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<?xml version="1.0" encoding="utf-8" ?>
<!DOCTYPE comref SYSTEM "comref.dtd">

<comref>
  <header>
    <copyright>
      <year>1996</year><year>2013</year>
      <holder>Ericsson AB. All Rights Reserved.</holder>
    </copyright>
    <legalnotice>
      The contents of this file are subject to the Erlang Public License,
      Version 1.1, (the "License"); you may not use this file except in
      compliance with the License. You should have received a copy of the
      Erlang Public License along with this software. If not, it can be
      retrieved online at http://www.erlang.org/.

      Software distributed under the License is distributed on an "AS IS"
      basis, WITHOUT WARRANTY OF ANY KIND, either express or implied. See
      the License for the specific language governing rights and limitations
      under the License.

    </legalnotice>

    <title>erl</title>
    <prepared></prepared>
    <docno></docno>
    <date></date>
    <rev></rev>
    <file>erl.xml</file>
  </header>
  <com>erl</com>
  <comsummary>The Erlang Emulator</comsummary>
  <description>
    <p>The <c><![CDATA[erl]]></c> program starts an Erlang runtime system.
      The exact details (for example, whether <c><![CDATA[erl]]></c> is a script or
      a program and which other programs it calls) are system-dependent.</p>
    <p>Windows users probably wants to use the <c><![CDATA[werl]]></c> program
      instead, which runs in its own window with scrollbars and supports
      command-line editing. The <c><![CDATA[erl]]></c> program on Windows provides
      no line editing in its shell, and on Windows 95 there is no way
      to scroll back to text which has scrolled off the screen.
      The <c><![CDATA[erl]]></c> program must be used, however, in pipelines or if
      you want to redirect standard input or output.</p>
      <note><p>As of ERTS version 5.9 (OTP-R15B) the runtime system will by
               default <em>not</em> bind schedulers to logical processors.
	       For more information see documentation of the
	       <seealso marker="#+sbt">+sbt</seealso> system flag.
	    </p>
      </note>
  </description>
  <funcs>
    <func>
      <name>erl &lt;arguments></name>
      <fsummary>Start an Erlang runtime system</fsummary>
      <desc>
        <p>Starts an Erlang runtime system.</p>
        <p>The arguments can be divided into <em>emulator flags</em>,
          <em>flags</em> and <em>plain arguments</em>:</p>
        <list type="bulleted">
          <item>
            <p>Any argument starting with the character <c><![CDATA[+]]></c> is
              interpreted as an <seealso marker="#emu_flags">emulator flag</seealso>.</p>
            <p>As indicated by the name, emulator flags controls
              the behavior of the emulator.</p>
          </item>
          <item>
            <p>Any argument starting with the character <c><![CDATA[-]]></c>
              (hyphen) is interpreted as a
              <seealso marker="#init_flags">flag</seealso> which should
              be passed to the Erlang part of the runtime system, more
              specifically to the <c><![CDATA[init]]></c> system process, see
              <seealso marker="init">init(3)</seealso>.</p>
            <p>The <c><![CDATA[init]]></c> process itself interprets some of these
              flags, the <em>init flags</em>. It also stores any
              remaining flags, the <em>user flags</em>. The latter can
              be retrieved by calling <c><![CDATA[init:get_argument/1]]></c>.</p>
            <p>It can be noted that there are a small number of "-"
              flags which now actually are emulator flags, see
              the description below.</p>
          </item>
          <item>
            <p>Plain arguments are not interpreted in any way. They are
              also stored by the <c><![CDATA[init]]></c> process and can be
              retrieved by calling <c><![CDATA[init:get_plain_arguments/0]]></c>.
              Plain arguments can occur before the first flag, or after
              a <c><![CDATA[--]]></c> flag. Additionally, the flag <c><![CDATA[-extra]]></c>
              causes everything that follows to become plain arguments.</p>
          </item>
        </list>
        <p>Example:</p>
        <pre>
% <input>erl +W w -sname arnie +R 9 -s my_init -extra +bertie</input>
(arnie@host)1> <input>init:get_argument(sname).</input>
{ok,[["arnie"]]}
(arnie@host)2> <input>init:get_plain_arguments().</input>
["+bertie"]</pre>
        <p>Here <c><![CDATA[+W w]]></c> and <c><![CDATA[+R 9]]></c> are emulator flags.
          <c><![CDATA[-s my_init]]></c> is an init flag, interpreted by <c><![CDATA[init]]></c>.
          <c><![CDATA[-sname arnie]]></c> is a user flag, stored by <c><![CDATA[init]]></c>.
          It is read by Kernel and will cause the Erlang runtime system
          to become distributed. Finally, everything after <c><![CDATA[-extra]]></c>
          (that is, <c><![CDATA[+bertie]]></c>) is considered as plain arguments.</p>
        <pre>
% <input>erl -myflag 1</input>
1> <input>init:get_argument(myflag).</input>
{ok,[["1"]]}
2> <input>init:get_plain_arguments().</input>
[]</pre>
        <p>Here the user flag <c><![CDATA[-myflag 1]]></c> is passed to and stored
          by the <c><![CDATA[init]]></c> process. It is a user defined flag,
          presumably used by some user defined application.</p>
      </desc>
    </func>
  </funcs>

  <section>
    <marker id="init_flags"></marker>
    <title>Flags</title>
    <p>In the following list, init flags are marked (init flag).
      Unless otherwise specified, all other flags are user flags, for
      which the values can be retrieved by calling
      <c><![CDATA[init:get_argument/1]]></c>. Note that the list of user flags is
      not exhaustive, there may be additional, application specific
      flags which instead are documented in the corresponding
      application documentation.</p>
    <taglist>
      <tag><c><![CDATA[--]]></c>(init flag)</tag>
      <item>
        <p>Everything following <c><![CDATA[--]]></c> up to the next flag
          (<c><![CDATA[-flag]]></c> or <c><![CDATA[+flag]]></c>) is considered plain arguments
          and can be retrieved using <c><![CDATA[init:get_plain_arguments/0]]></c>.</p>
      </item>
      <tag><c><![CDATA[-Application Par Val]]></c></tag>
      <item>
        <p>Sets the application configuration parameter <c><![CDATA[Par]]></c> to
          the value <c><![CDATA[Val]]></c> for the application <c><![CDATA[Application]]></c>,
          see <seealso marker="kernel:app">app(4)</seealso> and
          <seealso marker="kernel:application">application(3)</seealso>.</p>
      </item>
      <tag><marker id="args_file"><c><![CDATA[-args_file FileName]]></c></marker></tag>
      <item>
        <p>Command line arguments are read from the file <c><![CDATA[FileName]]></c>.
          The arguments read from the file replace the
          '<c><![CDATA[-args_file FileName]]></c>' flag on the resulting command line.</p>
        <p>The file <c><![CDATA[FileName]]></c> should be a plain text file and may
          contain comments and command line arguments. A comment begins
          with a # character and continues until next end of line character.
          Backslash (\\) is used as quoting character. All command line
          arguments accepted by <c><![CDATA[erl]]></c> are allowed, also the
          <c><![CDATA[-args_file FileName]]></c> flag. Be careful not to cause circular
          dependencies between files containing the <c><![CDATA[-args_file]]></c> flag,
          though.</p>
        <p>The <c><![CDATA[-extra]]></c> flag is treated specially. Its scope ends
          at the end of the file. Arguments following an <c><![CDATA[-extra]]></c>
          flag are moved on the command line into the <c><![CDATA[-extra]]></c> section,
          i.e. the end of the command line following after an <c><![CDATA[-extra]]></c>
          flag.</p>
      </item>
      <tag><c><![CDATA[-async_shell_start]]></c></tag>
      <item>
        <p>The initial Erlang shell does not read user input until
          the system boot procedure has been completed (Erlang 5.4 and
          later). This flag disables the start synchronization feature
          and lets the shell start in parallel with the rest of
          the system.</p>
      </item>
      <tag><c><![CDATA[-boot File]]></c></tag>
      <item>
        <p>Specifies the name of the boot file, <c><![CDATA[File.boot]]></c>,
          which is used to start the system. See
          <seealso marker="init">init(3)</seealso>. Unless
          <c><![CDATA[File]]></c> contains an absolute path, the system searches
          for <c><![CDATA[File.boot]]></c> in the current and <c><![CDATA[$ROOT/bin]]></c>
          directories.</p>
        <p>Defaults to <c><![CDATA[$ROOT/bin/start.boot]]></c>.</p>
      </item>
      <tag><c><![CDATA[-boot_var Var Dir]]></c></tag>
      <item>
        <p>If the boot script contains a path variable <c><![CDATA[Var]]></c> other
          than <c><![CDATA[$ROOT]]></c>, this variable is expanded to <c><![CDATA[Dir]]></c>.
          Used when applications are installed in another directory
          than <c><![CDATA[$ROOT/lib]]></c>, see
          <seealso marker="sasl:systools#make_script/1">systools:make_script/1,2</seealso>.</p>
      </item>
      <tag><c><![CDATA[-code_path_cache]]></c></tag>
      <item>
        <p>Enables the code path cache of the code server, see
          <seealso marker="kernel:code">code(3)</seealso>.</p>
      </item>
      <tag><c><![CDATA[-compile Mod1 Mod2 ...]]></c></tag>
      <item>
        <p>Compiles the specified modules and then terminates (with
          non-zero exit code if the compilation of some file did not
          succeed). Implies <c><![CDATA[-noinput]]></c>. Not recommended - use
          <seealso marker="erlc">erlc</seealso> instead.</p>
      </item>
      <tag><c><![CDATA[-config Config]]></c></tag>
      <item>
        <p>Specifies the name of a configuration file,
          <c><![CDATA[Config.config]]></c>, which is used to configure
          applications. See
          <seealso marker="kernel:app">app(4)</seealso> and
          <seealso marker="kernel:application">application(3)</seealso>.</p>
      </item>
      <tag><marker id="connect_all"><c><![CDATA[-connect_all false]]></c></marker></tag>
      <item>
        <p>If this flag is present, <c><![CDATA[global]]></c> will not maintain a
          fully connected network of distributed Erlang nodes, and then
          global name registration cannot be used. See
          <seealso marker="kernel:global">global(3)</seealso>.</p>
      </item>
      <tag><c><![CDATA[-cookie Cookie]]></c></tag>
      <item>
        <p>Obsolete flag without any effect and common misspelling for
          <c><![CDATA[-setcookie]]></c>. Use <c><![CDATA[-setcookie]]></c> instead.</p>
      </item>
      <tag><c><![CDATA[-detached]]></c></tag>
      <item>
        <p>Starts the Erlang runtime system detached from the system
          console. Useful for running daemons and backgrounds processes. Implies
          <c><![CDATA[-noinput]]></c>.</p>
      </item>
      <tag><c><![CDATA[-emu_args]]></c></tag>
      <item>
        <p>Useful for debugging. Prints out the actual arguments
          sent to the emulator.</p>
      </item>
      <tag><c><![CDATA[-env Variable Value]]></c></tag>
      <item>
        <p>Sets the host OS environment variable <c><![CDATA[Variable]]></c> to
          the value <c><![CDATA[Value]]></c> for the Erlang runtime system.
          Example:</p>
        <pre>
% <input>erl -env DISPLAY gin:0</input></pre>
        <p>In this example, an Erlang runtime system is started with
          the <c><![CDATA[DISPLAY]]></c> environment variable set to <c><![CDATA[gin:0]]></c>.</p>
      </item>
      <tag><c><![CDATA[-eval Expr]]></c>(init flag)</tag>
      <item>
        <p>Makes <c><![CDATA[init]]></c> evaluate the expression <c><![CDATA[Expr]]></c>, see
          <seealso marker="init">init(3)</seealso>.</p>
      </item>
      <tag><c><![CDATA[-extra]]></c>(init flag)</tag>
      <item>
        <p>Everything following <c><![CDATA[-extra]]></c> is considered plain
          arguments and can be retrieved using
          <c><![CDATA[init:get_plain_arguments/0]]></c>.</p>
      </item>
      <tag><c><![CDATA[-heart]]></c></tag>
      <item>
        <p>Starts heart beat monitoring of the Erlang runtime system.
          See <seealso marker="kernel:heart">heart(3)</seealso>.</p>
      </item>
      <tag><c><![CDATA[-hidden]]></c></tag>
      <item>
        <p>Starts the Erlang runtime system as a hidden node, if it is
          run as a distributed node. Hidden nodes always establish
          hidden connections to all other nodes except for nodes in the
          same global group. Hidden connections are not published on
          either of the connected nodes, i.e. neither of the connected
          nodes are part of the result from <c><![CDATA[nodes/0]]></c> on the other
          node. See also hidden global groups,
          <seealso marker="kernel:global_group">global_group(3)</seealso>.</p>
      </item>
      <tag><c><![CDATA[-hosts Hosts]]></c></tag>
      <item>
        <p>Specifies the IP addresses for the hosts on which Erlang
          boot servers are running, see
          <seealso marker="kernel:erl_boot_server">erl_boot_server(3)</seealso>.
          This flag is mandatory if the <c><![CDATA[-loader inet]]></c> flag is
          present.</p>
        <p>The IP addresses must be given in the standard form (four
          decimal numbers separated by periods, for example
          <c><![CDATA["150.236.20.74"]]></c>. Hosts names are not acceptable, but
          a broadcast address (preferably limited to the local network)
          is.</p>
      </item>
      <tag><c><![CDATA[-id Id]]></c></tag>
      <item>
        <p>Specifies the identity of the Erlang runtime system. If it is
          run as a distributed node, <c><![CDATA[Id]]></c> must be identical to
          the name supplied together with the <c><![CDATA[-sname]]></c> or
          <c><![CDATA[-name]]></c> flag.</p>
      </item>
      <tag><c><![CDATA[-init_debug]]></c></tag>
      <item>
        <p>Makes <c><![CDATA[init]]></c> write some debug information while
          interpreting the boot script.</p>
      </item>
      <tag><marker id="instr"><c><![CDATA[-instr]]></c>(emulator flag)</marker></tag>
      <item>
        <p>Selects an instrumented Erlang runtime system (virtual
          machine) to run, instead of the ordinary one. When running an
          instrumented runtime system, some resource usage data can be
          obtained and analysed using the module <c><![CDATA[instrument]]></c>.
          Functionally, it behaves exactly like an ordinary Erlang
          runtime system.</p>
      </item>
      <tag><c><![CDATA[-loader Loader]]></c></tag>
      <item>
        <p>Specifies the method used by <c><![CDATA[erl_prim_loader]]></c> to load
          Erlang modules into the system. See
          <seealso marker="erl_prim_loader">erl_prim_loader(3)</seealso>.
          Two <c><![CDATA[Loader]]></c> methods are supported, <c><![CDATA[efile]]></c> and
          <c><![CDATA[inet]]></c>. <c><![CDATA[efile]]></c> means use the local file system,
          this is the default. <c><![CDATA[inet]]></c> means use a boot server on
          another machine, and the <c><![CDATA[-id]]></c>, <c><![CDATA[-hosts]]></c> and
          <c><![CDATA[-setcookie]]></c> flags must be specified as well. If
          <c><![CDATA[Loader]]></c> is something else, the user supplied
          <c><![CDATA[Loader]]></c> port program is started.</p>
      </item>
      <tag><c><![CDATA[-make]]></c></tag>
      <item>
        <p>Makes the Erlang runtime system invoke <c><![CDATA[make:all()]]></c> in
          the current working directory and then terminate. See
          <seealso marker="tools:make">make(3)</seealso>. Implies
          <c><![CDATA[-noinput]]></c>.</p>
      </item>
      <tag><c><![CDATA[-man Module]]></c></tag>
      <item>
        <p>Displays the manual page for the Erlang module <c><![CDATA[Module]]></c>.
          Only supported on Unix.</p>
      </item>
      <tag><c><![CDATA[-mode interactive | embedded]]></c></tag>
      <item>
        <p>Indicates if the system should load code dynamically
          (<c><![CDATA[interactive]]></c>), or if all code should be loaded
          during system initialization (<c><![CDATA[embedded]]></c>), see
          <seealso marker="kernel:code">code(3)</seealso>. Defaults to
          <c><![CDATA[interactive]]></c>.</p>
      </item>
      <tag><c><![CDATA[-name Name]]></c></tag>
      <item>
        <p>Makes the Erlang runtime system into a distributed node.
          This flag invokes all network servers necessary for a node to
          become distributed. See
          <seealso marker="kernel:net_kernel">net_kernel(3)</seealso>.
          It is also ensured that <c><![CDATA[epmd]]></c> runs on the current host
          before Erlang is started. See
          <seealso marker="epmd">epmd(1)</seealso>.</p>
        <p>The name of the node will be <c><![CDATA[Name@Host]]></c>, where
          <c><![CDATA[Host]]></c> is the fully qualified host name of the current
          host. For short names, use the <c><![CDATA[-sname]]></c> flag instead.</p>
      </item>
      <tag><c><![CDATA[-noinput]]></c></tag>
      <item>
        <p>Ensures that the Erlang runtime system never tries to read
          any input. Implies <c><![CDATA[-noshell]]></c>.</p>
      </item>
      <tag><c><![CDATA[-noshell]]></c></tag>
      <item>
        <p>Starts an Erlang runtime system with no shell. This flag
          makes it possible to have the Erlang runtime system as a
          component in a series of UNIX pipes.</p>
      </item>
      <tag><c><![CDATA[-nostick]]></c></tag>
      <item>
        <p>Disables the sticky directory facility of the Erlang code
          server, see
          <seealso marker="kernel:code">code(3)</seealso>.</p>
      </item>
      <tag><c><![CDATA[-oldshell]]></c></tag>
      <item>
        <p>Invokes the old Erlang shell from Erlang 3.3. The old shell
          can still be used.</p>
      </item>
      <tag><c><![CDATA[-pa Dir1 Dir2 ...]]></c></tag>
      <item>
        <p>Adds the specified directories to the beginning of the code
          path, similar to <c><![CDATA[code:add_pathsa/1]]></c>. See
          <seealso marker="kernel:code">code(3)</seealso>.
	  As an alternative to <c>-pa</c>, if several directories are
	  to be prepended to the code and the directories have a
	  common parent directory, that parent directory could be
	  specified in the <c>ERL_LIBS</c> environment variable.
	  See <seealso marker="kernel:code">code(3)</seealso>.</p>
      </item>
      <tag><c><![CDATA[-pz Dir1 Dir2 ...]]></c></tag>
      <item>
        <p>Adds the specified directories to the end of the code path,
          similar to <c><![CDATA[code:add_pathsz/1]]></c>. See
          <seealso marker="kernel:code">code(3)</seealso>.</p>
      </item>
      <tag><c><![CDATA[-remsh Node]]></c></tag>
      <item>
        <p>Starts Erlang with a remote shell connected to <c><![CDATA[Node]]></c>.</p>
      </item>
      <tag><c><![CDATA[-rsh Program]]></c></tag>
      <item>
        <p>Specifies an alternative to <c><![CDATA[rsh]]></c> for starting a slave
          node on a remote host. See
          <seealso marker="stdlib:slave">slave(3)</seealso>.</p>
      </item>
      <tag><c><![CDATA[-run Mod [Func [Arg1, Arg2, ...]]]]></c>(init flag)</tag>
      <item>
        <p>Makes <c><![CDATA[init]]></c> call the specified function. <c><![CDATA[Func]]></c>
          defaults to <c><![CDATA[start]]></c>. If no arguments are provided,
          the function is assumed to be of arity 0. Otherwise it is
          assumed to be of arity 1, taking the list
          <c><![CDATA[[Arg1,Arg2,...]]]></c> as argument. All arguments are passed
          as strings. See
          <seealso marker="init">init(3)</seealso>.</p>
      </item>
      <tag><c><![CDATA[-s Mod [Func [Arg1, Arg2, ...]]]]></c>(init flag)</tag>
      <item>
        <p>Makes <c><![CDATA[init]]></c> call the specified function. <c><![CDATA[Func]]></c>
          defaults to <c><![CDATA[start]]></c>. If no arguments are provided,
          the function is assumed to be of arity 0. Otherwise it is
          assumed to be of arity 1, taking the list
          <c><![CDATA[[Arg1,Arg2,...]]]></c> as argument. All arguments are passed
          as atoms. See
          <seealso marker="init">init(3)</seealso>.</p>
      </item>
      <tag><c><![CDATA[-setcookie Cookie]]></c></tag>
      <item>
        <p>Sets the magic cookie of the node to <c><![CDATA[Cookie]]></c>, see
          <seealso marker="erlang#set_cookie/2">erlang:set_cookie/2</seealso>.</p>
      </item>
      <tag><c><![CDATA[-shutdown_time Time]]></c></tag>
      <item>
        <p>Specifies how long time (in milliseconds) the <c><![CDATA[init]]></c>
          process is allowed to spend shutting down the system. If
          <c><![CDATA[Time]]></c> ms have elapsed, all processes still existing are
          killed. Defaults to <c><![CDATA[infinity]]></c>.</p>
      </item>
      <tag><c><![CDATA[-sname Name]]></c></tag>
      <item>
        <p>Makes the Erlang runtime system into a distributed node,
          similar to <c><![CDATA[-name]]></c>, but the host name portion of the node
          name <c><![CDATA[Name@Host]]></c> will be the short name, not fully
          qualified.</p>
        <p>This is sometimes the only way to run distributed Erlang if
          the DNS (Domain Name System) is not running. There can be no
          communication between nodes running with the <c><![CDATA[-sname]]></c>
          flag and those running with the <c><![CDATA[-name]]></c> flag, as node
          names must be unique in distributed Erlang systems.</p>
      </item>
      <tag><marker id="smp"><c><![CDATA[-smp [enable|auto|disable]]]></c></marker></tag>
      <item>
        <p><c>-smp enable</c> and <c>-smp</c> starts the Erlang runtime
	  system with SMP support enabled. This may fail if no runtime
	  system with SMP support is available. <c>-smp auto</c> starts
	  the Erlang runtime system with SMP support enabled if it is
	  available and more than one logical processor are detected.
	  <c>-smp disable</c> starts a runtime system without SMP support.</p>
        <p><em>NOTE</em>: The runtime system with SMP support will not
          be available on all supported platforms. See also the
          <seealso marker="#+S">+S</seealso> flag.</p>
      </item>
      <tag><c><![CDATA[-version]]></c>(emulator flag)</tag>
      <item>
        <p>Makes the emulator print out its version number. The same
          as <c><![CDATA[erl +V]]></c>.</p>
      </item>
    </taglist>
  </section>

  <section>
    <marker id="emu_flags"></marker>
    <title>Emulator Flags</title>
    <p><c><![CDATA[erl]]></c> invokes the code for the Erlang emulator (virtual
      machine), which supports the following flags:</p>
    <taglist>
      <tag><marker id="async_thread_stack_size"><c><![CDATA[+a size]]></c></marker></tag>
      <item>
        <p>Suggested stack size, in kilowords, for threads in the
          async-thread pool. Valid range is 16-8192 kilowords. The
          default suggested stack size is 16 kilowords, i.e, 64
          kilobyte on 32-bit architectures. This small default size
          has been chosen since the amount of async-threads might
          be quite large. The default size is enough for drivers
          delivered with Erlang/OTP, but might not be sufficiently
          large for other dynamically linked in drivers that use the
          <seealso marker="erl_driver#driver_async">driver_async()</seealso>
          functionality. Note that the value passed is only a
          suggestion, and it might even be ignored on some
          platforms.</p>
      </item>
      <tag><marker id="async_thread_pool_size"><c><![CDATA[+A size]]></c></marker></tag>
      <item>
        <p>Sets the number of threads in async thread pool, valid range
          is 0-1024. If thread support is available, the default is 10.</p>
      </item>
      <tag><c><![CDATA[+B [c | d | i]]]></c></tag>
      <item>
        <p>The <c><![CDATA[c]]></c> option makes <c><![CDATA[Ctrl-C]]></c> interrupt the current
          shell instead of invoking the emulator break handler.
          The <c><![CDATA[d]]></c> option (same as specifying <c><![CDATA[+B]]></c> without an
          extra option) disables the break handler. The <c><![CDATA[i]]></c> option
          makes the emulator ignore any break signal.</p>
        <p>If the <c><![CDATA[c]]></c> option is used with <c><![CDATA[oldshell]]></c> on Unix,
          <c><![CDATA[Ctrl-C]]></c> will restart the shell process rather than
          interrupt it.</p>
        <p>Note that on Windows, this flag is only applicable for 
          <c><![CDATA[werl]]></c>, not <c><![CDATA[erl]]></c> (<c><![CDATA[oldshell]]></c>). Note also that
          <c><![CDATA[Ctrl-Break]]></c> is used instead of <c><![CDATA[Ctrl-C]]></c> on Windows.</p>
      </item>
      <tag><c><![CDATA[+c]]></c></tag>
      <item>
        <p>Disable compensation for sudden changes of system time.</p>
        <p>Normally, <c><![CDATA[erlang:now/0]]></c> will not immediately reflect
          sudden changes in the system time, in order to keep timers
          (including <c><![CDATA[receive-after]]></c>) working. Instead, the time
          maintained by <c><![CDATA[erlang:now/0]]></c> is slowly adjusted towards
          the new system time. (Slowly means in one percent adjustments;
          if the time is off by one minute, the time will be adjusted
          in 100 minutes.)</p>
        <p>When the <c><![CDATA[+c]]></c> option is given, this slow adjustment
          will not take place. Instead <c><![CDATA[erlang:now/0]]></c> will always
          reflect the current system time. Note that timers are based
          on <c><![CDATA[erlang:now/0]]></c>. If the system time jumps, timers
          then time out at the wrong time.</p>
      </item>
      <tag><c><![CDATA[+d]]></c></tag>
      <item>
        <p>If the emulator detects an internal error (or runs out of memory),
	it will by default generate both a crash dump and a core dump.
	The core dump will, however, not be very useful since the content
	of process heaps is destroyed by the crash dump generation.</p>

	<p>The <c>+d</c> option instructs the emulator to only produce a
	core dump and no crash dump if an internal error is detected.</p>

	<p>Calling <c>erlang:halt/1</c> with a string argument will still
	produce a crash dump.</p>
      </item>
      <tag><marker id="+e"><c><![CDATA[+e Number]]></c></marker></tag>
      <item>
        <p>Set max number of ETS tables.</p>
      </item>
      <tag><c><![CDATA[+ec]]></c></tag>
      <item>
        <p>Force the <c>compressed</c> option on all ETS tables.
              Only intended for test and evaluation.</p>
      </item>
      <tag><marker id="file_name_encoding"></marker><c><![CDATA[+fnl]]></c></tag>
      <item>
        <p>The VM works with file names as if they are encoded using the ISO-latin-1 encoding, disallowing Unicode characters with codepoints beyond 255. This is default on operating systems that have transparent file naming, i.e. all Unixes except MacOSX.</p>
	<p>See <seealso marker="stdlib:unicode_usage#unicode_file_names">STDLIB User's Guide</seealso> for more infomation about unicode file names.</p>
      </item>
      <tag><c><![CDATA[+fnu[{w|i|e}]]]></c></tag>
      <item>
        <p>The VM works with file names as if they are encoded using UTF-8 (or some other system specific Unicode encoding). This is the default on operating systems that enforce Unicode encoding, i.e. Windows and MacOSX.</p>
	<p>The <c>+fnu</c> switch can be followed by <c>w</c>,
	<c>i</c>, or <c>e</c> to control the way wrongly encoded file
	names are to be reported. <c>w</c> means that a warning is
	sent to the <c>error_logger</c> whenever a wrongly encoded
	file name is "skipped" in directory listings, <c>i</c> means
	that those wrongly encoded file names are silently ignored and
	<c>e</c> means that the API function will return an error
	whenever a wrongly encoded file (or directory) name is
	encountered. <c>w</c> is the default. Note that
	<c>file:read_link/1</c> will always return an error if the
	link points to an invalid file name.</p>
	<p>See <seealso marker="stdlib:unicode_usage#unicode_file_names">STDLIB User's Guide</seealso> for more infomation about unicode file names.</p>
      </item>
      <tag><c><![CDATA[+fna[{w|i|e}]]]></c></tag>
      <item>
        <p>Selection between <c>+fnl</c> and <c>+fnu</c> is done based on the current locale settings in the OS, meaning that if you have set your terminal for UTF-8 encoding, the filesystem is expected to use the same encoding for file names (use with care).</p>
	<p>The <c>+fna</c> switch can be followed by <c>w</c>,
	<c>i</c>, or <c>e</c>. This will have effect if the locale
	settings cause the behavior of <c>+fnu</c> to be selected.
	See the description of <c>+fnu</c> above. If the locale
	settings cause the behavior of <c>+fnl</c> to be selected,
	then <c>w</c>, <c>i</c>, or <c>e</c> will not have any
	effect.</p>
	<p>See <seealso marker="stdlib:unicode_usage#unicode_file_names">STDLIB User's Guide</seealso> for more infomation about unicode file names.</p>
      </item>
      <tag><c><![CDATA[+hms Size]]></c></tag>
      <item>
        <p>Sets the default heap size of processes to the size
          <c><![CDATA[Size]]></c>.</p>
      </item>
      <tag><c><![CDATA[+hmbs Size]]></c></tag>
      <item>
        <p>Sets the default binary virtual heap size of processes to the size
          <c><![CDATA[Size]]></c>.</p>
      </item>
      <tag><c><![CDATA[+K true | false]]></c></tag>
      <item>
        <p>Enables or disables the kernel poll functionality if
          the emulator supports it. Default is <c><![CDATA[false]]></c> (disabled).
          If the emulator does not support kernel poll, and
          the <c><![CDATA[+K]]></c> flag is passed to the emulator, a warning is
          issued at startup.</p>
      </item>
      <tag><c><![CDATA[+l]]></c></tag>
      <item>
        <p>Enables auto load tracing, displaying info while loading
          code.</p>
      </item>
      <tag><c><![CDATA[+L]]></c></tag>
      <item>
        <p>Don't load information about source file names and line numbers.
	  This will save some memory, but exceptions will not contain
	  information about the file names and line numbers.
          </p>
      </item>
      <tag><marker id="erts_alloc"><c><![CDATA[+MFlag Value]]></c></marker></tag>
      <item>
        <p>Memory allocator specific flags, see
          <seealso marker="erts_alloc">erts_alloc(3)</seealso> for
          further information.</p>
      </item>
      <tag><marker id="+n"/><c><![CDATA[+n Behavior]]></c></tag>
      <item>
	<p>Control behavior of signals to ports.</p>
	<p>As of OTP-R16 signals to ports are truly asynchronously
	   delivered. Note that signals always have been documented as
	   asynchronous. The underlying implementation has, however,
	   previously delivered these signals synchronously. Correctly
	   written Erlang programs should be able to handle this without
	   any issues. Bugs in existing Erlang programs that make false
	   assumptions about signals to ports may, however, be tricky to
	   find. This switch has been introduced in order to at least
	   make it easier to compare behaviors during a transition period.
	   Note that <em>this flag is deprecated</em> as of its
	   introduction, and is scheduled for removal in OTP-R17.
	   <c>Behavior</c> should be one of the following characters:</p>
	   <taglist>
	     <tag><c>d</c></tag>
	     <item>The default. Asynchronous signals. A process that sends
	     a signal to a port may continue execution before the signal
	     has been delivered to the port.</item>
	     <tag><c>s</c></tag>
	     <item>Synchronous signals. A processes that sends a signal
	     to a port will not continue execution until the signal has
	     been delivered. Should <em>only</em> be used for testing and
	     debugging.</item>
	     <tag><c>a</c></tag>
	     <item>Asynchronous signals. As the default, but a processes
	     that sends a signal will even more frequently continue
	     execution before the signal has been delivered to the
	     port. Should <em>only</em> be used for testing and
	     debugging.</item>
	   </taglist>
      </item>
      <tag><marker id="+pc"/><marker id="printable_character_range"><c><![CDATA[+pc Range]]></c></marker></tag>
      <item>
	<p>Sets the range of characters that the system will consider printable in heuristic detection of strings. This typically affects the shell, debugger and io:format functions (when ~tp is used in the format string).</p> 
	<p>Currently two values for the <c>Range</c> are supported:
	<taglist>
	  <tag><c>latin1</c></tag> <item>The default. Only characters
	  in the ISO-latin-1 range can be considered printable, which means
	  that a character with a code point &gt; 255 will never be
	  considered printable and that lists containing such
	  characters will be displayed as lists of integers rather
	  than text strings by tools.</item>
	  <tag><c>unicode</c></tag>
	  <item>All printable Unicode characters are considered when
	  determining if a list of integers is to be displayed in
	  string syntax. This may give unexpected results if for
	  example your font does not cover all Unicode
	  characters.</item>
	</taglist>
	</p>
	<p>Se also <seealso marker="stdlib:io#printable_range/0">
	io:printable_range/0</seealso>.</p>
      </item>
      <tag><marker id="+P"/><marker id="max_processes"><c><![CDATA[+P Number|legacy]]></c></marker></tag>
      <item>
	<p>Sets the maximum number of simultaneously existing processes for this
          system if a <c>Number</c> is passed as value. Valid range for
	<c>Number</c> is <c>[1024-134217727]</c></p>
	<p><em>NOTE</em>: The actual maximum chosen may be much larger than
	the <c>Number</c> passed. Currently the runtime system often,
	but not always, chooses a value that is a power of 2. This might,
	however, be changed in the future. The actual value chosen can be
	checked by calling
	<seealso marker="erlang#system_info_process_limit">erlang:system_info(process_limit)</seealso>.</p>
	<p>The default value is <c>262144</c></p>
	<p>If <c>legacy</c> is passed as value, the legacy algorithm for
	allocation of process identifiers will be used. Using the legacy
	algorithm, identifiers will be allocated in a strictly increasing
	fashion until largest possible identifier has been reached. Note that
	this algorithm suffers from performance issues and can under certain
	circumstances be extremely expensive. The legacy algoritm is deprecated,
	and the <c>legacy</c> option is scheduled for removal in OTP-R18.</p>
      </item>
      <tag><marker id="+Q"/><marker id="max_ports"><c><![CDATA[+Q Number|legacy]]></c></marker></tag>
      <item>
	<p>Sets the maximum number of simultaneously existing ports for this
          system if a Number is passed as value. Valid range for <c>Number</c>
	is <c>[1024-134217727]</c></p>
	<p><em>NOTE</em>: The actual maximum chosen may be much larger than
	the actual <c>Number</c> passed. Currently the runtime system often,
	but not always, chooses a value that is a power of 2. This might,
	however, be changed in the future. The actual value chosen can be
	checked by calling
	<seealso marker="erlang#system_info_port_limit">erlang:system_info(port_limit)</seealso>.</p>
	<p>The default value used is normally <c>65536</c>. However, if
	the runtime system is able to determine maximum amount of file
	descriptors that it is allowed to open and this value is larger
	than <c>65536</c>, the chosen value will increased to a value
	larger or equal to the maximum amount of file descriptors that
	can be opened.</p>
	<p>On Windows the default value is set to <c>8196</c> because the 
	normal OS limitations are set higher than most machines can handle.</p>
	<p>Previously the environment variable <c>ERL_MAX_PORTS</c> was used
	for setting the maximum number of simultaneously existing ports. This
	environment variable is deprecated, and scheduled for removal in
	OTP-R17, but can still be used.</p>
	<p>If <c>legacy</c> is passed as value, the legacy algorithm for
	allocation of port identifiers will be used. Using the legacy
	algorithm, identifiers will be allocated in a strictly increasing
	fashion until largest possible identifier has been reached. Note that
	this algorithm suffers from performance issues and can under certain
	circumstances be extremely expensive. The legacy algoritm is deprecated,
	and the <c>legacy</c> option is scheduled for removal in OTP-R18.</p>
      </item>
      <tag><marker id="compat_rel"><c><![CDATA[+R ReleaseNumber]]></c></marker></tag>
      <item>
        <p>Sets the compatibility mode.</p>
        <p>The distribution mechanism is not backwards compatible by
          default. This flags sets the emulator in compatibility mode
          with an earlier Erlang/OTP release <c><![CDATA[ReleaseNumber]]></c>.
          The release number must be in the range
          <c><![CDATA[<current release>-2..<current release>]]></c>. This
	  limits the emulator, making it possible for it to communicate
	  with Erlang nodes (as well as C- and Java nodes) running that
	earlier release.</p>
        <p>Note: Make sure all nodes (Erlang-,  C-, and Java nodes) of
          a distributed Erlang system is of the same Erlang/OTP release,
          or from two different Erlang/OTP releases X and Y, where
          <em>all</em> Y nodes have compatibility mode X.</p>
      </item>
      <tag><c><![CDATA[+r]]></c></tag>
      <item>
        <p>Force ets memory block to be moved on realloc.</p>
      </item>
      <tag><marker id="+rg"><c><![CDATA[+rg ReaderGroupsLimit]]></c></marker></tag>
      <item>
        <p>Limits the amount of reader groups used by read/write locks
	   optimized for read operations in the Erlang runtime system. By
	   default the reader groups limit equals 64.</p>
	<p>When the amount of schedulers is less than or equal to the reader
	   groups limit, each scheduler has its own reader group. When the
	   amount of schedulers is larger than the reader groups limit,
	   schedulers share reader groups. Shared reader groups degrades
	   read lock and read unlock performance while a large amount of
	   reader groups degrades write lock performance, so the limit is a
	   tradeoff between performance for read operations and performance
	   for write operations. Each reader group currently consumes 64 byte
	   in each read/write lock. Also note that a runtime system using
	   shared reader groups benefits from <seealso marker="#+sbt">binding
	   schedulers to logical processors</seealso>, since the reader groups
	   are distributed better between schedulers.</p>
      </item>
      <tag><marker id="+S"><c><![CDATA[+S Schedulers:SchedulerOnline]]></c></marker></tag>
      <item>
        <p>Sets the number of scheduler threads to create and scheduler
	  threads to set online when SMP support has been enabled. The maximum for
	  both values is 1024. If the Erlang runtime system is able to determine the
	  amount of logical processors configured and logical processors available,
	  <c>Schedulers</c> will default to logical processors configured, and
	  <c>SchedulersOnline</c> will default to logical processors available;
	  otherwise, the default values will be 1. <c>Schedulers</c> may be omitted
	  if <c>:SchedulerOnline</c> is not and vice versa. The number of schedulers
	  online can be changed at run time via
	  <seealso marker="erlang#system_flag_schedulers_online">erlang:system_flag(schedulers_online, SchedulersOnline)</seealso>.
	</p>
	<p>If <c>Schedulers</c> or <c>SchedulersOnline</c> is specified as a
	  negative number, the value is subtracted from the default number of
	  logical processors configured or logical processors available, respectively.
	</p>
	<p>Specifying the value 0 for <c>Schedulers</c> or <c>SchedulersOnline</c>
	  resets the number of scheduler threads or scheduler threads online respectively
	  to its default value.
	</p>
        <p>This option is ignored if the emulator doesn't have
          SMP support enabled (see the <seealso marker="#smp">-smp</seealso>
          flag).</p>
      </item>
      <tag><marker id="+SP"><c><![CDATA[+SP SchedulersPercentage:SchedulersOnlinePercentage]]></c></marker></tag>
      <item>
        <p>Similar to <seealso marker="#+S">+S</seealso> but uses percentages to set the
	  number of scheduler threads to create, based on logical processors configured,
	  and scheduler threads to set online, based on logical processors available, when
	  SMP support has been enabled. Specified values must be greater than 0. For example,
	  <c>+SP 50:25</c> sets the number of scheduler threads to 50% of the logical processors
	  configured and the number of scheduler threads online to 25% of the logical processors available.
	  <c>SchedulersPercentage</c> may be omitted if <c>:SchedulersOnlinePercentage</c> is
	  not and vice versa. The number of schedulers online can be changed at run time via
	  <seealso marker="erlang#system_flag_schedulers_online">erlang:system_flag(schedulers_online, SchedulersOnline)</seealso>.
	</p>
	<p>This option interacts with <seealso marker="#+S">+S</seealso> settings.
	  For example, on a system with 8 logical cores configured and 8 logical cores
	  available, the combination of the options <c>+S 4:4 +SP 50:25</c> (in either order)
	  results in 2 scheduler threads (50% of 4) and 1 scheduler thread online (25% of 4).
	</p>
        <p>This option is ignored if the emulator doesn't have
          SMP support enabled (see the <seealso marker="#smp">-smp</seealso>
          flag).</p>
      </item>
      <tag><marker id="+SDcpu"><c><![CDATA[+SDcpu DirtyCPUSchedulers:DirtyCPUSchedulersOnline]]></c></marker></tag>
      <item>
          <p>Sets the number of dirty CPU scheduler threads to create and dirty
            CPU scheduler threads to set online when threading support has been
            enabled. The maximum for both values is 1024, and each value is further
            limited by the settings for normal schedulers: the number of dirty CPU
            scheduler threads created cannot exceed the number of normal scheduler
            threads created, and the number of dirty CPU scheduler threads online
            cannot exceed the number of normal scheduler threads online (see the
            <seealso marker="#+S">+S</seealso> and <seealso marker="#+SP">+SP</seealso>
            flags for more details). By default, the number of dirty CPU scheduler
            threads created equals the number of normal scheduler threads created,
            and the number of dirty CPU scheduler threads online equals the number
            of normal scheduler threads online. <c>DirtyCPUSchedulers</c> may be
            omitted if <c>:DirtyCPUSchedulersOnline</c> is not and vice versa. The
            number of dirty CPU schedulers online can be changed at run time via
            <seealso marker="erlang#system_flag_dirty_cpu_schedulers_online">erlang:system_flag(dirty_cpu_schedulers_online, DirtyCPUSchedulersOnline)</seealso>.
          </p>
          <p>This option is ignored if the emulator doesn't have threading support
            enabled. Currently, <em>this option is experimental</em> and is supported only
            if the emulator was configured and built with support for dirty schedulers
            enabled (it's disabled by default).
          </p>
      </item>
      <tag><marker id="+SDPcpu"><c><![CDATA[+SDPcpu DirtyCPUSchedulersPercentage:DirtyCPUSchedulersOnlinePercentage]]></c></marker></tag>
      <item>
          <p>Similar to <seealso marker="#+SDcpu">+SDcpu</seealso> but uses percentages to set the
            number of dirty CPU scheduler threads to create and number of dirty CPU scheduler threads
            to set online when threading support has been enabled. Specified values must be greater
            than 0. For example, <c>+SDPcpu 50:25</c> sets the number of dirty CPU scheduler threads
            to 50% of the logical processors configured and the number of dirty CPU scheduler threads
            online to 25% of the logical processors available. <c>DirtyCPUSchedulersPercentage</c> may
            be omitted if <c>:DirtyCPUSchedulersOnlinePercentage</c> is not and vice versa. The
            number of dirty CPU schedulers online can be changed at run time via
            <seealso marker="erlang#system_flag_dirty_cpu_schedulers_online">erlang:system_flag(dirty_cpu_schedulers_online, DirtyCPUSchedulersOnline)</seealso>.
          </p>
          <p>This option interacts with <seealso marker="#+SDcpu">+SDcpu</seealso> settings.
            For example, on a system with 8 logical cores configured and 8 logical cores available,
            the combination of the options <c>+SDcpu 4:4 +SDPcpu 50:25</c> (in either order) results
            in 2 dirty CPU scheduler threads (50% of 4) and 1 dirty CPU scheduler thread online (25% of 4).
          </p>
          <p>This option is ignored if the emulator doesn't have threading support
            enabled. Currently, <em>this option is experimental</em> and is supported only
            if the emulator was configured and built with support for dirty schedulers
            enabled (it's disabled by default).
          </p>
      </item>
      <tag><marker id="+SDio"><c><![CDATA[+SDio IOSchedulers]]></c></marker></tag>
      <tag><c><![CDATA[+sFlag Value]]></c></tag>
      <item>
        <p>Scheduling specific flags.</p>
        <taglist>
          <tag><marker id="+sbt"><c>+sbt BindType</c></marker></tag>
          <item>
            <p>Set scheduler bind type.</p>
	    <p>Schedulers can also be bound using the
	    <seealso marker="#+stbt">+stbt</seealso> flag. The only difference
	    between these two flags is how the following errors are handled:</p>
	    <list>
	      <item>Binding of schedulers is not supported on the specific
	      platform.</item>
	      <item>No available CPU topology. That is the runtime system
	      was not able to automatically detected the CPU topology, and
	      no <seealso marker="#+sct">user defined CPU topology</seealso>
	      was set.</item>
	    </list>
	    <p>If any of these errors occur when <c>+sbt</c> has been passed,
	    the runtime system will print an error message, and refuse to
	    start. If any of these errors occur when <c>+stbt</c> has been
	    passed, the runtime system will silently ignore the error, and
	    start up using unbound schedulers.</p>
	    <p>Currently valid <c>BindType</c>s:
	    </p>
	    <taglist>
	      <tag><c>u</c></tag>
              <item>
                <p><c>unbound</c> - Schedulers will not be bound to logical
		processors, i.e., the operating system decides where the
		scheduler threads execute, and when to migrate them. This is
		the default.</p>
              </item>
	      <tag><c>ns</c></tag>
              <item>
                <p><c>no_spread</c> - Schedulers with close scheduler
		identifiers will be bound as close as possible in hardware.</p>
              </item>
	      <tag><c>ts</c></tag>
              <item>
                <p><c>thread_spread</c> - Thread refers to hardware threads
		(e.g. Intel's hyper-threads). Schedulers with low scheduler
		identifiers, will be bound to the first hardware thread of
		each core, then schedulers with higher scheduler identifiers
		will be bound to the second hardware thread of each core,
		etc.</p>
              </item>
	      <tag><c>ps</c></tag>
              <item>
                <p><c>processor_spread</c> - Schedulers will be spread like
		<c>thread_spread</c>, but also over physical processor chips.</p>
              </item>
	      <tag><c>s</c></tag>
              <item>
                <p><c>spread</c> - Schedulers will be spread as much as
		possible.</p>
              </item>
	      <tag><c>nnts</c></tag>
              <item>
                <p><c>no_node_thread_spread</c> - Like <c>thread_spread</c>,
		but if multiple NUMA (Non-Uniform Memory Access) nodes exists,
		schedulers will be spread over one NUMA node at a time,
		i.e., all logical processors of one NUMA node will be bound
		to schedulers in sequence.</p>
              </item>
	      <tag><c>nnps</c></tag>
              <item>
                <p><c>no_node_processor_spread</c> - Like
		<c>processor_spread</c>, but if multiple NUMA nodes exists,
		schedulers will be spread over one NUMA node at a time, i.e.,
		all logical processors of one NUMA node will be bound to
		schedulers in sequence.</p>
              </item>
	      <tag><c>tnnps</c></tag>
              <item>
                <p><c>thread_no_node_processor_spread</c> - A combination of
		<c>thread_spread</c>, and <c>no_node_processor_spread</c>.
		Schedulers will be spread over hardware threads across NUMA
		nodes, but schedulers will only be spread over processors
		internally in one NUMA node at a time.</p>
              </item>
	      <tag><c>db</c></tag>
              <item>
                <p><c>default_bind</c> - Binds schedulers the default way.
		Currently the default is <c>thread_no_node_processor_spread</c>
		(which might change in the future).</p>
              </item>
	    </taglist>
	    <p>Binding of schedulers is currently only supported on newer
	       Linux, Solaris, FreeBSD, and Windows systems.</p>
	    <p>If no CPU topology is available when the <c>+sbt</c> flag
	       is processed and <c>BindType</c> is any other type than
	       <c>u</c>, the runtime system will fail to start. CPU
	       topology can be defined using the
	       <seealso marker="#+sct">+sct</seealso> flag. Note
	       that the <c>+sct</c> flag may have to be passed before the
	       <c>+sbt</c> flag on the command line (in case no CPU topology
	       has been automatically detected).</p>
            <p>The runtime system will by default <em>not</em> bind schedulers
	       to logical processors.
	    </p>
	    <p><em>NOTE:</em> If the Erlang runtime system is the only operating system
	       process that binds threads to logical processors, this
	       improves the performance of the runtime system. However,
	       if other operating system processes (as for example
	       another Erlang runtime system) also bind threads to
	       logical processors, there might be a performance penalty
	       instead. In some cases this performance penalty might be
	       severe. If this is the case, you are advised to not
	       bind the schedulers.</p>
            <p>How schedulers are bound matters. For example, in
	       situations when there are fewer running processes than
	       schedulers online, the runtime system tries to migrate
	       processes to schedulers with low scheduler identifiers.
	       The more the schedulers are spread over the hardware,
	       the more resources will be available to the runtime
	       system in such situations.
	    </p>
	    <p>
	       <em>NOTE:</em> If a scheduler fails to bind, this
	       will often be silently ignored. This since it isn't always
	       possible to verify valid logical processor identifiers. If
	       an error is reported, it will be reported to the
	       <c>error_logger</c>. If you want to verify that the
	       schedulers actually have bound as requested, call
	       <seealso marker="erlang#system_info_scheduler_bindings">erlang:system_info(scheduler_bindings)</seealso>.
	    </p>
          </item>
	  <tag><marker id="+sbwt"><c>+sbwt none|very_short|short|medium|long|very_long</c></marker></tag>
	  <item>
             <p>Set scheduler busy wait threshold. Default is <c>medium</c>.
	        The threshold determines how long schedulers should busy
		wait when running out of work before going to sleep.
	     </p>
             <p><em>NOTE:</em> This flag may be removed or changed at any time
	        without prior notice.
	     </p>
	  </item>
          <tag><marker id="+scl"><c>+scl true|false</c></marker></tag>
          <item>
	    <p>Enable or disable scheduler compaction of load. By default
	    scheduler compaction of load is enabled. When enabled, load
	    balancing will strive for a load distribution which causes
	    as many scheduler threads as possible to be fully loaded (i.e.,
	    not run out of work). This is accomplished by migrating load
	    (e.g. runnable processes) into a smaller set of schedulers
	    when schedulers frequently run out of work. When disabled,
	    the frequency with which schedulers run out of work will
	    not be taken into account by the load balancing logic.
	    <br/>&nbsp;&nbsp;<c>+scl false</c> is similar to
	    <seealso marker="#+sub">+sub true</seealso> with the difference
	    that <c>+sub true</c> also will balance scheduler utilization
	    between schedulers.
	    </p>
          </item>
          <tag><marker id="+sct"><c>+sct CpuTopology</c></marker></tag>
          <item>
            <list type="bulleted">
              <item><c><![CDATA[<Id> = integer(); when 0 =< <Id> =< 65535]]></c></item>
              <item><c><![CDATA[<IdRange> = <Id>-<Id>]]></c></item>
              <item><c><![CDATA[<IdOrIdRange> = <Id> | <IdRange>]]></c></item>
              <item><c><![CDATA[<IdList> = <IdOrIdRange>,<IdOrIdRange> | <IdOrIdRange>]]></c></item>
              <item><c><![CDATA[<LogicalIds> = L<IdList>]]></c></item>
              <item><c><![CDATA[<ThreadIds> = T<IdList> | t<IdList>]]></c></item>
              <item><c><![CDATA[<CoreIds> = C<IdList> | c<IdList>]]></c></item>
              <item><c><![CDATA[<ProcessorIds> = P<IdList> | p<IdList>]]></c></item>
              <item><c><![CDATA[<NodeIds> = N<IdList> | n<IdList>]]></c></item>
              <item><c><![CDATA[<IdDefs> = <LogicalIds><ThreadIds><CoreIds><ProcessorIds><NodeIds> | <LogicalIds><ThreadIds><CoreIds><NodeIds><ProcessorIds>]]></c></item>
              <item><c><![CDATA[CpuTopology = <IdDefs>:<IdDefs> | <IdDefs>]]></c></item>
            </list>
            <p>Set a user defined CPU topology. The user defined
	       CPU topology will override any automatically detected
	       CPU topology. The CPU topology is used when
	       <seealso marker="#+sbt">binding schedulers to logical
	       processors</seealso>.
	    </p>
            <p>Upper-case letters signify real identifiers and lower-case
	       letters signify fake identifiers only used for description
	       of the topology. Identifiers passed as real identifiers may
	       be used by the runtime system when trying to access specific
	       hardware and if they are not correct the behavior is
	       undefined. Faked logical CPU identifiers are not accepted
	       since there is no point in defining the CPU topology without
	       real logical CPU identifiers. Thread, core, processor, and
	       node identifiers may be left out. If left out, thread id
	       defaults to <c>t0</c>, core id defaults to <c>c0</c>,
	       processor id defaults to <c>p0</c>, and node id will
	       be left undefined. Either each logical processor must 
	       belong to one and only one NUMA node, or no logical
	       processors must belong to any NUMA nodes. 
	     </p>
	     <p>Both increasing and decreasing <c><![CDATA[<IdRange>]]></c>s
	        are allowed.</p>
	     <p>NUMA node identifiers are system wide. That is, each NUMA
	        node on the system have to have a unique identifier. Processor
		identifiers are also system wide. Core identifiers are
		processor wide. Thread identifiers are core wide.</p>
	     <p>The order of the identifier types imply the hierarchy of the
	        CPU topology. Valid orders are either
		<c><![CDATA[<LogicalIds><ThreadIds><CoreIds><ProcessorIds><NodeIds>]]></c>,
		or
		<c><![CDATA[<LogicalIds><ThreadIds><CoreIds><NodeIds><ProcessorIds>]]></c>.
		That is, thread is part of a core which is part of a processor
		which is part of a NUMA node, or thread is part of a core which
		is part of a NUMA node which is part of a processor. A cpu
		topology can consist of both processor external, and processor
		internal NUMA nodes as long as each logical processor belongs
		to one and only one NUMA node. If <c><![CDATA[<ProcessorIds>]]></c>
		is left out, its default position will be before
		<c><![CDATA[<NodeIds>]]></c>. That is, the default is
		processor external NUMA nodes.
	     </p>
	     <p>If a list of identifiers is used in an
	        <c><![CDATA[<IdDefs>]]></c>:</p>
             <list type="bulleted">
	       <item><c><![CDATA[<LogicalIds>]]></c> have to be a list
	             of identifiers.</item>
	       <item>At least one other identifier type apart from
		     <c><![CDATA[<LogicalIds>]]></c> also have to have a
		     list of identifiers.</item>
	       <item>All lists of identifiers have to produce the
	             same amount of identifiers.</item>
             </list>
	     <p>A simple example. A single quad core processor may be
	        described this way:</p>
<pre>
% <input>erl +sct L0-3c0-3</input>
1> <input>erlang:system_info(cpu_topology).</input>
[{processor,[{core,{logical,0}},
             {core,{logical,1}},
             {core,{logical,2}},
             {core,{logical,3}}]}]
</pre>
	     <p>A little more complicated example. Two quad core
	        processors. Each processor in its own NUMA node.
		The ordering of logical processors is a little weird.
		This in order to give a better example of identifier
		lists:</p>
<pre>
% <input>erl +sct L0-1,3-2c0-3p0N0:L7,4,6-5c0-3p1N1</input>
1> <input>erlang:system_info(cpu_topology).</input>
[{node,[{processor,[{core,{logical,0}},
                    {core,{logical,1}},
                    {core,{logical,3}},
                    {core,{logical,2}}]}]},
 {node,[{processor,[{core,{logical,7}},
                    {core,{logical,4}},
                    {core,{logical,6}},
                    {core,{logical,5}}]}]}]
</pre>
	     <p>As long as real identifiers are correct it is okay
	        to pass a CPU topology that is not a correct
		description of the CPU topology. When used with
		care this can actually be very useful. This in
		order to trick the emulator to bind its schedulers
		as you want. For example, if you want to run multiple
		Erlang runtime systems on the same machine, you
		want to reduce the amount of schedulers used and
		manipulate the CPU topology so that they bind to
		different logical CPUs. An example, with two Erlang
		runtime systems on a quad core machine:</p>
<pre>
% <input>erl +sct L0-3c0-3 +sbt db +S3:2 -detached -noinput -noshell -sname one</input>
% <input>erl +sct L3-0c0-3 +sbt db +S3:2 -detached -noinput -noshell -sname two</input>
</pre>
	     <p>In this example each runtime system have two
	        schedulers each online, and all schedulers online
		will run on different cores. If we change to one
		scheduler online on one runtime system, and three
		schedulers online on the other, all schedulers
		online will still run on different cores.</p>
	     <p>Note that a faked CPU topology that does not reflect
	        how the real CPU topology looks like is likely to
		decrease the performance of the runtime system.</p>
	    <p>For more information, see
	    <seealso marker="erlang#system_info_cpu_topology">erlang:system_info(cpu_topology)</seealso>.</p>
          </item>
          <tag><marker id="+sfwi"><c>+sfwi Interval</c></marker></tag>
          <item>
            <p>Set scheduler forced wakeup interval. All run queues will
	    be scanned each <c>Interval</c> milliseconds. While there are
	    sleeping schedulers in the system, one scheduler will be woken
	    for each non-empty run queue found. An <c>Interval</c> of zero
	    disables this feature, which also is the default.
	    </p>
	    <p>This feature has been introduced as a temporary workaround
	    for lengthy executing native code, and native code that do not
	    bump reductions properly in OTP. When these bugs have be fixed
	    the <c>+sfwi</c> flag will be removed.
	    </p>
	  </item>
          <tag><marker id="+stbt"><c>+stbt BindType</c></marker></tag>
          <item>
            <p>Try to set scheduler bind type. The same as the
	    <seealso marker="#+sbt">+sbt</seealso> flag with the exception of
	    how some errors are handled. For more information, see the
	    documentation of the <seealso marker="#+sbt">+sbt</seealso> flag.
	    </p>
	  </item>
          <tag><marker id="+sub"><c>+sub true|false</c></marker></tag>
          <item>
	    <p>Enable or disable
	    <seealso marker="erts:erlang#statistics_scheduler_wall_time">scheduler
	    utilization</seealso> balancing of load. By default scheduler
	    utilization balancing is disabled and instead scheduler
	    compaction of load is enabled which will strive for a load
	    distribution which causes as many scheduler threads as possible
	    to be fully loaded (i.e., not run out of work). When scheduler
	    utilization balancing is enabled the system will instead try to
	    balance scheduler utilization between schedulers. That is,
	    strive for equal scheduler utilization on all schedulers.
	    <br/>&nbsp;&nbsp;&nbsp;<c>+sub true</c> is only supported on
	    systems where the runtime system detects and use a monotonically
	    increasing high resolution clock. On other systems, the runtime
	    system will fail to start.
	    <br/>&nbsp;&nbsp;&nbsp;<c>+sub true</c> implies
	    <seealso marker="#+scl">+scl false</seealso>. The difference
	    between <c>+sub true</c> and <c>+scl false</c> is that
	    <c>+scl false</c> will not try to balance the scheduler
	    utilization.
	    </p>
          </item>
	  <tag><marker id="+swct"><c>+sws very_eager|eager|medium|lazy|very_lazy</c></marker></tag>
	  <item>
             <p>
	       Set scheduler wake cleanup threshold. Default is <c>medium</c>.
	       This flag controls how eager schedulers should be requesting
	       wake up due to certain cleanup operations. When a lazy setting
	       is used, more outstanding cleanup operations can be left undone
	       while a scheduler is idling. When an eager setting is used,
	       schedulers will more frequently be woken, potentially increasing
	       CPU-utilization.
	     </p>
             <p><em>NOTE:</em> This flag may be removed or changed at any time without prior notice.
	     </p>
	  </item>
	  <tag><marker id="+sws"><c>+sws default|legacy</c></marker></tag>
	  <item>
             <p>
	       Set scheduler wakeup strategy. Default strategy changed in erts-5.10/OTP-R16A. This strategy was previously known as <c>proposal</c> in OTP-R15. The <c>legacy</c> strategy was used as default from R13 up to and including R15.
	     </p>
             <p><em>NOTE:</em> This flag may be removed or changed at any time without prior notice.
	     </p>
	  </item>
	  <tag><marker id="+swt"><c>+swt very_low|low|medium|high|very_high</c></marker></tag>
	  <item>
             <p>Set scheduler wakeup threshold. Default is <c>medium</c>.
	        The threshold determines when to wake up sleeping schedulers
		when more work than can be handled by currently awake schedulers
		exist. A low threshold will cause earlier wakeups, and a high
		threshold will cause later wakeups. Early wakeups will
		distribute work over multiple schedulers faster, but work will
		more easily bounce between schedulers.
	     </p>
             <p><em>NOTE:</em> This flag may be removed or changed at any time
	        without prior notice.
	     </p>
	  </item>
          <tag><marker id="+spp"><c>+spp Bool</c></marker></tag>
          <item>
	    <p>Set default scheduler hint for port parallelism. If set to
	    <c>true</c>, the VM will schedule port tasks when doing so will
	    improve parallelism in the system. If set to <c>false</c>, the VM
	    will try to perform port tasks immediately, improving latency at the
	    expense of parallelism. If this flag has not been passed, the
	    default scheduler hint for port parallelism is currently
	    <c>false</c>. The default used can be inspected in runtime by
	    calling <seealso
	    marker="erlang#system_info_port_parallelism">erlang:system_info(port_parallelism)</seealso>.
	    The default can be overriden on port creation by passing the
	    <seealso marker="erlang#open_port_parallelism">parallelism</seealso>
	    option to <seealso
	    marker="erlang#open_port/2">open_port/2</seealso></p>.
	  </item>
	  <tag><marker id="sched_thread_stack_size"><c><![CDATA[+sss size]]></c></marker></tag>
	  <item>
	    <p>Suggested stack size, in kilowords, for scheduler threads.
            Valid range is 4-8192 kilowords. The default stack size
            is OS dependent.</p>
	  </item>
        </taglist>
      </item>
      <tag><marker id="+t"><c><![CDATA[+t size]]></c></marker></tag>
      <item>
        <p>Set the maximum number of atoms the VM can handle. Default is 1048576.</p>
      </item>
      <tag><marker id="+T"><c><![CDATA[+T Level]]></c></marker></tag>
      <item>
        <p>Enables modified timing and sets the modified timing level.
          Currently valid range is 0-9. The timing of the runtime system
          will change. A high level usually means a greater change than
          a low level. Changing the timing can be very useful for finding
          timing related bugs.</p>
        <p>Currently, modified timing affects the following:</p>
        <taglist>
          <tag>Process spawning</tag>
          <item>
            <p>A process calling <c><![CDATA[spawn]]></c>, <c><![CDATA[spawn_link]]></c>,
              <c><![CDATA[spawn_monitor]]></c>, or <c><![CDATA[spawn_opt]]></c> will be scheduled
              out immediately after completing the call. When higher modified
              timing levels are used, the caller will also sleep for a while
              after being scheduled out.</p>
          </item>
          <tag>Context reductions</tag>
          <item>The amount of reductions a process is a allowed to
           use before being scheduled out is increased or reduced.</item>
          <tag>Input reductions</tag>
          <item>The amount of reductions performed before checking I/O
           is increased or reduced.</item>
        </taglist>
        <p><em>NOTE:</em> Performance will suffer when modified timing
          is enabled. This flag is <em>only</em> intended for testing and
          debugging. Also note that <c><![CDATA[return_to]]></c> and <c><![CDATA[return_from]]></c>
          trace messages will be lost when tracing on the spawn BIFs. This
          flag may be removed or changed at any time without prior notice.</p>
      </item>
      <tag><c><![CDATA[+V]]></c></tag>
      <item>
        <p>Makes the emulator print out its version number.</p>
      </item>
      <tag><c><![CDATA[+v]]></c></tag>
      <item>
        <p>Verbose.</p>
      </item>
      <tag><c><![CDATA[+W w | i]]></c></tag>
      <item>
        <p>Sets the mapping of warning messages for <c><![CDATA[error_logger]]></c>.
          Messages sent to the error logger using one of the warning
          routines can be mapped either to errors (default), warnings 
          (<c><![CDATA[+W w]]></c>), or info reports (<c><![CDATA[+W i]]></c>). The current
          mapping can be retrieved using
          <c><![CDATA[error_logger:warning_map/0]]></c>. See
          <seealso marker="kernel:error_logger#warning_map/0">error_logger(3)</seealso>
          for further information.</p>
      </item>
      <tag><c><![CDATA[+zFlag Value]]></c></tag>
      <item>
        <p>Miscellaneous flags.</p>
        <taglist>
          <tag><marker id="+zdbbl"><c>+zdbbl size</c></marker></tag>
          <item>
            <p>Set the distribution buffer busy limit
	    (<seealso marker="erlang#system_info_dist_buf_busy_limit">dist_buf_busy_limit</seealso>)
	    in kilobytes. Valid range is 1-2097151. Default is 1024.</p>
            <p>A larger buffer limit will allow processes to buffer
            more outgoing messages over the distribution. When the
            buffer limit has been reached, sending processes will be
            suspended until the buffer size has shrunk. The buffer
            limit is per distribution channel. A higher limit will
            give lower latency and higher throughput at the expense
            of higher memory usage.</p>
          </item>
        </taglist>
      </item>
    </taglist>
  </section>

  <section>
    <marker id="environment_variables"></marker>
    <title>Environment variables</title>
    <taglist>
      <tag><c><![CDATA[ERL_CRASH_DUMP]]></c></tag>
      <item>
        <p>If the emulator needs to write a crash dump, the value of this
          variable will be the file name of the crash dump file.
          If the variable is not set, the name of the crash dump file will
          be <c><![CDATA[erl_crash.dump]]></c> in the current directory.</p>
      </item>
      <tag><c><![CDATA[ERL_CRASH_DUMP_NICE]]></c></tag>
      <item>
        <p><em>Unix systems</em>: If the emulator needs to write a crash dump,
          it will use the value of this variable to set the nice value
          for the process, thus lowering its priority. The allowable range is
          1 through 39 (higher values will be replaced with 39). The highest
          value, 39, will give the process the lowest priority.</p>
      </item>
      <tag><c><![CDATA[ERL_CRASH_DUMP_SECONDS]]></c></tag>
      <item>
        <p><em>Unix systems</em>: This variable gives the number of seconds that
          the emulator will be allowed to spend writing a crash dump. When
          the given number of seconds have elapsed, the emulator will be
          terminated by a SIGALRM signal.</p>

	  <p> If the environment variable is <em>not</em> set or it is set to zero seconds, <c><![CDATA[ERL_CRASH_DUMP_SECONDS=0]]></c>,
		  the runtime system will not even attempt to write the crash dump file. It will just terminate.
	  </p>
	  <p> If the environment variable is set to negative valie, e.g. <c><![CDATA[ERL_CRASH_DUMP_SECONDS=-1]]></c>,
		  the runtime system will wait indefinitely for the crash dump file to be written.
	  </p>
	  <p> This environment variable is used in conjuction with
		  <seealso marker="kernel:heart"><c>heart</c></seealso> if <c>heart</c> is running:
	  </p>
	  <taglist>
		  <tag><c><![CDATA[ERL_CRASH_DUMP_SECONDS=0]]></c></tag>
		  <item><p>
				  Suppresses the writing a crash dump file entirely,
				  thus rebooting the runtime system immediately.
				  This is the same as not setting the environment variable.
			  </p>
		  </item>
		  <tag><c><![CDATA[ERL_CRASH_DUMP_SECONDS=-1]]></c></tag>
		  <item><p>Setting the environment variable to a negative value will cause the
				  termination of the runtime system to wait until the crash dump file
				  has been completly written.
			  </p>
		  </item>
		  <tag><c><![CDATA[ERL_CRASH_DUMP_SECONDS=S]]></c></tag>
		  <item><p>
				  Will wait for <c>S</c> seconds to complete the crash dump file and
				  then terminate the runtime system.
			  </p>
		  </item>
	  </taglist>
      </item>
      <tag><marker id="ERL_AFLAGS"><c><![CDATA[ERL_AFLAGS]]></c></marker></tag>
      <item>
        <p>The content of this environment variable will be added to the
          beginning of the command line for <c><![CDATA[erl]]></c>.</p>
        <p>The <c><![CDATA[-extra]]></c> flag is treated specially. Its scope ends
          at the end of the environment variable content. Arguments
          following an <c><![CDATA[-extra]]></c> flag are moved on the command line into
          the <c><![CDATA[-extra]]></c> section, i.e. the end of the command line
          following after an <c><![CDATA[-extra]]></c> flag.</p>
      </item>
      <tag><marker id="ERL_ZFLAGS"><c><![CDATA[ERL_ZFLAGS]]></c></marker> and <marker id="ERL_FLAGS"><c><![CDATA[ERL_FLAGS]]></c></marker></tag>
      <item>
        <p>The content of these environment variables will be added to the
          end of the command line for <c><![CDATA[erl]]></c>.</p>
        <p>The <c><![CDATA[-extra]]></c> flag is treated specially. Its scope ends
          at the end of the environment variable content. Arguments
          following an <c><![CDATA[-extra]]></c> flag are moved on the command line into
          the <c><![CDATA[-extra]]></c> section, i.e. the end of the command line
          following after an <c><![CDATA[-extra]]></c> flag.</p>
      </item>
      <tag><c><![CDATA[ERL_LIBS]]></c></tag>
      <item>
        <p>This environment variable contains a list of additional library
	  directories that the code server will search for applications and
	  add to the code path.
  	  See <seealso marker="kernel:code">code(3)</seealso>.</p>
      </item>
      <tag><c><![CDATA[ERL_EPMD_ADDRESS]]></c></tag>
      <item>
        <p>This environment variable may be set to a comma-separated
          list of IP addresses, in which case the
          <seealso marker="epmd">epmd</seealso> daemon
          will listen only on the specified address(es) and on the
          loopback address (which is implicitly added to the list if it
          has not been specified).</p>
      </item>
      <tag><c><![CDATA[ERL_EPMD_PORT]]></c></tag>
      <item>
        <p>This environment variable can contain the port number to use when
          communicating with <seealso marker="epmd">epmd</seealso>. The default
          port will work fine in most cases. A different port can be specified
          to allow nodes of independent clusters to co-exist on the same host.
          All nodes in a cluster must use the same epmd port number.</p>
      </item>
    </taglist>
  </section>

  <section>
    <marker id="configuration"></marker>
    <title>Configuration</title>
    <p>The standard Erlang/OTP system can be re-configured to change the default
       behavior on start-up.</p>
    <taglist>
       <tag>The .erlang Start-up File</tag>
       <item>
         <p>When Erlang/OTP is started, the system searches for a file named .erlang
            in the directory where Erlang/OTP is started. If not found, the user's home
            directory is searched for an .erlang file.</p>
         <p>If an .erlang file is found, it is assumed to contain valid Erlang expressions.
            These expressions are evaluated as if they were input to the shell.</p>
         <p>A typical .erlang file contains a set of search paths, for example:</p>
    <code type="none"><![CDATA[
        io:format("executing user profile in HOME/.erlang\n",[]).
        code:add_path("/home/calvin/test/ebin").
        code:add_path("/home/hobbes/bigappl-1.2/ebin").
        io:format(".erlang rc finished\n",[]).
    ]]></code>
       </item>
       <tag>user_default and shell_default</tag>
       <item>
         <p>Functions in the shell which are not prefixed by a module name are assumed
           to be functional objects (Funs), built-in functions (BIFs), or belong to the
           module user_default or shell_default.</p>
         <p>To include private shell commands, define them in a module user_default and
           add the following argument as the first line in the .erlang file.</p>
    <code type="none"><![CDATA[
         code:load_abs("..../user_default").
    ]]></code>
       </item>
       <tag>erl</tag>
       <item>
         <p>If the contents of .erlang are changed and a private version of
           user_default is defined, it is possible to customize the Erlang/OTP environment.
           More powerful changes can be made by supplying command line arguments in the
           start-up script erl. Refer to erl(1) and <seealso marker="init">init(3)</seealso>
           for further information.</p>
       </item>
    </taglist>
  </section>

   <section>
    <title>SEE ALSO</title>
    <p><seealso marker="init">init(3)</seealso>,
      <seealso marker="erl_prim_loader">erl_prim_loader(3)</seealso>,
      <seealso marker="kernel:erl_boot_server">erl_boot_server(3)</seealso>,
      <seealso marker="kernel:code">code(3)</seealso>,
      <seealso marker="kernel:application">application(3)</seealso>,
      <seealso marker="kernel:heart">heart(3)</seealso>,
      <seealso marker="kernel:net_kernel">net_kernel(3)</seealso>,
      <seealso marker="kernel:auth">auth(3)</seealso>,
      <seealso marker="tools:make">make(3)</seealso>,
      <seealso marker="epmd">epmd(1)</seealso>,
      <seealso marker="erts_alloc">erts_alloc(3)</seealso></p>
  </section>
</comref>