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author | Loïc Hoguin <[email protected]> | 2011-12-26 10:31:07 +0100 |
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committer | Loïc Hoguin <[email protected]> | 2011-12-26 10:31:07 +0100 |
commit | 1a4b46bd90559809d334b98ef1a69cc505747489 (patch) | |
tree | 4c4f2108cab737ac5d436382d5bf875c9dd39cd5 /README.md | |
parent | 76cae7b2268edec9a3c6cb5b0830d3fb5a1220f2 (diff) | |
download | bullet-1a4b46bd90559809d334b98ef1a69cc505747489.tar.gz bullet-1a4b46bd90559809d334b98ef1a69cc505747489.tar.bz2 bullet-1a4b46bd90559809d334b98ef1a69cc505747489.zip |
Improve Bullet's description with suggestions from DeadZen
Diffstat (limited to 'README.md')
-rw-r--r-- | README.md | 15 |
1 files changed, 9 insertions, 6 deletions
@@ -2,13 +2,16 @@ Bullet ====== Bullet is a Cowboy handler and associated Javascript library for -maintaining a persistent connection to the server irregardless of -the browser used and the technologies available. +maintaining a persistent connection between a client and a server. -Bullet defines a common interface both client and server-side to -facilitate the handling of such connections. Bullet also takes care -of reconnecting automatically when the connection is lost, and of -the optional heartbeat managed client-side. +Bullet abstracts a general transport protocol familiar to WebSockets, and +is equipped with several "fallback" transports. Bullet will automatically +use one of these when the browser used is not able to support WebSockets. + +A common interface is defined for both client and server-side to easily +facilitate the handling of such connections. Bullet additionally takes care +of reconnecting automatically whenever a connection is lost, and also +provides an optional heartbeat which is managed on the client side. Today Bullet only supports websocket and long-polling transports. |