diff options
author | Loïc Hoguin <[email protected]> | 2014-09-26 15:58:44 +0300 |
---|---|---|
committer | Loïc Hoguin <[email protected]> | 2014-09-26 15:58:44 +0300 |
commit | 5ce4c2bfb40ecc4b687a2941e612025a1c4ff913 (patch) | |
tree | 7094d5f9d92c9c3bac1a60ca4b4922ba035b219d /src/cowboy_long_polling.erl | |
parent | fd37fad592fc96a384bcd060696194f5fe074f6f (diff) | |
download | cowboy-5ce4c2bfb40ecc4b687a2941e612025a1c4ff913.tar.gz cowboy-5ce4c2bfb40ecc4b687a2941e612025a1c4ff913.tar.bz2 cowboy-5ce4c2bfb40ecc4b687a2941e612025a1c4ff913.zip |
Unify the init and terminate callbacks
This set of changes is the first step to simplify the
writing of handlers, by removing some extraneous
callbacks and making others optional.
init/3 is now init/2, its first argument being removed.
rest_init/2 and rest_terminate/2 have been removed.
websocket_init/3 and websocket_terminate/3 have been removed.
terminate/3 is now optional. It is called regardless of
the type of handler, including rest and websocket.
The return value of init/2 changed. It now returns
{Mod, Req, Opts} with Mod being either one of the four
handler type or a custom module. It can also return extra
timeout and hibernate options.
The signature for sub protocols has changed, they now
receive these extra timeout and hibernate options.
Loop handlers are now implemented in cowboy_long_polling,
and will be renamed throughout the project in a future commit.
Diffstat (limited to 'src/cowboy_long_polling.erl')
-rw-r--r-- | src/cowboy_long_polling.erl | 191 |
1 files changed, 191 insertions, 0 deletions
diff --git a/src/cowboy_long_polling.erl b/src/cowboy_long_polling.erl new file mode 100644 index 0000000..6616a78 --- /dev/null +++ b/src/cowboy_long_polling.erl @@ -0,0 +1,191 @@ +%% Copyright (c) 2011-2014, Loïc Hoguin <[email protected]> +%% +%% Permission to use, copy, modify, and/or distribute this software for any +%% purpose with or without fee is hereby granted, provided that the above +%% copyright notice and this permission notice appear in all copies. +%% +%% THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES +%% WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF +%% MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR +%% ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES +%% WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN +%% ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF +%% OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. + +%% When using loop handlers, we are receiving data from the socket because we +%% want to know when the socket gets closed. This is generally not an issue +%% because these kinds of requests are generally not pipelined, and don't have +%% a body. If they do have a body, this body is often read in the +%% <em>init/2</em> callback and this is no problem. Otherwise, this data +%% accumulates in a buffer until we reach a certain threshold of 5000 bytes +%% by default. This can be configured through the <em>loop_max_buffer</em> +%% environment value. The request will be terminated with an +%% <em>{error, overflow}</em> reason if this threshold is reached. +-module(cowboy_long_polling). +-behaviour(cowboy_sub_protocol). + +-export([upgrade/6]). +-export([loop/4]). + +-record(state, { + env :: cowboy_middleware:env(), + hibernate = false :: boolean(), + buffer_size = 0 :: non_neg_integer(), + max_buffer = 5000 :: non_neg_integer() | infinity, + timeout = infinity :: timeout(), + timeout_ref = undefined :: undefined | reference(), + resp_sent = false :: boolean() +}). + +-spec upgrade(Req, Env, module(), any(), timeout(), run | hibernate) + -> {ok, Req, Env} | {suspend, module(), atom(), [any()]} + when Req::cowboy_req:req(), Env::cowboy_middleware:env(). +upgrade(Req, Env, Handler, HandlerState, Timeout, run) -> + State = #state{env=Env, max_buffer=get_max_buffer(Env), timeout=Timeout}, + State2 = timeout(State), + after_call(Req, State2, Handler, HandlerState); +upgrade(Req, Env, Handler, HandlerState, Timeout, hibernate) -> + State = #state{env=Env, max_buffer=get_max_buffer(Env), hibernate=true, timeout=Timeout}, + State2 = timeout(State), + after_call(Req, State2, Handler, HandlerState). + +get_max_buffer(Env) -> + case lists:keyfind(loop_max_buffer, 1, Env) of + false -> 5000; + {_, MaxBuffer} -> MaxBuffer + end. + +%% Update the state if the response was sent in the callback. +after_call(Req, State=#state{resp_sent=false}, Handler, + HandlerState) -> + receive + {cowboy_req, resp_sent} -> + before_loop(Req, State#state{resp_sent=true}, Handler, HandlerState) + after 0 -> + before_loop(Req, State, Handler, HandlerState) + end; +after_call(Req, State, Handler, HandlerState) -> + before_loop(Req, State, Handler, HandlerState). + +before_loop(Req, State=#state{hibernate=true}, Handler, HandlerState) -> + [Socket, Transport] = cowboy_req:get([socket, transport], Req), + Transport:setopts(Socket, [{active, once}]), + {suspend, ?MODULE, loop, [Req, State#state{hibernate=false}, Handler, HandlerState]}; +before_loop(Req, State, Handler, HandlerState) -> + [Socket, Transport] = cowboy_req:get([socket, transport], Req), + Transport:setopts(Socket, [{active, once}]), + loop(Req, State, Handler, HandlerState). + +%% Almost the same code can be found in cowboy_websocket. +timeout(State=#state{timeout=infinity}) -> + State#state{timeout_ref=undefined}; +timeout(State=#state{timeout=Timeout, + timeout_ref=PrevRef}) -> + _ = case PrevRef of + undefined -> ignore; + PrevRef -> erlang:cancel_timer(PrevRef) + end, + TRef = erlang:start_timer(Timeout, self(), ?MODULE), + State#state{timeout_ref=TRef}. + +-spec loop(Req, #state{}, module(), any()) + -> {ok, Req, cowboy_middleware:env()} | {suspend, module(), atom(), [any()]} + when Req::cowboy_req:req(). +loop(Req, State=#state{env=Env, buffer_size=NbBytes, + max_buffer=Threshold, timeout_ref=TRef, + resp_sent=RespSent}, Handler, HandlerState) -> + [Socket, Transport] = cowboy_req:get([socket, transport], Req), + {OK, Closed, Error} = Transport:messages(), + receive + {OK, Socket, Data} -> + NbBytes2 = NbBytes + byte_size(Data), + if NbBytes2 > Threshold -> + _ = if RespSent -> ok; true -> + cowboy_req:reply(500, Req) + end, + _ = cowboy_handler:terminate(Req, Env, Handler, HandlerState, {error, overflow}), + exit(normal); + true -> + Req2 = cowboy_req:append_buffer(Data, Req), + State2 = timeout(State#state{buffer_size=NbBytes2}), + before_loop(Req2, State2, Handler, HandlerState) + end; + {Closed, Socket} -> + terminate(Req, State, Handler, HandlerState, {error, closed}); + {Error, Socket, Reason} -> + terminate(Req, State, Handler, HandlerState, {error, Reason}); + {timeout, TRef, ?MODULE} -> + after_loop(Req, State, Handler, HandlerState, {normal, timeout}); + {timeout, OlderTRef, ?MODULE} when is_reference(OlderTRef) -> + loop(Req, State, Handler, HandlerState); + Message -> + %% We set the socket back to {active, false} mode in case + %% the handler is going to call recv. We also flush any + %% data received after that and put it into the buffer. + %% We do not check the size here, if data keeps coming + %% we'll error out on the next packet received. + Transport:setopts(Socket, [{active, false}]), + Req2 = receive {OK, Socket, Data} -> + cowboy_req:append_buffer(Data, Req) + after 0 -> + Req + end, + call(Req2, State, Handler, HandlerState, Message) + end. + +call(Req, State=#state{env=Env, resp_sent=RespSent}, + Handler, HandlerState, Message) -> + try Handler:info(Message, Req, HandlerState) of + {ok, Req2, HandlerState2} -> + after_loop(Req2, State, Handler, HandlerState2, {normal, shutdown}); + {loop, Req2, HandlerState2} -> + after_call(Req2, State, Handler, HandlerState2); + {loop, Req2, HandlerState2, hibernate} -> + after_call(Req2, State#state{hibernate=true}, Handler, HandlerState2) + catch Class:Reason -> + Stacktrace = erlang:get_stacktrace(), + if RespSent -> ok; true -> + cowboy_req:maybe_reply(Stacktrace, Req) + end, + _ = cowboy_handler:terminate(Req, Env, Handler, HandlerState, {error, overflow}), + erlang:Class([ + {reason, Reason}, + {mfa, {Handler, info, 3}}, + {stacktrace, Stacktrace}, + {req, cowboy_req:to_list(Req)}, + {state, HandlerState} + ]) + end. + +%% It is sometimes important to make a socket passive as it was initially +%% and as it is expected to be by cowboy_protocol, right after we're done +%% with loop handling. The browser may freely pipeline a bunch of requests +%% if previous one was, say, a JSONP long-polling request. +after_loop(Req, State, Handler, HandlerState, Reason) -> + [Socket, Transport] = cowboy_req:get([socket, transport], Req), + Transport:setopts(Socket, [{active, false}]), + {OK, _Closed, _Error} = Transport:messages(), + Req2 = receive + {OK, Socket, Data} -> + cowboy_req:append_buffer(Data, Req) + after 0 -> + Req + end, + terminate(Req2, State, Handler, HandlerState, Reason). + +terminate(Req, #state{env=Env, timeout_ref=TRef}, + Handler, HandlerState, Reason) -> + _ = case TRef of + undefined -> ignore; + TRef -> erlang:cancel_timer(TRef) + end, + flush_timeouts(), + cowboy_handler:terminate(Req, Env, Handler, HandlerState, Reason). + +flush_timeouts() -> + receive + {timeout, TRef, ?MODULE} when is_reference(TRef) -> + flush_timeouts() + after 0 -> + ok + end. |