Age | Commit message (Collapse) | Author |
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Before this commit we had an issue where configuring a
Websocket connection was simply not possible without
doing magic, adding callbacks or extra return values.
The init/2 function only allowed setting hibernate
and timeout options.
After this commit, when switching to a different
type of handler you can either return
{module, Req, State}
or
{module, Req, State, Opts}
where Opts is any value (as far as the sub protocol
interface is concerned) and is ultimately checked
by the custom handlers.
A large protocol like Websocket would accept only
a map there, with many different options, while a
small interface like loop handlers would allow
passing hibernate and nothing else.
For Websocket, hibernate must be set from the
websocket_init/1 callback, because init/2 executes
in a separate process.
Sub protocols now have two callbacks: one with the
Opts value, one without.
The loop handler code was largely reworked and
simplified. It does not need to manage a timeout
or read from the socket anymore, it's the job of
the protocol code. A lot of unnecessary stuff was
therefore removed.
Websocket compression must now be enabled from
the handler options instead of per listener. This
means that a project can have two separate Websocket
handlers with different options. Compression is
still disabled by default, and the idle_timeout
value was changed from inifnity to 60000 (60 seconds),
as that's safer and is also a good value for mobile
devices.
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One had the todo text fixed, another had the task to do done.
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The {data, IsFin, Data} uses IsFin to indicate whether this
is the last chunk, while chunked transfer-encoding uses the
length of Data, and ends when it is 0. We must therefore not
send chunks with empty data.
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The stream handlers can be specified using the protocol
option 'stream_handlers'. It defaults to [cowboy_stream_h].
The cowboy_stream_h module currently does not forward the
calls to further stream handlers. It feels like an edge
case; usually we'd want to put our own handlers between
the protocol code and the request process. I am therefore
going to focus on other things for now.
The various types and specifications for stream handlers
have been updated and the cowboy_stream module can now
be safely used as a behavior. The interface might change
a little more, though.
This commit does not include tests or documentation.
They will follow separately.
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This commit changes Cowboy to follow RFC6585.
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Removes some duplicate code from cowboy_http.
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This is a large commit. The cowboy_req interface has largely
changed, and will change a little more. It's possible that
some examples or tests have not been converted to the new
interface yet. The documentation has not yet been updated.
All of this will be fixed in smaller subsequent commits.
Gotta start somewhere...
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The stream handler is responsible for sending errors.
The protocol should only send errors when no responses
were sent (this might not work yet).
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The same edge cases that fail with other handshake methods
also fail here (mostly bad preface/timeouts stuff). In
addition, the HTTP2-Settings header contents are currently
not checked and so the related edge case tests also fail.
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Currently only testing handshake.
Tests that pass currently involve no request/response.
ALPN and prior knowledge support have some edge cases left to fix.
HTTP/1.1 Upgrade has not been implemented yet.
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Breaking changes with previous commit. This is a very large change,
and I am giving up on making a single commit that fixes everything.
More commits will follow slowly adding back features, introducing
new tests and fixing the documentation.
This change contains most of the work toward unifying the interface
for handling both HTTP/1.1 and HTTP/2. HTTP/1.1 connections are now
no longer 1 process per connection; instead by default 1 process per
request is also created. This has a number of pros and cons.
Because it has cons, we also allow users to use a lower-level API
that acts on "streams" (requests/responses) directly at the connection
process-level. If performance is a concern, one can always write a
stream handler. The performance in this case will be even greater
than with Cowboy 1, although all the special handlers are unavailable.
When switching to Websocket, after the handler returns from init/2,
Cowboy stops the stream and the Websocket protocol takes over the
connection process. Websocket then calls websocket_init/2 for any
additional initialization such as timers, because the process is
different in init/2 and websocket_*/* functions. This however would
allow us to use websocket_init/2 for sending messages on connect,
instead of sending ourselves a message and be subject to races.
Note that websocket_init/2 is optional.
This is all a big change and while most of the tests pass, some
functionality currently doesn't. SPDY is broken and will be removed
soon in favor of HTTP/2. Automatic compression is currently disabled.
The cowboy_req interface probably still have a few functions that
need to be updated. The docs and examples do not refer the current
functionality anymore.
Everything will be fixed over time. Feedback is more than welcome.
Open a ticket!
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Simplify the interface for most cowboy_req functions. They all return
a single value except the four body reading functions. The reply functions
now only return a Req value.
Access functions do not return a Req anymore.
Functions that used to cache results do not have a cache anymore.
The interface for accessing query string and cookies has therefore
been changed.
There are now three query string functions: qs/1 provides access
to the raw query string value; parse_qs/1 returns the query string
as a list of key/values; match_qs/2 returns a map containing the
values requested in the second argument, after applying constraints
and default value.
Similarly, there are two cookie functions: parse_cookies/1 and
match_cookies/2. More match functions will be added in future commits.
None of the functions return an error tuple anymore. It either works
or crashes. Cowboy will attempt to provide an appropriate status code
in the response of crashed handlers.
As a result, the content decode function has its return value changed
to a simple binary, and the body reading functions only return on success.
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Use cow_qs:urldecode/1 and cow_qs:urlencode/1 instead
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tohexu(16) or tohexl(16) will now crash, instead of evaluating to $G or $g.
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* Parsing code was moved to cowlib: cowboy_qs:parse_qs/1
* A function was added to build query strings: cowboy_qs:qs/1
* Also added cowboy_qs:urlencode/1 and cowboy_qsurldecode/1
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The code for parsing has also been rewritten to be more efficient
and to be able to handle cookie values with space inside them properly.
Update cowlib to 0.2.0.
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Previously cowboy_http:te_chunked/2 would enter an incorrect state if
it tried to parse an incomplete chunk when the length was known from the
partial chunk.
Previosuly cowboy_http:te_chunked/2 expected the trailing "\r\n" to
always be present if chunk body was present in the buffer. This is not
guaranteed and so this commit accommodates that situation.
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We know this specific parameter is case insensitive so we
automatically lowercase it to make things simpler to the
developer.
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Now instead of {1, 1} we have 'HTTP/1.1', and instead of {1, 0}
we have 'HTTP/1.0'. This is more efficient, easier to read in
crash logs, and clearer in the code.
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This should be more in line with what browsers are doing,
and will prevent errors due to failed expectations.
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Defaults to a maximum of 1000000 bytes.
Also standardize the te_identity and te_chunked decoding functions.
Now they both try to read as much as possible (up to the limit),
making body reading much faster when not using chunked encoding.
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Worked until 27da092
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