gun:cancel(ConnPid, StreamRef).
This chapter describes how to use the Gun client for communicating with an HTTP/1.1 or HTTP/2 server.
Every time a request is initiated, Gun creates a stream. A stream reference uniquely identifies a set of request and response(s) and must be used to perform additional operations with a stream or to identify its messages.
Stream references use the Erlang reference data type and are therefore unique.
Streams can be canceled at any time. This will stop any further messages from being sent to the owner process. Depending on its capabilities, the server will also be instructed to cancel the request.
Canceling a stream may result in Gun dropping the connection temporarily, to avoid uploading or downloading data that will not be used.
gun:cancel(ConnPid, StreamRef).
Gun provides many convenient functions for performing common operations, like GET, POST or DELETE. It also provides a general purpose function in case you need other methods.
The availability of these methods on the server can vary depending on the software used but also on a per-resource basis.
Gun will automatically set a few headers depending on the method used. For all methods however it will set the host header if it has not been provided in the request arguments.
This section focuses on the act of sending a request. The handling of responses will be explained further on.
Use gun:get/{2,3,4}
to request a resource.
StreamRef = gun:get(ConnPid, "/organizations/ninenines").
StreamRef = gun:get(ConnPid, "/organizations/ninenines", [ {<<"accept">>, "application/json"}, {<<"user-agent">>, "revolver/1.0"} ]).
Note that the list of headers has the field name as a binary. The field value is iodata, which is either a binary or an iolist.
Use gun:head/{2,3,4}
if you don’t need the response body.
StreamRef = gun:head(ConnPid, "/organizations/ninenines").
StreamRef = gun:head(ConnPid, "/organizations/ninenines", [ {<<"accept">>, "application/json"}, {<<"user-agent">>, "revolver/1.0"} ]).
It is not possible to send a request body with a GET or HEAD request.
HTTP defines three methods to create or update a resource.
POST is generally used when the resource identifier (URI) isn’t known in advance when creating the resource. POST can also be used to replace an existing resource, although PUT is more appropriate in that situation.
PUT creates or replaces a resource identified by the URI.
PATCH provides instructions on how to modify the resource.
Both POST and PUT send the entire resource representation in their request body. The PATCH method can be used when this is not desirable. The request body of a PATCH method may be a partial representation or a list of instructions on how to update the resource.
The gun:post/{4,5}
, gun:put/{4,5}
and gun:patch/{4,5}
functions
take a body as their fourth argument. These functions do
not require any body-specific header to be set, although
it is always recommended to set the content-type header.
Gun will set the other headers automatically.
In this and the following examples in this section, gun:post
can be replaced by gun:put
or gun:patch
for performing
a PUT or PATCH request, respectively.
Body = "{\"msg\": \"Hello world!\"}", StreamRef = gun:post(ConnPid, "/organizations/ninenines", [ {<<"content-type">>, "application/json"} ], Body).
The gun:post/3
, gun:put/3
and gun:patch/3
functions
do not take a body in their arguments. If a body is to be
provided later on, using the gun:data/4
function, then
the request headers must indicate this. This can be done
by setting the content-length or content-type request
headers. If these headers are not set then Gun will assume
the request has no body.
It is recommended to send the content-length header if you know it in advance, although this is not required. If it is not set, HTTP/1.1 will use the chunked transfer-encoding, and HTTP/2 will continue normally as it is chunked by design.
Body = "{\"msg\": \"Hello world!\"}", StreamRef = gun:post(ConnPid, "/organizations/ninenines", [ {<<"content-length">>, integer_to_binary(length(Body))}, {<<"content-type">>, "application/json"} ]), gun:data(ConnPid, StreamRef, fin, Body).
The atom fin
indicates this is the last chunk of data to
be sent. You can call the gun:data/4
function as many
times as needed until you have sent the entire body. The
last call must use fin
and all the previous calls must
use nofin
. The last chunk may be empty.
@todo what to do about empty chunk, ignore?
sendfile(ConnPid, StreamRef, Filepath) -> {ok, IoDevice} = file:open(Filepath, [read, binary, raw]), do_sendfile(ConnPid, StreamRef, IoDevice). do_sendfile(ConnPid, StreamRef, IoDevice) -> case file:read(IoDevice, 8000) of eof -> gun:data(ConnPid, StreamRef, fin, <<>>), file:close(IoDevice); {ok, Bin} -> gun:data(ConnPid, StreamRef, nofin, Bin), do_sendfile(ConnPid, StreamRef, IoDevice) end.
Use gun:delete/{2,3,4}
to delete a resource.
StreamRef = gun:delete(ConnPid, "/organizations/ninenines").
StreamRef = gun:delete(ConnPid, "/organizations/ninenines", [ {<<"user-agent">>, "revolver/1.0"} ]).
Use gun:options/{2,3}
to request information about a resource.
StreamRef = gun:options(ConnPid, "/organizations/ninenines").
StreamRef = gun:options(ConnPid, "/organizations/ninenines", [ {<<"user-agent">>, "revolver/1.0"} ]).
You can also use this function to request information about the server itself.
StreamRef = gun:options(ConnPid, "*").
The gun:request/{4,5,6}
function can be used to send requests
with a configurable method name. It is mostly useful when you
need a method that Gun does not understand natively.
gun:request(ConnPid, "TRACE", "/", [ {<<"max-forwards">>, "30"} ]).
All data received from the server is sent to the owner
process as a message. First a gun_response
message is sent,
followed by zero or more gun_data
messages. If something goes wrong,
a gun_error
message is sent instead.
The response message will inform you whether there will be
data messages following. If it contains fin
there will be
no data messages. If it contains nofin
then one or more data
messages will follow.
When using HTTP/2 this value is sent with the frame and simply passed on in the message. When using HTTP/1.1 however Gun must guess whether data will follow by looking at the response headers.
You can receive messages directly, or you can use the await functions to let Gun receive them for you.
print_body(ConnPid, MRef) -> StreamRef = gun:get(ConnPid, "/"), receive {gun_response, ConnPid, StreamRef, fin, Status, Headers} -> no_data; {gun_response, ConnPid, StreamRef, nofin, Status, Headers} -> receive_data(ConnPid, MRef, StreamRef); {'DOWN', MRef, process, ConnPid, Reason} -> error_logger:error_msg("Oops!"), exit(Reason) after 1000 -> exit(timeout) end. receive_data(ConnPid, MRef, StreamRef) -> receive {gun_data, ConnPid, StreamRef, nofin, Data} -> io:format("~s~n", [Data]), receive_data(ConnPid, MRef, StreamRef); {gun_data, ConnPid, StreamRef, fin, Data} -> io:format("~s~n", [Data]); {'DOWN', MRef, process, ConnPid, Reason} -> error_logger:error_msg("Oops!"), exit(Reason) after 1000 -> exit(timeout) end.
While it may seem verbose, using messages like this has the advantage of never locking your process, allowing you to easily debug your code. It also allows you to start more than one connection and concurrently perform queries on all of them at the same time.
You can also use Gun in a synchronous manner by using the await functions.
The gun:await/{2,3,4}
function will wait until it receives
a response to, a pushed resource related to, or data from
the given stream.
When calling gun:await/{2,3}
and not passing a monitor
reference, one is automatically created for you for the
duration of the call.
The gun:await_body/{2,3,4}
works similarly, but returns the
body received. Both functions can be combined to receive the
response and its body sequentially.
StreamRef = gun:get(ConnPid, "/"), case gun:await(ConnPid, StreamRef) of {response, fin, Status, Headers} -> no_data; {response, nofin, Status, Headers} -> {ok, Body} = gun:await_body(ConnPid, StreamRef), io:format("~s~n", [Body]) end.
The HTTP/2 protocol allows the server to push more than one
resource for every request. It will start sending those
extra resources before it starts sending the response itself,
so Gun will send you gun_push
messages before gun_response
when that happens.
You can safely choose to ignore gun_push
messages, or
you can handle them. If you do, you can either receive the
messages directly or use await functions.
The gun_push
message contains both the new stream reference
and the stream reference of the original request.
receive {gun_push, ConnPid, OriginalStreamRef, PushedStreamRef, Method, Host, Path, Headers} -> enjoy() end.
If you use the gun:await/{2,3,4}
function, however, Gun
will use the original reference to identify the message but
will return a tuple that doesn’t contain it.
{push, PushedStreamRef, Method, Host, Path, Headers} = gun:await(ConnPid, OriginalStreamRef).
The PushedStreamRef
variable can then be used with gun:await_body/{2,3,4}
if needed.
Gun provides the function gun:flush/1
to quickly get rid
of unwanted messages sitting in the process mailbox. You
can use it to get rid of all messages related to a connection,
or just the messages related to a stream.
gun:flush(ConnPid).
gun:flush(StreamRef).
Gun allows you to specify which process will handle responses
to a request via the reply_to
request option.
StreamRef = gun:get(ConnPid, "/organizations/ninenines", [], #{reply_to => Pid}).