Websocket handlers
==================
Purpose
-------
Websocket is an extension to HTTP to emulate plain TCP connections
between the user's browser and the server. Requests that are upgraded
are then handled by websocket handlers.
Both sides of the socket can send data at any time asynchronously.
Websocket is an IETF standard. Cowboy supports the standard and all
the drafts that were previously implemented by browsers. Websocket
is implemented by most browsers today, although for backward
compatibility reasons a solution like [Bullet](https://github.com/extend/bullet)
might be preferred.
Callbacks
---------
@todo Describe the callbacks.
Usage
-----
@todo Explain how to use them.
The following handler sends a message every second. It also echoes
back what it receives.
``` erlang
-module(my_ws_handler).
-behaviour(cowboy_websocket_handler).
-export([init/3]).
-export([websocket_init/3]).
-export([websocket_handle/3]).
-export([websocket_info/3]).
-export([websocket_terminate/3]).
init({tcp, http}, Req, Opts) ->
{upgrade, protocol, cowboy_websocket}.
websocket_init(TransportName, Req, _Opts) ->
erlang:start_timer(1000, self(), <<"Hello!">>),
{ok, Req, undefined_state}.
websocket_handle({text, Msg}, Req, State) ->
{reply, {text, << "That's what she said! ", Msg/binary >>}, Req, State};
websocket_handle(_Data, Req, State) ->
{ok, Req, State}.
websocket_info({timeout, _Ref, Msg}, Req, State) ->
erlang:start_timer(1000, self(), <<"How' you doin'?">>),
{reply, {text, Msg}, Req, State};
websocket_info(_Info, Req, State) ->
{ok, Req, State}.
websocket_terminate(_Reason, _Req, _State) ->
ok.
```