%% Copyright (c) 2016-2019, Loïc Hoguin <[email protected]>
%%
%% Permission to use, copy, modify, and/or distribute this software for any
%% purpose with or without fee is hereby granted, provided that the above
%% copyright notice and this permission notice appear in all copies.
%%
%% THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
%% WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
%% MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
%% ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
%% WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
%% ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
%% OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
-module(gun_http2).
-export([check_options/1]).
-export([name/0]).
-export([init/4]).
-export([switch_transport/3]).
-export([handle/4]).
-export([update_flow/4]).
-export([closing/4]).
-export([close/4]).
-export([keepalive/1]).
-export([headers/11]).
-export([request/12]).
-export([data/7]).
-export([cancel/5]).
-export([stream_info/2]).
-export([down/1]).
-record(stream, {
id = undefined :: cow_http2:streamid(),
%% Reference used by the user of Gun to refer to this stream.
ref :: reference(),
%% Process to send messages to.
reply_to :: pid(),
%% Flow control.
flow :: integer() | infinity,
%% Content handlers state.
handler_state :: undefined | gun_content_handler:state()
}).
-record(http2_state, {
owner :: pid(),
socket :: inet:socket() | ssl:sslsocket(),
transport :: module(),
opts = #{} :: map(), %% @todo
content_handlers :: gun_content_handler:opt(),
buffer = <<>> :: binary(),
%% Current status of the connection. We use this to ensure we are
%% not sending the GOAWAY frame more than once.
status = connected :: connected | goaway | closing,
%% HTTP/2 state machine.
http2_machine :: cow_http2_machine:http2_machine(),
%% Currently active HTTP/2 streams. Streams may be initiated either
%% by the client or by the server through PUSH_PROMISE frames.
streams = [] :: [#stream{}]
}).
check_options(Opts) ->
do_check_options(maps:to_list(Opts)).
do_check_options([]) ->
ok;
do_check_options([{closing_timeout, infinity}|Opts]) ->
do_check_options(Opts);
do_check_options([{closing_timeout, T}|Opts]) when is_integer(T), T > 0 ->
do_check_options(Opts);
do_check_options([Opt={content_handlers, Handlers}|Opts]) ->
case gun_content_handler:check_option(Handlers) of
ok -> do_check_options(Opts);
error -> {error, {options, {http2, Opt}}}
end;
do_check_options([{flow, InitialFlow}|Opts]) when is_integer(InitialFlow), InitialFlow > 0 ->
do_check_options(Opts);
do_check_options([{keepalive, infinity}|Opts]) ->
do_check_options(Opts);
do_check_options([{keepalive, K}|Opts]) when is_integer(K), K > 0 ->
do_check_options(Opts);
%% @todo Add all http2_machine options.
do_check_options([{initial_connection_window_size, _}|Opts]) ->
do_check_options(Opts);
do_check_options([{initial_stream_window_size, _}|Opts]) ->
do_check_options(Opts);
do_check_options([{max_frame_size_received, _}|Opts]) ->
do_check_options(Opts);
do_check_options([Opt|_]) ->
{error, {options, {http2, Opt}}}.
name() -> http2.
init(Owner, Socket, Transport, Opts0) ->
%% We have different defaults than the protocol in order
%% to optimize for performance when receiving responses.
Opts = Opts0#{
initial_connection_window_size => maps:get(initial_connection_window_size, Opts0, 8000000),
initial_stream_window_size => maps:get(initial_stream_window_size, Opts0, 8000000)
},
{ok, Preface, HTTP2Machine} = cow_http2_machine:init(client, Opts),
Handlers = maps:get(content_handlers, Opts, [gun_data_h]),
%% @todo Better validate the preface being received.
State = #http2_state{owner=Owner, socket=Socket,
transport=Transport, opts=Opts, content_handlers=Handlers,
http2_machine=HTTP2Machine},
Transport:send(Socket, Preface),
State.
switch_transport(Transport, Socket, State) ->
State#http2_state{socket=Socket, transport=Transport}.
handle(Data, State=#http2_state{buffer=Buffer}, EvHandler, EvHandlerState) ->
parse(<< Buffer/binary, Data/binary >>, State#http2_state{buffer= <<>>},
EvHandler, EvHandlerState).
parse(Data, State0=#http2_state{status=Status, http2_machine=HTTP2Machine, streams=Streams},
EvHandler, EvHandlerState0) ->
MaxFrameSize = cow_http2_machine:get_local_setting(max_frame_size, HTTP2Machine),
case cow_http2:parse(Data, MaxFrameSize) of
{ok, Frame, Rest} ->
case frame(State0, Frame, EvHandler, EvHandlerState0) of
Close = {close, _} -> Close;
{State, EvHandlerState} -> parse(Rest, State, EvHandler, EvHandlerState)
end;
{ignore, Rest} ->
case ignored_frame(State0) of
close -> {close, EvHandlerState0};
State -> parse(Rest, State, EvHandler, EvHandlerState0)
end;
{stream_error, StreamID, Reason, Human, Rest} ->
parse(Rest, reset_stream(State0, StreamID, {stream_error, Reason, Human}),
EvHandler, EvHandlerState0);
Error = {connection_error, _, _} ->
{connection_error(State0, Error), EvHandlerState0};
%% If we both received and sent a GOAWAY frame and there are no streams
%% currently running, we can close the connection immediately.
more when Status =/= connected, Streams =:= [] ->
{[{state, State0#http2_state{buffer=Data, status=closing}}, close], EvHandlerState0};
%% Otherwise we enter the closing state.
more when Status =:= goaway ->
{[{state, State0#http2_state{buffer=Data, status=closing}}, closing(State0)], EvHandlerState0};
more ->
{{state, State0#http2_state{buffer=Data}}, EvHandlerState0}
end.
%% Frames received.
frame(State=#http2_state{http2_machine=HTTP2Machine0}, Frame, EvHandler, EvHandlerState0) ->
EvHandlerState = if
element(1, Frame) =:= headers; element(1, Frame) =:= push_promise ->
EvStreamID = element(2, Frame),
case cow_http2_machine:get_stream_remote_state(EvStreamID, HTTP2Machine0) of
{ok, idle} ->
#stream{ref=StreamRef, reply_to=ReplyTo} = get_stream_by_id(State, EvStreamID),
EvCallback = case element(1, Frame) of
headers -> response_start;
push_promise -> push_promise_start
end,
EvHandler:EvCallback(#{
stream_ref => StreamRef,
reply_to => ReplyTo
}, EvHandlerState0);
%% Trailers or invalid header frame.
_ ->
EvHandlerState0
end;
true ->
EvHandlerState0
end,
case cow_http2_machine:frame(Frame, HTTP2Machine0) of
{ok, HTTP2Machine} ->
{maybe_ack(State#http2_state{http2_machine=HTTP2Machine}, Frame),
EvHandlerState};
{ok, {data, StreamID, IsFin, Data}, HTTP2Machine} ->
data_frame(State#http2_state{http2_machine=HTTP2Machine}, StreamID, IsFin, Data,
EvHandler, EvHandlerState);
{ok, {lingering_data, _StreamID, DataLen}, HTTP2Machine} ->
{lingering_data_frame(State#http2_state{http2_machine=HTTP2Machine}, DataLen),
EvHandlerState};
{ok, {headers, StreamID, IsFin, Headers, PseudoHeaders, BodyLen}, HTTP2Machine} ->
headers_frame(State#http2_state{http2_machine=HTTP2Machine},
StreamID, IsFin, Headers, PseudoHeaders, BodyLen,
EvHandler, EvHandlerState);
{ok, {trailers, StreamID, Trailers}, HTTP2Machine} ->
trailers_frame(State#http2_state{http2_machine=HTTP2Machine},
StreamID, Trailers, EvHandler, EvHandlerState);
{ok, {rst_stream, StreamID, Reason}, HTTP2Machine} ->
rst_stream_frame(State#http2_state{http2_machine=HTTP2Machine},
StreamID, Reason, EvHandler, EvHandlerState);
{ok, {push_promise, StreamID, PromisedStreamID, Headers, PseudoHeaders}, HTTP2Machine} ->
push_promise_frame(State#http2_state{http2_machine=HTTP2Machine},
StreamID, PromisedStreamID, Headers, PseudoHeaders,
EvHandler, EvHandlerState);
{ok, GoAway={goaway, _, _, _}, HTTP2Machine} ->
{goaway(State#http2_state{http2_machine=HTTP2Machine}, GoAway),
EvHandlerState};
{send, SendData, HTTP2Machine} ->
send_data(maybe_ack(State#http2_state{http2_machine=HTTP2Machine}, Frame), SendData,
EvHandler, EvHandlerState);
{error, {stream_error, StreamID, Reason, Human}, HTTP2Machine} ->
{reset_stream(State#http2_state{http2_machine=HTTP2Machine},
StreamID, {stream_error, Reason, Human}),
EvHandlerState};
{error, Error={connection_error, _, _}, HTTP2Machine} ->
{connection_error(State#http2_state{http2_machine=HTTP2Machine}, Error),
EvHandlerState}
end.
maybe_ack(State=#http2_state{socket=Socket, transport=Transport}, Frame) ->
case Frame of
{settings, _} -> Transport:send(Socket, cow_http2:settings_ack());
{ping, Opaque} -> Transport:send(Socket, cow_http2:ping_ack(Opaque));
_ -> ok
end,
State.
lingering_data_frame(State, _DataLen) ->
%% We only update the connection's window when receiving
%% a lingering data frame.
update_window(State).
data_frame(State0, StreamID, IsFin, Data, EvHandler, EvHandlerState0) ->
Stream = #stream{ref=StreamRef, reply_to=ReplyTo, flow=Flow0,
handler_state=Handlers0} = get_stream_by_id(State0, StreamID),
{ok, Dec, Handlers} = gun_content_handler:handle(IsFin, Data, Handlers0),
Flow = case Flow0 of
infinity -> infinity;
_ -> Flow0 - Dec
end,
State1 = store_stream(State0, Stream#stream{flow=Flow, handler_state=Handlers}),
{State, EvHandlerState} = case byte_size(Data) of
%% We do not send a WINDOW_UPDATE if the DATA frame was of size 0.
0 when IsFin =:= fin ->
EvHandlerState1 = EvHandler:response_end(#{
stream_ref => StreamRef,
reply_to => ReplyTo
}, EvHandlerState0),
{State1, EvHandlerState1};
0 ->
{State1, EvHandlerState0};
_ ->
%% We do not send a stream WINDOW_UPDATE when the flow control kicks in
%% (it'll be sent when the flow recovers) or for the last DATA frame.
case IsFin of
nofin when Flow =< 0 ->
{update_window(State1), EvHandlerState0};
nofin ->
{update_window(State1, StreamID), EvHandlerState0};
fin ->
EvHandlerState1 = EvHandler:response_end(#{
stream_ref => StreamRef,
reply_to => ReplyTo
}, EvHandlerState0),
{update_window(State1), EvHandlerState1}
end
end,
{maybe_delete_stream(State, StreamID, remote, IsFin), EvHandlerState}.
headers_frame(State=#http2_state{content_handlers=Handlers0},
StreamID, IsFin, Headers, PseudoHeaders, _BodyLen,
EvHandler, EvHandlerState0) ->
Stream = #stream{ref=StreamRef, reply_to=ReplyTo} = get_stream_by_id(State, StreamID),
case PseudoHeaders of
#{status := Status} when Status >= 100, Status =< 199 ->
ReplyTo ! {gun_inform, self(), StreamRef, Status, Headers},
EvHandlerState = EvHandler:response_inform(#{
stream_ref => StreamRef,
reply_to => ReplyTo,
status => Status,
headers => Headers
}, EvHandlerState0),
{State, EvHandlerState};
#{status := Status} ->
ReplyTo ! {gun_response, self(), StreamRef, IsFin, Status, Headers},
EvHandlerState1 = EvHandler:response_headers(#{
stream_ref => StreamRef,
reply_to => ReplyTo,
status => Status,
headers => Headers
}, EvHandlerState0),
{Handlers, EvHandlerState} = case IsFin of
fin ->
EvHandlerState2 = EvHandler:response_end(#{
stream_ref => StreamRef,
reply_to => ReplyTo
}, EvHandlerState1),
{undefined, EvHandlerState2};
nofin ->
{gun_content_handler:init(ReplyTo, StreamRef,
Status, Headers, Handlers0), EvHandlerState1}
end,
{maybe_delete_stream(store_stream(State, Stream#stream{handler_state=Handlers}),
StreamID, remote, IsFin),
EvHandlerState}
end.
trailers_frame(State, StreamID, Trailers, EvHandler, EvHandlerState0) ->
#stream{ref=StreamRef, reply_to=ReplyTo} = get_stream_by_id(State, StreamID),
%% @todo We probably want to pass this to gun_content_handler?
ReplyTo ! {gun_trailers, self(), StreamRef, Trailers},
ResponseEvent = #{
stream_ref => StreamRef,
reply_to => ReplyTo
},
EvHandlerState1 = EvHandler:response_trailers(ResponseEvent#{headers => Trailers}, EvHandlerState0),
EvHandlerState = EvHandler:response_end(ResponseEvent, EvHandlerState1),
{maybe_delete_stream(State, StreamID, remote, fin), EvHandlerState}.
rst_stream_frame(State=#http2_state{streams=Streams0},
StreamID, Reason, EvHandler, EvHandlerState0) ->
case lists:keytake(StreamID, #stream.id, Streams0) of
{value, #stream{ref=StreamRef, reply_to=ReplyTo}, Streams} ->
ReplyTo ! {gun_error, self(), StreamRef,
{stream_error, Reason, 'Stream reset by server.'}},
EvHandlerState = EvHandler:cancel(#{
stream_ref => StreamRef,
reply_to => ReplyTo,
endpoint => remote,
reason => Reason
}, EvHandlerState0),
{State#http2_state{streams=Streams}, EvHandlerState};
false ->
{State, EvHandlerState0}
end.
%% Pushed streams receive the same initial flow value as the parent stream.
push_promise_frame(State=#http2_state{socket=Socket, transport=Transport,
status=Status, http2_machine=HTTP2Machine0, streams=Streams},
StreamID, PromisedStreamID, Headers, #{
method := Method, scheme := Scheme,
authority := Authority, path := Path},
EvHandler, EvHandlerState0) ->
#stream{ref=StreamRef, reply_to=ReplyTo, flow=InitialFlow} = get_stream_by_id(State, StreamID),
PromisedStreamRef = make_ref(),
URI = iolist_to_binary([Scheme, <<"://">>, Authority, Path]),
PushPromiseEvent0 = #{
stream_ref => StreamRef,
reply_to => ReplyTo,
method => Method,
uri => URI,
headers => Headers
},
PushPromiseEvent = case Status of
connected ->
ReplyTo ! {gun_push, self(), StreamRef, PromisedStreamRef, Method, URI, Headers},
PushPromiseEvent0#{promised_stream_ref => PromisedStreamRef};
_ ->
PushPromiseEvent0
end,
EvHandlerState = EvHandler:push_promise_end(PushPromiseEvent, EvHandlerState0),
case Status of
connected ->
NewStream = #stream{id=PromisedStreamID, ref=PromisedStreamRef,
reply_to=ReplyTo, flow=InitialFlow},
{State#http2_state{streams=[NewStream|Streams]}, EvHandlerState};
%% We cancel the push_promise immediately when we are shutting down.
_ ->
{ok, HTTP2Machine} = cow_http2_machine:reset_stream(PromisedStreamID, HTTP2Machine0),
Transport:send(Socket, cow_http2:rst_stream(PromisedStreamID, cancel)),
{State#http2_state{http2_machine=HTTP2Machine}, EvHandlerState}
end.
ignored_frame(State=#http2_state{http2_machine=HTTP2Machine0}) ->
case cow_http2_machine:ignored_frame(HTTP2Machine0) of
{ok, HTTP2Machine} ->
State#http2_state{http2_machine=HTTP2Machine};
{error, Error={connection_error, _, _}, HTTP2Machine} ->
connection_error(State#http2_state{http2_machine=HTTP2Machine}, Error)
end.
update_flow(State, _ReplyTo, StreamRef, Inc) ->
case get_stream_by_ref(State, StreamRef) of
Stream=#stream{id=StreamID, flow=Flow0} ->
Flow = case Flow0 of
infinity -> infinity;
_ -> Flow0 + Inc
end,
if
%% Flow is active again, update the stream's window.
Flow0 =< 0, Flow > 0 ->
{state, update_window(store_stream(State,
Stream#stream{flow=Flow}), StreamID)};
true ->
{state, store_stream(State, Stream#stream{flow=Flow})}
end;
false ->
[]
end.
%% Only update the connection's window.
update_window(State=#http2_state{socket=Socket, transport=Transport,
opts=#{initial_connection_window_size := ConnWindow}, http2_machine=HTTP2Machine0}) ->
case cow_http2_machine:ensure_window(ConnWindow, HTTP2Machine0) of
ok ->
State;
{ok, Increment, HTTP2Machine} ->
Transport:send(Socket, cow_http2:window_update(Increment)),
State#http2_state{http2_machine=HTTP2Machine}
end.
%% Update both the connection and the stream's window.
update_window(State=#http2_state{socket=Socket, transport=Transport,
opts=#{initial_connection_window_size := ConnWindow, initial_stream_window_size := StreamWindow},
http2_machine=HTTP2Machine0}, StreamID) ->
{Data1, HTTP2Machine2} = case cow_http2_machine:ensure_window(ConnWindow, HTTP2Machine0) of
ok -> {<<>>, HTTP2Machine0};
{ok, Increment1, HTTP2Machine1} -> {cow_http2:window_update(Increment1), HTTP2Machine1}
end,
{Data2, HTTP2Machine} = case cow_http2_machine:ensure_window(StreamID, StreamWindow, HTTP2Machine2) of
ok -> {<<>>, HTTP2Machine2};
{ok, Increment2, HTTP2Machine3} -> {cow_http2:window_update(StreamID, Increment2), HTTP2Machine3}
end,
case {Data1, Data2} of
{<<>>, <<>>} -> ok;
_ -> Transport:send(Socket, [Data1, Data2])
end,
State#http2_state{http2_machine=HTTP2Machine}.
%% We may have to cancel streams even if we receive multiple
%% GOAWAY frames as the LastStreamID value may be lower than
%% the one previously received.
goaway(State0=#http2_state{socket=Socket, transport=Transport, http2_machine=HTTP2Machine,
status=Status, streams=Streams0}, {goaway, LastStreamID, Reason, _}) ->
Streams = goaway_streams(Streams0, LastStreamID, {goaway, Reason, 'The connection is going away.'}, []),
State = State0#http2_state{streams=Streams},
case Status of
connected ->
Transport:send(Socket, cow_http2:goaway(
cow_http2_machine:get_last_streamid(HTTP2Machine),
no_error, <<>>)),
State#http2_state{status=goaway};
_ ->
State
end.
%% Cancel server-initiated streams that are above LastStreamID.
goaway_streams([], _, _, Acc) ->
Acc;
goaway_streams([Stream=#stream{id=StreamID}|Tail], LastStreamID, Reason, Acc)
when StreamID > LastStreamID, (StreamID rem 2) =:= 1 ->
close_stream(Stream, Reason),
goaway_streams(Tail, LastStreamID, Reason, Acc);
goaway_streams([Stream|Tail], LastStreamID, Reason, Acc) ->
goaway_streams(Tail, LastStreamID, Reason, [Stream|Acc]).
%% We are already closing, do nothing.
closing(_, #http2_state{status=closing}, _, EvHandlerState) ->
{[], EvHandlerState};
closing(Reason0, State=#http2_state{socket=Socket, transport=Transport,
http2_machine=HTTP2Machine}, _, EvHandlerState) ->
Reason = case Reason0 of
normal -> no_error;
owner_down -> no_error;
_ -> internal_error
end,
Transport:send(Socket, cow_http2:goaway(
cow_http2_machine:get_last_streamid(HTTP2Machine),
Reason, <<>>)),
{[
{state, State#http2_state{status=closing}},
closing(State)
], EvHandlerState}.
closing(#http2_state{opts=Opts}) ->
Timeout = maps:get(closing_timeout, Opts, 15000),
{closing, Timeout}.
close(Reason, #http2_state{streams=Streams}, _, EvHandlerState) ->
close_streams(Streams, close_reason(Reason)),
EvHandlerState.
close_reason(closed) -> closed;
close_reason(Reason) -> {closed, Reason}.
close_streams([], _) ->
ok;
close_streams([Stream|Tail], Reason) ->
close_stream(Stream, Reason),
close_streams(Tail, Reason).
%% @todo Do we want an event for this?
close_stream(#stream{ref=StreamRef, reply_to=ReplyTo}, Reason) ->
ReplyTo ! {gun_error, self(), StreamRef, Reason},
ok.
keepalive(State=#http2_state{socket=Socket, transport=Transport}) ->
Transport:send(Socket, cow_http2:ping(0)),
State.
headers(State=#http2_state{socket=Socket, transport=Transport, opts=Opts,
http2_machine=HTTP2Machine0, streams=Streams},
StreamRef, ReplyTo, Method, Host, Port, Path, Headers0,
InitialFlow0, EvHandler, EvHandlerState0) ->
{ok, StreamID, HTTP2Machine1} = cow_http2_machine:init_stream(
iolist_to_binary(Method), HTTP2Machine0),
{ok, PseudoHeaders, Headers} = prepare_headers(State, Method, Host, Port, Path, Headers0),
RequestEvent = #{
stream_ref => StreamRef,
reply_to => ReplyTo,
function => ?FUNCTION_NAME,
method => Method,
authority => maps:get(authority, PseudoHeaders),
path => Path,
headers => Headers
},
EvHandlerState1 = EvHandler:request_start(RequestEvent, EvHandlerState0),
{ok, IsFin, HeaderBlock, HTTP2Machine} = cow_http2_machine:prepare_headers(
StreamID, HTTP2Machine1, nofin, PseudoHeaders, Headers),
Transport:send(Socket, cow_http2:headers(StreamID, IsFin, HeaderBlock)),
EvHandlerState = EvHandler:request_headers(RequestEvent, EvHandlerState1),
InitialFlow = initial_flow(InitialFlow0, Opts),
Stream = #stream{id=StreamID, ref=StreamRef, reply_to=ReplyTo, flow=InitialFlow},
{State#http2_state{http2_machine=HTTP2Machine, streams=[Stream|Streams]},
EvHandlerState}.
request(State0=#http2_state{socket=Socket, transport=Transport, opts=Opts,
http2_machine=HTTP2Machine0, streams=Streams},
StreamRef, ReplyTo, Method, Host, Port, Path, Headers0, Body,
InitialFlow0, EvHandler, EvHandlerState0) ->
Headers1 = lists:keystore(<<"content-length">>, 1, Headers0,
{<<"content-length">>, integer_to_binary(iolist_size(Body))}),
{ok, StreamID, HTTP2Machine1} = cow_http2_machine:init_stream(
iolist_to_binary(Method), HTTP2Machine0),
{ok, PseudoHeaders, Headers} = prepare_headers(State0, Method, Host, Port, Path, Headers1),
RequestEvent = #{
stream_ref => StreamRef,
reply_to => ReplyTo,
function => ?FUNCTION_NAME,
method => Method,
authority => maps:get(authority, PseudoHeaders),
path => Path,
headers => Headers
},
EvHandlerState1 = EvHandler:request_start(RequestEvent, EvHandlerState0),
IsFin0 = case iolist_size(Body) of
0 -> fin;
_ -> nofin
end,
{ok, IsFin, HeaderBlock, HTTP2Machine} = cow_http2_machine:prepare_headers(
StreamID, HTTP2Machine1, IsFin0, PseudoHeaders, Headers),
Transport:send(Socket, cow_http2:headers(StreamID, IsFin, HeaderBlock)),
EvHandlerState = EvHandler:request_headers(RequestEvent, EvHandlerState1),
InitialFlow = initial_flow(InitialFlow0, Opts),
Stream = #stream{id=StreamID, ref=StreamRef, reply_to=ReplyTo, flow=InitialFlow},
State = State0#http2_state{http2_machine=HTTP2Machine, streams=[Stream|Streams]},
case IsFin of
fin ->
RequestEndEvent = #{
stream_ref => StreamRef,
reply_to => ReplyTo
},
{State, EvHandler:request_end(RequestEndEvent, EvHandlerState)};
nofin ->
maybe_send_data(State, StreamID, fin, Body, EvHandler, EvHandlerState)
end.
initial_flow(infinity, #{flow := InitialFlow}) -> InitialFlow;
initial_flow(InitialFlow, _) -> InitialFlow.
prepare_headers(#http2_state{transport=Transport}, Method, Host0, Port, Path, Headers0) ->
Authority = case lists:keyfind(<<"host">>, 1, Headers0) of
{_, Host} -> Host;
_ -> gun_http:host_header(Transport, Host0, Port)
end,
%% @todo We also must remove any header found in the connection header.
Headers =
lists:keydelete(<<"host">>, 1,
lists:keydelete(<<"connection">>, 1,
lists:keydelete(<<"keep-alive">>, 1,
lists:keydelete(<<"proxy-connection">>, 1,
lists:keydelete(<<"transfer-encoding">>, 1,
lists:keydelete(<<"upgrade">>, 1, Headers0)))))),
PseudoHeaders = #{
method => Method,
scheme => case Transport of
gun_tls -> <<"https">>;
gun_tls_proxy -> <<"https">>;
gun_tcp -> <<"http">>
end,
authority => Authority,
path => Path
},
{ok, PseudoHeaders, Headers}.
data(State=#http2_state{http2_machine=HTTP2Machine}, StreamRef, ReplyTo, IsFin, Data,
EvHandler, EvHandlerState) ->
case get_stream_by_ref(State, StreamRef) of
#stream{id=StreamID} ->
case cow_http2_machine:get_stream_local_state(StreamID, HTTP2Machine) of
{ok, fin, _} ->
{error_stream_closed(State, StreamRef, ReplyTo), EvHandlerState};
{ok, _, fin} ->
{error_stream_closed(State, StreamRef, ReplyTo), EvHandlerState};
{ok, _, _} ->
maybe_send_data(State, StreamID, IsFin, Data, EvHandler, EvHandlerState)
end;
false ->
{error_stream_not_found(State, StreamRef, ReplyTo), EvHandlerState}
end.
maybe_send_data(State=#http2_state{http2_machine=HTTP2Machine0}, StreamID, IsFin, Data0,
EvHandler, EvHandlerState) ->
Data = case is_tuple(Data0) of
false -> {data, Data0};
true -> Data0
end,
case cow_http2_machine:send_or_queue_data(StreamID, HTTP2Machine0, IsFin, Data) of
{ok, HTTP2Machine} ->
{State#http2_state{http2_machine=HTTP2Machine}, EvHandlerState};
{send, SendData, HTTP2Machine} ->
send_data(State#http2_state{http2_machine=HTTP2Machine}, SendData,
EvHandler, EvHandlerState)
end.
send_data(State, [], _, EvHandlerState) ->
{State, EvHandlerState};
send_data(State0, [{StreamID, IsFin, SendData}|Tail], EvHandler, EvHandlerState0) ->
{State, EvHandlerState} = send_data(State0, StreamID, IsFin, SendData, EvHandler, EvHandlerState0),
send_data(State, Tail, EvHandler, EvHandlerState).
send_data(State0, StreamID, IsFin, [Data], EvHandler, EvHandlerState0) ->
State = send_data_frame(State0, StreamID, IsFin, Data),
EvHandlerState = case IsFin of
nofin ->
EvHandlerState0;
fin ->
#stream{ref=StreamRef, reply_to=ReplyTo} = get_stream_by_id(State, StreamID),
RequestEndEvent = #{
stream_ref => StreamRef,
reply_to => ReplyTo
},
EvHandler:request_end(RequestEndEvent, EvHandlerState0)
end,
{maybe_delete_stream(State, StreamID, local, IsFin), EvHandlerState};
send_data(State0, StreamID, IsFin, [Data|Tail], EvHandler, EvHandlerState) ->
State = send_data_frame(State0, StreamID, nofin, Data),
send_data(State, StreamID, IsFin, Tail, EvHandler, EvHandlerState).
send_data_frame(State=#http2_state{socket=Socket, transport=Transport},
StreamID, IsFin, {data, Data}) ->
Transport:send(Socket, cow_http2:data(StreamID, IsFin, Data)),
State;
%% @todo Uncomment this once sendfile is supported.
%send_data_frame(State=#http2_state{socket=Socket, transport=Transport},
% StreamID, IsFin, {sendfile, Offset, Bytes, Path}) ->
% Transport:send(Socket, cow_http2:data_header(StreamID, IsFin, Bytes)),
% Transport:sendfile(Socket, Path, Offset, Bytes),
% State;
%% The stream is terminated in cow_http2_machine:prepare_trailers.
send_data_frame(State=#http2_state{socket=Socket, transport=Transport,
http2_machine=HTTP2Machine0}, StreamID, nofin, {trailers, Trailers}) ->
{ok, HeaderBlock, HTTP2Machine}
= cow_http2_machine:prepare_trailers(StreamID, HTTP2Machine0, Trailers),
Transport:send(Socket, cow_http2:headers(StreamID, fin, HeaderBlock)),
State#http2_state{http2_machine=HTTP2Machine}.
reset_stream(State=#http2_state{socket=Socket, transport=Transport,
streams=Streams0}, StreamID, StreamError={stream_error, Reason, _}) ->
Transport:send(Socket, cow_http2:rst_stream(StreamID, Reason)),
case lists:keytake(StreamID, #stream.id, Streams0) of
{value, #stream{ref=StreamRef, reply_to=ReplyTo}, Streams} ->
ReplyTo ! {gun_error, self(), StreamRef, StreamError},
State#http2_state{streams=Streams};
false ->
State
end.
cancel(State=#http2_state{socket=Socket, transport=Transport, http2_machine=HTTP2Machine0},
StreamRef, ReplyTo, EvHandler, EvHandlerState0) ->
case get_stream_by_ref(State, StreamRef) of
#stream{id=StreamID} ->
{ok, HTTP2Machine} = cow_http2_machine:reset_stream(StreamID, HTTP2Machine0),
Transport:send(Socket, cow_http2:rst_stream(StreamID, cancel)),
EvHandlerState = EvHandler:cancel(#{
stream_ref => StreamRef,
reply_to => ReplyTo,
endpoint => local,
reason => cancel
}, EvHandlerState0),
{delete_stream(State#http2_state{http2_machine=HTTP2Machine}, StreamID),
EvHandlerState};
false ->
{error_stream_not_found(State, StreamRef, ReplyTo),
EvHandlerState0}
end.
stream_info(State, StreamRef) ->
case get_stream_by_ref(State, StreamRef) of
#stream{reply_to=ReplyTo} ->
{ok, #{
ref => StreamRef,
reply_to => ReplyTo,
state => running
}};
false ->
{ok, undefined}
end.
%% @todo Add unprocessed streams when GOAWAY handling is done.
down(#http2_state{streams=Streams}) ->
KilledStreams = [Ref || #stream{ref=Ref} <- Streams],
{KilledStreams, []}.
connection_error(#http2_state{socket=Socket, transport=Transport,
http2_machine=HTTP2Machine, streams=Streams},
{connection_error, Reason, _}) ->
%% The connection is going away either at the request of the server,
%% or because an error occurred in the protocol. Inform the streams.
%% @todo We should not send duplicate messages to processes.
%% @todo We should probably also inform the owner process.
%% @todo Somehow streams aren't removed on receiving a response.
_ = [ReplyTo ! {gun_error, self(), Reason} || #stream{reply_to=ReplyTo} <- Streams],
Transport:send(Socket, cow_http2:goaway(
cow_http2_machine:get_last_streamid(HTTP2Machine),
Reason, <<>>)),
close.
%% Stream functions.
error_stream_closed(State, StreamRef, ReplyTo) ->
ReplyTo ! {gun_error, self(), StreamRef, {badstate,
"The stream has already been closed."}},
State.
error_stream_not_found(State, StreamRef, ReplyTo) ->
ReplyTo ! {gun_error, self(), StreamRef, {badstate,
"The stream cannot be found."}},
State.
%% Streams.
%% @todo probably change order of args and have state first? Yes.
get_stream_by_id(#http2_state{streams=Streams}, StreamID) ->
lists:keyfind(StreamID, #stream.id, Streams).
get_stream_by_ref(#http2_state{streams=Streams}, StreamRef) ->
lists:keyfind(StreamRef, #stream.ref, Streams).
store_stream(State=#http2_state{streams=Streams0}, Stream=#stream{id=StreamID}) ->
Streams = lists:keyreplace(StreamID, #stream.id, Streams0, Stream),
State#http2_state{streams=Streams}.
maybe_delete_stream(State=#http2_state{http2_machine=HTTP2Machine}, StreamID, local, fin) ->
case cow_http2_machine:get_stream_remote_state(StreamID, HTTP2Machine) of
{ok, fin} -> delete_stream(State, StreamID);
{error, closed} -> delete_stream(State, StreamID);
_ -> State
end;
maybe_delete_stream(State=#http2_state{http2_machine=HTTP2Machine}, StreamID, remote, fin) ->
case cow_http2_machine:get_stream_local_state(StreamID, HTTP2Machine) of
{ok, fin, _} -> delete_stream(State, StreamID);
{error, closed} -> delete_stream(State, StreamID);
_ -> State
end;
maybe_delete_stream(State, _, _, _) ->
State.
delete_stream(State=#http2_state{streams=Streams}, StreamID) ->
Streams2 = lists:keydelete(StreamID, #stream.id, Streams),
State#http2_state{streams=Streams2}.