Age | Commit message (Collapse) | Author | |
---|---|---|---|
2014-04-08 | Add typespecs to the sdl_cpu_info module | Loïc Hoguin | |
2014-04-08 | Add typespecs to the sdl_clipboard module | Loïc Hoguin | |
The interface for sdl_clipboard:get_text/0 changed to be easier to use as errors can happen. | |||
2014-04-08 | Add typespecs to the sdl module | Loïc Hoguin | |
2014-04-08 | Make sdl_surface:img_load/1 run in the main thread | Loïc Hoguin | |
While this and other surface functions don't need to, depending on the backend or flags the surface may not be in system memory and therefore may not be thread safe. | |||
2014-04-08 | Make the sdl module C code use the main thread | Loïc Hoguin | |
All video operations should be on the main thread, including initialization. This makes no difference on my system, but might on others. There is no cost doing this as these functions are very rarely called, and usually before/after everything else. | |||
2014-04-07 | Add sdl_texture:set_color_mod/4 | Loïc Hoguin | |
2014-04-07 | Add sdl_texture:set_blend_mode/2 | Loïc Hoguin | |
2014-04-07 | Add sdl_texture:set_alpha_mod/2 | Loïc Hoguin | |
2014-04-07 | Add sdl_texture:get_color_mod/1 | Loïc Hoguin | |
2014-04-07 | Add sdl_texture:get_blend_mode/1 | Loïc Hoguin | |
2014-04-07 | Add sdl_texture:get_alpha_mod/1 | Loïc Hoguin | |
2014-04-07 | Add sdl_renderer:set_draw_blend_mode/2 | Loïc Hoguin | |
2014-04-07 | Add sdl_renderer:is_target_supported/1 | Loïc Hoguin | |
2014-04-07 | Add sdl_renderer:set_viewport/{2,5} | Loïc Hoguin | |
2014-04-07 | Add sdl_renderer:set_scale/3 | Loïc Hoguin | |
2014-04-07 | Alphabetical order for the public interface modules | Loïc Hoguin | |
2014-04-07 | Add sdl_renderer:set_clip_rect/{2,5} | Loïc Hoguin | |
2014-04-07 | Add sdl_renderer:get_viewport/1 | Loïc Hoguin | |
2014-04-07 | Add sdl_renderer:get_scale/1 | Loïc Hoguin | |
2014-04-07 | Add sdl_renderer:get_logical_size/1 | Loïc Hoguin | |
2014-04-07 | Add sdl_renderer:get_clip_rect/1 | Loïc Hoguin | |
2014-04-05 | Add sdl_renderer:fill_rects/2 | Loïc Hoguin | |
2014-04-05 | Add sdl_renderer:fill_rect/{2,5} | Loïc Hoguin | |
2014-04-05 | Add sdl_renderer:draw_rects/2 | Loïc Hoguin | |
2014-04-05 | Add sdl_renderer:draw_rect/{2,5} | Loïc Hoguin | |
2014-04-05 | Add sdl_renderer:draw_points/2 | Loïc Hoguin | |
2014-04-05 | Add sdl_renderer:draw_point/{2,3} | Loïc Hoguin | |
2014-04-04 | Add sdl_renderer:draw_lines/2 | Loïc Hoguin | |
2014-04-04 | Add sdl_renderer:draw_line/{3,5} | Loïc Hoguin | |
2014-04-04 | Add sdl_renderer:copy/7 | Loïc Hoguin | |
2014-04-04 | Add sdl_renderer:get_output_size/1 | Loïc Hoguin | |
2014-04-04 | Add sdl_renderer:get_draw_color/1 | Loïc Hoguin | |
2014-04-03 | Add sdl_renderer:get_draw_blend_mode/1 | Loïc Hoguin | |
Also changed a little the count_drivers/0 function to return the result directly instead of {ok, Count}. Let it crash! | |||
2014-04-03 | Add sdl_renderer:count_drivers/0 | Loïc Hoguin | |
2014-04-03 | Add sdl_window:show/1 | Loïc Hoguin | |
2014-04-03 | Add sdl_window:set_title/2 | Loïc Hoguin | |
2014-04-03 | Add sdl_window:set_size/3 | Loïc Hoguin | |
2014-04-03 | Add sdl_window:set_pos/3 | Loïc Hoguin | |
2014-04-03 | Add sdl_window:set_min_size/3 | Loïc Hoguin | |
2014-04-03 | Add sdl_window:set_max_size/3 | Loïc Hoguin | |
2014-04-03 | Add sdl_window:set_icon/2 | Loïc Hoguin | |
The surface needs to be kept around and not GC otherwise it crashes. | |||
2014-04-03 | Add sdl_window:grab_input/2 | Loïc Hoguin | |
2014-04-03 | Add sdl_window:set_fullscreen/2 | Loïc Hoguin | |
2014-04-03 | Add sdl_window:set_brightness/2 | Loïc Hoguin | |
2014-04-03 | Add sdl_window:set_bordered/2 | Loïc Hoguin | |
2014-04-03 | Add sdl_window:restore/1 | Loïc Hoguin | |
2014-04-03 | Add sdl_window:raise/1 | Loïc Hoguin | |
2014-04-03 | Add sdl_window:minimize/1 | Loïc Hoguin | |
2014-04-03 | Add sdl_window:maximize/1 | Loïc Hoguin | |
2014-04-03 | Add sdl_window:hide/1 | Loïc Hoguin | |