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-Loop handlers
-=============
-
-Loop handlers are a special kind of HTTP handlers used when the
-response can not be sent right away. The handler enters instead
-a receive loop waiting for the right message before it can send
-a response.
-
-Loop handlers are used for requests where a response might not
-be immediately available, but where you would like to keep the
-connection open for a while in case the response arrives. The
-most known example of such practice is known as long-polling.
-
-Loop handlers can also be used for requests where a response is
-partially available and you need to stream the response body
-while the connection is open. The most known example of such
-practice is known as server-sent events.
-
-While the same can be accomplished using plain HTTP handlers,
-it is recommended to use loop handlers because they are well-tested
-and allow using built-in features like hibernation and timeouts.
-
-Loop handlers essentially wait for one or more Erlang messages
-and feed these messages to the `info/3` callback. It also features
-the `init/3` and `terminate/3` callbacks which work the same as
-for plain HTTP handlers.
-
-Initialization
---------------
-
-The `init/3` function must return a `loop` tuple to enable
-loop handler behavior. This tuple may optionally contain
-a timeout value and/or the atom `hibernate` to make the
-process enter hibernation until a message is received.
-
-This snippet enables the loop handler.
-
-``` erlang
-init(_Type, Req, _Opts) ->
- {loop, Req, undefined_state}.
-```
-
-However it is largely recommended that you set a timeout
-value. The next example sets a timeout value of 30s and
-also makes the process hibernate.
-
-``` erlang
-init(_Type, Req, _Opts) ->
- {loop, Req, undefined_state, 30000, hibernate}.
-```
-
-Receive loop
-------------
-
-Once initialized, Cowboy will wait for messages to arrive
-in the process' mailbox. When a message arrives, Cowboy
-calls the `info/3` function with the message, the Req object
-and the handler's state.
-
-The following snippet sends a reply when it receives a
-`reply` message from another process, or waits for another
-message otherwise.
-
-``` erlang
-info({reply, Body}, Req, State) ->
- {ok, Req2} = cowboy_req:reply(200, [], Body, Req),
- {ok, Req2, State};
-info(_Msg, Req, State) ->
- {loop, Req, State, hibernate}.
-```
-
-Do note that the `reply` tuple here may be any message
-and is simply an example.
-
-This callback may perform any necessary operation including
-sending all or parts of a reply, and will subsequently
-return a tuple indicating if more messages are to be expected.
-
-The callback may also choose to do nothing at all and just
-skip the message received.
-
-If a reply is sent, then the `ok` tuple should be returned.
-This will instruct Cowboy to end the request.
-
-Otherwise a `loop` tuple should be returned.
-
-Streaming loop
---------------
-
-Another common case well suited for loop handlers is
-streaming data received in the form of Erlang messages.
-This can be done by initiating a chunked reply in the
-`init/3` callback and then using `cowboy_req:chunk/2`
-every time a message is received.
-
-The following snippet does exactly that. As you can see
-a chunk is sent every time a `chunk` message is received,
-and the loop is stopped by sending an `eof` message.
-
-``` erlang
-init(_Type, Req, _Opts) ->
- {ok, Req2} = cowboy_req:chunked_reply(200, [], Req),
- {loop, Req2, undefined_state}.
-
-info(eof, Req, State) ->
- {ok, Req, State};
-info({chunk, Chunk}, Req, State) ->
- ok = cowboy_req:chunk(Chunk, Req),
- {loop, Req, State};
-info(_Msg, Req, State) ->
- {loop, Req, State}.
-```
-
-Cleaning up
------------
-
-It is recommended that you set the connection header to
-`close` when replying, as this process may be reused for
-a subsequent request.
-
-Please refer to the [HTTP handlers chapter](http_handlers.md)
-for general instructions about cleaning up.
-
-Timeout
--------
-
-By default Cowboy will not attempt to close the connection
-if there is no activity from the client. This is not always
-desirable, which is why you can set a timeout. Cowboy will
-close the connection if no data was received from the client
-after the configured time. The timeout only needs to be set
-once and can't be modified afterwards.
-
-Because the request may have had a body, or may be followed
-by another request, Cowboy is forced to buffer all data it
-receives. This data may grow to become too large though,
-so there is a configurable limit for it. The default buffer
-size is of 5000 bytes, but it may be changed by setting the
-`loop_max_buffer` middleware environment value.
-
-Hibernate
----------
-
-To save memory, you may hibernate the process in between
-messages received. This is done by returning the atom
-`hibernate` as part of the `loop` tuple callbacks normally
-return. Just add the atom at the end and Cowboy will hibernate
-accordingly.