The module
There are also functions that, together with functions in
the module
Both
The module
% erl Erlang (BEAM) emulator version 5.2.3.6 [hipe] [threads:0] Eshell V5.2.3.6 (abort with ^G) 1> code_lock:start_link([1,2,3,4]). {ok,<0.32.0>} 2> sys:statistics(code_lock, true). ok 3> sys:trace(code_lock, true). ok 4> code_lock:button(4). *DBG* code_lock got event {button,4} in state closed ok *DBG* code_lock switched to state closed 5> code_lock:button(3). *DBG* code_lock got event {button,3} in state closed ok *DBG* code_lock switched to state closed 6> code_lock:button(2). *DBG* code_lock got event {button,2} in state closed ok *DBG* code_lock switched to state closed 7> code_lock:button(1). *DBG* code_lock got event {button,1} in state closed ok OPEN DOOR *DBG* code_lock switched to state open *DBG* code_lock got event timeout in state open CLOSE DOOR *DBG* code_lock switched to state closed 8> sys:statistics(code_lock, get). {ok,[{start_time,{{2003,6,12},{14,11,40}}}, {current_time,{{2003,6,12},{14,12,14}}}, {reductions,333}, {messages_in,5}, {messages_out,0}]} 9> sys:statistics(code_lock, false). ok 10> sys:trace(code_lock, false). ok 11> sys:get_status(code_lock). {status,<0.32.0>, {module,gen_fsm}, [[{'$ancestors',[<0.30.0>]}, {'$initial_call',{gen,init_it, [gen_fsm,<0.30.0>,<0.30.0>, {local,code_lock}, code_lock, [1,2,3,4], []]}}], running,<0.30.0>,[], [code_lock,closed,{[],[1,2,3,4]},code_lock,infinity]]}
This section describes how to write a process which comply to the OTP design principles, without making use of a standard behaviour. Such a process should:
System messages are messages with special meaning, used in the supervision tree. Typical system messages are requests for trace output, and requests to suspend or resume process execution (used during release handling). Processes implemented using standard behaviours automatically understand these messages.
The simple server from
the
-module(ch4). -export([start_link/0]). -export([alloc/0, free/1]). -export([init/1]). -export([system_continue/3, system_terminate/4, write_debug/3, system_get_state/1, system_replace_state/2]). start_link() -> proc_lib:start_link(ch4, init, [self()]). alloc() -> ch4 ! {self(), alloc}, receive {ch4, Res} -> Res end. free(Ch) -> ch4 ! {free, Ch}, ok. init(Parent) -> register(ch4, self()), Chs = channels(), Deb = sys:debug_options([]), proc_lib:init_ack(Parent, {ok, self()}), loop(Chs, Parent, Deb). loop(Chs, Parent, Deb) -> receive {From, alloc} -> Deb2 = sys:handle_debug(Deb, fun ch4:write_debug/3, ch4, {in, alloc, From}), {Ch, Chs2} = alloc(Chs), From ! {ch4, Ch}, Deb3 = sys:handle_debug(Deb2, fun ch4:write_debug/3, ch4, {out, {ch4, Ch}, From}), loop(Chs2, Parent, Deb3); {free, Ch} -> Deb2 = sys:handle_debug(Deb, fun ch4:write_debug/3, ch4, {in, {free, Ch}}), Chs2 = free(Ch, Chs), loop(Chs2, Parent, Deb2); {system, From, Request} -> sys:handle_system_msg(Request, From, Parent, ch4, Deb, Chs) end. system_continue(Parent, Deb, Chs) -> loop(Chs, Parent, Deb). system_terminate(Reason, _Parent, _Deb, _Chs) -> exit(Reason). system_get_state(Chs) -> {ok, Chs}. system_replace_state(StateFun, Chs) -> NChs = StateFun(Chs), {ok, NChs, NChs}. write_debug(Dev, Event, Name) -> io:format(Dev, "~p event = ~p~n", [Name, Event]).
Example on how the simple debugging functions in
% erl Erlang (BEAM) emulator version 5.2.3.6 [hipe] [threads:0] Eshell V5.2.3.6 (abort with ^G) 1> ch4:start_link(). {ok,<0.30.0>} 2> sys:statistics(ch4, true). ok 3> sys:trace(ch4, true). ok 4> ch4:alloc(). ch4 event = {in,alloc,<0.25.0>} ch4 event = {out,{ch4,ch1},<0.25.0>} ch1 5> ch4:free(ch1). ch4 event = {in,{free,ch1}} ok 6> sys:statistics(ch4, get). {ok,[{start_time,{{2003,6,13},{9,47,5}}}, {current_time,{{2003,6,13},{9,47,56}}}, {reductions,109}, {messages_in,2}, {messages_out,1}]} 7> sys:statistics(ch4, false). ok 8> sys:trace(ch4, false). ok 9> sys:get_status(ch4). {status,<0.30.0>, {module,ch4}, [[{'$ancestors',[<0.25.0>]},{'$initial_call',{ch4,init,[<0.25.0>]}}], running,<0.25.0>,[], [ch1,ch2,ch3]]}
A function in the
A process started using one of these functions will store information that is needed for a process in a supervision tree, for example about the ancestors and initial call.
Also, if the process terminates with another reason than
In the example, synchronous start is used. The process is
started by calling
start_link() ->
proc_lib:start_link(ch4, init, [self()]).
In
init(Parent) ->
...
proc_lib:init_ack(Parent, {ok, self()}),
loop(...).
To support the debug facilites in
init(Parent) ->
...
Deb = sys:debug_options([]),
...
loop(Chs, Parent, Deb).
Then for each system event that we want to be logged or traced, the following function should be called.
sys:handle_debug(Deb, Func, Info, Event) => Deb1
In the example,
loop(Chs, Parent, Deb) ->
receive
{From, alloc} ->
Deb2 = sys:handle_debug(Deb, fun ch4:write_debug/3,
ch4, {in, alloc, From}),
{Ch, Chs2} = alloc(Chs),
From ! {ch4, Ch},
Deb3 = sys:handle_debug(Deb2, fun ch4:write_debug/3,
ch4, {out, {ch4, Ch}, From}),
loop(Chs2, Parent, Deb3);
{free, Ch} ->
Deb2 = sys:handle_debug(Deb, fun ch4:write_debug/3,
ch4, {in, {free, Ch}}),
Chs2 = free(Ch, Chs),
loop(Chs2, Parent, Deb2);
...
end.
write_debug(Dev, Event, Name) ->
io:format(Dev, "~p event = ~p~n", [Name, Event]).
System messages are received as:
{system, From, Request}
The content and meaning of these messages do not need to be interpreted by the process. Instead the following function should be called:
sys:handle_system_msg(Request, From, Parent, Module, Deb, State)
This function does not return. It will handle the system message and then call:
Module:system_continue(Parent, Deb, State)
if process execution should continue, or:
Module:system_terminate(Reason, Parent, Deb, State)
if the process should terminate. Note that a process in a supervision tree is expected to terminate with the same reason as its parent.
If the process should return its state
Module:system_get_state(State)
or if the process should replace its state using the fun
Module:system_replace_state(StateFun, State)
In the example:
loop(Chs, Parent, Deb) ->
receive
...
{system, From, Request} ->
sys:handle_system_msg(Request, From, Parent,
ch4, Deb, Chs)
end.
system_continue(Parent, Deb, Chs) ->
loop(Chs, Parent, Deb).
system_terminate(Reason, Parent, Deb, Chs) ->
exit(Reason).
system_get_state(Chs) ->
{ok, Chs, Chs}.
system_replace_state(StateFun, Chs) ->
NChs = StateFun(Chs),
{ok, NChs, NChs}.
If the special process is set to trap exits, note that if the parent process terminates, the expected behavior is to terminate with the same reason:
init(...) ->
...,
process_flag(trap_exit, true),
...,
loop(...).
loop(...) ->
receive
...
{'EXIT', Parent, Reason} ->
..maybe some cleaning up here..
exit(Reason);
...
end.
If it is desired that the compiler should warn for missing callback
functions, as it does for the OTP behaviours, add
-callback Name1(Arg1_1, Arg1_2, ..., Arg1_N1) -> Res1.
-callback Name2(Arg2_1, Arg2_2, ..., Arg2_N2) -> Res2.
...
-callback NameM(ArgM_1, ArgM_2, ..., ArgM_NM) -> ResM.
where
Alternatively you may directly implement and export the function:
behaviour_info(callbacks) ->
[{Name1, Arity1},...,{NameN, ArityN}].
where each
When the compiler encounters the module attribute
Example:
%% User-defined behaviour module
-module(simple_server).
-export([start_link/2,...]).
-callback init(State :: term()) -> 'ok'.
-callback handle_req(Req :: term(), State :: term()) -> {'ok', Reply :: term()}.
-callback terminate() -> 'ok'.
%% Alternatively you may define:
%%
%% -export([behaviour_info/1]).
%% behaviour_info(callbacks) ->
%% [{init,1},
%% {handle_req,2},
%% {terminate,0}].
start_link(Name, Module) ->
proc_lib:start_link(?MODULE, init, [self(), Name, Module]).
init(Parent, Name, Module) ->
register(Name, self()),
...,
Dbg = sys:debug_options([]),
proc_lib:init_ack(Parent, {ok, self()}),
loop(Parent, Module, Deb, ...).
...
In a callback module:
-module(db).
-behaviour(simple_server).
-export([init/0, handle_req/2, terminate/0]).
...