%% Copyright (c) 2016-2019, Loïc Hoguin <[email protected]>
%%
%% Permission to use, copy, modify, and/or distribute this software for any
%% purpose with or without fee is hereby granted, provided that the above
%% copyright notice and this permission notice appear in all copies.
%%
%% THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
%% WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
%% MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
%% ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
%% WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
%% ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
%% OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
-module(gun_http2).
-export([check_options/1]).
-export([name/0]).
-export([opts_name/0]).
-export([has_keepalive/0]).
-export([default_keepalive/0]).
-export([init/4]).
-export([switch_transport/3]).
-export([handle/4]).
-export([handle_continue/5]).
-export([update_flow/4]).
-export([closing/4]).
-export([close/4]).
-export([keepalive/3]).
-export([headers/11]).
-export([request/12]).
-export([data/7]).
-export([connect/7]).
-export([cancel/5]).
-export([timeout/3]).
-export([stream_info/2]).
-export([down/1]).
%-export([ws_upgrade/10]).
-record(tunnel, {
%% The tunnel can either go requested->established
%% or requested->tls_handshake->established, or get
%% canceled.
state = requested :: requested | established,
%% Destination information.
destination = undefined :: gun:connect_destination(),
%% Tunnel information.
info = undefined :: gun:tunnel_info(),
%% Protocol module and state of the outer layer. Only initialized
%% after the TLS handshake has completed when TLS is involved.
protocol = undefined :: module(),
protocol_state = undefined :: any()
}).
-record(stream, {
id = undefined :: cow_http2:streamid(),
%% Reference used by the user of Gun to refer to this stream.
%% This may be only a part of a stream_ref() for tunneled streams.
ref :: reference(),
%% Process to send messages to.
reply_to :: pid(),
%% Flow control.
flow :: integer() | infinity,
%% Request target URI.
authority :: iodata(),
path :: iodata(),
%% Content handlers state.
handler_state :: undefined | gun_content_handler:state(),
%% CONNECT tunnel.
tunnel :: undefined | #tunnel{}
}).
-record(http2_state, {
socket :: inet:socket() | ssl:sslsocket(),
transport :: module(),
opts = #{} :: gun:http2_opts(),
content_handlers :: gun_content_handler:opt(),
buffer = <<>> :: binary(),
%% Base stream ref, defined when the protocol runs
%% inside an HTTP/2 CONNECT stream.
base_stream_ref = undefined :: undefined | gun:stream_ref(),
%% Current status of the connection. We use this to ensure we are
%% not sending the GOAWAY frame more than once, and to validate
%% the server connection preface.
status = preface :: preface | connected | goaway | closing,
%% HTTP/2 state machine.
http2_machine :: cow_http2_machine:http2_machine(),
%% Currently active HTTP/2 streams. Streams may be initiated either
%% by the client or by the server through PUSH_PROMISE frames.
%%
%% Streams can be found by ID or by Ref. The most common should be
%% the idea, that's why the main map has the ID as key. Then we also
%% have a Ref->ID index for faster lookup when we only have the Ref.
streams = #{} :: #{cow_http2:streamid() => #stream{}},
stream_refs = #{} :: #{reference() => cow_http2:streamid()},
%% We must queue commands when parsing the incoming data.
commands_queue = [] :: [{set_cookie, iodata(), iodata(), cow_http:status(), cow_http:headers()}]
}).
check_options(Opts) ->
do_check_options(maps:to_list(Opts)).
%% @todo Accept http_opts, http2_opts, and so on.
do_check_options([]) ->
ok;
do_check_options([{closing_timeout, infinity}|Opts]) ->
do_check_options(Opts);
do_check_options([{closing_timeout, T}|Opts]) when is_integer(T), T > 0 ->
do_check_options(Opts);
do_check_options([Opt={content_handlers, Handlers}|Opts]) ->
case gun_content_handler:check_option(Handlers) of
ok -> do_check_options(Opts);
error -> {error, {options, {http2, Opt}}}
end;
do_check_options([{flow, InitialFlow}|Opts]) when is_integer(InitialFlow), InitialFlow > 0 ->
do_check_options(Opts);
do_check_options([{keepalive, infinity}|Opts]) ->
do_check_options(Opts);
do_check_options([{keepalive, K}|Opts]) when is_integer(K), K > 0 ->
do_check_options(Opts);
do_check_options([Opt={Name, _}|Opts]) ->
%% We blindly accept all cow_http2_machine options.
HTTP2MachineOpts = [
connection_window_margin_size,
connection_window_update_threshold,
enable_connect_protocol,
initial_connection_window_size,
initial_stream_window_size,
max_connection_window_size,
max_concurrent_streams,
max_decode_table_size,
max_encode_table_size,
max_frame_size_received,
max_frame_size_sent,
max_stream_window_size,
preface_timeout,
settings_timeout,
stream_window_margin_size,
stream_window_update_threshold
],
case lists:member(Name, HTTP2MachineOpts) of
true -> do_check_options(Opts);
false -> {error, {options, {http2, Opt}}}
end.
name() -> http2.
opts_name() -> http2_opts.
has_keepalive() -> true.
default_keepalive() -> 5000.
init(_ReplyTo, Socket, Transport, Opts0) ->
%% We have different defaults than the protocol in order
%% to optimize for performance when receiving responses.
Opts = Opts0#{
initial_connection_window_size => maps:get(initial_connection_window_size, Opts0, 8000000),
initial_stream_window_size => maps:get(initial_stream_window_size, Opts0, 8000000)
},
{ok, Preface, HTTP2Machine} = cow_http2_machine:init(client, Opts),
Handlers = maps:get(content_handlers, Opts, [gun_data_h]),
BaseStreamRef = maps:get(stream_ref, Opts, undefined),
%% @todo Better validate the preface being received.
State = #http2_state{socket=Socket, transport=Transport, opts=Opts,
base_stream_ref=BaseStreamRef, content_handlers=Handlers,
http2_machine=HTTP2Machine},
Transport:send(Socket, Preface),
{connected, State}.
switch_transport(Transport, Socket, State) ->
State#http2_state{socket=Socket, transport=Transport}.
%% This function is called before returning from handle/4.
handle_ret(CommandOrCommands, #http2_state{commands_queue=[]}) ->
empty_commands_queue(CommandOrCommands);
handle_ret(Commands, #http2_state{commands_queue=Queue}) when is_list(Commands) ->
lists:reverse(Queue, empty_commands_queue(Commands));
handle_ret(Command, #http2_state{commands_queue=Queue}) ->
lists:reverse([empty_commands_queue(Command)|Queue]).
empty_commands_queue([{state, State}|Tail]) -> [{state, State#http2_state{commands_queue=[]}}|Tail];
empty_commands_queue([Command|Tail]) -> [Command|empty_commands_queue(Tail)];
empty_commands_queue([]) -> [];
empty_commands_queue({state, State}) -> {state, State#http2_state{commands_queue=[]}};
empty_commands_queue(Command) -> Command.
handle(Data, State=#http2_state{buffer=Buffer}, EvHandler, EvHandlerState) ->
parse(<< Buffer/binary, Data/binary >>, State#http2_state{buffer= <<>>},
EvHandler, EvHandlerState).
parse(Data, State0=#http2_state{status=preface, http2_machine=HTTP2Machine},
EvHandler, EvHandlerState0) ->
MaxFrameSize = cow_http2_machine:get_local_setting(max_frame_size, HTTP2Machine),
case cow_http2:parse(Data, MaxFrameSize) of
{ok, Frame, Rest} when element(1, Frame) =:= settings ->
case frame(State0#http2_state{status=connected}, Frame, EvHandler, EvHandlerState0) of
{Error={error, _}, EvHandlerState} -> {handle_ret(Error, State0), EvHandlerState};
{State, EvHandlerState} -> parse(Rest, State, EvHandler, EvHandlerState)
end;
more ->
{handle_ret({state, State0#http2_state{buffer=Data}}, State0), EvHandlerState0};
%% Any error in the preface is converted to this specific error
%% to make debugging the problem easier (it's the server's fault).
_ ->
Reason = case Data of
<<"HTTP/1",_/bits>> ->
'Invalid connection preface received. Appears to be an HTTP/1 response? (RFC7540 3.5)';
_ ->
'Invalid connection preface received. (RFC7540 3.5)'
end,
{handle_ret(connection_error(State0, {connection_error, protocol_error, Reason}), State0),
EvHandlerState0}
end;
parse(Data, State0=#http2_state{status=Status, http2_machine=HTTP2Machine, streams=Streams},
EvHandler, EvHandlerState0) ->
MaxFrameSize = cow_http2_machine:get_local_setting(max_frame_size, HTTP2Machine),
case cow_http2:parse(Data, MaxFrameSize) of
{ok, Frame, Rest} ->
case frame(State0, Frame, EvHandler, EvHandlerState0) of
{Error={error, _}, EvHandlerState} -> {handle_ret(Error, State0), EvHandlerState};
{State, EvHandlerState} -> parse(Rest, State, EvHandler, EvHandlerState)
end;
{ignore, Rest} ->
case ignored_frame(State0) of
Error = {error, _} -> {handle_ret(Error, State0), EvHandlerState0};
State -> parse(Rest, State, EvHandler, EvHandlerState0)
end;
{stream_error, StreamID, Reason, Human, Rest} ->
parse(Rest, reset_stream(State0, StreamID, {stream_error, Reason, Human}),
EvHandler, EvHandlerState0);
Error = {connection_error, _, _} ->
{handle_ret(connection_error(State0, Error), State0), EvHandlerState0};
%% If we both received and sent a GOAWAY frame and there are no streams
%% currently running, we can close the connection immediately.
more when Status =/= connected, Streams =:= #{} ->
{handle_ret([{state, State0#http2_state{buffer=Data, status=closing}}, close], State0),
EvHandlerState0};
%% Otherwise we enter the closing state.
more when Status =:= goaway ->
{handle_ret([{state, State0#http2_state{buffer=Data, status=closing}}, closing(State0)], State0),
EvHandlerState0};
more ->
{handle_ret({state, State0#http2_state{buffer=Data}}, State0), EvHandlerState0}
end.
%% Frames received.
frame(State=#http2_state{http2_machine=HTTP2Machine0}, Frame, EvHandler, EvHandlerState0) ->
EvHandlerState = if
element(1, Frame) =:= headers; element(1, Frame) =:= push_promise ->
EvStreamID = element(2, Frame),
case cow_http2_machine:get_stream_remote_state(EvStreamID, HTTP2Machine0) of
{ok, idle} ->
#stream{ref=StreamRef, reply_to=ReplyTo} = get_stream_by_id(State, EvStreamID),
EvCallback = case element(1, Frame) of
headers -> response_start;
push_promise -> push_promise_start
end,
EvHandler:EvCallback(#{
stream_ref => StreamRef,
reply_to => ReplyTo
}, EvHandlerState0);
%% Trailers or invalid header frame.
_ ->
EvHandlerState0
end;
true ->
EvHandlerState0
end,
case cow_http2_machine:frame(Frame, HTTP2Machine0) of
%% We only update the connection's window when receiving a lingering data frame.
{ok, HTTP2Machine} when element(1, Frame) =:= data ->
{update_window(State#http2_state{http2_machine=HTTP2Machine}), EvHandlerState};
{ok, HTTP2Machine} ->
{maybe_ack(State#http2_state{http2_machine=HTTP2Machine}, Frame),
EvHandlerState};
{ok, {data, StreamID, IsFin, Data}, HTTP2Machine} ->
data_frame(State#http2_state{http2_machine=HTTP2Machine}, StreamID, IsFin, Data,
EvHandler, EvHandlerState);
{ok, {headers, StreamID, IsFin, Headers, PseudoHeaders, BodyLen}, HTTP2Machine} ->
headers_frame(State#http2_state{http2_machine=HTTP2Machine},
StreamID, IsFin, Headers, PseudoHeaders, BodyLen,
EvHandler, EvHandlerState);
{ok, {trailers, StreamID, Trailers}, HTTP2Machine} ->
trailers_frame(State#http2_state{http2_machine=HTTP2Machine},
StreamID, Trailers, EvHandler, EvHandlerState);
{ok, {rst_stream, StreamID, Reason}, HTTP2Machine} ->
rst_stream_frame(State#http2_state{http2_machine=HTTP2Machine},
StreamID, Reason, EvHandler, EvHandlerState);
{ok, {push_promise, StreamID, PromisedStreamID, Headers, PseudoHeaders}, HTTP2Machine} ->
push_promise_frame(State#http2_state{http2_machine=HTTP2Machine},
StreamID, PromisedStreamID, Headers, PseudoHeaders,
EvHandler, EvHandlerState);
{ok, GoAway={goaway, _, _, _}, HTTP2Machine} ->
{goaway(State#http2_state{http2_machine=HTTP2Machine}, GoAway),
EvHandlerState};
{send, SendData, HTTP2Machine} ->
send_data(maybe_ack(State#http2_state{http2_machine=HTTP2Machine}, Frame), SendData,
EvHandler, EvHandlerState);
{error, {stream_error, StreamID, Reason, Human}, HTTP2Machine} ->
{reset_stream(State#http2_state{http2_machine=HTTP2Machine},
StreamID, {stream_error, Reason, Human}),
EvHandlerState};
{error, Error={connection_error, _, _}, HTTP2Machine} ->
{connection_error(State#http2_state{http2_machine=HTTP2Machine}, Error),
EvHandlerState}
end.
maybe_ack(State=#http2_state{socket=Socket, transport=Transport}, Frame) ->
case Frame of
{settings, _} -> Transport:send(Socket, cow_http2:settings_ack());
{ping, Opaque} -> Transport:send(Socket, cow_http2:ping_ack(Opaque));
_ -> ok
end,
State.
data_frame(State, StreamID, IsFin, Data, EvHandler, EvHandlerState0) ->
case get_stream_by_id(State, StreamID) of
Stream=#stream{tunnel=undefined} ->
data_frame(State, StreamID, IsFin, Data, EvHandler, EvHandlerState0, Stream);
Stream=#stream{tunnel=#tunnel{protocol=Proto, protocol_state=ProtoState0}} ->
% %% @todo What about IsFin?
{Commands, EvHandlerState} = Proto:handle(Data, ProtoState0, EvHandler, EvHandlerState0),
{tunnel_commands(Commands, Stream, State), EvHandlerState}
end.
tunnel_commands(Command, Stream, State) when not is_list(Command) ->
tunnel_commands([Command], Stream, State);
tunnel_commands([], Stream, State) ->
store_stream(State, Stream);
tunnel_commands([{send, IsFin, Data}|Tail], Stream=#stream{id=StreamID}, State0) ->
%% @todo EvHandler EvHandlerState
{State, _EvHandlerState} = maybe_send_data(State0, StreamID, IsFin, Data, todo, todo),
tunnel_commands(Tail, Stream, State);
tunnel_commands([{state, ProtoState}|Tail], Stream=#stream{tunnel=Tunnel}, State) ->
tunnel_commands(Tail, Stream#stream{tunnel=Tunnel#tunnel{protocol_state=ProtoState}}, State);
tunnel_commands([SetCookie={set_cookie, _, _, _, _}|Tail], Stream, State=#http2_state{commands_queue=Queue}) ->
tunnel_commands(Tail, Stream, State#http2_state{commands_queue=[SetCookie|Queue]}).
continue_stream_ref(#http2_state{socket=#{handle_continue_stream_ref := ContinueStreamRef}}, StreamRef) ->
ContinueStreamRef ++ [StreamRef];
continue_stream_ref(State, StreamRef) ->
stream_ref(State, StreamRef).
data_frame(State0, StreamID, IsFin, Data, EvHandler, EvHandlerState0,
Stream=#stream{ref=StreamRef, reply_to=ReplyTo, flow=Flow0, handler_state=Handlers0}) ->
{ok, Dec, Handlers} = gun_content_handler:handle(IsFin, Data, Handlers0),
Flow = case Flow0 of
infinity -> infinity;
_ -> Flow0 - Dec
end,
State1 = store_stream(State0, Stream#stream{flow=Flow, handler_state=Handlers}),
{State, EvHandlerState} = case byte_size(Data) of
%% We do not send a WINDOW_UPDATE if the DATA frame was of size 0.
0 when IsFin =:= fin ->
EvHandlerState1 = EvHandler:response_end(#{
stream_ref => StreamRef,
reply_to => ReplyTo
}, EvHandlerState0),
{State1, EvHandlerState1};
0 ->
{State1, EvHandlerState0};
_ ->
%% We do not send a stream WINDOW_UPDATE when the flow control kicks in
%% (it'll be sent when the flow recovers) or for the last DATA frame.
case IsFin of
nofin when Flow =< 0 ->
{update_window(State1), EvHandlerState0};
nofin ->
{update_window(State1, StreamID), EvHandlerState0};
fin ->
EvHandlerState1 = EvHandler:response_end(#{
stream_ref => StreamRef,
reply_to => ReplyTo
}, EvHandlerState0),
{update_window(State1), EvHandlerState1}
end
end,
{maybe_delete_stream(State, StreamID, remote, IsFin), EvHandlerState}.
%% @todo Make separate functions for inform/connect/normal.
headers_frame(State0=#http2_state{transport=Transport, opts=Opts,
content_handlers=Handlers0, commands_queue=Commands},
StreamID, IsFin, Headers, #{status := Status}, _BodyLen,
EvHandler, EvHandlerState0) ->
Stream = get_stream_by_id(State0, StreamID),
#stream{
ref=StreamRef,
reply_to=ReplyTo,
authority=Authority,
path=Path,
tunnel=Tunnel
} = Stream,
State = State0#http2_state{commands_queue=[{set_cookie, Authority, Path, Status, Headers}|Commands]},
if
Status >= 100, Status =< 199 ->
ReplyTo ! {gun_inform, self(), stream_ref(State, StreamRef), Status, Headers},
EvHandlerState = EvHandler:response_inform(#{
stream_ref => StreamRef,
reply_to => ReplyTo,
status => Status,
headers => Headers
}, EvHandlerState0),
{State, EvHandlerState};
Status >= 200, Status =< 299, element(#tunnel.state, Tunnel) =:= requested ->
#tunnel{destination=Destination, info=TunnelInfo0} = Tunnel,
#{host := DestHost, port := DestPort} = Destination,
TunnelInfo = TunnelInfo0#{
origin_host => DestHost,
origin_port => DestPort
},
%% In the case of CONNECT responses the RealStreamRef is found in TunnelInfo.
%% We therefore do not need to call stream_ref/2.
RealStreamRef = stream_ref(State, StreamRef),
ReplyTo ! {gun_response, self(), RealStreamRef, IsFin, Status, Headers},
EvHandlerState = EvHandler:response_headers(#{
stream_ref => RealStreamRef,
reply_to => ReplyTo,
status => Status,
headers => Headers
}, EvHandlerState0),
ContinueStreamRef = continue_stream_ref(State, StreamRef),
OriginSocket = #{
gun_pid => self(),
reply_to => ReplyTo,
stream_ref => RealStreamRef,
%% @todo That's wrong when we are already in a tunnel?
handle_continue_stream_ref => ContinueStreamRef
},
Proto = gun_tunnel,
ProtoOpts = case Destination of
#{transport := tls} ->
%tls_handshake(internal, {tls_handshake,
% HandshakeEvent0=#{tls_opts := TLSOpts0, timeout := TLSTimeout}, Protocols, ReplyTo},
% State=#state{socket=Socket, transport=Transport, origin_host=OriginHost, origin_port=OriginPort,
% event_handler=EvHandler, event_handler_state=EvHandlerState0}) ->
% HandshakeEvent = HandshakeEvent0#{
% tls_opts => TLSOpts,
% socket => Socket
% },
% EvHandlerState = EvHandler:tls_handshake_start(HandshakeEvent, EvHandlerState0),
Protocols = maps:get(protocols, Destination, [http2, http]),
TLSOpts = gun:ensure_alpn_sni(Protocols, maps:get(tls_opts, Destination, []), DestHost),
HandshakeEvent = #{
stream_ref => RealStreamRef,
reply_to => ReplyTo,
tls_opts => TLSOpts,
timeout => maps:get(tls_handshake_timeout, Destination, infinity)
},
Opts#{
stream_ref => RealStreamRef,
tunnel => #{
type => connect,
transport_name => Transport:name(),
protocol_name => http2,
info => TunnelInfo,
handshake_event => HandshakeEvent,
protocols => Protocols
}
};
_ ->
[NewProtocol] = maps:get(protocols, Destination, [http]),
Opts#{
stream_ref => RealStreamRef,
tunnel => #{
type => connect,
transport_name => Transport:name(),
protocol_name => http2,
info => TunnelInfo,
new_protocol => NewProtocol
}
}
end,
{tunnel, ProtoState} = Proto:init(ReplyTo, OriginSocket, gun_tcp_proxy, ProtoOpts),
{store_stream(State, Stream#stream{tunnel=Tunnel#tunnel{
info=TunnelInfo, protocol=Proto, protocol_state=ProtoState}}),
EvHandlerState};
true ->
ReplyTo ! {gun_response, self(), stream_ref(State, StreamRef), IsFin, Status, Headers},
EvHandlerState1 = EvHandler:response_headers(#{
stream_ref => StreamRef,
reply_to => ReplyTo,
status => Status,
headers => Headers
}, EvHandlerState0),
{Handlers, EvHandlerState} = case IsFin of
fin ->
EvHandlerState2 = EvHandler:response_end(#{
stream_ref => StreamRef,
reply_to => ReplyTo
}, EvHandlerState1),
{undefined, EvHandlerState2};
nofin ->
{gun_content_handler:init(ReplyTo, StreamRef,
Status, Headers, Handlers0), EvHandlerState1}
end,
%% @todo Disable the tunnel if any.
{maybe_delete_stream(store_stream(State, Stream#stream{handler_state=Handlers}),
StreamID, remote, IsFin),
EvHandlerState}
end.
trailers_frame(State, StreamID, Trailers, EvHandler, EvHandlerState0) ->
#stream{ref=StreamRef, reply_to=ReplyTo} = get_stream_by_id(State, StreamID),
%% @todo We probably want to pass this to gun_content_handler?
ReplyTo ! {gun_trailers, self(), stream_ref(State, StreamRef), Trailers},
ResponseEvent = #{
stream_ref => StreamRef,
reply_to => ReplyTo
},
EvHandlerState1 = EvHandler:response_trailers(ResponseEvent#{headers => Trailers}, EvHandlerState0),
EvHandlerState = EvHandler:response_end(ResponseEvent, EvHandlerState1),
{maybe_delete_stream(State, StreamID, remote, fin), EvHandlerState}.
rst_stream_frame(State0, StreamID, Reason, EvHandler, EvHandlerState0) ->
case take_stream(State0, StreamID) of
{#stream{ref=StreamRef, reply_to=ReplyTo}, State} ->
ReplyTo ! {gun_error, self(), stream_ref(State0, StreamRef),
{stream_error, Reason, 'Stream reset by server.'}},
EvHandlerState = EvHandler:cancel(#{
stream_ref => StreamRef,
reply_to => ReplyTo,
endpoint => remote,
reason => Reason
}, EvHandlerState0),
{State, EvHandlerState};
error ->
{State0, EvHandlerState0}
end.
%% Pushed streams receive the same initial flow value as the parent stream.
push_promise_frame(State=#http2_state{socket=Socket, transport=Transport,
status=Status, http2_machine=HTTP2Machine0},
StreamID, PromisedStreamID, Headers, #{
method := Method, scheme := Scheme,
authority := Authority, path := Path},
EvHandler, EvHandlerState0) ->
#stream{ref=StreamRef, reply_to=ReplyTo, flow=InitialFlow} = get_stream_by_id(State, StreamID),
PromisedStreamRef = make_ref(),
URI = iolist_to_binary([Scheme, <<"://">>, Authority, Path]),
PushPromiseEvent0 = #{
stream_ref => StreamRef,
reply_to => ReplyTo,
method => Method,
uri => URI,
headers => Headers
},
PushPromiseEvent = case Status of
connected ->
ReplyTo ! {gun_push, self(), stream_ref(State, StreamRef), PromisedStreamRef, Method, URI, Headers},
PushPromiseEvent0#{promised_stream_ref => PromisedStreamRef};
_ ->
PushPromiseEvent0
end,
EvHandlerState = EvHandler:push_promise_end(PushPromiseEvent, EvHandlerState0),
case Status of
connected ->
NewStream = #stream{id=PromisedStreamID, ref=PromisedStreamRef,
reply_to=ReplyTo, flow=InitialFlow, authority=Authority, path=Path},
{create_stream(State, NewStream), EvHandlerState};
%% We cancel the push_promise immediately when we are shutting down.
_ ->
{ok, HTTP2Machine} = cow_http2_machine:reset_stream(PromisedStreamID, HTTP2Machine0),
Transport:send(Socket, cow_http2:rst_stream(PromisedStreamID, cancel)),
{State#http2_state{http2_machine=HTTP2Machine}, EvHandlerState}
end.
ignored_frame(State=#http2_state{http2_machine=HTTP2Machine0}) ->
case cow_http2_machine:ignored_frame(HTTP2Machine0) of
{ok, HTTP2Machine} ->
State#http2_state{http2_machine=HTTP2Machine};
{error, Error={connection_error, _, _}, HTTP2Machine} ->
connection_error(State#http2_state{http2_machine=HTTP2Machine}, Error)
end.
%% We always pass handle_continue messages to the tunnel.
handle_continue(ContinueStreamRef, Msg, State, EvHandler, EvHandlerState0) ->
StreamRef = case ContinueStreamRef of
[SR|_] -> SR;
_ -> ContinueStreamRef
end,
case get_stream_by_ref(State, StreamRef) of
Stream=#stream{tunnel=#tunnel{protocol=Proto, protocol_state=ProtoState0}} ->
{Commands, EvHandlerState} = Proto:handle_continue(ContinueStreamRef,
Msg, ProtoState0, EvHandler, EvHandlerState0),
{{state, tunnel_commands(Commands, Stream, State)},
EvHandlerState}%;
%% The stream may have ended while TLS was being decoded. @todo What should we do?
% error ->
% {error_stream_not_found(State, StreamRef, ReplyTo), EvHandlerState0}
end.
update_flow(State, _ReplyTo, StreamRef, Inc) ->
case get_stream_by_ref(State, StreamRef) of
Stream=#stream{id=StreamID, flow=Flow0} ->
Flow = case Flow0 of
infinity -> infinity;
_ -> Flow0 + Inc
end,
if
%% Flow is active again, update the stream's window.
Flow0 =< 0, Flow > 0 ->
{state, update_window(store_stream(State,
Stream#stream{flow=Flow}), StreamID)};
true ->
{state, store_stream(State, Stream#stream{flow=Flow})}
end;
error ->
[]
end.
%% Only update the connection's window.
update_window(State=#http2_state{socket=Socket, transport=Transport,
opts=#{initial_connection_window_size := ConnWindow}, http2_machine=HTTP2Machine0}) ->
case cow_http2_machine:ensure_window(ConnWindow, HTTP2Machine0) of
ok ->
State;
{ok, Increment, HTTP2Machine} ->
Transport:send(Socket, cow_http2:window_update(Increment)),
State#http2_state{http2_machine=HTTP2Machine}
end.
%% Update both the connection and the stream's window.
update_window(State=#http2_state{socket=Socket, transport=Transport,
opts=#{initial_connection_window_size := ConnWindow, initial_stream_window_size := StreamWindow},
http2_machine=HTTP2Machine0}, StreamID) ->
{Data1, HTTP2Machine2} = case cow_http2_machine:ensure_window(ConnWindow, HTTP2Machine0) of
ok -> {<<>>, HTTP2Machine0};
{ok, Increment1, HTTP2Machine1} -> {cow_http2:window_update(Increment1), HTTP2Machine1}
end,
{Data2, HTTP2Machine} = case cow_http2_machine:ensure_window(StreamID, StreamWindow, HTTP2Machine2) of
ok -> {<<>>, HTTP2Machine2};
{ok, Increment2, HTTP2Machine3} -> {cow_http2:window_update(StreamID, Increment2), HTTP2Machine3}
end,
case {Data1, Data2} of
{<<>>, <<>>} -> ok;
_ -> Transport:send(Socket, [Data1, Data2])
end,
State#http2_state{http2_machine=HTTP2Machine}.
%% We may have to cancel streams even if we receive multiple
%% GOAWAY frames as the LastStreamID value may be lower than
%% the one previously received.
goaway(State0=#http2_state{socket=Socket, transport=Transport, http2_machine=HTTP2Machine,
status=Status, streams=Streams0, stream_refs=Refs}, {goaway, LastStreamID, Reason, _}) ->
{Streams, RemovedRefs} = goaway_streams(State0, maps:to_list(Streams0), LastStreamID,
{goaway, Reason, 'The connection is going away.'}, [], []),
State = State0#http2_state{
streams=maps:from_list(Streams),
stream_refs=maps:without(RemovedRefs, Refs)
},
case Status of
connected ->
Transport:send(Socket, cow_http2:goaway(
cow_http2_machine:get_last_streamid(HTTP2Machine),
no_error, <<>>)),
State#http2_state{status=goaway};
_ ->
State
end.
%% Cancel server-initiated streams that are above LastStreamID.
goaway_streams(_, [], _, _, Acc, RefsAcc) ->
{Acc, RefsAcc};
goaway_streams(State, [{StreamID, Stream=#stream{ref=StreamRef}}|Tail], LastStreamID, Reason, Acc, RefsAcc)
when StreamID > LastStreamID, (StreamID rem 2) =:= 1 ->
close_stream(State, Stream, Reason),
goaway_streams(State, Tail, LastStreamID, Reason, Acc, [StreamRef|RefsAcc]);
goaway_streams(State, [StreamWithID|Tail], LastStreamID, Reason, Acc, RefsAcc) ->
goaway_streams(State, Tail, LastStreamID, Reason, [StreamWithID|Acc], RefsAcc).
%% We are already closing, do nothing.
closing(_, #http2_state{status=closing}, _, EvHandlerState) ->
{[], EvHandlerState};
closing(Reason0, State=#http2_state{socket=Socket, transport=Transport,
http2_machine=HTTP2Machine}, _, EvHandlerState) ->
Reason = case Reason0 of
normal -> no_error;
owner_down -> no_error;
_ -> internal_error
end,
Transport:send(Socket, cow_http2:goaway(
cow_http2_machine:get_last_streamid(HTTP2Machine),
Reason, <<>>)),
{[
{state, State#http2_state{status=closing}},
closing(State)
], EvHandlerState}.
closing(#http2_state{opts=Opts}) ->
Timeout = maps:get(closing_timeout, Opts, 15000),
{closing, Timeout}.
close(Reason0, State=#http2_state{streams=Streams}, _, EvHandlerState) ->
Reason = close_reason(Reason0),
_ = maps:fold(fun(_, Stream, _) ->
close_stream(State, Stream, Reason)
end, [], Streams),
EvHandlerState.
close_reason(closed) -> closed;
close_reason(Reason) -> {closed, Reason}.
%% @todo Do we want an event for this?
close_stream(State, #stream{ref=StreamRef, reply_to=ReplyTo}, Reason) ->
ReplyTo ! {gun_error, self(), stream_ref(State, StreamRef), Reason},
ok.
keepalive(State=#http2_state{socket=Socket, transport=Transport}, _, EvHandlerState) ->
Transport:send(Socket, cow_http2:ping(0)),
{State, EvHandlerState}.
%% @todo tunnel
headers(State=#http2_state{socket=Socket, transport=Transport, opts=Opts,
http2_machine=HTTP2Machine0}, StreamRef, ReplyTo, Method, Host, Port,
Path, Headers0, InitialFlow0, EvHandler, EvHandlerState0) ->
{ok, StreamID, HTTP2Machine1} = cow_http2_machine:init_stream(
iolist_to_binary(Method), HTTP2Machine0),
{ok, PseudoHeaders, Headers} = prepare_headers(State, Method, Host, Port, Path, Headers0),
Authority = maps:get(authority, PseudoHeaders),
RequestEvent = #{
stream_ref => StreamRef,
reply_to => ReplyTo,
function => ?FUNCTION_NAME,
method => Method,
authority => Authority,
path => Path,
headers => Headers
},
EvHandlerState1 = EvHandler:request_start(RequestEvent, EvHandlerState0),
{ok, IsFin, HeaderBlock, HTTP2Machine} = cow_http2_machine:prepare_headers(
StreamID, HTTP2Machine1, nofin, PseudoHeaders, Headers),
Transport:send(Socket, cow_http2:headers(StreamID, IsFin, HeaderBlock)),
EvHandlerState = EvHandler:request_headers(RequestEvent, EvHandlerState1),
InitialFlow = initial_flow(InitialFlow0, Opts),
Stream = #stream{id=StreamID, ref=StreamRef, reply_to=ReplyTo, flow=InitialFlow,
authority=Authority, path=Path},
{create_stream(State#http2_state{http2_machine=HTTP2Machine}, Stream), EvHandlerState}.
request(State0=#http2_state{socket=Socket, transport=Transport, opts=Opts,
http2_machine=HTTP2Machine0}, StreamRef, ReplyTo, Method, Host, Port,
Path, Headers0, Body, InitialFlow0, EvHandler, EvHandlerState0)
when is_reference(StreamRef) ->
Headers1 = lists:keystore(<<"content-length">>, 1, Headers0,
{<<"content-length">>, integer_to_binary(iolist_size(Body))}),
{ok, StreamID, HTTP2Machine1} = cow_http2_machine:init_stream(
iolist_to_binary(Method), HTTP2Machine0),
{ok, PseudoHeaders, Headers} = prepare_headers(State0, Method, Host, Port, Path, Headers1),
Authority = maps:get(authority, PseudoHeaders),
RequestEvent = #{
stream_ref => StreamRef,
reply_to => ReplyTo,
function => ?FUNCTION_NAME,
method => Method,
authority => Authority,
path => Path,
headers => Headers
},
EvHandlerState1 = EvHandler:request_start(RequestEvent, EvHandlerState0),
IsFin0 = case iolist_size(Body) of
0 -> fin;
_ -> nofin
end,
{ok, IsFin, HeaderBlock, HTTP2Machine} = cow_http2_machine:prepare_headers(
StreamID, HTTP2Machine1, IsFin0, PseudoHeaders, Headers),
Transport:send(Socket, cow_http2:headers(StreamID, IsFin, HeaderBlock)),
EvHandlerState = EvHandler:request_headers(RequestEvent, EvHandlerState1),
InitialFlow = initial_flow(InitialFlow0, Opts),
Stream = #stream{id=StreamID, ref=StreamRef, reply_to=ReplyTo, flow=InitialFlow,
authority=Authority, path=Path},
State = create_stream(State0#http2_state{http2_machine=HTTP2Machine}, Stream),
case IsFin of
fin ->
RequestEndEvent = #{
stream_ref => StreamRef,
reply_to => ReplyTo
},
{State, EvHandler:request_end(RequestEndEvent, EvHandlerState)};
nofin ->
maybe_send_data(State, StreamID, fin, Body, EvHandler, EvHandlerState)
end;
%% Tunneled request.
%%
%% We call Proto:request in a loop until we get to a non-CONNECT stream.
%% When the transport is gun_tls_proxy we receive the TLS data
%% as a 'data' cast; when gun_tcp_proxy we receive the 'data' cast
%% directly. The 'data' cast contains the tunnel for the StreamRef.
%% The tunnel is given as the socket and the gun_tls_proxy out_socket
%% is always a gun_tcp_proxy that sends a 'data' cast.
request(State, [StreamRef|Tail], ReplyTo, Method, _Host, _Port,
Path, Headers, Body, InitialFlow, EvHandler, EvHandlerState0) ->
case get_stream_by_ref(State, StreamRef) of
%% @todo We should send an error to the user if the stream isn't ready.
Stream=#stream{tunnel=Tunnel=#tunnel{protocol=Proto, protocol_state=ProtoState0, info=#{
origin_host := OriginHost, origin_port := OriginPort}}} ->
%% @todo So the event is probably not giving the right StreamRef?
{ProtoState, EvHandlerState} = Proto:request(ProtoState0, normalize_stream_ref(Tail),
ReplyTo, Method, OriginHost, OriginPort, Path, Headers, Body,
InitialFlow, EvHandler, EvHandlerState0),
{store_stream(State, Stream#stream{tunnel=Tunnel#tunnel{protocol_state=ProtoState}}),
EvHandlerState};
#stream{tunnel=undefined} ->
ReplyTo ! {gun_error, self(), stream_ref(State, StreamRef), {badstate,
"The stream is not a tunnel."}},
{State, EvHandlerState0};
error ->
{error_stream_not_found(State, StreamRef, ReplyTo), EvHandlerState0}
end.
initial_flow(infinity, #{flow := InitialFlow}) -> InitialFlow;
initial_flow(InitialFlow, _) -> InitialFlow.
prepare_headers(#http2_state{transport=Transport}, Method, Host0, Port, Path, Headers0) ->
Authority = case lists:keyfind(<<"host">>, 1, Headers0) of
{_, Host} -> Host;
_ -> gun_http:host_header(Transport, Host0, Port)
end,
%% @todo We also must remove any header found in the connection header.
%% @todo Much of this is duplicated in cow_http2_machine; sort things out.
Headers =
lists:keydelete(<<"host">>, 1,
lists:keydelete(<<"connection">>, 1,
lists:keydelete(<<"keep-alive">>, 1,
lists:keydelete(<<"proxy-connection">>, 1,
lists:keydelete(<<"transfer-encoding">>, 1,
lists:keydelete(<<"upgrade">>, 1, Headers0)))))),
PseudoHeaders = #{
method => Method,
scheme => case Transport of
gun_tls -> <<"https">>;
gun_tls_proxy -> <<"https">>;
gun_tcp -> <<"http">>;
gun_tcp_proxy -> <<"http">>;
gun_tls_proxy_http2_connect -> <<"http">>
end,
authority => Authority,
path => Path
},
{ok, PseudoHeaders, Headers}.
normalize_stream_ref([StreamRef]) -> StreamRef;
normalize_stream_ref(StreamRef) -> StreamRef.
%% @todo Make all calls go through this clause.
data(State=#http2_state{http2_machine=HTTP2Machine}, StreamRef, ReplyTo, IsFin, Data,
EvHandler, EvHandlerState) when is_reference(StreamRef) ->
case get_stream_by_ref(State, StreamRef) of
Stream=#stream{id=StreamID, tunnel=Tunnel} ->
case cow_http2_machine:get_stream_local_state(StreamID, HTTP2Machine) of
{ok, fin, _} ->
{error_stream_closed(State, StreamRef, ReplyTo), EvHandlerState};
{ok, _, fin} ->
{error_stream_closed(State, StreamRef, ReplyTo), EvHandlerState};
{ok, _, _} when Tunnel =:= undefined ->
maybe_send_data(State, StreamID, IsFin, Data, EvHandler, EvHandlerState);
{ok, _, _} ->
#tunnel{protocol=Proto, protocol_state=ProtoState0} = Tunnel,
{ProtoState, EvHandlerState1} = Proto:data(ProtoState0, StreamRef,
ReplyTo, IsFin, Data, EvHandler, EvHandlerState),
{store_stream(State, Stream#stream{tunnel=Tunnel#tunnel{protocol_state=ProtoState}}),
EvHandlerState1}
end;
error ->
{error_stream_not_found(State, StreamRef, ReplyTo), EvHandlerState}
end;
%% Tunneled data.
data(State, [StreamRef|Tail], ReplyTo, IsFin, Data, EvHandler, EvHandlerState0) ->
case get_stream_by_ref(State, StreamRef) of
Stream=#stream{tunnel=Tunnel=#tunnel{protocol=Proto, protocol_state=ProtoState0}} ->
{ProtoState, EvHandlerState} = Proto:data(ProtoState0, normalize_stream_ref(Tail),
ReplyTo, IsFin, Data, EvHandler, EvHandlerState0),
{store_stream(State, Stream#stream{tunnel=Tunnel#tunnel{protocol_state=ProtoState}}),
EvHandlerState};
#stream{tunnel=undefined} ->
ReplyTo ! {gun_error, self(), stream_ref(State, StreamRef), {badstate,
"The stream is not a tunnel."}},
{State, EvHandlerState0};
error ->
{error_stream_not_found(State, StreamRef, ReplyTo), EvHandlerState0}
end.
maybe_send_data(State=#http2_state{http2_machine=HTTP2Machine0}, StreamID, IsFin, Data0,
EvHandler, EvHandlerState) ->
Data = case is_tuple(Data0) of
false -> {data, Data0};
true -> Data0
end,
case cow_http2_machine:send_or_queue_data(StreamID, HTTP2Machine0, IsFin, Data) of
{ok, HTTP2Machine} ->
{State#http2_state{http2_machine=HTTP2Machine}, EvHandlerState};
{send, SendData, HTTP2Machine} ->
send_data(State#http2_state{http2_machine=HTTP2Machine}, SendData,
EvHandler, EvHandlerState)
end.
send_data(State, [], _, EvHandlerState) ->
{State, EvHandlerState};
send_data(State0, [{StreamID, IsFin, SendData}|Tail], EvHandler, EvHandlerState0) ->
{State, EvHandlerState} = send_data(State0, StreamID, IsFin, SendData, EvHandler, EvHandlerState0),
send_data(State, Tail, EvHandler, EvHandlerState).
send_data(State0, StreamID, IsFin, [Data], EvHandler, EvHandlerState0) ->
State = send_data_frame(State0, StreamID, IsFin, Data),
EvHandlerState = case IsFin of
nofin ->
EvHandlerState0;
fin ->
#stream{ref=StreamRef, reply_to=ReplyTo} = get_stream_by_id(State, StreamID),
RequestEndEvent = #{
stream_ref => StreamRef,
reply_to => ReplyTo
},
EvHandler:request_end(RequestEndEvent, EvHandlerState0)
end,
{maybe_delete_stream(State, StreamID, local, IsFin), EvHandlerState};
send_data(State0, StreamID, IsFin, [Data|Tail], EvHandler, EvHandlerState) ->
State = send_data_frame(State0, StreamID, nofin, Data),
send_data(State, StreamID, IsFin, Tail, EvHandler, EvHandlerState).
send_data_frame(State=#http2_state{socket=Socket, transport=Transport},
StreamID, IsFin, {data, Data}) ->
Transport:send(Socket, cow_http2:data(StreamID, IsFin, Data)),
State;
%% @todo Uncomment this once sendfile is supported.
%send_data_frame(State=#http2_state{socket=Socket, transport=Transport},
% StreamID, IsFin, {sendfile, Offset, Bytes, Path}) ->
% Transport:send(Socket, cow_http2:data_header(StreamID, IsFin, Bytes)),
% Transport:sendfile(Socket, Path, Offset, Bytes),
% State;
%% The stream is terminated in cow_http2_machine:prepare_trailers.
send_data_frame(State=#http2_state{socket=Socket, transport=Transport,
http2_machine=HTTP2Machine0}, StreamID, nofin, {trailers, Trailers}) ->
{ok, HeaderBlock, HTTP2Machine}
= cow_http2_machine:prepare_trailers(StreamID, HTTP2Machine0, Trailers),
Transport:send(Socket, cow_http2:headers(StreamID, fin, HeaderBlock)),
State#http2_state{http2_machine=HTTP2Machine}.
reset_stream(State0=#http2_state{socket=Socket, transport=Transport},
StreamID, StreamError={stream_error, Reason, _}) ->
Transport:send(Socket, cow_http2:rst_stream(StreamID, Reason)),
case take_stream(State0, StreamID) of
{#stream{ref=StreamRef, reply_to=ReplyTo}, State} ->
ReplyTo ! {gun_error, self(), stream_ref(State, StreamRef), StreamError},
State;
error ->
State0
end.
connect(State=#http2_state{socket=Socket, transport=Transport, opts=Opts,
http2_machine=HTTP2Machine0}, StreamRef, ReplyTo,
Destination=#{host := Host0}, TunnelInfo, Headers0, InitialFlow0)
when is_reference(StreamRef) ->
Host = case Host0 of
Tuple when is_tuple(Tuple) -> inet:ntoa(Tuple);
_ -> Host0
end,
Port = maps:get(port, Destination, 1080),
Authority = [Host, $:, integer_to_binary(Port)],
PseudoHeaders = #{
method => <<"CONNECT">>,
authority => iolist_to_binary(Authority)
},
Headers1 =
lists:keydelete(<<"host">>, 1,
lists:keydelete(<<"content-length">>, 1, Headers0)),
HasProxyAuthorization = lists:keymember(<<"proxy-authorization">>, 1, Headers1),
Headers = case {HasProxyAuthorization, Destination} of
{false, #{username := UserID, password := Password}} ->
[{<<"proxy-authorization">>, [
<<"Basic ">>,
base64:encode(iolist_to_binary([UserID, $:, Password]))]}
|Headers1];
_ ->
Headers1
end,
{ok, StreamID, HTTP2Machine1} = cow_http2_machine:init_stream(<<"CONNECT">>, HTTP2Machine0),
{ok, nofin, HeaderBlock, HTTP2Machine} = cow_http2_machine:prepare_headers(
StreamID, HTTP2Machine1, nofin, PseudoHeaders, Headers),
Transport:send(Socket, cow_http2:headers(StreamID, nofin, HeaderBlock)),
InitialFlow = initial_flow(InitialFlow0, Opts),
Stream = #stream{id=StreamID, ref=StreamRef, reply_to=ReplyTo, flow=InitialFlow,
authority=Authority, path= <<>>, tunnel=#tunnel{destination=Destination, info=TunnelInfo}},
create_stream(State#http2_state{http2_machine=HTTP2Machine}, Stream);
%% Tunneled request.
connect(State, [StreamRef|Tail], ReplyTo, Destination, TunnelInfo, Headers0, InitialFlow) ->
case get_stream_by_ref(State, StreamRef) of
%% @todo Should we send an error to the user if the stream isn't ready.
Stream=#stream{tunnel=Tunnel=#tunnel{protocol=Proto, protocol_state=ProtoState0}} ->
ProtoState = Proto:connect(ProtoState0, normalize_stream_ref(Tail),
ReplyTo, Destination, TunnelInfo, Headers0, InitialFlow),
store_stream(State, Stream#stream{tunnel=Tunnel#tunnel{protocol_state=ProtoState}});
#stream{tunnel=undefined} ->
ReplyTo ! {gun_error, self(), stream_ref(State, StreamRef), {badstate,
"The stream is not a tunnel."}},
State;
error ->
error_stream_not_found(State, StreamRef, ReplyTo)
end.
cancel(State=#http2_state{socket=Socket, transport=Transport, http2_machine=HTTP2Machine0},
StreamRef, ReplyTo, EvHandler, EvHandlerState0) ->
case get_stream_by_ref(State, StreamRef) of
#stream{id=StreamID} ->
{ok, HTTP2Machine} = cow_http2_machine:reset_stream(StreamID, HTTP2Machine0),
Transport:send(Socket, cow_http2:rst_stream(StreamID, cancel)),
EvHandlerState = EvHandler:cancel(#{
stream_ref => StreamRef,
reply_to => ReplyTo,
endpoint => local,
reason => cancel
}, EvHandlerState0),
{delete_stream(State#http2_state{http2_machine=HTTP2Machine}, StreamID),
EvHandlerState};
error ->
{error_stream_not_found(State, StreamRef, ReplyTo),
EvHandlerState0}
end.
%% @todo What about tunnels?
timeout(State=#http2_state{http2_machine=HTTP2Machine0}, {cow_http2_machine, Name}, TRef) ->
case cow_http2_machine:timeout(Name, TRef, HTTP2Machine0) of
{ok, HTTP2Machine} ->
{state, State#http2_state{http2_machine=HTTP2Machine}};
{error, Error={connection_error, _, _}, _HTTP2Machine} ->
connection_error(State, Error)
end.
stream_info(State, StreamRef) when is_reference(StreamRef) ->
case get_stream_by_ref(State, StreamRef) of
#stream{reply_to=ReplyTo, tunnel=#tunnel{destination=Destination,
info=#{origin_host := OriginHost, origin_port := OriginPort},
protocol=Proto, protocol_state=ProtoState}} ->
Transport = maps:get(transport, Destination, tcp),
{ok, #{
ref => StreamRef,
reply_to => ReplyTo,
state => running,
tunnel => #{
transport => Transport,
protocol => Proto:tunneled_name(ProtoState),
origin_scheme => case Transport of
tcp -> <<"http">>;
tls -> <<"https">>
end,
origin_host => OriginHost,
origin_port => OriginPort
}
}};
#stream{reply_to=ReplyTo} ->
{ok, #{
ref => StreamRef,
reply_to => ReplyTo,
state => running
}};
error ->
{ok, undefined}
end;
%% Tunneled streams.
stream_info(State, StreamRefList=[StreamRef|Tail]) ->
case get_stream_by_ref(State, StreamRef) of
#stream{tunnel=#tunnel{protocol=Proto, protocol_state=ProtoState}} ->
%% We must return the real StreamRef as seen by the user.
%% We therefore set it on return, with the outer layer "winning".
case Proto:stream_info(ProtoState, normalize_stream_ref(Tail)) of
{ok, undefined} ->
{ok, undefined};
{ok, Info} ->
{ok, Info#{ref => StreamRefList}}
end;
error ->
{ok, undefined}
end.
%% @todo Tunnels.
down(#http2_state{stream_refs=Refs}) ->
maps:keys(Refs).
connection_error(#http2_state{socket=Socket, transport=Transport,
http2_machine=HTTP2Machine, streams=Streams},
Error={connection_error, Reason, HumanReadable}) ->
Pids = lists:usort(maps:fold(
fun(_, #stream{reply_to=ReplyTo}, Acc) -> [ReplyTo|Acc] end,
[], Streams)),
_ = [Pid ! {gun_error, self(), {Reason, HumanReadable}} || Pid <- Pids],
Transport:send(Socket, cow_http2:goaway(
cow_http2_machine:get_last_streamid(HTTP2Machine),
Reason, <<>>)),
{error, Error}.
%% Stream functions.
error_stream_closed(State, StreamRef, ReplyTo) ->
ReplyTo ! {gun_error, self(), stream_ref(State, StreamRef), {badstate,
"The stream has already been closed."}},
State.
error_stream_not_found(State, StreamRef, ReplyTo) ->
ReplyTo ! {gun_error, self(), stream_ref(State, StreamRef), {badstate,
"The stream cannot be found."}},
State.
%% Streams.
stream_ref(#http2_state{base_stream_ref=undefined}, StreamRef) ->
StreamRef;
stream_ref(#http2_state{base_stream_ref=BaseStreamRef}, StreamRef)
when is_reference(BaseStreamRef) ->
[BaseStreamRef, StreamRef];
stream_ref(#http2_state{base_stream_ref=BaseStreamRef}, StreamRef) ->
BaseStreamRef ++ [StreamRef].
get_stream_by_id(#http2_state{streams=Streams}, StreamID) ->
maps:get(StreamID, Streams).
get_stream_by_ref(#http2_state{streams=Streams, stream_refs=Refs}, StreamRef) ->
case maps:get(StreamRef, Refs, error) of
error -> error;
StreamID -> maps:get(StreamID, Streams)
end.
create_stream(State=#http2_state{streams=Streams, stream_refs=Refs},
Stream=#stream{id=StreamID, ref=StreamRef}) ->
State#http2_state{
streams=Streams#{StreamID => Stream},
stream_refs=Refs#{StreamRef => StreamID}
}.
store_stream(State=#http2_state{streams=Streams}, Stream=#stream{id=StreamID}) ->
State#http2_state{streams=Streams#{StreamID => Stream}}.
take_stream(State=#http2_state{streams=Streams0, stream_refs=Refs}, StreamID) ->
case maps:take(StreamID, Streams0) of
{Stream=#stream{ref=StreamRef}, Streams} ->
{Stream, State#http2_state{
streams=Streams,
stream_refs=maps:remove(StreamRef, Refs)
}};
error ->
error
end.
maybe_delete_stream(State=#http2_state{http2_machine=HTTP2Machine}, StreamID, local, fin) ->
case cow_http2_machine:get_stream_remote_state(StreamID, HTTP2Machine) of
{ok, fin} -> delete_stream(State, StreamID);
{error, closed} -> delete_stream(State, StreamID);
_ -> State
end;
maybe_delete_stream(State=#http2_state{http2_machine=HTTP2Machine}, StreamID, remote, fin) ->
case cow_http2_machine:get_stream_local_state(StreamID, HTTP2Machine) of
{ok, fin, _} -> delete_stream(State, StreamID);
{error, closed} -> delete_stream(State, StreamID);
_ -> State
end;
maybe_delete_stream(State, _, _, _) ->
State.
delete_stream(State=#http2_state{streams=Streams, stream_refs=Refs}, StreamID) ->
#{StreamID := #stream{ref=StreamRef}} = Streams,
State#http2_state{
streams=maps:remove(StreamID, Streams),
stream_refs=maps:remove(StreamRef, Refs)
}.