%%
%% %CopyrightBegin%
%%
%% Copyright Ericsson AB 1996-2016. All Rights Reserved.
%%
%% Licensed under the Apache License, Version 2.0 (the "License");
%% you may not use this file except in compliance with the License.
%% You may obtain a copy of the License at
%%
%% http://www.apache.org/licenses/LICENSE-2.0
%%
%% Unless required by applicable law or agreed to in writing, software
%% distributed under the License is distributed on an "AS IS" BASIS,
%% WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
%% See the License for the specific language governing permissions and
%% limitations under the License.
%%
%% %CopyrightEnd%
%%
-module(release_handler_1).
%% External exports
-export([eval_script/1, eval_script/5,
check_script/2, check_old_processes/2]).
-export([get_current_vsn/1, get_supervised_procs/0]). %% exported because used in a test case
-record(eval_state, {bins = [], stopped = [], suspended = [], apps = [],
libdirs, unpurged = [], vsns = [], newlibs = [],
opts = []}).
%%-----------------------------------------------------------------
%% bins = [{Mod, Binary, FileName}]
%% stopped = [{Mod, [pid()]}] - list of stopped pids for each module
%% suspended = [{Mod, [pid()]}] - list of suspended pids for each module
%% apps = [app_spec()] - list of all apps in the new release
%% libdirs = [{Lib, LibVsn, LibDir}] - Maps Lib to Vsn and Directory
%% unpurged = [{Mod, soft_purge | brutal_purge}]
%% vsns = [{Mod, OldVsn, NewVsn}] - remember the old vsn of a mod
%% before a new vsn is loaded; the new vsn
%% is kept in case of a downgrade, where the code_change
%% function receives the vsn of the module to downgrade
%% *to*.
%% newlibs = [{Lib, LibVsn, LibDir}] - list of all new libs; used to change
%% the code path
%% opts = [{Tag, Value}] - list of options
%%-----------------------------------------------------------------
%%%-----------------------------------------------------------------
%%% This is a low-level release handler.
%%%-----------------------------------------------------------------
check_script([restart_new_emulator|Script], LibDirs) ->
%% There is no need to check for old processes, since the node
%% will be restarted before anything else happens.
do_check_script(Script, LibDirs, []);
check_script(Script, LibDirs) ->
case catch check_old_processes(Script,soft_purge) of
{ok, PurgeMods} ->
do_check_script(Script, LibDirs, PurgeMods);
{error, Mod} ->
{error, {old_processes, Mod}}
end.
do_check_script(Script, LibDirs, PurgeMods) ->
{Before, After} = split_instructions(Script),
case catch lists:foldl(fun(Instruction, EvalState1) ->
eval(Instruction, EvalState1)
end,
#eval_state{libdirs = LibDirs},
Before) of
EvalState2 when is_record(EvalState2, eval_state) ->
case catch syntax_check_script(After) of
ok ->
{ok,PurgeMods};
Other ->
{error,Other}
end;
{error, Error} ->
{error, Error};
Other ->
{error, Other}
end.
%% eval_script/1 - For testing only - no apps added, just testing instructions
eval_script(Script) ->
eval_script(Script, [], [], [], []).
eval_script(Script, Apps, LibDirs, NewLibs, Opts) ->
case catch check_old_processes(Script,soft_purge) of
{ok,_} ->
{Before, After} = split_instructions(Script),
case catch lists:foldl(fun(Instruction, EvalState1) ->
eval(Instruction, EvalState1)
end,
#eval_state{apps = Apps,
libdirs = LibDirs,
newlibs = NewLibs,
opts = Opts},
Before) of
EvalState2 when is_record(EvalState2, eval_state) ->
case catch syntax_check_script(After) of
ok ->
case catch lists:foldl(
fun(Instruction, EvalState3) ->
eval(Instruction,
EvalState3)
end,
EvalState2,
After) of
EvalState4
when is_record(EvalState4, eval_state) ->
{ok, EvalState4#eval_state.unpurged};
restart_emulator ->
restart_emulator;
Error ->
{'EXIT', Error}
end;
Other ->
{error,Other}
end;
{error, Error} -> {error, Error};
Other -> {error, Other}
end;
{error, Mod} ->
{error, {old_processes, Mod}}
end.
%%%-----------------------------------------------------------------
%%% Internal functions
%%%-----------------------------------------------------------------
split_instructions(Script) ->
split_instructions(Script, []).
split_instructions([point_of_no_return | T], Before) ->
{lists:reverse(Before), [point_of_no_return | T]};
split_instructions([H | T], Before) ->
split_instructions(T, [H | Before]);
split_instructions([], Before) ->
{[], lists:reverse(Before)}.
%%-----------------------------------------------------------------
%% Func: check_old_processes/2
%% Args: Script = [instruction()]
%% PrePurgeMethod = soft_purge | brutal_purge
%% Purpose: Check if there is any process that runs an old version
%% of a module that should be purged according to PrePurgeMethod.
%% Returns a list of modules that can be soft_purged.
%%
%% If PrePurgeMethod == soft_purge, the function will succeed
%% only if there is no process running old code of any of the
%% modules. Else it will throw {error,Mod}, where Mod is the
%% first module found that cannot be soft_purged.
%%
%% If PrePurgeMethod == brutal_purge, the function will
%% always succeed and return a list of all modules that are
%% specified in the script with PrePurgeMethod brutal_purge,
%% but that can be soft_purged.
%%
%% Returns: {ok,PurgeMods} | {error, Mod}
%% PurgeMods = [Mod]
%% Mod = atom()
%%-----------------------------------------------------------------
check_old_processes(Script,PrePurgeMethod) ->
Procs = erlang:processes(),
{ok,lists:flatmap(
fun({load, {Mod, PPM, _PostPurgeMethod}}) when PPM==PrePurgeMethod ->
check_old_code(Mod,Procs,PrePurgeMethod);
({remove, {Mod, PPM, _PostPurgeMethod}}) when PPM==PrePurgeMethod ->
check_old_code(Mod,Procs,PrePurgeMethod);
(_) -> []
end,
Script)}.
check_old_code(Mod,Procs,PrePurgeMethod) ->
case erlang:check_old_code(Mod) of
true when PrePurgeMethod==soft_purge ->
do_check_old_code(Mod,Procs);
true when PrePurgeMethod==brutal_purge ->
case catch do_check_old_code(Mod,Procs) of
{error,Mod} -> [];
R -> R
end;
false ->
[]
end.
do_check_old_code(Mod,Procs) ->
lists:foreach(
fun(Pid) ->
case erlang:check_process_code(Pid, Mod) of
false -> ok;
true -> throw({error, Mod})
end
end,
Procs),
[Mod].
%% Check the last part of the script, i.e. the part after point_of_no_return.
%% More or less a syntax check in case the script was handwritten.
syntax_check_script([point_of_no_return | Script]) ->
syntax_check_script(Script);
syntax_check_script([{load, {_,_,_}} | Script]) ->
syntax_check_script(Script);
syntax_check_script([{remove, {_,_,_}} | Script]) ->
syntax_check_script(Script);
syntax_check_script([{purge, _} | Script]) ->
syntax_check_script(Script);
syntax_check_script([{suspend, _} | Script]) ->
syntax_check_script(Script);
syntax_check_script([{resume, _} | Script]) ->
syntax_check_script(Script);
syntax_check_script([{code_change, _} | Script]) ->
syntax_check_script(Script);
syntax_check_script([{code_change, _, _} | Script]) ->
syntax_check_script(Script);
syntax_check_script([{stop, _} | Script]) ->
syntax_check_script(Script);
syntax_check_script([{start, _} | Script]) ->
syntax_check_script(Script);
syntax_check_script([{sync_nodes, _, {_,_,_}} | Script]) ->
syntax_check_script(Script);
syntax_check_script([{sync_nodes, _, _} | Script]) ->
syntax_check_script(Script);
syntax_check_script([{apply, {_,_,_}} | Script]) ->
syntax_check_script(Script);
syntax_check_script([restart_emulator | Script]) ->
syntax_check_script(Script);
syntax_check_script([Illegal | _Script]) ->
throw({illegal_instruction_after_point_of_no_return,Illegal});
syntax_check_script([]) ->
ok.
%%-----------------------------------------------------------------
%% An unpurged module is a module for which there exist an old
%% version of the code. This should only be the case if there are
%% processes running the old version of the code.
%%
%% This functions evaluates each instruction. Note that the
%% instructions here are low-level instructions. e.g. lelle's
%% old synchronized_change would be translated to
%% {load_object_code, Modules},
%% {suspend, Modules}, [{load, Module}],
%% {resume, Modules}, {purge, Modules}
%% Or, for example, if we want to do advanced external code change
%% on two modules that depend on each other, by killing them and
%% then restaring them, we could do:
%% {load_object_code, [Mod1, Mod2]},
%% % delete old version
%% {remove, {Mod1, brutal_purge}}, {remove, {Mod2, brutal_purge}},
%% % now, some procs migth be running prev current (now old) version
%% % kill them, and load new version
%% {load, {Mod1, brutal_purge}}, {load, {Mod2, brutal_purge}}
%% % now, there is one version of the code (new, current)
%%
%% NOTE: All load_object_code must be first in the script,
%% a point_of_no_return must be present (if load_object_code
%% is present).
%%
%% {load_object_code, {Lib, LibVsn, [Mod]}
%% read the files as binarys. do not make code out of them
%% {load, {Module, PrePurgeMethod, PostPurgeMethod}}
%% Module must have been load_object_code:ed. make code out of it
%% old procs && soft_purge => no new release
%% old procs && brutal_purge => old procs killed
%% The new old code will be gc:ed later on, if PostPurgeMethod =
%% soft_purge. If it is brutal_purge, the code is purged when
%% the release is made permanent.
%% {remove, {Module, PrePurgeMethod, PostPurgeMethod}}
%% make current version old. no current left.
%% old procs && soft_purge => no new release
%% old procs && brutal_purge => old procs killed
%% The new old code will be gc:ed later on, if PostPurgeMethod =
%% soft_purge. If it is brutal_purge, the code is purged when
%% the release is made permanent.
%% {purge, Modules}
%% kill all procs running old code, delete old code
%% {suspend, [Module | {Module, Timeout}]}
%% If a process doesn't repsond - never mind. It will be killed
%% later on (if a purge is performed).
%% Hmm, we must do something smart here... we should probably kill it,
%% but we cant, because its supervisor will restart it directly! Maybe
%% we should keep a list of those, call supervisor:terminate_child()
%% when all others are suspended, and call sup:restart_child() when the
%% others are resumed.
%% {code_change, [{Module, Extra}]}
%% {code_change, Mode, [{Module, Extra}]} Mode = up | down
%% Send code_change only to suspended procs running this code
%% {resume, [Module]}
%% resume all previously suspended processes
%% {stop, [Module]}
%% stop all procs running this code
%% {start, [Module]}
%% starts the procs that were previously stopped for this code.
%% Note that this will start processes in exactly the same place
%% in the suptree where there were procs previously.
%% {sync_nodes, Id, [Node]}
%% {sync_nodes, Id, {M, F, A}}
%% Synchronizes with the Nodes (or apply(M,F,A) == Nodes). All Nodes
%% must also exectue the same line. Waits for all these nodes to get
%% to this line.
%% point_of_no_return
%% restart_emulator
%% {stop_application, Appl} - Impl with apply
%% {unload_application, Appl} - Impl with {remove..}
%% {load_application, Appl} - Impl with {load..}
%% {start_application, Appl} - Impl with apply
%%-----------------------------------------------------------------
eval({load_object_code, {Lib, LibVsn, Modules}}, EvalState) ->
case lists:keysearch(Lib, 1, EvalState#eval_state.libdirs) of
{value, {Lib, LibVsn, LibDir} = LibInfo} ->
Ext = code:objfile_extension(),
{NewBins, NewVsns} =
lists:foldl(fun(Mod, {Bins, Vsns}) ->
File = lists:concat([Mod, Ext]),
FName = filename:join([LibDir, "ebin", File]),
case erl_prim_loader:get_file(FName) of
{ok, Bin, FName2} ->
NVsns = add_vsns(Mod, Bin, Vsns),
{[{Mod, Bin, FName2} | Bins],NVsns};
error ->
throw({error, {no_such_file,FName}})
end
end,
{EvalState#eval_state.bins,
EvalState#eval_state.vsns},
Modules),
NewLibs = lists:keystore(Lib,1,EvalState#eval_state.newlibs,LibInfo),
EvalState#eval_state{bins = NewBins,
newlibs = NewLibs,
vsns = NewVsns};
{value, {Lib, LibVsn2, _LibDir}} ->
throw({error, {bad_lib_vsn, Lib, LibVsn2}})
end;
eval(point_of_no_return, EvalState) ->
Libs = case get_opt(update_paths, EvalState, false) of
false ->
EvalState#eval_state.newlibs;
true ->
EvalState#eval_state.libdirs
end,
lists:foreach(fun({Lib, _LibVsn, LibDir}) ->
Ebin = filename:join(LibDir,"ebin"),
code:replace_path(Lib, Ebin)
end,
Libs),
EvalState;
eval({load, {Mod, _PrePurgeMethod, PostPurgeMethod}}, EvalState) ->
Bins = EvalState#eval_state.bins,
{value, {_Mod, Bin, File}} = lists:keysearch(Mod, 1, Bins),
% load_binary kills all procs running old code
% if soft_purge, we know that there are no such procs now
{module,_} = code:load_binary(Mod, File, Bin),
% Now, the prev current is old. There might be procs
% running it. Find them.
Unpurged = do_soft_purge(Mod,PostPurgeMethod,EvalState#eval_state.unpurged),
EvalState#eval_state{bins = lists:keydelete(Mod, 1, Bins),
unpurged = Unpurged};
eval({remove, {Mod, _PrePurgeMethod, PostPurgeMethod}}, EvalState) ->
%% purge kills all procs running old code
%% if soft_purge, we know that there are no such procs now
code:purge(Mod),
code:delete(Mod),
%% Now, the prev current is old. There might be procs
%% running it. Find them.
Unpurged = do_soft_purge(Mod,PostPurgeMethod,EvalState#eval_state.unpurged),
EvalState#eval_state{unpurged = Unpurged};
eval({purge, Modules}, EvalState) ->
% Now, if there are any processes still executing old code, OR
% if some new processes started after suspend but before load,
% these are killed.
lists:foreach(fun(Mod) -> code:purge(Mod) end, Modules),
EvalState;
eval({suspend, Modules}, EvalState) ->
Procs = get_supervised_procs(),
NewSuspended =
lists:foldl(fun(ModSpec, Suspended) ->
{Module, Def} = case ModSpec of
{Mod, ModTimeout} ->
{Mod, ModTimeout};
Mod ->
{Mod, default}
end,
Timeout = get_opt(suspend_timeout, EvalState, Def),
Pids = suspend(Module, Procs, Timeout),
[{Module, Pids} | Suspended]
end,
EvalState#eval_state.suspended,
Modules),
EvalState#eval_state{suspended = NewSuspended};
eval({resume, Modules}, EvalState) ->
NewSuspended =
lists:foldl(fun(Mod, Suspended) ->
lists:filter(fun({Mod2, Pids}) when Mod2 == Mod ->
resume(Pids),
false;
(_) ->
true
end,
Suspended)
end,
EvalState#eval_state.suspended,
Modules),
EvalState#eval_state{suspended = NewSuspended};
eval({code_change, Modules}, EvalState) ->
eval({code_change, up, Modules}, EvalState);
eval({code_change, Mode, Modules}, EvalState) ->
Suspended = EvalState#eval_state.suspended,
Vsns = EvalState#eval_state.vsns,
Timeout = get_opt(code_change_timeout, EvalState, default),
lists:foreach(fun({Mod, Extra}) ->
Vsn =
case lists:keysearch(Mod, 1, Vsns) of
{value, {Mod, OldVsn, _NewVsn}}
when Mode == up -> OldVsn;
{value, {Mod, _OldVsn, NewVsn}}
when Mode == down -> {down, NewVsn};
_ when Mode == up -> undefined;
_ -> {down, undefined}
end,
case lists:keysearch(Mod, 1, Suspended) of
{value, {_Mod, Pids}} ->
change_code(Pids, Mod, Vsn, Extra, Timeout);
_ -> ok
end
end,
Modules),
EvalState;
eval({stop, Modules}, EvalState) ->
Procs = get_supervised_procs(),
NewStopped =
lists:foldl(fun(Mod, Stopped) ->
Procs2 = stop(Mod, Procs),
[{Mod, Procs2} | Stopped]
end,
EvalState#eval_state.stopped,
Modules),
EvalState#eval_state{stopped = NewStopped};
eval({start, Modules}, EvalState) ->
NewStopped =
lists:foldl(fun(Mod, Stopped) ->
lists:filter(fun({Mod2, Procs}) when Mod2 == Mod ->
start(Procs),
false;
(_) ->
true
end,
Stopped)
end,
EvalState#eval_state.stopped,
Modules),
EvalState#eval_state{stopped = NewStopped};
eval({sync_nodes, Id, {M, F, A}}, EvalState) ->
sync_nodes(Id, apply(M, F, A)),
EvalState;
eval({sync_nodes, Id, Nodes}, EvalState) ->
sync_nodes(Id, Nodes),
EvalState;
eval({apply, {M, F, A}}, EvalState) ->
apply(M, F, A),
EvalState;
eval(restart_emulator, _EvalState) ->
throw(restart_emulator);
eval(restart_new_emulator, _EvalState) ->
throw(restart_new_emulator).
get_opt(Tag, EvalState, Default) ->
case lists:keysearch(Tag, 1, EvalState#eval_state.opts) of
{value, {_Tag, Value}} -> Value;
false -> Default
end.
%%-----------------------------------------------------------------
%% This is a first approximation. Unfortunately, we might end up
%% with the situation that after this suspendation, some new
%% processes start *before* we have loaded the new code, and these
%% will execute the old code. These processes could be terminated
%% later on (if the prev current version is purged). The same
%% goes for processes that didn't respond to the suspend message.
%%-----------------------------------------------------------------
suspend(Mod, Procs, Timeout) ->
lists:zf(fun({_Sup, _Name, Pid, Mods}) ->
case lists:member(Mod, Mods) of
true ->
case catch sys_suspend(Pid, Timeout) of
ok -> {true, Pid};
_ ->
% If the proc hangs, make sure to
% resume it when it gets suspended!
catch sys:resume(Pid),
false
end;
false ->
false
end
end,
Procs).
sys_suspend(Pid, default) ->
sys:suspend(Pid);
sys_suspend(Pid, Timeout) ->
sys:suspend(Pid, Timeout).
resume(Pids) ->
lists:foreach(fun(Pid) -> catch sys:resume(Pid) end, Pids).
change_code(Pids, Mod, Vsn, Extra, Timeout) ->
Fun = fun(Pid) ->
case sys_change_code(Pid, Mod, Vsn, Extra, Timeout) of
ok ->
ok;
{error,Reason} ->
throw({code_change_failed,Pid,Mod,Vsn,Reason})
end
end,
lists:foreach(Fun, Pids).
sys_change_code(Pid, Mod, Vsn, Extra, default) ->
sys:change_code(Pid, Mod, Vsn, Extra);
sys_change_code(Pid, Mod, Vsn, Extra, Timeout) ->
sys:change_code(Pid, Mod, Vsn, Extra, Timeout).
stop(Mod, Procs) ->
lists:zf(fun({undefined, _Name, _Pid, _Mods}) ->
false;
({Sup, Name, _Pid, Mods}) ->
case lists:member(Mod, Mods) of
true ->
case catch supervisor:terminate_child(
Sup, Name) of
ok -> {true, {Sup, Name}};
_ -> false
end;
false -> false
end
end,
Procs).
start(Procs) ->
lists:foreach(fun({Sup, Name}) ->
catch supervisor:restart_child(Sup, Name)
end,
Procs).
%%-----------------------------------------------------------------
%% Func: get_supervised_procs/0
%% Purpose: This is the magic function. It finds all process in
%% the system and which modules they execute as a call_back or
%% process module.
%% This is achieved by asking the main supervisor for the
%% applications for all children and their modules
%% (recursively).
%% NOTE: If a supervisor is suspended, it isn't possible to call
%% which_children. Code change on a supervisor should be
%% done in another way; the only code in a supervisor is
%% code for starting children. Therefore, to change a
%% supervisor module, we should load the new version, and then
%% delete the old. Then we should perform the start changes
%% manually, by adding/deleting children.
%%
%% Recent changes to this code cause the upgrade error out and
%% log the case where a suspended supervisor has which_children
%% called against it. This retains the behavior of causing a VM
%% restart to the *old* version of a release but has the
%% advantage of logging the pid and supervisor that had the
%% issue.
%%
%% A second case where this can occur is if a child spec is
%% incorrect and get_modules is called against a process that
%% can't respond to the gen:call. Again an error is logged,
%% an error returned and a VM restart is issued.
%%
%% Returns: [{SuperPid, ChildName, ChildPid, Mods}]
%%-----------------------------------------------------------------
%% OTP-3452. For each application the first item contains the pid
%% of the top supervisor, and the name of the supervisor call-back module.
%%-----------------------------------------------------------------
get_supervised_procs() ->
lists:foldl(
fun(Application, Procs) ->
get_master_procs(Application,
Procs,
application_controller:get_master(Application))
end,
[],
get_application_names()).
get_supervised_procs(_, Root, Procs, {ok, SupMod}) ->
get_procs(maybe_supervisor_which_children(Root, SupMod, Root), Root) ++
[{undefined, undefined, Root, [SupMod]} | Procs];
get_supervised_procs(Application, Root, Procs, {error, _}) ->
error_logger:error_msg("release_handler: cannot find top supervisor for "
"application ~w~n", [Application]),
get_procs(maybe_supervisor_which_children(Root, Application, Root), Root) ++ Procs.
get_application_names() ->
lists:map(fun({Application, _Name, _Vsn}) ->
Application
end,
application:which_applications()).
get_master_procs(Application, Procs, Pid) when is_pid(Pid) ->
{Root, _AppMod} = application_master:get_child(Pid),
get_supervised_procs(Application, Root, Procs, get_supervisor_module(Root));
get_master_procs(_, Procs, _) ->
Procs.
get_procs([{Name, Pid, worker, dynamic} | T], Sup) when is_pid(Pid) ->
Mods = maybe_get_dynamic_mods(Name, Pid),
[{Sup, Name, Pid, Mods} | get_procs(T, Sup)];
get_procs([{Name, Pid, worker, Mods} | T], Sup) when is_pid(Pid), is_list(Mods) ->
[{Sup, Name, Pid, Mods} | get_procs(T, Sup)];
get_procs([{Name, Pid, supervisor, Mods} | T], Sup) when is_pid(Pid) ->
[{Sup, Name, Pid, Mods} | get_procs(T, Sup)] ++
get_procs(maybe_supervisor_which_children(Pid, Name, Pid), Pid);
get_procs([_H | T], Sup) ->
get_procs(T, Sup);
get_procs(_, _Sup) ->
[].
maybe_supervisor_which_children(Proc, Name, Pid) ->
case get_proc_state(Proc) of
noproc ->
%% process exited before we could interrogate it.
%% not necessarily a bug, but reporting a warning as a curiosity.
error_logger:warning_msg("release_handler: a process (~p) exited"
" during supervision tree interrogation."
" Continuing ...~n", [Proc]),
[];
suspended ->
error_logger:error_msg("release_handler: a which_children call"
" to ~p (~w) was avoided. This supervisor"
" is suspended and should likely be upgraded"
" differently. Exiting ...~n", [Name, Pid]),
error(suspended_supervisor);
running ->
case catch supervisor:which_children(Pid) of
Res when is_list(Res) ->
Res;
Other ->
error_logger:error_msg("release_handler: ~p~nerror during"
" a which_children call to ~p (~w)."
" [State: running] Exiting ... ~n",
[Other, Name, Pid]),
error(which_children_failed)
end
end.
get_proc_state(Proc) ->
%% sys:send_system_msg can exit with {noproc, {m,f,a}}.
%% This happens if a supervisor exits after which_children has provided
%% its pid for interrogation.
%% ie. Proc may no longer be running at this point.
try sys:get_status(Proc) of
%% as per sys:get_status/1, SysState can only be running | suspended.
{status, _, {module, _}, [_, State, _, _, _]} when State == running ;
State == suspended ->
State
catch exit:{noproc, {sys, get_status, [Proc]}} ->
noproc
end.
maybe_get_dynamic_mods(Name, Pid) ->
case catch gen:call(Pid, self(), get_modules) of
{ok, Res} ->
Res;
Other ->
error_logger:error_msg("release_handler: ~p~nerror during a"
" get_modules call to ~p (~w),"
" there may be an error in it's"
" childspec. Exiting ...~n",
[Other, Name, Pid]),
error(get_modules_failed)
end.
%% Return the name of the call-back module that implements the
%% (top) supervisor SupPid.
%% Returns: {ok, Module} | {error,undefined}
%%
get_supervisor_module(SupPid) ->
case catch supervisor:get_callback_module(SupPid) of
Module when is_atom(Module) ->
{ok, Module};
_Other ->
io:format("~w: reason: ~w~n", [SupPid, _Other]),
{error, undefined}
end.
%%-----------------------------------------------------------------
%% Func: do_soft_purge/3
%% Args: Mod = atom()
%% PostPurgeMethod = soft_purge | brutal_purge
%% Unpurged = [{Mod, PostPurgeMethod}]
%% Purpose: Check if there are any processes left running this code.
%% If so, make sure Mod is a member in the returned list.
%% Otherwise, make sure Mod isn't a member in the returned
%% list.
%% Returns: An updated list of unpurged modules.
%%-----------------------------------------------------------------
do_soft_purge(Mod, PostPurgeMethod, Unpurged) ->
IsNoOldProcsLeft = code:soft_purge(Mod),
case lists:keymember(Mod, 1, Unpurged) of
true when IsNoOldProcsLeft == true -> lists:keydelete(Mod, 1, Unpurged);
true -> Unpurged;
false when IsNoOldProcsLeft == true -> Unpurged;
false -> [{Mod, PostPurgeMethod} | Unpurged]
end.
%%-----------------------------------------------------------------
%% Func: sync_nodes/2
%% Args: Id = term()
%% Nodes = [atom()]
%% Purpose: Synchronizes with all nodes.
%%-----------------------------------------------------------------
sync_nodes(Id, Nodes) ->
NNodes = lists:delete(node(), Nodes),
lists:foreach(fun(Node) ->
{release_handler, Node} ! {sync_nodes, Id, node()}
end,
NNodes),
lists:foreach(fun(Node) ->
receive
{sync_nodes, Id, Node} ->
ok;
{nodedown, Node} ->
throw({sync_error, {nodedown, Node}})
end
end,
NNodes).
add_vsns(Mod, NewBin, Vsns) ->
OldVsn = get_current_vsn(Mod),
NewVsn = get_vsn(NewBin),
case lists:keysearch(Mod, 1, Vsns) of
{value, {Mod, OldVsn0, NewVsn0}} ->
lists:keyreplace(Mod, 1, Vsns, {Mod,
replace_undefined(OldVsn0,OldVsn),
replace_undefined(NewVsn0,NewVsn)});
false ->
[{Mod, OldVsn, NewVsn} | Vsns]
end.
replace_undefined(undefined,Vsn) -> Vsn;
replace_undefined(Vsn,_) -> Vsn.
%%-----------------------------------------------------------------
%% Func: get_current_vsn/1
%% Args: Mod = atom()
%% Purpose: This function returns the equivalent of
%% beam_lib:version(code:which(Mod)), but it will also handle the
%% case when using erl_prim_loader loader different from 'efile'.
%% The reason for not using the Binary from the 'bins' or the
%% version directly from the 'vsns' state field is that these are
%% updated already by load_object_code, and this function is called
%% from load and remove.
%% Returns: Vsn = term()
%%-----------------------------------------------------------------
get_current_vsn(Mod) ->
File = code:which(Mod),
case erl_prim_loader:get_file(File) of
{ok, Bin, _File2} ->
get_vsn(Bin);
error ->
%% This is the case when a new module is added, there will
%% be no current version of it at the time of this call.
undefined
end.
%%-----------------------------------------------------------------
%% Func: get_vsn/1
%% Args: Bin = binary()
%% Purpose: Finds the version attribute of a module.
%% Returns: Vsn = term()
%%-----------------------------------------------------------------
get_vsn(Bin) ->
{ok, {_Mod, Vsn}} = beam_lib:version(Bin),
case misc_supp:is_string(Vsn) of
true ->
Vsn;
false ->
%% If -vsn(Vsn) defines a term which is not a
%% string, the value is returned here as [Vsn].
case Vsn of
[VsnTerm] ->
VsnTerm;
_ ->
Vsn
end
end.