Age | Commit message (Collapse) | Author |
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It is completely removed for connection processes, because
assuming Cowboy is written properly this should bring us
nothing anymore in 2.0.
It is reworked for request processes, there we want to
always propagate the stacktrace (including for exits)
because we will print a report to help with debugging
and proc_lib doesn't propagate it for exits.
At the same time the initial callback for connection
and request processes has been changed to connection_process
and request_process, which should help with identifying
processes when inspecting.
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When the request process exits with a {request_error, Reason, Human}
exit reason, Cowboy will return a 400 status code instead of 500.
Cowboy may also return a more specific status code depending on
the error. Currently it may also return 408 or 413.
This should prove to be more solid that looking inside the stack
trace.
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The header never reaches this point.
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This will result in no data being sent. It's simply easier to
do this than to have to handle 0 size cases in user code.
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I have decided not to include a manual page for
cowboy_stream_h at this point because it clashes
with the cowboy_stream manual page. This decision
will be revisited in the future.
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My bad! Still new at this.
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This should work very similar to normal supervisors,
in particular during the shutdown sequence when the
connection process goes down or switches to Websocket.
Processes that need to enforce the shutdown timeout
will be required to trap exits, just like in a supervisor.
In a vanilla Cowboy, this only matters at connection
shutdown, as Cowboy will otherwise wait for the request
process to be down before stopping the stream.
Tests are currently missing.
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Cowboy was encoding the headers then decoding them when initializing
the request. The problem is that the encoding and decoding contexts
are not the same. Now, Cowboy will directly use the headers it
received in the push command for the new request. This is also
more efficient.
I am surprised it worked at all considering the issue.
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These characters are not allowed in URI paths.
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There are two important changes in this commit.
Constraints are now producing an error tuple. This error tuple
in turn can be provided to a function for formatting a human
readable error message. Both the error tuple and the formatting
code are controlled by and part of the constraint function.
Constraints now also implement the reverse operation.
When constraint functions only validate, the reverse operation
will be the same as the forward operation. When they also do
some conversion then the reverse operation will reverse it.
Since constraints are now performing 3 different operations
(forward, reverse and format_error), they now take the form
of a function accepting two separate arguments. The operation
is the first argument.
In addition, the return value was changed to take the form
of {ok, Value} | {error, Reason}. The value must be returned
as-is if it was not modified.
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They are now cowboy:start_clear/3 and cowboy:start_tls/3.
The NumAcceptors argument can be specified via the
num_acceptor transport option. Ranch has been updated
to 1.4.0 to that effect.
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Introduces the new stream_handler_SUITE test suite. More cases
will be added later on.
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This and the issues in the last two commits were reported
by leo2007 on IRC.
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The previous code was incorrectly substracting the maximum
frame size we could send when the data we were actually sending
was much lower.
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This option allows customizing the compacting of the Req object
when using Websocket. By default it will keep most public fields
excluding headers of course, since those can be large.
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Existing tests pass. A number of things remain to be done.
Has only been tested with Gun so far. Feedback welcome!
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This is a more or less temporary solution to an existing problem.
In the future we will need to enforce a shutdown timeout for
these processes.
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This fixes the connection being dropped because of request_timeout
despite there being some active streams.
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To accomplish this the code for sending the 101 response was
moved to the cowboy_http2 module.
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This callback is called when an error occurs before the request
(including headers, excluding body) was fully received. The
init/3 callback will not be called. The callback receives the
partial Req object (possibly empty), the reason for the error
and the response command that the server will send. It allows
you to be aware of the error and possibly modify the response
before it is sent.
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These tests cover frame sizes. It's mostly edge cases for sure
(ie misbehaving clients and us having to reject them properly).
I had these almost ready for a long time, so I'm glad I can
push them out.
This requires updating Cowlib too (we currently track master).
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Maps make more sense because the keys are unique.
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The Opts value is put last, to be more consistent with the
rest of the cowboy_req module.
Additionally a test handler was fixed which reduced the number
of errors in http_SUITE.
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The API will be more consistent like this, and we can ensure
that duplicate cookie names are never sent.
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Before this commit we had an issue where configuring a
Websocket connection was simply not possible without
doing magic, adding callbacks or extra return values.
The init/2 function only allowed setting hibernate
and timeout options.
After this commit, when switching to a different
type of handler you can either return
{module, Req, State}
or
{module, Req, State, Opts}
where Opts is any value (as far as the sub protocol
interface is concerned) and is ultimately checked
by the custom handlers.
A large protocol like Websocket would accept only
a map there, with many different options, while a
small interface like loop handlers would allow
passing hibernate and nothing else.
For Websocket, hibernate must be set from the
websocket_init/1 callback, because init/2 executes
in a separate process.
Sub protocols now have two callbacks: one with the
Opts value, one without.
The loop handler code was largely reworked and
simplified. It does not need to manage a timeout
or read from the socket anymore, it's the job of
the protocol code. A lot of unnecessary stuff was
therefore removed.
Websocket compression must now be enabled from
the handler options instead of per listener. This
means that a project can have two separate Websocket
handlers with different options. Compression is
still disabled by default, and the idle_timeout
value was changed from inifnity to 60000 (60 seconds),
as that's safer and is also a good value for mobile
devices.
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One had the todo text fixed, another had the task to do done.
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