok %% @doc See external documentation. -spec vertexAttrib2s(integer(),integer(),integer()) -> ok. vertexAttrib2s(Index,X,Y) -> cast(5500, <>). %% @spec (Index,{X,Y}) -> ok %% @equiv vertexAttrib2s(Index,X,Y) -spec vertexAttrib2sv(integer(),{integer(),integer()}) -> ok. vertexAttrib2sv(Index,{X,Y}) -> vertexAttrib2s(Index,X,Y). %% @spec (Index::integer(),X::float(),Y::float(),Z::float()) -> ok %% @doc See external documentation. -spec vertexAttrib3d(integer(),float(),float(),float()) -> ok. vertexAttrib3d(Index,X,Y,Z) -> cast(5501, <>). %% @spec (Index,{X,Y,Z}) -> ok %% @equiv vertexAttrib3d(Index,X,Y,Z) -spec vertexAttrib3dv(integer(),{float(),float(),float()}) -> ok. vertexAttrib3dv(Index,{X,Y,Z}) -> vertexAttrib3d(Index,X,Y,Z). %% @spec (Index::integer(),X::float(),Y::float(),Z::float()) -> ok %% @doc See external documentation. -spec vertexAttrib3f(integer(),float(),float(),float()) -> ok. vertexAttrib3f(Index,X,Y,Z) -> cast(5502, <>). %% @spec (Index,{X,Y,Z}) -> ok %% @equiv vertexAttrib3f(Index,X,Y,Z) -spec vertexAttrib3fv(integer(),{float(),float(),float()}) -> ok. vertexAttrib3fv(Index,{X,Y,Z}) -> vertexAttrib3f(Index,X,Y,Z). %% @spec (Index::integer(),X::integer(),Y::integer(),Z::integer()) -> ok %% @doc See external documentation. -spec vertexAttrib3s(integer(),integer(),integer(),integer()) -> ok. vertexAttrib3s(Index,X,Y,Z) -> cast(5503, <>). %% @spec (Index,{X,Y,Z}) -> ok %% @equiv vertexAttrib3s(Index,X,Y,Z) -spec vertexAttrib3sv(integer(),{integer(),integer(),integer()}) -> ok. vertexAttrib3sv(Index,{X,Y,Z}) -> vertexAttrib3s(Index,X,Y,Z). %% @spec (Index::integer(),V::{integer(),integer(),integer(),integer()}) -> ok %% @doc See external documentation. -spec vertexAttrib4Nbv(integer(),{integer(),integer(),integer(),integer()}) -> ok. vertexAttrib4Nbv(Index,{V1,V2,V3,V4}) -> cast(5504, <>). %% @spec (Index::integer(),V::{integer(),integer(),integer(),integer()}) -> ok %% @doc See external documentation. -spec vertexAttrib4Niv(integer(),{integer(),integer(),integer(),integer()}) -> ok. vertexAttrib4Niv(Index,{V1,V2,V3,V4}) -> cast(5505, <>). %% @spec (Index::integer(),V::{integer(),integer(),integer(),integer()}) -> ok %% @doc See external documentation. -spec vertexAttrib4Nsv(integer(),{integer(),integer(),integer(),integer()}) -> ok. vertexAttrib4Nsv(Index,{V1,V2,V3,V4}) -> cast(5506, <>). %% @spec (Index::integer(),X::integer(),Y::integer(),Z::integer(),W::integer()) -> ok %% @doc See external documentation. -spec vertexAttrib4Nub(integer(),integer(),integer(),integer(),integer()) -> ok. vertexAttrib4Nub(Index,X,Y,Z,W) -> cast(5507, <>). %% @spec (Index,{X,Y,Z,W}) -> ok %% @equiv vertexAttrib4Nub(Index,X,Y,Z,W) -spec vertexAttrib4Nubv(integer(),{integer(),integer(),integer(),integer()}) -> ok. vertexAttrib4Nubv(Index,{X,Y,Z,W}) -> vertexAttrib4Nub(Index,X,Y,Z,W). %% @spec (Index::integer(),V::{integer(),integer(),integer(),integer()}) -> ok %% @doc See external documentation. -spec vertexAttrib4Nuiv(integer(),{integer(),integer(),integer(),integer()}) -> ok. vertexAttrib4Nuiv(Index,{V1,V2,V3,V4}) -> cast(5508, <>). %% @spec (Index::integer(),V::{integer(),integer(),integer(),integer()}) -> ok %% @doc See external documentation. -spec vertexAttrib4Nusv(integer(),{integer(),integer(),integer(),integer()}) -> ok. vertexAttrib4Nusv(Index,{V1,V2,V3,V4}) -> cast(5509, <>). %% @spec (Index::integer(),V::{integer(),integer(),integer(),integer()}) -> ok %% @doc See external documentation. -spec vertexAttrib4bv(integer(),{integer(),integer(),integer(),integer()}) -> ok. vertexAttrib4bv(Index,{V1,V2,V3,V4}) -> cast(5510, <>). %% @spec (Index::integer(),X::float(),Y::float(),Z::float(),W::float()) -> ok %% @doc See external documentation. -spec vertexAttrib4d(integer(),float(),float(),float(),float()) -> ok. vertexAttrib4d(Index,X,Y,Z,W) -> cast(5511, <>). %% @spec (Index,{X,Y,Z,W}) -> ok %% @equiv vertexAttrib4d(Index,X,Y,Z,W) -spec vertexAttrib4dv(integer(),{float(),float(),float(),float()}) -> ok. vertexAttrib4dv(Index,{X,Y,Z,W}) -> vertexAttrib4d(Index,X,Y,Z,W). %% @spec (Index::integer(),X::float(),Y::float(),Z::float(),W::float()) -> ok %% @doc See external documentation. -spec vertexAttrib4f(integer(),float(),float(),float(),float()) -> ok. vertexAttrib4f(Index,X,Y,Z,W) -> cast(5512, <>). %% @spec (Index,{X,Y,Z,W}) -> ok %% @equiv vertexAttrib4f(Index,X,Y,Z,W) -spec vertexAttrib4fv(integer(),{float(),float(),float(),float()}) -> ok. vertexAttrib4fv(Index,{X,Y,Z,W}) -> vertexAttrib4f(Index,X,Y,Z,W). %% @spec (Index::integer(),V::{integer(),integer(),integer(),integer()}) -> ok %% @doc See external documentation. -spec vertexAttrib4iv(integer(),{integer(),integer(),integer(),integer()}) -> ok. vertexAttrib4iv(Index,{V1,V2,V3,V4}) -> cast(5513, <>). %% @spec (Index::integer(),X::integer(),Y::integer(),Z::integer(),W::integer()) -> ok %% @doc See external documentation. -spec vertexAttrib4s(integer(),integer(),integer(),integer(),integer()) -> ok. vertexAttrib4s(Index,X,Y,Z,W) -> cast(5514, <>). %% @spec (Index,{X,Y,Z,W}) -> ok %% @equiv vertexAttrib4s(Index,X,Y,Z,W) -spec vertexAttrib4sv(integer(),{integer(),integer(),integer(),integer()}) -> ok. vertexAttrib4sv(Index,{X,Y,Z,W}) -> vertexAttrib4s(Index,X,Y,Z,W). %% @spec (Index::integer(),V::{integer(),integer(),integer(),integer()}) -> ok %% @doc See external documentation. -spec vertexAttrib4ubv(integer(),{integer(),integer(),integer(),integer()}) -> ok. vertexAttrib4ubv(Index,{V1,V2,V3,V4}) -> cast(5515, <>). %% @spec (Index::integer(),V::{integer(),integer(),integer(),integer()}) -> ok %% @doc See external documentation. -spec vertexAttrib4uiv(integer(),{integer(),integer(),integer(),integer()}) -> ok. vertexAttrib4uiv(Index,{V1,V2,V3,V4}) -> cast(5516, <>). %% @spec (Index::integer(),V::{integer(),integer(),integer(),integer()}) -> ok %% @doc See external documentation. -spec vertexAttrib4usv(integer(),{integer(),integer(),integer(),integer()}) -> ok. vertexAttrib4usv(Index,{V1,V2,V3,V4}) -> cast(5517, <>). %% @spec (Index::integer(),Size::integer(),Type::enum(),Normalized::0|1,Stride::integer(),Pointer::offset()|mem()) -> ok %% @doc See external documentation. -spec vertexAttribPointer(integer(),integer(),enum(),0|1,integer(),offset()|mem()) -> ok. vertexAttribPointer(Index,Size,Type,Normalized,Stride,Pointer) when is_integer(Pointer) -> cast(5518, <>); vertexAttribPointer(Index,Size,Type,Normalized,Stride,Pointer) -> send_bin(Pointer), cast(5519, <>). %% @spec (Location::integer(),Transpose::0|1,Value::[{float(),float(),float(),float(),float(),float()}]) -> ok %% @doc See external documentation. -spec uniformMatrix2x3fv(integer(),0|1,[{float(),float(),float(),float(),float(),float()}]) -> ok. uniformMatrix2x3fv(Location,Transpose,Value) -> cast(5520, <> || {V1,V2,V3,V4,V5,V6} <- Value>>)/binary>>). %% @spec (Location::integer(),Transpose::0|1,Value::[{float(),float(),float(),float(),float(),float()}]) -> ok %% @doc See external documentation. -spec uniformMatrix3x2fv(integer(),0|1,[{float(),float(),float(),float(),float(),float()}]) -> ok. uniformMatrix3x2fv(Location,Transpose,Value) -> cast(5521, <> || {V1,V2,V3,V4,V5,V6} <- Value>>)/binary>>). %% @spec (Location::integer(),Transpose::0|1,Value::[{float(),float(),float(),float(),float(),float(),float(),float()}]) -> ok %% @doc See external documentation. -spec uniformMatrix2x4fv(integer(),0|1,[{float(),float(),float(),float(),float(),float(),float(),float()}]) -> ok. uniformMatrix2x4fv(Location,Transpose,Value) -> cast(5522, <> || {V1,V2,V3,V4,V5,V6,V7,V8} <- Value>>)/binary>>). %% @spec (Location::integer(),Transpose::0|1,Value::[{float(),float(),float(),float(),float(),float(),float(),float()}]) -> ok %% @doc See external documentation. -spec uniformMatrix4x2fv(integer(),0|1,[{float(),float(),float(),float(),float(),float(),float(),float()}]) -> ok. uniformMatrix4x2fv(Location,Transpose,Value) -> cast(5523, <> || {V1,V2,V3,V4,V5,V6,V7,V8} <- Value>>)/binary>>). %% @spec (Location::integer(),Transpose::0|1,Value::[{float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()}]) -> ok %% @doc See external documentation. -spec uniformMatrix3x4fv(integer(),0|1,[{float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()}]) -> ok. uniformMatrix3x4fv(Location,Transpose,Value) -> cast(5524, <> || {V1,V2,V3,V4,V5,V6,V7,V8,V9,V10,V11,V12} <- Value>>)/binary>>). %% @spec (Location::integer(),Transpose::0|1,Value::[{float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()}]) -> ok %% @doc See external documentation. -spec uniformMatrix4x3fv(integer(),0|1,[{float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()}]) -> ok. uniformMatrix4x3fv(Location,Transpose,Value) -> cast(5525, <> || {V1,V2,V3,V4,V5,V6,V7,V8,V9,V10,V11,V12} <- Value>>)/binary>>). %% @spec (Index::integer(),R::0|1,G::0|1,B::0|1,A::0|1) -> ok %% @doc See external documentation. -spec colorMaski(integer(),0|1,0|1,0|1,0|1) -> ok. colorMaski(Index,R,G,B,A) -> cast(5526, <>). %% @spec (Target::enum(),Index::integer()) -> [0|1] %% @doc See external documentation. -spec getBooleani_v(enum(),integer()) -> [0|1]. getBooleani_v(Target,Index) -> call(5527, <>). %% @spec (Target::enum(),Index::integer()) -> [integer()] %% @doc See external documentation. -spec getIntegeri_v(enum(),integer()) -> [integer()]. getIntegeri_v(Target,Index) -> call(5528, <>). %% @spec (Target::enum(),Index::integer()) -> ok %% @doc See external documentation. -spec enablei(enum(),integer()) -> ok. enablei(Target,Index) -> cast(5529, <>). %% @spec (Target::enum(),Index::integer()) -> ok %% @doc See external documentation. -spec disablei(enum(),integer()) -> ok. disablei(Target,Index) -> cast(5530, <>). %% @spec (Target::enum(),Index::integer()) -> 0|1 %% @doc See external documentation. -spec isEnabledi(enum(),integer()) -> 0|1. isEnabledi(Target,Index) -> call(5531, <>). %% @spec (PrimitiveMode::enum()) -> ok %% @doc See external documentation. -spec beginTransformFeedback(enum()) -> ok. beginTransformFeedback(PrimitiveMode) -> cast(5532, <>). %% @spec () -> ok %% @doc See external documentation. -spec endTransformFeedback() -> ok. endTransformFeedback() -> cast(5533, <<>>). %% @spec (Target::enum(),Index::integer(),Buffer::integer(),Offset::integer(),Size::integer()) -> ok %% @doc See external documentation. -spec bindBufferRange(enum(),integer(),integer(),integer(),integer()) -> ok. bindBufferRange(Target,Index,Buffer,Offset,Size) -> cast(5534, <>). %% @spec (Target::enum(),Index::integer(),Buffer::integer()) -> ok %% @doc See external documentation. -spec bindBufferBase(enum(),integer(),integer()) -> ok. bindBufferBase(Target,Index,Buffer) -> cast(5535, <>). %% @spec (Program::integer(),Varyings::[string()],BufferMode::enum()) -> ok %% @doc See external documentation. -spec transformFeedbackVaryings(integer(),[string()],enum()) -> ok. transformFeedbackVaryings(Program,Varyings,BufferMode) -> VaryingsTemp = list_to_binary([[Str|[0]] || Str <- Varyings ]), cast(5536, <>). %% @spec (Program::integer(),Index::integer(),BufSize::integer()) -> {Size::integer(),Type::enum(),Name::string()} %% @doc See external documentation. -spec getTransformFeedbackVarying(integer(),integer(),integer()) -> {integer(),enum(),string()}. getTransformFeedbackVarying(Program,Index,BufSize) -> call(5537, <>). %% @spec (Target::enum(),Clamp::enum()) -> ok %% @doc See external documentation. -spec clampColor(enum(),enum()) -> ok. clampColor(Target,Clamp) -> cast(5538, <>). %% @spec (Id::integer(),Mode::enum()) -> ok %% @doc See external documentation. -spec beginConditionalRender(integer(),enum()) -> ok. beginConditionalRender(Id,Mode) -> cast(5539, <>). %% @spec () -> ok %% @doc See external documentation. -spec endConditionalRender() -> ok. endConditionalRender() -> cast(5540, <<>>). %% @spec (Index::integer(),Size::integer(),Type::enum(),Stride::integer(),Pointer::offset()|mem()) -> ok %% @doc See external documentation. -spec vertexAttribIPointer(integer(),integer(),enum(),integer(),offset()|mem()) -> ok. vertexAttribIPointer(Index,Size,Type,Stride,Pointer) when is_integer(Pointer) -> cast(5541, <>); vertexAttribIPointer(Index,Size,Type,Stride,Pointer) -> send_bin(Pointer), cast(5542, <>). %% @spec (Index::integer(),Pname::enum()) -> {integer(),integer(),integer(),integer()} %% @doc See external documentation. -spec getVertexAttribIiv(integer(),enum()) -> {integer(),integer(),integer(),integer()}. getVertexAttribIiv(Index,Pname) -> call(5543, <>). %% @spec (Index::integer(),Pname::enum()) -> {integer(),integer(),integer(),integer()} %% @doc See external documentation. -spec getVertexAttribIuiv(integer(),enum()) -> {integer(),integer(),integer(),integer()}. getVertexAttribIuiv(Index,Pname) -> call(5544, <>). %% @spec (Index::integer(),X::integer()) -> ok %% @doc See external documentation. -spec vertexAttribI1i(integer(),integer()) -> ok. vertexAttribI1i(Index,X) -> cast(5545, <>). %% @spec (Index::integer(),X::integer(),Y::integer()) -> ok %% @doc See external documentation. -spec vertexAttribI2i(integer(),integer(),integer()) -> ok. vertexAttribI2i(Index,X,Y) -> cast(5546, <>). %% @spec (Index::integer(),X::integer(),Y::integer(),Z::integer()) -> ok %% @doc See external documentation. -spec vertexAttribI3i(integer(),integer(),integer(),integer()) -> ok. vertexAttribI3i(Index,X,Y,Z) -> cast(5547, <>). %% @spec (Index::integer(),X::integer(),Y::integer(),Z::integer(),W::integer()) -> ok %% @doc See external documentation. -spec vertexAttribI4i(integer(),integer(),integer(),integer(),integer()) -> ok. vertexAttribI4i(Index,X,Y,Z,W) -> cast(5548, <>). %% @spec (Index::integer(),X::integer()) -> ok %% @doc See external documentation. -spec vertexAttribI1ui(integer(),integer()) -> ok. vertexAttribI1ui(Index,X) -> cast(5549, <>). %% @spec (Index::integer(),X::integer(),Y::integer()) -> ok %% @doc See external documentation. -spec vertexAttribI2ui(integer(),integer(),integer()) -> ok. vertexAttribI2ui(Index,X,Y) -> cast(5550, <>). %% @spec (Index::integer(),X::integer(),Y::integer(),Z::integer()) -> ok %% @doc See external documentation. -spec vertexAttribI3ui(integer(),integer(),integer(),integer()) -> ok. vertexAttribI3ui(Index,X,Y,Z) -> cast(5551, <>). %% @spec (Index::integer(),X::integer(),Y::integer(),Z::integer(),W::integer()) -> ok %% @doc See external documentation. -spec vertexAttribI4ui(integer(),integer(),integer(),integer(),integer()) -> ok. vertexAttribI4ui(Index,X,Y,Z,W) -> cast(5552, <>). %% @spec (Index,{X}) -> ok %% @equiv vertexAttribI1i(Index,X) -spec vertexAttribI1iv(integer(),{integer()}) -> ok. vertexAttribI1iv(Index,{X}) -> vertexAttribI1i(Index,X). %% @spec (Index,{X,Y}) -> ok %% @equiv vertexAttribI2i(Index,X,Y) -spec vertexAttribI2iv(integer(),{integer(),integer()}) -> ok. vertexAttribI2iv(Index,{X,Y}) -> vertexAttribI2i(Index,X,Y). %% @spec (Index,{X,Y,Z}) -> ok %% @equiv vertexAttribI3i(Index,X,Y,Z) -spec vertexAttribI3iv(integer(),{integer(),integer(),integer()}) -> ok. vertexAttribI3iv(Index,{X,Y,Z}) -> vertexAttribI3i(Index,X,Y,Z). %% @spec (Index,{X,Y,Z,W}) -> ok %% @equiv vertexAttribI4i(Index,X,Y,Z,W) -spec vertexAttribI4iv(integer(),{integer(),integer(),integer(),integer()}) -> ok. vertexAttribI4iv(Index,{X,Y,Z,W}) -> vertexAttribI4i(Index,X,Y,Z,W). %% @spec (Index,{X}) -> ok %% @equiv vertexAttribI1ui(Index,X) -spec vertexAttribI1uiv(integer(),{integer()}) -> ok. vertexAttribI1uiv(Index,{X}) -> vertexAttribI1ui(Index,X). %% @spec (Index,{X,Y}) -> ok %% @equiv vertexAttribI2ui(Index,X,Y) -spec vertexAttribI2uiv(integer(),{integer(),integer()}) -> ok. vertexAttribI2uiv(Index,{X,Y}) -> vertexAttribI2ui(Index,X,Y). %% @spec (Index,{X,Y,Z}) -> ok %% @equiv vertexAttribI3ui(Index,X,Y,Z) -spec vertexAttribI3uiv(integer(),{integer(),integer(),integer()}) -> ok. vertexAttribI3uiv(Index,{X,Y,Z}) -> vertexAttribI3ui(Index,X,Y,Z). %% @spec (Index,{X,Y,Z,W}) -> ok %% @equiv vertexAttribI4ui(Index,X,Y,Z,W) -spec vertexAttribI4uiv(integer(),{integer(),integer(),integer(),integer()}) -> ok. vertexAttribI4uiv(Index,{X,Y,Z,W}) -> vertexAttribI4ui(Index,X,Y,Z,W). %% @spec (Index::integer(),V::{integer(),integer(),integer(),integer()}) -> ok %% @doc See external documentation. -spec vertexAttribI4bv(integer(),{integer(),integer(),integer(),integer()}) -> ok. vertexAttribI4bv(Index,{V1,V2,V3,V4}) -> cast(5553, <>). %% @spec (Index::integer(),V::{integer(),integer(),integer(),integer()}) -> ok %% @doc See external documentation. -spec vertexAttribI4sv(integer(),{integer(),integer(),integer(),integer()}) -> ok. vertexAttribI4sv(Index,{V1,V2,V3,V4}) -> cast(5554, <>). %% @spec (Index::integer(),V::{integer(),integer(),integer(),integer()}) -> ok %% @doc See external documentation. -spec vertexAttribI4ubv(integer(),{integer(),integer(),integer(),integer()}) -> ok. vertexAttribI4ubv(Index,{V1,V2,V3,V4}) -> cast(5555, <>). %% @spec (Index::integer(),V::{integer(),integer(),integer(),integer()}) -> ok %% @doc See external documentation. -spec vertexAttribI4usv(integer(),{integer(),integer(),integer(),integer()}) -> ok. vertexAttribI4usv(Index,{V1,V2,V3,V4}) -> cast(5556, <>). %% @spec (Program::integer(),Location::integer()) -> {integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer()} %% @doc See external documentation. -spec getUniformuiv(integer(),integer()) -> {integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer()}. getUniformuiv(Program,Location) -> call(5557, <>). %% @spec (Program::integer(),Color::integer(),Name::string()) -> ok %% @doc See external documentation. -spec bindFragDataLocation(integer(),integer(),string()) -> ok. bindFragDataLocation(Program,Color,Name) -> cast(5558, <>). %% @spec (Program::integer(),Name::string()) -> integer() %% @doc See external documentation. -spec getFragDataLocation(integer(),string()) -> integer(). getFragDataLocation(Program,Name) -> call(5559, <>). %% @spec (Location::integer(),V0::integer()) -> ok %% @doc See external documentation. -spec uniform1ui(integer(),integer()) -> ok. uniform1ui(Location,V0) -> cast(5560, <>). %% @spec (Location::integer(),V0::integer(),V1::integer()) -> ok %% @doc See external documentation. -spec uniform2ui(integer(),integer(),integer()) -> ok. uniform2ui(Location,V0,V1) -> cast(5561, <>). %% @spec (Location::integer(),V0::integer(),V1::integer(),V2::integer()) -> ok %% @doc See external documentation. -spec uniform3ui(integer(),integer(),integer(),integer()) -> ok. uniform3ui(Location,V0,V1,V2) -> cast(5562, <>). %% @spec (Location::integer(),V0::integer(),V1::integer(),V2::integer(),V3::integer()) -> ok %% @doc See external documentation. -spec uniform4ui(integer(),integer(),integer(),integer(),integer()) -> ok. uniform4ui(Location,V0,V1,V2,V3) -> cast(5563, <>). %% @spec (Location::integer(),Value::[integer()]) -> ok %% @doc See external documentation. -spec uniform1uiv(integer(),[integer()]) -> ok. uniform1uiv(Location,Value) -> cast(5564, <> || C <- Value>>)/binary,0:(((length(Value)) rem 2)*32)>>). %% @spec (Location::integer(),Value::[{integer(),integer()}]) -> ok %% @doc See external documentation. -spec uniform2uiv(integer(),[{integer(),integer()}]) -> ok. uniform2uiv(Location,Value) -> cast(5565, <> || {V1,V2} <- Value>>)/binary>>). %% @spec (Location::integer(),Value::[{integer(),integer(),integer()}]) -> ok %% @doc See external documentation. -spec uniform3uiv(integer(),[{integer(),integer(),integer()}]) -> ok. uniform3uiv(Location,Value) -> cast(5566, <> || {V1,V2,V3} <- Value>>)/binary>>). %% @spec (Location::integer(),Value::[{integer(),integer(),integer(),integer()}]) -> ok %% @doc See external documentation. -spec uniform4uiv(integer(),[{integer(),integer(),integer(),integer()}]) -> ok. uniform4uiv(Location,Value) -> cast(5567, <> || {V1,V2,V3,V4} <- Value>>)/binary>>). %% @spec (Target::enum(),Pname::enum(),Params::{integer()}) -> ok %% @doc See external documentation. -spec texParameterIiv(enum(),enum(),{integer()}) -> ok. texParameterIiv(Target,Pname,Params) -> cast(5568, <> ||C <- tuple_to_list(Params)>>)/binary,0:(((1+size(Params)) rem 2)*32)>>). %% @spec (Target::enum(),Pname::enum(),Params::{integer()}) -> ok %% @doc See external documentation. -spec texParameterIuiv(enum(),enum(),{integer()}) -> ok. texParameterIuiv(Target,Pname,Params) -> cast(5569, <> ||C <- tuple_to_list(Params)>>)/binary,0:(((1+size(Params)) rem 2)*32)>>). %% @spec (Target::enum(),Pname::enum()) -> {integer(),integer(),integer(),integer()} %% @doc See external documentation. -spec getTexParameterIiv(enum(),enum()) -> {integer(),integer(),integer(),integer()}. getTexParameterIiv(Target,Pname) -> call(5570, <>). %% @spec (Target::enum(),Pname::enum()) -> {integer(),integer(),integer(),integer()} %% @doc See external documentation. -spec getTexParameterIuiv(enum(),enum()) -> {integer(),integer(),integer(),integer()}. getTexParameterIuiv(Target,Pname) -> call(5571, <>). %% @spec (Buffer::enum(),Drawbuffer::integer(),Value::{integer()}) -> ok %% @doc See external documentation. -spec clearBufferiv(enum(),integer(),{integer()}) -> ok. clearBufferiv(Buffer,Drawbuffer,Value) -> cast(5572, <> ||C <- tuple_to_list(Value)>>)/binary,0:(((1+size(Value)) rem 2)*32)>>). %% @spec (Buffer::enum(),Drawbuffer::integer(),Value::{integer()}) -> ok %% @doc See external documentation. -spec clearBufferuiv(enum(),integer(),{integer()}) -> ok. clearBufferuiv(Buffer,Drawbuffer,Value) -> cast(5573, <> ||C <- tuple_to_list(Value)>>)/binary,0:(((1+size(Value)) rem 2)*32)>>). %% @spec (Buffer::enum(),Drawbuffer::integer(),Value::{float()}) -> ok %% @doc See external documentation. -spec clearBufferfv(enum(),integer(),{float()}) -> ok. clearBufferfv(Buffer,Drawbuffer,Value) -> cast(5574, <> ||C <- tuple_to_list(Value)>>)/binary,0:(((1+size(Value)) rem 2)*32)>>). %% @spec (Buffer::enum(),Drawbuffer::integer(),Depth::float(),Stencil::integer()) -> ok %% @doc See external documentation. -spec clearBufferfi(enum(),integer(),float(),integer()) -> ok. clearBufferfi(Buffer,Drawbuffer,Depth,Stencil) -> cast(5575, <>). %% @spec (Name::enum(),Index::integer()) -> string() %% @doc See external documentation. -spec getStringi(enum(),integer()) -> string(). getStringi(Name,Index) -> call(5576, <>). %% @spec (Mode::enum(),First::integer(),Count::integer(),Primcount::integer()) -> ok %% @doc See external documentation. -spec drawArraysInstanced(enum(),integer(),integer(),integer()) -> ok. drawArraysInstanced(Mode,First,Count,Primcount) -> cast(5577, <>). %% @spec (Mode::enum(),Count::integer(),Type::enum(),Indices::offset()|mem(),Primcount::integer()) -> ok %% @doc See external documentation. -spec drawElementsInstanced(enum(),integer(),enum(),offset()|mem(),integer()) -> ok. drawElementsInstanced(Mode,Count,Type,Indices,Primcount) when is_integer(Indices) -> cast(5578, <>); drawElementsInstanced(Mode,Count,Type,Indices,Primcount) -> send_bin(Indices), cast(5579, <>). %% @spec (Target::enum(),Internalformat::enum(),Buffer::integer()) -> ok %% @doc See external documentation. -spec texBuffer(enum(),enum(),integer()) -> ok. texBuffer(Target,Internalformat,Buffer) -> cast(5580, <>). %% @spec (Index::integer()) -> ok %% @doc See external documentation. -spec primitiveRestartIndex(integer()) -> ok. primitiveRestartIndex(Index) -> cast(5581, <>). %% @spec (Target::enum(),Index::integer()) -> [integer()] %% @doc See external documentation. -spec getInteger64i_v(enum(),integer()) -> [integer()]. getInteger64i_v(Target,Index) -> call(5582, <>). %% @spec (Target::enum(),Pname::enum()) -> [integer()] %% @doc See external documentation. -spec getBufferParameteri64v(enum(),enum()) -> [integer()]. getBufferParameteri64v(Target,Pname) -> call(5583, <>). %% @spec (Target::enum(),Attachment::enum(),Texture::integer(),Level::integer()) -> ok %% @doc See external documentation. -spec framebufferTexture(enum(),enum(),integer(),integer()) -> ok. framebufferTexture(Target,Attachment,Texture,Level) -> cast(5584, <>). %% @spec (Index::integer(),Divisor::integer()) -> ok %% @doc See external documentation. -spec vertexAttribDivisor(integer(),integer()) -> ok. vertexAttribDivisor(Index,Divisor) -> cast(5585, <>). %% @spec (Value::clamp()) -> ok %% @doc See external documentation. -spec minSampleShading(clamp()) -> ok. minSampleShading(Value) -> cast(5586, <>). %% @spec (Buf::integer(),Mode::enum()) -> ok %% @doc See external documentation. -spec blendEquationi(integer(),enum()) -> ok. blendEquationi(Buf,Mode) -> cast(5587, <>). %% @spec (Buf::integer(),ModeRGB::enum(),ModeAlpha::enum()) -> ok %% @doc See external documentation. -spec blendEquationSeparatei(integer(),enum(),enum()) -> ok. blendEquationSeparatei(Buf,ModeRGB,ModeAlpha) -> cast(5588, <>). %% @spec (Buf::integer(),Src::enum(),Dst::enum()) -> ok %% @doc See external documentation. -spec blendFunci(integer(),enum(),enum()) -> ok. blendFunci(Buf,Src,Dst) -> cast(5589, <>). %% @spec (Buf::integer(),SrcRGB::enum(),DstRGB::enum(),SrcAlpha::enum(),DstAlpha::enum()) -> ok %% @doc See external documentation. -spec blendFuncSeparatei(integer(),enum(),enum(),enum(),enum()) -> ok. blendFuncSeparatei(Buf,SrcRGB,DstRGB,SrcAlpha,DstAlpha) -> cast(5590, <>). %% @spec (M::{float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()}) -> ok %% @doc See external documentation. -spec loadTransposeMatrixfARB({float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()}) -> ok. loadTransposeMatrixfARB({M1,M2,M3,M4,M5,M6,M7,M8,M9,M10,M11,M12,M13,M14,M15,M16}) -> cast(5591, <>); loadTransposeMatrixfARB({M1,M2,M3,M4,M5,M6,M7,M8,M9,M10,M11,M12}) -> cast(5591, <>). %% @spec (M::{float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()}) -> ok %% @doc See external documentation. -spec loadTransposeMatrixdARB({float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()}) -> ok. loadTransposeMatrixdARB({M1,M2,M3,M4,M5,M6,M7,M8,M9,M10,M11,M12,M13,M14,M15,M16}) -> cast(5592, <>); loadTransposeMatrixdARB({M1,M2,M3,M4,M5,M6,M7,M8,M9,M10,M11,M12}) -> cast(5592, <>). %% @spec (M::{float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()}) -> ok %% @doc See external documentation. -spec multTransposeMatrixfARB({float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()}) -> ok. multTransposeMatrixfARB({M1,M2,M3,M4,M5,M6,M7,M8,M9,M10,M11,M12,M13,M14,M15,M16}) -> cast(5593, <>); multTransposeMatrixfARB({M1,M2,M3,M4,M5,M6,M7,M8,M9,M10,M11,M12}) -> cast(5593, <>). %% @spec (M::{float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()}) -> ok %% @doc See external documentation. -spec multTransposeMatrixdARB({float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()}) -> ok. multTransposeMatrixdARB({M1,M2,M3,M4,M5,M6,M7,M8,M9,M10,M11,M12,M13,M14,M15,M16}) -> cast(5594, <>); multTransposeMatrixdARB({M1,M2,M3,M4,M5,M6,M7,M8,M9,M10,M11,M12}) -> cast(5594, <>). %% @spec (Weights::[integer()]) -> ok %% @doc See external documentation. -spec weightbvARB([integer()]) -> ok. weightbvARB(Weights) -> cast(5595, <<(length(Weights)):?GLuint, (<< <> || C <- Weights>>)/binary,0:((8-((length(Weights)+ 4) rem 8)) rem 8)>>). %% @spec (Weights::[integer()]) -> ok %% @doc See external documentation. -spec weightsvARB([integer()]) -> ok. weightsvARB(Weights) -> cast(5596, <<(length(Weights)):?GLuint, (<< <> || C <- Weights>>)/binary,0:((8-((length(Weights)*2+ 4) rem 8)) rem 8)>>). %% @spec (Weights::[integer()]) -> ok %% @doc See external documentation. -spec weightivARB([integer()]) -> ok. weightivARB(Weights) -> cast(5597, <<(length(Weights)):?GLuint, (<< <> || C <- Weights>>)/binary,0:(((1+length(Weights)) rem 2)*32)>>). %% @spec (Weights::[float()]) -> ok %% @doc See external documentation. -spec weightfvARB([float()]) -> ok. weightfvARB(Weights) -> cast(5598, <<(length(Weights)):?GLuint, (<< <> || C <- Weights>>)/binary,0:(((1+length(Weights)) rem 2)*32)>>). %% @spec (Weights::[float()]) -> ok %% @doc See external documentation. -spec weightdvARB([float()]) -> ok. weightdvARB(Weights) -> cast(5599, <<(length(Weights)):?GLuint,0:32, (<< <> || C <- Weights>>)/binary>>). %% @spec (Weights::[integer()]) -> ok %% @doc See external documentation. -spec weightubvARB([integer()]) -> ok. weightubvARB(Weights) -> cast(5600, <<(length(Weights)):?GLuint, (<< <> || C <- Weights>>)/binary,0:((8-((length(Weights)+ 4) rem 8)) rem 8)>>). %% @spec (Weights::[integer()]) -> ok %% @doc See external documentation. -spec weightusvARB([integer()]) -> ok. weightusvARB(Weights) -> cast(5601, <<(length(Weights)):?GLuint, (<< <> || C <- Weights>>)/binary,0:((8-((length(Weights)*2+ 4) rem 8)) rem 8)>>). %% @spec (Weights::[integer()]) -> ok %% @doc See external documentation. -spec weightuivARB([integer()]) -> ok. weightuivARB(Weights) -> cast(5602, <<(length(Weights)):?GLuint, (<< <> || C <- Weights>>)/binary,0:(((1+length(Weights)) rem 2)*32)>>). %% @spec (Count::integer()) -> ok %% @doc See external documentation. -spec vertexBlendARB(integer()) -> ok. vertexBlendARB(Count) -> cast(5603, <>). %% @spec (Index::integer()) -> ok %% @doc See external documentation. -spec currentPaletteMatrixARB(integer()) -> ok. currentPaletteMatrixARB(Index) -> cast(5604, <>). %% @spec (Indices::[integer()]) -> ok %% @doc See external documentation. -spec matrixIndexubvARB([integer()]) -> ok. matrixIndexubvARB(Indices) -> cast(5605, <<(length(Indices)):?GLuint, (<< <> || C <- Indices>>)/binary,0:((8-((length(Indices)+ 4) rem 8)) rem 8)>>). %% @spec (Indices::[integer()]) -> ok %% @doc See external documentation. -spec matrixIndexusvARB([integer()]) -> ok. matrixIndexusvARB(Indices) -> cast(5606, <<(length(Indices)):?GLuint, (<< <> || C <- Indices>>)/binary,0:((8-((length(Indices)*2+ 4) rem 8)) rem 8)>>). %% @spec (Indices::[integer()]) -> ok %% @doc See external documentation. -spec matrixIndexuivARB([integer()]) -> ok. matrixIndexuivARB(Indices) -> cast(5607, <<(length(Indices)):?GLuint, (<< <> || C <- Indices>>)/binary,0:(((1+length(Indices)) rem 2)*32)>>). %% @spec (Target::enum(),Format::enum(),String::string()) -> ok %% @doc See external documentation. -spec programStringARB(enum(),enum(),string()) -> ok. programStringARB(Target,Format,String) -> cast(5608, <>). %% @spec (Target::enum(),Program::integer()) -> ok %% @doc See external documentation. -spec bindProgramARB(enum(),integer()) -> ok. bindProgramARB(Target,Program) -> cast(5609, <>). %% @spec (Programs::[integer()]) -> ok %% @doc See external documentation. -spec deleteProgramsARB([integer()]) -> ok. deleteProgramsARB(Programs) -> cast(5610, <<(length(Programs)):?GLuint, (<< <> || C <- Programs>>)/binary,0:(((1+length(Programs)) rem 2)*32)>>). %% @spec (N::integer()) -> [integer()] %% @doc See external documentation. -spec genProgramsARB(integer()) -> [integer()]. genProgramsARB(N) -> call(5611, <>). %% @spec (Target::enum(),Index::integer(),X::float(),Y::float(),Z::float(),W::float()) -> ok %% @doc See external documentation. -spec programEnvParameter4dARB(enum(),integer(),float(),float(),float(),float()) -> ok. programEnvParameter4dARB(Target,Index,X,Y,Z,W) -> cast(5612, <>). %% @spec (Target::enum(),Index::integer(),Params::{float(),float(),float(),float()}) -> ok %% @doc See external documentation. -spec programEnvParameter4dvARB(enum(),integer(),{float(),float(),float(),float()}) -> ok. programEnvParameter4dvARB(Target,Index,{P1,P2,P3,P4}) -> cast(5613, <>). %% @spec (Target::enum(),Index::integer(),X::float(),Y::float(),Z::float(),W::float()) -> ok %% @doc See external documentation. -spec programEnvParameter4fARB(enum(),integer(),float(),float(),float(),float()) -> ok. programEnvParameter4fARB(Target,Index,X,Y,Z,W) -> cast(5614, <>). %% @spec (Target::enum(),Index::integer(),Params::{float(),float(),float(),float()}) -> ok %% @doc See external documentation. -spec programEnvParameter4fvARB(enum(),integer(),{float(),float(),float(),float()}) -> ok. programEnvParameter4fvARB(Target,Index,{P1,P2,P3,P4}) -> cast(5615, <>). %% @spec (Target::enum(),Index::integer(),X::float(),Y::float(),Z::float(),W::float()) -> ok %% @doc See external documentation. -spec programLocalParameter4dARB(enum(),integer(),float(),float(),float(),float()) -> ok. programLocalParameter4dARB(Target,Index,X,Y,Z,W) -> cast(5616, <>). %% @spec (Target::enum(),Index::integer(),Params::{float(),float(),float(),float()}) -> ok %% @doc See external documentation. -spec programLocalParameter4dvARB(enum(),integer(),{float(),float(),float(),float()}) -> ok. programLocalParameter4dvARB(Target,Index,{P1,P2,P3,P4}) -> cast(5617, <>). %% @spec (Target::enum(),Index::integer(),X::float(),Y::float(),Z::float(),W::float()) -> ok %% @doc See external documentation. -spec programLocalParameter4fARB(enum(),integer(),float(),float(),float(),float()) -> ok. programLocalParameter4fARB(Target,Index,X,Y,Z,W) -> cast(5618, <>). %% @spec (Target::enum(),Index::integer(),Params::{float(),float(),float(),float()}) -> ok %% @doc See external documentation. -spec programLocalParameter4fvARB(enum(),integer(),{float(),float(),float(),float()}) -> ok. programLocalParameter4fvARB(Target,Index,{P1,P2,P3,P4}) -> cast(5619, <>). %% @spec (Target::enum(),Index::integer()) -> {float(),float(),float(),float()} %% @doc See external documentation. -spec getProgramEnvParameterdvARB(enum(),integer()) -> {float(),float(),float(),float()}. getProgramEnvParameterdvARB(Target,Index) -> call(5620, <>). %% @spec (Target::enum(),Index::integer()) -> {float(),float(),float(),float()} %% @doc See external documentation. -spec getProgramEnvParameterfvARB(enum(),integer()) -> {float(),float(),float(),float()}. getProgramEnvParameterfvARB(Target,Index) -> call(5621, <>). %% @spec (Target::enum(),Index::integer()) -> {float(),float(),float(),float()} %% @doc See external documentation. -spec getProgramLocalParameterdvARB(enum(),integer()) -> {float(),float(),float(),float()}. getProgramLocalParameterdvARB(Target,Index) -> call(5622, <>). %% @spec (Target::enum(),Index::integer()) -> {float(),float(),float(),float()} %% @doc See external documentation. -spec getProgramLocalParameterfvARB(enum(),integer()) -> {float(),float(),float(),float()}. getProgramLocalParameterfvARB(Target,Index) -> call(5623, <>). %% @spec (Target::enum(),Pname::enum(),String::mem()) -> ok %% @doc See external documentation. -spec getProgramStringARB(enum(),enum(),mem()) -> ok. getProgramStringARB(Target,Pname,String) -> send_bin(String), call(5624, <>). %% @spec (Target::enum(),Pname::enum()) -> [integer()] %% @doc See external documentation. -spec getBufferParameterivARB(enum(),enum()) -> [integer()]. getBufferParameterivARB(Target,Pname) -> call(5625, <>). %% @spec (Obj::integer()) -> ok %% @doc See external documentation. -spec deleteObjectARB(integer()) -> ok. deleteObjectARB(Obj) -> cast(5626, <>). %% @spec (Pname::enum()) -> integer() %% @doc See external documentation. -spec getHandleARB(enum()) -> integer(). getHandleARB(Pname) -> call(5627, <>). %% @spec (ContainerObj::integer(),AttachedObj::integer()) -> ok %% @doc See external documentation. -spec detachObjectARB(integer(),integer()) -> ok. detachObjectARB(ContainerObj,AttachedObj) -> cast(5628, <>). %% @spec (ShaderType::enum()) -> integer() %% @doc See external documentation. -spec createShaderObjectARB(enum()) -> integer(). createShaderObjectARB(ShaderType) -> call(5629, <>). %% @spec (ShaderObj::integer(),String::[string()]) -> ok %% @doc See external documentation. -spec shaderSourceARB(integer(),[string()]) -> ok. shaderSourceARB(ShaderObj,String) -> StringTemp = list_to_binary([[Str|[0]] || Str <- String ]), cast(5630, <>). %% @spec (ShaderObj::integer()) -> ok %% @doc See external documentation. -spec compileShaderARB(integer()) -> ok. compileShaderARB(ShaderObj) -> cast(5631, <>). %% @spec () -> integer() %% @doc See external documentation. -spec createProgramObjectARB() -> integer(). createProgramObjectARB() -> call(5632, <<>>). %% @spec (ContainerObj::integer(),Obj::integer()) -> ok %% @doc See external documentation. -spec attachObjectARB(integer(),integer()) -> ok. attachObjectARB(ContainerObj,Obj) -> cast(5633, <>). %% @spec (ProgramObj::integer()) -> ok %% @doc See external documentation. -spec linkProgramARB(integer()) -> ok. linkProgramARB(ProgramObj) -> cast(5634, <>). %% @spec (ProgramObj::integer()) -> ok %% @doc See external documentation. -spec useProgramObjectARB(integer()) -> ok. useProgramObjectARB(ProgramObj) -> cast(5635, <>). %% @spec (ProgramObj::integer()) -> ok %% @doc See external documentation. -spec validateProgramARB(integer()) -> ok. validateProgramARB(ProgramObj) -> cast(5636, <>). %% @spec (Obj::integer(),Pname::enum()) -> float() %% @doc See external documentation. -spec getObjectParameterfvARB(integer(),enum()) -> float(). getObjectParameterfvARB(Obj,Pname) -> call(5637, <>). %% @spec (Obj::integer(),Pname::enum()) -> integer() %% @doc See external documentation. -spec getObjectParameterivARB(integer(),enum()) -> integer(). getObjectParameterivARB(Obj,Pname) -> call(5638, <>). %% @spec (Obj::integer(),MaxLength::integer()) -> string() %% @doc See external documentation. -spec getInfoLogARB(integer(),integer()) -> string(). getInfoLogARB(Obj,MaxLength) -> call(5639, <>). %% @spec (ContainerObj::integer(),MaxCount::integer()) -> [integer()] %% @doc See external documentation. -spec getAttachedObjectsARB(integer(),integer()) -> [integer()]. getAttachedObjectsARB(ContainerObj,MaxCount) -> call(5640, <>). %% @spec (ProgramObj::integer(),Name::string()) -> integer() %% @doc See external documentation. -spec getUniformLocationARB(integer(),string()) -> integer(). getUniformLocationARB(ProgramObj,Name) -> call(5641, <>). %% @spec (ProgramObj::integer(),Index::integer(),MaxLength::integer()) -> {Size::integer(),Type::enum(),Name::string()} %% @doc See external documentation. -spec getActiveUniformARB(integer(),integer(),integer()) -> {integer(),enum(),string()}. getActiveUniformARB(ProgramObj,Index,MaxLength) -> call(5642, <>). %% @spec (ProgramObj::integer(),Location::integer()) -> {float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()} %% @doc See external documentation. -spec getUniformfvARB(integer(),integer()) -> {float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()}. getUniformfvARB(ProgramObj,Location) -> call(5643, <>). %% @spec (ProgramObj::integer(),Location::integer()) -> {integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer()} %% @doc See external documentation. -spec getUniformivARB(integer(),integer()) -> {integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer()}. getUniformivARB(ProgramObj,Location) -> call(5644, <>). %% @spec (Obj::integer(),MaxLength::integer()) -> string() %% @doc See external documentation. -spec getShaderSourceARB(integer(),integer()) -> string(). getShaderSourceARB(Obj,MaxLength) -> call(5645, <>). %% @spec (ProgramObj::integer(),Index::integer(),Name::string()) -> ok %% @doc See external documentation. -spec bindAttribLocationARB(integer(),integer(),string()) -> ok. bindAttribLocationARB(ProgramObj,Index,Name) -> cast(5646, <>). %% @spec (ProgramObj::integer(),Index::integer(),MaxLength::integer()) -> {Size::integer(),Type::enum(),Name::string()} %% @doc See external documentation. -spec getActiveAttribARB(integer(),integer(),integer()) -> {integer(),enum(),string()}. getActiveAttribARB(ProgramObj,Index,MaxLength) -> call(5647, <>). %% @spec (ProgramObj::integer(),Name::string()) -> integer() %% @doc See external documentation. -spec getAttribLocationARB(integer(),string()) -> integer(). getAttribLocationARB(ProgramObj,Name) -> call(5648, <>). %% @spec (Renderbuffer::integer()) -> 0|1 %% @doc See external documentation. -spec isRenderbuffer(integer()) -> 0|1. isRenderbuffer(Renderbuffer) -> call(5649, <>). %% @spec (Target::enum(),Renderbuffer::integer()) -> ok %% @doc See external documentation. -spec bindRenderbuffer(enum(),integer()) -> ok. bindRenderbuffer(Target,Renderbuffer) -> cast(5650, <>). %% @spec (Renderbuffers::[integer()]) -> ok %% @doc See external documentation. -spec deleteRenderbuffers([integer()]) -> ok. deleteRenderbuffers(Renderbuffers) -> cast(5651, <<(length(Renderbuffers)):?GLuint, (<< <> || C <- Renderbuffers>>)/binary,0:(((1+length(Renderbuffers)) rem 2)*32)>>). %% @spec (N::integer()) -> [integer()] %% @doc See external documentation. -spec genRenderbuffers(integer()) -> [integer()]. genRenderbuffers(N) -> call(5652, <>). %% @spec (Target::enum(),Internalformat::enum(),Width::integer(),Height::integer()) -> ok %% @doc See external documentation. -spec renderbufferStorage(enum(),enum(),integer(),integer()) -> ok. renderbufferStorage(Target,Internalformat,Width,Height) -> cast(5653, <>). %% @spec (Target::enum(),Pname::enum()) -> integer() %% @doc See external documentation. -spec getRenderbufferParameteriv(enum(),enum()) -> integer(). getRenderbufferParameteriv(Target,Pname) -> call(5654, <>). %% @spec (Framebuffer::integer()) -> 0|1 %% @doc See external documentation. -spec isFramebuffer(integer()) -> 0|1. isFramebuffer(Framebuffer) -> call(5655, <>). %% @spec (Target::enum(),Framebuffer::integer()) -> ok %% @doc See external documentation. -spec bindFramebuffer(enum(),integer()) -> ok. bindFramebuffer(Target,Framebuffer) -> cast(5656, <>). %% @spec (Framebuffers::[integer()]) -> ok %% @doc See external documentation. -spec deleteFramebuffers([integer()]) -> ok. deleteFramebuffers(Framebuffers) -> cast(5657, <<(length(Framebuffers)):?GLuint, (<< <> || C <- Framebuffers>>)/binary,0:(((1+length(Framebuffers)) rem 2)*32)>>). %% @spec (N::integer()) -> [integer()] %% @doc See external documentation. -spec genFramebuffers(integer()) -> [integer()]. genFramebuffers(N) -> call(5658, <>). %% @spec (Target::enum()) -> enum() %% @doc See external documentation. -spec checkFramebufferStatus(enum()) -> enum(). checkFramebufferStatus(Target) -> call(5659, <>). %% @spec (Target::enum(),Attachment::enum(),Textarget::enum(),Texture::integer(),Level::integer()) -> ok %% @doc See external documentation. -spec framebufferTexture1D(enum(),enum(),enum(),integer(),integer()) -> ok. framebufferTexture1D(Target,Attachment,Textarget,Texture,Level) -> cast(5660, <>). %% @spec (Target::enum(),Attachment::enum(),Textarget::enum(),Texture::integer(),Level::integer()) -> ok %% @doc See external documentation. -spec framebufferTexture2D(enum(),enum(),enum(),integer(),integer()) -> ok. framebufferTexture2D(Target,Attachment,Textarget,Texture,Level) -> cast(5661, <>). %% @spec (Target::enum(),Attachment::enum(),Textarget::enum(),Texture::integer(),Level::integer(),Zoffset::integer()) -> ok %% @doc See external documentation. -spec framebufferTexture3D(enum(),enum(),enum(),integer(),integer(),integer()) -> ok. framebufferTexture3D(Target,Attachment,Textarget,Texture,Level,Zoffset) -> cast(5662, <>). %% @spec (Target::enum(),Attachment::enum(),Renderbuffertarget::enum(),Renderbuffer::integer()) -> ok %% @doc See external documentation. -spec framebufferRenderbuffer(enum(),enum(),enum(),integer()) -> ok. framebufferRenderbuffer(Target,Attachment,Renderbuffertarget,Renderbuffer) -> cast(5663, <>). %% @spec (Target::enum(),Attachment::enum(),Pname::enum()) -> integer() %% @doc See external documentation. -spec getFramebufferAttachmentParameteriv(enum(),enum(),enum()) -> integer(). getFramebufferAttachmentParameteriv(Target,Attachment,Pname) -> call(5664, <>). %% @spec (Target::enum()) -> ok %% @doc See external documentation. -spec generateMipmap(enum()) -> ok. generateMipmap(Target) -> cast(5665, <>). %% @spec (SrcX0::integer(),SrcY0::integer(),SrcX1::integer(),SrcY1::integer(),DstX0::integer(),DstY0::integer(),DstX1::integer(),DstY1::integer(),Mask::integer(),Filter::enum()) -> ok %% @doc See external documentation. -spec blitFramebuffer(integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),enum()) -> ok. blitFramebuffer(SrcX0,SrcY0,SrcX1,SrcY1,DstX0,DstY0,DstX1,DstY1,Mask,Filter) -> cast(5666, <>). %% @spec (Target::enum(),Samples::integer(),Internalformat::enum(),Width::integer(),Height::integer()) -> ok %% @doc See external documentation. -spec renderbufferStorageMultisample(enum(),integer(),enum(),integer(),integer()) -> ok. renderbufferStorageMultisample(Target,Samples,Internalformat,Width,Height) -> cast(5667, <>). %% @spec (Target::enum(),Attachment::enum(),Texture::integer(),Level::integer(),Layer::integer()) -> ok %% @doc See external documentation. -spec framebufferTextureLayer(enum(),enum(),integer(),integer(),integer()) -> ok. framebufferTextureLayer(Target,Attachment,Texture,Level,Layer) -> cast(5668, <>). %% @spec (Target::enum(),Attachment::enum(),Texture::integer(),Level::integer(),Face::enum()) -> ok %% @doc See external documentation. -spec framebufferTextureFaceARB(enum(),enum(),integer(),integer(),enum()) -> ok. framebufferTextureFaceARB(Target,Attachment,Texture,Level,Face) -> cast(5669, <>). %% @spec (Target::enum(),Offset::integer(),Length::integer()) -> ok %% @doc See external documentation. -spec flushMappedBufferRange(enum(),integer(),integer()) -> ok. flushMappedBufferRange(Target,Offset,Length) -> cast(5670, <>). %% @spec (Array::integer()) -> ok %% @doc See external documentation. -spec bindVertexArray(integer()) -> ok. bindVertexArray(Array) -> cast(5671, <>). %% @spec (Arrays::[integer()]) -> ok %% @doc See external documentation. -spec deleteVertexArrays([integer()]) -> ok. deleteVertexArrays(Arrays) -> cast(5672, <<(length(Arrays)):?GLuint, (<< <> || C <- Arrays>>)/binary,0:(((1+length(Arrays)) rem 2)*32)>>). %% @spec (N::integer()) -> [integer()] %% @doc See external documentation. -spec genVertexArrays(integer()) -> [integer()]. genVertexArrays(N) -> call(5673, <>). %% @spec (Array::integer()) -> 0|1 %% @doc See external documentation. -spec isVertexArray(integer()) -> 0|1. isVertexArray(Array) -> call(5674, <>). %% @spec (Program::integer(),UniformNames::[string()]) -> [integer()] %% @doc See external documentation. -spec getUniformIndices(integer(),[string()]) -> [integer()]. getUniformIndices(Program,UniformNames) -> UniformNamesTemp = list_to_binary([[Str|[0]] || Str <- UniformNames ]), call(5675, <>). %% @spec (Program::integer(),UniformIndices::[integer()],Pname::enum()) -> [integer()] %% @doc See external documentation. -spec getActiveUniformsiv(integer(),[integer()],enum()) -> [integer()]. getActiveUniformsiv(Program,UniformIndices,Pname) -> call(5676, <> || C <- UniformIndices>>)/binary,0:(((length(UniformIndices)) rem 2)*32),Pname:?GLenum>>). %% @spec (Program::integer(),UniformIndex::integer(),BufSize::integer()) -> string() %% @doc See external documentation. -spec getActiveUniformName(integer(),integer(),integer()) -> string(). getActiveUniformName(Program,UniformIndex,BufSize) -> call(5677, <>). %% @spec (Program::integer(),UniformBlockName::string()) -> integer() %% @doc See external documentation. -spec getUniformBlockIndex(integer(),string()) -> integer(). getUniformBlockIndex(Program,UniformBlockName) -> call(5678, <>). %% @spec (Program::integer(),UniformBlockIndex::integer(),Pname::enum(),Params::mem()) -> ok %% @doc See external documentation. -spec getActiveUniformBlockiv(integer(),integer(),enum(),mem()) -> ok. getActiveUniformBlockiv(Program,UniformBlockIndex,Pname,Params) -> send_bin(Params), call(5679, <>). %% @spec (Program::integer(),UniformBlockIndex::integer(),BufSize::integer()) -> string() %% @doc See external documentation. -spec getActiveUniformBlockName(integer(),integer(),integer()) -> string(). getActiveUniformBlockName(Program,UniformBlockIndex,BufSize) -> call(5680, <>). %% @spec (Program::integer(),UniformBlockIndex::integer(),UniformBlockBinding::integer()) -> ok %% @doc See external documentation. -spec uniformBlockBinding(integer(),integer(),integer()) -> ok. uniformBlockBinding(Program,UniformBlockIndex,UniformBlockBinding) -> cast(5681, <>). %% @spec (ReadTarget::enum(),WriteTarget::enum(),ReadOffset::integer(),WriteOffset::integer(),Size::integer()) -> ok %% @doc See external documentation. -spec copyBufferSubData(enum(),enum(),integer(),integer(),integer()) -> ok. copyBufferSubData(ReadTarget,WriteTarget,ReadOffset,WriteOffset,Size) -> cast(5682, <>). %% @spec (Mode::enum(),Count::integer(),Type::enum(),Indices::offset()|mem(),Basevertex::integer()) -> ok %% @doc See external documentation. -spec drawElementsBaseVertex(enum(),integer(),enum(),offset()|mem(),integer()) -> ok. drawElementsBaseVertex(Mode,Count,Type,Indices,Basevertex) when is_integer(Indices) -> cast(5683, <>); drawElementsBaseVertex(Mode,Count,Type,Indices,Basevertex) -> send_bin(Indices), cast(5684, <>). %% @spec (Mode::enum(),Start::integer(),End::integer(),Count::integer(),Type::enum(),Indices::offset()|mem(),Basevertex::integer()) -> ok %% @doc See external documentation. -spec drawRangeElementsBaseVertex(enum(),integer(),integer(),integer(),enum(),offset()|mem(),integer()) -> ok. drawRangeElementsBaseVertex(Mode,Start,End,Count,Type,Indices,Basevertex) when is_integer(Indices) -> cast(5685, <>); drawRangeElementsBaseVertex(Mode,Start,End,Count,Type,Indices,Basevertex) -> send_bin(Indices), cast(5686, <>). %% @spec (Mode::enum(),Count::integer(),Type::enum(),Indices::offset()|mem(),Primcount::integer(),Basevertex::integer()) -> ok %% @doc See external documentation. -spec drawElementsInstancedBaseVertex(enum(),integer(),enum(),offset()|mem(),integer(),integer()) -> ok. drawElementsInstancedBaseVertex(Mode,Count,Type,Indices,Primcount,Basevertex) when is_integer(Indices) -> cast(5687, <>); drawElementsInstancedBaseVertex(Mode,Count,Type,Indices,Primcount,Basevertex) -> send_bin(Indices), cast(5688, <>). %% @spec (Mode::enum()) -> ok %% @doc See external documentation. -spec provokingVertex(enum()) -> ok. provokingVertex(Mode) -> cast(5689, <>). %% @spec (Condition::enum(),Flags::integer()) -> integer() %% @doc See external documentation. -spec fenceSync(enum(),integer()) -> integer(). fenceSync(Condition,Flags) -> call(5690, <>). %% @spec (Sync::integer()) -> 0|1 %% @doc See external documentation. -spec isSync(integer()) -> 0|1. isSync(Sync) -> call(5691, <>). %% @spec (Sync::integer()) -> ok %% @doc See external documentation. -spec deleteSync(integer()) -> ok. deleteSync(Sync) -> cast(5692, <>). %% @spec (Sync::integer(),Flags::integer(),Timeout::integer()) -> enum() %% @doc See external documentation. -spec clientWaitSync(integer(),integer(),integer()) -> enum(). clientWaitSync(Sync,Flags,Timeout) -> call(5693, <>). %% @spec (Sync::integer(),Flags::integer(),Timeout::integer()) -> ok %% @doc See external documentation. -spec waitSync(integer(),integer(),integer()) -> ok. waitSync(Sync,Flags,Timeout) -> cast(5694, <>). %% @spec (Pname::enum()) -> [integer()] %% @doc See external documentation. -spec getInteger64v(enum()) -> [integer()]. getInteger64v(Pname) -> call(5695, <>). %% @spec (Sync::integer(),Pname::enum(),BufSize::integer()) -> [integer()] %% @doc See external documentation. -spec getSynciv(integer(),enum(),integer()) -> [integer()]. getSynciv(Sync,Pname,BufSize) -> call(5696, <>). %% @spec (Target::enum(),Samples::integer(),Internalformat::integer(),Width::integer(),Height::integer(),Fixedsamplelocations::0|1) -> ok %% @doc See external documentation. -spec texImage2DMultisample(enum(),integer(),integer(),integer(),integer(),0|1) -> ok. texImage2DMultisample(Target,Samples,Internalformat,Width,Height,Fixedsamplelocations) -> cast(5697, <>). %% @spec (Target::enum(),Samples::integer(),Internalformat::integer(),Width::integer(),Height::integer(),Depth::integer(),Fixedsamplelocations::0|1) -> ok %% @doc See external documentation. -spec texImage3DMultisample(enum(),integer(),integer(),integer(),integer(),integer(),0|1) -> ok. texImage3DMultisample(Target,Samples,Internalformat,Width,Height,Depth,Fixedsamplelocations) -> cast(5698, <>). %% @spec (Pname::enum(),Index::integer()) -> {float(),float()} %% @doc See external documentation. -spec getMultisamplefv(enum(),integer()) -> {float(),float()}. getMultisamplefv(Pname,Index) -> call(5699, <>). %% @spec (Index::integer(),Mask::integer()) -> ok %% @doc See external documentation. -spec sampleMaski(integer(),integer()) -> ok. sampleMaski(Index,Mask) -> cast(5700, <>). %% @spec (Type::enum(),Name::string(),String::string()) -> ok %% @doc See external documentation. -spec namedStringARB(enum(),string(),string()) -> ok. namedStringARB(Type,Name,String) -> cast(5701, <>). %% @spec (Name::string()) -> ok %% @doc See external documentation. -spec deleteNamedStringARB(string()) -> ok. deleteNamedStringARB(Name) -> cast(5702, <<(list_to_binary([Name|[0]]))/binary,0:((8-((length(Name)+ 1) rem 8)) rem 8)>>). %% @spec (Shader::integer(),Path::[string()]) -> ok %% @doc See external documentation. -spec compileShaderIncludeARB(integer(),[string()]) -> ok. compileShaderIncludeARB(Shader,Path) -> PathTemp = list_to_binary([[Str|[0]] || Str <- Path ]), cast(5703, <>). %% @spec (Name::string()) -> 0|1 %% @doc See external documentation. -spec isNamedStringARB(string()) -> 0|1. isNamedStringARB(Name) -> call(5704, <<(list_to_binary([Name|[0]]))/binary,0:((8-((length(Name)+ 1) rem 8)) rem 8)>>). %% @spec (Name::string(),BufSize::integer()) -> string() %% @doc See external documentation. -spec getNamedStringARB(string(),integer()) -> string(). getNamedStringARB(Name,BufSize) -> call(5705, <<(list_to_binary([Name|[0]]))/binary,0:((8-((length(Name)+ 1) rem 8)) rem 8),BufSize:?GLsizei>>). %% @spec (Name::string(),Pname::enum()) -> integer() %% @doc See external documentation. -spec getNamedStringivARB(string(),enum()) -> integer(). getNamedStringivARB(Name,Pname) -> call(5706, <<(list_to_binary([Name|[0]]))/binary,0:((8-((length(Name)+ 1) rem 8)) rem 8),Pname:?GLenum>>). %% @spec (Program::integer(),ColorNumber::integer(),Index::integer(),Name::string()) -> ok %% @doc See external documentation. -spec bindFragDataLocationIndexed(integer(),integer(),integer(),string()) -> ok. bindFragDataLocationIndexed(Program,ColorNumber,Index,Name) -> cast(5707, <>). %% @spec (Program::integer(),Name::string()) -> integer() %% @doc See external documentation. -spec getFragDataIndex(integer(),string()) -> integer(). getFragDataIndex(Program,Name) -> call(5708, <>). %% @spec (Count::integer()) -> [integer()] %% @doc See external documentation. -spec genSamplers(integer()) -> [integer()]. genSamplers(Count) -> call(5709, <>). %% @spec (Samplers::[integer()]) -> ok %% @doc See external documentation. -spec deleteSamplers([integer()]) -> ok. deleteSamplers(Samplers) -> cast(5710, <<(length(Samplers)):?GLuint, (<< <> || C <- Samplers>>)/binary,0:(((1+length(Samplers)) rem 2)*32)>>). %% @spec (Sampler::integer()) -> 0|1 %% @doc See external documentation. -spec isSampler(integer()) -> 0|1. isSampler(Sampler) -> call(5711, <>). %% @spec (Unit::integer(),Sampler::integer()) -> ok %% @doc See external documentation. -spec bindSampler(integer(),integer()) -> ok. bindSampler(Unit,Sampler) -> cast(5712, <>). %% @spec (Sampler::integer(),Pname::enum(),Param::integer()) -> ok %% @doc See external documentation. -spec samplerParameteri(integer(),enum(),integer()) -> ok. samplerParameteri(Sampler,Pname,Param) -> cast(5713, <>). %% @spec (Sampler::integer(),Pname::enum(),Param::[integer()]) -> ok %% @doc See external documentation. -spec samplerParameteriv(integer(),enum(),[integer()]) -> ok. samplerParameteriv(Sampler,Pname,Param) -> cast(5714, <> || C <- Param>>)/binary,0:(((1+length(Param)) rem 2)*32)>>). %% @spec (Sampler::integer(),Pname::enum(),Param::float()) -> ok %% @doc See external documentation. -spec samplerParameterf(integer(),enum(),float()) -> ok. samplerParameterf(Sampler,Pname,Param) -> cast(5715, <>). %% @spec (Sampler::integer(),Pname::enum(),Param::[float()]) -> ok %% @doc See external documentation. -spec samplerParameterfv(integer(),enum(),[float()]) -> ok. samplerParameterfv(Sampler,Pname,Param) -> cast(5716, <> || C <- Param>>)/binary,0:(((1+length(Param)) rem 2)*32)>>). %% @spec (Sampler::integer(),Pname::enum(),Param::[integer()]) -> ok %% @doc See external documentation. -spec samplerParameterIiv(integer(),enum(),[integer()]) -> ok. samplerParameterIiv(Sampler,Pname,Param) -> cast(5717, <> || C <- Param>>)/binary,0:(((1+length(Param)) rem 2)*32)>>). %% @spec (Sampler::integer(),Pname::enum(),Param::[integer()]) -> ok %% @doc See external documentation. -spec samplerParameterIuiv(integer(),enum(),[integer()]) -> ok. samplerParameterIuiv(Sampler,Pname,Param) -> cast(5718, <> || C <- Param>>)/binary,0:(((1+length(Param)) rem 2)*32)>>). %% @spec (Sampler::integer(),Pname::enum()) -> [integer()] %% @doc See external documentation. -spec getSamplerParameteriv(integer(),enum()) -> [integer()]. getSamplerParameteriv(Sampler,Pname) -> call(5719, <>). %% @spec (Sampler::integer(),Pname::enum()) -> [integer()] %% @doc See external documentation. -spec getSamplerParameterIiv(integer(),enum()) -> [integer()]. getSamplerParameterIiv(Sampler,Pname) -> call(5720, <>). %% @spec (Sampler::integer(),Pname::enum()) -> [float()] %% @doc See external documentation. -spec getSamplerParameterfv(integer(),enum()) -> [float()]. getSamplerParameterfv(Sampler,Pname) -> call(5721, <>). %% @spec (Sampler::integer(),Pname::enum()) -> [integer()] %% @doc See external documentation. -spec getSamplerParameterIuiv(integer(),enum()) -> [integer()]. getSamplerParameterIuiv(Sampler,Pname) -> call(5722, <>). %% @spec (Id::integer(),Target::enum()) -> ok %% @doc See external documentation. -spec queryCounter(integer(),enum()) -> ok. queryCounter(Id,Target) -> cast(5723, <>). %% @spec (Id::integer(),Pname::enum()) -> integer() %% @doc See external documentation. -spec getQueryObjecti64v(integer(),enum()) -> integer(). getQueryObjecti64v(Id,Pname) -> call(5724, <>). %% @spec (Id::integer(),Pname::enum()) -> integer() %% @doc See external documentation. -spec getQueryObjectui64v(integer(),enum()) -> integer(). getQueryObjectui64v(Id,Pname) -> call(5725, <>). %% @spec (Mode::enum(),Indirect::offset()|mem()) -> ok %% @doc See external documentation. -spec drawArraysIndirect(enum(),offset()|mem()) -> ok. drawArraysIndirect(Mode,Indirect) when is_integer(Indirect) -> cast(5726, <>); drawArraysIndirect(Mode,Indirect) -> send_bin(Indirect), cast(5727, <>). %% @spec (Mode::enum(),Type::enum(),Indirect::offset()|mem()) -> ok %% @doc See external documentation. -spec drawElementsIndirect(enum(),enum(),offset()|mem()) -> ok. drawElementsIndirect(Mode,Type,Indirect) when is_integer(Indirect) -> cast(5728, <>); drawElementsIndirect(Mode,Type,Indirect) -> send_bin(Indirect), cast(5729, <>). %% @spec (Location::integer(),X::float()) -> ok %% @doc See external documentation. -spec uniform1d(integer(),float()) -> ok. uniform1d(Location,X) -> cast(5730, <>). %% @spec (Location::integer(),X::float(),Y::float()) -> ok %% @doc See external documentation. -spec uniform2d(integer(),float(),float()) -> ok. uniform2d(Location,X,Y) -> cast(5731, <>). %% @spec (Location::integer(),X::float(),Y::float(),Z::float()) -> ok %% @doc See external documentation. -spec uniform3d(integer(),float(),float(),float()) -> ok. uniform3d(Location,X,Y,Z) -> cast(5732, <>). %% @spec (Location::integer(),X::float(),Y::float(),Z::float(),W::float()) -> ok %% @doc See external documentation. -spec uniform4d(integer(),float(),float(),float(),float()) -> ok. uniform4d(Location,X,Y,Z,W) -> cast(5733, <>). %% @spec (Location::integer(),Value::[float()]) -> ok %% @doc See external documentation. -spec uniform1dv(integer(),[float()]) -> ok. uniform1dv(Location,Value) -> cast(5734, <> || C <- Value>>)/binary>>). %% @spec (Location::integer(),Value::[{float(),float()}]) -> ok %% @doc See external documentation. -spec uniform2dv(integer(),[{float(),float()}]) -> ok. uniform2dv(Location,Value) -> cast(5735, <> || {V1,V2} <- Value>>)/binary>>). %% @spec (Location::integer(),Value::[{float(),float(),float()}]) -> ok %% @doc See external documentation. -spec uniform3dv(integer(),[{float(),float(),float()}]) -> ok. uniform3dv(Location,Value) -> cast(5736, <> || {V1,V2,V3} <- Value>>)/binary>>). %% @spec (Location::integer(),Value::[{float(),float(),float(),float()}]) -> ok %% @doc See external documentation. -spec uniform4dv(integer(),[{float(),float(),float(),float()}]) -> ok. uniform4dv(Location,Value) -> cast(5737, <> || {V1,V2,V3,V4} <- Value>>)/binary>>). %% @spec (Location::integer(),Transpose::0|1,Value::[{float(),float(),float(),float()}]) -> ok %% @doc See external documentation. -spec uniformMatrix2dv(integer(),0|1,[{float(),float(),float(),float()}]) -> ok. uniformMatrix2dv(Location,Transpose,Value) -> cast(5738, <> || {V1,V2,V3,V4} <- Value>>)/binary>>). %% @spec (Location::integer(),Transpose::0|1,Value::[{float(),float(),float(),float(),float(),float(),float(),float(),float()}]) -> ok %% @doc See external documentation. -spec uniformMatrix3dv(integer(),0|1,[{float(),float(),float(),float(),float(),float(),float(),float(),float()}]) -> ok. uniformMatrix3dv(Location,Transpose,Value) -> cast(5739, <> || {V1,V2,V3,V4,V5,V6,V7,V8,V9} <- Value>>)/binary>>). %% @spec (Location::integer(),Transpose::0|1,Value::[{float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()}]) -> ok %% @doc See external documentation. -spec uniformMatrix4dv(integer(),0|1,[{float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()}]) -> ok. uniformMatrix4dv(Location,Transpose,Value) -> cast(5740, <> || {V1,V2,V3,V4,V5,V6,V7,V8,V9,V10,V11,V12,V13,V14,V15,V16} <- Value>>)/binary>>). %% @spec (Location::integer(),Transpose::0|1,Value::[{float(),float(),float(),float(),float(),float()}]) -> ok %% @doc See external documentation. -spec uniformMatrix2x3dv(integer(),0|1,[{float(),float(),float(),float(),float(),float()}]) -> ok. uniformMatrix2x3dv(Location,Transpose,Value) -> cast(5741, <> || {V1,V2,V3,V4,V5,V6} <- Value>>)/binary>>). %% @spec (Location::integer(),Transpose::0|1,Value::[{float(),float(),float(),float(),float(),float(),float(),float()}]) -> ok %% @doc See external documentation. -spec uniformMatrix2x4dv(integer(),0|1,[{float(),float(),float(),float(),float(),float(),float(),float()}]) -> ok. uniformMatrix2x4dv(Location,Transpose,Value) -> cast(5742, <> || {V1,V2,V3,V4,V5,V6,V7,V8} <- Value>>)/binary>>). %% @spec (Location::integer(),Transpose::0|1,Value::[{float(),float(),float(),float(),float(),float()}]) -> ok %% @doc See external documentation. -spec uniformMatrix3x2dv(integer(),0|1,[{float(),float(),float(),float(),float(),float()}]) -> ok. uniformMatrix3x2dv(Location,Transpose,Value) -> cast(5743, <> || {V1,V2,V3,V4,V5,V6} <- Value>>)/binary>>). %% @spec (Location::integer(),Transpose::0|1,Value::[{float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()}]) -> ok %% @doc See external documentation. -spec uniformMatrix3x4dv(integer(),0|1,[{float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()}]) -> ok. uniformMatrix3x4dv(Location,Transpose,Value) -> cast(5744, <> || {V1,V2,V3,V4,V5,V6,V7,V8,V9,V10,V11,V12} <- Value>>)/binary>>). %% @spec (Location::integer(),Transpose::0|1,Value::[{float(),float(),float(),float(),float(),float(),float(),float()}]) -> ok %% @doc See external documentation. -spec uniformMatrix4x2dv(integer(),0|1,[{float(),float(),float(),float(),float(),float(),float(),float()}]) -> ok. uniformMatrix4x2dv(Location,Transpose,Value) -> cast(5745, <> || {V1,V2,V3,V4,V5,V6,V7,V8} <- Value>>)/binary>>). %% @spec (Location::integer(),Transpose::0|1,Value::[{float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()}]) -> ok %% @doc See external documentation. -spec uniformMatrix4x3dv(integer(),0|1,[{float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()}]) -> ok. uniformMatrix4x3dv(Location,Transpose,Value) -> cast(5746, <> || {V1,V2,V3,V4,V5,V6,V7,V8,V9,V10,V11,V12} <- Value>>)/binary>>). %% @spec (Program::integer(),Location::integer()) -> {float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()} %% @doc See external documentation. -spec getUniformdv(integer(),integer()) -> {float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()}. getUniformdv(Program,Location) -> call(5747, <>). %% @spec (Program::integer(),Shadertype::enum(),Name::string()) -> integer() %% @doc See external documentation. -spec getSubroutineUniformLocation(integer(),enum(),string()) -> integer(). getSubroutineUniformLocation(Program,Shadertype,Name) -> call(5748, <>). %% @spec (Program::integer(),Shadertype::enum(),Name::string()) -> integer() %% @doc See external documentation. -spec getSubroutineIndex(integer(),enum(),string()) -> integer(). getSubroutineIndex(Program,Shadertype,Name) -> call(5749, <>). %% @spec (Program::integer(),Shadertype::enum(),Index::integer(),Bufsize::integer()) -> string() %% @doc See external documentation. -spec getActiveSubroutineUniformName(integer(),enum(),integer(),integer()) -> string(). getActiveSubroutineUniformName(Program,Shadertype,Index,Bufsize) -> call(5750, <>). %% @spec (Program::integer(),Shadertype::enum(),Index::integer(),Bufsize::integer()) -> string() %% @doc See external documentation. -spec getActiveSubroutineName(integer(),enum(),integer(),integer()) -> string(). getActiveSubroutineName(Program,Shadertype,Index,Bufsize) -> call(5751, <>). %% @spec (Shadertype::enum(),Indices::[integer()]) -> ok %% @doc See external documentation. -spec uniformSubroutinesuiv(enum(),[integer()]) -> ok. uniformSubroutinesuiv(Shadertype,Indices) -> cast(5752, <> || C <- Indices>>)/binary,0:(((length(Indices)) rem 2)*32)>>). %% @spec (Shadertype::enum(),Location::integer()) -> {integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer()} %% @doc See external documentation. -spec getUniformSubroutineuiv(enum(),integer()) -> {integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer()}. getUniformSubroutineuiv(Shadertype,Location) -> call(5753, <>). %% @spec (Program::integer(),Shadertype::enum(),Pname::enum()) -> integer() %% @doc See external documentation. -spec getProgramStageiv(integer(),enum(),enum()) -> integer(). getProgramStageiv(Program,Shadertype,Pname) -> call(5754, <>). %% @spec (Pname::enum(),Value::integer()) -> ok %% @doc See external documentation. -spec patchParameteri(enum(),integer()) -> ok. patchParameteri(Pname,Value) -> cast(5755, <>). %% @spec (Pname::enum(),Values::[float()]) -> ok %% @doc See external documentation. -spec patchParameterfv(enum(),[float()]) -> ok. patchParameterfv(Pname,Values) -> cast(5756, <> || C <- Values>>)/binary,0:(((length(Values)) rem 2)*32)>>). %% @spec (Target::enum(),Id::integer()) -> ok %% @doc See external documentation. -spec bindTransformFeedback(enum(),integer()) -> ok. bindTransformFeedback(Target,Id) -> cast(5757, <>). %% @spec (Ids::[integer()]) -> ok %% @doc See external documentation. -spec deleteTransformFeedbacks([integer()]) -> ok. deleteTransformFeedbacks(Ids) -> cast(5758, <<(length(Ids)):?GLuint, (<< <> || C <- Ids>>)/binary,0:(((1+length(Ids)) rem 2)*32)>>). %% @spec (N::integer()) -> [integer()] %% @doc See external documentation. -spec genTransformFeedbacks(integer()) -> [integer()]. genTransformFeedbacks(N) -> call(5759, <>). %% @spec (Id::integer()) -> 0|1 %% @doc See external documentation. -spec isTransformFeedback(integer()) -> 0|1. isTransformFeedback(Id) -> call(5760, <>). %% @spec () -> ok %% @doc See external documentation. -spec pauseTransformFeedback() -> ok. pauseTransformFeedback() -> cast(5761, <<>>). %% @spec () -> ok %% @doc See external documentation. -spec resumeTransformFeedback() -> ok. resumeTransformFeedback() -> cast(5762, <<>>). %% @spec (Mode::enum(),Id::integer()) -> ok %% @doc See external documentation. -spec drawTransformFeedback(enum(),integer()) -> ok. drawTransformFeedback(Mode,Id) -> cast(5763, <>). %% @spec (Mode::enum(),Id::integer(),Stream::integer()) -> ok %% @doc See external documentation. -spec drawTransformFeedbackStream(enum(),integer(),integer()) -> ok. drawTransformFeedbackStream(Mode,Id,Stream) -> cast(5764, <>). %% @spec (Target::enum(),Index::integer(),Id::integer()) -> ok %% @doc See external documentation. -spec beginQueryIndexed(enum(),integer(),integer()) -> ok. beginQueryIndexed(Target,Index,Id) -> cast(5765, <>). %% @spec (Target::enum(),Index::integer()) -> ok %% @doc See external documentation. -spec endQueryIndexed(enum(),integer()) -> ok. endQueryIndexed(Target,Index) -> cast(5766, <>). %% @spec (Target::enum(),Index::integer(),Pname::enum()) -> integer() %% @doc See external documentation. -spec getQueryIndexediv(enum(),integer(),enum()) -> integer(). getQueryIndexediv(Target,Index,Pname) -> call(5767, <>). %% @spec () -> ok %% @doc See external documentation. -spec releaseShaderCompiler() -> ok. releaseShaderCompiler() -> cast(5768, <<>>). %% @spec (Shaders::[integer()],Binaryformat::enum(),Binary::binary()) -> ok %% @doc See external documentation. -spec shaderBinary([integer()],enum(),binary()) -> ok. shaderBinary(Shaders,Binaryformat,Binary) -> send_bin(Binary), cast(5769, <<(length(Shaders)):?GLuint, (<< <> || C <- Shaders>>)/binary,0:(((1+length(Shaders)) rem 2)*32),Binaryformat:?GLenum>>). %% @spec (Shadertype::enum(),Precisiontype::enum()) -> {Range::{integer(),integer()},Precision::integer()} %% @doc See external documentation. -spec getShaderPrecisionFormat(enum(),enum()) -> {{integer(),integer()},integer()}. getShaderPrecisionFormat(Shadertype,Precisiontype) -> call(5770, <>). %% @spec (N::clamp(),F::clamp()) -> ok %% @doc See external documentation. -spec depthRangef(clamp(),clamp()) -> ok. depthRangef(N,F) -> cast(5771, <>). %% @spec (D::clamp()) -> ok %% @doc See external documentation. -spec clearDepthf(clamp()) -> ok. clearDepthf(D) -> cast(5772, <>). %% @spec (Program::integer(),BufSize::integer()) -> {BinaryFormat::enum(),Binary::binary()} %% @doc See external documentation. -spec getProgramBinary(integer(),integer()) -> {enum(),binary()}. getProgramBinary(Program,BufSize) -> call(5773, <>). %% @spec (Program::integer(),BinaryFormat::enum(),Binary::binary()) -> ok %% @doc See external documentation. -spec programBinary(integer(),enum(),binary()) -> ok. programBinary(Program,BinaryFormat,Binary) -> send_bin(Binary), cast(5774, <>). %% @spec (Program::integer(),Pname::enum(),Value::integer()) -> ok %% @doc See external documentation. -spec programParameteri(integer(),enum(),integer()) -> ok. programParameteri(Program,Pname,Value) -> cast(5775, <>). %% @spec (Pipeline::integer(),Stages::integer(),Program::integer()) -> ok %% @doc See external documentation. -spec useProgramStages(integer(),integer(),integer()) -> ok. useProgramStages(Pipeline,Stages,Program) -> cast(5776, <>). %% @spec (Pipeline::integer(),Program::integer()) -> ok %% @doc See external documentation. -spec activeShaderProgram(integer(),integer()) -> ok. activeShaderProgram(Pipeline,Program) -> cast(5777, <>). %% @spec (Type::enum(),Strings::[string()]) -> integer() %% @doc See external documentation. -spec createShaderProgramv(enum(),[string()]) -> integer(). createShaderProgramv(Type,Strings) -> StringsTemp = list_to_binary([[Str|[0]] || Str <- Strings ]), call(5778, <>). %% @spec (Pipeline::integer()) -> ok %% @doc See external documentation. -spec bindProgramPipeline(integer()) -> ok. bindProgramPipeline(Pipeline) -> cast(5779, <>). %% @spec (Pipelines::[integer()]) -> ok %% @doc See external documentation. -spec deleteProgramPipelines([integer()]) -> ok. deleteProgramPipelines(Pipelines) -> cast(5780, <<(length(Pipelines)):?GLuint, (<< <> || C <- Pipelines>>)/binary,0:(((1+length(Pipelines)) rem 2)*32)>>). %% @spec (N::integer()) -> [integer()] %% @doc See external documentation. -spec genProgramPipelines(integer()) -> [integer()]. genProgramPipelines(N) -> call(5781, <>). %% @spec (Pipeline::integer()) -> 0|1 %% @doc See external documentation. -spec isProgramPipeline(integer()) -> 0|1. isProgramPipeline(Pipeline) -> call(5782, <>). %% @spec (Pipeline::integer(),Pname::enum()) -> integer() %% @doc See external documentation. -spec getProgramPipelineiv(integer(),enum()) -> integer(). getProgramPipelineiv(Pipeline,Pname) -> call(5783, <>). %% @spec (Program::integer(),Location::integer(),V0::integer()) -> ok %% @doc See external documentation. -spec programUniform1i(integer(),integer(),integer()) -> ok. programUniform1i(Program,Location,V0) -> cast(5784, <>). %% @spec (Program::integer(),Location::integer(),Value::[integer()]) -> ok %% @doc See external documentation. -spec programUniform1iv(integer(),integer(),[integer()]) -> ok. programUniform1iv(Program,Location,Value) -> cast(5785, <> || C <- Value>>)/binary,0:(((1+length(Value)) rem 2)*32)>>). %% @spec (Program::integer(),Location::integer(),V0::float()) -> ok %% @doc See external documentation. -spec programUniform1f(integer(),integer(),float()) -> ok. programUniform1f(Program,Location,V0) -> cast(5786, <>). %% @spec (Program::integer(),Location::integer(),Value::[float()]) -> ok %% @doc See external documentation. -spec programUniform1fv(integer(),integer(),[float()]) -> ok. programUniform1fv(Program,Location,Value) -> cast(5787, <> || C <- Value>>)/binary,0:(((1+length(Value)) rem 2)*32)>>). %% @spec (Program::integer(),Location::integer(),V0::float()) -> ok %% @doc See external documentation. -spec programUniform1d(integer(),integer(),float()) -> ok. programUniform1d(Program,Location,V0) -> cast(5788, <>). %% @spec (Program::integer(),Location::integer(),Value::[float()]) -> ok %% @doc See external documentation. -spec programUniform1dv(integer(),integer(),[float()]) -> ok. programUniform1dv(Program,Location,Value) -> cast(5789, <> || C <- Value>>)/binary>>). %% @spec (Program::integer(),Location::integer(),V0::integer()) -> ok %% @doc See external documentation. -spec programUniform1ui(integer(),integer(),integer()) -> ok. programUniform1ui(Program,Location,V0) -> cast(5790, <>). %% @spec (Program::integer(),Location::integer(),Value::[integer()]) -> ok %% @doc See external documentation. -spec programUniform1uiv(integer(),integer(),[integer()]) -> ok. programUniform1uiv(Program,Location,Value) -> cast(5791, <> || C <- Value>>)/binary,0:(((1+length(Value)) rem 2)*32)>>). %% @spec (Program::integer(),Location::integer(),V0::integer(),V1::integer()) -> ok %% @doc See external documentation. -spec programUniform2i(integer(),integer(),integer(),integer()) -> ok. programUniform2i(Program,Location,V0,V1) -> cast(5792, <>). %% @spec (Program::integer(),Location::integer(),Value::[{integer(),integer()}]) -> ok %% @doc See external documentation. -spec programUniform2iv(integer(),integer(),[{integer(),integer()}]) -> ok. programUniform2iv(Program,Location,Value) -> cast(5793, <> || {V1,V2} <- Value>>)/binary>>). %% @spec (Program::integer(),Location::integer(),V0::float(),V1::float()) -> ok %% @doc See external documentation. -spec programUniform2f(integer(),integer(),float(),float()) -> ok. programUniform2f(Program,Location,V0,V1) -> cast(5794, <>). %% @spec (Program::integer(),Location::integer(),Value::[{float(),float()}]) -> ok %% @doc See external documentation. -spec programUniform2fv(integer(),integer(),[{float(),float()}]) -> ok. programUniform2fv(Program,Location,Value) -> cast(5795, <> || {V1,V2} <- Value>>)/binary>>). %% @spec (Program::integer(),Location::integer(),V0::float(),V1::float()) -> ok %% @doc See external documentation. -spec programUniform2d(integer(),integer(),float(),float()) -> ok. programUniform2d(Program,Location,V0,V1) -> cast(5796, <>). %% @spec (Program::integer(),Location::integer(),Value::[{float(),float()}]) -> ok %% @doc See external documentation. -spec programUniform2dv(integer(),integer(),[{float(),float()}]) -> ok. programUniform2dv(Program,Location,Value) -> cast(5797, <> || {V1,V2} <- Value>>)/binary>>). %% @spec (Program::integer(),Location::integer(),V0::integer(),V1::integer()) -> ok %% @doc See external documentation. -spec programUniform2ui(integer(),integer(),integer(),integer()) -> ok. programUniform2ui(Program,Location,V0,V1) -> cast(5798, <>). %% @spec (Program::integer(),Location::integer(),Value::[{integer(),integer()}]) -> ok %% @doc See external documentation. -spec programUniform2uiv(integer(),integer(),[{integer(),integer()}]) -> ok. programUniform2uiv(Program,Location,Value) -> cast(5799, <> || {V1,V2} <- Value>>)/binary>>). %% @spec (Program::integer(),Location::integer(),V0::integer(),V1::integer(),V2::integer()) -> ok %% @doc See external documentation. -spec programUniform3i(integer(),integer(),integer(),integer(),integer()) -> ok. programUniform3i(Program,Location,V0,V1,V2) -> cast(5800, <>). %% @spec (Program::integer(),Location::integer(),Value::[{integer(),integer(),integer()}]) -> ok %% @doc See external documentation. -spec programUniform3iv(integer(),integer(),[{integer(),integer(),integer()}]) -> ok. programUniform3iv(Program,Location,Value) -> cast(5801, <> || {V1,V2,V3} <- Value>>)/binary>>). %% @spec (Program::integer(),Location::integer(),V0::float(),V1::float(),V2::float()) -> ok %% @doc See external documentation. -spec programUniform3f(integer(),integer(),float(),float(),float()) -> ok. programUniform3f(Program,Location,V0,V1,V2) -> cast(5802, <>). %% @spec (Program::integer(),Location::integer(),Value::[{float(),float(),float()}]) -> ok %% @doc See external documentation. -spec programUniform3fv(integer(),integer(),[{float(),float(),float()}]) -> ok. programUniform3fv(Program,Location,Value) -> cast(5803, <> || {V1,V2,V3} <- Value>>)/binary>>). %% @spec (Program::integer(),Location::integer(),V0::float(),V1::float(),V2::float()) -> ok %% @doc See external documentation. -spec programUniform3d(integer(),integer(),float(),float(),float()) -> ok. programUniform3d(Program,Location,V0,V1,V2) -> cast(5804, <>). %% @spec (Program::integer(),Location::integer(),Value::[{float(),float(),float()}]) -> ok %% @doc See external documentation. -spec programUniform3dv(integer(),integer(),[{float(),float(),float()}]) -> ok. programUniform3dv(Program,Location,Value) -> cast(5805, <> || {V1,V2,V3} <- Value>>)/binary>>). %% @spec (Program::integer(),Location::integer(),V0::integer(),V1::integer(),V2::integer()) -> ok %% @doc See external documentation. -spec programUniform3ui(integer(),integer(),integer(),integer(),integer()) -> ok. programUniform3ui(Program,Location,V0,V1,V2) -> cast(5806, <>). %% @spec (Program::integer(),Location::integer(),Value::[{integer(),integer(),integer()}]) -> ok %% @doc See external documentation. -spec programUniform3uiv(integer(),integer(),[{integer(),integer(),integer()}]) -> ok. programUniform3uiv(Program,Location,Value) -> cast(5807, <> || {V1,V2,V3} <- Value>>)/binary>>). %% @spec (Program::integer(),Location::integer(),V0::integer(),V1::integer(),V2::integer(),V3::integer()) -> ok %% @doc See external documentation. -spec programUniform4i(integer(),integer(),integer(),integer(),integer(),integer()) -> ok. programUniform4i(Program,Location,V0,V1,V2,V3) -> cast(5808, <>). %% @spec (Program::integer(),Location::integer(),Value::[{integer(),integer(),integer(),integer()}]) -> ok %% @doc See external documentation. -spec programUniform4iv(integer(),integer(),[{integer(),integer(),integer(),integer()}]) -> ok. programUniform4iv(Program,Location,Value) -> cast(5809, <> || {V1,V2,V3,V4} <- Value>>)/binary>>). %% @spec (Program::integer(),Location::integer(),V0::float(),V1::float(),V2::float(),V3::float()) -> ok %% @doc See external documentation. -spec programUniform4f(integer(),integer(),float(),float(),float(),float()) -> ok. programUniform4f(Program,Location,V0,V1,V2,V3) -> cast(5810, <>). %% @spec (Program::integer(),Location::integer(),Value::[{float(),float(),float(),float()}]) -> ok %% @doc See external documentation. -spec programUniform4fv(integer(),integer(),[{float(),float(),float(),float()}]) -> ok. programUniform4fv(Program,Location,Value) -> cast(5811, <> || {V1,V2,V3,V4} <- Value>>)/binary>>). %% @spec (Program::integer(),Location::integer(),V0::float(),V1::float(),V2::float(),V3::float()) -> ok %% @doc See external documentation. -spec programUniform4d(integer(),integer(),float(),float(),float(),float()) -> ok. programUniform4d(Program,Location,V0,V1,V2,V3) -> cast(5812, <>). %% @spec (Program::integer(),Location::integer(),Value::[{float(),float(),float(),float()}]) -> ok %% @doc See external documentation. -spec programUniform4dv(integer(),integer(),[{float(),float(),float(),float()}]) -> ok. programUniform4dv(Program,Location,Value) -> cast(5813, <> || {V1,V2,V3,V4} <- Value>>)/binary>>). %% @spec (Program::integer(),Location::integer(),V0::integer(),V1::integer(),V2::integer(),V3::integer()) -> ok %% @doc See external documentation. -spec programUniform4ui(integer(),integer(),integer(),integer(),integer(),integer()) -> ok. programUniform4ui(Program,Location,V0,V1,V2,V3) -> cast(5814, <>). %% @spec (Program::integer(),Location::integer(),Value::[{integer(),integer(),integer(),integer()}]) -> ok %% @doc See external documentation. -spec programUniform4uiv(integer(),integer(),[{integer(),integer(),integer(),integer()}]) -> ok. programUniform4uiv(Program,Location,Value) -> cast(5815, <> || {V1,V2,V3,V4} <- Value>>)/binary>>). %% @spec (Program::integer(),Location::integer(),Transpose::0|1,Value::[{float(),float(),float(),float()}]) -> ok %% @doc See external documentation. -spec programUniformMatrix2fv(integer(),integer(),0|1,[{float(),float(),float(),float()}]) -> ok. programUniformMatrix2fv(Program,Location,Transpose,Value) -> cast(5816, <> || {V1,V2,V3,V4} <- Value>>)/binary>>). %% @spec (Program::integer(),Location::integer(),Transpose::0|1,Value::[{float(),float(),float(),float(),float(),float(),float(),float(),float()}]) -> ok %% @doc See external documentation. -spec programUniformMatrix3fv(integer(),integer(),0|1,[{float(),float(),float(),float(),float(),float(),float(),float(),float()}]) -> ok. programUniformMatrix3fv(Program,Location,Transpose,Value) -> cast(5817, <> || {V1,V2,V3,V4,V5,V6,V7,V8,V9} <- Value>>)/binary>>). %% @spec (Program::integer(),Location::integer(),Transpose::0|1,Value::[{float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()}]) -> ok %% @doc See external documentation. -spec programUniformMatrix4fv(integer(),integer(),0|1,[{float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()}]) -> ok. programUniformMatrix4fv(Program,Location,Transpose,Value) -> cast(5818, <> || {V1,V2,V3,V4,V5,V6,V7,V8,V9,V10,V11,V12,V13,V14,V15,V16} <- Value>>)/binary>>). %% @spec (Program::integer(),Location::integer(),Transpose::0|1,Value::[{float(),float(),float(),float()}]) -> ok %% @doc See external documentation. -spec programUniformMatrix2dv(integer(),integer(),0|1,[{float(),float(),float(),float()}]) -> ok. programUniformMatrix2dv(Program,Location,Transpose,Value) -> cast(5819, <> || {V1,V2,V3,V4} <- Value>>)/binary>>). %% @spec (Program::integer(),Location::integer(),Transpose::0|1,Value::[{float(),float(),float(),float(),float(),float(),float(),float(),float()}]) -> ok %% @doc See external documentation. -spec programUniformMatrix3dv(integer(),integer(),0|1,[{float(),float(),float(),float(),float(),float(),float(),float(),float()}]) -> ok. programUniformMatrix3dv(Program,Location,Transpose,Value) -> cast(5820, <> || {V1,V2,V3,V4,V5,V6,V7,V8,V9} <- Value>>)/binary>>). %% @spec (Program::integer(),Location::integer(),Transpose::0|1,Value::[{float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()}]) -> ok %% @doc See external documentation. -spec programUniformMatrix4dv(integer(),integer(),0|1,[{float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()}]) -> ok. programUniformMatrix4dv(Program,Location,Transpose,Value) -> cast(5821, <> || {V1,V2,V3,V4,V5,V6,V7,V8,V9,V10,V11,V12,V13,V14,V15,V16} <- Value>>)/binary>>). %% @spec (Program::integer(),Location::integer(),Transpose::0|1,Value::[{float(),float(),float(),float(),float(),float()}]) -> ok %% @doc See external documentation. -spec programUniformMatrix2x3fv(integer(),integer(),0|1,[{float(),float(),float(),float(),float(),float()}]) -> ok. programUniformMatrix2x3fv(Program,Location,Transpose,Value) -> cast(5822, <> || {V1,V2,V3,V4,V5,V6} <- Value>>)/binary>>). %% @spec (Program::integer(),Location::integer(),Transpose::0|1,Value::[{float(),float(),float(),float(),float(),float()}]) -> ok %% @doc See external documentation. -spec programUniformMatrix3x2fv(integer(),integer(),0|1,[{float(),float(),float(),float(),float(),float()}]) -> ok. programUniformMatrix3x2fv(Program,Location,Transpose,Value) -> cast(5823, <> || {V1,V2,V3,V4,V5,V6} <- Value>>)/binary>>). %% @spec (Program::integer(),Location::integer(),Transpose::0|1,Value::[{float(),float(),float(),float(),float(),float(),float(),float()}]) -> ok %% @doc See external documentation. -spec programUniformMatrix2x4fv(integer(),integer(),0|1,[{float(),float(),float(),float(),float(),float(),float(),float()}]) -> ok. programUniformMatrix2x4fv(Program,Location,Transpose,Value) -> cast(5824, <> || {V1,V2,V3,V4,V5,V6,V7,V8} <- Value>>)/binary>>). %% @spec (Program::integer(),Location::integer(),Transpose::0|1,Value::[{float(),float(),float(),float(),float(),float(),float(),float()}]) -> ok %% @doc See external documentation. -spec programUniformMatrix4x2fv(integer(),integer(),0|1,[{float(),float(),float(),float(),float(),float(),float(),float()}]) -> ok. programUniformMatrix4x2fv(Program,Location,Transpose,Value) -> cast(5825, <> || {V1,V2,V3,V4,V5,V6,V7,V8} <- Value>>)/binary>>). %% @spec (Program::integer(),Location::integer(),Transpose::0|1,Value::[{float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()}]) -> ok %% @doc See external documentation. -spec programUniformMatrix3x4fv(integer(),integer(),0|1,[{float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()}]) -> ok. programUniformMatrix3x4fv(Program,Location,Transpose,Value) -> cast(5826, <> || {V1,V2,V3,V4,V5,V6,V7,V8,V9,V10,V11,V12} <- Value>>)/binary>>). %% @spec (Program::integer(),Location::integer(),Transpose::0|1,Value::[{float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()}]) -> ok %% @doc See external documentation. -spec programUniformMatrix4x3fv(integer(),integer(),0|1,[{float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()}]) -> ok. programUniformMatrix4x3fv(Program,Location,Transpose,Value) -> cast(5827, <> || {V1,V2,V3,V4,V5,V6,V7,V8,V9,V10,V11,V12} <- Value>>)/binary>>). %% @spec (Program::integer(),Location::integer(),Transpose::0|1,Value::[{float(),float(),float(),float(),float(),float()}]) -> ok %% @doc See external documentation. -spec programUniformMatrix2x3dv(integer(),integer(),0|1,[{float(),float(),float(),float(),float(),float()}]) -> ok. programUniformMatrix2x3dv(Program,Location,Transpose,Value) -> cast(5828, <> || {V1,V2,V3,V4,V5,V6} <- Value>>)/binary>>). %% @spec (Program::integer(),Location::integer(),Transpose::0|1,Value::[{float(),float(),float(),float(),float(),float()}]) -> ok %% @doc See external documentation. -spec programUniformMatrix3x2dv(integer(),integer(),0|1,[{float(),float(),float(),float(),float(),float()}]) -> ok. programUniformMatrix3x2dv(Program,Location,Transpose,Value) -> cast(5829, <> || {V1,V2,V3,V4,V5,V6} <- Value>>)/binary>>). %% @spec (Program::integer(),Location::integer(),Transpose::0|1,Value::[{float(),float(),float(),float(),float(),float(),float(),float()}]) -> ok %% @doc See external documentation. -spec programUniformMatrix2x4dv(integer(),integer(),0|1,[{float(),float(),float(),float(),float(),float(),float(),float()}]) -> ok. programUniformMatrix2x4dv(Program,Location,Transpose,Value) -> cast(5830, <> || {V1,V2,V3,V4,V5,V6,V7,V8} <- Value>>)/binary>>). %% @spec (Program::integer(),Location::integer(),Transpose::0|1,Value::[{float(),float(),float(),float(),float(),float(),float(),float()}]) -> ok %% @doc See external documentation. -spec programUniformMatrix4x2dv(integer(),integer(),0|1,[{float(),float(),float(),float(),float(),float(),float(),float()}]) -> ok. programUniformMatrix4x2dv(Program,Location,Transpose,Value) -> cast(5831, <> || {V1,V2,V3,V4,V5,V6,V7,V8} <- Value>>)/binary>>). %% @spec (Program::integer(),Location::integer(),Transpose::0|1,Value::[{float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()}]) -> ok %% @doc See external documentation. -spec programUniformMatrix3x4dv(integer(),integer(),0|1,[{float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()}]) -> ok. programUniformMatrix3x4dv(Program,Location,Transpose,Value) -> cast(5832, <> || {V1,V2,V3,V4,V5,V6,V7,V8,V9,V10,V11,V12} <- Value>>)/binary>>). %% @spec (Program::integer(),Location::integer(),Transpose::0|1,Value::[{float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()}]) -> ok %% @doc See external documentation. -spec programUniformMatrix4x3dv(integer(),integer(),0|1,[{float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()}]) -> ok. programUniformMatrix4x3dv(Program,Location,Transpose,Value) -> cast(5833, <> || {V1,V2,V3,V4,V5,V6,V7,V8,V9,V10,V11,V12} <- Value>>)/binary>>). %% @spec (Pipeline::integer()) -> ok %% @doc See external documentation. -spec validateProgramPipeline(integer()) -> ok. validateProgramPipeline(Pipeline) -> cast(5834, <>). %% @spec (Pipeline::integer(),BufSize::integer()) -> string() %% @doc See external documentation. -spec getProgramPipelineInfoLog(integer(),integer()) -> string(). getProgramPipelineInfoLog(Pipeline,BufSize) -> call(5835, <>). %% @spec (Index::integer(),X::float()) -> ok %% @doc See external documentation. -spec vertexAttribL1d(integer(),float()) -> ok. vertexAttribL1d(Index,X) -> cast(5836, <>). %% @spec (Index::integer(),X::float(),Y::float()) -> ok %% @doc See external documentation. -spec vertexAttribL2d(integer(),float(),float()) -> ok. vertexAttribL2d(Index,X,Y) -> cast(5837, <>). %% @spec (Index::integer(),X::float(),Y::float(),Z::float()) -> ok %% @doc See external documentation. -spec vertexAttribL3d(integer(),float(),float(),float()) -> ok. vertexAttribL3d(Index,X,Y,Z) -> cast(5838, <>). %% @spec (Index::integer(),X::float(),Y::float(),Z::float(),W::float()) -> ok %% @doc See external documentation. -spec vertexAttribL4d(integer(),float(),float(),float(),float()) -> ok. vertexAttribL4d(Index,X,Y,Z,W) -> cast(5839, <>). %% @spec (Index,{X}) -> ok %% @equiv vertexAttribL1d(Index,X) -spec vertexAttribL1dv(integer(),{float()}) -> ok. vertexAttribL1dv(Index,{X}) -> vertexAttribL1d(Index,X). %% @spec (Index,{X,Y}) -> ok %% @equiv vertexAttribL2d(Index,X,Y) -spec vertexAttribL2dv(integer(),{float(),float()}) -> ok. vertexAttribL2dv(Index,{X,Y}) -> vertexAttribL2d(Index,X,Y). %% @spec (Index,{X,Y,Z}) -> ok %% @equiv vertexAttribL3d(Index,X,Y,Z) -spec vertexAttribL3dv(integer(),{float(),float(),float()}) -> ok. vertexAttribL3dv(Index,{X,Y,Z}) -> vertexAttribL3d(Index,X,Y,Z). %% @spec (Index,{X,Y,Z,W}) -> ok %% @equiv vertexAttribL4d(Index,X,Y,Z,W) -spec vertexAttribL4dv(integer(),{float(),float(),float(),float()}) -> ok. vertexAttribL4dv(Index,{X,Y,Z,W}) -> vertexAttribL4d(Index,X,Y,Z,W). %% @spec (Index::integer(),Size::integer(),Type::enum(),Stride::integer(),Pointer::offset()|mem()) -> ok %% @doc See external documentation. -spec vertexAttribLPointer(integer(),integer(),enum(),integer(),offset()|mem()) -> ok. vertexAttribLPointer(Index,Size,Type,Stride,Pointer) when is_integer(Pointer) -> cast(5840, <>); vertexAttribLPointer(Index,Size,Type,Stride,Pointer) -> send_bin(Pointer), cast(5841, <>). %% @spec (Index::integer(),Pname::enum()) -> {float(),float(),float(),float()} %% @doc See external documentation. -spec getVertexAttribLdv(integer(),enum()) -> {float(),float(),float(),float()}. getVertexAttribLdv(Index,Pname) -> call(5842, <>). %% @spec (First::integer(),V::[{float(),float(),float(),float()}]) -> ok %% @doc See external documentation. -spec viewportArrayv(integer(),[{float(),float(),float(),float()}]) -> ok. viewportArrayv(First,V) -> cast(5843, <> || {V1,V2,V3,V4} <- V>>)/binary>>). %% @spec (Index::integer(),X::float(),Y::float(),W::float(),H::float()) -> ok %% @doc See external documentation. -spec viewportIndexedf(integer(),float(),float(),float(),float()) -> ok. viewportIndexedf(Index,X,Y,W,H) -> cast(5844, <>). %% @spec (Index::integer(),V::{float(),float(),float(),float()}) -> ok %% @doc See external documentation. -spec viewportIndexedfv(integer(),{float(),float(),float(),float()}) -> ok. viewportIndexedfv(Index,{V1,V2,V3,V4}) -> cast(5845, <>). %% @spec (First::integer(),V::[{integer(),integer(),integer(),integer()}]) -> ok %% @doc See external documentation. -spec scissorArrayv(integer(),[{integer(),integer(),integer(),integer()}]) -> ok. scissorArrayv(First,V) -> cast(5846, <> || {V1,V2,V3,V4} <- V>>)/binary>>). %% @spec (Index::integer(),Left::integer(),Bottom::integer(),Width::integer(),Height::integer()) -> ok %% @doc See external documentation. -spec scissorIndexed(integer(),integer(),integer(),integer(),integer()) -> ok. scissorIndexed(Index,Left,Bottom,Width,Height) -> cast(5847, <>). %% @spec (Index::integer(),V::{integer(),integer(),integer(),integer()}) -> ok %% @doc See external documentation. -spec scissorIndexedv(integer(),{integer(),integer(),integer(),integer()}) -> ok. scissorIndexedv(Index,{V1,V2,V3,V4}) -> cast(5848, <>). %% @spec (First::integer(),V::[{clamp(),clamp()}]) -> ok %% @doc See external documentation. -spec depthRangeArrayv(integer(),[{clamp(),clamp()}]) -> ok. depthRangeArrayv(First,V) -> cast(5849, <> || {V1,V2} <- V>>)/binary>>). %% @spec (Index::integer(),N::clamp(),F::clamp()) -> ok %% @doc See external documentation. -spec depthRangeIndexed(integer(),clamp(),clamp()) -> ok. depthRangeIndexed(Index,N,F) -> cast(5850, <>). %% @spec (Target::enum(),Index::integer()) -> [float()] %% @doc See external documentation. -spec getFloati_v(enum(),integer()) -> [float()]. getFloati_v(Target,Index) -> call(5851, <>). %% @spec (Target::enum(),Index::integer()) -> [float()] %% @doc See external documentation. -spec getDoublei_v(enum(),integer()) -> [float()]. getDoublei_v(Target,Index) -> call(5852, <>). %% @spec (Source::enum(),Type::enum(),Severity::enum(),Ids::[integer()],Enabled::0|1) -> ok %% @doc See external documentation. -spec debugMessageControlARB(enum(),enum(),enum(),[integer()],0|1) -> ok. debugMessageControlARB(Source,Type,Severity,Ids,Enabled) -> cast(5853, <> || C <- Ids>>)/binary,0:(((length(Ids)) rem 2)*32),Enabled:?GLboolean>>). %% @spec (Source::enum(),Type::enum(),Id::integer(),Severity::enum(),Buf::string()) -> ok %% @doc See external documentation. -spec debugMessageInsertARB(enum(),enum(),integer(),enum(),string()) -> ok. debugMessageInsertARB(Source,Type,Id,Severity,Buf) -> cast(5854, <>). %% @spec (Count::integer(),Bufsize::integer()) -> {integer(),Sources::[enum()],Types::[enum()],Ids::[integer()],Severities::[enum()],MessageLog::[string()]} %% @doc See external documentation. -spec getDebugMessageLogARB(integer(),integer()) -> {integer(),[enum()],[enum()],[integer()],[enum()],[string()]}. getDebugMessageLogARB(Count,Bufsize) -> call(5855, <>). %% @spec () -> enum() %% @doc See external documentation. -spec getGraphicsResetStatusARB() -> enum(). getGraphicsResetStatusARB() -> call(5856, <<>>). %% @spec () -> ok %% @doc See external documentation. -spec resizeBuffersMESA() -> ok. resizeBuffersMESA() -> cast(5857, <<>>). %% @spec (X::float(),Y::float(),Z::float(),W::float()) -> ok %% @doc See external documentation. -spec windowPos4dMESA(float(),float(),float(),float()) -> ok. windowPos4dMESA(X,Y,Z,W) -> cast(5858, <>). %% @spec ({X,Y,Z,W}) -> ok %% @equiv windowPos4dMESA(X,Y,Z,W) -spec windowPos4dvMESA({float(),float(),float(),float()}) -> ok. windowPos4dvMESA({X,Y,Z,W}) -> windowPos4dMESA(X,Y,Z,W). %% @spec (X::float(),Y::float(),Z::float(),W::float()) -> ok %% @doc See external documentation. -spec windowPos4fMESA(float(),float(),float(),float()) -> ok. windowPos4fMESA(X,Y,Z,W) -> cast(5859, <>). %% @spec ({X,Y,Z,W}) -> ok %% @equiv windowPos4fMESA(X,Y,Z,W) -spec windowPos4fvMESA({float(),float(),float(),float()}) -> ok. windowPos4fvMESA({X,Y,Z,W}) -> windowPos4fMESA(X,Y,Z,W). %% @spec (X::integer(),Y::integer(),Z::integer(),W::integer()) -> ok %% @doc See external documentation. -spec windowPos4iMESA(integer(),integer(),integer(),integer()) -> ok. windowPos4iMESA(X,Y,Z,W) -> cast(5860, <>). %% @spec ({X,Y,Z,W}) -> ok %% @equiv windowPos4iMESA(X,Y,Z,W) -spec windowPos4ivMESA({integer(),integer(),integer(),integer()}) -> ok. windowPos4ivMESA({X,Y,Z,W}) -> windowPos4iMESA(X,Y,Z,W). %% @spec (X::integer(),Y::integer(),Z::integer(),W::integer()) -> ok %% @doc See external documentation. -spec windowPos4sMESA(integer(),integer(),integer(),integer()) -> ok. windowPos4sMESA(X,Y,Z,W) -> cast(5861, <>). %% @spec ({X,Y,Z,W}) -> ok %% @equiv windowPos4sMESA(X,Y,Z,W) -spec windowPos4svMESA({integer(),integer(),integer(),integer()}) -> ok. windowPos4svMESA({X,Y,Z,W}) -> windowPos4sMESA(X,Y,Z,W). %% @spec (Zmin::clamp(),Zmax::clamp()) -> ok %% @doc See external documentation. -spec depthBoundsEXT(clamp(),clamp()) -> ok. depthBoundsEXT(Zmin,Zmax) -> cast(5862, <>). %% @spec (StencilTagBits::integer(),StencilClearTag::integer()) -> ok %% @doc See external documentation. -spec stencilClearTagEXT(integer(),integer()) -> ok. stencilClearTagEXT(StencilTagBits,StencilClearTag) -> cast(5863, <>).