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2017-05-05Add inactivity_timeout and other options improvementsLoïc Hoguin
2017-03-27Add the early_error cowboy_stream callbackLoïc Hoguin
This callback is called when an error occurs before the request (including headers, excluding body) was fully received. The init/3 callback will not be called. The callback receives the partial Req object (possibly empty), the reason for the error and the response command that the server will send. It allows you to be aware of the error and possibly modify the response before it is sent.
2017-02-19Remove another useless todoLoïc Hoguin
2017-02-05Remove or fix a small number of todo commentsLoïc Hoguin
One had the todo text fixed, another had the task to do done.
2017-01-20Fix error responses not including a content-lengthLoïc Hoguin
This would prevent the client from knowing whether the request was received fully without the connection closing first.
2017-01-16Add support for multiple stream handlersLoïc Hoguin
The stream handlers can be specified using the protocol option 'stream_handlers'. It defaults to [cowboy_stream_h]. The cowboy_stream_h module currently does not forward the calls to further stream handlers. It feels like an edge case; usually we'd want to put our own handlers between the protocol code and the request process. I am therefore going to focus on other things for now. The various types and specifications for stream handlers have been updated and the cowboy_stream module can now be safely used as a behavior. The interface might change a little more, though. This commit does not include tests or documentation. They will follow separately.
2017-01-02Welcome to 2017Loïc Hoguin
2017-01-02Numerous Dialyzer fixesLoïc Hoguin
2016-08-10Let the stream handler take care of crash handling and loggingLoïc Hoguin
2016-08-10Make reply functions return ReqLoïc Hoguin
2016-08-10Add a lot of todosLoïc Hoguin
2016-08-10Add tests for responses and request body readingLoïc Hoguin
This is a large commit. The cowboy_req interface has largely changed, and will change a little more. It's possible that some examples or tests have not been converted to the new interface yet. The documentation has not yet been updated. All of this will be fixed in smaller subsequent commits. Gotta start somewhere...
2016-06-06Report request process crashesLoïc Hoguin
2016-03-05Initial commit with connection/streamsLoïc Hoguin
Breaking changes with previous commit. This is a very large change, and I am giving up on making a single commit that fixes everything. More commits will follow slowly adding back features, introducing new tests and fixing the documentation. This change contains most of the work toward unifying the interface for handling both HTTP/1.1 and HTTP/2. HTTP/1.1 connections are now no longer 1 process per connection; instead by default 1 process per request is also created. This has a number of pros and cons. Because it has cons, we also allow users to use a lower-level API that acts on "streams" (requests/responses) directly at the connection process-level. If performance is a concern, one can always write a stream handler. The performance in this case will be even greater than with Cowboy 1, although all the special handlers are unavailable. When switching to Websocket, after the handler returns from init/2, Cowboy stops the stream and the Websocket protocol takes over the connection process. Websocket then calls websocket_init/2 for any additional initialization such as timers, because the process is different in init/2 and websocket_*/* functions. This however would allow us to use websocket_init/2 for sending messages on connect, instead of sending ourselves a message and be subject to races. Note that websocket_init/2 is optional. This is all a big change and while most of the tests pass, some functionality currently doesn't. SPDY is broken and will be removed soon in favor of HTTP/2. Automatic compression is currently disabled. The cowboy_req interface probably still have a few functions that need to be updated. The docs and examples do not refer the current functionality anymore. Everything will be fixed over time. Feedback is more than welcome. Open a ticket!