PositiveFun = fun(V) when V > 0 -> true; (_) -> false end, {my_value, [int, PositiveFun]}.
Constraints are validation and conversion functions applied to user input.
They are used in various places in Cowboy, including the router and the request match functions.
Constraints are provided as a list of fields. For each field in the list, specific constraints can be applied, as well as a default value if the field is missing.
A field can take the form of an atom field
, a tuple with
constraints {field, Constraints}
or a tuple with constraints
and a default value {field, Constraints, Default}
.
The field
form indicates the field is mandatory.
Note that when used with the router, only the second form makes sense, as it does not use the default and the field is always defined.
Constraints for each field are provided as an ordered list of atoms or funs to apply. Built-in constraints are provided as atoms, while custom constraints are provided as funs.
When multiple constraints are provided, they are applied in the order given. If the value has been modified by a constraint then the next one receives the new value.
For example, the following constraints will first validate
and convert the field my_value
to an integer, and then
check that the integer is positive:
PositiveFun = fun(V) when V > 0 -> true; (_) -> false end, {my_value, [int, PositiveFun]}.
When there’s only one constraint, it can be provided directly without wrapping it into a list:
{my_value, int}
Built-in constraints are specified as an atom:
Constraint | Description |
---|---|
int |
Converts binary value to integer. |
nonempty |
Ensures the binary value is non-empty. |
Custom constraints are specified as a fun. This fun takes
a single argument and must return one of true
, {true, NewValue}
or false
.
true
indicates the input is valid, false
otherwise.
The {true, NewValue}
tuple is returned when the input
is valid and the value has been converted. For example,
the following constraint will convert the binary input
to an integer:
fun (Value0) when is_binary(Value0) -> try binary_to_integer(Value0) of Value -> {true, Value} catch _:_ -> false end.
Constraint functions should only crash because the programmer
made an error when chaining constraints incorrectly (for example
if the constraints were [int, int]
, and not because of input.
If the input is invalid then false
must be returned.
In our snippet, the is_binary/1
guard will crash only
because of a programmer error, and the try block is there
to ensure that we do not crash when the input is invalid.