Age | Commit message (Collapse) | Author |
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This depends on changes in Cowlib that are only available on
master.
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User code can now send as many 1xx responses as necessary.
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To obtain the local socket ip/port and the client TLS
certificate, respectively.
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I have amended a lot of changes from the original commit
to make it behave as expected, including returning a 400
error. LH
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The documentation was correct, the code was not.
This should make it easier to implement new protocols. Note that
for HTTP/2 we will need to add some form of counting later on to
check for malformed requests, but we can do simpler and just
reduce from the expected length and then check if that's 0 when
IsFin=fin.
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When the request process exits with a {request_error, Reason, Human}
exit reason, Cowboy will return a 400 status code instead of 500.
Cowboy may also return a more specific status code depending on
the error. Currently it may also return 408 or 413.
This should prove to be more solid that looking inside the stack
trace.
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The header never reaches this point.
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This will result in no data being sent. It's simply easier to
do this than to have to handle 0 size cases in user code.
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There are two important changes in this commit.
Constraints are now producing an error tuple. This error tuple
in turn can be provided to a function for formatting a human
readable error message. Both the error tuple and the formatting
code are controlled by and part of the constraint function.
Constraints now also implement the reverse operation.
When constraint functions only validate, the reverse operation
will be the same as the forward operation. When they also do
some conversion then the reverse operation will reverse it.
Since constraints are now performing 3 different operations
(forward, reverse and format_error), they now take the form
of a function accepting two separate arguments. The operation
is the first argument.
In addition, the return value was changed to take the form
of {ok, Value} | {error, Reason}. The value must be returned
as-is if it was not modified.
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Existing tests pass. A number of things remain to be done.
Has only been tested with Gun so far. Feedback welcome!
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Maps make more sense because the keys are unique.
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The Opts value is put last, to be more consistent with the
rest of the cowboy_req module.
Additionally a test handler was fixed which reduced the number
of errors in http_SUITE.
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The API will be more consistent like this, and we can ensure
that duplicate cookie names are never sent.
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One had the todo text fixed, another had the task to do done.
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Now named read_part/read_part_body, with a verb indicating action.
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This is a large commit. The cowboy_req interface has largely
changed, and will change a little more. It's possible that
some examples or tests have not been converted to the new
interface yet. The documentation has not yet been updated.
All of this will be fixed in smaller subsequent commits.
Gotta start somewhere...
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Now that we have a public map they are pretty much pointless.
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Along with more cowboy_req tests.
This commit also removes cowboy_req:url/1 and cowboy_req:host_url/1
in favor of the much more powerful new set of functions.
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This internal function is no longer necessary.
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Currently only testing handshake.
Tests that pass currently involve no request/response.
ALPN and prior knowledge support have some edge cases left to fix.
HTTP/1.1 Upgrade has not been implemented yet.
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Breaking changes with previous commit. This is a very large change,
and I am giving up on making a single commit that fixes everything.
More commits will follow slowly adding back features, introducing
new tests and fixing the documentation.
This change contains most of the work toward unifying the interface
for handling both HTTP/1.1 and HTTP/2. HTTP/1.1 connections are now
no longer 1 process per connection; instead by default 1 process per
request is also created. This has a number of pros and cons.
Because it has cons, we also allow users to use a lower-level API
that acts on "streams" (requests/responses) directly at the connection
process-level. If performance is a concern, one can always write a
stream handler. The performance in this case will be even greater
than with Cowboy 1, although all the special handlers are unavailable.
When switching to Websocket, after the handler returns from init/2,
Cowboy stops the stream and the Websocket protocol takes over the
connection process. Websocket then calls websocket_init/2 for any
additional initialization such as timers, because the process is
different in init/2 and websocket_*/* functions. This however would
allow us to use websocket_init/2 for sending messages on connect,
instead of sending ourselves a message and be subject to races.
Note that websocket_init/2 is optional.
This is all a big change and while most of the tests pass, some
functionality currently doesn't. SPDY is broken and will be removed
soon in favor of HTTP/2. Automatic compression is currently disabled.
The cowboy_req interface probably still have a few functions that
need to be updated. The docs and examples do not refer the current
functionality anymore.
Everything will be fixed over time. Feedback is more than welcome.
Open a ticket!
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Fixes #839 when 'Connection: Keep-Alive' wasn't sent in a HTTP/1.0
response. Now the usage of 'Connection' header is consistent with
current protocol version: when this header is not specified explicitly
in the response, HTTP/1.0 implies 'Connection: close' and HTTP/1.1
implies 'Connection: Keep-Alive'. So if current 'Connection' value
matches the default value of current protocol, we won't state obvious
fact in the response; and vice versa.
Amended to fix and improve tests, and revert the variable name
change from HTTP11Headers to StdHeaders. I think it's still good
to leave it as is because it's not really a standard header for
HTTP/1.0, and it's gone from HTTP/2 entirely.
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