Age | Commit message (Collapse) | Author |
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The miscount occurred because of a faulty iolist split function.
The bug should now be corrected, a PropEr test has been added
and a regression test has also been added.
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Allow `cowboy_router:compile` to handle colon characters within
path segments, rather than exiting with `badarg`. This is allowed
via RFC 7230 2.7 -> [RFC 3986 3.3](https://tools.ietf.org/html/rfc3986#section-3.3):
```
segment = *pchar
segment-nz = 1*pchar
segment-nz-nc = 1*( unreserved / pct-encoded / sub-delims / "@" )
; non-zero-length segment without any colon ":"
pchar = unreserved / pct-encoded / sub-delims / ":" / "@"
```
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Send errors produce annoying logs and we notice the connection
is gone later on anyway.
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Cases where a request body was involved could sometimes
fail depending on timing. Also fix all of the old
http_SUITE tests.
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The option controls how much body we accept to skip for HTTP/1.1
connections when the user code did not consume the body fully.
It defaults to 1MB.
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Also make sure the header is sent for all types of early_error
that result in the closing of the connection.
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Support for these was broken during the development
of Cowboy 2.0. It is now fixed and better handled
than it ever was.
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It's safer than allow it with the wrong behavior.
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In some cases there could be a body sent as a response to
a HEAD request when using HTTP/2. This has been corrected.
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Cowboy takes a few shortcuts to avoid wasting resources when
there is a protocol error. The RFC wants us to send a different
error depending on the state of the stream at the time of the
error, and for us to maintain the connection in cases where we
would have to spend valuable resources to decode headers. In
all these cases Cowboy will simply close the connection with
an appropriate error.
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Bad chunk sizes used to be accepted and could result in
a badly parsed body or a timeout. They are now properly
rejected.
Chunk extensions now have a hard limit of 129 characters.
I haven't heard of anyone using them and Cowboy does not
provide an interface for them, but we can always increase
or make configurable if it ever becomes necessary (but
I honestly doubt it).
Also a test from the old http suite could be removed. Yay!
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It's worth noting that transfer-encoding now takes precedence
over content-length as recommended by the RFC, so that when
both headers are sent we only care about transfer-encoding
and explicitly remove content-length from the headers.
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Also fixes the handling of the max_headers option for HTTP/1.1.
It is now a strict limit and not dependent on whether data is
already in the buffer.
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They are global for the node for all future call trace flags,
so it's not necessary to set them repeatedly with every request.
Doing it once at startup also ensures we can't have race
conditions when the user wants to change which trace patterns
should be used (because requests are concurrent and patterns
end up overwriting themselves repeatedly), and makes this
changing of trace patterns much more straightforward: the
user can just define the ones they want. The default function
traces everything.
In addition I have also added the tracer_flags option to make
the trace flags configurable, excluding the tracer pid.
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This depends on changes in Cowlib that are only available on
master.
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If we do then we end up killing the tracer after the stream
terminates and this is not what we want. This prevents us from
getting useful information from requests that are still ongoing
(when they run concurrently) and completely prevents us from
tracing Websocket handlers.
I'm not the biggest fan of having unsupervised modules but if
this is properly documented there should be no problem.
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This only happens if the switch takes too long, and should not
happen unless a spawned process refuses to shut down immediately.
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It was mistakenly discarded.
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This can happen normally when Cowboy is restarted, for example.
Instead of failing requests when that happens, we degrade
gracefully and do a little more work to provide the current
date header.
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Also {switch_handler, Module, Opts}.
Allows switching to a different handler type. This is
particularly useful for processing most of the request
with cowboy_rest and then streaming the response body
using cowboy_loop.
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Unfortunately compression will be disabled for 20.1, 20.1.1
and 20.1.2. In additiona I do not recommend 20.1.3 due to
issues inflating some specific sizes.
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Sending data of size 0 with the fin flag set resulted in nothing
being sent to the client and still considering the response to
be finished for HTTP/1.1.
For both HTTP/1.1 and HTTP/2, the final chunk of body that is
sent automatically by Cowboy at the end of a response that the
user did not properly terminate was not passing through stream
handlers. This resulted in issues like compression being incorrect.
Some tests still fail under 20.1.3. They are due to recent zlib
changes and should be fixed in a future patch release. Unfortunately
it does not seem to be any 20.1 version that is safe to use for
Cowboy, although some will work better than others.
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The 100 continue response will only be sent if the client
has not sent the body yet (at all), if the connection is
HTTP/1.1 or above and if the user has not sent it yet.
The 100 continue response is sent when the user calls
read_body and it is cowboy_stream_h's responsibility
to send it. This means projects that don't use the
cowboy_stream_h stream handler will need to handle the
expect header themselves (but that's okay because they
might have different considerations than normal Cowboy).
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User code can now send as many 1xx responses as necessary.
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Another experimental stream handler. It enables tracing for
the connection process and any children processes based on
the matching of the request. It can be used to do ad-hoc
tracing by sending a specific header, path, method or other.
It is meant to be used both for tests and production. Some
configuration scenarios are NOT safe for production, beware.
It's important to understand that, at this time, tracing
is enabled on the scale of the entire connection including
any future request processes. Keep this in mind when trying
to use it in production. The only way to stop tracing is
by having the callback function exit (by calling exit/1
explicitly). This can be done after a certain number of
events for example. Tracing can generate a lot of events,
so it's a good idea to stop after a small number of events
(between 1000 and 10000 should be good) and to avoid tracing
the whole world.
Documentation will follow at a later time.
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To obtain the local socket ip/port and the client TLS
certificate, respectively.
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