Age | Commit message (Collapse) | Author |
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REST needed this to be allowed to chain requests on the same connection.
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This change makes the dependency on quoted optional
by adding a minimal urldecode function to cowboy.
A protocol option for setting the urldecoding function
has been added to the cowboy_http_protocol module.
The default value for this option is set to be
equivalent to the default settings for quoted.
{fun cowboy_http:urldecode/2, crash}
A note has been added in the README to document
how to use quoted instead of this function.
A field to store this option value has been added
to the state record in the cowboy_http_protocol
module and the http_req record in include/http.hrl
Functions that previously used quoted:from_url/1
has been updated to require an equivalent function
in addition to the previously required arguments.
This change removes a C compiler from the build
requirements of cowboy. It also removes the requirement
to cross compile the code if the target arch/OS
is different from the arch/OS used to build it.
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It was replying back the correct error, but with a crash message in
the console. This patch prevents it from crashing.
Fixes issue #94 reported by oribrost.
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Rework the cowboy_http_req:parse_header/2 function while I was at it.
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Allows to limit the size of request and header lines, thus preventing
Cowboy from infinitely reading from the socket and never finding an
end of line.
Defaults to 4096 bytes.
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This however does not fix the related Dialyzer warnings.
I have no idea what the warnings are about nor how to fix them,
so feel free to work on it and submit a patch!
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Now init/3 can return one of the following values to enable loops:
- {loop, Req, State}
- {loop, Req, State, hibernate}
- {loop, Req, State, Timeout}
- {loop, Req, State, Timeout, hibernate}
Returning one of these tuples will activate looping in the HTTP handler.
When looping, handle/2 is never called. Instead, Cowboy will listen
for Erlang messages and forward them to the info/3 function of the
handler. If a timeout is defined, Cowboy will also close the connection
when no message has been received for Timeout milliseconds.
The info/3 function is defined as info(Msg, Req, State). It can return
either of the following tuples:
- {ok, Req, State}
- {loop, Req, State}
- {loop, Req, State, hibernate}
The first one ends the connection, calling terminate/2 before closing.
The others continue the loop.
Loops are useful when writing long-polling handlers that need to wait
and don't expect to receive anything. Therefore it is recommended to
set a timeout to close the connection if nothing arrives after a while
and to enable hibernate everywhere.
Normal HTTP handlers shouldn't need to use this and as such info/3
was made optional.
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You can now return {shutdown, Req, State} from Handler:init/3
to skip the handle/2 step.
Also allow init/3 function to send responses.
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From the RFC:
The HEAD method is identical to GET except that the server MUST NOT
return a message-body in the response. The metainformation contained
in the HTTP headers in response to a HEAD request SHOULD be identical
to the information sent in response to a GET request.
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Replaces the 'Connection' interpretation in cowboy_http_protocol
from raw value to the parsed value, looking for a single token
matching close/keep-alive instead of the whole raw value (which
could contain more than one token, for example with Firefox 6+
using websocket).
Introduce the functions cowboy_http_req:parse_header/2 and /3
to semantically parse the header values and return a proper
Erlang term.
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Use the Req connection information instead.
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And use a proper cowboy_http_req:reply/4 call for the 204 response.
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The server should not send a response if there wasn't at least
the beginning of a request sent (the Request-Line).
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Making it look more like the websocket handler error messages.
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Krishnamurthy, Kristol, Mogul: "Key Differences between HTTP/1.0
and HTTP/1.1", "Internet address conservation".
http://www8.org/w8-papers/5c-protocols/key/key.html
Fixes issue #35 reported by Alex Kropivny.
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Fixes issue #47.
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To this end we are formatting the header names just like OTP does
except we do it for names of up to 32 characters, as there are
widely used header names of more than 20 characters, the limit that
OTP follows currently. An example of such header name would be
Sec-Websocket-Version.
The formatting itself is fairly simple: an uppercase character at
the start and after dashes, everything else lowercase.
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Also sends a message 'shoot' that can be received by the protocol
to make sure Cowboy has had enough time to fully initialize the
socket. This message should be received before any socket-related
operations are performed.
WebSocket request connections are now moved from the pool 'default'
to the pool 'websocket', meaning we can have a lot of running
WebSockets despite having a low 'max_connections' setting.
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This ensures we can cleanup what we did in Handler:init/3.
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Fixes issue #31.
Recursion shouldn't happen in a single catch statement or inside
a try .. catch statement. The only safe construct for catching
exceptions and perform recursion when everything goes well is
to put the recursive call inside a try .. of .. catch construct
in the of .. catch block.
Otherwise the stack gets filled with exception-related information
since they can still be caught if we were to send them and unfold
the whole thing.
Thanks go to lpgauth for reporting the issue and people on IRC
for explaining the hows and whys.
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This is probably not perfect yet but it should be better than
nothing. We'll improve things with feedback received from the
many users.
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Following discussions on #erlounge.
Also fixes compilation in R14B03 and fixes a few underspecs
dialyzer warnings.
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Inspired by gen_server and friends. Should fix issue #13.
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The dispatcher now accepts '...' as the leading segment of Host and the
trailing segment of Path, this special atom matches any remaining path tail.
When given "cowboy.bugs.dev-extend.eu", host rule ['...', <<"dev-extend">>,
<<"eu">>] matches and fills host_info with [<<"cowboy">>, <<"bugs">>].
When given "/a/b/c/d", path rule [<<"a">>, <<"b">>, '...'] matches and fills
path_info with [<<"c">>, <<"d">>].
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Send the status line and headers using
cowboy_http_req:chunked_reply/3, and
individual chunks with cowboy_http_req:chunk/2.
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The server now does a single recv (or more, but only if needed)
which is then sent to erlang:decode_packet/3 multiple times. Since
most requests are smaller than the default MTU on many platforms,
we benefit from this greatly.
In the case of requests with a body, the server usually read at
least part of the body on the first recv. This is bufferized
properly and used when later retrieving the body.
In the case of pipelined requests, we can end up reading many
requests in a single recv, which are then handled properly using
only the buffer containing the received data.
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Returns the port given in the Host header if present,
otherwise the default port of 443 for HTTPS and 80 for HTTP
is returned.
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Defaults to 5. Prevents someone from indefinitely sending empty lines.
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The server shouldn't crash the request process when we have an error
while receiving headers. A case where this could happen is if the header
line is too long.
See also bfrog's report on ticket #3 on github.
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Fixes a bug reported by evaxsoftware on IRC.
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After much testing and experimentation of all kinds I find lists to be both
faster and using less memory than binaries for request-line and headers
handling. This is more than likely due to the fact that headers are very
short and thus do not benefit from the advantages of refc binaries, meaning
they're copied, just like lists. The memory usage discrepancy is still a
mystery for the most part, although the hoops needed to perform operations
on the binaries are probably responsible for the extra memory use.
I'm thus giving up on trying to use binaries for request-line and headers.
Instead, this commit improves performances even more to the lists code,
making lists 5% faster than binaries. Lists are easier to work with too,
so I guess it's all a big win for everyone.
Of course the request body is still read as a binary, we're using the
binary type where it performs best.
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