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authorLoïc Hoguin <[email protected]>2015-09-02 18:17:15 +0200
committerLoïc Hoguin <[email protected]>2015-09-02 18:17:15 +0200
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Add dependency tracking (makedep)
This is a very large change of a central part of Erlang.mk. I will admit that I am not quite confident on that one. If you do have issues following this change, please open a ticket and I will look at it immediately. At this point, it works for me, but I wouldn't be surprised to hear about a few minor issues. This commit introduces a dependency file $(PROJECT).d which contains Makefile rules between Erlang source files and headers, behaviors and parse_transforms. This allows us to rebuild only the files that are needed. The $(PROJECT).d is generated automatically when missing, and when any of the files change. It is possible to hook before and after this generation, by defining a $(PROJECT).d:: rule. This allows users to generate Erlang files which are then compiled by Erlang.mk automatically (and to track their dependencies, of course). Here goes nothing...
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+== Building
+
+Erlang.mk can do a lot of things, but it is, first and
+foremost, a build tool. In this chapter we will cover
+the basics of building a project with Erlang.mk.
+
+For most of this chapter, we will assume that you are
+using a project link:getting_started.asciidoc[generated by Erlang.mk].
+
+=== How to build
+
+To build a project, all you have to do is type `make`:
+
+[source,bash]
+$ make
+
+It will work regardless of your project: OTP applications,
+library applications, NIFs, port drivers or even releases.
+Erlang.mk also automatically downloads and compiles the
+dependencies for your project.
+
+All this is possible thanks to a combination of configuration
+and conventions. Most of the conventions come from Erlang/OTP
+itself so any seasoned Erlang developers should feel right at
+home.
+
+=== What to build
+
+Erlang.mk gives you control over three steps of the build
+process, allowing you to do a partial build if needed.
+
+A build has three phases: first any dependency is fetched
+and built, then the project itself is built and finally a
+release may be generated when applicable. A release is only
+generated for projects specifically configured to do so.
+
+Erlang.mk handles those three phases automatically when you
+type `make`. But sometimes you just want to repeat one or
+two of them.
+
+The commands detailed in this section are most useful after
+you have a successful build as they allow you to quickly
+redo a step instead of going through everything. This is
+especially useful for large projects or projects that end
+up generating releases.
+
+==== Application
+
+You can build your application specifically, without
+looking at handling dependencies or generating a release,
+by running the following command:
+
+[source,bash]
+$ make app
+
+This command is very useful if you have a lot of dependencies
+and develop on a machine with slow file access, like the
+Raspberry Pi and many other embedded devices.
+
+Note that this command may fail if a required dependency
+is missing.
+
+==== Dependencies
+
+You can build all dependencies, and nothing else, by
+running the following command:
+
+[source,bash]
+$ make deps
+
+This will fetch and compile all dependencies and their
+dependencies, recursively.
+
+link:deps.asciidoc[Packages and dependencies] are covered
+in the next chapter.
+
+==== Release
+
+You can generate the release, skipping the steps for building
+the application and dependencies, by running the following
+command:
+
+[source,bash]
+$ make rel
+
+This command can be useful if nothing changed except the
+release configuration files.
+
+Consult the link:relx.asciidoc[Releases] chapter for more
+information about what releases are and how they are generated.
+
+Note that this command may fail if a required dependency
+is missing.
+
+=== Application resource file
+
+When building your application, Erlang.mk will generate the
+http://www.erlang.org/doc/man/app.html[application resource file].
+This file is mandatory for all Erlang applications and is
+found in 'ebin/$(PROJECT).app'.
+
+`PROJECT` is a variable defined in your Makefile and taken
+from the name of the directory when Erlang.mk bootstraps
+your project.
+
+Erlang.mk can build the 'ebin/$(PROJECT).app' in two different
+ways: from the configuration found in the Makefile, or from
+the 'src/$(PROJECT).app.src' file.
+
+==== Application configuration
+
+Erlang.mk automatically fills the `PROJECT` variable when
+bootstrapping a new project, but everything else is up to
+you. None of the values are required to build your project,
+although it is recommended to fill everything relevant to
+your situation.
+
+`PROJECT`::
+ The name of the OTP application or library.
+`PROJECT_DESCRIPTION`::
+ Short description of the project.
+`PROJECT_VERSION`::
+ Current version of the project.
+`PROJECT_REGISTERED`::
+ List of the names of all registered processes.
+`OTP_DEPS`::
+ List of Erlang/OTP applications this project depends on,
+ excluding `erts`, `kernel` and `stdlib`.
+`DEPS`::
+ List of applications this project depends on that need
+ to be fetched by Erlang.mk.
+
+There's no need for quotes or anything. The relevant part of
+the Cowboy Makefile follows, if you need an example:
+
+[source,make]
+----
+PROJECT = cowboy
+PROJECT_DESCRIPTION = Small, fast, modular HTTP server.
+PROJECT_VERSION = 2.0.0-pre.2
+PROJECT_REGISTERED = cowboy_clock
+
+OTP_DEPS = crypto
+DEPS = cowlib ranch
+----
+
+Any space before and after the value is dropped.
+
+link:deps.asciidoc[Dependencies] are covered in details in
+the next chapter.
+
+==== Legacy method
+
+The 'src/$(PROJECT).app.src' file is a legacy method of
+building Erlang applications. It was introduced by the original
+`rebar` build tool, of which Erlang.mk owes a great deal as it
+is its main inspiration.
+
+The '.app.src' file serves as a template to generate the '.app'
+file. Erlang.mk will take it, fill in the `modules` value
+dynamically, and save the result in 'ebin/$(PROJECT).app'.
+
+When using this method, Erlang.mk cannot fill the `applications`
+key from dependencies automatically, which means you need to
+add them to Erlang.mk and to the '.app.src' at the same time,
+duplicating the work.
+
+=== File formats
+
+Erlang.mk supports a variety of different source file formats.
+The following formats are supported natively:
+
+[cols="<,3*^",options="header"]
+|===
+| Extension | Location | Description | Output
+| .erl | src/ | Erlang source | ebin/*.beam
+| .core | src/ | Core Erlang source | ebin/*.beam
+| .xrl | src/ | Leex source | src/*.erl
+| .yrl | src/ | Yecc source | src/*.erl
+| .asn1 | asn1/ | ASN.1 files | include/*.hrl include/*.asn1db src/*.erl
+| .mib | mibs/ | SNMP MIB files | include/*.hrl priv/mibs/*.bin
+|===
+
+Files are always searched recursively.
+
+The build is ordered, so that files that generate Erlang source
+files are run before, and the resulting Erlang source files are
+then built normally.
+
+In addition, Erlang.mk keeps track of header files (`.hrl`)
+as described at the end of this chapter. It can also compile
+C code, as described in the link:ports.asciidoc[NIFs and port drivers]
+chapter.
+
+Erlang.mk also comes with plugins for the following formats:
+
+[cols="<,3*^",options="header"]
+|===
+| Extension | Location | Description | Output
+| .dtl | templates/ | Django templates | ebin/*.beam
+| .proto | src/ | Protocol buffers | ebin/*.beam
+|===
+
+=== Cold and hot builds
+
+The first time you run `make`, Erlang.mk will build everything.
+
+The second time you run `make`, and all subsequent times, Erlang.mk
+will only rebuild what changed. Erlang.mk has been optimized for
+this use case, as it is the most common during development.
+
+Erlang.mk figures out what changed by using the dependency tracking
+feature of Make. Make automatically rebuilds a target if one of its
+dependency has changed (for example if a header file has changed,
+all the source files that include it will be rebuilt), and Erlang.mk
+leverages this feature to cut down on rebuild times.
+
+Note that this applies only to building; some other features of
+Erlang.mk will run every time they are called regardless of files
+changed.
+
+=== Dependency tracking
+
+NOTE: This section is about the dependency tracking between files
+inside your project, not application dependencies.
+
+Erlang.mk keeps track of the dependencies between the different
+files in your project. This information is kept in the '$(PROJECT).d'
+file in your directory. It is generated if missing, and will be
+generated again after every file change, by default.
+
+Dependency tracking is what allows Erlang.mk to know when to
+rebuild Erlang files when header files, behaviors or parse
+transforms have changed. Erlang.mk also automatically keeps
+track of which files should be compiled first, for example
+when you have behaviors used by other modules in your project.
+
+=== Cleaning
+
+Building typically involves creating a lot of new files. Some
+are reused in rebuilds, some are simply replaced. All can be
+removed safely.
+
+Erlang.mk provides two commands to remove them: `clean` and
+`distclean`. `clean` removes all the intermediate files that
+were created as a result of building, including the BEAM files,
+the dependency tracking file and the generated documentation.
+`distclean` removes these and more, including the downloaded
+dependencies, Dialyzer's PLT file and the generated release,
+putting your directory back to the state it was before you
+started working on it.
+
+To clean:
+
+[source,bash]
+$ make clean
+
+Or distclean:
+
+[source,bash]
+$ make distclean
+
+That is the question.
+
+Note that Erlang.mk will automatically clean some files as
+part of other targets, but it will never run `distclean` if
+you don't explicitly use it.