%% -*- erlang-indent-level: 2 -*-
%%
%% Licensed under the Apache License, Version 2.0 (the "License");
%% you may not use this file except in compliance with the License.
%% You may obtain a copy of the License at
%%
%% http://www.apache.org/licenses/LICENSE-2.0
%%
%% Unless required by applicable law or agreed to in writing, software
%% distributed under the License is distributed on an "AS IS" BASIS,
%% WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
%% See the License for the specific language governing permissions and
%% limitations under the License.
-module(hipe_arm_ra_postconditions).
-export([check_and_rewrite/3, check_and_rewrite2/3]).
-include("hipe_arm.hrl").
check_and_rewrite(CFG, Coloring, Allocator) ->
TempMap = hipe_temp_map:cols2tuple(Coloring, hipe_arm_specific, no_context),
check_and_rewrite2(CFG, TempMap, Allocator).
check_and_rewrite2(CFG, TempMap, Allocator) ->
Strategy = strategy(Allocator),
do_bbs(hipe_arm_cfg:labels(CFG), TempMap, Strategy, CFG, false).
strategy(Allocator) ->
case Allocator of
'normal' -> 'new';
'linearscan' -> 'fixed';
'naive' -> 'fixed'
end.
do_bbs([], _, _, CFG, DidSpill) -> {CFG, DidSpill};
do_bbs([Lbl|Lbls], TempMap, Strategy, CFG0, DidSpill0) ->
Code0 = hipe_bb:code(BB = hipe_arm_cfg:bb(CFG0, Lbl)),
{Code, DidSpill} = do_insns(Code0, TempMap, Strategy, [], DidSpill0),
CFG = hipe_arm_cfg:bb_add(CFG0, Lbl, hipe_bb:code_update(BB, Code)),
do_bbs(Lbls, TempMap, Strategy, CFG, DidSpill).
do_insns([I|Insns], TempMap, Strategy, Accum, DidSpill0) ->
{NewIs, DidSpill1} = do_insn(I, TempMap, Strategy),
do_insns(Insns, TempMap, Strategy, lists:reverse(NewIs, Accum), DidSpill0 or DidSpill1);
do_insns([], _TempMap, _Strategy, Accum, DidSpill) ->
{lists:reverse(Accum), DidSpill}.
do_insn(I, TempMap, Strategy) ->
case I of
#alu{} -> do_alu(I, TempMap, Strategy);
#cmp{} -> do_cmp(I, TempMap, Strategy);
#load{} -> do_load(I, TempMap, Strategy);
#ldrsb{} -> do_ldrsb(I, TempMap, Strategy);
#move{} -> do_move(I, TempMap, Strategy);
#pseudo_call{} -> do_pseudo_call(I, TempMap, Strategy);
#pseudo_li{} -> do_pseudo_li(I, TempMap, Strategy);
#pseudo_move{} -> do_pseudo_move(I, TempMap, Strategy);
#pseudo_switch{} -> do_pseudo_switch(I, TempMap, Strategy);
#pseudo_tailcall{} -> do_pseudo_tailcall(I, TempMap, Strategy);
#smull{} -> do_smull(I, TempMap, Strategy);
#store{} -> do_store(I, TempMap, Strategy);
_ -> {[I], false}
end.
%%% Fix relevant instruction types.
do_alu(I=#alu{dst=Dst,src=Src,am1=Am1}, TempMap, Strategy) ->
{FixDst,NewDst,DidSpill1} = fix_dst(Dst, TempMap, Strategy),
{FixSrc,NewSrc,DidSpill2} = fix_src1(Src, TempMap, Strategy),
{FixAm1,NewAm1,DidSpill3} = fix_am1(Am1, TempMap, Strategy),
NewI = I#alu{dst=NewDst,src=NewSrc,am1=NewAm1},
{FixSrc ++ FixAm1 ++ [NewI | FixDst], DidSpill1 or DidSpill2 or DidSpill3}.
do_cmp(I=#cmp{src=Src,am1=Am1}, TempMap, Strategy) ->
{FixSrc,NewSrc,DidSpill1} = fix_src1(Src, TempMap, Strategy),
{FixAm1,NewAm1,DidSpill2} = fix_am1(Am1, TempMap, Strategy),
NewI = I#cmp{src=NewSrc,am1=NewAm1},
{FixSrc ++ FixAm1 ++ [NewI], DidSpill1 or DidSpill2}.
do_load(I=#load{dst=Dst,am2=Am2}, TempMap, Strategy) ->
{FixDst,NewDst,DidSpill1} = fix_dst(Dst, TempMap, Strategy),
{FixAm2,NewAm2,DidSpill2} = fix_am2(Am2, TempMap, Strategy),
NewI = I#load{dst=NewDst,am2=NewAm2},
{FixAm2 ++ [NewI | FixDst], DidSpill1 or DidSpill2}.
do_ldrsb(I=#ldrsb{dst=Dst,am3=Am3}, TempMap, Strategy) ->
{FixDst,NewDst,DidSpill1} = fix_dst(Dst, TempMap, Strategy),
{FixAm3,NewAm3,DidSpill2} = fix_am3(Am3, TempMap, Strategy),
NewI = I#ldrsb{dst=NewDst,am3=NewAm3},
{FixAm3 ++ [NewI | FixDst], DidSpill1 or DidSpill2}.
do_move(I=#move{dst=Dst,am1=Am1}, TempMap, Strategy) ->
{FixDst,NewDst,DidSpill1} = fix_dst(Dst, TempMap, Strategy),
{FixAm1,NewAm1,DidSpill2} = fix_am1(Am1, TempMap, Strategy),
NewI = I#move{dst=NewDst,am1=NewAm1},
{FixAm1 ++ [NewI | FixDst], DidSpill1 or DidSpill2}.
do_pseudo_call(I=#pseudo_call{funv=FunV}, TempMap, Strategy) ->
{FixFunV,NewFunV,DidSpill} = fix_funv(FunV, TempMap, Strategy),
NewI = I#pseudo_call{funv=NewFunV},
{FixFunV ++ [NewI], DidSpill}.
do_pseudo_li(I=#pseudo_li{dst=Dst}, TempMap, Strategy) ->
{FixDst,NewDst,DidSpill} = fix_dst(Dst, TempMap, Strategy),
NewI = I#pseudo_li{dst=NewDst},
{[NewI | FixDst], DidSpill}.
do_pseudo_move(I=#pseudo_move{dst=Dst,src=Src}, TempMap, Strategy) ->
%% Either Dst or Src (but not both) may be a pseudo temp.
%% pseudo_move and pseudo_tailcall are special cases: in
%% all other instructions, all temps must be non-pseudos
%% after register allocation.
case temp_is_spilled(Dst, TempMap) of
true -> % Src must not be a pseudo
{FixSrc,NewSrc,DidSpill} = fix_src1(Src, TempMap, Strategy),
NewI = I#pseudo_move{src=NewSrc},
{FixSrc ++ [NewI], DidSpill};
_ ->
{[I], false}
end.
do_pseudo_switch(I=#pseudo_switch{jtab=JTab,index=Index}, TempMap, Strategy) ->
{FixJTab,NewJTab,DidSpill1} = fix_src1(JTab, TempMap, Strategy),
{FixIndex,NewIndex,DidSpill2} = fix_src2(Index, TempMap, Strategy),
NewI = I#pseudo_switch{jtab=NewJTab,index=NewIndex},
{FixJTab ++ FixIndex ++ [NewI], DidSpill1 or DidSpill2}.
do_pseudo_tailcall(I=#pseudo_tailcall{funv=FunV}, TempMap, Strategy) ->
{FixFunV,NewFunV,DidSpill} = fix_funv(FunV, TempMap, Strategy),
NewI = I#pseudo_tailcall{funv=NewFunV},
{FixFunV ++ [NewI], DidSpill}.
do_smull(I=#smull{dstlo=DstLo,dsthi=DstHi,src1=Src1,src2=Src2}, TempMap, Strategy) ->
%% ARM requires that DstLo, DstHi, and Src1 are distinct.
%% We furthermore require Src1 and Src2 to be different in the fixed strategy.
{FixDstLo,NewDstLo,DidSpill1} = fix_dst(DstLo, TempMap, Strategy), % temp1
{FixDstHi,NewDstHi,DidSpill2} = fix_dst2(DstHi, TempMap, Strategy), % temp3
{FixSrc1,NewSrc1,DidSpill3} = fix_src2(Src1, TempMap, Strategy), % temp2
{FixSrc2,NewSrc2,DidSpill4} = fix_src1(Src2, TempMap, Strategy), % temp1; temp3 would be OK
NewI = I#smull{dstlo=NewDstLo,dsthi=NewDstHi,src1=NewSrc1,src2=NewSrc2},
{FixSrc1 ++ FixSrc2 ++ [NewI | FixDstLo ++ FixDstHi],
DidSpill1 or DidSpill2 or DidSpill3 or DidSpill4}.
do_store(I=#store{src=Src,am2=Am2}, TempMap, Strategy) ->
{FixSrc,NewSrc,DidSpill1} = fix_src1(Src, TempMap, Strategy),
{FixAm2,NewAm2,DidSpill2} = fix_am2(Am2, TempMap, Strategy),
NewI = I#store{src=NewSrc,am2=NewAm2},
{FixSrc ++ FixAm2 ++ [NewI], DidSpill1 or DidSpill2}.
%%% Fix Dst and Src operands.
fix_funv(FunV, TempMap, Strategy) ->
case FunV of
#arm_temp{} -> fix_src3(FunV, TempMap, Strategy);
_ -> {[], FunV, false}
end.
fix_am1(Am1, TempMap, Strategy) ->
case Am1 of
#arm_temp{} ->
fix_src2(Am1, TempMap, Strategy);
{Src2,rrx} ->
{Fix,New,DidSpill} = fix_src2(Src2, TempMap, Strategy),
{Fix, {New,rrx}, DidSpill};
{Src2,ShiftOp,ShiftArg} ->
{FixSrc2,NewSrc2,DidSpill1} = fix_src2(Src2, TempMap, Strategy),
{FixArg,NewArg,DidSpill2} =
case ShiftArg of
#arm_temp{} -> fix_src3(ShiftArg, TempMap, Strategy);
_ -> {[], ShiftArg, false}
end,
%% order matters: FixArg may clobber temp2/Src2
{FixArg ++ FixSrc2, {NewSrc2,ShiftOp,NewArg}, DidSpill1 or DidSpill2};
_ -> {[], Am1, false}
end.
fix_am2(Am2=#am2{src=Src2,offset=Offset}, TempMap, Strategy) ->
{FixSrc2,NewSrc2,DidSpill1} = fix_src2(Src2, TempMap, Strategy),
{FixOffset,NewOffset,DidSpill2} = fix_am2offset(Offset, TempMap, Strategy),
NewAm2 = Am2#am2{src=NewSrc2,offset=NewOffset},
%% order matters: FixOffset may clobber temp2/Src2
{FixOffset ++ FixSrc2, NewAm2, DidSpill1 or DidSpill2}.
fix_am2offset(Offset, TempMap, Strategy) ->
case Offset of
#arm_temp{} ->
fix_src3(Offset, TempMap, Strategy);
{Src3,rrx} ->
{Fix,New,DidSpill} = fix_src3(Src3, TempMap, Strategy),
{Fix, {New,rrx}, DidSpill};
{Src3,ShiftOp,Imm5} ->
{Fix,New,DidSpill} = fix_src3(Src3, TempMap, Strategy),
{Fix, {New,ShiftOp,Imm5}, DidSpill};
_ ->
{[], Offset, false}
end.
fix_am3(Am3=#am3{src=Src2,offset=Offset}, TempMap, Strategy) ->
{FixSrc2,NewSrc2,DidSpill1} = fix_src2(Src2, TempMap, Strategy),
{FixOffset,NewOffset,DidSpill2} = fix_am3offset(Offset, TempMap, Strategy),
NewAm3 = Am3#am3{src=NewSrc2,offset=NewOffset},
%% order matters: FixOffset may clobber temp2/Src2
{FixOffset ++ FixSrc2, NewAm3, DidSpill1 or DidSpill2}.
fix_am3offset(Offset, TempMap, Strategy) ->
case Offset of
#arm_temp{} -> fix_src3(Offset, TempMap, Strategy);
_ -> {[], Offset, false}
end.
fix_src1(Src, TempMap, Strategy) ->
fix_src(Src, TempMap, temp1(Strategy)).
temp1('new') -> [];
temp1('fixed') -> hipe_arm_registers:temp1().
fix_src2(Src, TempMap, Strategy) ->
fix_src(Src, TempMap, temp2(Strategy)).
temp2('new') -> [];
temp2('fixed') -> hipe_arm_registers:temp2().
fix_src3(Src, TempMap, Strategy) ->
fix_src(Src, TempMap, temp3(Strategy)).
temp3('new') -> [];
temp3('fixed') -> hipe_arm_registers:temp3().
fix_src(Src, TempMap, RegOpt) ->
case temp_is_spilled(Src, TempMap) of
true ->
NewSrc = clone(Src, RegOpt),
{[hipe_arm:mk_pseudo_move(NewSrc, Src)],
NewSrc,
true};
_ ->
{[], Src, false}
end.
fix_dst(Dst, TempMap, Strategy) ->
fix_dst_common(Dst, TempMap, temp1(Strategy)).
fix_dst2(Dst, TempMap, Strategy) -> % only used for smull's DstHi
fix_dst_common(Dst, TempMap, temp3(Strategy)).
fix_dst_common(Dst, TempMap, RegOpt) ->
case temp_is_spilled(Dst, TempMap) of
true ->
NewDst = clone(Dst, RegOpt),
{[hipe_arm:mk_pseudo_move(Dst, NewDst)], NewDst, true};
_ ->
{[], Dst, false}
end.
%%% Check if an operand is a pseudo-temp.
temp_is_spilled(Temp, []) -> % special case for naive regalloc
not(hipe_arm:temp_is_precoloured(Temp));
temp_is_spilled(Temp, TempMap) ->
case hipe_arm:temp_is_allocatable(Temp) of
true ->
Reg = hipe_arm:temp_reg(Temp),
tuple_size(TempMap) > Reg andalso hipe_temp_map:is_spilled(Reg, TempMap);
false -> true
end.
%%% Make a certain reg into a clone of Temp.
clone(Temp, RegOpt) ->
Type = hipe_arm:temp_type(Temp),
case RegOpt of
[] -> hipe_arm:mk_new_temp(Type);
Reg -> hipe_arm:mk_temp(Reg, Type)
end.