Age | Commit message (Collapse) | Author |
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This depends on changes in Cowlib that are only available on
master.
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The 100 continue response will only be sent if the client
has not sent the body yet (at all), if the connection is
HTTP/1.1 or above and if the user has not sent it yet.
The 100 continue response is sent when the user calls
read_body and it is cowboy_stream_h's responsibility
to send it. This means projects that don't use the
cowboy_stream_h stream handler will need to handle the
expect header themselves (but that's okay because they
might have different considerations than normal Cowboy).
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User code can now send as many 1xx responses as necessary.
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The documentation was correct, the code was not.
This should make it easier to implement new protocols. Note that
for HTTP/2 we will need to add some form of counting later on to
check for malformed requests, but we can do simpler and just
reduce from the expected length and then check if that's 0 when
IsFin=fin.
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It is completely removed for connection processes, because
assuming Cowboy is written properly this should bring us
nothing anymore in 2.0.
It is reworked for request processes, there we want to
always propagate the stacktrace (including for exits)
because we will print a report to help with debugging
and proc_lib doesn't propagate it for exits.
At the same time the initial callback for connection
and request processes has been changed to connection_process
and request_process, which should help with identifying
processes when inspecting.
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When the request process exits with a {request_error, Reason, Human}
exit reason, Cowboy will return a 400 status code instead of 500.
Cowboy may also return a more specific status code depending on
the error. Currently it may also return 408 or 413.
This should prove to be more solid that looking inside the stack
trace.
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This callback is called when an error occurs before the request
(including headers, excluding body) was fully received. The
init/3 callback will not be called. The callback receives the
partial Req object (possibly empty), the reason for the error
and the response command that the server will send. It allows
you to be aware of the error and possibly modify the response
before it is sent.
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One had the todo text fixed, another had the task to do done.
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This would prevent the client from knowing whether the request
was received fully without the connection closing first.
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The stream handlers can be specified using the protocol
option 'stream_handlers'. It defaults to [cowboy_stream_h].
The cowboy_stream_h module currently does not forward the
calls to further stream handlers. It feels like an edge
case; usually we'd want to put our own handlers between
the protocol code and the request process. I am therefore
going to focus on other things for now.
The various types and specifications for stream handlers
have been updated and the cowboy_stream module can now
be safely used as a behavior. The interface might change
a little more, though.
This commit does not include tests or documentation.
They will follow separately.
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This is a large commit. The cowboy_req interface has largely
changed, and will change a little more. It's possible that
some examples or tests have not been converted to the new
interface yet. The documentation has not yet been updated.
All of this will be fixed in smaller subsequent commits.
Gotta start somewhere...
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Breaking changes with previous commit. This is a very large change,
and I am giving up on making a single commit that fixes everything.
More commits will follow slowly adding back features, introducing
new tests and fixing the documentation.
This change contains most of the work toward unifying the interface
for handling both HTTP/1.1 and HTTP/2. HTTP/1.1 connections are now
no longer 1 process per connection; instead by default 1 process per
request is also created. This has a number of pros and cons.
Because it has cons, we also allow users to use a lower-level API
that acts on "streams" (requests/responses) directly at the connection
process-level. If performance is a concern, one can always write a
stream handler. The performance in this case will be even greater
than with Cowboy 1, although all the special handlers are unavailable.
When switching to Websocket, after the handler returns from init/2,
Cowboy stops the stream and the Websocket protocol takes over the
connection process. Websocket then calls websocket_init/2 for any
additional initialization such as timers, because the process is
different in init/2 and websocket_*/* functions. This however would
allow us to use websocket_init/2 for sending messages on connect,
instead of sending ourselves a message and be subject to races.
Note that websocket_init/2 is optional.
This is all a big change and while most of the tests pass, some
functionality currently doesn't. SPDY is broken and will be removed
soon in favor of HTTP/2. Automatic compression is currently disabled.
The cowboy_req interface probably still have a few functions that
need to be updated. The docs and examples do not refer the current
functionality anymore.
Everything will be fixed over time. Feedback is more than welcome.
Open a ticket!
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