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path: root/src/cowboy_websocket.erl
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2025-02-17Remove copyright years from all files except LICENSELoïc Hoguin
2025-02-05Implement dynamic socket buffer sizesLoïc Hoguin
Cowboy will set the socket's buffer size dynamically to better fit the current workload. When the incoming data is small, a low buffer size reduces the memory footprint and improves responsiveness and therefore performance. When the incoming data is large, such as large HTTP request bodies, a larger buffer size helps us avoid doing too many binary appends and related allocations. Setting a large buffer size for all use cases is sub-optimal because allocating more than needed necessarily results in a performance hit (not just increased memory usage). By default Cowboy starts with a buffer size of 8192 bytes. It then doubles or halves the buffer size depending on the size of the data it receives from the socket. It stops decreasing at 8192 and increasing at 131072 by default. To keep track of the size of the incoming data Cowboy maintains a moving average. It allows Cowboy to avoid changing the buffer too often but still react quickly when necessary. Cowboy will increase the buffer size when the moving average is above 90% of the current buffer size, and decrease when the moving average is below 40% of the current buffer size. The current buffer size and moving average are propagated when switching protocols. The dynamic buffer is implemented in HTTP/1, HTTP/2 and HTTP/1 Websocket. HTTP/2 Websocket has it disabled because it doesn't interact directly with the socket; in that case it is HTTP/2 that has a dynamic buffer. The dynamic buffer provides a very large performance improvement in many scenarios, at minimal cost for others. Because it largely depend on the underlying protocol the improvements are no all equal. TLS and compression also impact the results. The improvement when reading a large request body, with the requests repeated in a fast loop are: * HTTP: 6x to 20x faster * HTTPS: 2x to 6x faster * H2: 4x to 5x faster * H2C: 20x to 40x faster I am not sure why H2C's performance was so bad, especially compared to H2, when using default buffer sizes. Dynamic buffers make H2C a lot more viable with default settings. The performance impact on "hello world" type requests is minimal, it goes from -5% to +5% roughly. Websocket improvements vary again depending on the protocol, but also depending on whether compression is enabled: * HTTP echo: roughly 2x faster * HTTP send: roughly 4x faster * H2C echo: roughly 2x faster * H2C send: 3x to 4x faster In the echo test we reply back, and Gun doesn't have the dynamic buffer optimisation, so that probably explains the x2 difference. With compression however there isn't much improvement. The results are roughly within -10% to +10% of each other. Zlib compression seems to be a bottleneck, or at least to modify the performance profile to such an extent that the size of the buffer does not matter. This happens to randomly generated binary data as well so it is probably not caused by the test data.
2025-01-24Cancel timers asyncDavid Ansari
Where it wasn't already async. To slightly improve performance.
2025-01-22Websocket: Also apply max_frame_size limit to decompressed dataLoïc Hoguin
Before this commit frames could "cheat" by compressing data below the limit which would get expanded above the limit. Now Cowboy will stop decompressing data when the limit is reached.
2025-01-16Websocket: Allow setting the max_frame_size option dynamicallyLoïc Hoguin
This can be used to limit the maximum frame size before some authentication or other validation is completed.
2025-01-15Avoid resetting Websocket idle_timeout timer too oftenLoïc Hoguin
`perf` has shown that Cowboy spends a lot of time cancelling and starting this timer. Instead of resetting for every data received, we now only reset a field in the state. Before it was working like this: - start idle timeout timer - on trigger, close the connection - on data, cancel and start again Now it's working like this: - start idle timeout timer for a tenth of its duration, with tick number = 0 - on trigger, if tick number != 10 - start the timer again, again for a tenth of its duration - increment tick number - on trigger, if tick number = 10 - close the connection - on data, set tick number to 0
2024-03-26Initial HTTP/3 implementationhttp3Loïc Hoguin
This includes Websocket over HTTP/3. Since quicer, which provides the QUIC implementation, is a NIF, Cowboy cannot depend directly on it. In order to enable QUIC and HTTP/3, users have to set the COWBOY_QUICER environment variable: export COWBOY_QUICER=1 In order to run the test suites, the same must be done for Gun: export GUN_QUICER=1 HTTP/3 support is currently not available on Windows due to compilation issues of quicer which have yet to be looked at or resolved. HTTP/3 support is also unavailable on the upcoming OTP-27 due to compilation errors in quicer dependencies. Once resolved HTTP/3 should work on OTP-27. Because of how QUIC currently works, it's possible that streams that get reset after sending a response do not receive that response. The test suite was modified to accomodate for that. A future extension to QUIC will allow us to gracefully reset streams. This also updates Erlang.mk.
2024-01-25Refresh copyright linesLoïc Hoguin
2020-01-06Use active,NLoïc Hoguin
This reduces the number of times we need to ask for more packets, and as a result we get a fairly large boost in performance, especially with HTTP/1.1. Unfortunately this makes Cowboy require at least Erlang/OTP 21.3+ because the ssl application did not have active,N. For simplicity the version required will be Erlang/OTP 22+. In addition this change improves hibernate handling in cowboy_websocket. Hibernate will now work for HTTP/2 transport as well, and stray or unrelated messages will no longer cancel hibernate (the process will handle the message and go back into hibernation). Thanks go to Stressgrid for benchmarking an early version of this commit: https://stressgrid.com/blog/cowboy_performance_part_2/
2019-12-31No longer use erlang:get_stacktrace/0Loïc Hoguin
It has been deprecated in OTP and the new way is available on all supported OTP versions.
2019-10-10Add shutdown_reason Websocket commandLoïc Hoguin
This allows changing the normal exit reason of Websocket processes, providing a way to signal other processes of why the exit occurred.
2019-10-05Add Websocket option validate_utf8Loïc Hoguin
This allows disabling the UTF-8 validation check for text and close frames.
2019-10-05Don't discard data following a Websocket upgrade requestLoïc Hoguin
While the protocol does not allow sending data before receiving a successful Websocket upgrade response, we do not want to discard that data if it does come in.
2019-10-02Ensure we can read the request body from any processLoïc Hoguin
2019-04-03Bind erlang:get_stacktrace prior to making other callsSteve Strong
If we bind too late there might be an exception triggered in the terminate function and we will not get the correct stacktrace as a result.
2018-11-16Add the set_options Websocket commandLoïc Hoguin
It allows overriding the idle_timeout option only for now.
2018-11-13Add the {deflate, boolean()} Websocket commandLoïc Hoguin
It allows to temporarily disable Websocket compression when it was negotiated. It's ignored otherwise. This can be used as fine-grained control when some frames do not compress well.
2018-11-12Add deflate options for Websocket compressionLoïc Hoguin
They allow the server to configure what it is willing to accept for both the negotiated configuration (takeover and window bits) and the other zlib options (level, mem_level and strategy). This can be used to reduce the memory and/or CPU footprint of the compressed data, which comes with a cost in compression ratio.
2018-10-31Always dialyze tests and fix some cowboy_req specsLoïc Hoguin
2018-09-21Add the {active, boolean()} Websocket commandLoïc Hoguin
This command is currently not documented. It allows disabling the reading of incoming data from the socket, and can be used as a poor man's flow control.
2018-09-11Add a commands-based interface to Websocket handlersLoïc Hoguin
This feature is currently experimental. It will become the preferred way to use Websocket handlers once it becomes documented. A commands-based interface enables adding commands without having to change the interface much. It mirrors the interface of stream handlers or gen_statem. It will enable adding commands that have been needed for some time but were not implemented for fear of making the interface too complex.
2018-06-27Disable warnings for erlang:get_stacktrace/0 in OTP-21+Loïc Hoguin
2018-06-26Add missing frame types to websocket_handle specs/docsLoïc Hoguin
Thanks Artem.
2018-04-04Fix Dialyzer warningsLoïc Hoguin
2018-04-04Add initial implementation of Websocket over HTTP/2Loïc Hoguin
Using the current draft: https://tools.ietf.org/html/draft-ietf-httpbis-h2-websockets-01
2018-03-28Add max_frame_size option for websocket handlersKirill Kinduk
Option allows to limit a frame by size before decoding its payload. LH: I have added a test for when the limit is reached on a nofin fragmented frame (the last commit addressed that case but it had no test). I have fixed formatting and other, and changed the default value to infinity since it might otherwise be incompatible with existing code. I also added documentation and a bunch of other minor changes.
2018-03-23Merge the two separate receive loops in cowboy_websocketLoïc Hoguin
Also rename a bunch of functions to make the code easier to read.
2018-03-14Fix a Dialyzer warningLoïc Hoguin
2018-03-13Handle system messages in cowboy_websocketLoïc Hoguin
2018-03-13Handle supervisor calls properly everywhereLoïc Hoguin
2017-12-13Fix Dialyzer warningsLoïc Hoguin
2017-12-06Send a 426 when Websocket is required and client didn't upgradeLoïc Hoguin
2017-11-01Update Cowlib to 2.0.1 and fix OTP 20.1+ Websocket compressionLoïc Hoguin
Unfortunately compression will be disabled for 20.1, 20.1.1 and 20.1.2. In additiona I do not recommend 20.1.3 due to issues inflating some specific sizes.
2017-10-31Add some todosLoïc Hoguin
2017-05-28Introduce the req_filter Websocket optionLoïc Hoguin
This option allows customizing the compacting of the Req object when using Websocket. By default it will keep most public fields excluding headers of course, since those can be large.
2017-02-18Ensure Websocket errors result in a crash logLoïc Hoguin
2017-02-18Allow passing options to sub protocolsLoïc Hoguin
Before this commit we had an issue where configuring a Websocket connection was simply not possible without doing magic, adding callbacks or extra return values. The init/2 function only allowed setting hibernate and timeout options. After this commit, when switching to a different type of handler you can either return {module, Req, State} or {module, Req, State, Opts} where Opts is any value (as far as the sub protocol interface is concerned) and is ultimately checked by the custom handlers. A large protocol like Websocket would accept only a map there, with many different options, while a small interface like loop handlers would allow passing hibernate and nothing else. For Websocket, hibernate must be set from the websocket_init/1 callback, because init/2 executes in a separate process. Sub protocols now have two callbacks: one with the Opts value, one without. The loop handler code was largely reworked and simplified. It does not need to manage a timeout or read from the socket anymore, it's the job of the protocol code. A lot of unnecessary stuff was therefore removed. Websocket compression must now be enabled from the handler options instead of per listener. This means that a project can have two separate Websocket handlers with different options. Compression is still disabled by default, and the idle_timeout value was changed from inifnity to 60000 (60 seconds), as that's safer and is also a good value for mobile devices.
2017-01-02Welcome to 2017Loïc Hoguin
2017-01-02Numerous Dialyzer fixesLoïc Hoguin
2016-08-15Send many frames in one TCP sendLoïc Hoguin
Includes refactoring of the related code to avoid repetition.
2016-08-15Allow websocket_init/1 to reply/close/hibernateLoïc Hoguin
2016-08-15Modernize the Websocket test suiteLoïc Hoguin
2016-08-12Remove Req from the Websocket interfaceLoïc Hoguin
After the switch to Websocket, we are no longer in a request/response scenario, therefore a lot of the cowboy_req functions do not apply anymore. Any data required from the request will need to be taken from Req in init/2 and saved in the handler's state.
2016-08-12Merge branch 'master' of https://github.com/camshaft/cowboyLoïc Hoguin
2016-08-12Fix Websocket compressionLoïc Hoguin
The option for enabling Websocket compression has been renamed. Previously it was shared with HTTP compression, now it's specific to Websocket. The new option is named 'websocket_compress'.
2016-08-11Fix timer-sent events in the websocket exampleLoïc Hoguin
2016-08-10Use binary_to_integer instead of to list and backLoïc Hoguin
2016-08-10Let the stream handler take care of crash handling and loggingLoïc Hoguin
2016-08-10Make reply functions return ReqLoïc Hoguin
2016-08-10Add a lot of todosLoïc Hoguin