Age | Commit message (Collapse) | Author |
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The local network is much slower so the tests take longer there.
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This causes the test to get stuck because both the client and
server end up waiting in Transport:send for the other side to
read data from the socket.
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To avoid intermittent test failures. We only want to make
sure the function eventually returns so we don't need to
use timeouts in the test itself, or check exactly what was
read.
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The experiment was successful in Gun, let's see if it helps
with Cowboy as well.
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Introduce a currently undocumented option to allow disabling
cowboy_http when using a clear listener.
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We now allow spaces in cookie names.
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Allow 10000 frames every 10 seconds instead of just 1000,
as the limit was too quickly reached in some deployments.
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This resulted in a badarith error due to the current flow being
set to infinity when the body has been fully read. A test case
has been added reproducing the issue.
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The flow control is now only set to infinity when we are
skipping the request body of the stream that is being
terminated. This fixes a bug where it was set to infinity
while reading a subsequent request's body, leading to a
crash.
The timeout is no longer reset on stream termination.
Timeout handling is already done when receiving data
from the socket and doing a reset on stream termination
was leading to the wrong timeout being set or the right
timeout being reset needlessly.
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This allows changing the normal exit reason of Websocket
processes, providing a way to signal other processes of
why the exit occurred.
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Better than sending messages manually.
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The old interface with ok|reply|stop tuples is deprecated.
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This allows disabling the UTF-8 validation check
for text and close frames.
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While the protocol does not allow sending data before
receiving a successful Websocket upgrade response, we
do not want to discard that data if it does come in.
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Now both HTTP/1.1 and HTTP/2 follow the documented format.
HTTP/1.1 was including an extra element containing the
StreamID before, which was unnecessary because it is also
given as argument to the callback.
HTTP/2 early_error will now include headers in its PartialReq.
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This allows giving custom metadata to the metrics stream handler.
This can be useful to for example provide the name of the
module handling the request which is only known after routing.
But any user data is allowed.
When called multiple times the user data maps are merged.
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Fix a case where Cowboy was waiting for more data that simply
did not come. Now Cowboy will generate an error immediately
when a header line has no colon separator.
These test cases come from known request smuggling attack
vectors. Cowboy was not vulnerable to any of them.
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A number of HTTP/2 CVEs were documented recently:
https://www.kb.cert.org/vuls/id/605641/
This commit, along with a few changes and additions in Cowlib,
fix or improve protection against all of them.
For CVE-2019-9511, also known as Data Dribble, the new option
stream_window_data_threshold can be used to control how little
the DATA frames that Cowboy sends can get.
For CVE-2019-9516, also known as 0-Length Headers Leak, Cowboy
will now simply reject streams containing 0-length header names.
For CVE-2019-9517, also known as Internal Data Buffering, the
backpressure changes were already pretty good at preventing this
issue, but a new option max_connection_buffer_size was added for
even better control over how much memory we are willing to allocate.
For CVE-2019-9512, also known as Ping Flood; CVE-2019-9515, also
known as Settings Flood; CVE-2019-9518, also known as Empty Frame
Flooding; and similar undocumented scenarios, a frame rate limiting
mechanism was added. By default Cowboy will now allow 1000 frames
every 10 seconds. This can be configured via max_received_frame_rate.
For CVE-2019-9514, also known as Reset Flood, another rate limiting
mechanism was added and can be configured via max_reset_stream_rate.
By default Cowboy will do up to 10 stream resets every 10 seconds.
Finally, nothing was done for CVE-2019-9513, also known as Resource
Loop, because Cowboy does not currently implement the HTTP/2
priority mechanism (in parts because these issues were well known
from the start).
Tests were added for all cases except Internal Data Buffering,
which I'm not sure how to test, and Resource Loop, which is not
currently relevant.
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On Windows the loopback MTU seems to be set to 0xFFFFFFFF
(basically no limit) which makes the test irrelevant.
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This should increase the likelihood of the test succeeding
on slower systems when run over TLS.
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This should limit the amount of memory that Cowboy is using
when a handler is sending data much faster than the network.
The new max_stream_buffer_size is a soft limit and only has
an effect when the cowboy_stream_h handler is used.
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As a result we explictly reject path_info components that include
a forward slash, backward slash or NUL character. This only applies
to the [...] part of the path for dir/priv_dir configuration.
Also improve the tests so that they work on Windows.
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On macOS this resulted in failure because the mtime did not
change between test groups. The mtime should now always change.
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For long-running connections it was possible for the connection
window to become larger than allowed by the protocol because the
window increases claimed by stream handlers were never reclaimed
even if no data was consumed.
The new code applies heuristics to fix this and reduce the number
of WINDOW_UPDATE frames that are sent. It includes six new options
to control that behavior: margin, max and threshold for both the
connection and stream windows. The margin is some extra space
added on top of the requested read size. The max is the maximum
window size at any given time. The threshold is a minimum window
size that must be reached before we even consider sending more
WINDOW_UPDATE frames. We also avoid sending WINDOW_UPDATE frames
when there is already enough space in the window, or when the
read size is 0.
Cowlib is set to master until a new tag is done.
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